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Ludo Rules

Ludo is a classic board game that originated in India as early as 3300 BC. The game is played with 4 players using colored game pieces on a circular board. The objective is to be the first player to move all four of their pieces clockwise around the board and into their home column. Players take turns rolling a die to determine how far they can move one of their pieces along the path. Landing on an opponent's piece sends it back to its base, while landing on your own piece blocks that space.

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0% found this document useful (0 votes)
114 views5 pages

Ludo Rules

Ludo is a classic board game that originated in India as early as 3300 BC. The game is played with 4 players using colored game pieces on a circular board. The objective is to be the first player to move all four of their pieces clockwise around the board and into their home column. Players take turns rolling a die to determine how far they can move one of their pieces along the path. Landing on an opponent's piece sends it back to its base, while landing on your own piece blocks that space.

Uploaded by

Charles Chris
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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LUDO

1
LUDO

The game of Ludo originates in India as far back as 3300 BC.


Easy to learn, this classic game is fun for children and adults alike.

THE EQUIPMENT

Ludo consists of a circle board with four different colored bases in each corner. The first colored space
outside of each base is the start position. A path leads clockwise around the board returning to a path with
the same color as the base, then to the home column, which leads to the center home column. There are
four different colored sets of playing pieces that start off in their matching bases. Each set consists of 4
playing pieces. The dice is used for to include pawn into the game or to govern the movement of the
pawns.

2
GAMEPLAY

2 to 4 players begin by placing their pawns in the same colored bases. Each takes turns throwing the dice,
and the player with the highest roll plays first. The players to the left follow in turn going clockwise. On each
player’s turn, the player rolls the dice to determine a move. The goal of the game is to move all four of the
player’s pawns clockwise once around the board, into the own home column.

Movement

To begin, a player must roll a six to move a pawn out of the


base and onto the start position. That pawn is then in play.
The player cannot make any other moves until at least one
pawn is in play.
If a player has a pawn or pawns in play, they can move any
one of their pawn 1 to 6 spaces along the path according to
the number they roll.

Rules of the 6’s.


• If a six is rolled, the player can choose to either move a pawn out
of his base onto the start position or move a pawn that is in play.
• Anytime a six is rolled, the player gets an extra roll after his move.
• If a six is rolled three times in a row, the player loses his turn.

3
Landing on a shared circle

If a player’s pawn lands on an opponent’s pawn


the opponent’s pawn is sent back to their base
where he must roll a six again in order move it
out onto the starting circle.

If a player lands on a space occupied by one of his


own pawns. That space becomes blocked. A blocked
space cannot be passed or landed on by an
opponent’s pawn.

4
Winning the Game

When a player’s pawn has reached the home column


of its own color, the pawn continues its moves toward
the center to its home columns. When a player dice roll
lands its pawn on the home column, that pawn has
completed its journey. A piece can only be moved to
the home pawn with an exact roll.
The first player to have all four of his pawn finish their
journeys wins. The remaining players continue the
game to determine the runner-ups.

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