Living in The It Era Module 2 History of Computer Basic Computing Periods Final
Living in The It Era Module 2 History of Computer Basic Computing Periods Final
OF COMPUTER: BASIC
COMPUTING PERIODS
Objectives
At the end of the chapter, students must be able to:
• Gain familiarity of the different discoveries during the different periods.
• Learn different inventions and discoveries during electro-mechanical age that lead to
the inventions of today’s technology.
• Identify different technologies and their improvements during the different
generations.
Definition of Computer
• Computer is a programmable machine.
• Computer is an electronic device that manipulates information, or data. It has the
ability to store, retrieve, and process data.
• Computer is a machine that manipulates data according to a list of instructions
(program).
• Computer is any device which aids humans in performing various kinds
of computations or calculations.
1. Business
Almost every business uses computers nowadays. They can be employed to store
and maintain accounts, personnel records, manage projects, track inventory, create
presentations and reports. They enable communication with people both within and
outside the business, using various technologies, including e-mail. They can be used
to promote the business and enable direct interaction with customers.
2. Education
Computers can be used to give learners audio-visual packages, interactive exercises,
and remote learning, including tutoring over the internet. They can be used to access
educational information from intranet and internet sources, or via e-books. They can
be used to maintain and monitor student performance, including through the use of
online examinations, as well as to create projects and assignments.
3. Healthcare
Healthcare continues to be revolutionized by computers. As well as digitized medical
information making it easier to store and access patient data, complex information can
also be analyzed by software to aid discovery of diagnoses, as well as
search for risks of diseases. Computers control lab equipment, heart rate monitors,
and blood pressure monitors. They enable doctors to have greater access to
information on the latest drugs, as well as the ability to share information on diseases
with other medical specialists.
4. Retail and Trade
Computers can be used to buy and sell products online - this enables sellers to reach
a wider market with low overheads, and buyers to compare prices, read reviews, and
choose delivery preferences. They can be used for direct trading and advertising too,
using sites such as eBay, Craigslist, or local listings on social media or independent
websites.
5. Government
Various government departments use computers to improve the quality and efficiency
of their services. Examples include city planning, law enforcement, traffic, and tourism.
Computers can be used to store information, promote services, communicate
internally and externally, as well as for routine administrative purposes.
6. Marketing
Computers enable marketing campaigns to be more precise through the analysis and
manipulation of data. They facilitate the creation of websites and promotional
materials. They can be used to generate social media campaigns. They enable direct
communication with customers through email and online chat.
7. Science
Scientists were one of the first groups to adopt computers as a work tool. In science,
computers can be used for research, sharing information with other specialists both
locally and internationally, as well as collecting, categorizing, analyzing, and storing
data. Computers also play a vital role in launching, controlling, and maintaining space
craft, as well as operating other advanced technology.
8. Publishing
Computers can be used to design pretty much any type of publication. These might
include newsletters, marketing materials, fashion magazines, novels, or newspapers.
Computers are used in the publishing of both hard-copy and e-books. They are also
used to market publications and track sales.
10. Communication
Computers have made real-time communication over the internet easy, thanks to
software and videoconferencing services such as Skype. Families can connect with
audio and video, businesses can hold meetings between remote participants, and
news organizations can interview people without the need for a film crew. Modern
computers usually have microphones and webcams built-in nowadays to facilitate
software like Skype. Older communications technologies such as email are also still
used widely.
13. Navigation
Navigation has become increasingly computerized, especially since computer
technology has been combined with GPS technology. Computers combined with
satellites mean that it's now easy to pinpoint your exact location, know which way that
you are moving on a map, and have a good idea of amenities and places of interest
around you.
15. Military
Computers are used extensively by the military. They are use for training purposes. They
are used for analyzing intelligence data. They are used to control smart technology, such
as guided missiles and drones, as well as for tracking incoming missiles and destroying
them. They work with other technologies such as satellites to provide geospatial
information and analysis. They aid communications. They help tanks and planes to target
enemy forces.
20. Robotics
Robotics is an expanding area of technology which combines computers with
science and engineering to produce machines that can either replace humans, or do
specific jobs that humans are unable to do. One of the first use of robotics was in
manufacturing to build cars. Since then, robots have been developed to explore
areas where conditions are too harsh for humans, to help law enforcement, to help
the military, and to assist healthcare professionals.
a) Tally sticks
A tally stick was an ancient memory aid device to record and document numbers,
quantities, or even messages.
b) Abacus
An abacus is a mechanical device used to aid an individual in performing mathematical
calculations.
• The abacus was invented in Babylonia in 2400 B.C.
• The abacus in the form we are most familiar with was first used in China in
around 500 B.C.
• It used to perform basic arithmetic operations.
d) Slide Rule
Invented by William Oughtred in 1622.
Is based on Napier's ideas about logarithms.
Used primarily for – multiplication – division – roots – logarithms – Trigonometry •
Not normally used for addition or subtraction.
e) Pascaline
• Invented by Blaise Pascal in 1642.
• It was its limitation to addition and subtraction.
• It is too expensive.
f) Stepped Reckoner
• Invented by Gottfried Wilhelm Leibniz in 1672.
• The machine that can add, subtract, multiply and divide automatically.
Figure 1.14 Z
o. Atanasoff-Berry Computer (ABC)
• It was the first electronic digital computing device.
• Invented by Professor John Atanasoff and graduate student Clifford Berry at
Iowa State University between 1939 and 1942.
q. UNIVAC 1
• The UNIVAC I (UNIVersal Automatic Computer 1) was the first commercial
computer.
