0% found this document useful (0 votes)
695 views305 pages

Lucky Big Wheel Service Manual Lbw-Sv-Lp-Ca-015

The document is a service manual that provides instructions and specifications for operating and maintaining a low payout gaming machine. It includes sections on safety, components, dimensions, installation, grounding, battery replacement, and maintenance. Replacement parts are warranted for six months against defects.

Uploaded by

pierresamuel394
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
695 views305 pages

Lucky Big Wheel Service Manual Lbw-Sv-Lp-Ca-015

The document is a service manual that provides instructions and specifications for operating and maintaining a low payout gaming machine. It includes sections on safety, components, dimensions, installation, grounding, battery replacement, and maintenance. Replacement parts are warranted for six months against defects.

Uploaded by

pierresamuel394
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 305

SERVICE MANUAL

Low payout Version LBW-SV-LP-CA-015


October 19, 2020
Introduction/Technical Support

Introduction
This manual is intended for Operators, Owners, and Qualified Maintenance/Service
Personnel to provide the important information about the machine operation.

It is strongly recommended to thoroughly read and understand this manual before


starting the machine. Please keep this manual at hand, so that you can quickly refer to
it whenever necessary.

Technical Support
Aruze Gaming America, Inc., Aruze Gaming Australia Pty. Ltd, and Aruze Gaming
Africa (Pty.) Ltd. (ARUZE thereinafter) are dedicated to providing high quality service
and maintenance. Please feel free to contact us any time.

i
Limited Warranty

Limited Warranty
ARUZE warrants that the products it manufactures will be free from defects in materials
and workmanship for a period of six (6) month commencing on the date the products
are installed (except as otherwise provided in any separate sales agreement). Within
this period, ARUZE will provide replacement parts at no charge for the products
covered under this limited warranty when a part requires replacement.

This warranty does not cover any damage or failure caused by or attributable to
improper installation, improper usage, abuse, improper maintenance, excessive
operating voltages, or repairs performed or recommended by anyone other than an
ARUZE technician or an authorized distributor of ARUZE.

TO THE MAXIMUM EXTENT PERMITTED BY LAW, ARUZE SHALL NOT BE


LIABLE FOR ANY DIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES RESULTING FROM ANY BREACH OR WARRANTY OR UNDER
ANY OTHER LEGAL THEORY (INCLUDING, BUT NOT LIMITED TO, LOST
PROFITS), EVEN IF ARUZE HAS BEEN ADVISED OF THE POSSIBILITY OF
THE DAMAGES.

ii
Safety Instructions

Safety Instructions
1. Definition of Safety Words
The safety words of DANGER, WARNING, and CAUTION are used in this manual to
indicate hazard levels. Please understand each meaning to handle the machine safely.

DANGER It warns of the immediate hazards which WILL


result in severe personnel injury or death.

WARNING It warns of hazards or unsafe practices which


COULD result in severe personnel injury or death.

CAUTION It warns of hazards or unsafe practices which


COULD result in minor personnel injury or
product/property damage.

2. Environmental Specifications
Refer to “Machine Specifications”.

iii
Safety Instructions

3. Installation

WARNING!

To prevent an accident or a fire;

1. Install this machine on flat, stable, well-constructed floor.


2. Keep this machine away from the direct ray of the sun.
3. Keep this machine away from a dusty place.
4. Keep this machine away from water and other liquids.
5. Keep this machine away from disaster preventive facilities.
(ex. emergency exit, emergency stairs, fire hydrant, and
fire extinguisher)
6. Do not install this machine outdoors.
7. Keep this machine away from vibration.
8. Keep this machine away from dangerous articles.

4. Grounding
Be sure to GROUND this machine to prevent a current leak.

WARNING!

Risk of Electric Shock.


ARUZE makes no warranty as to accidents (including failures) caused by
improper grounding.

iv
Safety Instructions

5. Replacement of Lithium Batteries

WARNING!

When exchanging the lithium batteries, use an Aruze-Provided lithium battery.


Risk of Explosion if lithium battery is Replaced by an Incorrect type.

6. Disposal of Lithium Batteries

WARNING!

Risk of Injury or Fire.

Care must be paid to dispose the lithium batteries. Improper disposal of waste
lithium batteries may result in heating or ignition of the batteries that could
cause personal injury or fire.

CR Coin Lithium Battery contains Perchlorate Material – special handling may


apply

A lithium battery contains flammable substance (ex. lithium metal and organic
solvents).

Because electricity may remain even in a used battery, wrap the + and – electrodes with
nonconductive material to prevent short-circuit causing a hazard.

Nonconductive material

Lithium battery

v
Safety Instructions

7. Others

WARNING!

NEVER modify the machine. Modifying the machine could cause an accident
or a failure.
ARUZE makes no warranty as to accidents (including failures) caused by
modification.

1. Only qualified personnel should assemble, install, maintain, inspect, and


troubleshoot the machine.

2. Do not mount or sit on the machine. Or, do not put a heavy object on the
machine. A dented machine could cause trouble.

3. As soon as smoke, smell, and/or an unknown trouble is detected, turn off the
power switches, and then the power source breakers.

4. Before servicing the machine, turn off the POWER switches to prevent an
electric hazard.

5. Never use chemical duster, thinner, benzine, alcohol, or synthetic detergent for
cleaning the machine. They will damage the surface of the machine.

6. Electrostatic discharge may damage the internal components. When accessing


into the cabinet, take the anti-static action (ex. touching the door) before
proceeding.

7. Use this machine in commercial areas. Using it in residential areas is prohibited.

vi
Table of Contents

Table of Contents
Page
Introduction/Technical Support........................................................... i
Limited Warranty.................................................................................. ii
Safety Instructions................................................................................. iii
1. Definition of Safety Words ............................................................................. iii
2. Environmental Specifications ......................................................................... iii
3. Installation ...................................................................................................... iv
4. Grounding ....................................................................................................... iv
5. Replacement of Lithium Batteries .................................................................. v
6. Disposal of Lithium Batteries ......................................................................... v
7. Others ............................................................................................................. vi

Chapter 1: Major Components ............................................................ 1-1


1.1 Appearance of Whole Machine ..................................................................... 1-1
1.2 Dimensions .................................................................................................... 1-3
1.2.1 Overall Dimension................................................................................... 1-3
1.2.2 Main Unit .............................................................................................. 1-5
1.2.3 MTM CONTROLLER ............................................................................ 1-6
1.2.4 LEVER SPACER UNIT .......................................................................... 1-6
1.2.5 Station .................................................................................................... 1-7
1.3 Main Unit....................................................................................................... 1-8
1.3.1 Appearance .............................................................................................. 1-8
1.3.2 Internal Structure ..................................................................................... 1-10
1.4 Coinless Stations............................................................................................ 1-16
1.4.1 Appearance .............................................................................................. 1-16
1.4.2 Internal Structure ..................................................................................... 1-17
1.5 Coin Handling Stations .................................................................................. 1-22
1.5.1 Appearance .............................................................................................. 1-22
1.5.2 Internal Structure ..................................................................................... 1-23
1.6 Lever Spacer Unit .......................................................................................... 1-28
1.6.1 Appearance .............................................................................................. 1-28
Table of Contents

1.6.2 Internal Structure ..................................................................................... 1-28

Chapter 2: Setting for Stations ............................................................. 2-1


2.1 Accessing SETTING Menu ........................................................................... 2-1
2.2 SETTING ...................................................................................................... 2-2
2.2.1 HARDWARE SETTING ......................................................................... 2-4
2.2.2 HOPPER SETTING (If any) ................................................................... 2-6
2.2.3 BILL ACCEPTOR SETTING ................................................................. 2-7
2.2.4 AUDIT SETTING ................................................................................... 2-9
2.2.5 IMPORTANT SETTING (or BASIC SETTING) ................................... 2-11
2.2.6 GAME SETTING .................................................................................... 2-13
2.2.7 ONLINE SYSTEM ................................................................................. 2-17
2.2.8 TICKET PRINT SETTING ..................................................................... 2-21
2.2.9 OTHER SETTING .................................................................................. 2-25
2.2.9.1 CLOCK SETTING ............................................................................ 2-25
2.2.9.2 CELEBRATION SETTING .............................................................. 2-25
2.2.9.3 ADDITIONAL SETTING ................................................................. 2-26
2.2.9.4 MACHINE INFORMATION SETTING .......................................... 2-26
2.3 PERIOD METER CLEAR ............................................................................ 2-27
2.4 OUT OF SERVICE........................................................................................ 2-28

Chapter 3: Setting for Main Unit......................................................... 3-1


3.1 Accessing SETTING Menu ........................................................................... 3-1
3.2 SETTING ...................................................................................................... 3-4
3.2.1 HARDWARE SETTING ......................................................................... 3-5
3.2.2 IMPORTANT SETTING (or BASIC SETTING) ................................... 3-6
3.2.3 GAME SETTING .................................................................................... 3-12
3.2.4 OTHER SETTING .................................................................................. 3-15
3.3 PERIOD METER CLEAR ............................................................................ 3-16
3.4 OUT OF SERVICE........................................................................................ 3-16
Table of Contents

Chapter 4: Test on Stations................................................................... 4-1


4.1 Accessing TEST Menu .................................................................................. 4-1
4.2 TEST.............................................................................................................. 4-2
4.2.1 HOPPER TEST ....................................................................................... 4-3
4.2.2 MONITOR TEST .................................................................................... 4-4
4.2.2.1 GRID TEST ....................................................................................... 4-4
4.2.2.2 COLOR TEST ................................................................................... 4-4
4.2.3 TOUCH SCREEN CALIBRATION ....................................................... 4-5
4.2.4 INPUT TEST ........................................................................................... 4-6
4.2.5 OUTPUT TEST ....................................................................................... 4-10
4.2.6 DIP SWITCH TEST ................................................................................ 4-11
4.2.7 BILL ACCEPTOR TEST ........................................................................ 4-11
4.2.8 SERIAL TEST ......................................................................................... 4-12
4.2.9 TICKET PRINT TEST ............................................................................ 4-13

Chapter 5: Test on Main Unit .............................................................. 5-1


5.1 Accessing TEST Menu .................................................................................. 5-1
5.2 TEST.............................................................................................................. 5-3
5.2.1 MONITOR TEST .................................................................................... 5-3
5.2.1.1 GRID TEST ....................................................................................... 5-3
5.2.1.2 COLOR TEST ................................................................................... 5-3
5.2.2 INPUT TEST ........................................................................................... 5-4
5.2.3 OUTPUT TEST ....................................................................................... 5-6
5.2.4 BIG WHEEL UNIT TEST....................................................................... 5-7
5.2.5 DIP SWITCH TEST ................................................................................ 5-10
5.2.6 SERIAL TEST ......................................................................................... 5-11

Chapter 6: Hardware Setting on Stations ........................................... 6-1


6.1 Setting Switch on BODY PCB......................................................................... 6-2
6.2 Setting Switch on DOOR PCB ........................................................................ 6-4
6.3 Setting Switch on GMEM PCB
(North American Jurisdictions do not require this check) ............................. 6-7
Table of Contents

6.4 Setting Switch on AMP PCB ......................................................................... 6-9


6.5 Indicator Light on GMEM Cassette PCB ...................................................... 6-10

Chapter 7: Hardware Setting on Main Unit ....................................... 7-1


7.1 Setting Switch on DOOR PCB ........................................................................ 7-2
7.2 Setting Switch on GMEM PCB
(North American Jurisdictions do not require this check) ............................. 7-4
7.3 Indicator Light on GMEM Cassette PCB ...................................................... 7-6

