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One Piece Compendium of Might Menaces - GM Binder

Kozuki Oden was a powerful samurai from Wano Country who served as a commander in the Whitebeard and Roger Pirates. Upon returning home, he aimed to open Wano's borders but was betrayed and killed. He was renowned for his immense strength and skill with swordsmanship. Sakazuki, also known as Fleet Admiral Akainu, is a Marine commander with immense physical strength and mastery of his Magu Magu no Mi devil fruit, allowing him to generate and control magma. He is a formidable fighter who uses his magma abilities to devastate opponents. Sengoku is a former Marine fleet admiral known for his loyalty, pride, and intelligence. He

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0% found this document useful (0 votes)
671 views41 pages

One Piece Compendium of Might Menaces - GM Binder

Kozuki Oden was a powerful samurai from Wano Country who served as a commander in the Whitebeard and Roger Pirates. Upon returning home, he aimed to open Wano's borders but was betrayed and killed. He was renowned for his immense strength and skill with swordsmanship. Sakazuki, also known as Fleet Admiral Akainu, is a Marine commander with immense physical strength and mastery of his Magu Magu no Mi devil fruit, allowing him to generate and control magma. He is a formidable fighter who uses his magma abilities to devastate opponents. Sengoku is a former Marine fleet admiral known for his loyalty, pride, and intelligence. He

Uploaded by

Luis Martínez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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One Piece Compendium of

Mighty Menaces
Kozu­ki Oden
“ There will nev­er be Samu­rai as mon­strous as him again... ”
— Kaido about Oden

Kozu­ki Oden was the daimyo of Kuri in Wano Coun­try and


the son of the for­mer shogun Kozu­ki Sukiya­ki, be­ing a mem­-
ber of the Kozu­ki Fam­i­ly. He was the hus­band of Kozu­ki Toki
and the fa­ther of Momono­suke and Hiy­ori. Ad­di­tion­al­ly, he
was the leader of a group of leg­endary and pow­er­ful samu­rai
known as the Nine Red Scabbards, with all of them serv­ing
as his re­tain­ers and most trust­ed al­lies.
For 5 years of his life, Oden set out to sea and be­came a pi­-
rate, serv­ing as the 2nd di­vi­sion com­man­der of the White­-
beard Pi­rates and lat­er be­com­ing a mem­ber of the Roger Pi­-
rates. Af­ter find­ing Joy Boy's trea­sure on Laugh Tale, Oden
jour­neyed home and made it his goal to open Wano's bor­ders
to the world by fi­nal­ly tak­ing his fa­ther's place as Shogun.

2
Apperance Abilites
Oden was a very large and mus­cu­lar man of tow­er­ing height, Oden was an im­mense­ly skilled and pow­er­ful swords­man,
stand­ing in at 382 cm. He had long, wild hair of black col­or hav­ing de­vel­oped his own vari­a­tion of Ni­to­ryu, which Oden
that was no­tably gath­ered into a large, flat, cir­cu­lar plane at him­self called as Oden Ni­to­ryu (おでん⼆⼑ 流 Oden Nitōryū
the top, and also in­clud­ed a prom­inent wid­ow's peak and Even at age 9, Oden could fight against an en­tire yakuza
trian­gu­lar side­burns. He had rel­a­tive­ly sharp, black eyes gang in the Flower Cap­ital un­til the age of 10 where he al­-
whose in­ner and out­er corners were marked by black jags go­- most killed some­one. At age 18, he was able to strike down
ing down and up re­spec­tive­ly, and above a pair of prom­inent, the mas­sive beast hailed as the Moun­tain God with a sin­gle
high­ly arched eye­brows. He had a mid-sized, slight­ly hooked at­tack. Kin'e­mon stat­ed that Oden was able to fight against all
nose, a large, ex­pres­sive mouth, and a broad chin. Even dur­- of the out­laws, ronin, and the re­gions most dan­ger­ous crim­i­-
ing his late teen years, Oden looked just like a full grown nal, Ashu­ra Doji (some­one not­ed to be worth 100 men in bat­-
man. Dur­ing the five years be­fore his demise, he grew a short tle) af­ter an en­tire night of bat­tle. Dur­ing his ad­ven­tures with
goa­tee. the Whitebeard Pi­rates, Oden was able to eas­i­ly sink a large
For clothes, Oden typ­i­cal­ly wore an or­ange ki­mono, leav­ing pi­rate ship by cut­ting it in half.
most of his legs ex­posed; the ki­mono had two yel­low cres­cent Due to his ad­ven­tures with the White­beard and Roger Pi­-
moon de­signs on it. Oden also wore a large pur­ple and white rates, he was stat­ed to have grown stronger than be­fore to
nio-da­su­ki tied around his shoul­ders that ran down his back. where he was the only in­di­vid­ual to wound the nigh-in­vul­ner­-
He would of­ten al­ter­nate be­tween this and a sim­i­lar longer ki­- a­ble Kai­do in his Myth­i­cal Zoan drag­on form caus­ing him to
mono, with his 3 nio-da­su­ki worn as a belt and tied in the fall to the ground and be per­ma­nent­ly scarred, but couldn't
front. Oden also wore his swords, Enma and Ame no deal an­oth­er blow due to be­ing tricked by Kurozu­mi Hig­-
Habakiri, across his left waist tucked in­side an obi belt. While urashi who dis­guised her­self as a kid­napped Momonosuke.
par­ty­ing with the White­beard Pi­rates, he wore a light col­ored Even Kai­do ac­knowl­edged Oden as the strong­est samu­rai,
shirt, dark col­ored pants, and a crown on his head. and stat­ed his belief that there will nev­er be an­oth­er samu­rai
who could match Oden. Bu­sos­ho­ku Haki:
Oden was an ex­treme­ly pow­er­ful mas­ter of Bu­soshoku
Haki, which is known as "Ryuo“

3
Sakazuki AKA Fleet
Admiral Akainu
large human, lawful neutral

Armor Class 21 (Magma Skin)


Hit Points 416 (32d20+80)
Speed 35ft

STR DEX CON INT WIS CHA


37 (+8) 22 (+6) 28 (+9) 22 (+6) 23 (+6) 24 (+7)

Saving Throws Str +15, Con +16, Int +13, Wis +13
Skills Athletics +15, Perception +13
Damage Resistances cold
Damage Immunity Non-magical weapons, fire
Condition Immunities charmed, frightened, paralyzed
Senses passive Perception 23
Languages common
Challenge 22 (41,000 XP)

Legendary Resistance (3/Day). If Sakazuki fails a saving


throw, it can choose to succeed instead.
Molten Aura IF Sakazuki has less than half of his
maximum hit points left, any creature that starts its
turn within 30 feet of him will take 13 (2d12) fire
damage.

Actions
Multiattack. Sakazuki makes 2 attacks using Magma Fist.
Magma Fist. Melee weapon attack: +15 to hit, 25ft, one
target. Hit 42 (5d12+10) Fire damage
Ryusei Kazan (1/day) Sakazuki casts Meteor Storm with
a DC of 22.
Inugami Guren Each creature in a 90 feet cone must
succeed on a Dexterity saving throw or take 52 (8d12)
fire damage, taking half on a success.

Bonus Actions
Dai Funka each creature in a 120 feet long and 10 feet
wide line must succeed on a DC 22 Dexterity saving
throw or take 26 (4d12) fire damage, a creature that
succeeds takes half the fire damage.
Meigo Melee weapon attack: +15 to hit, 10ft, one
target. Hit 38 (3d12+19) Fire damage, the hit creature
must also succeed on a DC 22 Constitution saving
throw or take further 110 (20d10) fire damage. a
creature who fails the saving throw and is reduced to 0
hit points by this attack is instantly killed.

Head
Sakazuki jus­tic
„Un­der the com­mand of fleet ad­mi­ral Sakazu­ki, Ma­rine

4
Even at a ra­tio oth­er­wise for­midable Lo­gia´s stan­dard,
Magu Magu no Mi possess­es in­cred­i­ble pow­er. The main
strength of this Dev­il Fruit is that it al­lows the user to pro­-
duce mag­ma to at­tack their op­po­nents with. The in­tense heat
can vapor­ize an ice­berg in­stant­ly and boil the sea­wa­ter that
the mag­ma lands in. With this pow­er run­ning for a ten day
bat­tle, it was strong enough to per­ma­nent­ly change the
weath­er of one half of an is­land into a blaz­ing in­fer­no.

Phy
Saka
Devil Fruit miral
Sakazu­ki ate the Magu Magu no Mi, a Lo­gia-type Dev­il Fruit and c
that lets him cre­ate, con­trol, and trans­form into mag­ma. This "Stro
mag­ma is ex­treme­ly hot, high­ly ex­plo­sive, and thus well-suit­-
ed for com­bat, al­low­ing Sakazu­ki to burn, melt, and de­stroy
anything in his path—in fact, among all Dev­il Fruits, Sakazu­-
ki's is said to of­fer the greatest at­tack pow­er.
Sakazu­ki's pri­ma­ry method of com­bat is con­vert­ing his
arms into mag­ma to launch burn­ing punch­es (or clawed
thrusts) that can eas­i­ly pen­e­trate hu­man bodies, dras­ti­cal­ly
en­large his arms to throw for­ward gi­ant mag­ma fists meant
to reach en­e­mies far­ther away, and even launch mul­ti­ple mag­-
ma fists as a bar­rage of me­teor-like pro­jec­tiles, dev­as­tat­ing
the bat­tle­field. Oth­er­wise, he has been seen shap­ing his mag­-
ma fist into a fanged dog head; a nod to his an­i­mal alias.

