Java Script
Java Script
What is JavaScript ?
JavaScript is a dynamic computer programming language. It is lightweight and most
commonly used as a part of web pages, whose implementations allow client-side
script to interact with the user and make dynamic pages. It is an interpreted
programming language with object-oriented capabilities.
JavaScript was first known as LiveScript, but Netscape changed its name to
JavaScript, possibly because of the excitement being generated by Java. JavaScript
made its first appearance in Netscape 2.0 in 1995 with the name LiveScript. The
general-purpose core of the language has been embedded in Netscape, Internet
Explorer, and other web browsers.
The ECMA-262 Specification defined a standard version of the core JavaScript
language.
Client-Side JavaScript
Client-side JavaScript is the most common form of the language. The script should
be included in or referenced by an HTML document for the code to be interpreted by
the browser.
It means that a web page need not be a static HTML, but can include programs that
interact with the user, control the browser, and dynamically create HTML content.
The JavaScript client-side mechanism provides many advantages over traditional
CGI server-side scripts. For example, you might use JavaScript to check if the user
has entered a valid e-mail address in a form field.
The JavaScript code is executed when the user submits the form, and only if all the
entries are valid, they would be submitted to the Web Server.
JavaScript can be used to trap user-initiated events such as button clicks, link
navigation, and other actions that the user initiates explicitly or implicitly.
Advantages of JavaScript
The merits of using JavaScript are −
Less server interaction − You can validate user input before sending the
page off to the server. This saves server traffic, which means less load on your
server.
Immediate feedback to the visitors − They don't have to wait for a page
reload to see if they have forgotten to enter something.
Increased interactivity − You can create interfaces that react when the user
hovers over them with a mouse or activates them via the keyboard.
Richer interfaces − You can use JavaScript to include such items as drag-
and-drop components and sliders to give a Rich Interface to your site visitors.
Limitations of JavaScript
We cannot treat JavaScript as a full-fledged programming language. It lacks the
following important features −
Client-side JavaScript does not allow the reading or writing of files. This has
been kept for security reason.
JavaScript cannot be used for networking applications because there is no
such support available.
JavaScript doesn't have any multi-threading or multiprocessor capabilities.
Once again, JavaScript is a lightweight, interpreted programming language that
allows you to build interactivity into otherwise static HTML pages.
JavaScript - Syntax
JavaScript can be implemented using JavaScript statements that are placed within
the <script>... </script> HTML tags in a web page.
You can place the <script> tags, containing your JavaScript, anywhere within your
web page, but it is normally recommended that you should keep it within
the <head> tags.
The <script> tag alerts the browser program to start interpreting all the text between
these tags as a script. A simple syntax of your JavaScript will appear as follows.
<script ...>
JavaScript code
</script>
The script tag takes two important attributes −
Language − This attribute specifies what scripting language you are using.
Typically, its value will be javascript. Although recent versions of HTML (and
XHTML, its successor) have phased out the use of this attribute.
Type − This attribute is what is now recommended to indicate the scripting
language in use and its value should be set to "text/javascript".
So your JavaScript segment will look like −
<script language = "javascript" type = "text/javascript">
JavaScript code
</script>
Case Sensitivity
JavaScript is a case-sensitive language. This means that the language keywords,
variables, function names, and any other identifiers must always be typed with a
consistent capitalization of letters.
So the identifiers Time and TIME will convey different meanings in JavaScript.
NOTE − Care should be taken while writing variable and function names in
JavaScript.
Comments in JavaScript
JavaScript supports both C-style and C++-style comments, Thus −
Any text between a // and the end of a line is treated as a comment and is
ignored by JavaScript.
Any text between the characters /* and */ is treated as a comment. This may
span multiple lines.
JavaScript also recognizes the HTML comment opening sequence <!--.
JavaScript treats this as a single-line comment, just as it does the // comment.
The HTML comment closing sequence --> is not recognized by JavaScript so
it should be written as //-->.
Example
The following example shows how to use comments in JavaScript.
<script language = "javascript" type = "text/javascript">
<!--
// This is a comment. It is similar to comments in C++
/*
* This is a multi-line comment in JavaScript
* It is very similar to comments in C Programming
*/
//-->
</script>
JavaScript in Firefox
Here are the steps to turn on or turn off JavaScript in Firefox −
Open a new tab → type about: config in the address bar.
