0% found this document useful (0 votes)
267 views1 page

Swi24 Campaignlog

This document provides setup instructions for a mini campaign in Imperial Assault called "The Bespin Gambit". It instructs players to: 1) Build an agenda deck for the Imperial player following normal rules. 2) Give each hero 3 XP and 400 credits to upgrade. Rebels draw from tier 1 items and 10 cards instead of 6. 3) Give the Imperial player 3 XP for upgrading. They skip purchasing agendas this time. 4) Players set up the introductory mission "Reclamation" to begin the campaign.

Uploaded by

Adam
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
267 views1 page

Swi24 Campaignlog

This document provides setup instructions for a mini campaign in Imperial Assault called "The Bespin Gambit". It instructs players to: 1) Build an agenda deck for the Imperial player following normal rules. 2) Give each hero 3 XP and 400 credits to upgrade. Rebels draw from tier 1 items and 10 cards instead of 6. 3) Give the Imperial player 3 XP for upgrading. They skip purchasing agendas this time. 4) Players set up the introductory mission "Reclamation" to begin the campaign.

Uploaded by

Adam
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

24

T he B espin G amBiT C ampaiGn L oG


SETUP MISSION THREAT LEVEL REBEL UPGRADE IMPERIAL UPGRADE
INTRODUCTION
Before starting a new mini campaign, perform only steps 1-3 of Campaign Setup as outlined on page 7 of
the Rules Reference Guide in the core game, Then, perform the following steps: Reclamation 3 Tier 1 & 2 Items, Spend XP Agenda, Spend XP
1. Build the Agenda Deck: The Imperial player builds his deck of Agenda cards following the guidelines

IMPERIAL ASSAULT-TWIN
in “Building the Agenda Deck” on page 4 of the Rules Reference Guide in the core game. Then, he STORY MISSION 1
returns all cards in his Agenda deck that are played as side or forced missions to the game box.

ASSAULT-EXPANSION
4 Tier 2 Items, Spend XP Agenda, Spend XP

SHADOWS
2. Upgrade Heroes: Each hero receives 3 XP and heroes collectively receive 400 credits per hero.

NAME

LEARN TO PLAY GUIDE


Then, heroes resolve a Rebel Upgrade Stage. When purchasing Item cards during this Rebel Upgrade STORY MISSION 2
Stage, Rebel players draw cards from the Tier 1 Item deck and draw ten cards instead of six.
5 Tier 2 & 3 Items, Spend XP Agenda, Spend XP
3. Upgrade Imperial Player: The Imperial player receives 3 XP. Then, he performs an Imperial
Upgrade Stage but skips purchasing Agenda cards.
4. Set Up Introductory Mission: Players are then ready to set up and play the Introductory mission for FINALE THREAT LEVEL
the mini campaign. For The Bespin Gambit, the Introductory mission is “Reclamation” (see page 8).
5

Empire Rebels
Experience (XP) Experience (XP)
Influence Name Name Name Name

Ongoing Agendas
Name Target

Credits

Permission granted to print and photocopy this page for personal use only. © LFL © FFG.

You might also like