Report-Real-Time Fake Number Plate Detection and Analysis With Raspberry Pi and Deep Learning
Report-Real-Time Fake Number Plate Detection and Analysis With Raspberry Pi and Deep Learning
This project introduces a cutting-edge system for real-time fake number plate detection and analysis,
leveraging the capabilities of Raspberry Pi and deep learning technology. The proposed solution
employs state-of-the-art deep learning algorithms to identify and flag counterfeit number plates in
real-time. The integration with Raspberry Pi facilitates efficient on-board processing, making the
system suitable for deployment in various settings. The project aims to enhance security and law
enforcement efforts by automating the detection of fraudulent number plates, contributing to
improved traffic monitoring and ensuring the integrity of license plate recognition systems. Through
the synergy of Raspberry Pi and deep learning, this innovative approach presents a robust solution
for addressing concerns related to counterfeit number plates in a timely and effective manner.
Objective:
The primary objective of this innovative system is to develop a sophisticated and efficient solution
for the rapid and accurate identification of two-wheeler license plates. Utilizing advanced techniques
such as connected component analysis and template matching, the system is designed for seamless
operation under diverse environmental conditions, with a specific emphasis on achieving high-speed
recognition during daylight. The overarching goals include enhancing accuracy and efficiency in
character identification, thereby facilitating applications like automatic toll collection, traffic law
enforcement, parking lot access control, and road traffic monitoring. Focusing on low complexity
and time efficiency, the system aims to improve overall performance by incorporating Artificial
Intelligence for advanced character recognition and authentication against an extensive database of
number plates.
Introduction:
The introduction of this innovative system represents a significant technological leap, ushering in
advancements for the accurate and rapid identification of two-wheeler license plates. Through the
integration of advanced techniques like connected component analysis and template matching, the
system aims to seamlessly operate under diverse environmental conditions, with a specific emphasis
on achieving high-speed recognition, especially in daylight scenarios. This groundbreaking solution
bears substantial implications for practical applications, including automatic toll collection, traffic
law enforcement, parking lot access control, and road traffic monitoring. By harnessing the power of
Artificial Intelligence, the system elevates character identification, authentication processes, and
overall efficiency, solidifying its status as a cutting-edge solution in the domain of detection.
PROBLEM STATEMENT:
1. Counterfeit number plates pose a significant challenge to law enforcement agencies and
traffic management systems, leading to potential security breaches, traffic violations, and
revenue loss.
2. Existing methods for number plate detection and analysis often lack the speed, accuracy, and
adaptability required to effectively identify fake number plates, particularly in real-time and
under varying environmental conditions.
3. Traditional approaches to number plate recognition may struggle with the complexities of
two-wheeler license plates, which are smaller in size and exhibit diverse fonts and styles.
5. The absence of robust systems for real-time fake number plate detection hampers efforts to
enhance traffic monitoring, automate toll collection, and enforce traffic regulations
effectively.
Existing system:
The existing system typically relies on conventional image processing techniques for license plate
identification. These methods involve preprocessing steps, such as image enhancement and
thresholding, followed by segmentation and character recognition algorithms. However, these
traditional approaches may encounter challenges in accurately handling diverse environmental
conditions and ensuring high-speed recognition. The limitations often include sensitivity to
variations in lighting, font styles, and plate sizes, which can impact overall system performance.
Additionally, the reliance on rule-based algorithms may result in reduced adaptability to complex
real-world scenarios, limiting the efficiency and accuracy of license plate recognition in practical
applications.
Disadvantages:
Traditional ANPR systems may struggle with variations in lighting conditions, making them
less robust and accurate under diverse environments such as varying daylight, shadows, or
adverse weather conditions.
● Limited Adaptability:
Rule-based algorithms utilized in the existing systems may lack adaptability to different font
styles, plate sizes, and other variations commonly found in license plates. This limitation
hinders the system's ability to handle a wide range of scenarios.
The preprocessing steps, including image enhancement and thresholding, can be complex
and computationally intensive, leading to potential delays in the recognition process and
impacting the system's overall speed.
The segmentation of characters from license plates may not be efficient in traditional
systems, especially when dealing with non-standard fonts, distorted characters, or crowded
backgrounds, resulting in suboptimal character recognition.
