Super-Tetris Manual DOS en
Super-Tetris Manual DOS en
From
Spectrum Holobyte
PRIVYET!
First there was tetris. Then there was the fall of communism.
Coincidence - or incredibly crafty plan?
Consider: when Alexey Pajitnov created tetris, there were very few
computers in the whole of the Soviet Union and authorities were mightily
concerned with controlling the flow of information those computers could
provide. But the savvy young Russian went ahead and made his game
in spite of that, and then found a way to market it around the world. It
became one of the most successful games the world has ever seen and
threw a spotlight on the creativity waiting to be unleashed in the
world's eastern hemisphere. Who's to say if that one example showed the
Soviet bureaucrats that there was more to be gained from plunging ahead
into modern times than holding back? All we know is, the world started
humming balalaika music and the commissars collapses...
So get ready to dig into super tetris. Who knows? You just may be
changing the course of history - again!
AMIGA
~~~~~
Loading the Program
Turn on the computer (Amiga 1000 owners must use Kickstart.) When prompted
for the Workbench disk, place the Super Tetris disk into the drive. The
game will "auto-boot."
Super Tetris for the Amiga contains off-disk copy protection, which means
that you can make a backup copy.
Installation
~~~~~~~~~~~~
You can install Super Tetris to any location on your hard drive, as long
as you assign tetris: to that location.
I.E:
Copy it with
IBM
~~~
SYSTEM REQUIREMENTS
~~~~~~~~~~~~~~~~~~~
Super tetris operates on any IBM PC compatible computer running Windows
3.0 or later. In addition, the program requires:
* 2MB RAM
* One 1.2 MB 5 1/4 or 1.44 MB 1/2 disk drive
* Hard drive
* VGA graphics
* Microsoft-compatible mouse
Options:
~~~~~~~~
* Super VGA graphics
* Sound blaster card
INSTALLATION
~~~~~~~~~~~~
Make backup copies of your super tetris program disks before you do
anything else and put your original program disks in a safe place.
Because the super tetris program must be run from a hard drive, you
cannot run super tetris from floppy disks.
8. Next, the setup program will ask you if you have a sound blaster
or sound blaster pro card. If so, the setup program will install
the necessary sound files.
9. The setup program will then check your win.ini file to see if it
has been modified for the sound blaster. If not, setup will ask
if you want to add the following lines to your win.in file:
[SoundBlaster]
Port=220
Int=7
DMA=1
Note: The lines above assume that your sound blaster is set to
220 hex for the address and 7 for the interrupt. If your
settings are not the same as these, change the values
accordingly in your win.in file. The testsbc program from
creative labs will help you check your card's address and
interrupt setting.
Please note that super tetris will only run under the standard or 386
enhanced mode of windows. You can check to see which windows mode you
are running in by selecting "about program manager" from the help menu
while in the program manager. If you are running in real mode, super
tetris will not load.
If you are running in standard mode, super tetris does not support music
through the sound blaster or sound blaster pro. The music button on the
game configuration screen will be dimmed out if you are either running
in standard mode or do not have a sound blaster card. If you are running
in enhanced mode, super tetris supports both music and sound effects on
your sound blaster.
GAME CONFIGURATION
~~~~~~~~~~~~~~~~~~
The game configuration screen allows you to choose the type of game you
want to play. Make your choices by moving the onscreen arrow with the
mouse. When the arrow is positioned over the choice you want, click the
left mouse button to open dialog boxes or to toggle (if an On/Off choice
is available).
SELECT OPTIONS
~~~~~~~~~~~~~~
The following buttons allow you to change the way the game is played.
You can decide whether you want advance notice of what piece will fall
after the current piece by toggling next piece on or off. The game is
more challenging if you don't know what is coming next and you will
score more points for successful play. We suggest, though, that you lean
super tetris with this option turned on.
You can also decide whether you want to play with sound effects by
toggling sound effects on or off, and whether you want music (if you
have a sound blaster running in enhanced mode) by toggling music on or
off.
AND...GO!
~~~~~~~~~
Select new game to begin a brand-new game. This activates all your
choices on the game. Configuration screen and starts the game.
Load game brings up a dialog box which allows you to restart a saved
game.
Selecting quit at the game configuration screen returns you to the
desktop. You can also press ALT F4.
PLAYING SUPER ns allow you to change the way the game is played.
You can decide whether you want advance notice of what piece will fall
after the current piece by toggling next piece on or off. The game is
more challenging if you don't know what is coming next and you will
score more points for successful play. We suggest, though, that you lean
super tetris with this option turned on.
In single player and cooperative games, the box above the pit shows the
current point score. In a competitive game, player 1's point score
appears in a box at the upper left of the screen and player 2's score
appears in a box at the upper right.
In single player and cooperative games, the box at the upper left of the
screen shows the level. In a competitive game, the level is shown above
the pit.
Below the picture of the next piece is the number of pieces left at this
level.
To the lower left of the pit is a miniature version of the pit, called
the thermometer, which shows a miniature picture of the rubble as you
destroy it. The rubble forms a picture, which you can best see in the
thermometer's reduced format. The rubble picture is usually related to
that level's background artwork.
The lower portion of the pit is filled with water and rubble. Pieces
drop randomly from the top of the pit and fall until they land on
another piece or the rubble. You must position the pieces as they fall,
trying to fit them together at the bottom like a jigsaw puzzle. When a
horizontal line completely crossing the pit is formed, the line
disappears and the piece that falls next is, in fact, a cluster of
bombs. This cluster can also be positioned as it falls and whatever
squares the bomb touches as it moves are destroyed. Bombs do not
subtract from the piece count.