Then you will find the warning dialog. Select I’ll be careful, I promise!
Then you will find the list of configure options in the browser.
In the search bar, type javascript.enabled.
There you will find the option to enable or disable javascript by right-clicking
on the value of that option → select toggle.
If javascript.enabled is true; it converts to false upon clicking toogle. If javascript is
disabled; it gets enabled upon clicking toggle.
JavaScript in Chrome
Here are the steps to turn on or turn off JavaScript in Chrome −
Click the Chrome menu at the top right hand corner of your browser.
Select Settings.
Click Show advanced settings at the end of the page.
Under the Privacy section, click the Content settings button.
In the "Javascript" section, select "Do not allow any site to run JavaScript" or
"Allow all sites to run JavaScript (recommended)".
JavaScript in Opera
Here are the steps to turn on or turn off JavaScript in Opera −
Follow Tools → Preferences from the menu.
Select Advanced option from the dialog box.
Select Content from the listed items.
Select Enable JavaScript checkbox.
Finally click OK and come out.
To disable JavaScript support in your Opera, you should not select the Enable
JavaScript checkbox.
<noscript>
Sorry...JavaScript is needed to go ahead.
</noscript>
</body>
</html>
Now, if the user's browser does not support JavaScript or JavaScript is not enabled,
then the message from </noscript> will be displayed on the screen.
<body>
<input type = "button" onclick = "sayHello()" value = "Say Hello" />
</body>
</html>
This code will produce the following results −
<body>
<script type = "text/javascript">
<!--
document.write("Hello World")
//-->
</script>
<body>
.......
</body>
</html>
To use JavaScript from an external file source, you need to write all your JavaScript
source code in a simple text file with the extension ".js" and then include that file as
shown above.
For example, you can keep the following content in filename.js file and then you can
use sayHello function in your HTML file after including the filename.js file.
function sayHello() {
alert("Hello World")
}
JavaScript - Variables
JavaScript Datatypes
One of the most fundamental characteristics of a programming language is the set of
data types it supports. These are the type of values that can be represented and
manipulated in a programming language.
JavaScript allows you to work with three primitive data types −
Numbers, eg. 123, 120.50 etc.
Strings of text e.g. "This text string" etc.
Boolean e.g. true or false.
JavaScript also defines two trivial data types, null and undefined, each of which
defines only a single value. In addition to these primitive data types, JavaScript
supports a composite data type known as object. We will cover objects in detail in a
separate chapter.
Note − JavaScript does not make a distinction between integer values and floating-
point values. All numbers in JavaScript are represented as floating-point values.
JavaScript represents numbers using the 64-bit floating-point format defined by the
IEEE 754 standard.
JavaScript Variables
Like many other programming languages, JavaScript has variables. Variables can be
thought of as named containers. You can place data into these containers and then
refer to the data simply by naming the container.
Before you use a variable in a JavaScript program, you must declare it. Variables are
declared with the var keyword as follows.
<script type = "text/javascript">
<!--
var money;
var name;
//-->
</script>
You can also declare multiple variables with the same var keyword as follows −
<script type = "text/javascript">
<!--
var money, name;
//-->
</script>
Storing a value in a variable is called variable initialization. You can do variable
initialization at the time of variable creation or at a later point in time when you need
that variable.
For instance, you might create a variable named money and assign the value
2000.50 to it later. For another variable, you can assign a value at the time of
initialization as follows.
<script type = "text/javascript">
<!--
var name = "Ali";
var money;
money = 2000.50;
//-->
</script>
Note − Use the var keyword only for declaration or initialization, once for the life of
any variable name in a document. You should not re-declare same variable twice.
JavaScript is untyped language. This means that a JavaScript variable can hold a
value of any data type. Unlike many other languages, you don't have to tell
JavaScript during variable declaration what type of value the variable will hold. The
value type of a variable can change during the execution of a program and
JavaScript takes care of it automatically.
double in super
JavaScript - Operators
What is an Operator?
Let us take a simple expression 4 + 5 is equal to 9. Here 4 and 5 are
called operands and ‘+’ is called the operator. JavaScript supports the following
types of operators.