Chapter 8: Preventative Maintenance on Stations............................. 8-1


8.1 How to Clear RAM (All Meters)................................................................... 8-1
8.2 Maintenance Schedule ................................................................................... 8-3
8.2.1 Daily Servicing ........................................................................................ 8-3
8.2.2 Quarterly Servicing ................................................................................. 8-4
8.3 Collecting Coins ............................................................................................ 8-5
8.4 Collecting Bills .............................................................................................. 8-6
8.4.1 When bill acceptor is ARUZE bill acceptor ............................................ 8-7
8.4.2 When bill acceptor is UBA /WBA (JCM) bill acceptor .......................... 8-7
8.4.3 When bill acceptor is FrontLoad (CashCode) bill acceptor .................... 8-8
8.4.4 When bill acceptor is Cashflow (MEI) bill acceptor ............................... 8-8
8.5 Clearing Stacker Jam Error............................................................................ 8-9
8.5.1 When bill acceptor is ARUZE bill acceptor ............................................ 8-9
8.5.2 When bill acceptor is UBA/WBA (JCM) bill acceptor ........................... 8-10
8.5.3 When bill acceptor is FrontLoad (CashCode) bill acceptor .................... 8-11
8.5.4 When bill acceptor is Cashflow (MEI) bill acceptor ............................... 8-11
8.6 Disassembly ................................................................................................... 8-12
8.6.1 LCD Panel Unit ....................................................................................... 8-12
8.6.2 Arm Rest .................................................................................................. 8-13
8.7 Accessing the PCB ........................................................................................ 8-14
8.7.1 Main PCB and GMEM PCB in Security Cage ........................................ 8-14
8.7.2 BODY and DOOR PCBs ......................................................................... 8-15
8.8 Replacement .................................................................................................. 8-16
Table of Contents

8.8.1 Lithium Batteries in Security Cage ......................................................... 8-17


8.8.2 Lithium Batteries on BODY PCB ........................................................... 8-18
8.8.3 Lithium Batteries on DOOR PCB ........................................................... 8-19
8.8.4 GMEM Cassette(Upgrading / Downgrading) ......................................... 8-20
8.8.5 Fuse on the Power Box ............................................................................ 8-23
8.9 Accessing Lever Spacer Units ....................................................................... 8-24
8.9.1 Lever Spacer Units on Station No.1 ........................................................ 8-24
8.9.2 Lever Spacer Units on Other Stations ..................................................... 8-25

Chapter 9: Preventative Maintenance on Main Unit ........................ 9-1


9.1 How to Clear RAM ....................................................................................... 9-1
9.1.1 How to Configure Settings using a Setting GAL
(only for Nevada and Ontario)................................................................. 9-3
9.2 Maintenance Schedule ................................................................................... 9-4
9.2.1 Daily Servicing ........................................................................................ 9-4
9.2.2 Quarterly Servicing ................................................................................. 9-4
9.3 Accessing PCBs in the main unit controller .................................................. 9-5
9.4 Replacement .................................................................................................. 9-7
9.4.1 Lithium Batteries in Security Cage ......................................................... 9-8
9.4.2 Lithium Battery on DOOR PCB.............................................................. 9-9
9.4.3 GMEM Cassette(Upgrading / Downgrading) ......................................... 9-10
9.4.4 Fuse in Main Unit Controller .................................................................. 9-13
9.4.5 Fuse in Stand Unit ................................................................................... 9-14
9.4.6 Removing COVER GLASS .................................................................... 9-15
9.4.7 Symbol Artwork Plates ............................................................................ 9-17
9.4.7.1 Changing to ODDS TYPS B or C ..................................................... 9-17
9.4.7.2 Changing to ODDS TYP D ............................................................... 9-19
9.4.8 CLAPPER (Wheel Pointer) ..................................................................... 9-22
9.4.9 Lamps in the Tower Light........................................................................ 9-24

Chapter 10: Troubleshooting on Stations............................................ 10-1


10.1 Start-up Self Test Errors .............................................................................. 10-1
Table of Contents

10.1.1 BODY PCB COMMUNICATION TEST: DISCONNECTED ............ 10-1


10.1.2 DOOR PCB COMMUNICATION TEST: DISCONNECTED ............ 10-2
10.1.3 EEPROM TEST: FAULT ..................................................................... 10-3
10.1.4 PROGRAM TEST: CRACKED ........................................................... 10-4
10.1.5 GAL TEST: GAME/GAL ID UNMATCHED ..................................... 10-5
10.1.6 GAL TEST: FAULT ............................................................................. 10-5
10.1.7 BODY PCB TEST: CHANGED .......................................................... 10-6
10.1.8 BODY PCB TEST: CRACKED ........................................................... 10-6
10.1.9 DOOR PCB TEST: CHANGED .......................................................... 10-7
10.1.10 DOOR PCB TEST: CRACKED ......................................................... 10-7
10.1.11 GMEM PCB TEST: FAULT ............................................................... 10-8
10.1.12 CPU FAN TEST: FAULT ................................................................... 10-9
10.1.13 SECURITY CAGE FAN TEST: FAULT............................................ 10-10
10.1.14 BACKUP BATTERY TEST: LOW .................................................... 10-11
10.1.15 BACKUP MEMORY TEST: POWER OFF DURING WRITING .... 10-12
10.1.16 BACKUP MEMORY TEST: CRACKED .......................................... 10-12
10.1.17 BACKUP VERSION TEST: FAULT ................................................. 10-12
10.2 System Errors .............................................................................................. 10-13
10.2.1 LOW BACKUP BATTERY (GMEM PCB) ......................................... 10-13
10.2.2 LOW BACKUP BATTERY (BODY PCB) .......................................... 10-14
10.2.3 LOW BACKUP BATTERY (DOOR PCB) .......................................... 10-15
10.2.4 CPU FAN ABNORMAL ...................................................................... 10-16
10.2.5 SECURITY CAGE FAN ABNORMAL............................................... 10-17
10.2.6 BODY PCB CHANGED ...................................................................... 10-18
10.2.7 BODY PCB SRAM ERROR ................................................................ 10-18
10.2.8 DOOR PCB CHANGED ...................................................................... 10-18
10.2.9 DOOR PCB SRAM ERROR................................................................ 10-18
10.2.10 RAM CORRUPTED .......................................................................... 10-19
10.2.11 PROGRAM CORRUPTED ................................................................ 10-19
10.2.12 FIRM CORRUPTED (Only NCGB/NSW) ........................................ 10-20
10.2.13 MEDIA REMOVED DURING POWER DOWN ............................. 10-20
10.2.14 IDE CABLE DISCONNECTED DURING POWER DOWN ........... 10-21
Table of Contents

10.2.15 COMMUNICATION #1 ERROR (BODY PCB) ............................... 10-21


10.2.16 COMMUNICATION #2 ERROR (DOOR PCB) ............................... 10-21
10.3 Communication Errors ................................................................................ 10-22
10.3.1 COMMUNICATION DATA ERROR .................................................. 10-22
10.3.2 COMMUNICATION OFFLINE ERROR ............................................ 10-22
10.3.3 MACHINE DISABLE FROM HOST .................................................. 10-22
10.3.4 LINK PROGRESSIVE COMMUNICATION FAILURE .................... 10-22
10.3.5 HOST COMMUNICATION LINK DOWN ........................................ 10-22
10.4 Bill Acceptor Errors ..................................................................................... 10-23
10.4.1 BILL STACKER JAM ......................................................................... 10-23
10.4.2 BILL ACCEPTOR JAM ....................................................................... 10-23
10.4.3 BILL STACKER REMOVED .............................................................. 10-24
10.4.4 BILL STACKER FULL........................................................................ 10-24
10.4.5 BILL ACCEPTOR COMMUNICATION ERROR .............................. 10-25
10.4.6 BILL ACCEPTOR FAILURE .............................................................. 10-26
10.4.7 BILL ACCEPTOR PAUSE................................................................... 10-27
10.4.8 BILL ACCEPTOR CHEAT .................................................................. 10-27
10.4.9 EXCESSIVE BILL REJECTS ............................................................. 10-28
10.5 Ticket Printer Errors .................................................................................... 10-29
10.5.1 TICKET PRINTER PAPER EMPTY ................................................... 10-29
10.5.2 TICKET PRINTER PAPER LOW ....................................................... 10-29
10.5.3 TICKET PRINTER PAPER JAM ........................................................ 10-29
10.5.4 TICKET PRINTER OPEN ................................................................... 10-29
10.5.5 TICKET PRINTER DISCONNECTED ............................................... 10-30
10.6 Coin Accepter Errors ................................................................................... 10-31
10.6.1 COIN IN JAM ...................................................................................... 10-31
10.6.2 REVERSE COIN IN ............................................................................ 10-32
10.6.3 COIN ACCEPTOR ERROR ................................................................ 10-33
10.6.4 DIVERTER ERROR ............................................................................ 10-34
10.6.5 COIN DROP JAM ................................................................................ 10-35
10.6.6 INAPPROPRIATE COIN IN ............................................................... 10-35
10.6.7 DIVERTER/SOLENOID ERROR ....................................................... 10-36
Table of Contents

10.7 Hopper Errors .............................................................................................. 10-37


10.7.1 HOPPER RUNAWAY .......................................................................... 10-37
10.7.2 COIN OUT ERROR(HOPPER JAM) .................................................. 10-38
10.7.3 HOPPER TIMED OUT ........................................................................ 10-39
10.7.4 EXTRA COINS PAID .......................................................................... 10-40
10.7.5 HOPPER DISCONNECTED ............................................................... 10-41
10.8 LCD Error .................................................................................................... 10-42
10.9 Speaker Error ............................................................................................... 10-43
10.10 Game Button Error .................................................................................... 10-44
10.11 Keyswitch Error ......................................................................................... 10-45
10.12 Door Switch Errors .................................................................................... 10-46
10.12.1 Mechanical Door Switch does not function ....................................... 10-46
10.12.2 Optical Door Sensor does not function............................................... 10-47
10.13 Mechanical Meter Error............................................................................. 10-48
10.14 Lever Error ................................................................................................ 10-49
10.15 Main Unit Network Error .......................................................................... 10-50
10.16 Macau Requirement Error ......................................................................... 10-51

Chapter 11: Troubleshooting on Main Unit ........................................ 11-1


11.1 Start-up Self Test Errors............................................................................... 11-1
DOOR PCB COMMUNICATION TEST: DISCONNECTED .................. 11-1
EEPROM TEST: FAULT ........................................................................... 11-1
PROGRAM TEST: CRACKED ................................................................. 11-1
GAL TEST: GAME/GAL ID UNMATCHED ........................................... 11-1
GAL TEST: FAULT ................................................................................... 11-1
DOOR PCB TEST: CHANGED ................................................................ 11-1
DOOR PCB TEST: CRACKED ................................................................. 11-1
GMEM PCB TEST: FAULT....................................................................... 11-1
CPU FAN TEST: FAULT ........................................................................... 11-1
SECURITY CAGE FAN TEST: FAULT.................................................... 11-1
BACKUP BATTERY TEST: LOW ............................................................ 11-1
BACKUP MEMORY TEST: CRACKED .................................................. 11-1
Table of Contents

