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Introduction To ICT

ICT refers to technologies that provide access to information through communication and involves electronic devices, communication networks, and software. It allows information to be converted, stored, processed, transmitted, and retrieved for purposes such as communication, education, commerce, and entertainment. Examples of ICT include the internet, phones, computers, and software applications. The Philippines is considered a leader in the ICT industry in Asia due to its large workforce in call centers and online services. Global trends in ICT include social media, mobile technologies, artificial intelligence, robotics, virtual and augmented reality, and cloud computing.

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0% found this document useful (0 votes)
81 views

Introduction To ICT

ICT refers to technologies that provide access to information through communication and involves electronic devices, communication networks, and software. It allows information to be converted, stored, processed, transmitted, and retrieved for purposes such as communication, education, commerce, and entertainment. Examples of ICT include the internet, phones, computers, and software applications. The Philippines is considered a leader in the ICT industry in Asia due to its large workforce in call centers and online services. Global trends in ICT include social media, mobile technologies, artificial intelligence, robotics, virtual and augmented reality, and cloud computing.

Uploaded by

jules200303
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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INTRODUCTION TO INFORMATION

AND COMMUNICATIONS
TECHNOLOGY
2ND SEMESTER | UNIT 1
WHAT IS ICT?
• Information – the knowledge obtained from
reading, investigation, study or research.

• Communication – act of transmitting messages


and a process whereby information is
exchanged between individuals

• Technology – application of science used to


solve problems
Definitions of ICT
ICT is the technology required for information processing.
Devices:

• Electronic computers
• Communication devices
• Software application

Used to ______ information from anytime, anywhere:

• Convert
• Store
• Protect
• Process
• Transmit
• Retrieve
Definitions of ICT
• United Nations Educational, Cultural, and Scientific
Organization (UNESCO)
“The scientific, technological and engineering disciplines and
the management techniques used to handle transmit
information with men and machines.”

• Official IBM Glossary


“ICT is the use of computer based information systems and
communications systems to process, transmit, and store data
and information.”
Definitions of ICT
“The convergence of computers,
microelectronics and communications
constitute the information and
communication technology for the
purpose of acquisition, processing,
storage and dissemination of
information.”
WHAT IS ICT?
• Information and Communications Technology (ICT)
• Technology used for communicating information
• Uses for information:
• Locate
• Save
• Send
• Edit
• Examples:
• Phones and Telephones
• Internet
EXAMPLES AND USES
• Communication Devices
⮚ INTERNET CONNECTION
• Video Conference – call multiple people around the world
simultaneously
• Chat – when we ran out of battery

⮚ Cellular Network
• Send texts and call people in contacts
• Mobile data for web browsing and applications

⮚ Payphones
• When ran out of load or battery
EXAMPLES AND USES
• Information
⮚News can be read online
• Focusing on web content versus paper-based content

⮚Books can now be read online


• Online modules, Google Scholar

⮚Research journals are also available online


• Can be retrieved with relative ease
EXAMPLES AND USES

⮚E-learning
• Students can learn anywhere and anytime

⮚Online Records System


• Can be stored online and retrieved from
anywhere
EXAMPLES AND USES

⮚ Software
• Every software has different set of purposes
- AutoCAD – Computer Aided Design
- Audacity – Music production software
- Office Applications – MS Word, Powerpoint,
Excel
EXAMPLES AND USES

⮚ Cartoon Animation
- Done instead of drawing every frame

⮚Survey Results / Election Results


- Automated counting; sent directly to
the main office
ICT IN THE PHILIPPINES
• Philippines is the “ICT Hub of Asia”
• Dubbed by international companies

• Employment in this industry was forecast to


grow in the next two years, reaching as
much as 1.43 million people in 2022.
• Selfiest cities around the World
• By Time Magazine

Rank City Selfie-Takers per


100,000 people
1 Makati and Pasig City 258

9 Cebu City 99

16 Baguio City 82

72 Iloilo City 36
Development of ICT
in the Philippines and
The World
E-Enabled Society

Citizens have access to technologies that


provides

• Quality Education
• Efficient Government service
• Greater source of livelihood
• A better way of life
E-Enabled Society
ICT Strategic Principles

• Fuel Economic growth


• Reduce the cost of
government
• Provide universal access
• Build consumer confidence on
e-commerce
• Grow human resource
capabilities
• Content development
Changes in the ICT
Industry
(2017 and beyond)
Investment on Information-Based Products

• Increase of consumer
information gathered

• Revenues produced by these


tools will be twice than that of
non-tech-based sources
(2020)
Greater Need to Build Skilled Tech Teams
Digital Platforms for Customer Support

• 60% of all customer interactions in


the PH will take place in digital
channels (2019)

• Both facilitated by call centers


and that aren’t

• Result of the increasing number of


Filipinos who are on social media
Cybersecurity – Business’ Top Priority
➢ Cybersecurity – one of the foundations of their strategies
• Security breach trends and tactics
• Susceptibility to malicious attacks
Tech Adoption from Government Support
• Technology adoption – key strategy for economic
growth
• PH – 71/193 countries on e-government
development (UN)
• DICT – spearhead the nation’s ICT use for economic
growth and public service
GLOBAL
TRENDS IN ICT
Technological
Convergence
• Existing technologies
merge to create new
forms
• Synergy of technological
achievements to work on
a goal or task
Social Media
• Websites, application, or online
channel that enables web user to
create, discuss, modify and exchange
user-generated content
Mobile
Technologies
Devices that prioritize being
portable, compact, and
lightweight
Brands of Mobile Devices
Symbian Windows Mobile
• Original platform used by NOKIA • Developed by Microsoft for
devices smartphones and pocket PC’s
Brands of Mobile Devices
Windows Phone OS Blackberry OS
• Closed source and proprietary • Proprietary mobile OS
OS developed by Microsoft developed by Blackberry
Brands of Mobile Devices
Android OS iOS
• Open source OS (Google) • Developed by Apple
Assistive Media
• Software or hardware
which aid people with
less abilities in
accessing computers
Artificial Intelligence
• Branch of computer science focused with
making computer work and act like humans
Robotics
• Field of computer science and engineering concerned
with creating devices that can move and react to
sensory input
Virtual Reality
• Three-dimensional computer-generated environment
that can be explored and interacted with a person
Augmented Reality
• A technology that
superimposes a computer-
generated image on a user’s
view of the real world, thus
providing a composite view.
Internet of Things (IoT)
• Billions of physical devices
around the world that are
now connected to the
internet, collecting and
sharing data.
Cloud Computing
• The process of storing and accessing data and
programs over the internet instead of your computer’s
hard drive.
THANK YOU FOR LISTENING!

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