5
Sengoku
Sen­goku ap­pears to be an ex­ceed­ing­ly proud, en­light­ened, Sengoku
and in­tel­li­gent man who was loy­al to the World Gov­ern­ment large human, Lawful Good
and, up un­til the cover-up of the Im­pel Down in­ci­dent, nev­er
ques­tioned or­ders from them. He also will not ac­cept any rea­- Armor Class 22 (armament haki)
son for let­ting a crim­i­nal go, and also has a habit of get­ting Hit Points 415 (32d10 + 239)
very ir­ri­tat­ed with fail­ure. His mot­to is "Reign­ing Jus­tice" (君 Speed 35ft
臨する正義 Kun­rin­su­ru Sei­gi), in that he pri­or­i­tizes up­hold­-
ing jus­tice over all things, al­though he cer­tain­ly does not shy
9 away from ac­tions that fall un­der the code of Ab­so­lute Jus­- STR DEX CON INT WIS CHA
tice. From his view, the Sev­en War­lords of the Sea are just pi­- 28 (+9) 24 (+7) 25 (+7) 19 (+4) 23 (+6) 22 (+8)
rates, though he notes how valu­able they can be when the
time comes. Saving Throws Dex +15, Int +12, Cha +12
Skills Athletics +17, Acrobatics +15
Apperance Damage Resistances Non-magical weapons
Sen­goku is a tall, fair-skinned, and mus­cu­lar man with a long, Condition Immunities charmed, frightened, paralyzed
Senses passive Perception 16
braid­ed goa­tee and a mus­tache. He is usu­al­ly seen along­side Languages common
his pet goat. His cap cov­ers his hair, which is set in a large Challenge 26 (90,000 XP)
afro. His afro was re­vealed af­ter us­ing his Dev­il Fruit pow­ers
and hav­ing his cap knocked off. He typ­i­cal­ly wears black- Legendary Resistance (3/Day). If Sengoku fails a
rimmed glass­es and a white and gold full Ma­rine ad­mi­ral uni­- saving throw, it can choose to succeed instead.
form that is adorned with medals. The most dis­tinctive fea­-
tures of this uni­form are a life-size seag­ull on top of his cap, Magic Resistance. Sengoku has advantage on saving
and his oversized Ma­rine coat which he wears like a cape. throws against spells and other magical effects.
His coat has the kan­ji for jus­tice, in blue, em­bla­zoned on the Armament Haki. Sengokus weapon attacks are
back, and has unique col­ored cuffs, with his be­ing white. magical.

Devil Fruit Actions


Sen­goku ate the Hito Hito no Mi, Mod­el: Daibut­su, a Myth­i­cal Multiattack. Sengoklu makes two mighy punch
Zoan-type Dev­il Fruit that al­lows him to trans­form into a gi­- attacks. If he is in Daibutsu Form he can make 3
ant gold­en Bud­dha and a hu­man-Bud­dha hybrid at will. This attacks.
pow­er is the source of his nick­name, "Sen­goku the Bud­dha". Mighty Punch. Melee weapon attack: +17 to hit, 5ft,
A num­ber of Marines claimed that they have nev­er seen him one target. Hit 22 (2d12+9) slashing damage. If in
use this pow­er be­fore the war. The main strength of this Fruit Daibutsu form, this attack deals an extra 32 (5d12)
is that it al­lows the user to trans­form into a gi­ant, liv­ing, gold­- damage and have an additional 20 feet reach.
en Bud­dha, gain­ing an ex­treme boost in strength to match
the increased size. In this form, Sen­goku's limbs grow out of Daibutsu Form(1/day) Sengoku enters his Buddha
form for up to 1 hour. While in this form he can use
pro­por­tion, giv­ing him ab- 10 nor­mal­ly large arms and rel­a­- his Mythic Actions and when he enters the form he
tive­ly tiny legs. His en­tire body takes on a sol­id gold hue, in gain 100 temporary hit points, and his size is
ad­di­tion to a full and hy­brid trans­for­ma­tion that are avail­able increase to Gargantuan.
to all Zoan Dev­il Fruit users, he can use palm thrusts to
launch pow­er­ful shock waves. Mythic Actions
Sengoku can take these action in his Daibutsu Form.
Buddha Stomp Sengoku stomps the ground sending
out a shockwave in a 120 feet cone, any creature
caught in the cone must succeed on a DC 25
Strength saving throw or take 55 (10d10)
bludgeoning damage and be knocked prone, on a
successful save a creature takes half damgage.
"I'll ex­e­cute you my­self!" Melee weapon attack: +22
to hit, 25ft, one target. Hit 150 (20d12+20)
Bludgeoning damage. If a creature is reduced to 0
hit points by this attack they instantly die, if they
survive they are pushed 50 feet back.

6
Be­ing a Ma­rine vice ad­mi­ral and the com­mand­ing of­fi­cer of
Monkey D Garp the 153rd Ma­rine Branch, Garp pos­sess­es lead­er­ship skills
"There's no de­fend­ing against the Fist of Love! Bwah ha ha and is well re­spect­ed by many among the Marines, hav­ing
ha!" men­tored many oth­er prom­inent fig­ures in the Marines, in­-
clud­ing for­mer Ad­mi­ral Kuzan.
He is able to throw iron can­non­balls like base­balls at
Mon­key D. Garp is an ex­treme­ly fa­mous and pow­er­ful Ma­rine speeds high­er than if they were fired from an ac­tu­al can­non,
vice ad­mi­ral. He is the fa­ther of Mon­key D. Drag­on, the pa­ter­- break through brick walls and can­non stands with his fists,
nal grand­fa­ther of Mon­key D. Luffy, and the adop­tive grand­fa­- and both car­ry and throw a gi­gan­tic ball and chain many
ther of Port­gas D. Ace. Garp is an ec­cen­tric but car­ing man, times big­ger than a War­ship. Garp also has a mon­strous
who is loy­al to both his crim­i­nal fam­i­ly and the Ma­rine Head­- punch­ing pow­er at his dis­pos­al, with his ep­i­thet, "Garp the
quar­ters, who he has served for decades. He is loud, bois­ter­- Fist", vouch­ing for the tremen­dous pow­er of his punch­es. He
ous, ex­uber­ant, and over­all acts in a sim­i­lar man­ner to his claimed to have crushed eight moun­tains dur­ing his train­ing
grand­son. He has a habit of falling asleep dur­ing con­ver­sa­- to face Chin­jao. Enhanced with Haki, Garp could even dent
tions and can be ab­sent-mind­ed. Un­like many Marines, Garp Chin­jao's Haki en­hanced drill-shaped head, which was pow­er­-
does not be­lieve that a per­son's lin­eage de­ter­mines their path. ful enough to split the Jew­el Ice Sheet.
On a sim­i­lar note, he does not be­lieve that be­ing la­beled a Aside from the cannon­balls he throws and a gi­gan­tic iron
crim­i­nal nec­es­sar­i­ly makes someone a bad per­son. Al­though ball he keeps on a chain, Garp is also a tremen­dous­ly pow­er­-
Garp want­ed his grand­sons to be­come marines, he en­trust­ed ful and skilled hand to hand fight­er. Garp has a par­tic­u­lar
their care to a moun­tain ban­dit whom he had re­fused to turn empha­sis on us­ing pow­er­ful punch­es. The great­est tes­ta­ment
over for pros­e­cu­tion. Al­though Garp will ul­ti­mate­ly com­ply of his skill is de­feat­ing Chin­jao, a im­mense­ly pow­er­ful mas­ter
with Ma­rine HQ's most se­ri­ous or­ders, he high­ly val­ues his of Has­shoken, in a sin­gle Haki-en­hanced punch.
free­dom and fam­i­ly, of­ten to a point where he bends the rules
to ac­com­mo­date these val­ues. Ap­pe­reance
Garp is a tall, tanned, broad-chest­ed, mus­cu­lar old man. He
Abil­i­ties has a beard and a scar over his left eye. Garp is avice ad­mi­ral
A tes­ta­ment to his strength is that he was one of the very few that have spe­cial shoul­der-pads, gold­en and blue where­as the
peo­ple to be con­sidered a ri­val to the "Pi­rate King" Gol D. stan­dard col­or is blue and red. In his free time or va­ca­tion,
Roger and he was of­fered the rank of Ad­miral sev­er­al times Garp of­ten wears san­dals, a red trop­i­cal shirt and light-col­-
throughtout his life. It should be not­ed that those who hold ored shorts. He some­times 11 pairs this shirt with black
the rank of Ad­mi­ral are re­gard­ed as the World Gov­ern­ment's trousers and boots.
"Great­est Mil­i­tary Powers" and are the strong­est in­di­vid­ual
fight­ers with­in the World Gov­ern­ment structure and the
Marines. In terms of com­bat, Garp has had sev­er­al decades
worth of ex­pe­ri­ence, in both com­bat and nav­i­gat­ing the
harsh­est oceans with­in the volatile "New World". Along­side
Roger, he fought and pre­vailed against the very pow­er­ful
Rocks Pi­rates, which con­sist­ed of three fu­ture Em­per­ors,
earn­ing him the ep­i­thet of "Hero of the Marines". He was also
well known for cor­ner­ing and fight­ing Roger many times.
Roger also stat­ed that he and Garp had al­most killed each
oth­er on nu­mer­ous oc­ca­sions. As an­oth­er true tes­ta­ment of
sheer pow­er, Garp de­feat­ed and near­ly killed Don Chin­jao in
the past with a sin­gle punch, whose boun­ty was worth over
500,000,000 Beli and was said to be able to split a con­ti­nent
with a head­butt.

