Scribe User Guide
Scribe User Guide
Scribe
www.s-a-m.com
Stereo 3D Information and Notices
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Conventions Used
Text
Symbols
Contents
1. Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
1.1 Opening Scribe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
1.1.1 GUI Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
1.1.2 Set up a New Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
1.2 Using the Tool Kit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.2.1 Create Text and Vector Shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.2.2 Select and Transform Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.2.3 Creating Text Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
1.2.4 Vector Shape Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
1.2.5 Bezier Line/Curve Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
1.2.6 Position and Copy Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
1.3 GUI Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
1.3.1 Basic Text Characteristics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
1.3.2 Object Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
1.3.3 Use Style Containers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
1.3.4 Position and Size Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
1.3.5 Alignment – Tabs (Text) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
1.3.6 Alignment – Grid Menu (Text and Graphics) . . . . . . . . . . . . . . . . . . . . . 16
1.3.7 Alignment – Align Menu (Text and Graphics). . . . . . . . . . . . . . . . . . . . . 17
1.3.8 Arrange and Order Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
1.4 Create a Caption . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
1.4.1 Create Stills, Rolls and Crawls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
1.4.2 Save a Still Caption and Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
1.4.3 Load an Existing Layout or Template . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
2. Styling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2.1 Style Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2.1.1 Add Effects and Colour . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2.1.2 Face and Edge Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2.1.3 Colour Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
2.1.4 Distorting Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
2.2 Create Colours . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
2.2.1 Add Colour with the Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
2.3 Texture. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
2.3.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
2.3.2 Load a Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
2.3.3 Align the Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
2.3.4 Scale the Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
2.3.5 Position the Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
2.3.6 Advanced Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
2.3.7 Texture Images and Alpha (Key) Channels . . . . . . . . . . . . . . . . . . . . . . 32
3. Compositor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.1 Create a Caption Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.1.1 Use the Caption Compositor (CC) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.1.2 Assemble and Modify a Caption Program . . . . . . . . . . . . . . . . . . . . . . . 33
3.1.3 Caption and Clip Layers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
3.1.4 Position Captions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
3.1.5 Delete, Add and Edit Captions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
3.1.6 Navigate through Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.1.7 Process, Render and Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.1.8 Save and Reuse Program Parameters . . . . . . . . . . . . . . . . . . . . . . . . . 38
1. Getting Started
1.1 Opening Scribe
Start the Scribe application by pressing the Scribe tab on the Application Bar.
The image window may either be empty or contain the previous session’s video material and
caption text (indicated before opening by the blue Scribe tab on the Application Bar). To use
the current Edit timeline instead (including any blank segments) hold down <Ctrl> on the
keyboard and press the Scribe tab.
To delete any loaded video material, press delete at the top-left of the menu area. Captions,
objects and layouts are not deleted.
Scribe has a frame rate scroll box (25i, 25p, 50p or 30i, 30p, 60p) and colour scroll box (yuv,
rgb) in between the resolution and aspect ratio boxes.
If a clip from another application is used, or has been dropped into the Scribe window from
the Clips Bin, the information in these boxes changes accordingly. Select an alternative
resolution, frame rate, colour and aspect before loading material by setting the scroll boxes
accordingly then pressing new for changes to be adopted.
When choosing an option from the still/roll/crawl scroll box the new file initialises as the
selection with the name ‘Untitled’.
The blue scroll box below allows working at full, half or quarter resolution. When working
with very large clips, reduce the resolution to improve performance.
The new button on the left of the menu area does the following:
• Used to reset (clear) the image area of any captions, layouts and shapes. Video
material is not deleted.
• Initiates a new Scribe file after the resolution, frame rate, colour and aspect options
have been set. Always press new after setting these options in order for Scribe to
apply them to the new file.
These tools and how to use them are described in the next sections.
Cursors used throughout the Scribe tool kit include the following:
Some of the cursors are not applicable for some tools in the Scribe tool kit.
