FINAL Internship Report
FINAL Internship Report
INTERNSHIP REPORT
ON
IOT PROJECT SUPPORT
AT
DIGISCHOOL GLOBAL
Submitted to
Department of Computer Application
Everest Innovative College
Submitted by
Lajga Tuladhar
Registration No: 6-2-713-6-2018
March, 2023
Tribhuvan University
Faculty of Humanities and Social Science
Everest Innovative College
SUPERVISOR’S RECOMMENDATION
I hereby recommend that this report prepared under my supervision by Lajga Tuladhar
entitled “IoT Project Support” at Digischool Global in partial fulfillment of the
requirements for the degree of Bachelor of Computer Application is recommended for the
final evaluation.
_____________________
Basanta Chapagain
Internship Supervisor
BCA Department
Everest Innovative College
Tribhuvan University
Faculty of Humanities and Social Sciences
Everest Innovative College
LETTER OF APPROVAL
This is to certify that this internship report prepared by Lajga Tuladhar entitled “IoT
Project Support” in partial fulfillment of the requirement for the Bachelor in Computer
Application degree has been evaluated. In my opinion, it is satisfactory in the scope and
quality as an internship for the required degree.
This internship in IoT (Internet of Things) Project Support provides an opportunity for
students to gain hands-on experience in supporting IoT projects in a real-world setting. The
main objectives of this internship include assisting with the design, development, testing,
and deployment of IoT projects, as well as providing technical support to project teams.
The intern will be responsible for tasks such as setting up and configuring IoT devices,
troubleshooting technical issues, and documenting project progress. The internship will
provide valuable experience in project management, teamwork, and technical skills
development, which will be beneficial for the intern's future career prospects in the field of
IoT.
IoT project support involves providing assistance to IoT projects throughout their lifecycle,
including design, development, testing, and deployment. This may include tasks such as
setting up and configuring IoT devices, troubleshooting technical issues, and providing
technical support to project teams. The goal of IoT project support is to ensure the smooth
functioning and success of IoT projects. It requires a good understanding of programming
languages, IoT technologies, and project management skills. Effective IoT project support
can help ensure the efficient deployment of IoT projects and can ultimately lead to
successful outcomes.
Keywords: IoT, configuring IoT devices, technical issues, technical support, project
management
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ACKNOWLEDGEMENT
The successful completion of this internship report would not have been possible without
the support and assistance of many individuals and organizations. I feel immensely blessed
to have gotten this during my internship program. I would like to take this opportunity to
offer my earnest admiration to each one of them.
I would like to express my special gratitude and sincere thanks to Mr. Raju Baniya, CEO
of Digischool Global, Mr. Pranish Tuladhar, Team Leader of the Events and Workshop
Department for his valuable guidance, encouragement, and help to supervise in completing
this internship report. His valuable suggestions and encouragement are always appreciable.
I would also like to express my special gratitude to “Digischool Global” for providing an
opportunity to do an internship at this reputed organization with full support and
cooperation. I would also like to thank Mr. Suman Bashyal, for his mentorship and
positive coordination.
I would also like to express my sincere thanks to the entire Digischool Global team for
their valuable guidance and support. I would like to thank all the individuals who have
directly or indirectly helped me during my internship and to complete this report. Without
them, I would not have been able to make this report.
At the end, I would like to express my sincere thanks to Everest Innovative College,
Tribhuvan University, supervisors, all of my friends, and others who helped me directly or
indirectly during this internship period.
Yours Sincerely,
Lajga Tuladhar
6-2-713-6-2018
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TABLE OF CONTENTS
ABSTRACT ......................................................................................................................... i
ACKNOWLEDGEMENT .................................................................................................ii
LIST OF ABBREVIATION.............................................................................................. v
1.4.2 Limitation....................................................................................................... 3
4.3.4 LDR................................................................................................................... 20
REFERENCES................................................................................................................. 25
APPENDIX ....................................................................................................................... 26
LIST OF ABBREVIATION
AI Artificial Intelligence
UI User Interface
UX User Experience
v
LIST OF FIGURES
vi
LIST OF TABLES
vii
CHAPTER: 1
INTRODUCTION
1.1 Introduction
The internship is a practical learning experience that aims to offer career exploration and
development opportunities in the industry. The main goal of the course is to provide final-
year students with exposure to the market industry and help them acquire practical
experience. By allowing students to enter the real-world industry, they can gain valuable
knowledge and skills that will help them start their professional careers.