Arithmetic Operators
Comparison Operators
Logical (or Relational) Operators
Assignment Operators
Conditional (or ternary) Operators
Lets have a look on all operators one by one.
Arithmetic Operators
JavaScript supports the following arithmetic operators −
Assume variable A holds 10 and variable B holds 20, then −
2
- (Subtraction)
Subtracts the second operand from the first
Ex: A - B will give -10
3
* (Multiplication)
Multiply both operands
Ex: A * B will give 200
4
/ (Division)
Divide the numerator by the denominator
Ex: B / A will give 2
5
% (Modulus)
Outputs the remainder of an integer division
Ex: B % A will give 0
6
++ (Increment)
Increases an integer value by one
Ex: A++ will give 11
7
-- (Decrement)
Decreases an integer value by one
Ex: A-- will give 9
Note − Addition operator (+) works for Numeric as well as Strings. e.g. "a" + 10 will
give "a10".
Example
The following code shows how to use arithmetic operators in JavaScript.
Live Demo
<html>
<body>
document.write("a + b = ");
result = a + b;
document.write(result);
document.write(linebreak);
document.write("a - b = ");
result = a - b;
document.write(result);
document.write(linebreak);
document.write("a / b = ");
result = a / b;
document.write(result);
document.write(linebreak);
document.write("a % b = ");
result = a % b;
document.write(result);
document.write(linebreak);
document.write("a + b + c = ");
result = a + b + c;
document.write(result);
document.write(linebreak);
a = ++a;
document.write("++a = ");
result = ++a;
document.write(result);
document.write(linebreak);
b = --b;
document.write("--b = ");
result = --b;
document.write(result);
document.write(linebreak);
//-->
</script>
Comparison Operators
JavaScript supports the following comparison operators −
Assume variable A holds 10 and variable B holds 20, then −
1
= = (Equal)
Checks if the value of two operands are equal or not, if yes, then the condition
becomes true.
Ex: (A == B) is not true.
2
!= (Not Equal)
Checks if the value of two operands are equal or not, if the values are not
equal, then the condition becomes true.
Ex: (A != B) is true.
3
> (Greater than)
Checks if the value of the left operand is greater than the value of the right
operand, if yes, then the condition becomes true.
Ex: (A > B) is not true.
4
< (Less than)
Checks if the value of the left operand is less than the value of the right
operand, if yes, then the condition becomes true.
Ex: (A < B) is true.
5
>= (Greater than or Equal to)
Checks if the value of the left operand is greater than or equal to the value of
the right operand, if yes, then the condition becomes true.
Ex: (A >= B) is not true.
6
<= (Less than or Equal to)
Checks if the value of the left operand is less than or equal to the value of the
right operand, if yes, then the condition becomes true.
Ex: (A <= B) is true.
Example
The following code shows how to use comparison operators in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = 10;
var b = 20;
var linebreak = "<br />";
Logical Operators
JavaScript supports the following logical operators −
Assume variable A holds 10 and variable B holds 20, then −
1
&& (Logical AND)
If both the operands are non-zero, then the condition becomes true.
Ex: (A && B) is true.
2
|| (Logical OR)
If any of the two operands are non-zero, then the condition becomes true.
Ex: (A || B) is true.
3
! (Logical NOT)
Reverses the logical state of its operand. If a condition is true, then the Logical
NOT operator will make it false.
Ex: ! (A && B) is false.
Example
Try the following code to learn how to implement Logical Operators in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = true;
var b = false;
var linebreak = "<br />";
Bitwise Operators
JavaScript supports the following bitwise operators −
Assume variable A holds 2 and variable B holds 3, then −
1
& (Bitwise AND)
It performs a Boolean AND operation on each bit of its integer arguments.
Ex: (A & B) is 2.
2
| (BitWise OR)
It performs a Boolean OR operation on each bit of its integer arguments.
Ex: (A | B) is 3.
3
^ (Bitwise XOR)
It performs a Boolean exclusive OR operation on each bit of its integer
arguments. Exclusive OR means that either operand one is true or operand two
is true, but not both.
Ex: (A ^ B) is 1.
4
~ (Bitwise Not)
It is a unary operator and operates by reversing all the bits in the operand.
Ex: (~B) is -4.
