Revosect Benchmarks Guide
Revosect Benchmarks Guide
Benchmarks
Guide
for Aimlabs
Created by Revosect
Discord | Twitter
Table of Contents
Understanding the Benchmarks
Where can I find the benchmarks?
Different Difficulties
Rankings and roles
Sections and Subsections
Upgrading your rank
Increasing Difficulties
Common Questions
Using Aimlabs
Finding the scenarios in the Workshop
Color settings
Playlists
Using the Progression Sheet To Track Scores
Make a copy of the sheet
Using the right difficulty
Inputting scores
Understanding other outputs
Final Rank
Links
Conclusion
Introduction
Aim training and benchmarking can be initially challenging if you are new, there are
many words and phrases that you might not be familiar with, you might have trouble
finding the custom scenarios or keeping track of your scores using spreadsheets. This is
a beginner friendly guide to help you get up and running and training using the Revosect
benchmarks made specially for Aimlabs.
Initially, it might seem very daunting as there is an abundance of different sections and
numbers all around. But fear not, it is a lot easier than it looks and we will go over
everything step by step.
Different Difficulties
The benchmarks are split into 3 different difficulties, Easy, Medium and Hard. As the
community encapsulates people with a wide range of skills, the benchmarks need to
accurately represent both the floor, ceiling and everything in between. For this reason,
we split the benchmarks into different difficulties with their own unique tasks for each
section and different rankings. If you are just starting your aim training journey, we
recommend you start from Easy no matter your background in FPS games. You can
graduate to the next section of the benchmarks once you achieve the top rank for the
requirement.
The Revosect benchmarks currently have 13 rankings, 4 in each Difficulty section except
for Hard with 5. Ranks allow you to see where your aim would end up against other
players and to help pinpoint weaknesses. Once you achieve an overall rank, you can
apply for a role in the Revosect Discord and get announced for reaching that rank in the
promotions channel. Your score in each task will be ranked. This will allow you to get
ranked in each task which will combine into an overall rank based on your performance.
The benchmarks are divided into 3 sections (Clicking, Tracking, Switching) which are then
further divided into 2 subsections. Each section covers an important element in aiming.
There are 3 tasks in each subsection that you can pick from.
Clicking
Clicking is divided into 2 subcategories, Static and Dynamic. Static clicking is where the
task is to eliminate as many stationary dots as possible in the given time, this is
beneficial for training your flicking, micro adjustments and stopping power. Static
allows you to clear angles faster and more efficiently and also land more headshots
after flicking in tac-fps games. Dynamic clicking is where you track and click on dots
that are moving around with a one shot kill weapon. Dynamic is beneficial for training
your shot on targets that are moving around in scenarios like sniping.
Tracking
Tracking is divided into 2 subcategories, Precise and Reactive. Precise tracking
emphasizes staying on the target more than reacting to its movement. It can also be
called Smoothness as it forces the player to be as smooth as possible and stay on the
target at all times. Precise tracking is beneficial for tracking targets that have a more
predictable path like a player falling down from a height. Reactive tracking uses
unpredictable bot patterns to force the player to read the movements and react
accordingly. This is very instrumental for games where the player movements are
erratic or hard to hit. Reactive allows you to read target movements more easily and
track them regardless of how erratic their movement is.
Target Switching
Switching or Target Switching (TS) is divided into 2 subcategories, Flick TS and Track TS.
All target switching scenarios require you to HOLD down Mouse1 at all times (keep
firing). Flick TS is where you are required to consecutively kill floating targets as fast as
possible. Flick TS pushes you to your speed limits and allows you to get faster at flicking
and efficiently switching from one target to the other when there are multiple on
screen. Track TS requires you to also switch from one target to another but the targets
have more health and are sometimes harder to hit which emphasizes staying on target
and accuracy rather than going as fast as possible.
Ranking Up
The benchmark system makes use of a points based system. In this system, achieving
the base rank scoring for each scenario grants you a certain amount of points. You are
also granted extra points depending on how close you are to the next rank. The amount
of points you get for each score are listed above the progression sheet with the total
amount of required points to get ranked are listed below the points per score.
The points per each subsection is calculated by adding up the points of your 2 best
scores. Total
points are then calculated by adding up all of the scores in the 6 subsections. This
system requires at least 2 scores in each subsection to accurately measure your rank (so
it requires you to play at least 2 out of the 3 tasks in each subsection). Having a 2 score
per subsection requirement ensures the player has completed more benchmark tasks
and can be ranked more accurately.