During the period of 28th August 2022 to 29th November 2022, I was fortunate enough to
have the opportunity to do a three-month internship at DigiSchool Global, which is an
educational institution. DigiSchool, a school collaboration, provides schools, students, and
colleges in Nepal with the UK-based computer curriculum "Digi" and e-learning
opportunities. Mr. Suman Bashyal was my internship supervisor, and I was responsible for
academic training and research as an intern.
During my internship, I had the privilege to work on several exciting IoT projects that were
specifically designed to be used in workshops and events. The primary objective of these
projects was to showcase the potential of IoT and provide participants with practical, hands-
on experience. At these events, we provided participants with the necessary training and
knowledge to set up and configure IoT devices, develop IoT applications, and integrate
them with other systems. Participants were able to explore the various applications of IoT
technology and how they could be used in different industries.
The IoT projects that I worked on were carefully designed to be engaging, informative, and
easy to understand, even for the students. The response to these IoT projects was
overwhelming and received a lot of positive feedback from participants. Overall, I feel that
the IoT projects that we worked on during my internship were an excellent way to showcase
the power of IoT technology and inspire the next generation of IoT developers.
As an intern, I was fortunate to have the opportunity to design the User Interface (UI) for
website. This was a valuable experience that allowed me to develop my design skills and
learn about the importance of user-centric design. I also learned how to work with web
design tools such as Canva, which is popular in the industry. I also developed my
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teamwork, communication, and time management skills, which are crucial in completing
projects within deadlines. Moreover, I also supervised SchoolWorksPro which is the all-
in-one digital learning platform designed for educational institutions such as schools and
universities.
The previous website of Digischool Global was not user-friendly, which made it difficult
for users to connect with the organization. This led to a lot of complaints from users, who
found it challenging to navigate the website and access the information they needed. As a
result, the project helped to solve the problem of poor website design and improved the
overall user experience.
1.3 Objectives
The internship program, which lasted for three months, focused on designing and
developing the website of an organization. In addition, I was responsible for managing
SchoolWorksPro, the digital learning platform for students, and gaining a better
understanding of the organization through exploration and research.
1.4.1 Scope
The purpose of this internship is to provide workshops and events to the students. As an
intern in IoT project support, developed project management skills, such as planning,
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scheduling, and resource allocation, which are essential for successful IoT project
implementation.
1.4.2 Limitation
Some criteria may not be fulfilled by our project implemented. Some of such limitations of
our project are mentioned below:
• IoT projects have not been implemented in the assigned organizations.
• Issues in user interaction in ‘SchoolWorksPro’.
Introduction
This chapter contains the introduction to the project, the task carried out during the
internship, problem statements, and objectives with scope and limitations.
This chapter contains an introduction to the organization and its background, its hierarchy,
the working domains of organizations, and the Intern department’s description.
This section of the report involves a background study and review of similar projects, as
well as exploring theories and results related to the project at hand.
Internship Activities
This chapter outlines internships’ roles and responsibilities, a weekly log describing the list
of technical activities performed along with a description of the project involved.
This chapter describes the conclusion, future enhancement of the project, and learning
outcome of the internship. In the end, all the references are mentioned in APA format.
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CHAPTER:2
INTRODUCTION TO ORGANIZATION
Contact Information:
Digischool Global
Address: Lalupate Marg, Putalisadak Height, Kathmandu, 44600, Nepal
Contact Number: 01-5906046
Website: http://www.digischoolglobal.com
LinkedIn: https://www.linkedin.com/company/digischool-nepal/
Facebook: https://www.facebook.com/thedigischoolglobal
The history of DigiSchool goes beyond 10 years with Softed Group. After the establishment
of Softwarica College, a prominent computer science college, Softed Group recognized the
importance of fostering computer science abilities in Nepalese students as early as possible.
So, it established “DigiSchool'' in 2019 to provide a UK-based primary and secondary
computing curriculum- “Digi” and turn digital kids into digital entrepreneurs. Digi stands
in the 4 pillars (Coding, Computational Thinking, Online Safety, and Digital Literacy) and
includes top-notch tech learnings necessary to succeed in today’s technologically advanced
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world. Along with the course Digi, DigiSchool provides tutor assistance, in-person classes,
workshops, and local and global tech contests. Since its establishment in 2019 to today,
DigiSchool has been able to successfully collaborate with 75+ Nepali schools.