• Designed by John Presper Eckert and John Mauchly.
a. Premechanical
The premechanical age is the
earliest age of information
technology. It can be defined as
the time between 3000B.C. and
1450A.D. We are talking about a
long time ago. When humans
first started communicating they
would try to use language or
simple picture drawings known
as petroglyths which were
usually carved in rock. Early
alphabets were developed such as the Phoenician alphabet.
Figure 2.1 Petroglyph
As alphabets became more popular and more people were writing information down,
pens and paper began to be developed. It started off as just marks in wet clay, but
later paper was created out of papyrus plant. The most popular kind of paper made
was probably by the Chinese who made paper from rags.
Now that people were writing a lot of information down, they needed ways to keep it all in
permanent storage. This is where the first books and libraries are developed. You’ve
probably heard of Egyptian scrolls which were popular ways of writing down
information to save. Some groups of people were actually binding paper together into
a book-like form.
Also, during this period were the first numbering systems. Around 100A.D. was when
the first 1-9 system was created by people from India. However, it wasn’t until 875A.D.
(775 years later) that the number 0 was invented. And yes, now that numbers were
created, people wanted stuff to do with them, so they created calculators. A calculator
was the very first sign of an information processor. The popular model of that time was
the abacus.
b. Mechanical
The mechanical age is when we first start to see connections between our current
technology and its ancestors. The mechanical age can be defined as the time
between 1450 and 1840. A lot of new technologies are developed in this era as there
is a large explosion in interest with this area. Technologies like the slide rule (an
analog computer used for multiplying and dividing) were invented. Blaise Pascal
invented the Pascaline which was a very popular mechanical computer. Charles
Babbage developed the difference engine which tabulated polynomial equations using
the method of finite differences.
There were lots of different machines created during this era and while we have not
yet gotten to a machine that can do more than one type of calculation in one, like our
modern-day calculators, we are still learning about how all of our all-in-one machines
started. Also, if you look at the size of the machines invented in this time compared to
the power behind them it seems (to us) absolutely ridiculous to understand why
anybody would want to use them, but to the people living in that time ALL of these
inventions were HUGE.
c. Electromechanical
Now we are finally getting close to some technologies that resemble our modern-day
technology. The electromechanical age can be defined as the time between 1840 and
1940. These are the beginnings of telecommunication. The telegraph was created in
the early 1800s. Morse code was created by Samuel Morse in 1835. The telephone
(one of the most popular forms of communication ever) was created by Alexander
Graham Bell in 1876. The first radio developed by Guglielmo Marconi in 1894. All of
these were extremely crucial emerging technologies that led to big advances in the
information technology field.
The first large-scale automatic digital computer in the United States was the Mark 1
created by Harvard University around 1940. This computer was 8ft high, 50ft long, 2ft
wide, and weighed 5 tons - HUGE. It was programmed using punch cards. How does
your PC match up to this hunk of metal? It was from huge machines like this that
people began to look at downsizing all the parts to first make them usable by
businesses and eventually in your own home.
Figure 2.3 Harvard Mark 1
d. Electronic
The electronic age is what we currently live in. It can be defined as the time between
1940 and right now. The ENIAC was the first high-speed, digital computer capable of
being reprogrammed to solve a full range of computing problems. This computer was
designed to be used by the U.S. Army for artillery firing tables. This machine was even
bigger than the Mark 1 taking up 680 square feet and weighing 30 tons - HUGE. It
mainly used vacuum tubes to do its calculations.
There are 4 main sections of digital computing. The first was the era of vacuum
tubes and punch cards like the ENIAC and Mark 1. Rotating magnetic drums were
used for internal storage. The second generation replaced vacuum tubes with
transistors, punch cards were replaced with magnetic tape, and rotating magnetic
drums were replaced by magnetic cores for internal storage. Also during this time
high-level programming languages were created such as FORTRAN and COBOL.
The third generation replaced transistors with integrated circuits, magnetic tape was
used throughout all computers, and magnetic core turned into metal oxide
semiconductors. An actual operating system showed up around this time along with the
advanced programming language BASIC. The fourth and latest
generation brought in CPUs (central processing units) which contained memory,
logic, and control circuits all on a single chip. The personal computer was developed
(Apple II). The graphical user interface (GUI) was developed.
Figure 2.4 Apple 2
Transistors replaced vacuum tubes and ushered in the second generation of computers.
One transistor replaced the equivalent of 40 vacuum tubes. Allowing computers to
become smaller, faster, cheaper, more energy-efficient and more reliable. Still generated
a great deal of heat that can damage the computer.
Examples: UNIVAC III, RCA 501, Philco Transact S-2000, NCR 300 series, IBM 7030
Stretch, IBM 7070, 7080, 7090 series
The development of the integrated circuit was the hallmark of the third generation of
computers. Transistors were miniaturized and placed on silicon chips, called
semiconductors, which drastically increased the speed and efficiency of computers. It
could carry out instructions in billionths of a second. Much smaller and cheaper compare
to the second-generation computers.
Fourth generation computers also saw the development of GUIs, the mouse and
handheld devices.
References
• https://ftms.edu.my/v2/wp-content/uploads/2019/02/csca0201_ch01.pdf
• https://www.sutori.com/story/history-of-ict-information-and-communications-
technology-N7J51bQqSU7vLWcVfdn5M9qa
• https://www.livescience.com/20718-computer-history.html
• https://www.explainthatstuff.com/historyofcomputers.html