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L 3 Motion Physics F 1920

This document provides an overview of motion in one dimension, including key concepts like position, displacement, velocity, acceleration, and their relationships. It discusses motion along a straight line, the distinction between displacement and distance, definitions of average and instantaneous velocity and acceleration, and the special case of uniform acceleration. Examples are provided to illustrate these concepts and how to apply the kinematic equations for constant acceleration.

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Zeynep Bayram
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0% found this document useful (0 votes)
28 views48 pages

L 3 Motion Physics F 1920

This document provides an overview of motion in one dimension, including key concepts like position, displacement, velocity, acceleration, and their relationships. It discusses motion along a straight line, the distinction between displacement and distance, definitions of average and instantaneous velocity and acceleration, and the special case of uniform acceleration. Examples are provided to illustrate these concepts and how to apply the kinematic equations for constant acceleration.

Uploaded by

Zeynep Bayram
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Physics 101

Lecture 3
Motion in 1D

Assist. Prof. Dr. Ali ÖVGÜN


EMU Physics Department

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Motion along a straight line
q Motion
q Position and displacement
q Average velocity and average speed
q Instantaneous velocity and speed
q Acceleration
q Constant acceleration: A special
case
q Free fall acceleration
Jan. 28-Feb. 1, 2013
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Motion
q Everything moves!
Motion is one of the
main topics in
Physics I
LAX
q Simplification:
Consider a moving Newark
object as a particle,
i.e. it moves like a
particle—a “point
object”
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4 Basic Quantities in
Kinematics

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One Dimensional Position r
q Motion can be defined as the change of position over
time.
q How can we represent position along a straight line?
q Position definition:
n Defines a starting point: origin (r = 0), r relative to origin
n Direction: positive (right or up), negative (left or down)
n It depends on time: t = 0 (start clock), r(t=0) does not have to
be zero.
q Position has units of [Length]: meters.
For motion along a straight line,
the direction is represented
simply by + and – signs.
+ sign: Right or Up.
- sign: Left or Down.
Jan. 28-Feb. 1, 2013

r = + 2.5 m i r=-3mi www.aovgun.com


Displacement
q Displacement is a change of position in time.
! ! !
q Displacement: D r = r f (t f ) - ri (ti )

n f stands for final and i stands for initial.


q It is a vector quantity.
q It has both magnitude and direction: + or - sign
q It has units of [length]: meters. r (t ) = + 2.5 m i
1 1
r2 (t2) = - 2.0 m i
Δr = -2.0 m - 2.5 m = -4.5 m i
r1 (t1) = - 3.0 m i
r2 (t2) = + 1.0 m i
Δr = +1.0 m + 3.0 m = +4.0 m i
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Distance and Position-time graph

q Displacement in space
n From A to B: Δr = rB – rA = 52 m – 30 m i = 22 m i
n From A to C: Δr = rc – rA = 38 m – 30 m = 8 m i
q Distance is the length of a path followed by a
particle
n from A to B: d = |rB – rA| = |52 m – 30 m| = 22 m
n from A to C: d = |rB – rA|+ |rC – rB| = 22 m + |38 m – 52 m| = 36 m
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q Displacement is not Distance. www.aovgun.com
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Velocity
q Velocity is the rate of change of position.
q Velocity is a vector quantity.
q Velocity has both magnitude and direction. displacement
q Velocity has a unit of [length/time]: meter/second.
distance
q We will be concerned with three quantities, defined as:
n Average velocity Dx x f - xi
vavg = =
Dt Dt
total distance
n Average speed savg =
Dt
Dx dx
n Instantaneous v = lim =
Dt ® 0 D t dt
velocity displacement
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Average Velocity
q Average velocity
Dx x f - xi
vavg = =
Dt Dt
is the slope of the line segment
between end points on a graph.
q Dimensions: length/time (L/T)
[m/s].
q SI unit: m/s.
q It is a vector (i.e. is signed), and
displacement direction sets its
sign.

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Average Speed
q Average speed
total distance
savg =
Dt
q Dimension: length/time, [m/s].
q Scalar: No direction involved.
q Not necessarily close to Vavg:
n Savg = (6m + 6m)/(3s+3s) = 2 m/s
n Vavg = (0 m)/(3s+3s) = 0 m/s

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Instantaneous Velocity
q Instantaneous means “at some given instant”. The
instantaneous velocity indicates what is happening at
every point of time.
q Limiting process:
n Chords approach the tangent as Δt => 0
n Slope measure rate of change of position
q Instantaneous velocity: Dx dx
v = lim =
Dt ® 0 D t dt
q It is a vector quantity.
q Dimension: length/time (L/T), [m/s].
q It is the slope of the tangent line to x(t).
q Instantaneous velocity v(t) is a function of time.
Jan. 28-Feb. 1, 2013
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Uniform Velocity
q Uniform velocity is the special case of constant velocity
q In this case, instantaneous velocities are always the
same, all the instantaneous velocities will also equal
the average velocity
q Begin with v = Dx = x f - xi then x f = xi + v x Dt
x
Dt Dt Note: we are plotting
v velocity vs. time
v(t)
vx
x
x(t)
xf
0 t
ti tf
xi
Jan. 28-Feb. 1, 2013
0 t www.aovgun.com
Average Acceleration
q Changing velocity (non-uniform) means an
acceleration is present.
q Acceleration is the rate of change of velocity.
q Acceleration is a vector quantity.
q Acceleration has both magnitude and direction.
q Acceleration has a dimensions of length/time2: [m/s2].
q Definition:
Average acceleration Dv v f - vi
n
aavg = =
Dt t f - ti
n Instantaneous acceleration