BACKUP VERSION TEST: FAULT ......................................................... 11-1


11.2 System Errors............................................................................................... 11-1
LOW BACKUP BATTERY (GMEM PCB) ............................................... 11-1
LOW BACKUP BATTERY (DOOR PCB) ................................................ 11-1
CPU FAN ABNORMAL ............................................................................ 11-1
SECURITY CAGE FAN ABNORMAL .................................................... 11-1
MEDIA REMOVED DURING POWER DOWN ..................................... 11-1
IDE CABLE DISCONNECTED DURING POWER DOWN ................... 11-1
COMMUNICATION #2 ERROR (DOOR PCB) ....................................... 11-1
11.3 WHEEL ERRORS ....................................................................................... 11-2
11.3.1 COMMUNICATION ERROR (MOTOR DRIVER)............................. 11-2
11.3.2 COMMUNICATION ERROR (MOTOR CONTROLLER) ................. 11-3
11.3.3 WHEEL MOTOR ERROR .................................................................... 11-4
11.3.4 WHEEL ERROR ................................................................................... 11-5
11.3.5 WHEEL RUNAWAY ............................................................................. 11-6
11.3.6 WHEEL STOP ERROR......................................................................... 11-7
11.3.7 WHEEL INIT ERROR .......................................................................... 11-8
11.3.8 POINTER POSITION ERROR ............................................................. 11-9
11.3.9 POINTER RUNAWAY .......................................................................... 11-10
11.3.10 POINTER ERROR .............................................................................. 11-11
11.3.11 WHEEL MOTOR FAULT ................................................................... 11-12
11.4 Network Error .............................................................................................. 11-13
11.5 LCD Error .................................................................................................... 11-14
11.6 Speaker Error ............................................................................................... 11-16
11.7 Keyboard Error ............................................................................................ 11-17
11.8 Door Switch Error........................................................................................ 11-18
11.9 Keyswitch Error ........................................................................................... 11-19

Chapter 12: Machine Specifications .................................................... 12-1


12.1 Overall Dimension....................................................................................... 12-1
12.2 Weight .......................................................................................................... 12-1
12.3 Environment ................................................................................................ 12-1
Table of Contents

12.4 Bills/Coins Capacity .................................................................................... 12-2


12.5 Electrical Specifications .............................................................................. 12-2
12.6 Key Lock Specifications.............................................................................. 12-3

Appendix : MUTE Unit for the Stations .......................................... A-1


Appendix : MUTE Unit for the MTM Controller .......................... B-1
Appendix : Servo Drives (Alarm&Warning)................................... C-1
Appendix : Wheel Pin Sensor and Pointer Sensor
adjustment steps Manual ....... D-1

Block Diagram and Wiring Diagram


How to Clear Error Messages
Chapter 1: Major Components

Chapter 1: Major Components


1.1 Appearance of Whole Machine
4 12

3
5

6 10

8
7

11

1. BIG WHEEL STAND 2. INDICATOR BOX 3. SPEAKER UNIT R


4. SPEAKER UNIT L 5. RING ILLUMINATION L
6. SIDE DISPLAY BOX L 7. WHEEL 8. STATIONS
9. LEVER SPACER UNIT 10. RING ILLUMINATION R
11. SIDE DISPLAY BOX R 12. TOWER LIGHT(option)

1-1
Chapter 1: Major Components

4
2 3
5

1. BACK LIGHT PANEL 2. MTM CONTROLLER 3. POWER BOX


4. REAR SPACER BASE 5. REAR DUCT

1-2
Chapter 1: Major Components

1.2 Dimensions
1.2.1 Overall Dimension
The cabinet dimensions are depicted below. Secure enough space so that the doors can
be easily opened for POWER-ON/OFF, maintenance, and so on.
Unit: mm

COINLESS TYPE LAYOUT

1100

1006
2420

3912

2900
(2633)
2460

1-3
Chapter 1: Major Components

COIN-HANDLING TYPE LAYOUT

1100

1006

2500
3912

2900
(2633)
2460

1-4
Chapter 1: Major Components

1.2.2 Main Unit


Unit: mm

1006
2900

(2663)
2460

1100

1-5
Chapter 1: Major Components

1.2.3 MTM CONTROLLER


Unit: mm

548 450

722

1.2.4 LEVER SPACER UNIT


Unit: mm

88 337
993
940.5

130
53

1-6
Chapter 1: Major Components

1.2.5 Station
COINLESS CABINET
Unit: mm

1005
873

295
700 693

COIN HANDLING CABINET


1005
873

295
700 774
1-7
Chapter 1: Major Components

1.3 Main Unit


1.3.1 Appearance

1
2

17

14

15
4

8
13
5
9

16

6 7 10 11 12

1. SPEAKER UNIT R 2. INDICATOR BOX 3. SPEAKER UNIT L


4. POWER BOX 5. POWER BOX DOOR
6. POWER BOX DOOR LOCK 7. JOINT PIPE
8. BIG WHEEL STAND 9. SERIAL PLATE 10. SIDE DOOR
11. SIDE DOOR LOCK 12. FRONT DOOR
13. FRONT DOOR LOCK 14. BACK DOOR
15. MTM CONTROLLER 16. SERIAL PLATE
17. BACK DOOR LOCK

1-8
Chapter 1: Major Components

BIG WHEEL UNIT

3
1. COVER GLASS 2. GLASS HOLDER SIDEs
3. GLASS HOLDER BOTTOM

INDICATOR BOX
3 1

1. INDICATOR BOX 2. INDICATOR BOX COVER


3. INDICATOR BOX COVER Lock 4. CLAPPER

1-9
Chapter 1: Major Components

1.3.2 Internal Structure


BIG WHEEL UNIT Cover Glass remove
9 8

10 1

6
2
3
5
4
1. LIGHT PANEL BASE ASM 2. ASSY WHEEL
3. WHEEL PIN 4. WHEEL CENTER PLATE
5. WHEEL CENTER LOGO PLT 6. LIGHT PANEL L
7. LIGHT PANEL S2 8. LIGHT PANEL S1
9. 3 REEL BL BASE 10. SYMBOL PLATE

INDICATOR BOX Cover remove

2 1

5 4
3

1. INDICATOR BOX COVER SWITCH 2. GLASS HOLDER TOP SWITCH


3. ASSY D-SENSOR (PIN) 4. ASSY D-SENSOR (CLAPPER)
5. CLAPPER

1-10
Chapter 1: Major Components

MTM CONTROLLER Front Door remove

2 1

3 4 5
1. FRONT DOOR SWITCH (Mechanical) 2. FRONT DOOR SENSOR (Optical)
3. POWER SWITCH 4. LCD MONITOR
5. SETTING SWITCHES 6. POWER BOX

POWER BOX in MTM CONTROLLER

1
3
2

4
1

1. FUSE 2. Power switch for POWER BOX


3. OUTLET (Switched) 4. INLET
5. OUTLET (Unswitched)

1-11
Chapter 1: Major Components

MTM CONTROLLER Side Door remove


2
1

1. RESET/AUDIT KEYSWITCH 2. SIDE DOOR SENSOR (Optical)


3. SECURITY CAGE DOOR LOCK 4. SECURITY CAGE DOOR
5. SIDE DOOR SWITCH (Mechanical)

MTM CONTROLLER Security Cage Door remove

1. SECURITY CAGE 2. AMP PCB


3. DOOR PCB
4. SECURITY CAGE DOOR Switch (Mechanical)

1-12
Chapter 1: Major Components

Security Cage in Main Unit Controller


1
2
3

5 6 7
1. Connected to Power Box 2. Connected to Power Box
3. Connected to AMP PCB 4. Connected to LAN cable
5. Connected to BODY PCB 6. Connected to VGA
7. GMEM Cassette
7

4 5 6
1. GMEM PCB 2. Video PCB
3. Fan 4. Main PCB
5. Memory PCB 6. CPU Fan
7. STH PCB

1-13
Chapter 1: Major Components

BIG WHEEL STAND Back Door remove

1. DC Fan 2. ASSY LIGHT CONTROL


3. ASSY H-MOTOR 4. BIG WHEEL CONTROL BOX COVER
5. BIG WHEEL CONTROL BOX COVER Lock

BIG WHEEL STAND Control Box Cover remove

3
2
1. BIG WHEEL CONTROL BOX COVER Switch
2. MOTION CONTROLLER,MP2300S I/O MODULE,TERMINATION RESISTOR
3. SERVO PACK

1-14
Chapter 1: Major Components

BIG WHEEL STAND Power Box Door remove

5
3

1. BREAKERS 2. POWER BOX


3. POWER SWITCH-1 4. POWER SWITCH-2
5. POWER BOX DOOR SWITCH (Mechanical)

Power Box in Power Box

2
3

1. FUSE 2. POWER SWITCH for POWER BOX


3. INLET

1-15
Chapter 1: Major Components

1.4 Coinless Station


1.4.1 Appearance

1
5
2
6
3

4
8

1. Speaker 2. LCD Display (with Touch Screen)


3. Main Door 4. Ticket Head
5. WIN Lamp 6. RESET/AUDIT keyswitch
7. Bill Entry 8. GAME Button

1-16
Chapter 1: Major Components

1.4.2 Internal Structure


Main Door Open

2
12

13

14

15
3
4

5
6
16
7
8
9
10
11

1. Main Door Lock 2. Main Door Latch Bar


3. IO PCB Box 4. Ticket Printer
5. Front Door Lock 6. Front Door
7. Mechanical Meter (Used only in the regions that use the mechanical meters.)
8. Power Box Door Lock 9. Power Box Door
10. Serial Plate 11. Foot Front LED
12. Bill Acceptor 13. Bill Stacker Door Lock
14. Main Power Switch 15. Bill Stacker Door
16. Main Door Switch

1-17
Chapter 1: Major Components

Power Box Door Open

1. Power Box Door SW 2. Power Box

Power Box in Station

1
3
2

4
1

1. FUSE 2. Power SW for Service OUTLET (No Used)


3. OUTLET (Switched) 4. INLET
5. OUTLET (Unswitched)

1-18
Chapter 1: Major Components

Front Door Open

1
3

1. Security Cage Door Lock 2. Security Cage


3. Front Door SW

Security Cage Door Open

1-19
Chapter 1: Major Components

Security Cage
1
8
2
3 9

4 10
5
6

1. Connected to Power Box 2. Connected to Power Box


3. Connected to BODY PCB 4. Connected to LAN cable
5. Connected to BODY PCB 6. Connected to DOOR PCB
7. Connected to Head Connector 8. GMEM Cassette
9. Connected to LCD 10. To Speaker

1
6
2

1. AMP PCB 2. GMEM PCB


3. Video PCB 4. Fan
5. Main PCB 6. CPU Fan

1-20
Chapter 1: Major Components

I/O PCB Box Door Open

1. BODY PCB 2. DOOR PCB

1-21
Chapter 1: Major Components

1.5 Coin Handling Station


1.5.1 Appearance

1
5
2
6
3

4
8

10

11

12

1. Speaker 2. LCD Display (with Touch Screen)


3. Main Door 4. Ticket Head
5. WIN Lamp 6. RESET/AUDIT keyswitch
7. Bill Entry 8. GAME Button
9. Coin Head 10. Hopper Cabinet Front Door
11. Coin Tray 12. Coin Drop Box Door

1-22
Chapter 1: Major Components

1.5.2 Internal Structure


Main Door Open

1 19

12

13

3 14

4 15

5
6
16
7
8 17

9 18
10
11

1. Main Door Lock 2. Main Door Latch Bar


3. IO PCB Box 4. Ticket Printer
5. Front Door Lock 6. Front Door
7. Mechanical Meter (Used only in the regions that use the mechanical meters.)
8. Power Box Door Lock 9. Power Box Door
10. Serial Plate 11. Foot Front LED
12. Bill Acceptor 13. Bill Stacker Door Lock
14. Main Power Switch 15. Bill Stacker Door
16. Main Door Switch 17. Hopper Door Lock
18. Coin Drop Box Door Lock 19. Coin Acceptor