7
8
Busi­ness Savvy
Charlotte Linlin aka Big When calm and think­ing ra­tio­nal­ly, Big Mom pos­sess­es a
Mom rather busi­nesslike mind­set and strong­ly be­lieves that a pi­-
rate must ac­cept no com­promis­es or de­lays for some­thing
Char­lotte Lin­lin,bet­ter known as Big Mom, is the cap­tain of they want. This even ex­tends to her al­lies and crew; should
the Big Mom Pi­rates and one of the Four Em­per­ors rul­ing one of them choose to leave her crew or cut ties with her, Big
over the New World, as the only fe­male member. She is the Mom forces them to give up some­thing pre­cious to them as
ma­tri­arch of the very large Char­lotte Fam­i­ly, whose many com­pen­sa­tion, un­car­ing of their rea­son for leav­ing to be­gin
chil­dren make up the in­frastructure of her crew. Big Mom with. Sim­i­lar­ly, she ex­pects all cit­i­zens of Tot­to Land to sac­ri­-
suf­fers from an un­known dis­ease dubbed as an "Eat­ing Dis­- fice por­tions of their life­span as the price of re­sid­ing in her
or­der" (⻝いわずらい Kui­wazu­rai?) known as Hunger Pangs coun­try, fur­ther illus­trat­ing her de­sire to be com­pen­sat­ed for
in the Fu­ni­ma­tion subs, in which she be­comes ob­ses­sive­ly every­thing she pro­vides. While Big Mom does not take much
fix­at­ed on a "Sweet Theme", and will go on a crazed ram­page in­ter­est in mon­ey and trea­sures com­pared to sweets, she
in search of the food she wants to eat. does have a strong lik­ing in col­lect­ing spe­cial trea­sures that
She has suf­fered from this dis­or­der since be­fore she was 5 are rare and leg­endary such as the Ta­mate­bako, as shown
years old, be­ing the rea­son she was ban­ished from her home when she learned than an in­trud­er broke into her trea­sure
coun­try, and why she is so hat­ed by the gi­ants, due to her de­- room, her first con­cern was the Ta­mate­bako.
stroy­ing one of their vil­lages and killing Jorul dur­ing a ram­-
page. While in this state, she will de­stroy any­thing and every­- Cru­el­ty-
thing in her path, in­clud­ing her cas­tle, her sub­or­di­nates, and An ex­treme­ly ruth­less and un­sta­ble woman, Big Mom is in­fa­-
even her own chil­dren, un­til she eats the food she wants. mous for destroy­ing coun­tries over slight in­frac­tions (though
When ram­pag­ing, her pupils be­come crazed and swirly. most of­ten when they fail to make their month­ly pay­ment of
Once her crav­ings are sa­ti­at­ed, she be­comes more af­fa­ble sweets), dis­re­gard­ing any and all rea­sons for the fail­ure while
and re­tains no mem­o­ry of her ac­tions dur­ing her ram­page. ra­tio­nal­iz­ing that she de­spis­es peo­ple un­able to keep their
De­spite hav­ing this dis­or­der for most of her life, it seems she promis­es, which makes her a hyp­ocrite as Big Mom her­self
is com­plete­ly un­aware of this psy­chosis. does not keep her own promis­es. Gener­al­ly, there are two
things she dis­likes: bit­ter treats, and in­vi­tees not show­ing up
He­do­nism for her tea par­ty. Demon­strat­ing her­self to be im­mense­ly bru­-
Stem­ming from her love for sweets, Big Mom is ex­treme­ly tal, she does not for- 15 give those who refuse in­vi­ta­tions to
fond of hav­ing tea par­ties which she dear­ly looks for­ward to her tea par­ties, and she will kill peo­ple precious to the ab­sen­-
from the bot­tom of her heart as not­ed by Jinbe. Thus, Big tee as a "present". She does not ac­cept ex­cus­es of any kind,
Mom is ex­treme­ly gen­er­ous to peo­ple who at­tend her tea par­- even if it was giv­en in ad­vance, nor if the rea­son was as im­-
ties, joy­ful­ly of­fer­ing a large va­ri­ety of pas­try del­i­ca­cies and por­tant as at­tend­ing a loved one's fu­ner­al. When it comes to
ex­trav­a­gant drinks for them to eat and drink as much as they deal­ing with en­e­my pi­rate crews, Big Mom specif­i­cal­ly in­-
want and can be mur­der­ous­ly enraged if her tea par­ties are structs her chil­dren and oth­er sub­or­di­nates to give her en­e­-
ru­ined in any way. -Pride- Big Mom is very ar­ro­gant and mies false hope be­fore crush­ing their spir­its as bru­tal­ly as
proud of her sta­tus as an Em­per­or and the queen of Tot­to pos­si­ble. On the oc­ca­sion that she does up­hold her promis­es
Land. Big Mom views her­self su­pe­ri­or and con­fi­dent in her and deals, if the oth­er par­ty fails to up­hold or goes direct­ly
abil­i­ties that she doesn't want any out­side help as she be­rat­ed against their part in the agree­ment, Big Mom will dis­play im­-
her sec­ond son, Katakuri, for in­ter­fer­ing when con­fronting mense rage and will not hes­i­tate to in­flict the worst pun­ish­-
Dan­ger­ous En­e­mies. Big Mom is very pride­ful of her pi­rate ment upon them.
fleet and im­age.
In spite of her ar­ro­gance, she does give some ap­pre­ci­a­tion
to her en­e­mies. Big Mom also has no fear of her fel­low Em­-
per­or and old time acquain­tance, Kai­do, de­spite him be­ing
called the Strong­est Crea­ture in the World and renowned for
his in­vul­ner­a­bil­i­ty. She was un­fazed by Kai­do's threats to kill
her if she came to Wano, even dar­ing him to try. Dur­ing her
cap­tiv­i­ty on Oni­gashima, Big Mom re­mained au­thor­i­ta­tive
and pride­ful, urg­ing the Beasts Pi­rates to keep feed­ing her
and ask­ing King to join her crew de­spite be­ing cuffed with
sea­st­one and him hav­ing at­tacked her ship be­fore.

9
Ho­mies: Abil­i­ties and Pow­ers:
The Homies are cre­at­ed by Big Mom's Dev­il Fruit pow­ers; as
such, they are very loy­al to her. She spends most of her time Big Mom has im­mense su­per­hu­man phys­i­cal strength,
around her food-based homies, whom she fre­quent­ly eats, demon­strat­ed by her abil­i­ty to climb tall build­ings de­spite her
and while they may be afraid of death, they will not mind be­- mas­sive size, throw punch­es with tremen­dous de­struc­tive
ing eat­en as long as their fla­vor is ap­pre­ci­at­ed. De­spite their pow­er, and hurl Prometheus with ex­treme force us­ing only a
loy­al­ty, homies are not above ques­tion­ing Big Mom, such as sin­gle arm. She was al­ready born with her un­nat­ur­al
when she goes on one of her crav­ing rampages and threat­ens strength, as seen when she killed a large bear in­stant­ly with a
the lives of civil­ians and oth­er homies. sin­gle smack, mere­ly in­tend­ing to scold the an­i­mal, as well as
This loy­al­ty par­tial­ly stems from fear, as homies nat­u­ral­ly broke sev­er­al of a gi­ant's bones by try­ing to slap a mos­quito
fear Big Mom's pow­er­ful soul and will be forced to obey any­- on their back, all when she was just 5 years old. She is able to
one who holds her Vivre Card since it also ex­udes the es­- de­stroy cities, sink ships, and re­sist 17 can­non and gun fire
sence of her pow­er­ful soul, which only they can sense. Out of with­out re­ceiv­ing a sin­gle in­jury. It is said that no weapon can
all her homies, Big Mom seems to be most fa­mil­iar with her pierce her skin. She is also able to grab Prometheus, put him
bi­corne hat, Napoleon, which acts as an ad­vis­er or in­for­mant in her hair and ride on him for a long pe­ri­od with­out get­ting
by keep­ing her up to date on re­cent oc­cur­rences and her any burns de­spite Prometheus be­ing a miniature sun. Be­-
plans. sides her tremen­dous strength and dura­bil­i­ty, Big Mom's
Howev­er, even Napoleon is not above ques­tion­ing Big body also pos­sess­es oth­er ab­nor­mal char­ac­ter­is­tics. Her me­-
Mom, as demon­strat­ed when it begged her to stop her sense­- tabolism seems to be ex­treme­ly fast, which can lim­it her en­-
less vi­o­lence dur­ing her ram­page in Sweet City. Napoleon, durance. While suf­fer­ing from a crav­ing for wed­ding cake,
Zeus, and Prometheus are three spe­cial Homies cre­at­ed she quick­ly burned through her ex­cess fat, be­com­ing much
from Big Mom's own soul frag­ments, grant­i­ng them a high­er slim­mer mere hours af­ter the crav­ing fit had start­ed. While
lev­el of pow­er than oth­er Homies, and they even sleep in the she is sig­nif­i­cant­ly more ag­ile in this skin­nier state, her skin
same room as her, act­ing as her body­guard and at­tack­ing any­- seems to be­come much less durable, as she re­ceived su­perfi­-
thing that dis­turbs her cial burns and bruis­es af­ter be­ing struck by her homie Zeus'
dis­charged light­ning, which she had with­stood with­out is­sue
Ap­pear­ance: while in her heav­ier state. This, how­ev­er, seems to be a sec­-
ondary ef­fect of her crav­ings, as she was able to fight Kai­do
Big Mom is a round, obese old woman with a chin of­ten hid­- for two days with­out get­ting slim­mer or weak­ened while in
den by her tor­so. She has an enor­mous physique, stand­ing at her nor­mal state of mind. Her sense of smell also seems to be
880 cen­time­ters or just shy of 29 feet tall, which is the largest ex­treme­ly acute, as she was able to catch the wed­ding cake's
known height for any hu­man. She has mod­er­ate­ly round, scent de­spite the ship car­ry­ing it be­ing sev­er­al miles away
orange eyes, prom­inent eye­lash­es, and wears thick pur­ple and bare­ly vis­i­ble in the hori­zon.
eye­shad­ow. She has a very wide mouth with full lips sport­ing
red lip­stick, large, round teeth, and a long, thick tongue that Dev­il Fruit:
of­ten sticks out. She also has long, curly, and wild pink hair Lin­lin ac­quired the pow­ers of the Soru Soru no Mi, a Para­-
that falls half­way down her back, as well as a long beak-like me­cia-type Dev­il Fruit that al­lows her to man­i­fest peo­ples'
nose, and plump, round cheeks. She also sports a tat­too on souls as an ethe­re­al sub­stance that she can grab hold of, so
her left shoul­der and arm, con­sist­ing of a large, stan­dard- long as the in­tend­ed vic­tim feels fear. She can then steal the
shaped red heart framed by thin lines curled at their bot­tom soul from the vic­tim, tak­ing away their life­span by an amount
ends, which all tops a far small­er heart. Big Mom wears a of her choos­ing. She can take a per­son's en­tire re­main­ing life­-
large pink bi­corne hat bear­ing a Jol­ly Roger on the front. span, thus killing them in­stant­ly, or she can just take part of
Named Napoleon, has two crossed sabers in­stead of that per­sons re­main­ing life­span, leav­ing their life­span that
crossbones, pos­sess­es small­er lat­er­al flame pat­terns, and is much short­er.
im­bued with a frag­ment of her soul, caus­ing its skull to How­ev­er, this abil­i­ty has no ef­fect on those who do not feel
change ex­pres­sions and talk to Big Mom. On its top, the hat fear, as shown when Big Mom was un­able to take away
is edged with a thick yel­low streak, it has a strip snap-fas­- Jinbe's life­span be­cause he was not afraid of her. Big Mom
tened to it, and beneath it is a light, pol­ka-dot­ted ban­dana fas­- can also in­fuse the stolen souls into ob­jects to give them life,
tened around Big Mom's head. Big Mom also dons a pink turn­ing them into be­ings called homies, which act as her ser­-
dress with red pol­ka dots and white ruf­fles on its neck­line vants. Near­ly anything can be made into a homie, in­clud­ing
and hem­line, with a wide, rip­pling white cape at­tached to its an­i­mals, plants, min­er­als, liq­uids, fur­niture, food, build­ings
back that falls to the ground. The Out­fit is com­plet­ed with and even in­tan­gi­ble things such as fire or air. Any­thing made
dark blue high heels, one turquoise pearl wrist­band on ei­ther into a homie gains hu­man-like at­tibutes, such as the abil­i­ty to
wrist, and gold­en, jew­eled rings on all her fin­gers. walk and talk.