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Figure 2. 1: Partnership and Collaboration of Digischool Global
Beneath the top-level executives are the department head, who oversees the various
functional areas of the organization especially the day-to-day management and supervision
of their respective departments is Chief Academic Officer. Next in the hierarchy are the
project managers, the research and development lead, and the event lead who is responsible
for managing specific projects within the organization.
Beneath the project managers are the team leaders, who are responsible for managing
individual teams within the organization. Team leaders work closely with their team
members to ensure that tasks are completed on time, and to the required standard. At the
bottom of the hierarchy are the individual team members, who are responsible for
completing specific tasks assigned to them by their team leader or project manager.
Overall, this hierarchical structure helps to ensure that Digischool Global operates
efficiently and effectively, with clear lines of communication and accountability
throughout the organization.
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Figure 2. 2 Structure of Management Department
Digischool Global was founded to offer a primary and secondary computing curriculum
called "Digi" based on the UK system, to turn students into digital entrepreneurs. The Digi
curriculum covers four core areas, including Coding, Computational Thinking, Online
Safety, and Digital Literacy, providing top-quality technology education essential for
success in today's highly advanced technological world. In addition to the Digi course,
Digischool also provides tutor support, in-person classes, workshops, and local and global
technology competitions to supplement the learning experience. The different functions
and services provided by the organization are listed as follows:
The Digi curriculum is tailored to meet the standard of the UK education system, covering
four core areas: Coding, Computational Thinking, Online Safety, and Digital Literacy.
• In addition to providing the Digi course, Digischool offers academic training for
teachers to help them sharpen their teaching skills in the field of technology.
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• The academic training includes professional development programs, workshops,
and in-person classes to help teachers stay up-to-date with the latest trends and
advancements in the technology industry.
• By adopting the UK-IT curriculum and providing academic training for teachers,
Digischool aims to enhance student comprehension and prepare them for practical
application in the real world.
• Digischool trainers and facilitators work closely with teachers to ensure a high-
quality learning experience, which includes hands-on practice and real-world
examples.
2.3.2 Workshops and Events
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2.3.4 Additional Services
The organization offers several additional services to its partners and collaborating
companies, which are detailed below.
During my internship, I was part of a group of 18 interns who were under the guidance of
Mr. Suman Bashyal. Our primary focus was on working with the IoT devices and projects
which need to be implemented in the assigned schools. It includes research and selecting
appropriate devices designing and implementing, and providing technical support to the
schools.
After one month of the internship, our mentor Mr. Bashyal divided the interns into five
groups, and I was appointed as the leader of one group. As the group leader, I oversaw the
work of my team members and reported their performance to my supervisors. During this
time, my team was assigned to develop IoT projects, and I received assistance from my
team members to accomplish this task.
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CHAPTER: 3
Internet of Things (IoT) is a network of physical objects or people called “things” that are
embedded with software, electronics, network, and sensors that allows these objects to
collect and exchange data. The goal of IoT is to extend to internet connectivity from
standard devices like computer, mobile, tablet to relatively dumb devices like a toaster. IoT
makes virtually everything “smart,” by improving aspects of our life with the power of data
collection, AI algorithm, and networks. The thing in IoT can also be a person with a
diabetes monitor implant, an animal with tracking devices, etc. This IoT tutorial for
beginners covers all the Basics of IoT. (Javatpoint, 2016)
In the IoT ecosystem, the user uses smart devices such as smartphones, tablet, sensors, etc.
to send the command or request to devices for information over the networks. The device
response and performs the command to send information back to the user through networks
after analyzed.
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The IoT is itself an ecosystem of network devices that transfer the data. It is also well
interconnected with Big Data and Cloud Computing.
• Sensing, Embedded processing, Connectivity: The IoT ecosystem senses its
surrounding like temperature, gyroscope, pressure, etc. and make the embedded
processing using devices. These devices are connected through any type of devices
such as GPS, WiFi, RFID, etc. over the networks.
• Smart devices and environment, Cloud Computing, Big Data: The data transfer
or receive through smart devices and environments are communicated through Cloud
Computing or others Servers and stored as Big Data.
• Technology, Software, Application: The IoT ecosystem uses any of different
technologies, software and application to communicate and connect with smart
devices and environment.
• Users or groups of community: The product or services generated by the IoT
ecosystem are consumed by the users or the group of communities to serve the smart
life.
IoT Hardware includes a wide range of devices such as devices for routing, bridges, sensors
etc. These IoT devices manage key tasks and functions such as system activation, security,
action specifications, communication, and detection of support-specific goals and actions.
