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Copyright and Licenses

CopyrightAndLicenses

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0% found this document useful (0 votes)
18 views46 pages

Copyright and Licenses

CopyrightAndLicenses

Uploaded by

piaxiren
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 46

NSIGHT COMPUTE

v2023.2.0 | May 2023

Copyright and Licenses


TABLE OF CONTENTS

Chapter 1. NVIDIA Software License Agreement.......................................................... 1


Chapter 2. Third Party Licenses.............................................................................11
2.1. Breakpad.................................................................................................. 11
2.2. Boost.......................................................................................................12
2.3. Flatbuffers................................................................................................ 12
2.4. Font - Cascadia Mono.................................................................................. 15
2.5. Font - Open Sans........................................................................................17
2.6. Font - Roboto............................................................................................ 20
2.7. libbacktrace.............................................................................................. 24
2.8. LIBSSH..................................................................................................... 24
2.9. The Mesa 3D Graphics Library........................................................................ 37
2.10. Microsoft Detours...................................................................................... 38
2.11. JSON for Modern C++................................................................................. 38
2.12. OpenSSL..................................................................................................38
2.13. Protocol Buffers........................................................................................ 42
2.14. xxHASH...................................................................................................42
2.15. yaml-cpp.................................................................................................43

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Nsight Compute v2023.2.0 | ii
Chapter 1.
NVIDIA SOFTWARE LICENSE AGREEMENT

NVIDIA CORPORATION
NVIDIA SOFTWARE LICENSE AGREEMENT
IMPORTANT — READ BEFORE DOWNLOADING, INSTALLING, COPYING OR
USING THE LICENSED SOFTWARE
This Software License Agreement ("SLA"), made and entered into as of the time and date
of click through action ("Effective Date"), is a legal agreement between you and NVIDIA
Corporation ("NVIDIA") and governs the use of the NVIDIA computer software and the
documentation made available for use with such NVIDIA software. By downloading,
installing, copying, or otherwise using the NVIDIA software and/or documentation, you
agree to be bound by the terms of this SLA. If you do not agree to the terms of this SLA,
do not download, install, copy or use the NVIDIA software or documentation. IF YOU
ARE ENTERING INTO THIS SLA ON BEHALF OF A COMPANY OR OTHER LEGAL
ENTITY, YOU REPRESENT THAT YOU HAVE THE LEGAL AUTHORITY TO BIND
THE ENTITY TO THIS SLA, IN WHICH CASE "YOU" WILL MEAN THE ENTITY YOU
REPRESENT. IF YOU DON’T HAVE SUCH AUTHORITY, OR IF YOU DON’T ACCEPT
ALL THE TERMS AND CONDITIONS OF THIS SLA, THEN NVIDIA DOES NOT
AGREE TO LICENSE THE LICENSED SOFTWARE TO YOU, AND YOU MAY NOT
DOWNLOAD, INSTALL, COPY OR USE IT.
1. LICENSE.
1.1 License Grant. Subject to the terms of the AGREEMENT, NVIDIA hereby grants
you a non-exclusive, non-transferable license, without the right to sublicense (except as
expressly set forth in a Supplement), during the applicable license term unless earlier
terminated as provided below, to have Authorized Users install and use the Software,
including modifications (if expressly permitted in a Supplement), in accordance with
the Documentation. You are only licensed to activate and use Licensed Software for
which you a have a valid license, even if during the download or installation you are
presented with other product options. No Orders are binding on NVIDIA until accepted
by NVIDIA. Your Orders are subject to the AGREEMENT.
SLA Supplements: Certain Licensed Software licensed under this SLA may be subject
to additional terms and conditions that will be presented to you in a Supplement for
acceptance prior to the delivery of such Licensed Software under this SLA and the

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NVIDIA Software License Agreement

applicable Supplement. Licensed Software will only be delivered to you upon your
acceptance of all applicable terms.
1.2 Limited Purpose Licenses. If your license is provided for one of the purposes
indicated below, then notwithstanding contrary terms in Section 1.1 or in a Supplement,
such licenses are for internal use and do not include any right or license to sub- license
and distribute the Licensed Software or its output in any way in any public release,
however limited, and/or in any manner that provides third parties with use of or access
to the Licensed Software or its functionality or output, including (but not limited to)
external alpha or beta testing or development phases. Further:
(i) Evaluation License. You may use evaluation licenses solely for your internal
evaluation of the Licensed Software for broader adoption within your Enterprise or
in connection with a NVIDIA product purchase decision, and such licenses have an
expiration date as indicated by NVIDIA in its sole discretion (or ninety days from the
date of download if no other duration is indicated).
(ii) Educational/Academic License. You may use educational/academic licenses
solely for educational purposes and all users must be enrolled or employed by an
academic institution. If you do not meet NVIDIA's academic program requirements for
educational institutions, you have no rights under this license.
(iii) Test/Development License. You may use test/development licenses solely for
your internal development, testing and/or debugging of your software applications
or for interoperability testing with the Licensed Software, and such licenses have an
expiration date as indicated by NVIDIA in its sole discretion (or one year from the date
of download if no other duration is indicated). NVIDIA Confidential Information under
the AGREEMENT includes output from Licensed Software developer tools identified as
"Pro" versions, where the output reveals functionality or performance data pertinent to
NVIDIA hardware or software products.
1.3 Pre-Release Licenses. With respect to alpha, beta, preview, and other pre-release
Software and Documentation ("Pre- Release Licensed Software") delivered to you
under the AGREEMENT you acknowledge and agree that such Pre-Release Licensed
Software (i) may not be fully functional, may contain errors or design flaws, and may
have reduced or different security, privacy, accessibility, availability, and reliability
standards relative to commercially provided NVIDIA software and documentation, and
(ii) use of such Pre-Release Licensed Software may result in unexpected results, loss of
data, project delays or other unpredictable damage or loss. THEREFORE, PRE-RELEASE
LICENSED SOFTWARE IS NOT INTENDED FOR USE, AND SHOULD NOT BE USED,
IN PRODUCTION OR BUSINESS-CRITICAL SYSTEMS. NVIDIA has no obligation to
make available a commercial version of any Pre-Release Licensed Software and NVIDIA
has the right to abandon development of Pre-Release Licensed Software at any time
without liability.
1.4 Enterprise and Contractor Usage. You may allow your Enterprise employees and
Contractors to access and use the Licensed Software pursuant to the terms of the
AGREEMENT solely to perform work on your behalf, provided further that with
respect to Contractors: (i) you obtain a written agreement from each Contractor which
contains terms and obligations with respect to access to and use of Licensed Software
no less protective of NVIDIA than those set forth in the AGREEMENT, and (ii) such
Contractor’s access and use expressly excludes any sublicensing or distribution rights