Your lowest total subsection point should also be higher than the rank you are going to
get or you won’t be eligible to rank up. This is to force players to play at least 2 tasks in
each subsection and to not get away with having very disparate sections with 2 bad
scores and rank up due to total points
Increasing Difficulties
You should look to progress to a higher difficulty section when you have achieved the
highest rank in your current division. These are Platinum for Easy, Valour for Medium
and Divine for Hard (you can’t progress further than Divine). If you start off at Easy and
find that the tasks are unchallenging and you are consistently getting Platinum scores,
you should move to Medium.
Common Questions
On my first time playing, which task should I start off with, which one
should I play first?
We usually recommend first timers to go through each one of the 18 tasks at least once
to get an idea of how each one plays out. Then you can pick your top 6 favorites (1 from
each subsection) and push for a score on each. Remember to play the other remaining
scenarios once in a while as they are also very beneficial and will accelerate your
improvement rate.
Using Aimlabs
Clicking it will take you into the Workshop. The Workshop is tasks that are created by
other users and groups such as Revosect. They are different from the Core Aimlabs
tasks like Gridshot because they are custom made. Once you are in the Workshop menu,
there will be a search bar at the top left.
The search bar is where we will type our task names into. First, find the name of the task
you want to play from the benchmark sheet. We will be using “rA Speedflick” as an
example.
Type the task’s name into the search bar as shown in the image below. You can also copy
paste it.
The task should appear in the first place, make sure the names of the tasks match up.
Press subscribe to download the scenario and then play. If your play button doesn’t
work, restart Aimlabs and be certain that Steam has downloaded the workshop file
properly.
Play the scenario as much as you like, once the time is up you will be greeted with a
screen that will show you the score that you got. It will look something like this.
So looking back at the benchmarks, a score of 121 on rA Wideflick would be ranked Divine
You can add this score to your progression sheet which we will shortly get to.
This is how you can use Aimlabs to find the Revosect benchmark scenarios and find out
where you rank on them. Make sure to bookmark the benchmarks sheet for easy access
whenever you need to check your scores and to see where you rank.
The FastSearch feature also speeds this process up quite a bit and you can swap to
another benchmark task by just pressing the search button in the main menu or after
completing a task.
Graphics settings
These are the best graphics settings for Aimlabs, as this is an aim trainer, any visual
effect will be unnecessary clutter that you will want to avoid. Set Graphics Quality to
Fastest and turn off every setting under.
Make sure to also set Max Queued Frames to “1 - Low Latency” as this will provide you
with the best input/remove any input lag and set Display Mode to Fullscreen Exclusive
for better performance and input lag.
Visual settings
Visual settings are up to your personal taste, find one where you can clearly see the
target. Make sure to set Shadows to Off and Override Workshop to On. For tracking
scenarios, utilize textured walls for better depth perception and for static scenarios, use
a blank gray wall for the best visuals.
Sound settings
Make sure to fully turn off Weapon Volume in the Audio menu. This won’t turn off the hit
sound but eliminate the annoying weapon shoot sound that is completely unnecessary.
Playlists
Here are quick access links to playlists that will go through each benchmark task once.
These are playlists featuring every single Revosect benchmark task in order. If you are
looking for more playlists for different skill levels or games, make sure to check
#resources in discord.gg/Revosect
Once you open up the progression sheet, you will notice that you won’t be able to input
any values or change anything. This is because you need to make a personal copy of the
sheet. To do this, Go to File > Make a Copy and name the file appropriately.
Inputting scores
After you get a score on a scenario, you can input it into the “Personal Best” column. We
will reuse the rA Wideflick example and score to show you how it would look.
The box where the score went in has turned the same shade of red as Archon to indicate
that it’s an Archon score.
Progress Bar
From the previous GIF, you may also notice that the Progress bar has filled partially with
black. This is because the progress bar shows you how close you are to ranking up in
that task, with the color inside it being the same as the next rank.
Very close:
Points
You are granted points based on the rank you get in each task. The total of these points
are displayed at the top of the sheet and is used to calculate your rank. There is also a
leaderboard for the players with the most points.
Final Rank
After filling up the full sheet, your rank should be displayed at the top of the sheet as
shown in the image below. Using the principles explained in the previous sections, the
spreadsheet will automatically rank you based on the values you inputted.
As you can see with the example, we have at minimum 2 Grandmasters in each section
so our rank will be Grandmaster II. To increase this to Immortal, we must get at least 1
Immortal score in each section.
Links
All the links to current Revosect Benchmark Resources:
Conclusion
The Revosect benchmarks are a powerful way to train your aim and also record your
progress, with many resources to help you on your aiming journey.
If you have any questions about this guide make sure to join discord.gg/Revosect and
don’t hesitate to ask for help! We are always willing to do our best to help out our
community.