5
<< (Left Shift)
It moves all the bits in its first operand to the left by the number of places
specified in the second operand. New bits are filled with zeros. Shifting a value
left by one position is equivalent to multiplying it by 2, shifting two positions is
equivalent to multiplying by 4, and so on.
Ex: (A << 1) is 4.
6
>> (Right Shift)
Binary Right Shift Operator. The left operand’s value is moved right by the
number of bits specified by the right operand.
Ex: (A >> 1) is 1.
7
>>> (Right shift with Zero)
This operator is just like the >> operator, except that the bits shifted in on the
left are always zero.
Ex: (A >>> 1) is 1.
Example
Try the following code to implement Bitwise operator in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = 2; // Bit presentation 10
var b = 3; // Bit presentation 11
var linebreak = "<br />";
Assignment Operators
JavaScript supports the following assignment operators −
1
= (Simple Assignment )
Assigns values from the right side operand to the left side operand
Ex: C = A + B will assign the value of A + B into C
2
+= (Add and Assignment)
It adds the right operand to the left operand and assigns the result to the left
operand.
Ex: C += A is equivalent to C = C + A
3
−= (Subtract and Assignment)
It subtracts the right operand from the left operand and assigns the result to the
left operand.
Ex: C -= A is equivalent to C = C - A
4
*= (Multiply and Assignment)
It multiplies the right operand with the left operand and assigns the result to the
left operand.
Ex: C *= A is equivalent to C = C * A
5
/= (Divide and Assignment)
It divides the left operand with the right operand and assigns the result to the
left operand.
Ex: C /= A is equivalent to C = C / A
6
%= (Modules and Assignment)
It takes modulus using two operands and assigns the result to the left operand.
Ex: C %= A is equivalent to C = C % A
Note − Same logic applies to Bitwise operators so they will become like <<=, >>=,
>>=, &=, |= and ^=.
Example
Try the following code to implement assignment operator in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = 33;
var b = 10;
var linebreak = "<br />";
Miscellaneous Operator
We will discuss two operators here that are quite useful in JavaScript:
the conditional operator (? :) and the typeof operator.
Conditional Operator (? :)
The conditional operator first evaluates an expression for a true or false value and
then executes one of the two given statements depending upon the result of the
evaluation.
1
? : (Conditional )
If Condition is true? Then value X : Otherwise value Y
Example
Try the following code to understand how the Conditional Operator works in
JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = 10;
var b = 20;
var linebreak = "<br />";
typeof Operator
The typeof operator is a unary operator that is placed before its single operand,
which can be of any type. Its value is a string indicating the data type of the operand.
The typeof operator evaluates to "number", "string", or "boolean" if its operand is a
number, string, or boolean value and returns true or false based on the evaluation.
Here is a list of the return values for the typeof Operator.
Type String Returned by typeof
Number "number"
String "string"
Boolean "boolean"
Object "object"
Function "function"
Undefined "undefined"
Null "object"
Example
The following code shows how to implement typeof operator.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var a = 10;
var b = "String";
var linebreak = "<br />";
if statement
The if statement is the fundamental control statement that allows JavaScript to make
decisions and execute statements conditionally.
Syntax
The syntax for a basic if statement is as follows −
if (expression) {
Statement(s) to be executed if expression is true
}
Here a JavaScript expression is evaluated. If the resulting value is true, the given
statement(s) are executed. If the expression is false, then no statement would be not
executed. Most of the times, you will use comparison operators while making
decisions.
Example
Try the following example to understand how the if statement works.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var age = 20;
if...else statement
The 'if...else' statement is the next form of control statement that allows JavaScript
to execute statements in a more controlled way.
Syntax
if (expression) {
Statement(s) to be executed if expression is true
} else {
Statement(s) to be executed if expression is false
}
Here JavaScript expression is evaluated. If the resulting value is true, the given
statement(s) in the ‘if’ block, are executed. If the expression is false, then the given
statement(s) in the else block are executed.
Example
Try the following code to learn how to implement an if-else statement in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var age = 15;
Flow Chart
The following flow chart explains a switch-case statement works.