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NVIDIA Software License Agreement

for the Licensed Software. You are responsible for the compliance with the terms
and conditions of the AGREEMENT by your Enterprise and Contractors. Any act or
omission that, if committed by you, would constitute a breach of the AGREEMENT shall
be deemed to constitute a breach of the AGREEMENT if committed by your Enterprise
or Contractors.
1.5 Services. Except as expressly indicated in an Order, NVIDIA is under no obligation
to provide support for the Licensed Software or to provide any patches, maintenance,
updates or upgrades under the AGREEMENT. Unless patches, maintenance, updates
or upgrades are provided with their separate governing terms and conditions, they
constitute Licensed Software licensed to you under the AGREEMENT.
2. LIMITATIONS.
2.1 License Restrictions. Except as expressly authorized in the AGREEMENT, you
agree that you will not (nor authorize third parties to): (i) copy and use Software
that was licensed to you for use in one or more NVIDIA hardware products in other
unlicensed products (provided that copies solely for backup purposes are allowed);
(ii) reverse engineer, decompile, disassemble (except to the extent applicable laws
specifically require that such activities be permitted) or attempt to derive the source
code, underlying ideas, algorithm or structure of Software provided to you in object
code form; (iii) sell, transfer, assign, distribute, rent, loan, lease, sublicense or otherwise
make available the Licensed Software or its functionality to third parties (a) as an
application services provider or service bureau, (b) by operating hosted/virtual system
environments, (c) by hosting, time sharing or providing any other type of services,
or (d) otherwise by means of the internet; (iv) modify, translate or otherwise create
any derivative works of any Licensed Software; (v) remove, alter, cover or obscure
any proprietary notice that appears on or with the Licensed Software or any copies
thereof; (vi) use the Licensed Software, or allow its use, transfer, transmission or export
in violation of any applicable export control laws, rules or regulations; (vii) distribute,
permit access to, or sublicense the Licensed Software as a stand-alone product; (viii)
bypass, disable, circumvent or remove any form of copy protection, encryption,
security or digital rights management or authentication mechanism used by NVIDIA
in connection with the Licensed Software, or use the Licensed Software together with
any authorization code, serial number, or other copy protection device not supplied by
NVIDIA directly or through an authorized reseller; (ix) use the Licensed Software for the
purpose of developing competing products or technologies or assisting a third party in
such activities; (x) use the Licensed Software with any system or application where the
use or failure of such system or application can reasonably be expected to threaten or
result in personal injury, death, or catastrophic loss including, without limitation, use in
connection with any nuclear, avionics, navigation, military, medical, life support or other
life critical application ("Critical Applications"), unless the parties have entered into a
Critical Applications agreement; (xi) distribute any modification or derivative work
you make to the Licensed Software under or by reference to the same name as used by
NVIDIA; or (xii) use the Licensed Software in any manner that would cause the Licensed
Software to become subject to an Open Source License. Nothing in the AGREEMENT
shall be construed to give you a right to use, or otherwise obtain access to, any source
code from which the Software or any portion thereof is compiled or interpreted. You
acknowledge that NVIDIA does not design, test, manufacture or certify the Licensed
Software for use in the context of a Critical Application and NVIDIA shall not be liable

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NVIDIA Software License Agreement

to you or any third party, in whole or in part, for any claims or damages arising from
such use. You agree to defend, indemnify and hold harmless NVIDIA and its Affiliates,
and their respective employees, contractors, agents, officers and directors, from and
against any and all claims, damages, obligations, losses, liabilities, costs or debt, fines,
restitutions and expenses (including but not limited to attorney’s fees and costs incident
to establishing the right of indemnification) arising out of or related to you and your
Enterprise, and their respective employees, contractors, agents, distributors, resellers,
end users, officers and directors use of Licensed Software outside of the scope of the
AGREEMENT or any other breach of the terms of the AGREEMENT.
2.2 Third Party License Obligations. You acknowledge and agree that the Licensed
Software may include or incorporate third party technology (collectively "Third Party
Components"), which is provided for use in or with the Software and not otherwise used
separately. If the Licensed Software includes or incorporates Third Party Components,
then the third-party pass-through terms and conditions ("Third Party Terms") for the
particular Third Party Component will be bundled with the Software or otherwise made
available online as indicated by NVIDIA and will be incorporated by reference into
the AGREEMENT. In the event of any conflict between the terms in the AGREEMENT
and the Third Party Terms, the Third Party Terms shall govern. Copyright to Third
Party Components are held by the copyright holders indicated in the copyright notices
indicated in the Third Party Terms.
Audio/Video Encoders and Decoders. You acknowledge and agree that it is your sole
responsibility to obtain any additional third party licenses required to make, have
made, use, have used, sell, import, and offer for sale your products or services that
include or incorporate any Third Party Components and content relating to audio and/
or video encoders and decoders from, including but not limited to, Microsoft, Thomson,
Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding Technologies as NVIDIA does not
grant to you under the AGREEMENT any necessary patent or other rights with respect
to audio and/or video encoders and decoders.
2.3 Limited Rights. Your rights in the Licensed Software are limited to those expressly
granted under the AGREEMENT and no other licenses are granted whether by
implication, estoppel or otherwise. NVIDIA reserves all rights, title and interest in and
to the Licensed Software not expressly granted under the AGREEMENT.
3. CONFIDENTIALITY. Neither party will use the other party’s Confidential
Information, except as necessary for the performance of the AGREEMENT, nor
will either party disclose such Confidential Information to any third party, except
to personnel of NVIDIA and its Affiliates, you, your Enterprise, your Enterprise
Contractors, and each party’s legal and financial advisors that have a need to know
such Confidential Information for the performance of the AGREEMENT, provided
that each such personnel, employee and Contractor is subject to a written agreement
that includes confidentiality obligations consistent with those set forth herein. Each
party will use all reasonable efforts to maintain the confidentiality of all of the other
party's Confidential Information in its possession or control, but in no event less than
the efforts that it ordinarily uses with respect to its own Confidential Information of
similar nature and importance. The foregoing obligations will not restrict either party
from disclosing the other party's Confidential Information or the terms and conditions
of the AGREEMENT as required under applicable securities regulations or pursuant to
the order or requirement of a court, administrative agency, or other governmental body,

