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Warhammer 40k Kill Team Blades of Khaine
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Le eect ncaa orev CTT ee
ROR nr emunra ey equipped with,
Te
a Cee nee a4
2
Se aes aeue eete hs i S
the following options; . 5
© Shuriken catapult; fists
© Twin shuriken catapult; gun butts
ro eR eis A
Cece em Tr y
© Shimmershield or shuriken pistol oc) -
DUNC sa0 Wu ke Ren) ra
of the following options:
ml reety
Sconce lg a
STUN o Mau mL a
Sacer at al t
Score
STRIKING SCORPION EXARCH equipped with
or ours cis
Sere en ener
© Shuriken pistol; scorpion’s clay and chainsword
mS Uns oe ct oe
Pe Oat aCe sce ee eure
Plea des
Sand
Saas ai
Soe at WARRIOR,
* ARCHETYPE
Meh cunt Ry estes yy
or an archetype determined by the most common
ed CM Remit yard ON eee)
eT ale Ue eee eat
DC Was ea AC eu RU eee 1c]
Pe eae ra
» DIRE AVENGER: Security
See 2a en)
Ue iia. mailer)TAC OPS
ifyour faction is BLADES OF KHAINE®, you can use the Blades Of Khaine Tac Ops listed below, as specified in the
mission sequence.
Faceless
Blades of Khaine - Faction Tac Op 1
Reveal this Tac Op in the Target Reveal step of any,
Juming Point.
» |fa friendly DIRE AVENGER, friendly HOWLING BANSHEE
and friendly STRIKING SCORPION operative inflict
damage on enemy operatives during the same Turning
Point, you score 1VP.
* Ifyou achieve the first condition in any subsequent Turning
Points, you score 1VP.
WSS eNO =A)
Blades of Khaine - Faction Tac Op 2
Reveal this Tac Op in the ‘Target Reveal step of any
Turning Point,
* Ifyou use all five Aspect Techniques from an Aspect in any
Turning Point (eg. all five STRIKING SCORPION Aspect
Techniques), you score 1VP. Note that you must actually
Use each Aspect Technique, e.g. if you use Vigilance of the
Avenger (pq 57), you must make a shooting attack against
an enemy operative in Cover,
al , oz rs
I you achieve the first Condition in any subsequent Turning
ints, You score 1VP.
MARTIAL HARMONY
Blades of Khaine - Faction Tac Op 3
Reveal this Tac Op in the Target Reveal step of any Turning
Point. At the end of each Turning Point, check the following
three criteria: a friendly DIRE AVENGER operative controls an
objective marker, a friendly STRIKING SCORPION operative
is within @ of an enemy operative; a friendly HOWLING
BANSHEE operative is within @ of your opponent's
drop zone
* At the end of a Turning Point, if at least two of the three
criteria above are true, you score 1VP.
* Ifyou achieve the first condition at the end of any
subsequent Turning Points, you score 1VP.STRATEGI(:
If your faction is BLADES OF KHAINE®, you
following Strategic Ploys during a gam
EMINENT GRACE
Until
id of the Turning Point
* Add A to the Movement characteristic of friendly BLADES
OF KHAINE operatives.
Friendly BLADES OF KHAINES operatives can move
around, across and over other friendly BLADES OF
KHAINE® operatives (and their bases) as if they were
ot there, but cannot finish the move on top of them (or
their bases).
Nad atti
Until the end of the Turning Point, each time a shooting
attack is made against a ready friendly BLADES OF KHAINE®
operative, in the Roll Defence Dice step of that shooting
attack, you can reroll one of your defence dice
RUTHLESS POISE nied
Until the end of the Turning Point, each time an active friendly
BLADES OF KHAINE® operative fights in combat against an
enemy operative that is ready, in the Roll Attack Dice step of
that combat, you can reroll one of your attack dice
KHAINE'S VENGEANCE AlciP.
Until the end of the Turning Point, each time @ friendly,
BLADES OF KHAINE® operative makes a shooting attack
against an enemy operative that isn't ready, in the Roll Attack
Dice step of that shooting attack, you can re-oll one of your
attack dice.
/AGTIGAL PLOYS
If your faction is BLADES OF KHAINE®,
You can use th
following Tactical Ploys during a game, pce
IBLADEWIND
cp
Use this Tacical Ploy ding fiery BLADES OF Ke
opeatve's activation (ecuing a EKARCH operate ue
the end oFits activation, that operative can perfy m
a petform
Fight actions. ae
Sie 7
Use this Tactical Ploy during a fiely BLADES OF KHAN
operative's activation (excluding an EXARCH operative) Up
the end ofits activation, that operative can perform two
Shoot actions.
