2 – 4 Players Age 8+
Raid
the
Pantry
T oo many chefs? Then it’s a food fight. Whether you’re
cooking up clam chowder or crepes, borscht or chicken
paprikash... the knives are out! You'll stop at nothing:
haggling, stealing, even dumpster diving to create your
tasty triumph… and to sabotage your sneaky competitors.
Is it a recipe for disaster or do you have the ingredients
for success? Don’t get left with egg on your face when you
Raid the Pantry.
8 Contents
64 Ingredient cards + 32 Action cards + 20 Dish cards
+ 4 Ingredient Distribution cards 1
q Overview:
Collect the Ingredient cards you need to make the dishes in your
hand. Each completed dish scores you points and gets you a new
recipe. Strategic use of Wild Cards and Action cards will help you
earn the points required to win.
q Preparation:
Dish Cards:
Shuffle and deal three facedown to each player. The remaining
cards form a facedown draw pile.
Ingredient Cards:
Shuffle and place the first three faceup in overlapping fashion.
This forms the ‘Rubbish Bin’ of discarded Ingredients, which will
grow during play. Then deal six cards facedown to each player. The
remaining Ingredient cards form a facedown draw pile, ‘the Pantry’.
Action Cards:
Shuffle and place in a third facedown draw pile.
The youngest player goes first and play continues clockwise.
2
q Taking a Turn:
Begin
a) Take the top Action card OR
b) If you are holding lots of spare Ingredients, you can opt to
throw two in the Bin and take the top Ingredient card from
the Pantry.
B In addition, if you begin your turn holding three or fewer
Ingredient cards in your hand, you can take the top two
Ingredient cards with your Action card.
Play Action Cards
If you draw an Action card with a whisk, it must be used
immediately. Action cards with the canister symbol
can be used whenever you choose, during this or a
subsequent turn.
Some Action cards apply to all players (see below).
After you’ve used an Action card with a whisk, you may
use any other Action cards you already hold.
Discard used Action cards into a faceup pile (not into the
Rubbish Bin).
Cooking and Other Options
If you have the ingredients to complete one of your dishes,
display the Dish card and its listed Ingredients faceup in front of
you and take a replacement Dish card.
You can then make additional dishes, taking a new Dish card to
replace each one completed.
At this point, you can also play Action cards from your hand to
enable you to continue cooking.
3
If you hold an Ingredient card that anyone has a Wild Card
standing in for, you may exchange that Ingredient for the Wild
Card. You can put it in your hand or use it to make a new dish.
(See ‘Wild Cards’.)
Hang Up Your Apron
When you cannot cook, play passes to the player on your left.
G Action Cards:
B Instructions for certain Action cards are set out
separately below.
B Action cards with the circular arrow symbol apply
to all players. The player using the card acts on its
instructions first, followed by the next player clockwise, and
so on.
B When all of the Action cards have been exhausted, their
discard pile is shuffled for reuse and play continues.
G The Rubbish Bin:
B Discarded Ingredient cards form the ‘Rubbish Bin’.
B The cards are placed faceup, overlapping, with the newest
discarded Ingredient on top.
B If at any point the Rubbish Bin exceeds 12 cards, the six newest
Ingredients are left in place and the others are shuffled back
into the pile in the Pantry.
4
G A Player’s Cupboard:
B Once you have collected the Ingredients to cook a dish, those
Ingredients are safe in your ‘Cupboard’. This means they can
never be lost, for example via the Spoilt Food or Marketplace
Action cards, and you can use them for additional dishes:
B If you require any of these Ingredients for subsequent
dishes, no additional Ingredient card is needed to represent
them.
G Wild Cards:
B A Wild Card can be used to replace any single ingredient,
except the one required by an Instant Dish Bonus card. You
must announce what the ‘wild’ ingredient is when completing
the dish.
B As with other Ingredient cards in your cupboard, the Wild Card
can be used to complete more than one dish provided it is
always replacing the same ingredient.
B Should you later obtain the actual Ingredient the Wild Card is
standing in for, you can lay down that Ingredient and put the
Wild Card back in your hand.
B Other players can capture your Wild Card by swapping it for the
actual Ingredient during their own turn. Players can ask you to
remind them which Ingredient the Wild Card is standing in for.
G Salt:
B Salt is a Special Bonus card. Hold onto it and add it when you
cook any dish requiring seasoning to claim a bonus point.
5
m Action Card Details:
Some of the Action cards require further explanation.
Marketplace:
A way to exchange Ingredients among players
The card indicates whether participation is mandatory or
voluntary.
1. In turn all participants choose an Ingredient from their hand
and place it faceup in front of them.
2. Then, again in turn, players choose which of the displayed
Ingredient cards to take.
B Since a player cannot select their own Ingredient, the last
player might have to discard their Ingredient into the Bin.
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B If a player holds no Ingredients, they do not participate.
With Voluntary Marketplaces:
B If no one participates in your voluntary marketplace, including
yourself, you can take the top Ingredient card from the Pantry.
B Should a single player decide to participate by laying down a
card, but no other players follow, the single card gets discarded
into the Bin.
Raid the Pantry:
A way to get a specific Ingredient out of the Pantry
1. You must first announce which Ingredient you want.
2. Then look through the Pantry to find it. There is a chance the
card won’t be in the Pantry, but rather in an opponent’s hand. If
you can’t find your Ingredient, you are out of luck and can’t try
for something different.