Proposed system:
The proposed system utilizing Artificial Intelligence introduces a novel approach to address the
limitations of traditional systems. Leveraging advanced AI techniques, including deep learning and
neural networks, the system aims to enhance adaptability and accuracy in license plate identification
under diverse environmental conditions. The model integrates connected component analysis and
template matching, facilitating efficient character segmentation and recognition. By utilizing AI for
feature extraction and learning, the proposed system enhances its capability to adapt to varying font
styles, plate sizes, and environmental factors, ultimately improving overall accuracy and high-speed
recognition. The incorporation of a comprehensive database and advanced algorithms for
authentication ensures robust verification against recognized number plates, marking a significant
advancement in ALPR technology.
Advantages:
● Improved Accuracy:
Integration of Artificial Intelligence, including deep learning and neural networks, enhances
the system's accuracy in identifying license plates, reducing errors associated with variations
in lighting, font styles, and plate sizes.
● Enhanced Adaptability:
The use of AI allows the system to dynamically adapt to diverse environmental conditions,
making it more robust in scenarios with changing daylight, shadows, or adverse weather
conditions.
The proposed model employs advanced techniques such as connected component analysis
and template matching, streamlining character segmentation and improving the overall
efficiency of the recognition process.
● High-Speed Recognition:
Leveraging AI for feature extraction and learning enables the system to achieve high-speed
recognition, making it well-suited for scenarios with fast-moving traffic and time-sensitive
applications.
Block diagram:
Software:
Hardware:
IMAGE PROCESSING DOMAIN INTRODUCTION:
DIGITAL IMAGE PROCESSING
The identification of objects in an image and this process would probably start
with image processing techniques such as noise removal, followed by (low-level)
feature extraction to locate lines, regions and possibly areas with certain textures.
The clever bit is to interpret collections of these shapes as single objects, e.g.
cars on a road, boxes on a conveyor belt or cancerous cells on a microscope slide.
One reason this is an AI problem is that an object can appear very different when
viewed from different angles or under different lighting. Another problem is deciding
what features belong to what object and which are background or shadows etc. The
human visual system performs these tasks mostly unconsciously but a computer
requires skilful programming and lots of processing power to approach human
performance. Manipulation of data in the form of an image through several possible
techniques. An image is usually interpreted as a two-dimensional array of brightness
values, and is most familiarly represented by such patterns as those of a photographic
print, slide, television screen, or movie screen. An image can be processed optically
or digitally with a computer.
1.1 IMAGE:
The word image is also used in the broader sense of any two-dimensional
figure such as a map, a graph, a pie chart, or an abstract painting. In this wider sense,
images can also be rendered manually, such as by drawing, painting, carving,
rendered automatically by printing or computer graphics technology, or developed by
a combination of methods, especially in a pseudo-photograph.
Each pixel has a color. The color is a 32-bit integer. The first eight bits
determine the redness of the pixel, the next eight bits the greenness, the next eight bits
the blueness, and the remaining eight bits the transparency of the pixel.
Fig: BIT Transferred for Red, Green and Blue plane (24bit=8bit red;8-bit
green;8bit blue)
Image file size is expressed as the number of bytes that increases with the number of
pixels composing an image, and the color depth of the pixels. The greater the number
of rows and columns, the greater the image resolution, and the larger the file. Also,
each pixel of an image increases in size when its color depth increases, an 8-bit pixel
(1 byte) stores 256 colors, a 24-bit pixel (3 bytes) stores 16 million colors, the latter
known as true color.Image compression uses algorithms to decrease the size of a file.
High resolution cameras produce large image files, ranging from hundreds of
kilobytes to megabytes, per the camera's resolution and the image-storage format
capacity. High resolution digital cameras record 12 megapixel (1MP = 1,000,000
pixels / 1 million) images, or more, in true color. For example, an image recorded by
a 12 MP camera; since each pixel uses 3 bytes to record true color, the uncompressed
image would occupy 36,000,000 bytes of memory, a great amount of digital storage
for one image, given that cameras must record and store many images to be practical.
Faced with large file sizes, both within the camera and a storage disc, image file
formats were developed to store such large images.
Image file formats are standardized means of organizing and storing images. This
entry is about digital image formats used to store photographic and other images.
Image files are composed of either pixel or vector (geometric) data that are rasterized
to pixels when displayed (with few exceptions) in a vector graphic display. Including
proprietary types, there are hundreds of image file types. The PNG, JPEG, and GIF
formats are most often used to display images on the Internet.