Syntax
The objective of a switch statement is to give an expression to evaluate and several
different statements to execute based on the value of the expression. The interpreter
checks each case against the value of the expression until a match is found. If
nothing matches, a default condition will be used.
switch (expression) {
case condition 1: statement(s)
break;
case condition 2: statement(s)
break;
...
default: statement(s)
}
The break statements indicate the end of a particular case. If they were omitted, the
interpreter would continue executing each statement in each of the following cases.
We will explain break statement in Loop Control chapter.
Example
Try the following example to implement switch-case statement.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var grade = 'A';
document.write("Entering switch block<br />");
switch (grade) {
case 'A': document.write("Good job<br />");
break;
Syntax
The syntax of while loop in JavaScript is as follows −
while (expression) {
Statement(s) to be executed if expression is true
}
Example
Try the following example to implement while loop.
Live Demo
<html>
<body>
Flow Chart
The flow chart of a for loop in JavaScript would be as follows −
Syntax
The syntax of for loop is JavaScript is as follows −
for (initialization; test condition; iteration statement) {
Statement(s) to be executed if test condition is true
}
Example
Try the following example to learn how a for loop works in JavaScript.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var count;
document.write("Starting Loop" + "<br />");
Syntax
The syntax of ‘for..in’ loop is −
for (variablename in object) {
statement or block to execute
}
In each iteration, one property from object is assigned to variablename and this
loop continues till all the properties of the object are exhausted.
Example
Try the following example to implement ‘for-in’ loop. It prints the web
browser’s Navigator object.
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var aProperty;
document.write("Navigator Object Properties<br /> ");
for (aProperty in navigator) {
document.write(aProperty);
document.write("<br />");
}
document.write ("Exiting from the loop!");
//-->
</script>
<p>Set the variable to different object and then try...</p>
</body>
</html>
Output
Navigator Object Properties
serviceWorker
webkitPersistentStorage
webkitTemporaryStorage
geolocation
doNotTrack
onLine
languages
language
userAgent
product
platform
appVersion
appName
appCodeName
hardwareConcurrency
maxTouchPoints
vendorSub
vendor
productSub
cookieEnabled
mimeTypes
plugins
javaEnabled
getStorageUpdates
getGamepads
webkitGetUserMedia
vibrate
getBattery
sendBeacon
registerProtocolHandler
unregisterProtocolHandler
Exiting from the loop!
Set the variable to different object and then try...
JavaScript - Loop Control
JavaScript provides full control to handle loops and switch statements. There may be
a situation when you need to come out of a loop without reaching its bottom. There
may also be a situation when you want to skip a part of your code block and start the
next iteration of the loop.
To handle all such situations, JavaScript provides break and continue statements.
These statements are used to immediately come out of any loop or to start the next
iteration of any loop respectively.
Example
The following example illustrates the use of a break statement with a while loop.
Notice how the loop breaks out early once x reaches 5 and reaches
to document.write (..) statement just below to the closing curly brace −
Live Demo
<html>
<body>
<script type = "text/javascript">
<!--
var x = 1;
document.write("Entering the loop<br /> ");
if (x == 5) {
continue; // skip rest of the loop body
}
document.write( x + "<br />");
}
document.write("Exiting the loop!<br /> ");
//-->
</script>
<p>Set the variable to different value and then try...</p>
</body>
</html>
Output
Entering the loop
2
3
4
6
7
8
9
10
Exiting the loop!
Set the variable to different value and then try...
</body>
</html>
Output
Entering the loop!
Outerloop: 0
Innerloop: 0
Innerloop: 1
Innerloop: 2
Outerloop: 1
Innerloop: 0
Innerloop: 1
Innerloop: 2
Outerloop: 2
Innerloop: 0
Innerloop: 1
Innerloop: 2
Exiting the loop!
JavaScript - Functions
A function is a group of reusable code which can be called anywhere in your
program. This eliminates the need of writing the same code again and again. It helps
programmers in writing modular codes. Functions allow a programmer to divide a big
program into a number of small and manageable functions.
Like any other advanced programming language, JavaScript also supports all the
features necessary to write modular code using functions. You must have seen
functions like alert() and write() in the earlier chapters. We were using these
functions again and again, but they had been written in core JavaScript only once.
JavaScript allows us to write our own functions as well. This section explains how to
write your own functions in JavaScript.