1-23
Chapter 1: Major Components

Power Box Door Open


Hopper Door & Coin Drop Box Door Remove

4
1

2
5

1. Power Box Door SW 2. Power Box


3. Hopper Door SW 4. Hopper
5. Coin Drop Box Door SW 6. Coin Drop Box

Power Box in Station

1
3
2

4
1

1. FUSE 2. Power SW for Service OUTLET (No Used)


3. OUTLET (Switched) 4. INLET
5. OUTLET (Unswitched)

1-24
Chapter 1: Major Components

Front Door Open

1
3

1. Security Cage Door Lock 2. Security Cage


3. Front Door SW

Security Cage Door Open

1-25
Chapter 1: Major Components

Security Cage
1
8
2
3 9

4 10
5
6

1. Connected to Power Box 2. Connected to Power Box


3. Connected to BODY PCB 4. Connected to LAN cable
5. Connected to BODY PCB 6. Connected to DOOR PCB
7. Connected to Head Connector 8. GMEM Cassette
9. Connected to LCD 10. To Speaker

1
6
2

1. AMP PCB 2. GMEM PCB


3. Video PCB 4. Fan
5. Main PCB 6. CPU Fan

1-26
Chapter 1: Major Components

I/O PCB Box Door Open

1. BODY PCB 2. DOOR PCB

1-27
Chapter 1: Major Components

1.6 Lever Spacer Unit


1.6.1 Appearance
3

1. LEVER 2. LEVER SPACER UNIT


3. SIDE COVER(Only for the rightmost station)

1.6.2 Internal Structure

1 2

1. LEVER MECH 2. SPACER LED


3. SENSOR

1-28
Chapter 2: Setting for Stations

Chapter 2: Setting for Stations


2.1 Accessing SETTING Menu
When this station is on standby (that is, there is no bet, or tilt on this station), you can
access to the setting menu in the following procedure:

RESET/AUDIT keyswitch

1. Open the main doors of the station.


NOTE:
When updating “IMPORTANT SETTING” or “ONLINE SYSTEM” that need RAM
clear, open the front door and then the security cage door.

2. To call the AUDIT mode, turn the key to the AUDIT position, and return it to the
neutral position.

TOP MENU

MAIN METERS SOUND SETTING PERIOD METER CLEAR

ERROR METERS MACHINE IDENTIFICATION OUT OF SERVICE

LAST GAME RECALL TEST RETURN TO GAME

RECALL METERS SETTING

4. To select your desired item, touch it.


To exit to the previous menu, touch “RETURN TO GAME” button or press the
CASHOUT button.
(You can also go back to the game mode by using these buttons.)

2-1
Chapter 2: Setting for Stations

2.2 SETTING
NOTE:
“$” symbol is only used for example purposes in this manual. The currency
selected in the settings on the main unit will be displayed on the actual machine.

The SETTING consists of;


HARDWARE SETTING,
HOPPER SETTING,
BILL ACCEPTOR SETTING,
AUDIT SETTING,
IMPORTANT SETTING (or BASIC SETTING),
GAME SETTING,
ONLINE SYSTEM,
TICKET PRINT SETTING, and
OTHER SETTING
NOTE:
In Nevada version the item “Important setting” is named “Basic setting”.

Touch your desired item for the setting.

How to Set
Perform the setting in the following procedure:
1. Open your desired item, for an example, “AUDIT SETTING” by touch.

SETTING

HARDWARE SETTING IMPORTANT SETTING OTHER SETTING


Meters cleared after setting

HOPPER SETTING GAME SETTING RETURN TO PREVIOUS MENU

BILL ACCEPTOR SETTING ONLINE SYSTEM


Meters cleared after setting

AUDIT SETTING TICKET PRINT SETTING

2-2
Chapter 2: Setting for Stations

2. Move the cursor to the item you want to set up by touching “CURSOR
UP/DOWN”, and enter your selection by touching “ENTER” or pressing the
CHANGE button.
AUDIT SETTING

PAGE1/1
CREDIT UP LIMIT ($) $100000
CREDIT IN LIMIT ($) $50000
TICKET PAY LIMIT ($) $5000
HOPPER MAX PAY (COIN) 400
HAND PAY CONFIGURATION ALL AMOUNT PAY
RESIDUAL CREDIT REMOVAL NONE
RESET JACKPOT TO CR.METER LIMIT ($) (0=DISABLED) $0
JACKPOT HAND PAY LIMIT ($) (0=DISABLED) $0
CELEBRATION WIN LIMIT (HK$) (0=DISABLED) HK$0
ASSET NUMBER 0
CASHLESS OUT CEL. WIN/CR LIMIT YES
CASH OUT CEL. WIN (NON-CASHLESS MODE) YES

3. The setting window appears.


CREDIT UP LIMIT (HK$) SETTING

CREDIT UP LIMIT(HK$)
50000
DELETE
Maximum 999999
Minimum 0
original 50000 CLEAR
ENTER
0 1 2 3 4 5 6 7 8 9 CANCEL

4. Update the existing setting by touching the numerical buttons from 0 through 9
and “ENTER”.
To cancel one digit, touch “DELETE”.
To cancel your update, touch “CLEAR”.
To return to the previous page, touch “CANCEL”.
5. After setting, return to the top menu by repeatedly touching “CANCEL”.

2-3
Chapter 2: Setting for Stations

2.2.1 HARDWARE SETTING


HARDWARE SETTING
HOPPER TYPE

COIN DROP DOOR SWITCH DISABLED


OPTICAL SENSOR ENABLED
LED BRIGHTNESS HIGH
MECHANICAL METER TYPE PATTERN 1
STACKER DOOR SWITCH TYPE1:LS7 PLUG

COIN DROP DOOR SWITCH


NOTE:
This item is not displayed in Nevada version and Ontario version.
Shows if or not your coin drop door switch is in use.
DISABLED (Default)
ENABLED
OPTICAL SENSOR
NOTE:
This item is not displayed in Nevada version and Ontario version.
Set if or not your optical sensor is in use.
DISABLED
ENABLED (Default)
LED BRIGHTNESS
Set the brightness of LED.
OFF
LOW
MIDDLE
HIGH (Default)

2-4
Chapter 2: Setting for Stations

MECHANICAL METER TYPE


NOTE:
This item is fixed on “NONE” in Nevada version, and on Pattern 2 on Ontario version.
The Mechanical Meter can be set to the following settings
NONE
The mechanical meters do not function.
PATTERN 1
Handpay, Won, Played, Drop, Bill (Default)
Handpay/jackpot pay, Game won, Wagered, Drop, Bill in.
PATTERN 2 (Default for Ontario version)
In, Out, Played, Won
Dollars in, Dollars out, Dollars played, Dollars won.
PATTERN 3
Total bet, Total win, Bill drop, Ticket In, Ticket out, Payment cards
PATTERN 4
Total Bet, Total win, Bill drop, Ticket In, Ticket out, Payment cards
STACKER DOOR SWITCH
NOTE
Set the type of door switch. If an extension harness is installed in the machine, it is
necessary to select a switch connected to LS6 plug.
TYPE 1: LS7 PLUG (Default)
TYPE 2: LS6 PLUG (Default for Ontario version)

2-5
Chapter 2: Setting for Stations

2.2.2 HOPPER SETTING (If any)


NOTE:
This item is not displayed in Nevada version and Ontario version.
HOPPER SETTING

HOPPER TYPE NONE


HOPPER MAX PAY (COIN) 400
HOPPER REFILL AMOUNT 400
HOPPER REFILL FUNCTION
CURRENT HOPPER LEVEL 0
HOPPER REFILLED 0

HOPPER TYPE
Select whether or not to use the hopper.
NONE (Default)
MC Mk4
HOPPER MAX PAY (COIN)
Set the maximum pay number of coins from the hopper.
0 – 9999 (Default:400)
HOPPER REFILL AMOUNT
Set the number of coins refilled to the hopper.
0 – 9999 (Default:400)
HOPPER REFILL FUNCTION
When the “REFILL” button is pressed, the refill to the HOPPER is considered
complete, and the meters for HOPPER REFULL AMOUNT, CURRENT
HOPPER LEVEL, and HOPPER REFILLED are updated.
CURRENT HOPPER LEVEL
Shows the number of coins currently inside the hopper.
HOPPER REFILLED
Shows the number of coins refilled into the hopper.

2-6
Chapter 2: Setting for Stations

2.2.3 BILL ACCEPTOR SETTING


BILL ACCEPTOR SETTING
BILL VALIDATOR

VERSION XXXXXXXXXXXX
BILL VALIDATOR ENABLED
ACCEPTANCE DURING GAME ENABLED
$10 ENABLED
$20 ENABLED
$50 ENABLED
$100 ENABLED
$500 ENABLED
$1000 ENABLED
TICKET REDEMPTION ENABLED
PROMOTIONAL COUPON ENABLED

VERSION
Shows the version of your bill acceptor software.
When the following “BILL VALIDATOR” is set to “DISABLED”, the version is
not displayed.
BILL VALIDATOR
Set if or not a bill acceptor is used.
DISABLED
ENABLED (Default)
ACCEPTANCE DURING GAME
Set if or not bills can be accepted in play
ENABLED (Default)
DISABLED
$1
Set if or not $1 bill can be accepted.
DISABLED
ENABLED (Default)
$5
Set if or not $5bill can be accepted.
DISABLED
ENABLED (Default)
$10
Set if or not $10 bill can be accepted.
DISABLED
ENABLED (Default)

2-7
Chapter 2: Setting for Stations

$20
Set if or not $20 bill can be accepted.
DISABLED
ENABLED (Default)
$50
Set if or not $50 bill can be accepted.
DISABLED
ENABLED (Default)
$100
Set if or not $100 bill can be accepted.
DISABLED
ENABLED (Default)
TICKET REDEMPTION
NO
YES
PROMOTIONAL COUPON
Set if or not Promotional Coupons can be accepted.
NO
YES

2-8
Chapter 2: Setting for Stations

2.2.4 AUDIT SETTING


AUDIT SETTING
CREDIT UP LIMIT ($)

CREDIT UP LIMIT ($) $100000


CREDIT IN LIMIT ($) $50000
TICKET PAY LIMIT ($) $5000
THRESHOLD AMOUNT($) (0=DISABLED) $0
HAND PAY CONFIGURATION ALL AMOUNT PAY
RESIDUAL CREDIT REMOVAL NONE
BILL REJECTION LIMIT 10
RESET JACKPOT TO CR. METER LIMIT ($) (0=DISABLED) $0
JACKPOT HAND PAY LIMIT ($) (0=DISABLED) $0
ASSET NUMBER (UNREG) 0

CREDIT UP LIMIT ($)


NOTE:
It must be over CREDIT IN LIMIT.
Set the maximum number of credits that can be accumulated to the CREDIT
meter by wins.
50000 - 40000000 (Default: $100000)
CREDIT IN LIMIT ($)
NOTE:
It must be less than CREDIT UP LIMIT.
Set the maximum number of credits that can be accumulated to the CREDIT
meter by inserting coins and/or bills, or by using a card.
1 – 40000000 (Default: $50000)
TICKET PAY LIMIT ($)
Set the maximum value of credits that can be paid as ticket.
0 - 40000000 (Default: $5000)
THRESHOLD AMOUNT ($) (0=DISABLED)
When there is a player-initiated cash-out over the threshold amount without
games played after inserting coins, bills and/or tickets, the “THRESHOLD
AMOUNT EXCEEDED” error message appears and the machine subsequently
locks up. (Turn the RESET keyswitch to reset.)
0 - 40000000 (Default: $0)
The setting of “0” disables this limit.