IMAGE PROCESSING:
Image Acquisition:
Image Acquisition is to acquire a digital image. To do so requires an image
sensor and the capability to digitize the signal produced by the sensor. The sensor
could be monochrome or color TV camera that produces an entire image of the
problem domain every 1/30 sec. the image sensor could also be line scan camera that
produces a single image line at a time. In this case, the objects motion past the line.
Fig: Digital camera
Image enhancement is among the simplest and most appealing areas of digital
image processing. Basically, the idea behind enhancement techniques is to bring out
detail that is obscured, or simply to highlight certain features of interesting an image.
A familiar example of enhancement is when we increase the contrast of an image
because “it looks better.” It is important to keep in mind that enhancement is a very
subjective area of image processing.
Fig: Image enhancement process for Gray Scale Image and Colour Image using
Histogram Bits
Segmentation:
Image Compression
the same information, the relative data redundancy R D [2] of the first data set (the one
characterized by n1) can be defined as,
1
R D=1−
CR
n1
CR = n 2
In image compression, three basic data redundancies can be identified and
exploited: Coding redundancy, interpixel redundancy, and phychovisal redundancy.
Image compression is achieved when one or more of these redundancies are reduced
or eliminated. The image compression is mainly used for image transmission and
storage. Image transmission applications are in broadcast television; remote sensing
via satellite, air-craft, radar, or sonar; teleconferencing; computer communications;
and facsimile transmission. Image storage is required most commonly for educational
and business documents, medical images that arise in computer tomography (CT),
magnetic resonance imaging (MRI) and digital radiology, motion pictures, satellite
images, weather maps, geological surveys, and so on.
Lossy compression provides higher levels of data reduction but result in a less than
perfect reproduction of the original image. It provides high compression ratio. lossy
image compression is useful in applications such as broadcast television,
videoconferencing, and facsimile transmission, in which a certain amount of error is
an acceptable trade-off for increased compression performance. Originally, PGF has
been designed to quickly and progressively decode lossy compressed aerial images. A
lossy compression mode has been preferred, because in an application like a terrain
explorer texture data (e.g., aerial orthophotos) is usually mid-mapped filtered and
therefore lossy mapped onto the terrain surface. In addition, decoding lossy
compressed images is usually faster than decoding lossless compressed images.
In the next test series we evaluate the lossy compression efficiency of PGF. One of
the best competitors in this area is for sure JPEG 2000. Since JPEG 2000 has two
different filters, we used the one with the better trade-off between compression
efficiency and runtime. On our machine the 5/3 filter set has a better trade-off than the
other. However, JPEG 2000 has in both cases a remarkable good compression
efficiency for very high compression ratios but also a very poor encoding and
decoding speed. The other competitor is JPEG. JPEG is one of the most popular
image file formats.
It is very fast and has a reasonably good compression efficiency for a wide range of
compression ratios. The drawbacks of JPEG are the missing lossless compression and
the often missing progressive decoding. Fig. 4 depicts the average rate-distortion
behavior for the images in the Kodak test set when fixed (i.e., nonprogressive) lossy
compression is used. The PSNR of PGF is on average 3% smaller than the PSNR of
JPEG 2000, but 3% better than JPEG.
These results are also qualitative valid for our PGF test set and they are
characteristic for aerial ortho-photos and natural images. Because of the design of
PGF we already know that PGF does not reach the compression efficiency of JPEG
2000. However, we are interested in the trade-off between compression efficiency and
runtime. To report this trade-off we show in Table 4 a comparison between JPEG
2000 and PGF and in Fig. 5 (on page 8) we show for the same test series as in Fig. 4
the corresponding average decoding times in relation to compression ratios.Table 4
contains for seven different compression ratios (mean values over the compression
ratios of the eight images of the Kodak test set) the corresponding average encoding
and decoding times in relation to the average PSNR values. In case of PGF the
encoding time is always slightly longer than the corresponding decoding time. The
reason for that is that the actual encoding phase (cf. Subsection 2.4.2) takes slightly
longer than the corresponding decoding phase. For six of seven ratios the PSNR
difference between JPEG 2000 and PGF is within 3% of the PSNR of JPEG 2000.
Only in the first row is the difference larger (21%), but because a PSNR of 50
corresponds to an almost perfect image quality the large PSNR difference corresponds
with an almost undiscoverable visual difference. The price they pay in JPEG 2000 for
the 3% more PSNR is very high. The creation of a PGF is five to twenty times faster
than the creation of a corresponding JPEG 2000 file, and the decoding of the created
PGF is still five to ten times faster than the decoding of the JPEG 2000 file. This gain
in speed is remarkable, especially in areas where time is more important than quality,
maybe for instance in real-time computation.