If the cursor is pressed within text, its position is indicated by a vertical white line (I) enabling
characters to be added or deleted. Highlight parts of the text by holding down <Ctrl> and
pressing within the text (the cursor now changes to a yellow ‘I’) then drag over the required
characters before releasing pressure. This highlighted text can now be formatted or styled
without affecting any of the other characters. If the text box is moved, the highlighted text
remains highlighted during the move.
With the Select tool the following GUI and keyboard combinations can be used:
• Press lock in the menu area to lock the selected object’s position.
• Press delete in the menu area to delete the selected object (or press <Delete> on the
keyboard).
• When moving an object, hold down <Shift> to restrain the object to its horizontal or
vertical axis.
• When rotating an object, hold down <Shift> to snap to 45° increments.
• When scaling a text or graphic object, hold down <Shift> to scale the object
proportionally about its centre.
• Multiple objects can be selected by holding down <Shift> and pressing on them with
the cursor, or by dragging a box around all or part of the multiple objects to be
selected.
• When using a shape tool, hold down <Shift> and drag the cursor out to create a
symmetrical shape, e.g. a circle or square.
• Use the align and back/forward functions in the Scribe menu to position objects on
screen.
• To add a node on Bezier objects, hold down <Shift> then press on the line where the
node is to be added.
• To delete individual nodes on Bezier objects, choose the Select tool, then hold down
<Shift> and press the red cursor on the node.
• To nudge objects, select either xpos or ypos then press the or arrow on the
keyboard as required.
• To copy objects using standard keyboard shortcuts, use <Ctrl>+<C>; to paste the
copy use <Ctrl>+<V>.
When editing text with the Select tool, use these GUI and keyboard combinations:
• Press the <Delete> key on the keyboard to delete the character to the left of the
current cursor position.
• Hold down <Ctrl> and drag to highlight text within the text frame.
• Press <Home> or <End> to move the text cursor to the start or end of the current text
line.
• With multiple text lines, press <> or <> to move the text cursor up or down to
another text line.
• Hold down <Shift>+<> or <> to highlight the character to the left or right of the
current cursor position.
• If the text cursor is placed anywhere on a line of text, selecting the line or word box in
the Scribe menu highlights the line of text or word so it can be formatted or deleted.
Press <Return> to start typing on a new line within the same box.
To change text at any point press in the text, highlighting characters then re-type.
Using the Select Tool, move, scale or rotate text just like any other graphic object. See
“Select” on page 7.
Alternatively, draw a box first to fit the text within a specific area on screen. To do this, press
the cursor to place the first corner of the box then drag-out the container and press again to
place the opposite corner. Type text into the box and it line-wraps within it.
If too much text is typed so that it cannot fit into the box, a small black ‘+’ displays on the right
side of the box frame to indicate that there is overset text.
Either resize the box, decrease the font size or, change the leading (i.e. line spacing) so that
all text displays and the ‘+’ disappears). If there is no visible overset text but the marker
remains, there may be an unnecessary <Return> or <Space> character that needs deleting.
Any text entered automatically has the default style characteristics of that in the first style
container. Use the Scribe menu to edit, format or style the text at any time. See “Use Style
Containers” on page 15 for how to set up and reuse custom styles.
It may be easier to create vertical text by creating horizontal text then holding down
<Shift> and rotating it to exactly 90°.
A white line (I) cursor flashes to indicate that text can now be entered. Type text and it
displays along the line. At any point before or after text entry, change the shape of the line by
editing the nodes and their handles in the same way as with the Bezier tools. See “Cursor
Types” on page 6.
1.2.4.5 Ellipse/Circle
The Ellipse/Circle tool allows vector circles and ellipses to be drawn on screen. Hold
down the cursor to position the ellipse then drag the ellipse out, releasing pressure to finish it.
Hold down <Shift> while dragging to create a circle.
Style any vector shape in the same way as for text; for example, change the colour, edges, or
add a shadow. Also, move, scale and rotate the object. See “Select” on page 7.