2-9
Chapter 2: Setting for Stations

HAND PAY CONFIGURATION


Set the attendant pay option that is activated when a win exceeds the HOPPER
MAX PAY.
ALL AMOUNT PAY (Default)
BALANCE PAY
RESIDUAL CREDIT REMOVAL
Set how residual credit is handled when there is remaining credit value less than
one coin, after the amount that can be paid by the hopper is paid. If the ticket
printer is used, payout from the printer is prioritized.
BILL REJECTION LIMIT
NOTE:
This item is displayed in Ontario version only.
Set how many times a same bill can be rejected by the machine before the
machine locks up.
1 - 99 (Default: 10)
RESET JACKPOT TO CR.METER LIMIT ($) (0=DISABLED)
When a jackpot win excess the value set for this item, the station will lock up. If
the lock up status is reset, the win credit is moved to the credit meter.
0 – 40000000 (Default: $0)

JACKPOT HAND PAY LIMIT ($) (0=DISABLED)


When a jackpot win excess the value set for this item, the station will lock up,
and the win must be handpaid.
0 – 40000000 (Default: $0)
(Default for Nevada version and Ontario version:$1200)
NOTE:
Setting it to “0” means that no handpay is performed until HOPPER MAX PAY
is exceeded.
If a WIN exceeds both of JACKPOT HAND PAY LIMIT and CELEBRATION
WIN LIMIT, only JACKPOT HAND PAY LIMIT is applied.
ASSET NUMBER
Set the asset number for advanced fund transfer.
(UNREG) 0 (Default)
1 – 4294967295

2-10
Chapter 2: Setting for Stations

2.2.5 IMPORTANT SETTING (or BASIC SETTING)

To perform this setting, the security cage must be open.

WARNING!

Updating IMPORTANT SETTING clears all the meters of this station.

IMPORTANT SETTING

CURRENCY HKD
GAME DENOMINATION 100
STATION ID NUMBER 1
SAS ACCOUNTING DENOM 100
JURISDICTION ONTARIO

CURRENCY
NOTE:
This item is not displayed in Nevada version and in Ontario version.
Shows the currency that was set on the main unit. (Read only)
GAME DENOMINATION
NOTE:
In Nevada version and in Ontario version this item is read only.
Set your coin denomination.
1/2/3/5/10/15/20/25/40/50/100/200/250/500/1000/2000/2500/5000/10000/2000/
25000/50000/100000
(Default: 100=$1.00)
The denomination is set in the least unit of your set currency.
For an example, when you set the above CURRENCY to USD, the denomination
is set in cents.
STATION ID NUMBER
Set the identification number for this station.
1 -50 (Default: 1)
SAS ACCOUNTING DENOM
The SAS Accounting Denominator can be set to the following settings:
GAME DENOM VALUE (Default)
ONE CENT

2-11
Chapter 2: Setting for Stations

JURISDICTION
NOTE:
This item is not displayed in Nevada version and in Ontario version.
Set the Jurisdiction.
Same interface as Venue Name in the Ticket Print setting menu.
ONTARIO (Default: ONTARIO)

2-12
Chapter 2: Setting for Stations

2.2.6 GAME SETTING


GAME SETTING

LANGUAGE CHINESE/ENGLISH
CANCEL BUTTON FUNCTION ALL CANCEL
BET BUTTON VALUE 1 1
BET BUTTON VALUE 2 5
BET BUTTON VALUE 3 10
BET BUTTON VALUE 4 25
BET BUTTON VALUE 5 100
MINIMUM TOTAL PLAY CREDIT 1
MINIMUM PLAY CREDIT FOR SPOT 1 1
MINIMUM PLAY CREDIT FOR SPOT 3 1
MINIMUM PLAY CREDIT FOR SPOT 6 1
MINIMUM PLAY CREDIT FOR SPOT 12 1
MINIMUM PLAY CREDIT FOR SPOT 25 1
MINIMUM PLAY CREDIT FOR SPOT JOKER 1
MINIMUM PLAY CREDIT FOR SPOT FLAG 1
MAXIMUM TOTAL PLAY CREDIT 50000
MAXIMUM PLAY CREDIT PER SPOT 1 1000
MAXIMUM PLAY CREDIT PER SPOT 3 1000
MAXIMUM PLAY CREDIT PER SPOT 6 1000
MAXIMUM PLAY CREDIT PER SPOT 12 1000
MAXIMUM PLAY CREDIT PER SPOT 25 1000
MAXIMUM PLAY CREDIT PER SPOT JOKER 1000
MAXIMUM PLAY CREDIT PER SPOT FLAG 1000
DRAG CHIP ENABLED

LANGUAGE
NOTE:
This item is fixed on “ENGLISH” in Nevada version.
Set your language of text message.
CHINESE
ENGLISH
CHINESE/ENGLISH (Default)
CANCEL BUTTON FUNCTION
Set the function of the CANCEL button.
CANCEL (Default):
A bet can be cancelled by touching one after pressing the CANCEL
button.
ALL CANCEL:
All bets are cancelled just after pressing the CANCEL button.

2-13
Chapter 2: Setting for Stations

BET BUTTON VALUE 1


NOTE:
This setting must be smaller than BET BUTTON VALUE 2, 3, 4, and 5.
Set the number of credits that can be bet by selecting the leftmost BET button.
1 (Default)/5/10/25/50/100/500/1000/5000/10000
BET BUTTON VALUE 2
NOTE:
This setting must be larger than BET BUTTON VALUE 1, but smaller than BET
BUTTON VALUE 3, 4, and 5.
Set the number of credits that can be bet by selecting the second BET button
from the left.
1/5 (Default)/10/25/50/100/500/1000/5000/10000
BET BUTTON VALUE 3
NOTE:
This setting must be larger than BET BUTTON VALUE 1 and 2, but smaller than BET
BUTTON VALUE 4, and 5.
Set the number of credits that can be bet by selecting the middle BET button.
1/5/10 (Default)/25/50/100/500//1000/5000/10000
BET BUTTON VALUE 4
NOTE:
This setting must be larger than BET BUTTON VALUE 1, 2, and 3, but smaller than
BET BUTTON VALUE 5.
Set the number of credits that can be bet by selecting the second BET button
from the right.
1/5/10/25 (Default)/50/100/500//1000/5000/10000
BET BUTTON VALUE 5
NOTE:
This setting must be larger than BET BUTTON VALUE 1, 2, 3, and 4.
Bet button 5 will not be displayed if set on Disabled.
Set the number of credits that can be bet by selecting the rightmost BET button.
1/5/10/25/50/100 (Default)/ 500/1000/5000/10000/DISABLED
MIN TOTAL PLAY CREDIT
NOTE:
This item is settable when the grey chip function is disabled. Otherwise is read only.
Display the lowest minimum bet among all betting area.

2-14
Chapter 2: Setting for Stations

MINIMUM PLAY CREDIT FOR SPOT 1


Set the minimum credit that can be bet on the spot 1.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT 3
Set the minimum credit that can be bet on the spot 3.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT 6
Set the minimum credit that can be bet on the spot 6.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT 12
Set the minimum credit that can be bet on the spot 12.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT 25
Set the minimum credit that can be bet on the spot 25.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT JOKER
Set the minimum credit that can be bet on the spot JOKER.
1 - 1000 (Default: 1)
MINIMUM PLAY CREDIT FOR SPOT FLAG
Set the minimum credit that can be bet on the spot FLAG.
1 - 1000 (Default: 1)
MAXIMUM TOTAL PLAY CREDIT
Set the maximum number of credits to play the game.
1 - 70000 (Default: 50000)
MAXIMUM PLAY CREDIT PER SPOT 1
Set the maximum credit that can be bet on the spot 1.
1 - 10000 (Default: 1000)
MAXIMUM PLAY CREDIT PER SPOT 3
Set the maximum credit that can be bet on the spot 3.
1 - 10000 (Default: 1000)
MAXIMUM PLAY CREDIT PER SPOT 6
Set the maximum credit that can be bet on the spot 6.
1 - 10000 (Default: 1000)
MAXIMUM PLAY CREDIT PER SPOT 12
Set the maximum credit that can be bet on the spot 12.
1 - 10000 (Default: 1000)

2-15
Chapter 2: Setting for Stations

MAXIMUM PLAY CREDIT PER SPOT 25


Set the maximum credit that can be bet on the spot 25.
1 - 10000 (Default: 1000)
MAXIMUM PLAY CREDIT FOR SPOT JOKER
Set the maximum credit that can be bet on the spot JOKER.
1 - 10000 (Default: 1000)
MAXIMUM PLAY CREDIT FOR SPOT FLAG
Set the maximum credit that can be bet on the spot FLAG.
1 - 10000 (Default: 1000)
DRAG CHIP
Set if or not chip(s) bet can be dragged.
ENABLED (Default) :
A chip can be dragged on the bet table to change your betting.
DISABLED :
Your betting cannot be changed by dragging a chip. However, you can
place the same chip by moving a chip on the symbols.

2-16
Chapter 2: Setting for Stations

2.2.7 ONLINE SYSTEM


To perform this setting, the security cage must be open.

WARNING!

Updating ONLINE SYSTEM clears all the meters of this station.

<ONLINE SYSTEM with “SYSTEM TYPE” Set to “NONE”>


ONLINE SYSTEM

SYSTEM TYPE NONE

<ONLINE SYSTEM, with “SYSTEM TYPE” Set to “IGT SAS 6.02”>


ONLINE SYSTEM

SYSTEM TYPE IGT SAS 6.02


GAMINIG MACHINE ADDRESS (MAIN PORT) 1
CASHLESS TRANSFER FROM HOST YES
LEGACY BONUS FROM HOST YES
AFT BONUS FROM HOST YES
CASHOUT VALIDATION NONE
TICKET DATA TRANSFER MODE MODE 1 TICKET FIRST
REPRINT TICKET NO
SEND EXCEPTION (7E/7F) (Non-RTE) YES
LOCKUP DURING OFFLINE YES
LOCKUP WHEN NOT RECEVING ACK NO
CASHOUT DURING LOCKUP FROM HOST ENABLED
TICKET VALIDATION SYSTEM TYPE DEFAULT
BYTE INTERVAL TIMEOUT LIMIT 5 MS
SAS PORT SETTING TO SETTING SCREEN

SYSTEM TYPE
NOTE:
In SAS system, when paying out a jackpot amount which has a fraction less than one
credit (for example, when 1 credit = 1 dollar and jackpot = 1.95 credits), “total jackpot
meter (Long poll 0x14)” may be different from the “hand pay information (Long poll
0x1B)" to host. However, the “total jackpot meter” in this station shows the correct
handpay amount.
Set if or not IGT SAS is used for your online system.
NONE (Default when no online system is used)
IGT SAS 6.02 (Default when SAS 6.02 is implemented)

2-17
Chapter 2: Setting for Stations

GAMING MACHINE ADDRESS (MAIN PORT)