Function Definition
Before we use a function, we need to define it. The most common way to define a
function in JavaScript is by using the function keyword, followed by a unique
function name, a list of parameters (that might be empty), and a statement block
surrounded by curly braces.
Syntax
The basic syntax is shown here.
<script type = "text/javascript">
<!--
function functionname(parameter-list) {
statements
}
//-->
</script>
Example
Try the following example. It defines a function called sayHello that takes no
parameters −
<script type = "text/javascript">
<!--
function sayHello() {
alert("Hello there");
}
//-->
</script>
Calling a Function
To invoke a function somewhere later in the script, you would simply need to write
the name of that function as shown in the following code.
Live Demo
<html>
<head>
<script type = "text/javascript">
function sayHello() {
document.write ("Hello there!");
}
</script>
</head>
<body>
<p>Click the following button to call the function</p>
<form>
<input type = "button" onclick = "sayHello()" value = "Say Hello">
</form>
<p>Use different text in write method and then try...</p>
</body>
</html>
Output
Function Parameters
Till now, we have seen functions without parameters. But there is a facility to pass
different parameters while calling a function. These passed parameters can be
captured inside the function and any manipulation can be done over those
parameters. A function can take multiple parameters separated by comma.
Example
Try the following example. We have modified our sayHello function here. Now it
takes two parameters.
Live Demo
<html>
<head>
<script type = "text/javascript">
function sayHello(name, age) {
document.write (name + " is " + age + " years old.");
}
</script>
</head>
<body>
<p>Click the following button to call the function</p>
<form>
<input type = "button" onclick = "sayHello('Zara', 7)" value = "Say Hello">
</form>
<p>Use different parameters inside the function and then try...</p>
</body>
</html>
Output
The return Statement
A JavaScript function can have an optional return statement. This is required if you
want to return a value from a function. This statement should be the last statement in
a function.
For example, you can pass two numbers in a function and then you can expect the
function to return their multiplication in your calling program.
Example
Try the following example. It defines a function that takes two parameters and
concatenates them before returning the resultant in the calling program.
Live Demo
<html>
<head>
<script type = "text/javascript">
function concatenate(first, last) {
var full;
full = first + last;
return full;
}
function secondFunction() {
var result;
result = concatenate('Zara', 'Ali');
document.write (result );
}
</script>
</head>
<body>
<p>Click the following button to call the function</p>
<form>
<input type = "button" onclick = "secondFunction()" value = "Call Function">
</form>
<p>Use different parameters inside the function and then try...</p>
</body>
</html>
Output
There is a lot to learn about JavaScript functions, however we have covered the
most important concepts in this tutorial.
JavaScript Nested Functions
JavaScript Function( ) Constructor
JavaScript Function Literals
JavaScript - Events
What is an Event ?
JavaScript's interaction with HTML is handled through events that occur when the
user or the browser manipulates a page.
When the page loads, it is called an event. When the user clicks a button, that click
too is an event. Other examples include events like pressing any key, closing a
window, resizing a window, etc.
Developers can use these events to execute JavaScript coded responses, which
cause buttons to close windows, messages to be displayed to users, data to be
validated, and virtually any other type of response imaginable.
Events are a part of the Document Object Model (DOM) Level 3 and every HTML
element contains a set of events which can trigger JavaScript Code.
Please go through this small tutorial for a better understanding HTML Event
Reference. Here we will see a few examples to understand a relation between Event
and JavaScript −
<body>
<p>Click the following button and see result</p>
<form>
<input type = "button" onclick = "sayHello()" value = "Say Hello" />
</form>
</body>
</html>
Output
<body>
<form method = "POST" action = "t.cgi" onsubmit = "return validate()">
.......
<input type = "submit" value = "Submit" />
</form>
</body>
</html>
<body>
<p>Bring your mouse inside the division to see the result:</p>
<div onmouseover = "over()" onmouseout = "out()">
<h2> This is inside the division </h2>
</div>
</body>
</html>
Output
Triggers when media can start play, but might has to stop for
oncanplay script
buffering
onloadstart script Triggers when the browser starts to load the media data
onmouseout script Triggers when the mouse pointer moves out of an element
onmouseover script Triggers when the mouse pointer moves over an element
onprogress script Triggers when the browser is fetching the media data
onratechange script Triggers when the media data's playing rate has changed