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NVIDIA Software License Agreement

provided that the party required to make such disclosure (i) gives reasonable notice to
the other party to enable it to contest such order or requirement prior to its disclosure
(whether through protective orders or otherwise), (ii) uses reasonable effort to obtain
confidential treatment or similar protection to the fullest extent possible to avoid such
public disclosure, and (iii) discloses only the minimum amount of information necessary
to comply with such requirements.
4. OWNERSHIP. You are not obligated to disclose to NVIDIA any modifications that
you, your Enterprise or your Contractors make to the Licensed Software as permitted
under the AGREEMENT. As between the parties, all modifications are owned by
NVIDIA and licensed to you under the AGREEMENT unless otherwise expressly
provided in a Supplement. The Licensed Software and all modifications owned by
NVIDIA, and the respective Intellectual Property Rights therein, are and will remain the
sole and exclusive property of NVIDIA or its licensors, whether the Licensed Software is
separate from or combined with any other products or materials. You shall not engage
in any act or omission that would impair NVIDIA's and/or its licensors' Intellectual
Property Rights in the Licensed Software or any other materials, information, processes
or subject matter proprietary to NVIDIA. NVIDIA's licensors are intended third party
beneficiaries with the right to enforce provisions of the AGREEMENT with respect to
their Confidential Information and/or Intellectual Property Rights.
5. FEEDBACK. You have no obligation to provide Feedback to NVIDIA. However,
NVIDIA and/or its Affiliates may use and include any Feedback that you provide to
improve the Licensed Software or other NVIDIA products, technologies or materials.
Accordingly, if you provide Feedback, you agree that NVIDIA and/or its Affiliates, at
their option, may, and may permit their licensees, to make, have made, use, have used,
reproduce, license, distribute and otherwise commercialize the Feedback in the Licensed
Software or in other NVIDIA products, technologies or materials without the payment
of any royalties or fees to you. All Feedback becomes the sole property of NVIDIA and
may be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA all
of your right, title and interest in and to any Feedback. NVIDIA has no obligation to
respond to Feedback or to incorporate Feedback into the Licensed Software.
6. NO WARRANTIES. THE LICENSED SOFTWARE AND ANY OTHER
CONFIDENTIAL INFORMATION AND/OR SERVICES ARE PROVIDED BY NVIDIA
"AS IS" AND "WITH ALL FAULTS," AND NVIDIA EXPRESSLY DISCLAIMS ALL
OTHER WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED
OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF
OPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY, AS
WELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION,
WORKMANSHIP, SUITABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-
INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER
LATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA ON THE BASIS OF
TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES NOT
WARRANT THAT THE LICENSED SOFTWARE OR ANY OTHER CONFIDENTIAL
INFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THE
AGREEMENT WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION
THEREOF WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT ALL ERRORS
WILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONS
UNDER THE AGREEMENT ARE FOR THE BENEFIT OF YOU ONLY. Nothing in this

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NVIDIA Software License Agreement