NOTE:
This item may not be displayed according to you GMEM version.
Set the unique ID that shows your cabinet on the IGT SAS system.
0 – 127 (Default: 1)
CASHLESS TRANSFER FROM HOST (EX BONUS)
Set if or not the electronic money transfer from HOST is available.
Wins from SAS bonus games are excluded.
NO
YES (Default)
LEGACY BONUS / MJT FROM HOST
Set if or not SAS bonus is available.
NO
YES (Default)
AFT BONUS FROM HOST
Set if or not AFT bonus from the Host is available.
NO
YES (Default)
CASHOUT VALIDATION
Set the type of ticket printing.
NONE (Default)
STANDARD
SECURE ENHANCED
SYSTEM
TICKET DATA TRANSFER MODE
Set if GP03x3D is sent before or after a ticket is printed. (If GP03x3D is sent
to the Host, the Host executes LP0x4D. This option can be added at the request
of the venue.)
MODE 1 TICKET FIRST (Default)
MODE 2 DATA FIRST
REPRINT TICKET
Set if or not a printed ticket can be reprinted.
NO
YES (Default)

2-18
Chapter 2: Setting for Stations

SEND EXCEPTION (7E/7F) (Non-RTE)


Set if or not send an exception (7E/7F).
NO
YES (Default)
LOCKUP DURING OFFLINE
Set if or not lockup during offline.
NO
YES (Default)
LOCK UP WHEN NOT RECEIVING ACK
Set if or not lockup when not receive ACK.
NO
YES (Default)
CASHOUT DURING LOCKUP FROM HOST
Set if or not a cashout from host can be performed during lockup.
NO
YES (Default)
TICKET VALIDATION SYSTEM TYPE
NOTE:
This item may not be displayed according to your GMEM version.
Set if an Exception 67 can be sent during the Ticket In phase.
DEFAULT (Default)
EzPay SYSTEM
BYTE INTERVAL TIME LIMIT
NOTE:
This item may not be displayed according to your GMEM version.
Set the maximum time that can last between the bytes of a command from the
host, without the command being cancelled.
5 MS (Default)
40 MS

2-19
Chapter 2: Setting for Stations

SAS PORT SETTINGS


SYSTEM TYPE
Read only
GAMING MACHINE ADRESS (MAIN PORT)
1-127 (Default:1)
GAMING MACHINE ADRESS (EXTEND PORT 1)
1-127 (Default:1)
GAMING MACHINE ADRESS (EXTEND PORT 2)
1-127 (Default:1)
TICKET VALIDATION FUNCTION
MAIN PORT (Default)
EXTEND PORT 1
EXTEND PORT 2
AFT FUNCTION
MAIN PORT (Default)
EXTEND PORT 1
EXTEND PORT 2
BONUS FUNCTION
MAIN PORT (Default)
EXTEND PORT 1
EXTEND PORT 2
PROGRESSIVE FUNCTION
MAIN PORT (Default)
EXTEND PORT 1
EXTEND PORT 2
GENERAL CONTROL (HANDPAY RESET, W2-G)
MAIN PORT (Default)
EXTEND PORT 1
EXTEND PORT 2
PRIMARY PORT (WAIT STARTUP FROM HOST)
NOT USE (Default)
MAIN PORT
EXTEND PORT 1
EXTEND PORT 2

2-20
Chapter 2: Setting for Stations

2.2.8 TICKET PRINT SETTING


The TICKET PRINT SETTING is dependent on the setting of “CASHOUT
VALIDATION” in the “ONLINE SYSTEM”.
TICKET PRINT SETTING

PAGE 1/1
HARDWARE VERSION XXXXXXXXXX
FIRMWARE VERSION XXXXX
PRINTER TYPE DISABLED
USE PRINTER AS CASHOUT DEVICE NO
PRINT RESTRICTED TICKETS YES
TICKETS FOR FOREIGN RESTRICTED AMOUNTS NO
VALIDATE HANDPAYS AND HANDPAY RECEIPTS NO
USE PRINTER AS HANDPAY RECEIPT DEVICE NO
PRINT AFT RECEIPT NO
CASH TO HOST
HOST FAILED

TICKET PRINT SETTING

PAGE 2/2
HORIZONTAL PRINTING (max 40) (TICKET/RECEIPT)
VENUE NAME
VENUE ADDRESS 1
VENUE ADDRESS 2
HOST ID 0
CASHABLE EXPIRATION 30 days
RESTRICTED DEFAULT EXPIRATION 30 days
VERTICAL PRINTING (max 22) (AFT RECEIPT)
VENUE NAME
VENUE ADDRESS 1
VENUE ADDRESS 2

NOTE:
When Printer type is set to “Disabled” the second page is not displayed.

2-21
Chapter 2: Setting for Stations

Page 1
HARDWARE VERSION
Shows the ticket printer hardware version.
FIRMWARE VERSION
Shows the ticket printer firmware version.
PRINTER TYPE
NOTE:
When Printer type is set to “Disabled” the second page is not displayed.
Shows if or not a printer is used.
DISABLED
ENABLED (Default)
USE PRINTER AS CASHOUT DEVICE
NO
YES
PRINT RESTRICTED TICKET
Set if or not promotional credits can be paid by a ticket.
NO
YES (Default)
TICKETS FOR FOREIGN RESTRICTED AMOUNTS
Set if or not promotional credits accepted by this station in a method other than a
ticket (ex. AFT IN when IGT SAS6.01 is used) can be paid by a ticket.
NO
YES (Default)
VALIDATE HANDPAYS AND HANDPAY RECEIPTS
Set if or not the information on HANDPAY VALIDATION is sent to the Host.
NO (Default)
YES
USE PRINTER AS HANDPAY RECEIPT DEVICE
Set if or not the receipt of a handpay and jackpot handpay is printed.
“(FORCE)” applies the setting excluding any intervention from the host.
NO (Default)
YES
NO(FORCE)
YES(FORCE)

2-22
Chapter 2: Setting for Stations

PRINT AFT RECEIPT


Displayed when IGT SAS6.01 system is used.
Set if or not a transaction sheet is printed to prove a result of AFT IN/OUT
transaction.
NO
YES (Default)
CASH TO
Set if the accumulated credits are cashless transferred to HOST or printed out by
a ticket printer.
HOST (Default)
PRINTER
HOST FAILED
The AFT Connection Status is displayed.

2-23
Chapter 2: Setting for Stations

Page 2
HORIZONTAL PRINTING (max 40) (TICKET/RECEIPT)
Set the following items that are printed in horizontal direction.
VENUE NAME:
Set the venue name.
VENUE ADDRESS 1:
Set the VENUE ADDRESS 1.
VENUE ADDRESS 2:
Set the VENUE ADDRESS 2.
HOST ID:
Shows the identification number of the SAS Host.
CASHABLE EXPIRATION:
Displayed when IGT SAS6.01 system or later is used.
Shows the expirations of a cashable ticket and a handpay receipt.
RESTRICTED DEFAULT EXPIRATION:
Displayed when IGT SAS6.01 system is used.
Shows the expiration of a promotional ticket.
VERTICAL PRINTING (max 22) (AFT RECEIPT):
Displayed when IGT SAS6.01 system is used.
Set the following items that are printed in vertical direction.
VENUE NAME:
Displayed when IGT SAS6.01 system is used.
Set the characters of VENUE NAME to be printed on an AFT receipt.
VENUE ADDRESS 1:
Displayed when IGT SAS6.01 system is used.
Set the characters of VENUE ADDRESS 1 to be printed on an AFT
receipt.
VENUE ADDRESS 2:
Displayed when IGT SAS6.01 system is used.
Set the characters of VENUE ADDRESS 2 to be printed on an AFT
receipt.

2-24
Chapter 2: Setting for Stations

2.2.9 OTHER SETTING


2.2.9.1 CLOCK SETTING
DATE
Set the internal clock in the format based on your currency setting.
Currency setting Format
Hong Kong Dollar : dd/mm/yyyy
South African Rand : dd-mm-yyyy
US Dollar : mm/dd/yyyy
Chinese Yuan yyyy/mm/dd
TIME (hour:minute:sec)
Set the internal clock in the format of hh:mm:ss.

2.2.9.2 CELEBRATION SETTING


NOTE:
Celebration setting is not displayed in Nevada version and Ontario version.

USE CELEBRATION
Set whether or not to use the Celebration screen.
NO (Default)
YES
CELEBRATION WIN LIMIT
When a credit win over the set value occurs, a Celebration Win is shown and the
machine locks up.
Range: 0 – 39999999
0 (Default)
CASHLESS OUT CEL. WIN/CR. LIMIT
Set whether or not to use the Celebration screen.
NO
YES (Default)
CASH OUT CEL.WIN (NON-CASHLESS MODE)
Set whether or not to use the Celebration screen.
NO (Default)
YES

2-25
Chapter 2: Setting for Stations

CASHLESS ONLY
Set whether or not to use the Celebration screen.
NO (Default)
YES

2.2.9.3 ADDITIONAL SETTING


DISPLAY MESSAGE FOR STACKER FULL
The STACKER FULL message will be displayed when the bill stacker becomes
full.
NO
YES (Default)
ERROR CONTINUES SOUNDING
Read only on the stations, shows if or not the error sound continues when an
error has occurred.
NO (Default)
YES

2.2.9.4 MACHINE INFORMATION SETTING


ASSET NUMBER
The Machine Authentication number used for AFT transfers. (Read Only)
FLOOR LOCATION
The Floor Location can be set.
SERIAL NUMBER
The Serial Number can be set.

2-26
Chapter 2: Setting for Stations

2.3 PERIOD METER CLEAR


You can clear the PERIOD meters.

To access to the PERIOD METER CLEAR, open the main door and then turn the
AUDIT keyswitch to call the service menu.
TOP MENU

MAIN METERS SOUND SETTING PERIOD METER CLEAR

ERROR METERS MACHINE IDENTIFICATION OUT OF SERVICE

LAST GAME RECALL TEST RETURN TO GAME

RECALL METERS SETTING

As soon as you select “PERIOD METER CLEAR” from the top menu, the following
message is displayed to make sure.
PERIOD CLEAR

CLEAR PERIOD METER ?


NO:[CASH OUT] YES:[CHANGE]

NO YES

To clear all the PERIOD meters of this station, press the HELP button.
To cancel the meter clear, press the “CASHOUT” to go back to the previous screen.

2-27
Chapter 2: Setting for Stations

2.4 OUT OF SERVICE


You can select the following screen to place this station OUT OF SERVICE.
To exit this mode, turn the RESET keyswitch toward RESET position.

OUT OF SERVICE

The following screen is displayed when the main unit is in the OUT OF SERVICE
mode.
Once the main unit goes out of the OUT OF SERVICE mode, the MAIN OUT OF
SERVICE screen on this station is cleared.

MAIN OUT OF SERVICE

2-28
Chapter 3: Setting for Main Unit

Chapter 3: Setting for Main Unit


3.1 Accessing SETTING Menu

CAUTION!

When the AUDIT mode is invoked, the games on this machine are halted.
Make sure to check that there is no wager on the stations before calling the
AUDIT mode.

When no wager is placed on the stations, or there is no tilt on the machine, you can
access to the setting menu for the main unit in the following procedure:

1. Unlock and remove the Side door and Front door, and then locate the Setting
Buttons inside of the s main unit controller.
NOTE:
When updating “IMPORTANT SETTING” or “PROGRESSIVE SETTING” that need
RAM clear, referring to Paragraph 9.3, remove the security cage door.
NOTE:
When you set the “HARDWARE SETTING”, “GAME SETTING”, and “OTHER
SETTING”, unlocking the security cage door is not necessary.