IoT Hardware components can vary from low-power boards; single-board processors like
the Arduino Uno which are basically smaller boards that are plugged into mainboards to
improve and increase its functionality by bringing out specific functions or features (such
as GPS, light and heat sensors, or interactive displays). (Data Flair, 2017)
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Another IoT hardware is sensors. An ultrasonic sensor is an electronic device that measures
the distance of a target object by emitting ultrasonic sound waves, and converts the reflected
sound into an electrical signal. Ultrasonic waves travel faster than the speed of audible
sound (i.e. the sound that humans can hear). Ultrasonic sensors have two main components:
the transmitter (which emits the sound using piezoelectric crystals) and the receiver (which
encounters the sound after it has travelled to and from the target). (Jost, 2010)
IoT software encompasses a wide range of software and programming languages from
general-purpose languages like C++ and Java to embedded-specific choices like Google’s
Go language or Parasail. Firstly, because embedded systems have less storage and
processing power, their language needs are different. The most used operating systems for
such embedded systems are Linux or UNIX-like OSs like Ubuntu Core or Android. (Data
Flair, 2017)
A quick overview of IoT Software-
• C & C++: The C programming language has its roots in embedded systems—it even
got its start for programming telephone switches. It’s pretty ubiquitous, that is, it can
be used almost everywhere and many programmers already know it. C++ is the object-
oriented version of C, which is a language popular for both the Linux OS and Arduino
embedded IoT software systems. These languages were basically written for the
hardware systems which makes them so easy to use.
• Python: There has been a recent surge in the number of python users and has now
become one of the “go-to” languages in Web development. Its use is slowly spreading
to the embedded control and IoT world—specially the Raspberry Pi processor. Python
is an interpreted language, which is, easy to read, quick to learn and quick to write.
Also, it’s a powerhouse for serving data-heavy applications.
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• Data Collection: It is used for data filtering, data security, sensing, and measurement.
The protocols aid in decision making by sensing form real-time objects. It can work
both ways by collecting data from devices or distributing data to devices. All the data
transmits to a central server.
• Device Integration: This software ensures that devices bind and connect to networks
facilitating information sharing. A stable cooperation and communication ensure
between multiple devices.
IoT connected devices are creating a world in which data is exchanged between physical
objects such as sensors, on-device software and adjacent technologies with other systems
and devices. The essential enabling technology is the connection between the ‘things’ of
IoT which enables these exchanges to happen. Immense value is now being derived across
the value chain as organizations take advantage of new opportunities, new business models
and new revenues which are enabled by IoT connections. (Telenor IOT, 2018)
Different IoT connection types are utilized depending on the requirements of the IoT
devices involved which can range from IoT and connected devices that need to
communicate infrequently with small amounts of data to always-connected IoT devices
that require large amounts of data to be communicated at high speed and with low latency.
There are a wide variety of IoT connections that can be used to connect a thing as small as
a dental implant to something as large as a tractor. (Telenor IOT, 2018)
Access point
A wireless network device that acts as a portal for devices to connect to a local area
network.
Device
A device is a unit of physical hardware or equipment that provides one or more computing
functions within a system.
Beacons
Small transmitters that connect to Bluetooth and Bluetooth Low Energy (BLE)-enabled
devices such as smartphones or tracked packages.
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Gateway
A “hub that translates” communication between two computers or devices that allows these
to understand each other´s data transfer and communication.
Hub
A hardware device that connects other data-transmitting devices to a central station.
Sensor
A device that measures a physical input from its environment and converts it into data that
can be interpreted by either a human or a machine.
Actuator
A component that is responsible for moving and controlling a mechanism or system, such
as opening a valve.
Cyber-physical systems
Integrations of computation, networking and physical processes with feedback loops where
physical processes affect computations and vice versa.
Contactless
Describes technologies that allow a smart card, mobile phone or other device to connect
wirelessly – without contact – to an electronic reader, typically in order to make a payment.
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3.2 Literature Review
There are some related projects and organizations available right now. Many of the systems
have some limitations. From the study of this similar project, I got interested in developing
my project. Some of the related systems of my project are mentioned below.
I have explored many websites which are related to e-learning platforms, first, my attention
caught ‘Neema Academy’. Their application, built by a dedicated in-house team, introduces
blended learning technology, providing theoretical knowledge with practical and example-
based content. The app presents an integrated solution with interactive learning programs
and digital content like on-demand videos, textual content, 3D and animation-based
content, and game-based learning, among others. (Pradhan, 2018) Recognizing the need to
upgrade the conventional learning method in Nepal, Neema Academy strive to create a
digital impact in the existing education system by combining expertise with modern
technologies.