warranty section affects any statutory rights of consumers or other recipients to the
extent that they cannot be waived or limited by contract under applicable law.
7. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY
LAW, NVIDIA OR ITS LICENSORS SHALL NOT BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY LOST
PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTS
OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION
WITH THE AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED
SOFTWARE AND ANY OTHER CONFIDENTIAL INFORMATION AND/OR
SERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT, WHETHER SUCH
LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT,
BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT
LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN
NO EVENT WILL NVIDIA’S TOTAL CUMULATIVE LIABILITY UNDER OR ARISING
OUT OF THE AGREEMENT EXCEED THE NET AMOUNTS RECEIVED BY NVIDIA
FOR YOUR USE OF THE PARTICULAR LICENSED SOFTWARE DURING THE
TWELVE (12) MONTHS BEFORE THE LIABILITY AROSE (or up to US$10.00 if you
acquired the Licensed Software for no charge). THE NATURE OF THE LIABILITY, THE
NUMBER OF CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOUR
ENTERPRISE THAT ACCEPTED THE TERMS OF THE AGREEMENT SHALL NOT
ENLARGE OR EXTEND THIS LIMIT. THE FOREGOING LIMITATIONS SHALL APPLY
REGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS HAVE BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER ANY
REMEDY FAILS ITS ESSENTIAL PURPOSE. The disclaimers, exclusions and limitations
of liability set forth in the AGREEMENT form an essential basis of the bargain between
the parties, and, absent any such disclaimers, exclusions or limitations of liability, the
provisions of the AGREEMENT, including, without limitation, the economic terms,
would be substantially different.
8. TERM AND TERMINATION.
8.1 AGREEMENT, Licenses and Services. This SLA shall become effective upon
the Effective Date, each Supplement upon their acceptance, and both this SLA and
Supplements shall continue in effect until your last access or use of the Licensed
Software and/or services hereunder, unless earlier terminated as provided in this "Term
and Termination" section. Each Licensed Software license ends at the earlier of (a)
the expiration of the applicable license term, or (b) termination of such license or the
AGREEMENT. Each service ends at the earlier of (x) the expiration of the applicable
service term, (y) termination of such service or the AGREEMENT, or (z) expiration or
termination of the associated license and no credit or refund will be provided upon the
expiration or termination of the associated license for any service fees paid.
8.2 Termination and Effect of Expiration or Termination. NVIDIA may terminate the
AGREEMENT in whole or in part: (i) if you breach any term of the AGREEMENT and
fail to cure such breach within thirty (30) days following notice thereof from NVIDIA (or
immediately if you violate NVIDIA's Intellectual Property Rights); (ii) if you become the
subject of a voluntary or involuntary petition in bankruptcy or any proceeding relating
to insolvency, receivership, liquidation or composition for the benefit of creditors, if
that petition or proceeding is not dismissed with prejudice within sixty (60) days after
filing, or if you cease to do business; or (iii) if you commence or participate in any legal

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NVIDIA Software License Agreement

proceeding against NVIDIA, with respect to the Licensed Software that is the subject of
the proceeding during the pendency of such legal proceeding. If you or your authorized
NVIDIA reseller fail to pay license fees or service fees when due then NVIDIA may,
in its sole discretion, suspend or terminate your license grants, services and any
other rights provided under the AGREEMENT for the affected Licensed Software, in
addition to any other remedies NVIDIA may have at law or equity. Upon any expiration
or termination of the AGREEMENT, a license or a service provided hereunder, (a)
any amounts owed to NVIDIA become immediately due and payable, (b) you must
promptly discontinue use of the affected Licensed Software and/or service, and (c) you
must promptly destroy or return to NVIDIA all copies of the affected Licensed Software
and all portions thereof in your possession or control, and each party will promptly
destroy or return to the other all of the other party's Confidential Information within its
possession or control. Upon written request, you will certify in writing that you have
complied with your obligations under this section. Upon expiration or termination of the
AGREEMENT all provisions survive except for the license grant provisions.
9. CONSENT TO COLLECTION AND USE OF INFORMATION.
You hereby agree and acknowledge that the Software may access, collect non-personally
identifiable information about your Enterprise computer systems in order to properly
optimize such systems for use with the Software. To the extent that you use the
Software, you hereby consent to all of the foregoing, and represent and warrant that
you have the right to grant such consent. In addition, you agree that you are solely
responsible for maintaining appropriate data backups and system restore points for
your Enterprise systems, and that NVIDIA will have no responsibility for any damage
or loss to such systems (including loss of data or access) arising from or relating to (a)
any changes to the configuration, application settings, environment variables, registry,
drivers, BIOS, or other attributes of the systems (or any part of such systems) initiated
through the Software; or (b) installation of any Software or third party software patches
initiated through the Software. In certain systems you may change your system update
preferences by unchecking "Automatically check for updates" in the "Preferences" tab of
the control panel for the Software.
In connection with the receipt of the Licensed Software or services you may receive
access to links to third party websites and services and the availability of those links
does not imply any endorsement by NVIDIA. NVIDIA encourages you to review the
privacy statements on those sites and services that you choose to visit so that you can
understand how they may collect, use and share personal information of individuals.
NVIDIA is not responsible or liable for: (i) the availability or accuracy of such links; or
(ii) the products, services or information available on or through such links; or (iii) the
privacy statements or practices of sites and services controlled by other companies or
organizations.
To the extent that you or members of your Enterprise provide to NVIDIA during
registration or otherwise personal information, you acknowledge that such information
will be collected, used and disclosed by NVIDIA in accordance with NVIDIA's privacy
policy, available at URL http://www.nvidia.com/object/privacy_policy.html.
10. GENERAL.
This SLA, any Supplements incorporated hereto, and Orders constitute the entire
agreement of the parties with respect to the subject matter hereto and supersede all

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NVIDIA Software License Agreement

prior negotiations, conversations, or discussions between the parties relating to the