In Fig. 5 we see that the price we pay in PGF for the 3% more PSNR than JPEG is
low: for small compression ratios (< 9) decoding in PGF takes two times longer than
JPEG and for higher compression ratios (> 30) it takes only ten percent longer than
JPEG. These test results are characteristic for both natural images and aerial ortho-
photos. Again, in the third test series we only use the ‘Lena’ image. We run our lossy
coder with six different quantization parameters and measure the PSNR in relation to
the resulting compression ratios. The results (ratio: PSNR) are:
2.Lossless Image compression :
Lossless Image compression is the only acceptable amount of data reduction. It
provides low compression ratio while compared to lossy. In Lossless Image
compression techniques are composed of two relatively independent operations: (1)
devising an alternative representation of the image in which its interpixel
redundancies are reduced and (2) coding the representation to eliminate coding
redundancies.
These results show, that as far as lossless compression is concerned, PGF performs
reasonably well on natural and aerial images. In specific types of images such as
‘compound’ and ‘logo’ PGF is outperformed by far in PNG.
Table 3 shows the encoding (enc) and decoding (dec) times (measured in
seconds) for the same algorithms and images as in Table 2. JPEG 2000 and PGF are
both symmetric algorithms, while WinZip, JPEG-LS and in particular PNG are
asymmetric with a clearly shorter decoding than encoding time. JPEG 2000, the
slowest in encoding and decoding, takes more than four times longer than PGF. This
speed gain is due to the simpler coding phase of PGF. JPEG-LS is slightly slower
than PGF during encoding, but slightly faster in decoding images.
WinZip and PNG decode even more faster than JPEG-LS, but their encoding times
are also worse. PGF seems to be the best compromise between encoding and
decoding times.
Our PGF test set clearly shows that PGF in lossless mode is best suited for natural
images and aerial ortho photos. PGF is the only algorithm that encodes the three
Mega Byte large aerial ortho photo in less than second without a real loss of
compression efficiency. For this particular image the efficiency loss is less than three
percent compared to the best. These results should be underlined with our second test
set, the Kodak test set.
Fig. 3 shows the averages of the compression ratios (ratio), encoding (enc), and
decoding (dec) times over all eight images. JPEG 2000 shows in this test set the best
compression efficiency followed by PGF, JPEG-LS, PNG, and WinZip. In average
PGF is eight percent worse than JPEG 2000. The fact that JPEG 2000 has a better
lossless compression ratio than PGF does not surprise,
However, it is remarkable that PGF is clearly better than JPEG-LS (+21%) and
PNG (+23%) for natural images. JPEG-LS shows in the Kodak test set also a
symmetric encoding and decoding time behaviour. It is encoding and decoding times
are almost equal to PGF. Only PNG and WinZip can faster decode than PGF, but they
also take longer than PGF to encode.
If both compression efficiency and runtime is important, then PGF is clearly the best
of the tested algorithms for lossless compression of natural images and aerial ortho
photos. In the third test we perform our lossless coder on the ‘Lena’ image.
CLASSIFICATION OF IMAGES:
There are 3 types of images used in Digital Image Processing. They are
1. Binary Image
2. Gray Scale Image
3. Colour Image
BINARY IMAGE:
A binary image is a digital image that has only two possible v values for
each pixel. Typically the two colors used for a binary image are black and white
though any two colors can be used. The color used for the object(s) in the image is
the foreground color while the rest of the image is the background color.
Binary images are also called bi-level or two-level. This means that each pixel
is stored as a single bit (0 or 1).This name black and white, monochrome or
monochromatic are often used for this concept, but may also designate any images
that have only one sample per pixel, such as grayscale images
Binary images often arise in digital image processing as masks or as the result
of certain operations such as segmentation, thresholding, and dithering. Some
input/output devices, such as laser printers, fax machines, and bi-level computer
displays, can only handle bi-level images
Grayscale images are often the result of measuring the intensity of light at each
pixel in a single band of the electromagnetic spectrum (e.g. infrared, visible
light, ultraviolet, etc.), and in such cases they are monochromatic proper when only a
given frequency is captured. But also they can be synthesized from a full color image;
see the section about converting to grayscale.
COLOUR IMAGE:
A (digital) color image is a digital image that includes color information for
each pixel. Each pixel has a particular value which determines its appearing color.