1.2.4.6 Arc
Use the ARC tool to draw vector arcs of 90° (i.e. quadrants) on screen. Hold down the
cursor to position the arc then drag the arc out and release to finish it.
Hold down <Shift> while dragging to create a perfect quadrant (quarter circle). To create all
four quadrants resembling a circle, use the Duplicate tool and rotate each quadrant. Holding
down <Shift> while rotating snaps the object to 90°; holding down <Shift> while moving the
copy restrains the object to it’s horizontal or vertical axis.
1.2.4.7 Wedge/Triangle
The Wedge/Triangle tool allows right-angled triangles to be drawn on screen. Hold down
the cursor to position the triangle then drag the triangle out and release to finish it.
Hold down <Shift> while dragging to create an isosceles right triangle.
Change a straight line to curved by adding a node at any position on the line.
Choose the Select tool, hold down <Shift> then press where the node is to be added.
Now move the handles or the node itself to edit the curve.
With this tool, any face colour applied affects the shape’s outline only (use the filled
Bezier tool to fill within the shape). Any edge colour applied creates a line around it.
To add multiple horizontal and/or vertical guidelines, it is easier and more accurate
to set-up a grid from the Scribe menu. The horizontal and vertical grid spacing can
be changed, and objects can be snapped to it. Hide the grid to improve the view of
objects (while still being able to snap to it). See “Alignment – Grid Menu (Text and
Graphics)” on page 16.
1.2.6.3 Duplicate
The Duplicate tool allows a copy (duplicate) of the selected object to be made. These are
copies and not clones (so each object can be formatted and styled individually).
Press on the selected object to be copied then select the Duplicate Tool. The new copy is
placed directly over the master object. Drag the copy to the required position. Press <Shift>
and drag the copy, to snap to the master’s x or y axis (depending in which direction the copy
is dragged). This process can be repeated to create multiple copies. To prevent more copies
being made, choose one of the other tools.
Objects can also be copied using standard keyboard shortcuts; use <Ctrl>+<C> to
copy, or <Ctrl>+<V> to paste.
This list displays all Windows OS typefaces and therefore additional typefaces can be added
via the Windows Control Panel.
Users are responsible for ensuring that they have the appropriate rights to install
and use specific typefaces.
The box displays the list of the last five typefaces used.
The B box makes the currently selected text bold.
The I box makes the currently selected text italic.
The U box makes the currently selected text underlined.
The values in the green xpos and ypos boxes defines the horizontal and vertical position of
the text.
The green size box defines the text height.
The value in the green kern box adjusts the space between characters (i.e. kerning/tracking).
This can be applied to the whole text block or to selected characters.
The L, C and R boxes align the text within its box as left, centred or right.
The wrap box selects word-wrap and should be selected before text is typed. Both horizontal
and vertical text is wrapped based on the current position and size of the characters used, so
moving or resizing a block of text after typing does not rewrap that line or subsequent lines.
Word-wrap is based on spaces in the text for Roman languages but on character cells for
Japanese.
The vertical box vertically aligns the current text line. This is used for Japanese font display.
Place the first line of text at the right of the screen, place the cursor at the end of the line then
hold down <Ctrl>+<Enter> to create a new line to the left of the original.
The R to L box allows text to be created in Arabic and other right-to-left reading languages.
This box has no function on typefaces used for left-to-right reading languages.
The layout box opens detailed text layout menu options.
The style box opens detailed colour effects menu options.
The style extras box opens detailed text positioning menu options.
The values in the green height and width boxes determine the height and width of the
current text box (and therefore the height/width of text within it).
The charwidth (character width) box defines the text character width as a percentage of the
standard width for the character.
Under the blue leading box there are two options:
• The value in the green all box controls the way multiple lines of text display within the
selected text box. Larger numbers inserted in the green box increase the line spacing
between text and negative numbers reduce the line spacing.
• The value in the green line box allows only the line spacing under the selected (or
partially selected) line of text to change.
This is useful for identifying items when creating complex layouts with multiple text and
objects.