Another similar organization is ‘MySecondTeacher’. They work with schools that offer the
Cambridge curriculum (e.g. Primary Checkpoint, IGCSE. A Levels), homeschoolers taking
these qualifications, and academic institutions looking to blend in-class with online classes.
Designed by Cambridge educators and created in Nepal, mySecondTeacher has been
adopted by 100s of Cambridge schools around the world. MST seamlessly bridges the gap
between school-based learning and home-based learning, all on a single virtual platform.
The impact that they are making to individual students as well as schools as a whole and
strive to improve the delivery of education globally. (Budhathoki, 2019) They also provide
audio, videos, and animation services for the learners. mySecondTeacher is actively
working to provide A-level subjects and other online degrees in our successful and widely
accepted format. MST is well on its way to changing the face of education through
technology.
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them free and open access to age-appropriate reading materials and enabling students to do
research projects and promoting the habit of independent inquiry. (Nepal, 2008). E-
Pustakalaya has launched robotics program for students in 10 public schools located in
Lalitpur Metropolitan City. To assist the teachers in facilitating these workshops, they
recruited and trained two interns in robotics. The goal of the program is to encourage
students to develop critical thinking and problem-solving skills, and to foster a greater
interest in computers and innovation. (OLE, 2022)
Another similar organization with the aim to create a digital platform for both teachers and
students that can motivate creativity and be a free source of knowledge is “Kullabs”. This
platform provides every individual the freedom to choose how, what, and where one wants
to learn. They work toward enhancing the education system by nurturing one's creativity to
employ their knowledge in the practical world. Through this platform, every individual can
become an active learner at their own pace and without any pressure of competition or time
confinement. (Bhattarai, 2015) This platform provides study materials for students from
grade 6 to grade 12. In addition, one can also get other extra materials that other users may
want to learn about. The courses are divided into classes and can study the courses based
on the grade. Almost all subjects for each grade are available in this platform.
Moreover, another organization with the same project motive is 3Di School. It is an
educational platform that provides immersive and interactive 3D learning experiences for
students. The platform offers a range of educational resources and courses that use 3D
technologies to create engaging and interactive learning environments. 3Di School is
committed to promoting innovative learning experiences for students by organizing AI-
based programming, robotics, and IoT projects in schools. These projects are designed to
expose students to cutting-edge technologies and help them develop skills that will be
useful in their future careers. Through these projects, 3Di School is helping students
develop essential skills such as critical thinking, problem-solving, and collaboration. By
using hands-on, project-based learning, students are given the opportunity to develop their
creativity and learn in a way that is both fun and engaging. (3DI School , 2023) Overall,
3Di School's AI-based programming, robotics, and IoT projects are providing students with
valuable experiences that will help prepare them for the jobs of the future.
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CHAPTER: 4
INTERNSHIP ACTIVITIES
As an intern, the role at Digischool Global was assisting project managers with planning,
and executing IoT projects. I have been involved in the design and testing of IoT devices,
as well as the development of software and hardware components. My role as an IoT Project
Support have also involved collaborating with teams to ensure that projects are completed
on time.
Responsibilities:
• Developing IOT Projects
• Issue handling in SchoolWorksPro
• Supervise workshops and events.
Job Description:
• As part of my internship, I was involved in developing IoT projects that were
specifically designed to be used in workshops and events.
• Understand organizational behaviors and work according to international
organization standards.
• Involve and engage in team-building activities.
• Issue handlings in SchoolWorksPro.
• As part of my responsibilities, I was tasked with working on the design of the
projects using Canva.
The internship program spans a period of 3 months. In the initial month, the interns are
provided with a brief introduction to general concepts related to IoT projects and leadership
skills. During this period, I was appointed as the team leader and given the opportunity to
work on IoT projects along with my team. In the second month, the focus shifts towards
managing SchoolWorksPro and arranging various events and workshops. Finally, in the
third month, the responsibility involves creating designs and templates.
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Table 4. 1: Worklog for Internship
8th Week
Worked on Smart Irrigation
(31st October to 4th November)
Managing and handling SchoolWorksPro,
9th Week
Updating and issue handling in the
(6th November to 11th November)
SchoolWorksPro
10th Week
Served on designing tools
(13th November to 18th November)
12th Week
Handling the IoT projects and supervising them.