FADING LIGHT Ta
Use this Tactical Ploy when a friendly BLADES OF KHAING®
operative is activated. Until the end of its activation, that
operative can perform the Fall Back action for one less action
point (to a minimum of OAP)
ole ea
Use this Tactical Ploy in the Roll Attack Dice st
combat in which a friendly BLADES OF KHAINE
is not the active operative, or a shooting attack made
a friendly BLADES OF KHAINE® operative. For that combat
or shooting attack, your opponent cannot revoll their attack
dice. Note that you use this Tactical Ploy after seeing the
result of your opponent's initial roll, but before revolls (ifyouy
opporient declared the use of the Command Revoll Tact,
Ploy, it's cancelled and their Command point is refyapiLiTY
Jow, you will find 2 common ability of the BLADES OF
fi AINES kill team.
spect TECHNIQUES
Aspect Wantiors are sublimely skilled fighters dedicated to the
yrsuit of mastering @ particular art of war. Each is trained in
myriad killing techniques, movements and progressions. When
practised in combat, these forms are as breathtaking to behold
as they are lethal to the Aspect Warriors’ foes.
Aspect Techniques are unique abilities you will find over the
following pages that are available to BLADES OF KHAINE®
operatives with the relevant keyword.
* You cannot use more than one technique per activation.
* You cannot use each technique more than once per
Turning Point.
° If every friendly BLADES OF KHAINE® operative selected
for deployment has the same Aspect keyword (e.g.
STRIKING SCORPION), you cannot use each technique
more than twice per Turning Point instead.These warriors are masters of | ee ewe
eee Wd eer tactical flexibility of
their Aspect, all are master marksmen and. UCT aa
case shredding foes with volleys of razorsharp shuriken as
they are duelling enemy heroes in single combat.
HIME A a 1
© Shuriken catapult 4 2 3/4 S Rending
Shuriken pistol 4. 3/4 Rng @ Rending
© Twin shuriken catapult 4 8 3/3 Relentless Rending |
% Diresword 5b 45 Lethal 5+ Rending
% Fists 3 3/4 2 :
% Gun butts cms : z
2% Power weapon 5
2+ 4/6 Lethal 5+ -
Each time this operative performs the Shimmershield: If this operative is equipped with a shimmestie
n, do not worsen the Ballistic Skill characteristic while a friendly BLADES OF KHAINES operative is within oft
ranged weapons as a result of performing the Overwatch operative, that friendly operative has a 4+ invulnerable sve
Te Soon ek, Exarch: This operative can perform two Shoot o Fight tos
during its activation.
HAINE®, AELDARI, ASURYANI, LEADER, DIRE AVENGER, EXARCH
TT
These operatives are famed for being as deadly on the
ee ama ay eee a
regarded as being the most tactically flexible of all the
amma eco aed earner
Ds a datas aa
© Shuriken catapult
> Fists
nS a
Defence Tactics: Each time this operative performs the -
Overwatch action, do not worsen the Ballistic Skill characteristic
Of its ranged weapons as a result of performing the Overwatch
action for that shooting attackDIRE AVENGER ASPECT TECHNIQUES
These warriors deliver death by a thousan,
in which they visit destruction upon the fo
indication of just how pitiless the craftwor
THE SLICING HURRIGANE
Fined to embrace supreme tactical flexibility, Dire Avengers
remote than copable of unleashing clouds of razorsharp
churiken while moving to secure ground, slipping out of reach
seihe foe racing to intercept a charging enemy,
se this Aspect Technique during a friendly DIRE AVENGER
operatives Normal Move action. Perform one Shoot action
sh that operative during that Normal Move action (i
must doso ina location it can be placed, and any remaining
incements of movement can be used after it does so), You
must select a shuriken catapult, shuriken pistol or twin
shutiten catapult for that shooting attack
DEATH OF A THOUSAND BLADES
ire Avengers can unleash great deluges of monomolecular
Power weapon 4 3+ 46
ABILITIES
Banshee Mask: Each time this operative performs the Fight
action, worsen the Weapon Skill characteristic of the target
operative’s weapons by 1 for that combat. This is not cumulative
with being injured.
oR !