RESET/AUDIT Keyswitch

LCD
Setting Buttons

UP CANCEL

LEFT RIGHT

ENTER

DOWN

Security cage door

3-1
Chapter 3: Setting for Main Unit

2. Open the power box door.


3. Locate the POWER switch for the motor controller and illumination. (POWER
switch B)
4. Turn ON the power switch B.

Power Switch for the motor controller


and illumination (B) *Two switches

5. Locate the POWER switch for the main unit controller. (POWER switch A)
6. Turn ON the power switch A.

Power Switch for the main


unit controller (A)

7. The self test is performed. In about 3 minutes, the wheel of the main unit
begins to rotate.

3-2
Chapter 3: Setting for Main Unit

8. To call the AUDIT mode, keep the side door open and turn the key to the AUDIT
position, then return it to the neutral position.

TOP MENU

MAIN METERS MACHINE IDENTIFICATION OUT OF SERVICE

ERROR METERS TEST RETURN TO GAME

RECALL METERS SETTING

SOUND SETTING PERIOD METER CLEAR

9. Select your desired item by using the Setting Buttons:

3-3
Chapter 3: Setting for Main Unit

3.2 SETTING
The SETTING MENU consists of:
HARDWARE SETTING,
IMPORTANT SETTING (or BASIC SETTING)
GAME SETTING, and
OTHER SETTING.

CAUTION!

To save any update of IMPORTANT SETTING, rebooting the main unit is


necessary.
When saved, all the soft meters are cleared to zero.
Jot down all the necessary meter readings before setting IMPORTANT
SETTING.

3-4
Chapter 3: Setting for Main Unit

3.2.1 HARDWARE SETTING


Open the HARDWARE SETTING to set the hardware.
HARDWARE SETTING

SCREEN TYPE A
TOWER LIGHT TYPE 2-Tier(SAGMA)

SCREEN TYPE
Adjust the head and tail of the upside-down player information if necessary.
A: (Default)
B: Used to invert the screen set by “A”.

Set to A
Set to B

TOWER LIGHT TYPE


NOTE:
This item is fixed on Tier (USA) in Nevada version and Tier (CANADA) in Ontario
version, therefore is not displayed in this versions.
Set the type of tower light.
NONE
2-Tier (SAGMA) (Default)
2-Tier (USA) (Default for Nevada version)
2-Tier (Canada) (Default for Ontario version)
3-Tier

3-5
Chapter 3: Setting for Main Unit

3.2.2 IMPORTANT SETTING (or BASIC SETTING)


NOTE:
In Nevada version the item “Important setting” is named “Basic setting”.

To perform this setting, the security cage must be open.


NOTE:
When changing Software Settings in Nevada or Ontario, a Setting GAL and a Setting
Password are necessary. Refer to Paragraph 9.1.1 for Configure Settings using a Setting
GAL.
NOTE:
“$” symbol is only used for example purposes in this manual. The currency selected in
the settings on the main unit will be displayed on the actual machine.
IMPORTANT SETTING

CURRENCY $
ODDS TYPE TYPE A
BET CANCEL OPTIONS WHEN LOCKUP OCCURS KEEP ALL BETS
JURISDITION ONTARIO

CURRENCY
Set your currency.
Dollar Russian Ruble
Hong Kong Dollar Turkish Lira
South African Rand Suriname Dollar
Philippine Peso Georgia Lari
Singapore Dollar Kazakhstan Tenge
Botswana Pula Poland Zloty
Euro Swiss Franc
Macau Pataca Macedonia Denar
Malaysian Ringgit Czech Koruna
Peso Pound
Korean Won Rupee
Korean Won (Kangwon Land) Chinese Yuan
Thailand Baht Nothing
NOTE:
The displayed parameters below are only for Media Version: BWMABWZSWW0107
and higher.

3-6
Chapter 3: Setting for Main Unit

ODDS TYPE
Set the original payout percentage of Big Wheel game by selecting a type of odds.
TYPE A (Default)
TYPE B
TYPE C
TYPE D
NOTE:
If the ODDS TYPE is changed, the odds of JOKER and FLAG are changed accordingly.
In that case, replace the wheel parts showing the odds to the ones that correspond to the
currently selected ODDS TYPE. Refer to Paragraph 9.4.7 for how to change those
parts.

ODDS TYPE A Average RTP: 96.03%*1


Symbol Spots Odds
$1 26 1:1
$3 13 3:1
$6 7 6:1
$12 4 12 : 1
$25 2 25 : 1
JOKER 1 52 : 1
FLAG 1 52 : 1

ODDS TYPE B Average RTP: 95.50%*1


Symbol Spots Odds
$1 26 1:1
$3 13 3:1
$6 7 6:1
$12 4 12 : 1
$25 2 25 : 1
JOKER 1 51 : 1
FLAG 1 51 : 1

*1
The average RTP shown here is obtained assuming that betting is equally performed
on all the betting spots. However, the betting spot of some games (like BACCARAT,
CRAPS, SICBO, BIG WHEEL) have a different RTP. In this case, more bets are placed
on the betting spots with higher RTP, the actual average RTP gets closer to MAX RTP.
On the other hand, more bets are place on the betting spots with lower RTP, it gets
closer to MIN RTP.
Therefore, RTP of this type of game may deviate from the calculated average RTP
according to player’s betting trend.

3-9
Chapter 3: Setting for Main Unit

ODDS TYPE C Average RTP: 94.97%*1


Symbol Spots Odds
$1 26 1:1
$3 13 3:1
$6 7 6:1
$12 4 12 : 1
$25 2 25 : 1
JOKER 1 50 : 1
FLAG 1 50 : 1

ODDS TYPE D Average RTP: 89.68%*1


Symbol Spots Odds
$1 23 1:1
$3 15 2:1
$6 8 5:1
$12 4 11 : 1
$25 2 24 : 1
JOKER 1 50 : 1
FLAG 1 50 : 1

NOTE:
In Nevada Version this item is fixed.

3-10
Chapter 3: Setting for Main Unit

BET CANCEL OPTIONS WHEN LOCKUP OCCURS


NOTE:
This item is not displayed in Nevada and Ontario Version.
Set the bet cancel option.
KEEP ALL BETS
If a malfunction occurs on the wheel during the game, the game will be
suspended and will restart in the same bet condition after the malfunction
is cleared.
CANCEL ALL BETS
Credits bet will be returned to the player upon attendant RESET for any
lockup or interruption occurring on the main unit during game play.
JURISDICTION
NOTE:
This item is displayed in Ontario Version only.
Set the Jurisdiction.

3-11
Chapter 3: Setting for Main Unit

3.2.3 GAME SETTING


Open the GAME SETTING to set the betting time period.
GAME SETTING

LANGUAGE (TEXT) ENGLISH


FLAG SELECTION OTHERS
BET TIME (SECONDS) 20
PLAYER WHEEL SPINNING BY TURNS
WHEEL SPINNING TIME (SECONDS) 10
WHEEL SPINNING VALUE 10
RESULT TIME SHORT
WHEEL ROTATION 1
NUMBER OF STATION 5

LANGUAGE (TEXT) (if any)


NOTE:
In Nevada version this item is fixed.
Select your language to be displayed on the game screen.
ENGLISH (Default)
CHINESE
FLAG SELECTION (if any)
NOTE:
In Nevada and Ontario version this item is fixed.
Select your flag symbol.
OTHERS (Default), AUSTRALIA, CANADA, CHILE, CHINA, EU,
MACAU, MALAYSIA, PHILIPPINES, SOUTH AFRICA, SINGAPORE,
THAILAND, or USA
NOTE:
If the FLAG SELECTION setting is changed, change the flag symbol artwork sheet
affixed on the wheel unit. For how to change the flag symbol artwork sheet, refer to
Paragraph 9.4.7.
The flag symbol to be displayed on the stations is automatically changed.

Change this artwork sheet

3-12
Chapter 3: Setting for Main Unit

BET TIME (SECONDS)


Set the time period of the bet time.
10, 15, 20 (Default), 30, 40, 50, 60
Nevada version: 20 (Default), 30, 40, 50, 60
PLAYER WHEEL SPINNING
Set how a wheel spinner is selected.
BET VALUE:
Every participating player equally has a chance to spin the wheel by
turns.
When the chance is given, the SPIN lever lights up.
If no bet is placed, the chance moves to another player.
BY TURNS (Default):
A player who bet credits equal to the preset WHEEL SPINNING VALUE
or more and bet most among all the players can get the eligibility to spin
the wheel.
If a plural number of people bet the same highest number of credits, a
player who bet that amount first can get the eligibility.
WHEEL SPINNING TIME (SECONDS)
Set the time period during which a selected wheel spinner can spin the wheel
manually. If he or she does not spin the wheel within this time period, the
wheel is automatically spun.
5, 10 (Default), 15, 20 (Default for Nevada version), 25, 30
WHEEL SPINNING VALUE
Set the minimum credits necessary for a player to get the eligibility to spin the
wheel.
1 - 10000 (Default: 10)
NOTE:
This item is displayed only when the PLAYER WHEEL SPINNING is set to BET
VALUE.

RESULT TIME
Set the time period during which game results are displayed.
SHORT (Default) : About 4 seconds
LONG : About 7 seconds

3-13
Chapter 3: Setting for Main Unit

WHEEL ROTATION
Set a pace of a game cycle.
MINIMUM 1:
The wheel makes one rotation before a win is determined.
MINIMUM 1.5:
The wheel makes one and a half rotation before a win is determined.
MINIMUM 3:
The wheel makes three rotations before a win is determined.
MINIMUM 3.5:
The wheel makes three and a half rotation before a win is determined.
NUMBER OF STATIONS
Shows the number of the stations installed.
5 - 50 (Default: 5)
GREY CHIPS FUNCTION
Set the grey chips function.
ENABLED (Default)
DISABLED (Default for Nevada)

3-14
Chapter 3: Setting for Main Unit

3.2.4 OTHER SETTING


OTHER SETTING

DATE (day / month / year) 27 / 05 / 2008


TIME (hour : minute: sec) 18:17:37
ERROR CONTINUES SOUNDING NO
SERIAL NUMBER

DATE
Set the internal clock in the format based on your currency setting.
Currency setting Format
Hong Kong Dollar : dd/mm/yyyy
South African Rand : dd-mm-yyyy
US Dollar : mm/dd/yyyy
Chinese Yuan yyyy/mm/dd
TIME
Set the internal clock in the format of hh:mm:ss.
ERROR CONTINUES SOUNDING
Set whether or not the error sound continues to sound when an error occurs.
NO (Default)
YES
SERIAL NUMBER
NOTE:
This item is displayed in Ontario version only.
The serial number can be set.

3-15
Chapter 3: Setting for Main Unit

3.3 PERIOD METER CLEAR


Open the PERIOD METER CLEAR to clear all the USER PERIOD meters of all the
stations.
To clear the meters, touch “YES (ENTER)”.
PERIOD CLEAR

CLEAR THE PERIOD METER?

NO YES

3.4 OUT OF SERVICE


This screen can be selected to place the Center Unit OUT OF SERVICE.
To exit this mode, turn the RESET keyswitch toward RESET position.

OUT OF SERVICE

Turn the AUDIT key again to return to the AUDIT mode.

3-16
Chapter 4: Tests on Stations

Chapter 4: Tests on Stations


4.1 Accessing TEST Menu
When this station is on standby (that is, there is no bet, or tilt on this station), you can
access to the test menu in the following procedure:

RESET/AUDIT keyswitch

1. Check that the Main unit has been booted up.


2. Open the main doors of the station.
3. Turn station power ON. It takes 2-3 minutes for the station to boot up.
4. To call the AUDIT mode, turn the key to the AUDIT position, and return it to the
neutral position.

