C Programming Interview Questions (2022) - Javatpoint
C Programming Interview Questions (2022) - Javatpoint
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A list of 50 top frequently asked C programming interview questions and answers are given below.
1) What is C language?
C is known as a mother language because most of the compilers and JVMs are written in C language.
Most of the languages which are developed after C language has borrowed heavily from it like C++,
Python, Rust, javascript, etc. It introduces new core concepts like arrays, functions, file handling which
are used in these languages. More details.
C is called a mid-level programming language because it binds the low level and high -level
programming language. We can use C language as a System programming to develop the operating
system as well as an Application programming to generate menu driven customer driven billing
system. More details.
Simple: C is a simple language because it follows the structured approach, i.e., a program is
broken into parts
Portable: C is highly portable means that once the program is written can be run on any
machine with little or no modifications.
Mid Level: C is a mid-level programming language as it combines the low- level language
with the features of the high-level language.
Fast Speed: C language is very fast as it uses a powerful set of data types and operators.
Memory Management: C provides an inbuilt memory function that saves the memory and
improves the efficiency of our program.
More details.
printf(): The printf() function is used to print the integer, character, float and string values on to the
screen.
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Following are the format specifier:
scanf(): The scanf() function is used to take input from the user.
More details.
8) What is the difference between the local variable and global variable in C?
Following are the differences between a local variable and global variable:
Declaration A variable which is declared inside function A variable which is declared outside
or block is known as a local variable. function or block is known as a
global variable.
Scope The scope of a variable is available within a The scope of a variable is available
function in which they are declared. throughout the program.
Access Variables can be accessed only by those Any statement in the entire program
statements inside a function in which they can access variables.
are declared.
Life Life of a variable is created when the Life of a variable exists until the
function block is entered and destroyed on program is executing.
its exit.
Storage Variables are stored in a stack unless The compiler decides the storage
specified. location of a variable.
More details.
A variable which is declared as static is known as a static variable. The static variable retains its
value between multiple function calls.
Static variables are used because the scope of the static variable is available in the entire
program. So, we can access a static variable anywhere in the program.
The static variable is initially initialized to zero. If we update the value of a variable, then the
updated value is assigned.
The static variable is used as a common value which is shared by all the methods.
The static variable is initialized only once in the memory heap to reduce the memory usage.
More details.
C functions are used to avoid the rewriting the same code again and again in our program.
C functions can be called any number of times from any place of our program.
When a program is divided into functions, then any part of our program can easily be tracked.
C functions provide the reusability concept, i.e., it breaks the big task into smaller tasks so that
it makes the C program more understandable.
More details.
11) What is the difference between call by value and call by reference in C?
Following are the differences between a call by value and call by reference are:
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Description When a copy of the value is passed to the When a copy of the value is passed to
function, then the original value is not the function, then the original value is
modified. modified.
Memory Actual arguments and formal arguments Actual arguments and formal
location are created in separate memory locations. arguments are created in the same
memory location.
Safety In this case, actual arguments remain safe In this case, actual arguments are not
as they cannot be modified. reliable, as they are modified.
Arguments The copies of the actual arguments are The addresses of actual arguments are
passed to the formal arguments. passed to their respective formal
arguments.
#include <stdio.h>
void change(int,int);
int main()
{
int a=10,b=20;
change(a,b); //calling a function by passing the values of variables.
printf("Value of a is: %d",a);
printf("\n");
printf("Value of b is: %d",b);
return 0;
}
void change(int x,int y)
{
x=13;
y=17;
}
Output:
Value of a is: 10
Value of b is: 20
#include <stdio.h>
void change(int*,int*);
int main()
{
int a=10,b=20;
change(&a,&b); // calling a function by passing references of variables.
printf("Value of a is: %d",a);
printf("\n");
printf("Value of b is: %d",b);
return 0;
}
void change(int *x,int *y)
{
*x=13;
*y=17;
}
Output:
Value of a is: 13
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b is:
When a function calls itself, and this process is known as recursion. The function that calls itself is
known as a recursive function.
1. Winding phase
2. Unwinding phase
Winding phase: When the recursive function calls itself, and this phase ends when the condition is
reached.
Unwinding phase: Unwinding phase starts when the condition is reached, and the control returns to
the original call.
Example of recursion
#include <stdio.h>
int calculate_fact(int);
int main()
{
int n=5,f;
f=calculate_fact(n); // calling a function
printf("factorial of a number is %d",f);
return 0;
}
int calculate_fact(int a)
{
if(a==1)
{
return 1;
}
else
return a*calculate_fact(a-1); //calling a function recursively.