Rng @ Rending
Lethal 5+ -
BLADES OF KHAINE®, AELDARI, ASURYANI, HOWLING BANSHEE, WARRIORTHE WOE
| inaetdari mythology, the Banshee is seen as a harbinger of
Moe As faras the Howling Banshees are concerned, they ae
frat woe. The lightning speed of their swordplay sees themn
purge teres ino flesh and armour with sickening eas,
Bening into.combat with the next foe before the body of their
prevous victim has even fallen to the ground
Use this Aspect Technique during a friendly HOWLING
BANSHEE operative’s activation, after it has performed the
‘Charge action, incapacitated an enemy operative in combat
nds no longer within Engagement Range of an enemy
operative. Perform a free Charge action with that friendly
operative using any remaining increments of movement from
the fist Charge action. This Aspect Technique allows that
‘operative to perform two Charge actions to do so.
- RAIN OF TEARS
Those few warriors who survive the Howling Banshees’ screams
‘and the slices, cuts and thrusts that rain down upon them find
the Aspect Warriors almost impossible to confront. The lithe
warriors bend and dive in and out of combat with stunning
still and speed.
Use this Aspect Technique in the Resolve Successful Hits step
ofa combat, after an active friendly HOWLING BANSHEE
operative strikes with a critical hit. Immediately perform a free
‘Dash or Fall Back action with that operative up to Ill as
though it can FLY (any remaining attack dice are discarded).
Do so even if that operative has performed an action during
‘that activation that prevents it from performing the Dash or
fall Back action (e.g. the Charge action).
HOWLING BANSHEE ASPECT TECHNIQUES
In their Aspect Shrines, the Howling Banshees practise their lightning assaults each and every day, refining their
techniques and acrobatic skills. To them, there is no greater pleasure than turning the poignant fury and despair
ofthe Aeldari race into a weapon ~ another tool in the arsenal of the craftworlds with which to destroy their foes
ACROBATIC
When Howling Banshees traverse the battlefield, few obstacles
truly slow them down. With little effort and great beauty they
leap and flip over intervening terrain and barricades, driving
blades into the foe as they land with peerless poise.
Use this Aspect Technique when a friendly HOWLING
BANSHEE operative performs an action in which it moves. It
performs that action as though it can FLY, but cannot move
more than 3) (normal Movement characteristics still apply,
e.g. ifthe operative is injured).
SGREAM-THAT-STEALS
Any hope the Howling Banshees’ foes have of retaining the
initiative over the terrifying Aspect Warriors is lost the moment
the leaping sword-mistresses activate their Banshee masks,
Their senses overwhelmed, the enemy are all but hopeless
against the Banshees’ merciless melee attacks.
Use this Aspect Technique at the start of the Resolve
Successful Hits step of a combat involving a friendly
HOWLING BANSHEE operative, if you retained any successful
hits. Resolve one successful hit before the Attacker, it must be
used to parry.
SHRIEK-THAT-MILLS
Those Howling Banshees who have learned how to focus
their vocal chords correctly can emit a scream so piercing and
deafening that it can not only cause permanent injury to a
foe, but even kill them.
Use this Aspect Technique when a friendly HOWLING
BANSHEE operative performs the Shoot action. Until the end
of that shooting attack, that operative is equipped with and
must use the following ranged weapon:
Nam a
Shriek-that-kills
Special Rules : alae
Rng @, Indirect, No Cover, Torrent #&
i
StunBU TETAS UH
a ete eee ake Oc
Warriors they lead. With the gigantic chainsword known as
the biting blade, a Striking Scorpion Exarch can cleave their
a Re eR ea
claw to tear open Space Marine power armour with ease.
a,
3/4 fing @
Sol Rending
> Shuriken pistol 4 |
© Twin shuriken pistols 4 3/4 Rng @, Relentless Rending |
Biting blade 5 5/6 : Rending
> Twin chainswords 5 cE Relentless Rending
% Scorpions claw and chainsword 5 4/6 Brutal, Lethal 5+ - |
Mandiblasters: Each time this operative performs the Fi
at the end of the Select Valid Target step of that combat, the target
suffers 2 mortal wounds.
Exarch: This operative can perform two Shoot or Fight actions
during its activation.
BLADES OF KHAINE®, AELDARI, ASURYANI, LEADER, STRIKING SCORPION, EXARCH.
SU TTT RUT
With limitless patience, after stalking their prey for
‘hours or waiting in position for days, Striking Scorpions
Oe Me reer en ee ean eed
GLa eed ea ea ee eas
DML Ra
Se ae
~ Shuriken pistol
% Chainswiord i =
Mandiblasters: Each time this overative perfarms the Fight action,
atthe end of the Select Valid Target step of that combat, the target
suffers 2 mortal wounds.