10
The only things that can­not be made into homies are peo­ple Zeus and Prometheus can un­leash ex­treme­ly pow­er­ful
and corpses. She can also cre­ate in­car­na­tions of her own light­ning bolts and flames, and Big Mom can also com­bine
soul that will com­plete the task of col­lect­ing souls. In ad­di­- their pow­ers to ma­nip­u­late the weath­er and cre­ate mas­sive
tion to cre­at­ing homies from the souls she has tak­en from storms. She can also ride ei­ther Zeus or Prometheus to fly
oth­ers, Big Mom can use frag­ments of her own soul to cre­ate through the air at high speed. Napoleon can tele­path­i­cal­ly re­-
"spe­cial homies", which are far more pow­er­ful than reg­u­lar ceive in­for­ma­tion from oth­er homies and re­lay it to Big Mom,
homies due to be­ing made from her in­cred­i­bly pow­erful soul. and can also re­veal a re­tractable blade and hilt, al­low­ing him
Her spe­cial homies con­sist of Zeus, a thun­der­cloud sum­- to trans­form into a sword with dev­as­tat­ing of­fen­sive pow­er,
moned with her left hand; Prometheus, a sun sum­moned which he can use to both at­tack on his own or be wield­ed by
with her right hand; and Napoleon, a bicorne she wears on Big Mom in com­bat.
her head. These three spe­cial homies are Big Mom's most
pow­er­ful weapons.
11
Apperance Abi
Edward Newgate aka White­beard is an ab­nor­mal­ly large man, with a height of 666 White
Whitebeard cm (21'10"). Un­like oth­er large-sized hu­mans, how­ev­er, he is world
well-pro­por­tioned. He had a long face, ploughed be­cause of gi­ant
“ It'd be a shame if you died here, kid. If you still want to the ad­vanced age with many wrin­kles around his eyes, and and e
wreak havoc on this sea, bear my name on your back and go many scars run­ning along his chest, and was very mus­cu­lar. throu
wild as much as you like! Become my son!“ The mus­cles on his bi­ceps seemed to grow big­ger when­ev­er
— White­beard tells Ace to join his crew and f
he used his quakebased pow­ers. Like all of his men, he had Para­m
his own Jol­ly Roger tat­tooed on his back. and g
Ed­ward New­gate, more com­mon­ly known as "White­beard", to be
is the cap­tain of the White­beard Pi­rates and wide­ly known as class
the "Strong­est Man in the World" and the "Man Clos­est to de­str
One Piece" af­ter Gol D. Roger's death. Ed­ward New­gate was er­ful
a cheer­ful and care­free per­son dur­ing his younger years, self in
prior to com­mand­ing his own ship and be­com­ing known as fen­siv
White­beard. Due to being an or­phan who grew up in pover­ty, no M
New­gate had a strong de­sire for a fam­i­ly, which he saw as the the D
great­est trea­sure one could have. He was not ashamed of this take d
wish, which was con­sid­ered strange and hu­mor­ous among down
his pi­rate peers.
His reign on the sea, rep­u­ta­tion, and fore­bod­ing pow­er
made him seem­ing­ly over­confi­dent and fear­less. A dis­tin­-
guish­ing fea­ture of White­beard's na­ture was his high moral
stan­dards: he nev­er for­gave the death of a crew­mate by an­-
oth­er, and believed that a man could not live with­out some
form of hon­or code. White­beard was un­der­stand­ing and for­-
giv­ing of his sub­or­di­nates, go­ing to great lengths to res­cue
any who were in great dan­ger, no mat­ter the cost. White­beard
was nat­u­ral­ly protec­tive of his fam­i­ly and did not tol­er­ate the
idea of let­ting a crew­mate join someone else's crew, es­pe­cial­-
ly a ri­val one. In fact, the no­tion of sep­a­rat­ing him­self from
just one of them and for a short time in­fu­ri­at­ed him. Even if
he did ac­cept do­ing so, it was re­luc­tant­ly and while show­ing
much an­noy­ance.
White­beard con­sid­ered every sin­gle mem­ber of his crew, as
well as his sub­or­di­nate crews, his "sons". His strong love for
his crew and sub­or­di­nate crews traced all the way back to be­-
fore he even had a crew, when he stat­ed that the one thing he
want­ed more than any­thing was a fam­i­ly. Any crewmem­ber
from White­beard's crew who killed an­oth­er crewmem­ber
were to be hunt­ed down by the com­man­der of that for­mer
crew mem­ber's di­vi­sion. White­beard's strong stand against
crew­mate killing was based on his fa­ther­ly stance over every
mem­ber of his crew; as a re­sult of this treat­ment, the whole
crew af­fec­tion­ate­ly re­ferred to him as "Pops" or "Old Man"
(オヤジ Oy­aji?, an in­for­mal vari­a­tion of "fa­ther"). How­ev­er,
White­beard did not force com­manders to hunt down way­-
ward crew mem­bers if he had an un­easy feel­ing about the sit­-
u­a­tion; in the case of Black­beard, White­beard tried to make
an ex­cep­tion and stop Ace from hunt­ing him down, but Ace
did so any­way for the sake of Whitebeard's hon­or.

12
tar­get with ter­ri­fy­ing ef­fec­tive­ness, even Gi­ants. He could
also use his shock­waves de­fen­sive­ly, as their vast raw pow­er
could eas­i­ly stop in­com­ing at­tacks. He could also gen­er­ate E
strong vi­bra­tions from his body that could eas­i­ly shat­ter ice. W
An en­tire is­land and the sur­round­ing sea be­ing tilt­ed. He
could use his pow­er to shake, rup­ture, and tilt the land­scape la
it­self. By strik­ing at the gen­er­al area with his quake pow­ers,
he could cause large earth­quakes and, un­der the right cir­- A
cumstances, mas­sive tsunamis. H
His quakes would cause se­ri­ous dam­age and al­ter­ations to Sp
the sur­round­ing land­scape, de­stroy­ing build­ings, cre­at­ing
large crevices in the ground, and push­ing up frag­ments of the
ground into new rock for­ma­tions. He could even "grab" the
sur­round­ing area it­self and tilt it, de­scribed as mak­ing the en­- 3
tire sea tilt. White­beard could use his pow­er to en­hance his
phys­i­cal at­tacks by sur­round­ing his hands and feet with con­- Sa
cen­trat­ed quake bub­bles. These quake bub­bles would re­lease Sk
a small but pow­er­ful shock­wave on im­pact, great­ly in­creasing
the de­struc­tive pow­er of his melee at­tacks. He could also sur­- D
round the blade of his polearm with a quake bub­ble, great­ly Co
in­creas­ing its de­struc­tive pow­er as well. Se
La
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U
po
pa
da
M
th
A
m

A
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ta
at
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hi
da
Ka
su
ta
fe
a
fe
Ka
su
ta
1
ta
cr
th
Sh
Ea
im
us

13
14
Kai­do is known to be hard to rea­son with and not usu­al­ly
Kaido open for ne­go­tia­tions or ex­cus­es, mak­ing it un­wise to pro­-
As one of the Four Em­per­ors, Kai­do is one of the four strong­- voke or un­der­es­ti­mate him; this is enforced dra­mat­i­cal­ly
est pi­rates alive, renowned as the "Strong­est Crea­ture". No­- when Don­quixote Doflamin­go, a for­mer War­lord of the Sea
tably, he has a boun­ty of 4,611,100,000,Beli which is the high­- and for­mer World No­ble known for his fear­less at­ti­tude, be­-
est known boun­ty of any pi­rate cur­rent­ly alive and third high­- came dis­turbed at the prospect of an­ger­ing Kai­do when he
est in his­to­ry, sur­passed only by the boun­ties of the late be­came po­ten­tial­ly un­able to ful­fill his end of their busi­ness
White­beard and Gol D. Ro­ger. As the Beasts Pi­rates' Gov­er­- deal. One of his crew­mates lat­er stat­ed that Kai­do would be
nor-Gen­er­al, Kai­do has au­thor­i­ty over a mas­sive, 20,000- very angry once he heard the news of the SMILE Fac­to­ry's
strong pi­rate or­ga­ni­za­tion, and due to his al­liance with de­struc­tion. This un­rea­son­able at­ti­tude caused a group of
Orochi, he and his crew en­joy au­thor­i­ty over and co­op­er­a­tion Kai­do's sub­or­di­nates in­clud­ing X Drake to at­tempt to de­liv­er
with thou­sands of Wano's samu­rai forces serv­ing Orochi. the news of Doflamin­go's de­feat to the Em­per­or from a dis­-
Kai­do is a mer­ci­less, ag­gres­sive, and con­fi­dent war­rior tance rather than ap­proach­ing him in per­son. De­spite this,
Kai­do is not com­plete­ly un­rea­sonable as he some­times lis­-
who nev­er miss­es an op­por­tu­ni­ty to gain an ad­van­tage in war. tens to his sub­or­di­nates and is ca­pa­ble of al­ly­ing with a fel­-
He suf­fers from bouts of ap­a­thy and boredom, har­bor­ing a low Em­per­or that he pre­vi­ous­ly threat­ened to kill. Kai­do is ex­-
gen­er­al sense of un­con­cern for most things in­clud­ing the very treme­ly cru­el, even to­wards chil­dren. Af­ter mur­der­ing Kozu­ki
na­ture of the world and the lives of him­self and his sub­or­di­- Oden, he vi­cious­ly in­sult­ed Oden right in front of his son
nates. He keeps a grumpy dis­po­si­tion with lit­tle plea­sure and Momono­suke, adding mock­ery
ex­cite­ment in his life and is con­stant­ly frown­ing most of the to Momono­suke's sor­row and hope­less­ness. Adding to this,
time. As such, he craves ex­cite­ment and chaos, want­i­ng to he bru­tal­ly at­tacked Tama, and left her for dead. Kai­do blunt­ly
start the largest war in the world be­cause he felt it was too in­formed Queen about Ko­murasa­ki's "death" while ca­su­al­ly
mun­dane. This reck­lessness, cou­pled with his ap­par­ent in­- laugh­ing at Queen's de­spair over the death of his idol and lat­-
abil­i­ty to die, has caused Kai­do to make at­tempted sui­cide his er found amuse­ment upon see­ing Orochi's spite­ful ex­e­cu­tion
hob­by. of Ya­suie as well as his ally's cru­el­ty in feed­ing his own cit­i­-
Kai­do has a very pos­i­tive view on death, think­ing that it is zens faulty SMILE fruits. As an abu­sive father, Kai­do also has
the mo­ment a per­son achieves true glo­ry. As such, he ad­mires no qualms beat­ing up his daugh­ter Yam­a­to since child­hood,
those who die fight­ing un­til the end, such as Gol D. Ro­ger, Ed­- show­ing that even his own child is not spared from his vi­o­-
ward New­gate and Kozu­ki Oden. Kai­do becomes ex­cit­ed lence and wrath. In spite of his bru­tal, sav­age rep­u­ta­tion, Kai­-
when bat­tling en­e­mies who can ac­tu­al­ly stand toe to toe with do is prag­mat­ic enough to avoid con­flict that could dev­as­tate
him, though he like­wise feels im­mense dis­ap­point­ment when his forces and ter­ri­to­ries. When Big Mom at­tempt­ed to in­-
they fail to de­feat him. A drunk­en Kai­do drowns his sor­rows. vade Wano Coun­try, Kai­do feared it would be­come an all-out
Kai­do is a heavy drunk­ard who loves to drink sake, which war and fu­ri­ous­ly or­dered his crew to stop her, es­pe­cial­ly af­-
caus­es his mood to change er­rat­i­cal­ly. For ex­am­ple, he quick­- ter be­ing aware that Big Mom's pow­er­ful chil­dren were ac­-
ly went from be­ing melan­cholic over his in­abil­i­ty to in­crease com­pa­ny­ing their moth­er.
the num­ber of his Gifters and ful­fill his dream of hav­ing a
crew con­sist­ing of only Dev­il Fruit users to be­coming an­gry
and vi­o­lent, bru­tal­ly beat­ing his sub­or­di­nates and curs­ing
Luffy and Law.
While drunk, Kai­do may be­come more de­struc­tive by ac­ci­-
dent since he ends up car­ing lit­tle for his sur­round­ings, to the
detri­ment of his own crew and their op­er­ations. In fact, Kai­do
is such a ha­bit­u­al drinker that he even dis­likes be­ing sober at
any giv­en time.
With the goal of wag­ing an all-out "fi­nal war" against the
World Gov­ern­ment, Kai­do ul­ti­mate­ly seeks to form the
strong­est pi­rate crew con­sist­ing only of Dev­il Fruit users; so
he ac­tive­ly seeks out for­midable man­pow­er in the New World
to recruit into his grow­ing army, in­clud­ing Su­per Rook­ies like
Basil Hawkins, Scratch­men Apoo, and X Drake. Rather than
kill those who re­sist him, he at­tempts to break their spir­it
through tor­ture and forced la­bor un­til they ei­ther die or sub­-
mit to his cause. Kai­do also has an in­ter­est in find­ing the An­-
cient Weapons and the One Piece for his cause; hav­ing tak­en
a Road Poneg­lyph un­der his own­er­ship and ruth­less­ly hunt­-
ing down Kozu­ki Momono­suke as well as his three re­tain­ers,
Kin'e­mon, Raizo, and Kan­juro, in the chance that Kozu­ki
Oden may have im­part­ed some knowl­edge to them.

