CHP 1
CHP 1
DRAFTING
a. UCS:
Face: Dynamically aligns the UCS to a face on a 3D object.
Object: Aligns the UCS to a selected 2D or 3D object.
View: Aligns the XY plane of the UCS to a plane
perpendicular to your viewing direction. The origin point
remains unchanged, but the X and Y axes become horizontal
and vertical.
X,Y,Z : Rotates the current UCS about a specified axis.
b. Layers:
Turn off layers: you turn off layers to reduce the visual
complexity of your drawing while you work.
Freeze layers:
You freeze
layers that you do not need to access for a while, freezing
layers is similar to turning them off, but improves
performance in a very large drawings.
Set default properties: You set the default for each layer,
including color, line type, line weight, and transparency.
New objects that you create will use these properties unless
you override them.
3) 3D Scale:
Change the size of 3D objects uniformly or along a specified axis
or plane. After you select the objects and sub objects to scale,
constrain scaling by clicking the 3D gizmo, axis, plane, or the
portion of the gizmo between all three axes. Non- uniform
scaling(along and axis or a plane)is only available for meshes. It is
not available for solide and surfaces.
Types of scaling are as follows:
1) Scale a 3D Object along an axis
2) Scale a 3D Object along a plane.
3) Scale a 3D Object uniformly.
4)
Extrude
Creates a 3D solid from an object that encloses an area, or a 3D
surface from and object with open ends. Objects can be extruded
orthogonally from the plane to the source of the object, on a
specified direction, or alone a selected path. You can automatically
delete when the solid or surface is created, or whether you
prompted.
5) Loft :
Create 3D solid or surface in the space between several cross sections.
Create 3D solid or surface by specifying a series of cross sections. The
cross sections define the shape of the resulting solid or surface. You
must specify at least two cross sections. Open cross sections create
surface and closed cross sections create solid or surfaces, depending on
the specified mode.
6) 3D ORBIT:
Provide interactive viewing in 3D with the mouse. Right - click to display
viewing options. 3DORBIT activates a 3D ORBIT in the current view
port, and the 3D ORBIT cursor icon appears. You cannot edit object
while 3DORBIT is active. If you drag the cursor horizontally, the camera
moves parallel to the XY plane of the world coordinate system (WCS). If
you drag the cursor vertically, the camera moves along the Z axis.
Q.5 Mention uses of AutoCAD with details:
AutoCAD is a computer – aided software drafting program. It is used for
a number of applications like creating blueprints for building, bridges and
computer chips to name a few. AutoCAD is 2D and 3D computer aided
drafting software application. It is commercial software. Since 1982 it
was a desktop application. Since 2010, it is available as a mobile, web
and cloud based app and known as AutoCAD 360.
1) AutoCAD as an architectural planning tool:
It comes with a user – interface with built in design layouts. The layouts
contain numerous templates specially designed for architectural planning
and building construction. The latest version of AutoCAD comes with
analytical tools. The tools can analyze the components of building to
troubleshoot stress and load levels of building supports. AutoCAD
enables architects to design, plan, execute and analyze the strength of
building, at design stage level.
2) AutoCAD as an engineering drafting tool:
You can use AutoCAD to draw accurate 2D drawing for any engineering
domain and also use AutoCAD to render to 3D model to help in
visualization of the end product. It is useful for Civil, Mechanical and
Electrical systems. It helps engineer to design, analyze and solve design
issues resulting in accurate designs.
3) AutoCAD as a graphic design tool:
AutoCAD has innate feature that enable user to plan and map out
spaces and take advantage of the space available. It can be used
simultaneously with 3D Max and various other applications software
including animation.
Edit Commands
1. Move: - One can move any object at a specified distance and
direction.
2. Rotate: - One can rotate any selected object arrow a base point to an
angle.
3. Copy: - This command is used to copy an object at a specified
distance and direction.
4. Mirror: - Creates a reverse copy of selected object.
5. Stretch: - One can move some part of the drawing with maintaining
the connection with other parts.
6. Scale: - One can enlarge or reduce the size of objects
7. Trim: - Used to trim any object whole edge meet the other objects. It
trims the crossed line.
8. Extend: - Used to extend the line to join the edges of other object.
9. Fillet: - One can round the straight corner of objects.
10. Chamfer: - One can bevel the corner of object in any angle.
11. Erase: - One can remove the extra part from any objects/.
12. Explode: - Used to break a joint object.
12. Offset: - One can create parallel copies of an object at a specified
distance