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Human Computer Interaction - CS408 Spring 2006 Final Term Paper

1. Value refers to whether users find a product useful enough to use it. The team wanted to add extra value beyond just teaching materials to the website for their HCI book. 2. They considered allowing full text searching but were concerned it may provide value without the book. Instead, they implemented a search that returned relevant passages with page numbers, providing value for both owners and non-owners of the book. 3. For book owners, it streamlined finding information. For non-owners, it provided some information while also promoting purchasing the book each time it was used. This balanced value for both groups.

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0% found this document useful (0 votes)
22 views

Human Computer Interaction - CS408 Spring 2006 Final Term Paper

1. Value refers to whether users find a product useful enough to use it. The team wanted to add extra value beyond just teaching materials to the website for their HCI book. 2. They considered allowing full text searching but were concerned it may provide value without the book. Instead, they implemented a search that returned relevant passages with page numbers, providing value for both owners and non-owners of the book. 3. For book owners, it streamlined finding information. For non-owners, it provided some information while also promoting purchasing the book each time it was used. This balanced value for both groups.

Uploaded by

howtoplaygames38
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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WWW.VUTUBE.EDU.

PK
www.vustuff.com
CS408
Final Term Examination – Spring 2006
Time Allowed: 150 Minutes

Question No. 1 Marks : 1

The way of finding out what users do, what they want to do like, or don't like is to
them. Developing questions and planning an interview is an art. What Guidelines/
ask
R ules you have to develop an Interview i-e Structured and Unstructured
Golden
Interviews.

Question No. 2 Marks : 3

W e use Mouse, Icons, Scroll Bars, Keyboard usually. Evaluate these using the
of Principle
Affordance. Your answer must contain explanation about each Items stated
here.

Question No. 3 Marks : 3

The typical Computer Screen has a WIMP Setup. Most Common WIMP arrangem ents
work on the basis of a Desktop metaphor, in common actions are linked to similar
actions in the real world. For Example, moving a File is achieved by selecting
which
dragging
and it into a relevant folder or filing
Cabinet.
G ive Two Examples with explanation of the actions with their Real world
Equivalents.

Question No. 4 Marks : 1

In defining an experimental study,


describe
(a) How you as an experimenter would e the hypothesis to be supported
efuted
formulat
r by your study and how you would decide
or between a within-groups or
groups experimental design with your
between-
subjects
(b) Choose an appropriate evaluation method for each of the following situations. In
each
case identify
(i) The participants.
(ii) The technique used.
(iii) Representative tasks to be examined.
(iv) Measurements that would be appropriate.
(v) An outline plan for carrying out the evaluation.

(a) You are at an early stage in the design of a adsheet package and you wish
test what type of icons will be easiest to
spre to
(b) You have been asked to develop a system to store and manage nt exam
learn.
results and would like to test two fferent designs prior to
stude
implementation or
di
prototyping

Q uestion No. 5 Marks : 1

_________ is a powerful, multipurpose design tool that s overcome several


that currently plague the development of digital
help problems
1. Scenario products.
2. Persona
3. Prototype

Q uestion No. 6 Marks : 1

The difference between e intentions and allowable actions is


th Gulf of Execution the :
1.
2. Gulf of Evalua tion
3. None of
these
Question No. 7 Marks : 1
Attentionis the process of selecting things to concentrate on, at a point in time, from
range of: the
1. Possibilities lable
avai Available
2. Time
3. None of
these
Q uestion No. 8 Marks : 1

The goals of HCI are :


1. Usability and User Experience
2. Learn ability and Comfort
3. Tasks and Goals.
Q uestion No. 9 Marks : 1

While there can be wide variations in here and how you conduct a usability test,
w
usability test shares : every
1. Three Characteristics
2. Five Characteristics
3. Seven Characteristics
Question No. 10 Marks : 3

Read the following Case Study and then answer the given
questions:
Designing value
Getting any used is all about designing value - if users don't get value from it
product
should they use it! why

The problem

When the HCI Team of HCI Book by Alan Dix, producing the second edition of our HC I
book we wanted to create a supporting web site and trying to decide what to put
Clearly we could put all the teaching
there. we already had: worked exercises, etc.
However,
materials we wanted something a little
extra.
First ideas
One option was to put the full electronic text online. However at that time publishers
little
werewary
a of making electronic text available. Also having the electronic text online ight
give value to those without the book, but on its own wouldn't add value for those
m
already had the book.who

This made us consider the advantages of an electronic copy over a paper copy.
advantage of electronic copy is that it is possible to search it. So this lead to another idea,
One
have the electronic copy on the server, but not actually readable. The site could then
to
search
have a facility that told you what page to look on for any words. This would have lue if
you
va owned the book, but wouldn’t be very useful for people who haven't bought
it.
N.B. note that searching for keywords in a book is not the same
using an index. First and index has to be quite selective -
as
it would be as big as the whole book! . So, it may be that the
otherwise
you want to look for have not been included in the index. ever,
terms
index
How terms are chosen carefully and may refer to parts of
books that don't mention the exact words exactly, but be
the
references
may to the ideas or concepts, So the index may
information that a keyword search misses. Thats the index and
give
keyword
i searches are complementary
methods.
The chosen solution

The actual search works as follows. You enter keywords to be searched for as you
with a web search engine (see figure 1). would
Figure 1. search window

When you hit thesubmit button, the system returns the paragraphs in the book that
the words together withcontain
the chapter and page numbers of the paragraph (see figure 2).
is, it behaves very like a web search but with paragraphs rather than web
That
pages..

Figure 2. search results


Imagine you have the book already. When you want to find anything in the book you can
the
use search page. It tells you where to look in the book with enough context to let you
which reference is the most
know
appropriate.
If, on the other hand you don’t use the book, the search gives some information about
the
terms, a bit like an online encyclopedia of HCI. So it is still worth book marking.

However, if you don't have the book, every time you use the search you see references
where in the book you would learn more - it says 'buy me' every
to
time!
Notice you get value if you don't have the book but use the web site and even more
value if both!
you have

Q1: After reading the case Study, what do you understand by HCI term “value”?

Q2: How did the team manage the value for users
here?

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