(27th November to 29th November)
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4.3 Description of the Projects Involved during Internship
I spent my internship working in the Events and Workshop department. I have spent the
last three months of my internship working on organizing workshops and developing IoT
projects. Some of the projects I have worked on are listed below:
4.3.1 Smart Dustbin
Unlike conventional dustbins that require manual operation, smart dustbin automatically
open and close when it receives a signal. The devices such as Arduino Uno, Servo Motor,
and Ultrasonic Sensor are used for Smart Dustbin. The objective of this project is to
demonstrate to students the versatility of technology and devices utilized in collision
detection systems by utilizing them in a new and innovative manner to create solutions that
can enhance our daily lives.
LPG gas detection is used to identify the smell of gas leakage. When gas leaks, the LCD
turns on and the buzzer sounds. The objective of this project is to present a safety solution
for household environments by showcasing the utilization of various devices. The project
inspires students to think critically and creatively to identify and solve problems in their
daily lives. It provides them with a foundational understanding of how to create their own
systems and use technology to tackle real-world issues.
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Figure 4. 2: LPG Gas Detection
4.3.3 Collison Detection
This project focuses on exploring the practical applications of sound in various sectors and
how it can be utilized to prevent incidents. It provides students with an opportunity to apply
their knowledge of sound in a creative and innovative manner, leading to a deeper
understanding of its versatility and potential uses in different industries.
This project presents an introduction to light detection devices and aims to harness their
capabilities to design innovative solutions for various industries. The project is expected to
foster students' creativity and provide them with opportunities to address real-world
challenges they encounter in their daily lives.
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Figure 4. 4: Students Integrating LDR Light Sensor in Smart City
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solutions for various projects. Throughout this process, I was able to apply the
knowledge I gained from my research to real-world scenarios, and I gained valuable
experience in IoT development and project management. Overall, my work on IoT
technologies and platforms during my internship allowed me to gain a deeper
understanding of this exciting field and helped prepare me for a career in IoT
development.
3. Assisting in Quarky Projects:
Quarky is a reprogrammable robot with built-in Wi-Fi and Bluetooth, which suggests
that these projects involved designing and programming robotics applications using
this platform. As a member of the team working on these projects, I familiarized
myself with the Quarky platform and its capabilities, including its programming
language, APIs, and development environment. Collaborating with other members of
the team to identify potential robotics applications and use cases for Quarky, and
developing project requirements and specifications. Participating in team meetings
and discussions to share progress updates, identify and resolve issues, and provide
feedback on project direction was my responsibility and role as an IoT Project
Support. By working on Quarky projects during your internship, I have gained
valuable experience in robotics programming, IoT development, and project
management.
4. Creating and Maintaining Project Documentation:
As a part of my internship, I was responsible for creating and maintaining project
documentation, which involved tasks such as creating technical specifications, user
manuals, and training materials. One of the main tasks I was involved in was
developing technical specifications for the project. This required me to create detailed
descriptions of the system architecture, data flows, and user interfaces. I had to ensure
that the technical specifications were accurate, complete, and easy to understand for
all members involved in the project. In addition to developing technical specifications
and user manuals, I was also responsible for developing training materials for the
project. By developing clear and concise technical specifications, user manuals, and
training materials, I helped ensure that all members had a clear understanding of the
project requirements and how to use the system effectively.
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CHAPTER: 5
5.1 Conclusion
During my internship at Digischool Global, I was able to gain hands-on experience in IoT
and work on projects that aligned with my interests and specialization. This allowed me to
enhance my knowledge and skills in the field and gain a better understanding of the industry
and how the work is done in real-world scenarios. Collaborating with others was an integral
part of the internship, and I learned how to effectively communicate and coordinate tasks
with my colleagues.
One of the main goals of the internship was to prepare me for entering the workforce, and
I feel that it successfully achieved this objective. I gained practical experience in IoT, which
is essential for working in this field. This included learning how to design and develop IoT
projects, testing and troubleshooting, and using different tools and technologies for IoT.
I also got an opportunity to learn valuable skills in teamwork, idea implementation, time
management, and information gathering. These skills are essential for success in any field
and will be valuable for future opportunities. I was able to work on group projects,
collaborate with colleagues, and learn from their experiences, which was a valuable aspect
of the internship.
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REFERENCES
25
APPENDIX
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Figure: Worklog of Internship
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