Probability Intro
Probability Intro
Introduction of Probability
Meaning, Terminology, Formula, Types, Event, Coin Toss Probability, Dice Roll
Probability& Probability of Drawing Cards.
Probability
Probability defines the likelihood of occurrence of an event. There are many real-life situations in which we may
have to predict the outcome of an event. We may be sure or not sure of the results of an event. In such cases,
we say that there is a probability of this event to occur or not occur. Probability generally has great applications
in games, in business to make probability-based predictions, and also probability has extensive applications in
this new area of artificial intelligence.
The probability of an event can be calculated by probability formula by simply dividing the favorable number of
outcomes by the total number of possible outcomes. The value of the probability of an event to happen can lie
between 0 and 1 because the favorable number of outcomes can never cross the total number of outcomes.
Also, the favorable number of outcomes cannot be negative. Let us discuss the basics of probability in detail in
the following sections.
What is Probability?
Probability can be defined as the ratio of the number of favorable outcomes to the total number of outcomes of
an event. For an experiment having 'n' number of outcomes, the number of favorable outcomes can be
denoted by x. The formula to calculate the probability of an event is as follows.
Let us check a simple application of probability to understand it better. Suppose we have to predict about the
happening of rain or not. The answer to this question is either "Yes" or "No". There is a likelihood to rain or not
rain. Here we can apply probability. Probability is used to predict the outcomes for the tossing of coins, rolling
of dice, or drawing a card from a pack of playing cards.
Sample Space: All the possible outcomes of an experiment together constitute a sample space. For example,
the sample space of tossing a coin is head and tail.
Favorable Outcome: An event that has produced the desired result or expected event is called a favorable
outcome. For example, when we roll two dice, the possible/favorable outcomes of getting the sum of numbers
on the two dice as 4 are (1,3), (2,2), and (3,1).
Random Experiment: An experiment that has a well-defined set of outcomes is called a random experiment.
For example, when we toss a coin, we know that we would get ahead or tail, but we are not sure which one will
appear.
Equally Likely Events: Events that have the same chances or probability of occurring are called equally likely
events. The outcome of one event is independent of the other. For example, when we toss a coin, there are
equal chances of getting a head or a tail.
Exhaustive Events: When the set of all outcomes of an experiment is equal to the sample space, we call it an
exhaustive event.
Mutually Exclusive Events: Events that cannot happen simultaneously are called mutually exclusive events.
For example, the climate can be either hot or cold. We cannot experience the same weather simultaneously.
Probability Formula
The probability formula defines the likelihood of the happening of an event. It is the ratio of favorable outcomes
to the total favorable outcomes. The probability formula can be expressed as,
probability formula
P(A) = Number of favourable outcomes to A/ Total number of possible outcomes where,
Probability formula with the conditional rule: When event A is already known to have occurred and the
probability of event B is desired, then P(B, given A) = P(A and B), P(A, given
B). It can be vice versa in the case of event B. P(B ∣A) =
P(A∩B)/P(A)
Probability formula with multiplication rule: Whenever an event is the intersection of two other events, that
is, events A and B need to occur simultaneously. Then P(A and B) =
P(A)⋅P(B).
P(A∩B) = P(A)⋅P(B∣A)
Example: Find the probability of getting a number less than 5 when a dice is rolled by using the probability
formula.
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Solution To find:
Probability of getting a number less than 5
Given: Sample space = {1,2,3,4,5,6}
Getting a number less than 5 = {1,2,3,4}
Therefore, n(S) = 6
n(A) = 4
Using Probability Formula, P(A) =
(n(A))/(n(s)) p(A) = 4/6 m = 2/3
Types of Probability
There can be different perspectives or types of probabilities based on the nature of the outcome or the
approach followed while finding the probability of an event happening. The four types of
probabilities are,
● Classical Probability
● Empirical Probability
● Subjective Probability
● Axiomatic Probability
Classical Probability
Classical probability, often referred to as the "priori" or "theoretical probability", states that in an experiment
where there are B equally likely outcomes, and event X has exactly A of these outcomes, then the probability of
X is A/B, or P(X) = A/B. For example, when a fair die is rolled, there are six possible outcomes that are equally
likely. That means, there is a 1/6 probability of rolling each number on the die.
Empirical Probability
The empirical probability or the experimental perspective evaluates probability through thought experiments.
For example, if a weighted die is rolled, such that we don't know which side has the weight, then we can get an
idea for the probability of each outcome by rolling the die number of times and calculating the proportion of
times the die gives that outcome and thus find the probability of that outcome.
Subjective Probability
Subjective probability considers an individual's own belief of an event occurring. For example, the probability of
a particular team winning a football match on a fan's opinion is more dependent upon their own belief and
feeling and not on a formal mathematical calculation.
Axiomatic Probability
In axiomatic probability, a set of rules or axioms by Kolmogorov are applied to all the types. The chances of
occurrence or non-occurrence of any event can be quantified by the applications of these axioms, given as,
Events in Probability
In probability theory, an event is a set of outcomes of an experiment or a subset of the sample space.
P(E) = n(E)/n(S)
Tossing a Coin
A single coin on tossing has two outcomes, a head, and a tail. The concept of probability which is the ratio of
favorable outcomes to the total number of outcomes can be used to find the probability of getting the head and
the probability of getting a tail.
Total number of possible outcomes = 2; Sample Space = {H, T}; H: Head, T: Tail
Total number of outcomes = 4; Sample Space = {(H, H), (H, T), (T, H), (T, T)}
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Total number of outcomes = 23 = 8 Sample Space = {(H, H, H), (H, H, T), (H, T, H), (T, H, H), (T,
T, H), (T, H, T), (H, T, T), (T, T, T)}
Let us check a few probabilities of the outcomes from two dice. The probabilities are as follows.
As we see, when we roll a single die, there are 6 possibilities. When we roll two dice, there are 36 possibilities.
When we roll 3 dice we get 216 possibilities. So a general formula to represent the number of outcomes on
rolling 'n' dice is 6^n.
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The 13 cards in each suit are ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, jack, queen, king. In these, the jack, the queen, and
the king are called face cards. We can understand the card probability from the following examples.
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