Human and Computer Interaction
Human and Computer Interaction
Abstract
The intention of this paper is to provide an overview on the subject of Human-Computer Interaction(HCI).
Human-computer interaction basically covers the concepts of humans interacting with computers, but
computers do not understand our feelings or emotions, so we need to inform them of how they should
react in different situations, and to help the computer understand different situations, we use various
techniques. In these different techniques, principles are designed for the interaction of a human and a
computer in such a manner that our expectations are met. Additionally, we can define HCI as the area of
study where only the approaches, principles, and techniques are applied to build a user-friendly interface
between people and computers. Because we are all surrounded by many devices that make our jobs easier,
HCI is crucial in our daily lives. Therefore, HCI is the end result of ongoing testing and improvement of
interface designs that may have an impact on the context of usage for users.
1 INTRODUCTION
Human-computer interaction (HCI) is the study of how to use and develop computer technology, with a
particular emphasis on how users and computers interact with one another. HCI researchers study how
people use computers and develop new technologies that let people use them in inventive ways. "Human-
computer Interface (HCI)" refers to a device that enables interaction between a human and a computer.
The interface between humans and computers is essential for supporting the various ways in which humans
and computers communicate. HCI may alternatively be referred to as computer-human interaction (CHI),
man-machine interaction (MMI), or HMI (human-machine interaction) (CHI). The widely used graphical
user interfaces (GUI) of today are found in desktop applications, internet browsers, mobile computers, and
computer kiosks.
The evolving multi-modal and Graphical user interfaces (GUI) enable humans to interact with embodied
character agents in a way that is not possible with other interface paradigms. Voice user interfaces (VUI)
are utilised for voice detection and synthesising systems. Then a description of current technology and
more recent developments in the subject is given. A description of the many architectures used in HCI
designs follows below. The concluding parts provide an overview of certain HCI applications and discuss
possible future developments. Since the interface between humans and computers is essential to
facilitating this contact, humans engage with computers in a variety of ways.
HCI, or human-computer interaction, is a specific area of computer science that deals with cognition,
human factors and economics, as well as design approaches. It was established in the early 1990s of the
20th century. It involves the research, design, implementation, and evaluation of computing systems that
are implicated in behavior of human users with software expert systems on the one hand. Additionally,
HCI strives to improve user-computer interactions by improving the responsiveness of computers.
Life has changed dramatically in the twenty-first century as a result of the invention of a technical marvel
known as the "computer." Computers have permeated society in a variety of ways, including the Internet
of Things, autonomous vehicles, and smart cities. It should come as no surprise that over time, the ways
in which we communicate with computers have improved to the point where we are now able to command
and exert authority with just our voice.
3 DESCRIPTION OF HCI
It is practically hard to distinguish between a concept that is fiction and one that is or could be real thanks
to the developments made in HCI over the past ten years. The acceleration of research and the ongoing
innovations in marketing hastily make the new technology accessible to everyone. Not all of the available
technologies are, however, available to the general public or inexpensive. An overview of the technology
that is more or less accessible to and used by the public is provided in the first portion of this paragraph.
HCI is the study of how to make machines and computers work better for us. Even though it seems
straightforward, this industry is currently evolving so quickly and is so fascinating that it has contributed
to the development of some of our most cherished creations, like virtual reality, self-driving cars, and all
of your favourite touch screen technologies. The type of data that HCI professionals gather is used to
continuously improve the UX design industry.
Not only has the quality of interactions improved in the Human-Computer Interaction (HCI) sector
throughout time, but there have also been numerous branchings. The diverse research fields have placed
distinct emphasis on the ideas of multimodality rather than unimodality, intelligent adaptive interfaces
rather than command/action oriented ones, and lastly active rather than passive interfaces. Using
computers had always raised the issue of interacting with them. The ways that people have interacted with
computers have evolved significantly over time. The trip is still ongoing, and new designs for technologies
and systems appear more frequently every day. In the past few decades, the pace of research in this field
has accelerated dramatically.
HCI aides in our understanding of the differences between good and terrible software products.
Unfortunately, there is no surefire recipe for producing a successful product. It is comparable to product
design or architecture in this regard.
Although architects and product designers need to have a solid scientific understanding of the materials
they use, the effectiveness of their work depends on how creatively they put this knowledge to use.
Working in a studio with a master designer or studying case studies of successful ideas are typically the
best ways to gain this craft skill of creativity.
The major goal of studying human-computer interaction is to create methods that improve user contact
with computers and make them more intuitive. As there is a significant physical barrier between the user
and the computer, the use of physical devices for human-computer interaction, such as keyboards and
mice, hampers the interface's naturalness and intuitiveness. As ubiquitous computing has grown, user-
computer contact is no longer only restricted to keyboard and mouse operations. An appealing alternative
to conventional text-based interfaces through graphical user interfaces is the direct use of hands as an input
device to provide natural human-computer interaction. Developing a reliable hand gesture detection
system remains a difficult problem for conventional vision-based techniques, despite the enormous market
for hand gesture-based interface design. Therefore, this hand gesture recognition system would be a simple
and natural way for users to interact with their computers. It can effectively monitor both static and
dynamic hand movements.
6. Pressure sensors
7. Smell-and-Taste Sensors
Some of these instruments are relatively new technology, while others have existed for a while. Pen-based
sensors are particularly relevant to mobile devices since they relate to handwriting and gesture recognition.
Modern technology called motion tracking sensors and digitizers has completely changed the video
gaming, animation, and film industries. They take the shape of joint sensors or wearable clothing, and they
have greatly improved the ability of both computers and people to interact with the real world. Industries
in computers and virtual reality are especially interested in haptic and pressure sensors.
6. Applications of HCI
• Multimodal Systems for People with Disabilities
• Multimodal Systems for Emotion Recognition
• Multimodal Applications Based on Maps
• Medicine with Multi-Modal HCI
• And many more
7. Conclusion
A crucial component of systems design is human-computer interaction. The user's representation and use
of the system will determine how good it is. Better HCI designs have so received a great deal of attention.
The goal of the new research path is to replace conventional regular techniques of contact with multimodal,
adaptive, intelligent, and natural ones. The Third Wave, also known as context - awareness or ubiquitous
computing, aims to blend technology into the surroundings so that it appears more natural and
unnoticeable. Another developing area of HCI that has the potential to become the common protocol of
the future is virtual reality. Through a thorough reference list, this paper tried to provide an overview of
these difficulties as well as a survey of the available research. For most Americans and countless of other
people across the world, human contact has evolved into a necessary component of daily life. Studying
these websites with an eye toward user interaction has demonstrated the necessity of web designers putting
a strong emphasis on human-computer interaction when creating websites. However, their focus cannot
be on enhancing interactions for the typical user; rather, it should be on enhancing interactions for all
potential website users. According to the websites we've analysed below, which are all well-designed for
the average user, there is still plenty that can be done to make these websites simple to use for everyone.
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