15
This was true even in the past, when Oden re­turned to Wano
Coun­try from his jour­ney. Kai­do agreed with Orochi to trick
Oden into sub­mis­sion by mak­ing a fake deal with him, giv­ing
him­self time to re­in­force his army. Kai­do even ad­mit­ted to be­-
ing un­sure of fight­ing Oden dur­ing the time of their first Dur­ing his fight against the Red Scab­bards at Oni­gashima,
meet­ing, ac­knowl­edg­ing the daimyo's in­fa­mous bold na­ture. Kai­do was hav­ing dif­fi­cul­ties deal­ing with the Scab­bards im­-
While Kai­do is vi­cious and ruth­less to his en­e­mies, he does me­di­ate­ly in his Drag­on form, but eas­i­ly over­pow­ered them
have some form of honor. When he met Big Mom again for all while in his hu­man form, in­clud­ing the two Mink Kings,
the first time in decades, he told his men to take her Sea­st­- In­uarashi and Neko­ma­mushi, whose strength both rough­ly ri­-
one cuffs off be­fore try­ing to kill her, strict­ly pre­fer­ring to vals that of one of Kai­do's top men, Jack, and who both at the
fight his ene­mies fair and square de­spite hav­ing an eas­i­er time, were in their Su­long forms. Kaido also took on the
chance to kill his fel­low Em­per­or in a weak­ened state. When Gecko Pi­rates 23 years ago and slaugh­tered all of them ex­-
a mem­ber of the Beasts Pi­rates seem­ing­ly cap­tured Kozuki cept for their cap­tain Gecko Mo­ria
Momono­suke (in truth Kurozu­mi Hig­urashi in dis­guise) as a
hostage to dis­tract Oden, Kai­do only took the op­por­tu­ni­ty to Abilities
strike Oden down be­cause he did not know of the sit­u­a­tion Be­fit­ting his bulk, Kai­do is leg­endary for his supreme phys­i­-
un­til af­ter­wards. In­tol­er­a­ble of foul play in re­gards to his own cal pow­er as the strong­est crea­ture in the world. He is ca­pa­-
bat­tles, he killed Hig­urashi for in­ter­fer­ing re­gard­less of her ble of swing­ing his kan­abo hard enough to send a nor­mal-
be­ing one of Orochi's clos­est sup­port­ers, and upon Oden suc­- sized per­son fly­ing into the dis­tance in one blow. Kai­do also
cess­ful­ly sur­viv­ing be­ing boiled alive in oil for an hour while clashed with Big Mom con­tin­u­ous­ly for one to three days, and
hold­ing up his re­tain­ers dur­ing his ex­e­cu­tion, Kai­do was emerged with­out any in­juries or signs of fa­tigue, show­ing an
solemn­ly im­pressed by Oden's strength and willpow­er. As a in­cred­i­ble amount of sta­mi­na.
last sign of re­spect, he in­formed Oden about Hig­urashi's While the Red Scab­bards were able to ac­com­plish the rare
demise while apol­o­giz­ing for her in­ter­fer­ence in their battle feat of draw­ing blood from him with their swords and at­tacks,
and opt­ed to kill Oden him­self with a gun­shot. these wounds were shown to have very little if any ef­fect on
Over­all, Kai­do has been said to have only lost sev­en bat­tles him. He could with­stand hav­ing his own im­mense­ly de­struc­-
in his life­time and has only been in­jured twice. As stat­ed dur­- tive Bolo Breath redi­rect­ed at him by Raizo's Maki Maki no
ing his in­tro­duc­tion, peo­ple con­sid­er it a cer­tain­ty for Kai­do Mi, as well as as­saults from Neko­ma­mushi and In­uarashi's
to win any one-on-one bat­tle he takes part in, and even most Su­long en­hanced at­tacks, Kawa­mat­su's Amanogawa, Izo's
groups and armies have lit­tle abil­i­ty to take him down. When Dan­giri­g­an, and Kikuno­jo's Zanset­su-gama, ul­ti­mate­ly re­quir­-
the daimyos re­belled, Kai­do crushed them, and when hun­- ing Kinemon, Den­jiro, In­uarashi, and Ashu­ra to fo­cus and co­-
dreds of samu­rai went to Oni­gashima to at­tack Kai­do ten or­di­nate their To­gen Tot­suka at­tacks to­geth­er at his scar to fi­-
years ago, they were all killed. Be­fore the fight on the rooftop nal­ly in­flict sig­nif­i­cant dam­age. How­ev­er, Kai­do him­self stat­-
in Onigashima even be­gan, Kai­do was con­vinced that only a ed that the in­juries were still shal­low in com­par­i­son to when
small hand­ful of peo­ple (at the time not in­clud­ing fel­low Em­- Oden inflict­ed him with a mas­sive scar. This dura­bil­i­ty has
per­or Big Mom) were ac­tu­al­ly ca­pa­ble of fight­ing him se­ri­- giv­en Kai­do the rep­u­ta­tion of being un­able to die.
ous­ly.

16
He has been caught and tor­tured 18 times, and peo­ple as Kai­do's head, atop his bulky neck, is dis­pro­por­tion­al­ly small
power­ful as the Marines and oth­er Em­per­ors have at­tempt­ed as well (small­er than his hands) and has a mas­sive pair of
to ex­e­cute him 40 times, only to fail as Kai­do sur­vived every gray-white, sharp-point­ed horns come out of its sides, curv­ing
sin­gle at­tempt be­cause every sin­gle ex­e­cu­tion weapon broke slight­ly to the front, then up­ward.
when be­ing used on him. He has a longish face with a heavy, hair­less brow ridge top­-
ably, Kai­do has jumped from 10,000 me­ters from the sky ping sharp, of­ten blood­shot eyes (par­ent to small, yel­low iris­-
onto the ground, cre­at­ing a mas­sive shock­wave strong es), plus a hook nose and a large, full-lipped mouth. Kai­do is
enough to sink a large ship near­by, and emerged only with a near-al­ways seen frown­ing and is mod­er­ate­ly wrin­kled: par­-
headache; it has even be­come a hob­by for him to at­tempt sui­- tic­u­lar­ly prom­inent be­ing his crow's feet be­low his eyes, fore­-
cide, only for it to fail. The first known time he ever suf­fered a head lines, and laugh lines from al­ways sneer­ing.
sig­nif­i­cant in­jury was in a bat­tle against Kozu­ki Oden, a His black hair con­sists of an un­ruly, most­ly swept-back
legendary samu­rai who was dual-wield­ing two of the twen­ty- mane down to his his mid-back, which forms dis­tinct­ly flat,
one Great Grade swords, Enma and Ame no Habakiri, gain­- rec­tangular locks of which some fall down near the front,
ing a scar on his body. Kai­do wields a gi­ant kan­abo made of over his ears, or jut up­ward. His fa­cial hair is neat, done in a
dark-col­ored met­al, stud­ded with sharp spikes, as his weapon wavy, waist-length Fu Manchu mus­tache that pairs with a
of choice, which he al­ready pos­sessed dur­ing his ap­pren­tice spiked goa­tee across his chin. Right of his defined abs is his
days in the Rocks Pi­rates. Bran­dish­ing the weapon with his only scar: a mas­sive, re­cessed X-shape whose up­per points
mas­sive strength, Kai­do can se­verely in­jure and send foes fly­- reach to his pec­toral, giv­en to him by Kozu­ki Oden. 20 years
ing far dis­tances with im­mense force, in just sin­gle blows. lat­er, Ro­ronoa Zoro would add an­oth­er scar to Kai­do's chest
Kai­do is a mid­dle-aged man who cuts an im­pos­ing fig­ure that runs from the top left point of the scar from Oden to near
due in equal mea­sure to his great height 8m and mus­cle bulk, his left shoul­der.
eas­i­ly dwarf­ing nor­mal hu­mans. Over­ly topheavy in build, he
has a broad, well-mus­cled tor­so with wide-set shoul­ders, mus­-
cular arms, and some­what out-of-pro­por­tion legs; far less
heav­i­ly built than his arms yet about the same length (with
his feet much tinier than his hands).