subject matter hereto, oral or written, and all past dealings or industry custom. Any
additional and/or conflicting terms and conditions on purchase order(s) or any other
documents issued by you are null, void, and invalid. Any amendment or waiver under
the AGREEMENT must be in writing and signed by representatives of both parties.
The AGREEMENT and the rights and obligations thereunder may not be assigned by
you, in whole or in part, including by merger, consolidation, dissolution, operation
of law, or any other manner, without written consent of NVIDIA, and any purported
assignment in violation of this provision shall be void and of no effect. NVIDIA may
assign, delegate or transfer the AGREEMENT and its rights and obligations hereunder,
and if to a non-Affiliate you will be notified.
Each party acknowledges and agrees that the other is an independent contractor in
the performance of the AGREEMENT, and each party is solely responsible for all of
its employees, agents, contractors, and labor costs and expenses arising in connection
therewith. The parties are not partners, joint ventures or otherwise affiliated, and neither
has any authority to make any statements, representations or commitments of any kind
to bind the other party without prior written consent.
Neither party will be responsible for any failure or delay in its performance under the
AGREEMENT (except for any payment obligations) to the extent due to causes beyond
its reasonable control for so long as such force majeure event continues in effect.
The AGREEMENT will be governed by and construed under the laws of the State of
Delaware and the United States without regard to the conflicts of law provisions thereof
and without regard to the United Nations Convention on Contracts for the International
Sale of Goods. The parties consent to the personal jurisdiction of the federal and state
courts located in Santa Clara County, California. You acknowledge and agree that a
breach of any of your promises or agreements contained in the AGREEMENT may result
in irreparable and continuing injury to NVIDIA for which monetary damages may not
be an adequate remedy and therefore NVIDIA is entitled to seek injunctive relief as
well as such other and further relief as may be appropriate. If any court of competent
jurisdiction determines that any provision of the AGREEMENT is illegal, invalid or
unenforceable, the remaining provisions will remain in full force and effect. Unless
otherwise specified, remedies are cumulative.
The Licensed Software has been developed entirely at private expense and is
"commercial items" consisting of "commercial computer software" and "commercial
computer software documentation" provided with RESTRICTED RIGHTS. Use,
duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is
subject to the restrictions set forth in the AGREEMENT pursuant to DFARS 227.7202-3(a)
or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software
- Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer is
NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.
You acknowledge that the Licensed Software described under the AGREEMENT is
subject to export control under the U.S. Export Administration Regulations (EAR) and
economic sanctions regulations administered by the U.S. Department of Treasury’s
Office of Foreign Assets Control (OFAC). Therefore, you may not export, reexport
or transfer in-country the Licensed Software without first obtaining any license or
other approval that may be required by BIS and/or OFAC. You are responsible for any

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NVIDIA Software License Agreement

violation of the U.S. or other applicable export control or economic sanctions laws,
regulations and requirements related to the Licensed Software. By accepting this SLA,
you confirm that you are not a resident or citizen of any country currently embargoed by
the U.S. and that you are not otherwise prohibited from receiving the Licensed Software.
Any notice delivered by NVIDIA to you under the AGREEMENT will be delivered via
mail, email or fax. Please direct your legal notices or other correspondence to NVIDIA
Corporation, 2701 San Tomas Expressway, Santa Clara, California 95050, United States of
America, Attention: Legal Department.
GLOSSARY OF TERMS
Certain capitalized terms, if not otherwise defined elsewhere in this SLA, shall have the
meanings set forth below:
a. "Affiliate" means any legal entity that Owns, is Owned by, or is commonly Owned
with a party. "Own" means having more than 50% ownership or the right to direct the
management of the entity.
b. "AGREEMENT" means this SLA and all associated Supplements entered by the
parties referencing this SLA.
c. "Authorized Users" means your Enterprise individual employees and any of your
Enterprise's Contractors, subject to the terms of the "Enterprise and Contractors Usage"
section.
d. "Confidential Information" means the Licensed Software (unless made publicly
available by NVIDIA without confidentiality obligations), and any NVIDIA business,
marketing, pricing, research and development, know-how, technical, scientific, financial
status, proposed new products or other information disclosed by NVIDIA to you
which, at the time of disclosure, is designated in writing as confidential or proprietary
(or like written designation), or orally identified as confidential or proprietary or is
otherwise reasonably identifiable by parties exercising reasonable business judgment,
as confidential. Confidential Information does not and will not include information
that: (i) is or becomes generally known to the public through no fault of or breach of
the AGREEMENT by the receiving party; (ii) is rightfully known by the receiving party
at the time of disclosure without an obligation of confidentiality; (iii) is independently
developed by the receiving party without use of the disclosing party's Confidential
Information; or (iv) is rightfully obtained by the receiving party from a third party
without restriction on use or disclosure.
e. "Contractor" means an individual who works primarily for your Enterprise on a
contractor basis from your secure network.
f. "Documentation" means the NVIDIA documentation made available for use with
the Software, including (without limitation) user manuals, datasheets, operations
instructions, installation guides, release notes and other materials provided to you under
the AGREEMENT.
g. "Enterprise" means you or any company or legal entity for which you accepted the
terms of this SLA, and their subsidiaries of which your company or legal entity owns
more than fifty percent (50%) of the issued and outstanding equity.

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NVIDIA Software License Agreement

h. "Feedback" means any and all suggestions, feature requests, comments or other
feedback regarding the Licensed Software, including possible enhancements or
modifications thereto.
i. "Intellectual Property Rights" means all patent, copyright, trademark, trade secret,
trade dress, trade names, utility models, mask work, moral rights, rights of attribution
or integrity service marks, master recording and music publishing rights, performance
rights, author's rights, database rights, registered design rights and any applications for
the protection or registration of these rights, or other intellectual or industrial property
rights or proprietary rights, howsoever arising and in whatever media, whether now
known or hereafter devised, whether or not registered, (including all claims and
causes of action for infringement, misappropriation or violation and all rights in any
registrations and renewals), worldwide and whether existing now or in the future.
j. "Licensed Software" means Software, Documentation and all modifications owned by
NVIDIA.
k. "Open Source License" includes, without limitation, a software license that requires as
a condition of use, modification, and/or distribution of such software that the Software
be (i) disclosed or distributed in source code form; (ii) be licensed for the purpose of
making derivative works; or (iii) be redistributable at no charge.
l. "Order" means a purchase order issued by you, a signed purchase agreement with
you, or other ordering document issued by you to NVIDIA or a NVIDIA authorized
reseller (including any on-line acceptance process) that references and incorporates the
AGREEMENT and is accepted by NVIDIA.
m. "Software" means the NVIDIA software programs licensed to you under the
AGREEMENT including, without limitation, libraries, sample code, utility programs
and programming code.
n. "Supplement" means the additional terms and conditions beyond those stated in this
SLA that apply to certain Licensed Software licensed hereunder.

