Azrael (Item):
Weapon (Longsword), Legendary (requires attunement)
An ancient, bloodstained longsword that has slain thousands of people over the millennia. So
many people have died to this blade that the very concept of death has been embedded into it.
Stats: 6d12 slashing damage. This weapon also does an extra 6d12 necrotic damage on a hit.
Minor Features
● Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if
the bearer isn't incapacitated.
● Unbreakable: The item can't be broken. Special means must be used to destroy it.
● Soul-Bonded: Once attuned to the sword, you cannot be disarmed of that weapon
unless you are incapacitated. If it is on the same plane of existence, you can summon
that weapon as a bonus action on your turn, causing it to teleport instantly to your hand.
Major Features:
● You gain a +3 bonus to attack and damage rolls made with this magic weapon. In
addition, the weapon ignores all resistances and immunities.
● This weapon can kill immortals and other timeless entities.
● When you attack a creature with this weapon and manage to hit it, you can roll a second
d20. If you roll a 20, you inflict death upon that target.
● Spells: Once per day, you can cast Dispel Magic at 9th level.