3. Whether or not an Ingredient is located, shuffle and replace
the pile.
B Searching for Salt or a Wild Card is not permitted.
Fishing Expedition:
A way to get an Ingredient if you think another player holds it
1. Announce an Ingredient you want.
2. Any players holding that Ingredient in their hand must indicate so.
3. Take the Ingredient card from your player of choice. If no one
has the Ingredient, you are out of luck.
B Asking for Salt or a Wild Card is not permitted.
Dish Exchange:
Every player passes one of the Dish cards from their hand to the
player on their left.
B You must pass before looking at the card you receive.
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B If you hold no Dish cards, you are passed over.
Spoilt Food:
Ingredients get thrown into the Rubbish Bin
B All players in turn add two Ingredient cards to the Rubbish Bin
in overlapping fashion.
B Players holding no Ingredients are unaffected. If you have just
one, you must put it in the Bin.
B The Wild Card from the Action card supply does not count as
an Ingredient, but the Salt Bonus card does.
B Refer to Rubbish Bin details if the Bin exceeds 12 Ingredients.
Instant Dish Cards
If you have the required Ingredient, either in your hand or already
in your Cupboard, claim a bonus point by laying down the Instant
Dish card with the Ingredient. Otherwise it goes into the Action
card discard pile and you may draw a new Action card. Wild Cards
cannot be used for the required Ingredient.
8 Testing for Doneness:
Winning the Game
Points are accrued throughout the game by cooking dishes. When
a player reaches or surpasses the winning point threshold, they
have won and play ceases. The winning point threshold varies
according to the number of players:
8
B Dishes are scored according to the point value on their card.
B Cuisine bonus: Two dishes from the same cuisine score an
additional point. Three from the same cuisine score two
additional points and all four, three points.
B The Instant Dish and Salt Special Bonus cards each add one
point to a player’s total.
For ease of keeping track of points during play, lay Dish and Bonus
cards together in one row or column.
Scoring Example:
A player has made these dishes:
Spaghetti Bolognese (Italian) 2
Orange Gelato (Italian) 1
Tacos (Mexican) 3
Duck (French) 2
Two Instant Dishes (Tempura & 2
Greek Salad)
Cuisine bonus (for 2 Italian dishes) 1
Total Points 11
B Enough points to win a 4-player game
9
q Recommended Variation
for Four Players
Overview:
Two teams play the game, with partners sitting across from each
other and sharing a joint Cupboard. One partner keeps the Cupboard
and completed Dish cards for both. Partners may communicate as
much as they wish. The game is played in two rounds. A round ends
when either the pile of Action or Ingredient cards is exhausted (unlike
in the regular game when the Action cards get reshuffled and reused.)
Points are tallied at the end of each round, with the winning team the
one that scored the most overall.
Preparation:
Identical to the regular game.
Instant Dishes:
If one partner does not hold the required Ingredient and it is not
yet in the shared Cupboard, they may ask their partner to supply
it, in which case the team claims the bonus point. If the partner
doesn’t have the Ingredient, the card is placed faceup by the draw
piles. Subsequently any player holding the Ingredient can claim
the card and bonus point during their turn.
Scoring:
To arrive at your team’s score, simply total all of your point cards.
There is no cuisine bonus when more than one dish from a particular
cuisine is made.
10
About the Dishes
Most players will discover a mixture of familiar and exotic
dishes in Raid the Pantry. Recipes have been simplified
and tend to omit ingredients such as butter or oil and
seasonings.
Ingredient
Cards feature
the names of the
ingredients in seven
foreign languages:
French, German,
Hungarian, Italian,
Polish, Russian and
Spanish.
Cooking Tips:
B Knowing which ingredients are plentiful aids decision making, so
consult the Ingredient Distribution List. The Ingredient cards also
indicate how many of that particular Ingredient there are in the
game. One-of-a-kind Ingredients are in capital letters on their
corresponding Dish card.
B Use the Voluntary Marketplace card to pressure opponents: they
either lose an Ingredient card or you gain one. In games with more
than two players, this may backfire: if you opt out, your opponents
can simply swap Ingredients to prevent you getting a new one.
B Instant Dishes and dishes worth one point are relatively easy to
make and can be used to secure Ingredients in your Cupboard,
which makes it easier to make more complicated dishes. 11
G Credits
B Game Design: Julia Schiller and Amanda Milne
(SchilMil)
B Photography: John Kershaw, Amanda Milne and Julia
Schiller; David Curry (Flan), Michela
Versino (Ceviche) and Jan Zawadzki
(Cooking Tip)
B Artwork: Julia Schiller, Amanda Milne and
Aaron Barron
B Instructions Layout: Stephen Boswell
B Game Testers: Chris Guthrey, Mo Naughton, Karen
Whiteley, Joanne Wilkes, David Wright
and others
B Foreign Language: Bibiána Balanyi, Kathrin Jaki, Teresa Miotk
and Michela Versino
B Special Thanks: Nicolas Zawadzki, Tester and Dumpster
Diver Extraordinaire
“A good game to play before Sunday dinner.”
Matthew, age 11
Look for Komodo, the exciting species
survival game from SchilMil Games.
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feedback at:
12
www.SchilMilGames.com
© 2011 SchilMil Games Ltd, Auckland, New Zealand