This value is qualified by three numbers giving the decomposition of the color in the
three primary colors Red, Green and Blue. Any color visible to human eye can be
represented this way. The decomposition of a color in the three primary colors is
quantified by a number between 0 and 255. For example, white will be coded as R =
255, G = 255, B = 255; black will be known as (R,G,B) = (0,0,0); and say, bright pink
will be : (255,0,255).
From the above figure, colors are coded on three bytes representing their
decomposition on the three primary colors. It sounds obvious to a mathematician to
immediately interpret colors as vectors in a three dimension space where each axis
stands for one of the primary colors. Therefore we will benefit of most of the
geometric mathematical concepts to deal with our colors, such as norms, scalar
product, projection, rotation or distance.
HARDWARE MODULES:
RASPBERRY PI:
Features
• VideoCore VI 3D Graphics
Interfaces
• 1x SD Card
• 2x USB2 ports
• 2x USB3 ports
– Up to 6x UART
– Up to 6x I2C
– Up to 5x SPI
– 1x SDIO interface
– 1x PCM
– Up to 2x PWM channels
– Up to 3x GPCLK outputs
Software
Recent Linux kernel support – Many drivers upstreamed – Stable and well supported
userland – Availability of GPU functions using standard APIs
Mechanical Specification
Electrical Specification
Caution! Stresses above those listed in Table 2 may cause permanent damage to the
device. This is a stress rating only; functional operation of the device under these or any
other conditions above those listed in the operational sections of this specification is not
implied. Exposure to absolute maximum rating conditions for extended periods may affect
device reliability.
Please note that VDD IO is the GPIO bank voltage which is tied to the on-board 3.3V supply rail.
Symbol Parameter Conditions Minimum Typical Maximum Unit
VI L Input low voltagea VDD IO = 3.3V 0 - 0.8 V
a
VI H Input high voltage VDD IO = 3.3V 2.0 - VDD IO V
IIL Input leakage current ◦
TA = +85 C - - 10 µA
CIN Input capacitanc
e - - 5 - pF VOL
Output low voltageb VDD IO = 3.3V, IOL = -2mA - - 0.4 V
b
VOH Output high voltage VDD IO = 3.3V, IOH = 2mA VDD IO - 0.4 - - V
c
IOL Output low current VDD IO = 3.3V, VO = 0.4V 7 - - mA
c
IOH Output high current VDD IO = 3.3V, VO = 2.3V 7 - - mA
RP U Pullup resistor - 18 47 73 kΩ
RP D Pulldown resistor - 18 47 73 kΩ
a
Hysteresis enabled
b
Default drive strength (8mA)
c
Maximum drive strength (16mA)
Table 3: DC Characteristics
The Pi4B requires a good quality USB-C power supply capable of delivering 5V at 3A. If
attached downstream USB devices consume less than 500mA, a 5V, 2.5A supply may be used.
2 Peripherals
The Pi4B makes 28 BCM2711 GPIOs available via a standard Raspberry Pi 40-pin header.
This header is backwards compatible with all previous Raspberry Pi boards with a 40-way
header.
As well as being able to be used as straightforward software controlled input and output (with
pro- grammable pulls), GPIO pins can be switched (multiplexed) into various other modes
backed by dedi- cated peripheral blocks such as I2C, UART and SPI.
In addition to the standard peripheral options found on legacy Pis, extra I2C, UART and SPI
peripherals have been added to the BCM2711 chip and are available as further mux options on
the Pi 4. This gives users much more flexibility when attaching add-on hardware as compared
to older models.
5.1.2 GPIO Alternate Functions
Default
GPIO Pull ALT0 ALT1 ALT2 ALT3 ALT4 ALT5
0 High SDA0 SA5 PCLK SPI3 CE0 N TXD2 SDA6
19 Low PCM FS SD11 DPI D15 SPI6 MISO SPI1 MISO PWM1
20 Low PCM DIN SD12 DPI D16 SPI6 MOSI SPI1 MOSI GPCLK0
21 Low PCM DOUT SD13 DPI D17 SPI6 SCLK SPI1 SCLK GPCLK1
22 Low SD0 CLK SD14 DPI D18 SD1 CLK ARM TRST SDA6
23 Low SD0 CMD SD15 DPI D19 SD1 CMD ARM RTCKSCL6
24 Low SD0 DAT0 SD16 DPI D20 SD1 DAT0 ARM TDO SPI3 CE1 N
25 Low SD0 DAT1 SD17 DPI D21 SD1 DAT1 ARM TCK SPI4 CE1 N
26 Low SD0 DAT2 TE0 DPI D22 SD1 DAT2 ARM TDI SPI5 CE1 N
27 Low SD0 DAT3 TE1 DPI D23 SD1 DAT3 ARM TMS SPI6 CE1 N
Table 5 details the default pin pull state and available alternate GPIO functions. Most of these
alternate peripheral functions are described in detail in the BCM2711 Peripherals Specification
document which can be downloaded from the hardware documentation section of the website.