17
A tat­too of dim-red seg­ments re­sem­bling rep­til­ian scales, in­-
di­vid­u­al­ly bor­dered in or­ange, goes from his left pec­toral
down the front of his left arm, end­ing in cor­re­spon­dence to
the wrist with a white (dark in the manga), tra­di­tion­al­ly-
shaped skull on the low­er fore­arm. Cloth­ing-wise, Kai­do dons
a blue-pur­ple, feath­ered, sleeve­less over­coat draped on his
shoul­ders, and be­low a laven­der, tight-fit­ting, open shirt with
long sleeves. He has a black bracelet with gold­en (dark in the
man­ga) spikes above each wrist. Uphold­ing said shirt is a
thick, off-white belt of laid rope fes­tooned with a pair of 34
white, hang­ing shide in the front. More out­ward­ly from be­low
the rope hang two ad­di­tion­al pieces of fab­ric: rec­tangular,
hemmed flaps (which may be the bot­tom of said shirt) that
each have, from two hemmed holes at their bot­tom, a short,
thick, gold­en torus chain at­tached to them­selves. Two yel­low
straw cords are be­low the shi­me­nawa, serv­ing as waist­bands
to se­cure a short, hang­ing row of thin, red ribbons. Fi­nal­ly,
the rest of his low­er wear con­sists of sim­ple, bag­gy pants of
graygreen col­or, tucked be­low the knees into sim­ple, black
boots.
18
Shanks aka Red Hair
medium humanoid, chaotic neutral

Armor Class 28 (armament haki)


Hit Points 855 (50d20+330)
Speed 60ft

STR DEX CON INT WIS CHA


26 (+8) 36 (+13) 28 (+9) 20 (+5) 22 (+6) 30 (+10)

Saving Throws +Dex +22, Con +18, Wis +15


Skills Acrobatics +22, Persuasion +15, Intimidation
Shanks +15
Damage Resistances Non-magical weapons, thunder
"Red-Haired" Shanks, com­mon­ly known as just "Red Hair", Condition Immunities charmed, frightened, paralyzed
is the chief of the Red Hair Pi­rates and one of the Four Em­- Senses passive Perception 16
per­ors that rule over the New World. Shanks is a for­mer Languages common
mem­ber of the leg­endary Roger Pi­rates, the only pi­rate band Challenge 32 (200,000 XP)
to suc­cessful­ly con­quer the Grand Line, start­ing out his pi­-
rate ca­reer on said crew as an appren­tice along­side Bug­gy Legendary Resistance (3/Day). If Shanks fails a saving
be­fore form­ing his own crew af­ter Gol D. Roger's death. throw, it can choose to succeed instead.
Shanks is an ex­treme­ly laid-back man, pre­fer­ring to take his
time by trav­el­ing around the world with his crew while en­joy­- Magic Resistance. Shanks has advantage on saving
ing him­self as op­posed to rush­ing from 36 one place to an­- throws against spells and other magical effects.
oth­er. Shanks can be sur­pris­ing­ly se­ri­ous and ma­ture while Armament Haki. Shanks weapon attacks are magical.
deal­ing with cer­tain top­ics, which runs op­po­site to his nor­- Incredible Speed. Shanks can take 2 actions every
mal, fun-lov­ing per­sona. It has been not­ed that he has prob­- turn.
lems re­lax­ing while in en­e­my ter­ri­to­ry, caus­ing his Haoshoku
Haki to burst out of his con­trol, even though, out­ward­ly, Actions
Shanks ap­pears fine Multiattack. Shanks makes 3 attacks with his Saber
Ap­pear­ance Saber Strike Melee weapon attack: +23 to hit, 10ft,
one target. Hit 44 (3d20+13) Slahsing damage.
Shanks is a tall man (just un­der two me­ters), well-built, tan-
complex­ioned, and in the prime of his mid-adult­hood. Among Conquerors Gaze Shanks uses his Conquerors haki
the Four Em­per­ors past and present, he stands out as the on a creature within 120 feet, the creature must
small­est, most nor­mal-sized by far, the oth­ers being var­i­ous succeed on a DC 28 Wisdom saving throw or be
de­grees of in­hu­man­ly pro­por­tioned. On his face re­sides a sec­- frightened, charmed or both (Shanks choice) by
ondary trade­mark: a triple set of par­al­lel, lin­ear scars that Shanks for 1 hour. This effect only ends if Shanks
pass ver­ti­cal­ly, at an an­gle over his left (un­touched) eye, re­- wants it to or if shanks deals damage to the
creature.
vealed to have been giv­en to him by Black­beard some un­-
known time be­fore the start of the se­ries. Ad­di­tion­al­ly, Reactions
Shanks' left arm is miss­ing from be­low the del­toid, as a re­sult
of him sav­ing Luffy from a Sea King when the future Straw Riposte. If shanks is hit by an attack, he can roll
Hat cap­tain was just a child. Clothes-wise, Shanks used to 1d10 and add it to his AC against that attack, if this
causes the attack to miss he can then make 1 Saber
wear a cer­tain straw hat ob­tained from Gol D. strike as part of the same reaction if the creature is
within range.

19
Abil­i­ties and Pow­ers: His
Dracule Mihawk wave
“With­out sub­tle­ty, a sword is but an iron bar.“ Mihawk is one of the most pow­er­ful pi­rates to ap­pear so far, ing p
pos­sess­ing in­cred­i­ble skill in bat­tle. So far, it has only been ly car
— Drac­ule Mi­hawk on Yoru in­di­cat­ed that his abil­i­ties are from pure skill and pow­er. This enou
Drac­ule "Hawk Eyes" Mi­hawk is a world-fa­mous pi­rate makes Mi­hawk one of the few known War­lords whose him w
who holds the ti­tle of "Strong­est Swords­man in the World". strength is based sole­ly on nat­ur­al abil­i­ties. He de­feat­ed all cred­i
Mi­hawk is most­ly very se­ri­ous. He rarely smiles, and he has but one of Don Krieg's fleet of 50 ships and 5,000 men by prese
only been seen laugh­ing twice so far. He nev­er un­nec­es­sar­i­ly him­self just be­fore a storm struck. Mi­hawk's strength is so de- sp
reveals emo­tions on the bat­tle­field, even when some­thing un­- great that Don Krieg ac­cus­es him of hav­ing the pow­er of a size,
ex­pect­ed hap­pens. He dis­plays a sense of hon­or as he rec­og­- Dev­il Fruit. He has also re­mained un­harmed thus far one a
nizes and re­spects the swords­man's code. He is also un­afraid through­out the entire se­ries, de­spite par­tic­i­pat­ing in the arms
to ref­er­ence his ti­tle of "Strong­est Swords­man in the World" Sum­mit War of Marine­ford, in which many of the world's
in re­lation to him­self, in­di­cat­ing a high lev­el of con­fi­dence in most pow­er­ful peo­ple suf­fered in­juries. He was also a ri­val to
his own abil­i­ties. Mi­hawk takes pride in his swords­man­ship, one of the Four Em­per­ors, fur­ther demon­strat­ing his abil­i­-
be­liev­ing that a nick on his sword is a blem­ish to his pride. ties.
Mi­hawk is se­lec­tive and whim­si­cal when it comes to ful­fill­ing Part of Mi­hawk's abil­i­ties as the most pow­er­ful mas­ter
his du­ties as a War­lord of the Sea, as ev­i­denced by his his­to­ry swords­man in the world is due to his im­mense su­per­hu­man
of poor at­ten­dance at War­lord sum­mons, as well as his de­ci­- phys­i­cal strength, which he sup­ple­ments in his mas­tery of
sion to hunt and ha­rass some pi­rates over oth­ers. swords­man­ship. Mi­hawk's sword strikes are ex­e­cut­ed with
Zeff spec­u­lat­ed that the rea­son Mi­hawk at­tacked Don tremen­dous pow­er, able to eas­i­ly cre­ate im­mense­ly pow­er­ful
Krieg and his men might have sim­ply been be­cause they dis­- com­pressed air slash­es with a mas­sive range, enough to split
turbed his nap. Mi­hawk ad­mit­ted that the only rea­son he fol­- large bat­tle­ships and a moun­tain of ice with ease. He was
lowed them all the way back to East Blue from the Grand also able to stop Zoro, a for­midable swords­man with enor­-
Line was to kill time. Al­though Mi­hawk is nor­mal­ly pas­sive mous strength, with only a sin­gle dag­ger that he held with
when deal­ing with oth­ers, he can come off as rather blunt one hand
and cold at times. When Per­ona was cry­ing over Mo­ria's pre­-
sumed death, Mi­hawk cold­ly told her to leave, say­ing her cry­- Yoru
ing was an­noy­ing him. This was also shown again when he
did not tell her that he found out about Mo­ria be­ing alive Yoru is one of the strong­est swords in the world, ranked as
while stat­ing he had no rea­son to do so. one of the 12 Supreme Grade sword­s.It is a "Black Blade" (黒
⼑ Kokutō) that is cur­rent­ly owned by Drac­ule Mi­hawk. Yoru's
Apperance hilt is more than suit­able for two-hand­ed use at al­most half
the blade's length. The ban­dage-wrapped grip has on its top a
Mi­hawk is a tall lean man with black hair, a short beard, mus­- large and round cabo­chon of blue col­or to serve as the pom­-
tache and side­burns that point up­wards. His nick­name mel, be­ing set into a cir­cu­lar, gold­en mount. The gold­en cross­-
comes from his strange­ly col­ored red eyes, which re­sem­ble a guard is ex­treme­ly long to the sides, such that on Mi­hawk's
hawk's eyes. He wears black and red or­nate cloth­ing with a back, es­pe­cial­ly seen from the front, the sword re­sem­bles a
cru­ci­fix pen­dant that hides a lit­tle dag­ger, which gives him the cru­ci­fix.
ap­pear­ance of a Span­ish swords­man. In par­tic­u­lar, the guard con­sti­tutes a thick, con­tin­u­ous bar
His at­tire con­sists of a wide-brimmed black hat dec­o­rat­ed per­fect­ly right-an­gled to the blade, flat on all sides with a rec­-
with a large plume, and a long, open black coat with no shirt tangular cross-sec­tion, but on each end be­ing forked; re­-
un­der­neath, with red, flower-pat­terned sleeves and col­lar. He curved up and down like a cross mo­line. Cen­tral­ly along the
wears light pur­ple pants held up by a dec­orat­ed belt and front and back sides of the guard are rec­tangular grooves
tucked in­side over­ly large boots in com­par­i­son to his leg size. filled with a swirly sprig re­lief for de­tail. The groove on each
He wears a ko­gatana around his neck, ap­pear­ing as a gold­en side is bro­ken in the mid­dle where a rather large, red cabo­-
cross-shaped neck­lace, and car­ries his sword Yoru on his chon is set in on each forked ter­mi­nal of the guard, again on
back when he is not us­ing it both sides, are more such red stones, this time in trios.
Through Mi­hawk's un­par­al­leled swordsman­ship, Yoru yields
im­mense pow­er, with its own­er eas­i­ly cleav­ing asun­der large
struc­tures, from a war galleon to an enor­mous moun­tain of
ice, with mere­ly sin­gle swipes of the blade.