Override tags by selecting the object and typing a new tag name into the field via the soft
keyboard.
The style stored in the first container is the default style that is applied to any new text or
graphic object when it is created. The vertical 1, 2, 3 boxes on the left scroll the container
levels down if more empty ones are required:
Aa indicates that the container holds attributes for text objects (i.e.
typeface, style, face and edge colour, texture).
G indicates that the container stores attributes for graphic objects (i.e.
face and edge colour, texture).
To save a style... into an empty container, select the object with the style to be saved,
then hold down in an empty container and the settings of the object
are saved into it (indicated by Aa or G).
To apply a style... to a text or graphic object, select the object to be styled then hold
down in the style container holding the required style. If a graphic
style (indicated by G) is applied to a text object the face, edge colour
and texture are applied. If a text style (indicated by Aa) is applied to a
graphic object the face and edge attributes are applied.
To name a style... move the cursor over the bottom-right corner of the container and a T
displays. Press this then enter the required title. A title of any length
can be entered, but only the last eight lower case (or six upper case)
characters are visible in the container.
To delete a style... move the cursor over the top-right corner of the container.and a
yellow X displays. Press this to delete the style. Only the contents of
the container are deleted, not any of the objects associated with it.
Numeric tab boxes can be shown/hidden via << or >> on the right of the horizontal tab bar.
Tab settings are applied to the text using a horizontal reference point. This reference point is
where the text was inserted and not the edge of the image. Therefore multiple lines of text can
have the same tab settings but can be positioned differently on the image. To avoid this
always use the <Enter> or <Return> key to start a new line.
The values in the green xOrg and yOrg boxes define the horizontal and vertical position of
the grid.
The values in the green xLen and yLen boxes define the distance between vertical and
horizontal grid lines.
The visible box shows the grid on screen. The grid is active with this box disabled; it’s just not
visible.
When the snap box is enabled, objects ‘snap’ to the grid when moved. When moving an
object, a positional white line highlights in the x and y axes to indicate the grid line that the
edge/corner of the object will snap to (these lines highlight even if the grid is not visible).
Alignment is also modified by the settings of the relative and safe area functions. Choose
from the following options:
If relative is off, all selected objects are aligned to the screen or safe area. With relative on, a
group of selected objects are aligned so that they retain their positional relationship relative to
each other.
With safe area off, the alignment of the objects are made within the area of the full screen.
With safe area on, the alignment is within the safe area defined in the <F1> Configuration
Window: e.g. if horizontal centre is selected with safe area on, the selected objects are
placed in the horizontal centre of the safe area.
Example 1: the following image shows some evenly spaced text with five rectangles that need
to be evenly spaced like the text. The top and bottom rectangles have been placed in their
required positions. With relative off, select all the objects and choose selected, graphics
and vertical centre.
Press the dist box and the rectangles in between the top and bottom ones align themselves
evenly around their vertical centres.
Unaligned Aligned
Figure 20 Example 1
Example 2: Enabling relative collapses all selected objects to make their centre line overlap.
This can be useful when multiple objects need to be centred over each other.
Three objects are drawn randomly on the screen and they need to be placed in the centre of
the circle.
Enable relative and choose selected, objects and vertical centre. Then press the dist box.
Now choose selected, objects, horizontal centre and press the dist box.
Unaligned Aligned
Figure 21 Example 2
To keep the objects together, press the group box in the object menu.
As objects are created, they are placed on different levels in relation to each other, with the
most recently created object on the nearest foreground level and any original (first created)
object on the furthest background level. This is not visible unless objects overlap, then the
‘stack’ of levels is visible with most recent objects obscuring the older objects.
To delete multiple objects, hold down the <Shift> key and press on them with the
cursor, or drag a box around all or part of the objects to select. Then press delete.
2. If no clip is required with the caption, select an output video format from the blue scroll
box on the left side of the menu area.
3. Press the new box to create the new caption.
4. If a clip is to be captioned, drag the required clip from the Clips Bin and drop it on to
the image area.