5.1.3 Display Parallel Interface (DPI)
A standard parallel RGB (DPI) interface is available the GPIOs. This up-to-24-bit
parallel interface can support a secondary display.
The Pi4B has a dedicated SD card socket which supports 1.8V, DDR50 mode (at a peak
bandwidth of 50 Megabytes / sec). In addition, a legacy SDIO interface is available on
the GPIO pins.
The Pi4B has 1x Raspberry Pi 2-lane MIPI CSI Camera and 1x Raspberry Pi 2-lane
MIPI DSI Display connector. These connectors are backwards compatible with legacy
Raspberry Pi boards, and support all of the available Raspberry Pi camera and display
peripherals.
2.3 USB
The Pi4B has 2x USB2 and 2x USB3 type-A sockets. Downstream USB current is
limited to approxi- mately 1.1A in aggregate over the four sockets.
2.4 HDMI
The Pi4B has 2x micro-HDMI ports, both of which support CEC and HDMI 2.0 with
resolutions up to 4Kp60.
The Pi4B supports near-CD-quality analogue audio output and composite TV-output
via a 4-ring TRS ’A/V’ jack.
To reduce thermal output when idling or under light load, the Pi4B reduces the CPU
clock speed and voltage. During heavier load the speed and voltage (and hence thermal
output) are increased. The internal governor will throttle back both the CPU speed and
voltage to make sure the CPU temperature never exceeds 85 degrees C.
The Pi4B will operate perfectly well without any extra cooling and is designed for
sprint performance - expecting a light use case on average and ramping up the CPU
speed when needed (e.g. when loading a webpage). If a user wishes to load the system
continually or operate it at a high temperature at full performance, further cooling may
be needed.
6 Availability
Support
For support please see the hardware documentation section of the Raspberry Pi website
and post ques- tions to the Raspberry Pi forum.
RASPBERRY PI OS PROCEDURE:
You can connect the SD card to a computer using a card reader to access
all the files.
SD cards are generally pretty durable, but it's always a good idea to back
up the important data stored on them.
Photos and videos: This is a typical use for SD cards in cameras and
smartphones.
Music and documents: You can also store music files, documents, and
other data on an SD card.
App data: Some devices, like Android phones, allow you to install apps
on the SD card.
System files: An SD card used with a specific device might have system
files needed for that device to function.
PROCEDURE:
Preparation :
1. Hardware: Get a Raspberry Pi (preferably 4 or higher for better
performance), a USB camera, an SD card, a power supply, and a
monitor/keyboard.
3. Setup: Boot up your Raspberry Pi, connect to Wi-Fi, and update the
system using terminal commands.
1. Camera Access: Use OpenCV to access the USB camera and capture
video frames continuously.
Conclusion:
In conclusion, the real-time fake number plate detection and analysis system presented in this
project, powered by Raspberry Pi and deep learning technology, represents a pivotal
advancement in enhancing security and law enforcement measures. By leveraging cutting-
edge deep learning algorithms, the system successfully identifies and flags counterfeit
number plates in real-time, offering an efficient and automated solution. The integration with
Raspberry Pi ensures on-board processing capabilities, making the system versatile and
adaptable for deployment in diverse environments. This innovative approach not only
contributes to improved traffic monitoring but also strengthens the integrity of license plate
recognition systems. In the pursuit of heightened security measures, the synergistic
collaboration between Raspberry Pi and deep learning emerges as a powerful tool, paving the
way for more sophisticated and reliable counterfeit detection systems in the realm of
transportation and law enforcement.
FUTURE SCOPE:
References:
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6, pp. 1783-1791, Dec. 2021.
[4] M. Kim, J. Jeong and S. Kim, "ECAP-YOLO: Efficient channel attention pyramid YOLO
for small object detection in aerial image", Remote Sens., vol. 13, no. 23, pp. 4851, Nov.
2021.