20
21
No­tably, a plume of fire ever ris­es from his back, be­fit­ting his
King ep­i­thet. King's nat­ur­al ap­pear­ance is a mys­tery, see­ing as he
King the Con­fla­gra­tion is an All-Star of the Beasts Pi­rates, keeps him­self clad in a dark uni­form that bares no skin. Its
Kai­do's three clos­est confi­dants known as the Dis­as­ters. He bot­tom layer is a form-fit­ting, gimp-like body­suit made of
is part of a yet-to-be-iden­ti­fied race that is oth­erwise con­sid­- black/dark-blue leather, with lighterblue, white-stud­ded
ered ex­tinct. King is a stern man who gen­er­al­ly keeps a cool leather bands tied var­i­ous­ly around. Vis­i­ble of such gar­ment
head, being rarely seen show­ing strong emo­tion. He is of­ten are the head and neck ar­eas, the lat­ter hav­ing a zip­per in the
ex­treme­ly rude to­ward and crit­i­cal of crew­mates, con­stant­ly mid­dle and two of said bands left and right. The head por­tion,
de­rid­ing his fel­low All-Stars, es­pe­cial­ly Jack, for their per­- a full-faced mask, leaves only two holes for King's nar­row,
ceived fail­ures. Ac­cord­ing to Queen, King is also a "tor­ture- red­dish eyes (be­ing ful­ly black around the eyes, oth­er­wise
lov­ing per­vert" Show­ing ini­tia­tive and seem­ing good at mak­- dark blue). Be­low the eyes is leather of flame-like shape flank­-
ing big de­ci­sions un­der pres­sure, King per­son­al­ly en­gaged ing a cen­tral, tri­an­gu­lar strip of light blue to mark off the
Big Mom and her crew to keep them from en­ter­ing Wano nose, mouth, and chin sec­tion (also be­set with studs).
despite not be­ing or­dered to do so by Kai­do. Lat­er in Big Top­ping the eyes are blue-lensed, gray-rimmed gog­gle
Mom's pres­ence, King showed him­self to not be in­tim­i­dat­ed pieces and on each side of the head, con­nect­ed by a stud­ded
by her, de­spite his sur­prise at her sur­vival, even blunt­ly re­fus­- base, is a large, black, horn-like spike. Five more such spikes,
ing her of­fer to join her. King even took the ini­tia­tive to sum­- only small­er, are lo­cat­ed fur­ther on top upon a light-blue band
mon the To­birop­po af­ter hear­ing Kai­do was look­ing to ad­- that runs coro­nal­ly into an­oth­er one po­si­tioned like a head­-
dress a prob­lem with Yam­a­to, and act­ed con­niv­ing by fram­ing band, and crossing yet an­oth­er that goes sagit­tal­ly, with air­-
the sum­mons as one from Kai­do due to know­ing the To­birop­- holes around. King's dark-blue pants, pos­si­bly part of the suit,
po would not an­swer to him. While loy­al to his crew, King has each have three stud­ded leather bands wrap around their up­-
no qualms about be­tray­ing even long-stand­ing al­lies who are per halves plus a ring of the same ma­te­r­i­al on each knee, and
out­side of their di­rect or­ga­ni­za­tion, es­pe­cial­ly if it is per­ti­nent go in­side black, high-heeled boots (once again with stud­ded
to Kai­do's plans, as he lent his sword to Kaido to de­cap­i­tate straps), the high shafts of which end fold­ed over, in stud­ded
their ally Orochi, whom they had been friend­ly with for over jags.
two decades On top of the body­suit is a dark-blue, dou­ble-breasted
leather jack­et, ten-but­toned in gold with notch lapels that
Ap­pear­ance have red, square skull patch­es (edged in gold) sewn on, and
where­from white ruf­fles emerge. Run­ning straight down each
King is an ex­treme­ly large man who tow­ers over nor­mal hu­- side of the waist are two col­umns of yet more studs, and flat,
mans, though still stand­ing a fair bit short­er than Kai­do and two-part shoul­der pads (black and dou­ble-trimmed with
fel­low All-Star Jack, at a height sim­i­lar to Queen's. While less studs) are present on each side, down the up­per arms with
wide­ly built than the oth­er two All-Stars, King is bet­ter-pro­- three curved spikes atop ei­ther (the out­er ones the big­gest).
por­tioned than ei­ther, be­ing well-mus­cled and broad in the The tight sleeves of the jack­et (each with two ad­di­tion­al,
shoul­ders (but not over­ly top-heavy like Jack) with long limbs. studcov­ered bands top­ping thin­ner strips along with three
very small, white spikes above the wrists) are cuf­f­less, end­ing
in black gloves. Fi­nal­ly, King has a pair of large, black-feath­-
ered wings sprout from his back. Though it is un­con­firmed if
they are nat­ur­al, their dis­ap­pear­ance with King's pter­a­n­odon
trans­for­ma­tion may im­ply that they are. In his full pter­a­n­odon
form, the afore­men­tioned flames fur­ther en­gulf his back.

22
Powers and Abilites Ad­di­tion­al­ly, his long, pointy beak po­ten­tial­ly yields im­-
mense pierc­ing. King uses his abil­i­ty for bat­tle, name­ly aer­i­al
In terms of bat­tle prow­ess, King is one of the Beasts Pi­rates' com­bat (apart from the pow­er's gen­er­al suit­abil­i­ty for flight-
three strong­est warriors next to Queen and Jack; like based trav­el). In his full Beast Form, he is able to fly into ob­-
Queen's, King's boun­ty ex­ceeds 1,000,000,000,Beli il­lus­trat­ing jects with im­mense speed and force, po­ten­tial­ly dam­ag­ing
his fear­some rep­u­ta­tion. A vet­er­an pi­rate, King has been part them great­ly in the process. When fly­ing into the Queen
of the Beast Pi­rates for at least 23 years, and was al­ready Mama Chanter, such midair col­li­sion (with a flam­ing kick in
con­sid­ered among the strong­est mem­bers back then. King the ani­me) knocked the enor­mous ship back with enough
car­ries a large katana on his right hip, be­fit­ting his size. It force to throw off Big Mom her­self.
sports a plain-round, gold­en tsu­ba, a match­ing gold kashira
and ko­jiri, with tsu­ka-ito of dark-or­ange color form­ing rhom­-
bus gaps to show the lighter-or­ange hilt wrap­ping be­low. It is
sheathed in a saya of the same or­ange as the tsu­ka-ito, and
be­low its mouth are two red cords with hang­ing, tuft­ed ends,
with ad­di­tion­al red bands around the lower parts of the saya.
Devil Fruit
King ate the Ryu Ryu no Mi, Mod­el: Pter­a­n­odon, an An­cient
Zoantype Dev­il Fruit that al­lows him to trans­form into a full
pter­a­n­odon and a hu­manpter­a­n­odon hy­brid at will. When
trans­formed, he is more clad in flames than usu­al and gains
the abil­i­ty to fly. His full Beast Form is pow­er­ful enough to ei­-
ther vi­o­lent­ly push back or in­flict sig­nif­i­cant dam­age upon
what­ev­er King flies into, be it peo­ple or even mas­sive ob­jects,
such as an en­tire ship.