5. Use the timeline and black dur box to move to the point in the clip where the first line
of text is to display (from the bottom of the screen for rolls and from the right for
crawls) and enter the numeric value in the first In box. Use timecode or frames; simply
press on the black dur box to change the display. The second In box is used to set a
fade-in value for the caption; this is indicated on the timeline by a green line from the
caption ‘in’ point.
6. Likewise, move to the point in the clip where the last line of text is to disappear (off the
top of the screen for rolls and off the left for crawls) and enter the numeric value in the
first Out box. The second Out box is used to set a fade-out value for the caption; this
is indicated on the timeline by a green line from the caption ‘out’ point.
7. Press near the caption ‘in’ point and start typing text in the box. If a text box doesn’t
display automatically, select the Text tool, press on the image area and start typing.
As the screen fills, the text may scroll up (for rolls) or left (for crawls). Keep typing until
all lines of the title sequence have been entered.
If a fade-in value is set, text may be transparent when typing at the caption ‘in’ point;
to avoid this move forward on the timeline and type.
8. The new text automatically adopts the default style characteristics stored in the first
style container. Select the required typeface from the blue scroll box (e.g. Arial), then
select a font choice (bold, italic or underscore) from the B, I, U boxes. Change the font
size from the numeric box if required.
Styles already stored in a container can be used instead of manually setting size and
colour etc. See “Use Style Containers” on page 15.
9. The caption displays in the image area over the current frame of the clip. To reposition
it, enter numeric values in the menu or use the Select tool and drag it to a new
position.
10. For rolls and crawls, the LB box (leading blank) and TB box (trailing blank) on the top
left of the menu can be enabled to add a blank page to the beginning or end of the text
so that it starts and finishes off the edge of the screen. The effect of the LB and TB
boxes is not visible until the clip is rendered.
11. Move the current frame through the clip to preview and edit the caption.
12. Selecting the Render box renders the text and graphic objects over the clip and saves
the result in the Clips Bin with the name format ‘Original Clip Title+Caption Name’.
Review the captioned clip in the Edit application or by dragging the clip from the Clips
Bin to the desktop to create a Floating Clip. Changes can be made by returning to the
Scribe application. Every time the Render box is pressed, a new clip is created in the
Clips Bin with the same title+number (1, 2, 3 etc.). The latest version displays at the
top if there are duplicates.
Add captions to the Caption Compositor by pressing add. This places the caption at the
current timeline cursor position (i.e. the current frame in the background clip) and on the
currently selected layer in the Caption Compositor. After the caption is placed on the timeline
it can be re-timed as required. See “Compositor” on page 33.
If the L (render for transfer) box is enabled before Render is selected, the result is
available as an MLT FX layer. The field box enables field by field clip processing
instead of frame based processing.
Both templates and layouts can be created within Scribe or can be produced elsewhere using
Inscriber and then imported.
The Layout Bin is used to select and save locally created layouts and templates.
Any layout can be deleted, renamed, copied, imported, exported or saved as a template via
this bin. The captions held in the Layout Bin are available in the Caption Compositor via the
Caption Bin.
After entering a name, press the layout bin tab and press save from the bin menu.
There are also import and export options from the bin (with a path field to set the file
folder/directory for the process).
The ‘Desktop’ Bin is used to select externally created layouts, templates and code pages.
Drag these from the bin into the Layout Bin then drag and drop them onto the image area to
apply them.
When loading an externally created template file the correct code page must be assigned so
that Scribe can correctly interpret it. Select the code page from the <F1> Configuration
Window SLY Import box in the Text menu.
When saving a layout, the size, aspect, caption type and resolution values are saved
with the layout. When dropping a base layer into Scribe, its original values are used
to set-up the current desktop to match. If a layout is now dropped on top, the values
from the base are applied to the layout.
2. Styling
2.1 Style Objects
The face, edges and shadow of any object can be set separately via the various boxes. The
blue scroll box displaying ‘solid colour’ is used to apply solid or ramped (i.e.
graduated/fountain) fills to the face or edges of an object.