www.nvidia.com
Nsight Compute v2023.2.0 | 10
Chapter 2.
THIRD PARTY LICENSES

2.1. Breakpad
Copyright © 2006, Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
‣ Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
‣ Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
‣ Neither the name of Google Inc. nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE.

www.nvidia.com
Nsight Compute v2023.2.0 | 11
Third Party Licenses

2.2. Boost
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization obtaining
a copy of the software and accompanying documentation covered by this license (the
"Software") to use, reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit third-parties to whom
the Software is furnished to do so, all subject to the following:
The copyright notices in the Software and this entire statement, including the above
license grant, this restriction and the following disclaimer, must be included in all copies
of the Software, in whole or in part, and all derivative works of the Software, unless
such copies or derivative works are solely in the form of machine-executable object code
generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-
INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE
DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER
LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

2.3. Flatbuffers
http://google.github.io/flatbuffers
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction, and distribution as
defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by the copyright owner
that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all other entities that control,
are controlled by, or are under common control with that entity. For the purposes of
this definition, "control" means (i) the power, direct or indirect, to cause the direction or
management of such entity, whether by contract or otherwise, or (ii) ownership of fifty
percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such
entity.

www.nvidia.com
Nsight Compute v2023.2.0 | 12
Third Party Licenses

"You" (or "Your") shall mean an individual or Legal Entity exercising permissions
granted by this License.
"Source" form shall mean the preferred form for making modifications, including but not
limited to software source code, documentation source, and configuration files.
"Object" form shall mean any form resulting from mechanical transformation or
translation of a Source form, including but not limited to compiled object code,
generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made
available under the License, as indicated by a copyright notice that is included in or
attached to the work (an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object form, that is
based on (or derived from) the Work and for which the editorial revisions, annotations,
elaborations, or other modifications represent, as a whole, an original work of
authorship. For the purposes of this License, Derivative Works shall not include works
that remain separable from, or merely link (or bind by name) to the interfaces of, the
Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including the original version of the
Work and any modifications or additions to that Work or Derivative Works thereof, that
is intentionally submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of the copyright
owner. For the purposes of this definition, "submitted" means any form of electronic,
verbal, or written communication sent to the Licensor or its representatives, including
but not limited to communication on electronic mailing lists, source code control
systems, and issue tracking systems that are managed by, or on behalf of, the Licensor
for the purpose of discussing and improving the Work, but excluding communication
that is conspicuously marked or otherwise designated in writing by the copyright owner
as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom
a Contribution has been received by Licensor and subsequently incorporated within the
Work.
2. Grant of Copyright License. Subject to the terms and conditions of this License, each
Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,
royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works
of, publicly display, publicly perform, sublicense, and distribute the Work and such
Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of this License, each
Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,
royalty-free, irrevocable (except as stated in this section) patent license to make, have
made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license
applies only to those patent claims licensable by such Contributor that are necessarily
infringed by their Contribution(s) alone or by combination of their Contribution(s) with
the Work to which such Contribution(s) was submitted. If You institute patent litigation
against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the
Work or a Contribution incorporated within the Work constitutes direct or contributory

www.nvidia.com
Nsight Compute v2023.2.0 | 13
Third Party Licenses

patent infringement, then any patent licenses granted to You under this License for that
Work shall terminate as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the Work or Derivative
Works thereof in any medium, with or without modifications, and in Source or Object
form, provided that You meet the following conditions:
(a) You must give any other recipients of the Work or Derivative Works a copy of this
License; and
(b) You must cause any modified files to carry prominent notices stating that You
changed the files; and
(c) You must retain, in the Source form of any Derivative Works that You distribute, all
copyright, patent, trademark, and attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its distribution, then any
Derivative Works that You distribute must include a readable copy of the attribution
notices contained within such NOTICE file, excluding those notices that do not pertain
to any part of the Derivative Works, in at least one of the following places: within a
NOTICE text file distributed as part of the Derivative Works; within the Source form
or documentation, if provided along with the Derivative Works; or, within a display
generated by the Derivative Works, if and wherever such third-party notices normally
appear. The contents of the NOTICE file are for informational purposes only and do not
modify the License. You may add Your own attribution notices within Derivative Works
that You distribute, alongside or as an addendum to the NOTICE text from the Work,
provided that such additional attribution notices cannot be construed as modifying the
License.
You may add Your own copyright statement to Your modifications and may provide
additional or different license terms and conditions for use, reproduction, or distribution
of Your modifications, or for any such Derivative Works as a whole, provided Your
use, reproduction, and distribution of the Work otherwise complies with the conditions
stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution
intentionally submitted for inclusion in the Work by You to the Licensor shall be under
the terms and conditions of this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify the terms of
any separate license agreement you may have executed with Licensor regarding such
Contributions.
6. Trademarks. This License does not grant permission to use the trade names,
trademarks, service marks, or product names of the Licensor, except as required for
reasonable and customary use in describing the origin of the Work and reproducing the
content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing,
Licensor provides the Work (and each Contributor provides its Contributions) on an "AS
IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied, including, without limitation, any warranties or conditions of TITLE, NON-
INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE.

www.nvidia.com
Nsight Compute v2023.2.0 | 14
Third Party Licenses

You are solely responsible for determining the appropriateness of using or redistributing
the Work and assume any risks associated with Your exercise of permissions under this
License.
8. Limitation of Liability. In no event and under no legal theory, whether in tort
(including negligence), contract, or otherwise, unless required by applicable law (such
as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor
be liable to You for damages, including any direct, indirect, special, incidental, or
consequential damages of any character arising as a result of this License or out of
the use or inability to use the Work (including but not limited to damages for loss
of goodwill, work stoppage, computer failure or malfunction, or any and all other
commercial damages or losses), even if such Contributor has been advised of the
possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing the Work or
Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of
support, warranty, indemnity, or other liability obligations and/or rights consistent with
this License. However, in accepting such obligations, You may act only on Your own
behalf and on Your sole responsibility, not on behalf of any other Contributor, and only
if You agree to indemnify, defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason of your accepting
any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following boilerplate notice, with
the fields enclosed by brackets "[]" replaced with your own identifying information.
(Don't include the brackets!) The text should be enclosed in the appropriate comment
syntax for the file format. We also recommend that a file or class name and description
of purpose be included on the same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright © 2014 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