23
Char­lotte Katakuri Ap­pear­ance
Char­lotte Katakuri is the sec­ond son and third child of the Katakuri is an ex­treme­ly tall, large, and mus­cu­lar man with
Char­lotte Fam­i­ly. Katakuri is a calm, se­ri­ous, and dili­gent short spiky crim­son hair and two sym­met­ric scars on both
man who de­votes him­self to pro­tect­ing his fam­i­ly and crew sides of his face. He stands at near­ly three times nor­mal Hu­-
and achiev­ing their ob­jec­tives. He fre­quent­ly uses his ad­- man height, and is slight­ly taller than his younger triplet
vanced Ken­bun­shoku Haki to quick­ly ad­dress any prob­lems broth­ers, Dai­fuku and Oven, who are in­cred­i­bly tall them­-
or threats that he fore­sees, and when­ev­er pos­si­ble he will selves. He has long legs, with his thighs be­ing equal­ly as long
work to change the fu­ture he fore­sees and stop the prob­lem as his low­er limbs.
be­fore it hap­pens. His mouth, which is usu­al­ly cov­ered up, con­tains sharp pel­-
Katakuri makes sure to waste no time in accom­plish­ing his i­can eel-like teeth and is ca­pa­ble of ex­panding to an enor­-
tasks. Katakuri is quite bru­tal when at­tack­ing op­po­nents to mous size. He has sharp, in­tense, crim­son eyes, high­ly
en­sure they are quick­ly neu­tral­ized, and will use his weapons arched eye­brows, and prom­inent low­er eye­lash­es un­der each
to in­flict grue­some wounds with im­puni­ty. Katakuri's haste to eye. He wears a mas­sive light ragged scarf that cov­ers his
re­solve prob­lems can some­times work against him, though, mouth and reach­es his shoul­ders. He also wears a torn
as his at­tempts to change the fu­ture may not achieve his in­- leather vest with "CHARLOTTE" on the back that ex­pos­es
tend­ed result. Katakuri is al­most al­ways calm even in the most of his tor­so, dark gloves and pants, a belt with a skull-
most per­ilous of sit­u­a­tions, as it is nec­es­sary for his mind to shaped buck­le, and spiked boots with spurs. His tor­so is very
be clear in or­der to uti­lize Ken­bun­shoku Haki. If he is taken de­fined, hav­ing prom­inent ab­dom­i­nal mus­cles cov­ered in
by sur­prise or fore­sees some­thing ter­ri­ble in the fu­ture, he is pink tat­toos, and he wears spiked bracelets on his arms as
shown to lose color on his face and he may some­times shout, well as knee pads with a sin­gle spike on them.
but he does not pan­ic. When it comes to judg­ing his op­po­- Abil­i­ties and Pow­ers
nent's pow­er, Katakuri is nei­ther boast­ful nor meek and so
will blunt­ly point out when an op­po­nent is clear­ly in­fe­ri­or to As Sweet Com­man­der, Katakuri's au­thor­i­ty in the Big Mom
him (to the point of en­cour­ag­ing them to flee while they can) Pi­rates is sec­ond only to his moth­er's, and as Tot­to Land's
but will also no­tice if they pose a se­ri­ous threat or are im­prov­- Min­is­ter of Flour, he holds au­thor­i­ty over Ko­mu­gi Is­land. In
ing their abil­i­ties, and he will even com­mend en­e­mies who com­bat, Katakuri has proven him­self to be ex­treme­ly for­-
demon­strate im­pres­sive strength or tac­ti­cal ma­neu­vers. midable. His boun­ty of 1,057,000,000­Be­li shows how dan­ger­-
He takes care to nev­er un­der­es­ti­mate his op­po­nents' abil­i­- ous he is con­sid­ered by the World Gov­ern­ment, and Capone
ties, and rather than en­ter­tain the ac­ti­va­tion of a new abil­i­ty Bege of the in­fa­mous Worst Gen­er­a­tion has like­wise de­-
he is quite prag­mat­ic and will pre­vent his op­po­nent from ac­ti­- clared him a mon­strous threat. Ac­cord­ing to his crew­mates,
vat­ing it. Al­though he works to elim­i­nate en­e­mies ef­fi­cient­ly, Katakuri is the strong­est of the Three Sweet Com­man­ders,
Katakuri is ul­timate­ly an hon­or­able fight­er who prefers to the strongest of Big Mom's chil­dren over­all, and thus the most
fight fair­ly and heav­i­ly re­spects op­po- nents who can match ca­pa­ble mem­ber of their crew aside from Big Mom her­self;
him. Thus, he ab­so­lute­ly de­spis­es re­ceiv­ing as­sistance in a Dai­fuku even stat­ed that, were Big Mom to die, Katakuri's
fight, and will even yell at a sib­ling if they in­ter­fere in his bat­- skills would make him the most wor­thy of suc­ceed­ing her as
tles. If he finds that he in­flict­ed a wound on some­one due to cap­tain of the Big Mom Pi­rates.
out­side as­sistance, he will give his own body the same wound
to com­pen­sate for it and even the play­ing field.
To cope with the stress­es of his po­si­tion, Katakuri takes
reg­u­lar light meal breaks, known as me­rienda, where he
feasts on his fa­vorite food of dough­nuts and drinks tea.
Katakuri has loved dough­nuts since he was a child, to the
point of eat­ing them so of­ten that he caused his mouth to ar­ti­-
fi­cial­ly ex­pand. Eat­ing dough­nuts puts Katakuri in a state of
bliss, and dur­ing his me­rien­da he has been shown voic­ing his
love for them out loud in very in­ti­mate lan­guage. Katakuri
keeps his me­rien­da ex­treme­ly pri­vate as he lies on his back
and re­lax­es dur­ing it, which is a stark con­trast to his sib­lings'
view of him as some­one who nev­er lies down. The me­rien­da
is a very im­por­tant part of Katakuri's rou­tine and so he will
be­come quite an­noyed if some­thing keeps him from do­ing it
at the al­lot­ted time. When his fight with Luffy made his me­-
rien­da late, Katakuri be­came will­ing to for­go his usu­al dili­-
gence and at­tempt­ed to quick­ly fin­ish off his op­po­nent by
bury­ing him in mochi, not tak­ing the time to make sure Luffy
had died.

24
Katakuri has been called a "mon­ster" for his strength ever
since he was a child, and un­til his first loss against Luffy, he
was said to have nev­er lost a sin­gle bat­tle through­out his life
—his long and per­fect record of vic­to­ry described by Oven as
"leg­endary“. Not­ed to be the strong­est of the Three Sweet
Com­man­ders, Katakuri pos­sess­es tremen­dous phys­i­cal
strength, be­ing able to flick jel­ly beans with such ex­treme
force and ve­loc­i­ty that they act like bul­lets. Even from a very
far dis­tance, Katakuri can kill a man stand­ing atop a gi­gan­tic
wed­ding cake with a flicked jelly­bean. Katakuri is ex­treme­ly
fast and pos­sess­es ex­traordinary re­flex­es. Mogu­ra: Katakuri
wields a tri­dent named Mogu­ra in bat­tle.
When not in use, he keeps the tri­dent in­side his mochi
body. Katakuri is ex­treme­ly skilled in wield­ing his tri­dent
Mogu­ra, which he uses in con­junc­tion with his Dev­il Fruit
pow­ers and phys­ical prow­ess to per­form dev­as­tat­ing thrusts.
He can twist his arm with his pow­ers to de­liv­er a pow­er­ful
drilling thrust, ca­pa­ble of cre­at­ing deep holes in walls and
shatter­ing thick pil­lars, and cause a fa­tal wound to a hu­man
body

25
At his first appearance in Mock Town, Teach wore an open
Marshall D. Teach AKA buttoned white shirt with rolled up sleeves, green trousers
with black line patterns, a yellow sash around his waist and
Blackbeard classic black swashbuckler boots complete with large bronze
Marshall D. Teach, most commonly referred to by his epithet buckles.
Blackbeard, is the captain-turned-admiral of the Blackbeard During his raid on Banaro Island, he had added a large
Pirates and currently one of the Four Emperors. He is also black and gold captain's coat over his attire, along with white
the only known person in history to wield the powers of two beads on each wrist as bracelets and rings with gemstones
Devil Fruits. on all of the fingers of both his hands (similar to his
He started out his pirate career as a member of the predecessor, Crocodile).
Whitebeard Pirates' 2nd division until he murdered Thatch, At the Seven Warlords meeting at the Marine
the 4th division commander, for the Yami Yami no Mi and Headquarters, he added a pair of necklaces of red as well as
defected. Prior to the two-year timeskip, he briefly held a golden-yellow and blue beads to his dark orange sash (dark
position among the Seven Warlords of the Sea after defeating yellow in the anime) and a traditional black tricorne hat over
and handing Ace over to the Marines, before resigning upon his grey bandana, as well as switching to a red shirt, while
returning from Impel Down with Level Six prisoners to wearing his captain's coat like a cape. He also has three
strengthen his crew. His actions resulted in him being flintlocks and a flask tied to his sash around his waist.
considered a part of the Worst Generation along with the In SBS Volume 63, Oda drew the Seven Warlords of the
Eleven Supernovas, and he received the title of Emperor after Sea as children. Teach is shown wearing a baseball cap with
slaying Whitebeard during the Summit War of Marineford a rolled up long sleeve shirt and green shorts. He is also
and stealing his Gura Gura no Mi power, and for also wearing black curled tip shoes, and unlike his usual cheerful
defeating the Whitebeard Pirates during the timeskip and expression, is crying for an unknown reason.
taking the majority of Whitebeard's territories, with the After the timeskip, Teach has grown a long beard that he
island of Hachinosu acting as his base of operations. has split into multiple sections, very much like his real life
Due to his actions, he can be considered a minor basis. He also wears golden hoop earrings and the same
antagonist during the Jaya and Post-Enies Lobby Arcs, the black tricorne with a yellow bandana with red polka dots. He
tertiary antagonist of the Impel Down Arc, and one of the switches to a light purple shirt with a black captain’s coat
main antagonists of the Marineford Arc, the Summit War with red linings. He has a red and white feather with a purple
Saga, and the remainder of the One Piece series. flower on the side of his tricorne. He has an orange plume
alongside with his coat. He now wears dark blue pants with
Appearance light blue floral designs on them. He also now dons a pair of
sunglasses.
Blackbeard is an extremely tall man, being exactly twice At Hachinosu, Teach wears flamboyant pants, a belt
Luffy's (pre-timeskip) height. He has a massive build as his instead of a sash, a new coat along with a feather cape, and a
body is round with relatively thin limbs. He has a big mouth new hat with feathers and his Jolly Roger.
with several broken or missing teeth (though sometimes he
does have a full set, which is an inconsistency error made by
Oda), a pronounced crooked nose and a very large and hairy
chest and torso. Long, thick, woolly black hair falls down the
back of his neck, underneath a black bandana, and a small
scruffy black beard (hence his epithet) grows around his
jawline. As the series progresses, his beard becomes longer
and scruffier.

26
Abilities and Powers
As a member of the Four Emperors that rule over the New
World, Blackbeard is recognized as one of the four strongest
pirates in the world.
Even before becoming an Emperor, Teach was an
immensely powerful pirate even for a former member of the
Whitebeard Pirates and Warlord of the Sea. At some point in
his life, Teach once fought Shanks and gave him the scars on
his left eye, with Shanks admitting that the injury did not
occur because of carelessness. Their battle led Shanks to
cautiously recognize Teach as an extremely dangerous
menace. After the Summit War of Marineford, Blackbeard
proved to the Five Elders that he had a one-step lead to usurp
the empty Four Emperors position that Whitebeard once
held, which eventually came to fruition.
During the timeskip, he has gained mass notoriety with his
bounty being 2,247,600,000, showing how dangerous he has
become. However it should be noted that out of all the Four
Emperors, his bounty is the lowest.
The most prominent feats of Teach's incredible power was
defeating three commanders of the Whitebeard Pirates:
Portgas D. Ace, Thatch, and later during the Payback War,
Marco, the new Captain of the Whitebeard Pirates. After the
time-skip, he and his crew fought against the Revolutionary
Army and destroyed their base. It is also stated that they
briefly fought against CP-0. Ace once stated that Blackbeard
could have been a commander when he was recommended
for the position, thereby proving that his strength was
equivalent with any of the other commanders, which is
extremely notable, as he had not yet eaten a Devil Fruit.

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