Dv dv d dx d 2 x
a = lim = =Jan. 28-Feb.=1, 20132
Dt ®0 Dt dt dt dt dt
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Average Acceleration
q Average acceleration Note: we are plotting
velocity vs. time
Dv v f - vi
aavg = =
Dt t f - ti
q Velocity as a function of time
v f (t ) = vi + aavg Dt
q It is tempting to call a negative acceleration a
“deceleration,” but note:
n When the sign of the velocity and the acceleration are the
same (either positive or negative), then the speed is
increasing
n When the sign of the velocity and the acceleration are in the
opposite directions, the speed is decreasing
q Average acceleration is the slope of the line connecting the initial
Jan. 28-Feb. 1, 2013
and final velocities on a velocity-time graph
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Instantaneous and Uniform
Acceleration
q The limit of the average acceleration as the time
interval goes to zero Dv dv d dx d 2 x
a = lim = = =
Dt ®0 Dt dt dt dt dt 2

q When the instantaneous accelerations are always the


same, the acceleration will be uniform. The
instantaneous acceleration will be equal to the average
acceleration
q Instantaneous acceleration is the
slope of the tangent to the curve
of the velocity-time graph
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Jan. 28-Feb. 1, 2013
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Special Case: Motion with Uniform
Acceleration (our typical case)
q Acceleration is a constant
q Kinematic Equations (which
we will derive in a moment)
! ! ! !2
r = r0 + v0t + 2 at
1

! ! !
v = v0 + at
!2 ! 2 ! !
v = v0 + 2aDx Jan. 28-Feb. 1, 2013

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Problem-Solving Hints
q Read the problem
q Draw a diagram
n Choose a coordinate system, label initial and final points,
indicate a positive direction for velocities and accelerations

q Label all quantities, be sure all the units are consistent


n Convert if necessary
v = v0 + at
q Choose the appropriate kinematic equation
q Solve for the unknowns Dx = v0t + 12 at 2
n You may have to solve two equations for two unknowns
q Check your results
2
www.aovgun.com v = v0 + 2aDx
Jan. 2
28-Feb. 1, 2013
Example
q An airplane has a lift-off speed of 30 m/s
after a take-off run of 300 m, what
minimum constant acceleration?
v = v0 + at Dx = v0t + at1
2
2 2 2
v = v0 + 2aDx
q What is the corresponding take-off time?

v = v0 + at Dx = v0t + at 1
2
2
v = v0 + 2aDx
2 2

Jan. 28-Feb. 1, 2013


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Free Fall Acceleration
y
q Earth gravity provides a constant
acceleration. Most important case of
constant acceleration.
q Free-fall acceleration is independent
of mass.
q Magnitude: |a| = g = 9.8 m/s2
q Direction: always downward, so ag is
negative if we define “up” as positive,
a = -g = -9.8 m/s2
q Try to pick origin so that xi = 0

Jan. 28-Feb. 1, 2013


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Falling for Rookie
q A stone is thrown from the top of a building with an
initial velocity of 20.0 m/s straight upward, at an initial
height of 50.0 m above the ground. The stone just
misses the edge of the roof on the its way down.
Determine
q (a) the time needed for the stone to reach its maximum
height.
q (b) the maximum height.
q (c) the time needed for the stone to return to the height
from which it was thrown and the velocity of the stone
at that instant.
q (d) the time needed for the stone to reach the ground
q (e) the velocity and position of the stone at t = 5.00s

Jan. 28-Feb. 1, 2013


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Example

Example

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Summary
q This is the simplest type of motion
q It lays the groundwork for more complex motion
q Kinematic variables in one dimension
n Position r(t) m L
n Velocity v(t) m/s L/T
n Acceleration a(t) m/s2 L/T2
n All depend on time
n All are vectors: magnitude and direction vector:
q Equations for motion with constant acceleration: missing quantities
! ! !
n v = v0 + at r
! ! ! ! v
n r = r0 + v0t + 12 at 2
"2 !2 ! ! !
n v = v0 + 2a ( x - x0 ) t

Jan. 28-Feb. 1, 2013


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Problem1

Problem2

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Problem3

Problem4

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Problem5

Problem6

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Problem7

Problem8

Problem9
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Problem10

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24.5 m/s and 0.1 m/s

September 8, 2008
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