2.4. Font - Cascadia Mono


(https://github.com/microsoft/cascadia-code)
Copyright (c) 2019 - Present, Microsoft Corporation, with Reserved Font Name Cascadia
Code.
This Font Software is licensed under the SIL Open Font License, Version 1.1. This license
is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

www.nvidia.com
Nsight Compute v2023.2.0 | 15
Third Party Licenses

-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of
collaborative font projects, to support the font creation efforts of academic and linguistic
communities, and to provide a free and open framework in which fonts may be shared
and improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and redistributed freely
as long as they are not sold by themselves. The fonts, including any derivative works,
can be bundled, embedded, redistributed and/or sold with any software provided
that any reserved names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The requirement for fonts
to remain under this license does not apply to any document created using the fonts or
their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under
this license and clearly marked as such. This may include source files, build scripts
and documentation. "Reserved Font Name" refers to any names specified as such after
the copyright statement(s). "Original Version" refers to the collection of Font Software
components as distributed by the Copyright Holder(s). "Modified Version" refers to any
derivative made by adding to, deleting, or substituting -- in part or in whole -- any of
the components of the Original Version, by changing formats or by porting the Font
Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical writer or other person
who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font
Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and
unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in Original or
Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled, redistributed
and/or sold with any software, provided that each copy contains the above copyright
notice and this license. These can be included either as stand-alone text files, human-
readable headers or in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless
explicit written permission is granted by the corresponding Copyright Holder. This
restriction only applies to the primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not
be used to promote, endorse or advertise any Modified Version, except to acknowledge

www.nvidia.com
Nsight Compute v2023.2.0 | 16
Third Party Licenses

the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit
written permission.
5) The Font Software, modified or unmodified, in part or in whole, must be distributed
entirely under this license, and must not be distributed under any other license. The
requirement for fonts to remain under this license does not apply to any document
created using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL
THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR
CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

2.5. Font - Open Sans


(https://fonts.google.com/specimen/Open+Sans)
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction, and distribution as
defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by the copyright owner
that is granting the License.

www.nvidia.com
Nsight Compute v2023.2.0 | 17
Third Party Licenses

"Legal Entity" shall mean the union of the acting entity and all other entities that control,
are controlled by, or are under common control with that entity. For the purposes of
this definition, "control" means (i) the power, direct or indirect, to cause the direction or
management of such entity, whether by contract or otherwise, or (ii) ownership of fifty
percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such
entity.
"You" (or "Your") shall mean an individual or Legal Entity exercising permissions
granted by this License.
"Source" form shall mean the preferred form for making modifications, including but not
limited to software source code, documentation source, and configuration files.
"Object" form shall mean any form resulting from mechanical transformation or
translation of a Source form, including but not limited to compiled object code,
generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made
available under the License, as indicated by a copyright notice that is included in or
attached to the work (an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object form, that is
based on (or derived from) the Work and for which the editorial revisions, annotations,
elaborations, or other modifications represent, as a whole, an original work of
authorship. For the purposes of this License, Derivative Works shall not include works
that remain separable from, or merely link (or bind by name) to the interfaces of, the
Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including the original version of the
Work and any modifications or additions to that Work or Derivative Works thereof, that
is intentionally submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of the copyright
owner. For the purposes of this definition, "submitted" means any form of electronic,
verbal, or written communication sent to the Licensor or its representatives, including
but not limited to communication on electronic mailing lists, source code control
systems, and issue tracking systems that are managed by, or on behalf of, the Licensor
for the purpose of discussing and improving the Work, but excluding communication
that is conspicuously marked or otherwise designated in writing by the copyright owner
as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom
a Contribution has been received by Licensor and subsequently incorporated within the
Work.
2. Grant of Copyright License. Subject to the terms and conditions of this License, each
Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,
royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works
of, publicly display, publicly perform, sublicense, and distribute the Work and such
Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of this License, each
Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,
royalty-free, irrevocable (except as stated in this section) patent license to make, have

www.nvidia.com
Nsight Compute v2023.2.0 | 18
Third Party Licenses

made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license
applies only to those patent claims licensable by such Contributor that are necessarily
infringed by their Contribution(s) alone or by combination of their Contribution(s) with
the Work to which such Contribution(s) was submitted. If You institute patent litigation
against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the
Work or a Contribution incorporated within the Work constitutes direct or contributory
patent infringement, then any patent licenses granted to You under this License for that
Work shall terminate as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the Work or Derivative
Works thereof in any medium, with or without modifications, and in Source or Object
form, provided that You meet the following conditions:
(a) You must give any other recipients of the Work or Derivative Works a copy of this
License; and
(b) You must cause any modified files to carry prominent notices stating that You
changed the files; and
(c) You must retain, in the Source form of any Derivative Works that You distribute, all
copyright, patent, trademark, and attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its distribution, then any
Derivative Works that You distribute must include a readable copy of the attribution
notices contained within such NOTICE file, excluding those notices that do not pertain
to any part of the Derivative Works, in at least one of the following places: within a
NOTICE text file distributed as part of the Derivative Works; within the Source form
or documentation, if provided along with the Derivative Works; or, within a display
generated by the Derivative Works, if and wherever such third-party notices normally
appear. The contents of the NOTICE file are for informational purposes only and do not
modify the License. You may add Your own attribution notices within Derivative Works
that You distribute, alongside or as an addendum to the NOTICE text from the Work,
provided that such additional attribution notices cannot be construed as modifying the
License.
You may add Your own copyright statement to Your modifications and may provide
additional or different license terms and conditions for use, reproduction, or distribution
of Your modifications, or for any such Derivative Works as a whole, provided Your
use, reproduction, and distribution of the Work otherwise complies with the conditions
stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution
intentionally submitted for inclusion in the Work by You to the Licensor shall be under
the terms and conditions of this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify the terms of
any separate license agreement you may have executed with Licensor regarding such
Contributions.
6. Trademarks. This License does not grant permission to use the trade names,
trademarks, service marks, or product names of the Licensor, except as required for
reasonable and customary use in describing the origin of the Work and reproducing the
content of the NOTICE file.

