Polymorphism
Polymorphism
There are two main types of polymorphism: compile-time polymorphism (also known as static
polymorphism) and runtime polymorphism (also known as dynamic polymorphism).
cpp
#include <iostream>
class Math {
public:
// Function overloading
return a + b;
return a + b;
}
};
int main() {
Math math;
return 0;
In this example, the add method is overloaded to accept both integers and doubles as
arguments. Depending on the type of arguments provided, the appropriate version of the add
method is called.
#include <iostream>
class Animal {
public:
// Virtual function
};
public:
};
int main() {
delete animal;
return 0;
In this example, the Animal class defines a virtual function makeSound, which is overridden in
the Dog class. When a Dog object is accessed through an Animal pointer, the makeSound function
of the Dog class is called at runtime, demonstrating polymorphic behavior.
Polymorphism is a key concept in OOP that enhances code flexibility, extensibility, and
maintainability. It allows for code to be written in a more generic and reusable manner, leading
to more modular and scalable software systems. By leveraging polymorphism, developers can
write code that is easier to understand, maintain, and evolve over time.