}
Output:
More details.
An Array is a group of similar types of elements. It has a contiguous memory location. It makes the
code optimized, easy to traverse and easy to sort. The size and type of arrays cannot be changed
after its declaration.
One-dimensional array: One-dimensional array is an array that stores the elements one after
the another.
Syntax:
data_type array_name[size];
Multidimensional array: Multidimensional array is an array that contains more than one array.
Syntax:
data_type array_name[size];
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array:
Output:
1 2 3 4 5
More details.
A pointer is a variable that refers to the address of a value. It makes the code optimized and makes
the performance fast. Whenever a variable is declared inside a program, then the system allocates
some memory to a variable. The memory contains some address number. The variables that hold this
address number is known as the pointer variable.
For example:
Data_type *p;
The above syntax tells that p is a pointer variable that holds the address number of a given data type
value.
Example of pointer
#include <stdio.h>
int main()
{
int *p; //pointer of type integer.
int a=5;
p=&a;
printf("Address value of 'a' variable is %u",p);
return 0;
}
Output:
More details.
Accessing array elements: Pointers are used in traversing through an array of integers and
strings. The string is an array of characters which is terminated by a null character '\0'.
Dynamic memory allocation: Pointers are used in allocation and deallocation of memory
during the execution of a program.
Call by Reference: The pointers are used to pass a reference of a variable to other function.
Data Structures like a tree, graph, linked list, etc.: The pointers are used to construct
different data structures like tree, graph, linked list, etc.
A pointer that doesn't refer to any address of value but NULL is known as a NULL pointer. When we
assign a '0' value to a pointer of any type, then it becomes a Null pointer.
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More details.
A pointer which can access all the 16 segments (whole residence memory) of RAM is known as far
pointer. A far pointer is a 32-bit pointer that obtains information outside the memory in a given
section.
If a pointer is pointing any memory location, but meanwhile another pointer deletes the
memory occupied by the first pointer while the first pointer still points to that memory
location, the first pointer will be known as a dangling pointer. This problem is known as a
dangling pointer problem.
Dangling pointer arises when an object is deleted without modifying the value of the pointer.
The pointer points to the deallocated memory.
#include<stdio.h>
void main()
{
int *ptr = malloc(constant value); //allocating a memory space.
free(ptr); //ptr becomes a dangling pointer.
}
In the above example, initially memory is allocated to the pointer variable ptr, and then the memory
is deallocated from the pointer variable. Now, pointer variable, i.e., ptr becomes a dangling pointer.
The problem of a dangling pointer can be overcome by assigning a NULL value to the dangling
pointer. Let's understand this through an example:
#include<stdio.h>
void main()
{
int *ptr = malloc(constant value); //allocating a memory space.
free(ptr); //ptr becomes a dangling pointer.
ptr=NULL; //Now, ptr is no longer a dangling pointer.
}
In the above example, after deallocating the memory from a pointer variable, ptr is assigned to a
NULL value. This means that ptr does not point to any memory location. Therefore, it is no longer a
dangling pointer.
In case of a pointer to pointer concept, one pointer refers to the address of another pointer. The
pointer to pointer is a chain of pointers. Generally, the pointer contains the address of a variable. The
pointer to pointer contains the address of a first pointer. Let's understand this concept through an
example:
#include <stdio.h>
int main()
{
int a=10;
int *ptr,**pptr; // *ptr is a pointer and **pptr is a double pointer.
ptr=&a;
pptr=&ptr;
printf("value of a is:%d",a);
printf("\n");
printf("value of *ptr is : %d",*ptr);
printf("\n");
printf("value of **pptr is : %d",**pptr);
return 0;
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}
In the above example, pptr is a double pointer pointing to the address of the ptr variable and ptr
points to the address of 'a' variable.
More details.
In case of static memory allocation, memory is allocated at compile time, and memory can't be
increased while executing the program. It is used in the array.
The pointer is required to access the variable present in the static memory.
For example:
int a[10];
The above example creates an array of integer type, and the size of an array is fixed, i.e., 10.
More details.
In case of dynamic memory allocation, memory is allocated at runtime and memory can be
increased while executing the program. It is used in the linked list.
The malloc() or calloc() function is required to allocate the memory at the runtime.
For example
int *p= malloc(sizeof(int)*10);
More details.
22) What functions are used for dynamic memory allocation in C language?
1. malloc()
The malloc() function is used to allocate the memory during the execution of the
program.