The example shows a rounded rectangle with three separate solid colours applied to three
edges and a two colour ramp fill (from cyan to white) on the face.
See “Create Colours” on page 27 for details of mixing and adding colours.
Toggle the shadow on and off by pressing the square process box to the right of the
shadow box.
The green pos box (position) enables the position of the sheen within the face or edge to be
moved.
Toggle the sheen on and off by pressing the square process box to the right of the
sheen box.
2.1.3.2 Eliminate
When eliminate is selected the object’s face, edges and shadow are removed (depending on
the option selected in the menu), which allows any object below to be visible. The selected
part is also removed from any associated shadow.
2.1.3.3 Ghost
When ghost is selected the object’s face or edges are removed (depending on the option
selected in the menu) and the removed part leaves a shadow.
• The green r (repeat) box controls the number of times the graduation is repeated over
the surface of the object. This gives the effect of straight bars.
• The radial box radiates the graduation out from the centre of the object. To create
concentric rings, set an r value as well.
For concentric rings/ripples on an object, set both a radial and r (repeat) value. This
works best when the two colours are similar.
The small caps box forces all lower case characters in the selected text box to upper case
(capitals) and allowing the size of these ‘small’ characters to be decreased using the % box
while not affecting any upper case capital letters originally typed.
The green rotate box rotates the selected object.
The green slant box determines the slant applied to the selected text. This should not be
used instead of an italicised font; an italicised font contains characters individually designed to
ensure legibility; using a high value of slant on some fonts, text may become difficult to read.
The baseline function is similar to vertical character kerning (or superscript/subscript).
Selected text characters or lines of text can be raised or lowered in relation to the other
characters surrounding it.
The punch thru box is used in colour modes where the face is not present. This punches
through the shadows beneath to expose the objects or background below.
Under the blue distortion box, the green magn and angle boxes allow objects to be distorted
vertically and horizontally.
When entering numeric values, use the inc and dec boxes on the number pad to
increase and decrease the values.
The palette has some functions that are not available in Scribe (e.g. brush type and
size cannot be used for painting on the image area but can be used to mix colours in
the palette).
The four corner tabs in the mixing area (defaults are white and black) display the colour in the
mixing area which is dropped onto them, with a maximum of four colours. However, if more
colours are required in the gradient, select the required colour and press on the grey line in
the black bar above the mixing area. A triangular tab displays with the selected colour in it. If
this tab is moved, the position of the colour moves with it, changing the graduation.
Repeat this process adding new colours as necessary. These colours can be changed or their
positions moved to allow more accurate colour selection. To delete a colour, select the tab
and drag it downwards into the mixing area.
If the preset colours in a palette are changed by mistake, the original palette can be
restored. Press <F2> to display the palette then press on the palettes tab on the
Application Bar to open the Palettes Bin. Drag the palette named ‘standard’ onto the
current palette in the bin.
2.3 Texture
2.3.1 Overview
Selecting the texture box displays a menu that allows a texture from an image file (e.g. sky,
pattern etc.) to be applied to the face or edge of any text or graphic object. If the texture file
has an alpha (key) channel this can also be used.
The file field at the top of the menu area displays the current texture image’s directory path.
This can be changed to obtain images from other directories.
If a project is archived out cpy the TGA or BMP texture files to the same parent folder as the
archive. When archiving in, place the texture files in the same folder or manually reload them.
Pressing advanced allows the above settings to be applied to the horizontal and
vertical axes independently. See “Advanced Options” on page 31.
Pressing advanced allows the above settings to be applied to the horizontal and
vertical axes independently. See “Advanced Options” on page 31.
The top setting places the top of the image at the top of the rectangle bounding the
object.
The centre setting places the centre of the image over the centre of the object.
The bottom setting places the bottom of the image at the bottom of the rectangle
bounding the object.
