SRTHK
SRTHK
import random
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This line imports the random module, which provides functions for generating random numbers. This
will be used to simulate the computer's choice in the game.
2. Defining options:
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This line creates a list named options that stores the three possible choices in the game: "Rock",
"Paper", and "Scissors".
3. User input:
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This line prompts the user to enter their choice using the input function. The user's input is stored in
the user_choice variable.
4. Computer's choice:
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computer_choice = random.choice(options)
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This line uses the random.choice function from the imported random module. It selects a random
element from the options list and assigns it to the computer_choice variable. This simulates the
computer's random selection.
5. Displaying choices:
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These lines print both the user's choice and the computer's choice to the console.
This part uses conditional statements (if, elif, and else) to compare the user's choice with the
computer's choice and determine the winner:
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if user_choice == computer_choice:
print("It's a tie!")
if computer_choice == "Scissors":
else:
if computer_choice == "Rock":
else:
if computer_choice == "Paper":
else:
else:
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The first if statement checks for a tie (when both choices are the same).
If the user chooses "Rock", it checks the computer's choice and prints the corresponding message
("win" for scissors, "lose" for paper).
Similar logic applies for "Paper" and "Scissors" choices.
You can add functionality to play multiple rounds. This can involve prompting the user if they want to
play again and resetting the game loop.
This explanation provides a basic understanding of the code. You can find more elaborate versions
online that include features like:
Keeping score
The code can be made more concise using a dictionary to map user choices to winning conditions.
Error handling can be improved to provide more informative messages for invalid user input.