BLADES OF KHAINE®, AELDARI, ASURYANI, STRIKING SCORPION, WARRIORSTRIKING SCORPION ASPECT TECHNIQUES
BS alae eieetion, Striking Scorpions revel in the patient hunt and the sudden kill They are
Hors, expert in becoming one with the shadows to « lose enough to
drive the whitting teeth of their chainswords into flesh, Tene upon the foe .
PATIENT STALK, SUDDEN BLOW
gqetuly conceated in cover or in shadows, Striking Scorpions
cent there completely oblivious prey. The Aspect Warriors
ancouvee in complete Silance around their targets to select
fheoetimue position to launch a kiling strike
se this Aspect Technique when a friendly STRIKING
SCORPION operative with a Conceal order performs the
Normal Move action. During that action, that operative can
snd must move within Engagement Range of one or more
aren operatives (but it cannot finish that move there). One
gnemy operative that it moved within Engagement Range of
suffers 03*2 mortal wounds,
STRIKE AND FADE
asters of the hit and tun attack, Striking Scorpions withdraw
from combat as suddenly as they strike, slipping back into the
shadows and disappearing like murderous ghosts.
{Use this Aspect Technique after a friendly STRIKING
SCORPION operative with an Engage order incapacitates an
enemy operative in combat, and is now more than ll from
enemy operatives. Change that friendly operative's order
‘p Conceal, and you can immediately perform a free Dash
acion with it. You can do so even if it has performed an
action during that activation that prevents it from performing
tte Dash action (eg. the Charge action).
SCORPION'S EVE
A Stiiking Scompion’s shuriken pistol has a viewhnder
sychically linked to its bearer With it, the Aspect Warrior can
see through multiple spectra as well as swiftly identify friend
from foe,
Use this Aspect Technique when a friendly STRIKING
SCORPION operative performs the Shoot action. Until the
end of that shooting attack that operative's win shuriken
pistols or shuriken pistol gains the indirect special rule, and
that operative must make a shooting attack with it against an
enemy operative in Cover.
MERCILESS STRIKES
When Striking Scorpions launch their assault, they attack with
relentless ferocity landing blow ofter blow to grant the enemy
no moment of reprieve in which to collect themselves.
Use this Aspect Technique at the start of the Resolve
Successful Hits step of a Fight action performed by a friendly
‘STRIKING SCORPION operative, if you retained any critical
hits. Until the end of that combat, that operative's melee
weapons gain the Stun critical hit rule.
ONE WITH THE GLOOM
Years of strict practise see Striking Scorpions able to blend
uncannily with the shadows, striking out at unsuspecting foes
with terrifying accuracy.
Use this Aspect Technique when a friendly STRIKING.
SCORPION operative moves within A of a Light or Heavy
terrain feature. Until the start of its next activation, while
that operative has a Conceal order, it's always treated as
having a Conceal order, regardless of any other rules (e.9.
Vantage Point),TTT
BLADES OF KHAINE® operatives in you kil team can be equipped with equipment from tis ist, as specie in 7
ete neni Lome re eC ce caer at reel
bes
WEAPONISED PANOPLY [1EP]
mae — ane telptetinresier tint
Ce ARs nd
characteristic for the battle, ae
UT) Clee gam |}
The operative gains the following ability for the battle:
Rune of Prophecy: Once per battle, after rolling off
to determine initiative, you can add or subtract 1 from
Sta
RUNE OF FORESIGHT’ C1EPI
‘The operative gains the following ability for the battle:
Rune of Foresight: When you reveal this equipment, select
‘one of your opponent's Strategic or Tactical Ploys (excluding
De Me pel ge nuk soa
Deere med
RUNE OF SHIELDING* C3EPI
‘The operative gains the following ability for the battle:
Rune of Shielding: Once per battle, when this operative
fights in combat or a shooting attack is made against it, in
Dect eer tee)
attack, you can ignore the damage inflicted on it from one
eet oe
UEP att eee eT le {oh
Mt mgd
Dd moar}
fights in combat, makes a shooting attack or a shooting
attack is made against it, you can use the Command Re-oll
Tactical Ploy (see the Kill Team Core Book) without spending
any Command points,
PLE UI bel LAA Lit tt
‘The operative can perform the following action during
Oa
REEL
(@oF this operative. That token creates an area of smoke yi
A Serre cid a)
OCU Gece cee fete
if every Cover line drawn to it crosses an area of smoke. This
‘operative can only perform this action once, and cannot
perform this action while within Engagement Range of an
ec
PLASMA GRENADE C3EP]
‘The operative is equipped with the following ranged weapon
ba
Name Aa Bs
La ESE CUED Ce ae)
Special Rules
Rng @, Blast @, Indirect, Limited