MOVING PIECES
~~~~~~~~~~~~~
As pieces or bombs fall into the pit, you can move them left or right,
rotate them or make them fall more quickly, using the control method you
choose on the game configuration screen. You can also move pieces using
a mouse.
Rotate Left button
Drop Right button
Left Move mouse left
Right Move mouse right
The following table lists the keys that control the movement of the
pieces and bombs:
TREASURES
~~~~~~~~~
Buried in the rubble are treasures. When a bomb blows up treasure, good
things happen, as described below:
5 adds 5 pieces
10 adds 10 pieces
15 adds 15 pieces
The first three treasures give you more pieces with which to form lines,
thus giving you a better chance of finished the level. The fourth
treasure is valuable for filling holes to make more lines. The next
treasure eliminates any pieces overhanging holes, making it easier to
fill in the holes. Since the sixth treasure takes out a line, you should
always detonate this treasure. The seventh treasure destroys a large
section of rubble. The next treasure gives you an extra shot at blowing
things up with bombs, and the last treasure is the long straight piece
you always want.
COMPLETING THE LEVEL
~~~~~~~~~~~~~~~~~~~~
When a horizontal line disappears, one of two things happens in the pit.
If the line is above the water line, all squares above the line drop
down into the open space. If the line is below the water line, the rubble
rises all the way to the water line (i.e., if you complete the last line
of rubble), the level is won. Each time you complete a level, you will
be awarded a point bonus before going to the next level, where you will
be given more pieces to finish the new level.
You lose the level if one of three things happens before you complete
the level:
HIGHER LEVELS
~~~~~~~~~~~~~
As each higher level begins, the background art changes to another
scene from the Moscow circus, the depth of the rubble increases, and
(though level 10) the pieces fall move quickly. In addition, new
treasure types are introduced at higher difficulty levels.
MENU BAR
~~~~~~~~
The game screen also has a menu bar which you can use to change your
options and perform other activities while the game is in progress. When
you activate the menu bar, the game will pause. You can then click with
the left mouse button to select a menu option or you can press the
equivalent hot key combination.
SCORING
~~~~~~~
Points are awarded for each piece that falls, for the speed at which the
pieces fall, for each line completed, and for completing the level with
pieces left over and for all the white space above the water line. Note
that points are awarded for lines completed, not lines removed with
bombs or treasures. The move lines completed with a single piece, the
move the lines are worth. In addition, more points are awarded if Next
piece is off.
Then the speed that each piece falls is calculated and multiplied by the
level. If you choose next piece off, the total is multiplied by 25%.
At the end of each level, you earn a big bonus, which is calculated by:
(pieces left x 4 x level) + (amount of white space above the water line
x level)
HIGH SCORES
~~~~~~~~~~~
When you reach the end of the current game, the game continues to the
high scores screen for the game mode you chose. Whether or not your
score is among the top ten scores, it appears below the high scores
list. If your score does rank among the high scores, a dialog box
appears. Type in your name, then hit ENTER or click OK to record your
score, which will then appear in the list.
GAME VARIATIONS
~~~~~~~~~~~~~~~
TIMED GAMES
~~~~~~~~~~~
In these forms of super tetris, you play with a predetermined time
limit, trying for the highest score in the time allotted. During the last
five seconds of the game, you will hear warning beeps or (if you have a
sound blaster) a countdown of 5-4-3-2-1!
COOPERATIVE MODE
~~~~~~~~~~~~~~~~
In this form of super tetris, two players share the same game, the same
score, and the same pool of pieces to be used. In cooperative the two of
you have 100 pieces to finish each level, instead of the normal 50. The
pit is wider than in single player mode - 16 squares instead of 10 - so
that two pieces have enough room to fall at the same time. Each player
controls his own piece, with both working together to win the game.
COMPETITIVE MODE
~~~~~~~~~~~~~~~~
In this form of super tetris, two players compete on the same computer,
each with his own pool of 50 pieces, each for his own score. The pit is
wider than in single player mode - 16 squares instead of 10 - so that
two pieces can fall at the same time.
Each player controls his won piece, working to score points for himself
by completing a line before his opponent can. Each player can also keep
his opponent from scoring, by creating an arrangement his opponent's
falling piece won't fit or by using bombs to erase his opponent's piece.
STRATEGY
~~~~~~~~
Super tetris, like tetris, is both so simple and so addictive that
you're bound to develop your own strategies, but here are a few
different ideas to start you off:
* If you get a run of pieces that won't complete lines for you,
try to stack them together on one side of the pit, leaving as
much open space as possible for later pieces to fill in.
* Use the diagonal keys to move a piece into an oddly shaped hole
that you couldn't ordinarily fill with just a straight drop
* Try not to stack pieces over holes in the rubble because you
will eventually have to get a piece into those holes
* If you're getting near the end of a level and you have enough
pieces and time left, clear away as much of the pieces remaining
in the pit before you complete the level - because any leftover
pieces are carried to the next level and because you also get a
bonus for the white spaces above the water line
BOMBS
~~~~~
* Don't forget that you can move a bomb cluster after the first
bomb explodes
* Don't use bombs to blow out squares below the top of the rubble
under the water line. If you have squares overhanging each
other, it makes it more difficult to fit pieces into complete
line
TREASURES
~~~~~~~~~
* Use your treasures to clear away any mistakes. Super tetris is
much more forgiving than tetris, so take advantage of that.
end.