It does not initialize the memory but carries the garbage value.
It returns a null pointer if it could not be able to allocate the requested space.
Syntax
2. calloc()
The calloc() is same as malloc() function, but the difference only is that it initializes the
memory with zero value.
Syntax
3. realloc()
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realloc() function is used to reallocate the memory to the new size.
If sufficient space is not available in the memory, then the new block is allocated to
accommodate the existing data.
Syntax
ptr = realloc(ptr, newsize); // updating the memory size using realloc() function.
4. free():The free() function releases the memory allocated by either calloc() or malloc() function.
Syntax
The above syntax releases the memory from a pointer variable ptr.
More details.
calloc() malloc()
Description The malloc() function allocates a The calloc() function allocates multiple
single block of requested memory. blocks of requested memory.
Initialization It initializes the content of the It does not initialize the content of
memory to zero. memory, so it carries the garbage value.
More details.
The structure is a user-defined data type that allows storing multiple types of data in a single
unit. It occupies the sum of the memory of all members.
Structure variables accessing the same structure but the memory allocated for each variable
will be different.
Syntax of structure
struct structure_name
{
Member_variable1;
Member_variable2
.
.
}[structure variables];
#include <stdio.h>
struct student
{
char name[10]; // structure members declaration.
int age;
}s1; //structure variable
int main()
{
printf("Enter the name");
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scanf("%s",s1.name);
Output:
More details.
The union is a user-defined data type that allows storing multiple types of data in a single unit.
However, it doesn't occupy the sum of the memory of all members. It holds the memory of the
largest member only.
In union, we can access only one variable at a time as it allocates one common space for all the
members of a union.
Syntax of union
union union_name
{
Member_variable1;
Member_variable2;
.
.
Member_variable n;
}[union variables];
#include<stdio.h>
union data
{
int a; //union members declaration.
float b;
char ch;
};
int main()
{
union data d; //union variable.
d.a=3;
d.b=5.6;
d.ch='a';
printf("value of a is %d",d.a);
printf("\n");
printf("value of b is %f",d.b);
printf("\n");
printf("value of ch is %c",d.ch);
return 0;
}
Output:
value of a is 1085485921
value of b is 5.600022
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is a
More details.
In C, every local variable of a function is known as an automatic (auto) variable. Variables which are
declared inside the function block are known as a local variable. The local variables are also known as
an auto variable. It is optional to use an auto keyword before the data type of a variable. If no value is
stored in the local variable, then it consists of a garbage value.
The sprintf() stands for "string print." The sprintf() function does not print the output on the console
screen. It transfers the data to the buffer. It returns the total number of characters present in the
string.
Syntax
#include<stdio.h>
int main()
{
char a[20];
int n=sprintf(a,"javaToint");
printf("value of n is %d",n);
return 0;}
Output:
value of n is 9
But, if we use #define, we can compile and run a C program without using the main() function. For
example:
#include<stdio.h>
#define start main
void start() {
printf("Hello");
}
More details.
The Token is an identifier. It can be constant, keyword, string literal, etc. A token is the smallest
individual unit in a program. C has the following tokens:
2. Keywords: Keywords are the predefined words that are explained by the compiler.
3. Constants: Constants are the fixed values that cannot be changed during the execution of a
program.
5. Special characters: All the characters except alphabets and digits are treated as special
characters.
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The argument passed to the main() function while executing the program is known as command line
argument. For example:
The ANSI stands for " American National Standard Institute." It is an organization that maintains the
broad range of disciplines including photographic film, computer languages, data encoding,
mechanical parts, safety and more.
The getch() function reads a single character from the keyboard. It doesn't use any buffer, so entered
data will not be displayed on the output screen.
The getche() function reads a single character from the keyword, but data is displayed on the output
screen. Press Alt+f5 to see the entered character.
#include<stdio.h>
#include<conio.h>
int main()
{
char ch;
printf("Enter a character ");
ch=getch(); // taking an user input without printing the value.
printf("\nvalue of ch is %c",ch);
printf("\nEnter a character again ");
ch=getche(); // taking an user input and then displaying it on the screen.
printf("\nvalue of ch is %c",ch);
return 0;
}
Output:
Enter a character
value of ch is a
Enter a character again a
value of ch is a
In the above example, the value entered through a getch() function is not displayed on the screen
while the value entered through a getche() function is displayed on the screen.
The new line escape sequence is represented by "\n". It inserts a new line on the output screen.
More details.