www.nvidia.com
Nsight Compute v2023.2.0 | 19
Third Party Licenses

7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing,


Licensor provides the Work (and each Contributor provides its Contributions) on an "AS
IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied, including, without limitation, any warranties or conditions of TITLE, NON-
INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE.
You are solely responsible for determining the appropriateness of using or redistributing
the Work and assume any risks associated with Your exercise of permissions under this
License.
8. Limitation of Liability. In no event and under no legal theory, whether in tort
(including negligence), contract, or otherwise, unless required by applicable law (such
as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor
be liable to You for damages, including any direct, indirect, special, incidental, or
consequential damages of any character arising as a result of this License or out of
the use or inability to use the Work (including but not limited to damages for loss
of goodwill, work stoppage, computer failure or malfunction, or any and all other
commercial damages or losses), even if such Contributor has been advised of the
possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing the Work or
Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of
support, warranty, indemnity, or other liability obligations and/or rights consistent with
this License. However, in accepting such obligations, You may act only on Your own
behalf and on Your sole responsibility, not on behalf of any other Contributor, and only
if You agree to indemnify, defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason of your accepting
any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following boilerplate notice, with
the fields enclosed by brackets "[]" replaced with your own identifying information.
(Don't include the brackets!) The text should be enclosed in the appropriate comment
syntax for the file format. We also recommend that a file or class name and description
of purpose be included on the same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright © 2014 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

2.6. Font - Roboto


(https://fonts.google.com/specimen/Roboto)
Apache License
Version 2.0, January 2004

www.nvidia.com
Nsight Compute v2023.2.0 | 20
Third Party Licenses

http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction, and distribution as
defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by the copyright owner
that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all other entities that control,
are controlled by, or are under common control with that entity. For the purposes of
this definition, "control" means (i) the power, direct or indirect, to cause the direction or
management of such entity, whether by contract or otherwise, or (ii) ownership of fifty
percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such
entity.
"You" (or "Your") shall mean an individual or Legal Entity exercising permissions
granted by this License.
"Source" form shall mean the preferred form for making modifications, including but not
limited to software source code, documentation source, and configuration files.
"Object" form shall mean any form resulting from mechanical transformation or
translation of a Source form, including but not limited to compiled object code,
generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made
available under the License, as indicated by a copyright notice that is included in or
attached to the work (an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object form, that is
based on (or derived from) the Work and for which the editorial revisions, annotations,
elaborations, or other modifications represent, as a whole, an original work of
authorship. For the purposes of this License, Derivative Works shall not include works
that remain separable from, or merely link (or bind by name) to the interfaces of, the
Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including the original version of the
Work and any modifications or additions to that Work or Derivative Works thereof, that
is intentionally submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of the copyright
owner. For the purposes of this definition, "submitted" means any form of electronic,
verbal, or written communication sent to the Licensor or its representatives, including
but not limited to communication on electronic mailing lists, source code control
systems, and issue tracking systems that are managed by, or on behalf of, the Licensor
for the purpose of discussing and improving the Work, but excluding communication
that is conspicuously marked or otherwise designated in writing by the copyright owner
as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom
a Contribution has been received by Licensor and subsequently incorporated within the
Work.

www.nvidia.com
Nsight Compute v2023.2.0 | 21
Third Party Licenses

2. Grant of Copyright License. Subject to the terms and conditions of this License, each
Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,
royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works
of, publicly display, publicly perform, sublicense, and distribute the Work and such
Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of this License, each
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AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO


YOU
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Linking with OpenSSL

17. In addition, as a special exception, we give permission to


link the code
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END OF TERMS AND CONDITIONS

Copies of libssh source will be made available upon request in accordance with LPGL
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2.9. The Mesa 3D Graphics Library


Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,


EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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2.10. Microsoft Detours


Microsoft Detours is used under the Professional license (http://research.microsoft.com/
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2.11. JSON for Modern C++


(https://nlohmann.github.io/json/)
MIT License
Copyright (c) 2013-2019 Niels Lohmann
Permission is hereby granted, free of charge, to any person obtaining a copy of this
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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OTHER DEALINGS IN THE SOFTWARE.

2.12. OpenSSL
https://www.openssl.org

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Apache License
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http://www.apache.org/licenses/
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APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following boilerplate notice, with
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Copyright © 2014 Google Inc.


Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0

2.13. Protocol Buffers


Copyright © 2014, Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
‣ Redistributions of source code must retain the above copyright notice, this list of
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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Code generated by the Protocol Buffer compiler is owned by the owner of the input file
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linked with it. This support library is itself covered by the above license.

2.14. xxHASH
Copyright © 2012-2014, Yann Collet. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
‣ Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.

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‣ Redistributions in binary form must reproduce the above copyright notice, this
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2.15. yaml-cpp
Copyright © 2008-2015 Jesse Beder.
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
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substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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This product includes software developed by the Syncro Soft SRL (http://
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