All parts of the texture image can be selected. This is useful when working with large images;
for example the top-middle part of the image can be obtained by selecting top; centre in the
two rule xy boxes, or the bottom-left corner of the image can be obtained by selecting
bottom; bottom.
The offset xy numeric boxes allow the texture’s position to be offset in relation to the text or
graphic object.
The tile x and tile y boxes can be enabled when the texture file is smaller than the text or
graphic object so that the texture image tiles (repeats). If these boxes are disabled, the
background image may be visible in the graphic or text face, depending on the position of the
texture image.
The values below in the green h and v boxes are used to reduce the scale of the original
image together with its tiles.
The autorotate box rotates the texture image with the text or graphic object if it is rotated.
Figure 37 Transparency
The invert function inverts the key from the selected channel (if one is present) in the texture
image file.
Press render to save the final clip in the Clips Bin.
3. Compositor
3.1 Create a Caption Program
As well as placing multiple captions over a background clip, it is possible to add dynamic
graphics, blur captions and position them using an integrated DVE (with full keyframe control)
to produce dynamic caption transitions. Captions can be placed over the background clip in
sequence one after the other or placed on separate layers that can overlap.
Captions used in the Caption Compositor are created and saved in the Clips Bin. See “Create
a Caption” on page 20. Captions can then be taken from this bin (or the Layout or Settings
Bin) or directly from within Scribe and placed over the background clip at specified points.
Captions can only be created on a blank video layer and not directly onto the background clip.
3. Drag the required captions either individually from the Clips Bin or the Settings Bin’s
Caption Compositor folder (if already saved as a CC layer), or the Layout Bin (this bin
does not display unless the program menu is selected) in the order they are to
appear in the program, and drop them in the menu area. Captions cannot overlap on
this layer and they are automatically placed end to end from the start of the clip.
4. Move the timeline cursor along the clip to select the first caption. This caption
becomes the current caption and the menu boxes change to display this caption’s
current values. Mark the timecode where the caption starts, i.e. the ‘in’ frame; and the
timecode where the caption stops, i.e. the ‘out’ frame. See “Position Captions” on
page 35. Move along the timeline to select the next caption and repeat the process.
5. Select each caption individually by pressing the cursor within the duration of the
caption and apply DVE, graphics or blur as required. After modifying the caption
program, select the render box to ‘burn’ the caption into the background clip.
6. Select the save box to save the result in the Clips Bin.
When a Layer Selector box is selected it turns pink to indicate that the specific layer is
enabled. When the layer is disabled the box is grey.
If the Layer Selector box is yellow this indicates that it is a previously rendered caption
program with layer data. Holding down the Layer Selector box and dragging the cursor to the
right opens the layers of the caption program (i.e. its history) and allows them to be modified.
With use gestures on (in the <F1> Configuration Window) a blank layer can be inserted in
the caption program by enabling the appropriate Layer Selector box then pressing the layer
box and moving the cursor to the right. The blank layer is placed above the current layer when
cursor pressure is released. With use gestures off, press the layer box then press insert
layer in the pop-up menu.
The Cut box allows different clip segments to be cut from their current position on the
timeline and then pasted by selecting a new point on the timeline then pressing
Paste.
Button 2 of the hand unit can be used to review the previous caption and button 3 can be
used to preview the next caption.
If the timeline cursor is placed anywhere within the duration of a caption, pressing button 1
automatically places the ‘in’ frame of the current caption at this frame on the timeline.
Likewise, pressing button 4 places the ‘out’ frame at this point on the timeline.
Press Set to all followed by Confirm to apply the Fade up/down and Duration values
to all captions on the current layer.
See the Blur, Graphics and DVE sections in the MLT FX User Guide for more details.
The timecode of the current selection is displayed in the blue bar with the file name and the
type of caption being edited (still, roll or crawl).
Hold down save then drag the clip onto the desktop to create a Floating Clip.
Existing program settings can be applied to the current clip by dragging a title from the
Settings Bin and dropping it on the desktop.