34) Who is the main contributor in designing the C language after Dennis
Ritchie?
Brain Kernighan.
35) What is the difference between near, far and huge pointers?
These are the non-standard keywords and implementation specific. These are irrelevant in a modern
platform.
The typecasting is a process of converting one data type into another is known as typecasting. If we
want to store the floating type value to an int type, then we will convert the data type into another
data type explicitly.
Syntax
(type_name) expression;
38) What are the functions to open and close the file in C language?
The fopen() function is used to open file whereas fclose() is used to close file.
Yes, by holding the base address of array into a pointer, we can access the array using a pointer.
A loop running continuously for an indefinite number of times is called the infinite loop.
for(;;){
//code to be executed
}
while(1){
//code to be executed
}
do{
//code to be executed
}while(1);
#include<stdio.h>
void main(){
if(printf("hello world")){} // It prints the ?hello world? on the screen.
}
More details.
42) Write a program to swap two numbers without using the third variable?
#include<stdio.h>
#include<conio.h>
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a=a+b;//a=30 (10+20)
b=a-b;//b=10 (30-20)
a=a-b;//a=20 (30-10)
More details.
#include<stdio.h>
#include<conio.h>
void main()
{
int n1=0,n2=1,n3,i,number;
clrscr();
printf("Enter the number of elements:");
scanf("%d",&number);
printf("\n%d %d",n1,n2);//printing 0 and 1
More details.
#include<stdio.h>
#include<conio.h>
void printFibonacci(int n) // function to calculate the fibonacci series of a given number.
{
static int n1=0,n2=1,n3; // declaration of static variables.
if(n>0){
n3 = n1 + n2;
n1 = n2;
n2 = n3;
printf("%d ",n3);
printFibonacci(n-1); //calling the function recursively.
}
}
void main(){
int n;
clrscr();
printf("Enter the number of elements: ");
scanf("%d",&n);
printf("Fibonacci Series: ");
printf("%d %d ",0,1);
printFibonacci(n-2);//n-2 because 2 numbers are already printed
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getch();
More details.
#include<stdio.h>
#include<conio.h>
void main()
{
int n,i,m=0,flag=0; //declaration of variables.
clrscr(); //It clears the screen.
printf("Enter the number to check prime:");
scanf("%d",&n);
m=n/2;
for(i=2;i<=m;i++)
{
if(n%i==0)
{
printf("Number is not prime");
flag=1;
break; //break keyword used to terminate from the loop.
}
}
if(flag==0)
printf("Number is prime");
getch(); //It reads a character from the keyword.
}
More details.
#include<stdio.h>
#include<conio.h>
main()
{
int n,r,sum=0,temp;
clrscr();
printf("enter the number=");
scanf("%d",&n);
temp=n;
while(n>0)
{
r=n%10;
sum=(sum*10)+r;
n=n/10;
}
if(temp==sum)
printf("palindrome number ");
else
printf("not palindrome");
getch();
}
More details.
#include<stdio.h>
#include<conio.h>
void main(){
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for(i=1;i<=number;i++){
fact=fact*i;
}
printf("Factorial of %d is: %d",number,fact);
getch();
}
More details.
#include<stdio.h>
#include<conio.h>
long factorial(int n) // function to calculate the factorial of a given number.
{
if (n == 0)
return 1;
else
return(n * factorial(n-1)); //calling the function recursively.
}
void main()
{
int number; //declaration of variables.
long fact;
clrscr();
printf("Enter a number: ");
scanf("%d", &number);
fact = factorial(number); //calling a function.
printf("Factorial of %d is %ld\n", number, fact);
getch(); //It reads a character from the keyword.
}
More details.
#include<stdio.h>
#include<conio.h>
main()
{
int n,r,sum=0,temp; //declaration of variables.
clrscr(); //It clears the screen.
printf("enter the number=");
scanf("%d",&n);
temp=n;
while(n>0)
{
r=n%10;
sum=sum+(r*r*r);
n=n/10;
}
if(temp==sum)
printf("armstrong number ");
else
printf("not armstrong number");
getch(); //It reads a character from the keyword.
}
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#include<stdio.h>
#include<conio.h>
main()
{
int n, reverse=0, rem; //declaration of variables.
clrscr(); // It clears the screen.
printf("Enter a number: ");
scanf("%d", &n);
while(n!=0)
{
rem=n%10;
reverse=reverse*10+rem;
n/=10;
}
printf("Reversed Number: %d",reverse);
getch(); // It reads a character from the keyword.
}
More details.
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