TOP MENU

MAIN METERS SOUND SETTING PERIOD METER CLEAR

ERROR METERS MACHINE IDENTIFICATION OUT OF SERVICE

LAST GAME RECALL TEST RETURN TO GAME

RECALL METERS SETTING

5. Enter the following selection “TEST”

4-1
Chapter 4: Tests on Stations

4.2 TEST
The TEST consists of;
HOPPER TEST,
MONITOR TEST,
TOUCH SCREEN CALIBRATION,
INPUT TEST,
OUTPUT TEST,
DIP SWITCH TEST
BILL ACCEPTOR TEST,
SERIAL TEST, and
TICKET PRINT TEST.

4-2
Chapter 4: Tests on Stations

4.2.1 HOPPER TEST


NOTE:
This item is not displayed in Nevada and Ontario version.

1. Touch “HOPPER TEST” to open the test window.


2. Set the number of coins to be paid out by touching the numerical buttons from 0
through 9.
To increment by 10 coins unit, use “10 PAYS”.
To pay out all the coins from the hopper, touch “ALL PAYS”.
To cancel your setting, touch “CLEAR”.
To exit from this window, touch “CANCEL”, or select “RETURN TO
PREVIOUS MENU”.
HOPPER TEST

ERROR MESSAGE BOX HOPPER TEST


0 10 PAYS
PAID 0/ 0
Min 1 TEST START
Max 999

COMPLETE CLEAR

1 2 3 4 5 6 7 8 9 0 ALL PAYS CANCEL

3. Touch “TEST START” to start the test.


4. The test status is displayed in the following window.
HOPPER TEST Indicates the selected number.
10 Indicates the number of coins paid out.
PAID 10/10
min 1 Indicates the minimum coins
max 999
that can be paid out.

Indicates the maximum coins


that can be paid out.

4-3
Chapter 4: Tests on Stations

4.2.2 MONITOR TEST


The MONITOR TEST consists of;
GRID TEST, and
COLOR TEST.
Touch your desired item for the test.

4.2.2.1 GRID TEST


As soon as entering “GRID TEST”, the following grid test screen appears.
NOTE:
Adjustment is not available here.

To exit from this window, press the CASHOUT button.

4.2.2.2 COLOR TEST


As soon as entering “COLOR TEST”, the following color test screen appears.
NOTE:
Adjustment is not available here.

To exit from this window, press the CASHOUT button.

4-4
Chapter 4: Tests on Stations

4.2.3 TOUCH SCREEN CALIBRATION


You can calibrate the touch screen on the LCD.

CAUTION!

It is not possible to properly calibrate the screen if the following conditions are not
fulfilled.
・When performing the Calibration settings, the Main Door must be locked.
・Pay attention not to touch the cabinet with any part of the body except the finger
touching the screen.

NOTE:
This calibration screen appears after every POWER-ON following RAM clear.
TOUCH SCREEN CALIBRATION
W: 1680 H: 1024
TOUCH POINT: 581/199

1. Touch the five crosshairs (located at each corner and the center) to display the
following message.
2. Press the CHANGE button to enter the new setting.
To cancel it, press the CASHOUT button.

TOUCH SCREEN CALIBRATION


W: 1680 H: 1024
TOUCH POINT: 581/199

Do you save it?


NO: [CASHOUT] YES: [CHANGE]

3. After calibration, touch any point on the screen. When your finger is exactly
on the intersection of the two lines depicted above, the touch panel has been
successfully calibrated.
If the difference is relevant, repeat again the calibration procedure.
NOTE:
The coordinates of the touched point are displayed on the screen.

4-5
Chapter 4: Tests on Stations

4.2.4 INPUT TEST


You can perform the signal input tests for the following functions by activating them
manually.
INPUT TEST

[ATTENTION] PUSH EXIT BUTTON TO EXIT.


CASHOUT BUTTON :OFF
CHANGE BUTTON :OFF
GAME RULES BUTTON :OFF
BODY PCB CASE SWITCH :OPEN
COIN DROP DOOR SWITCH :CLOSE
HOPPER UNIT DOOR SWITCH :OPEN
MAIN DOOR (MECHANICAL SWITCH) :OPEN
MECH METER DOOR SWITCH :CLOSE
FRONT DOOR (MECHANICAL SWITCH) :OPEN
MAINTENANCE DOOR SWITCH :OPEN
RESET KEY SWITCH :OFF
AUDIT KEY SWITCH :OFF
FRONT DOOR (OPTICAL SENSOR) :CLOSE
MAIN DOOR (OPTICAL SENSOR) :CLOSE
BILL STACKER DOOR SWITCH :CLOSE
BILL STACKER REMOVE :REMOVE
HOPPER COUNT SWITCH :OFF
HOPPER LEVEL :OFF
HOPPER REMOVE :OFF
SECURITY CAGE SWITCH :CLOSE
CABINET FAN SENSOR :OK
POWER BOX FAN SENSOR :ERROR
COIN DROP SENSOR :ON
LEVER SENSOR 1 :OFF
LEVER SENSOR 2 :OFF
LEVER SENSOR 3 :OFF

CASHOUT BUTTON
When the CASH OUT button is normally activated by pressing it, “ON” is
displayed.
CHANGE BUTTON
When the CHANGE button is normally activated by pressing it, “ON” is
displayed.
GAME RULES BUTTON
When the GAME RULES button is normally activated by pressing it, “ON” is
displayed.
BODY PCB CASE SWITCH
When the body PCB case switch is normally activated by removing the body
PCB cover, “OPEN” is displayed.
When the cover is returned, it turns to “CLOSE”.

4-6
Chapter 4: Tests on Stations

COIN DROP DOOR SWITCH


NOTE:
This item is not displayed in Nevada and Ontario version.
When the coin drop door switch is normally activated by opening the coin drop
door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
NOTE:
“---“ is displayed with no hopper unit used.
HOPPER UNIT DOOR SWITCH
NOTE:
This item is not displayed in Nevada and Ontario version.
When the hopper cabinet front door switch is normally activated by opening the
door, “OPEN” is displayed.
NOTE:
“---“ is displayed with no hopper unit used.
MAIN DOOR (MECHANICAL SWITCH)
When the main door mechanical switch is normally activated by opening the
main door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
MECH METER DOOR SWITCH
When the mechanical meter door switch is normally activated by opening the
mechanical meter, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
FRONT DOOR (MECHANICAL SWITCH)
When the front door mechanical switch is normally activated by opening the
front door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
MAINTENANCE DOOR SWITCH
When the maintenance door (power box door) switch is normally activated by
opening the door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
RESET KEY SWITCH
When the RESET keyswitch is normally activated by turning it, “ON” is
displayed.

4-7
Chapter 4: Tests on Stations

AUDIT KEY SWITCH


When the AUDIT keyswitch is normally activated by turning it, “ON” is
displayed.
FRONT DOOR (OPTICAL SENSOR)
When the front door optical sensor is normally activated by opening the front
door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
MAIN DOOR (OPTICAL SENSOR)
When the main door optical sensor is normally activated by opening the main
door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
BILL STACKER DOOR SWITCH
When the bill stacker door switch is normally activated by opening the door,
“OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
BILL STACKER REMOVE
When the signal normally sent by removing the bill stacker door, “REMOVE”
is displayed.
HOPPER COUNT SWITCH
NOTE:
This item is not displayed in Nevada and Ontario version.
When the hopper count switch is normally activated by moving up the coin
count roller, then letting go your hold, “ON” is displayed.
NOTE:
“---“ is displayed with no hopper unit used.
HOPPER LEVEL
NOTE:
This item is not displayed in Nevada and Ontario version.
When the hopper coin level probe is normally activated by filling the hopper
with coin, “ON” is displayed.
NOTE:
“---“ is displayed with no hopper unit used.

4-8
Chapter 4: Tests on Stations

HOPPER REMOVE
NOTE:
This item is not displayed in Nevada and Ontario version.
When the signal is normally sent by removing the hopper, “ON” is displayed.
NOTE:
“---“ is displayed with no hopper unit used.
SECURITY CAGE SWITCH
When the security cage switch is normally activated by opening the security
cage, “OPEN” is displayed.
When the door is closed, it turns to “CLOSE”.
CABINET FAN SENSOR
When the rotation of the cabinet fan sensor is normal, “OK” is displayed. If not,
“ERROR” is displayed.
POWER BOX FAN SENSOR
When the rotation of the power box fan is normal, “OK” is displayed. If not,
“ERROR” is displayed.
COIN DROP SENSOR
NOTE:
This item is not displayed in Nevada version.
When the coin box drop sensor is normally activated by inserting a coin, “ON”
is displayed.
LEVER SENSOR 1
When the sensor 1 of the wheel spinner lever is normally activated by pulling the
lever, “ON” is displayed.
LEVER SENSOR 2
When the sensor 2 of the wheel spinner lever is normally activated by pulling the
lever, “ON” is displayed.
LEVER SENSOR 3
When the sensor 3 of the wheel spinner lever is normally activated by pulling the
lever, “ON” is displayed.

4-9
Chapter 4: Tests on Stations

4.2.5 OUTPUT TEST


You can perform the signal output tests for the following functions.
Select your desired item. When normal, the object is activated.
NOTE:
When choosing “AUTOMATICALLY”, all the output tests are automatically
performed in the order listed below.
OUTPUT TEST

AUTOMATICALLY :
CASH OUT BUTTON LAMP :OFF
CHANGE BUTTON LAMP :OFF
GAME RULES BUTTON :OFF
BILL 0 :OFF
BILL 1 :OFF
COIN DIVERTER OFF
COLOR ILLUMINATION (STEP) :OFF
COLOR ILLUMINATION (ALL) :OFF
LEVER LAMP :OFF

AUTOMATICALLY
Automatically activates all the output test in the listed order.
CASH OUT BUTTON LAMP
Turns on the Cash Out Button lamp.
CHANGE BUTTON LAMP
Turns on the Change Button lamp.
GAME RULES BUTTON
Turns on the Game Rules Button lamp.
BILL 0
Turns on the Bill 0 light.
BILL 1
Turns on the Bill 1 Button lamp.
COIN DIVERTER
NOTE:
This item is not displayed in Nevada and Ontario version.
The diverter moves when this item is selected.
COLOR ILLUMINATION (STEP)
Turns on the station lights by steps.
COLOR ILLUMINATION (ALL)
Turns on the stations light all together.
LEVER LAMP
Turns on the Lever Lamp.

4-10
Chapter 4: Tests on Stations

4.2.6 DIP SWITCH TEST


You can view the setting of the DIP switches of GMEM and DOOR PCBs.
DIP SWITCH TEST

GMEM PCB DIP SW


D1 D2
ON
OFF

DOOR PCB DIP SW


D1 D2
ON
OFF

4.2.7 BILL ACCEPTOR TEST


Open the BILL ACCEPTOR TEST, and insert a bill for a test.
When a right bill is entered, the value of the bill is displayed, and then the bill acceptor
returns the bill.
NOTE:
“$” symbol is only used for example purposes in this manual. The currency selected in
the settings on the station will be displayed on the actual machine.
BILL ACCEPTOR TEST

BILL ACCEPTOR TEST


It returns even if bill inserted.
xxx: xxxxxxxxxxxx

xxxxxxxxxxxxx
$100

4-11
Chapter 4: Tests on Stations

4.2.8 SERIAL TEST


You can check and update the serial communication setting.
NOTE:
This item is available only when you have set “SYSTEM TYPE” to “NONE” in
ONLINE SYSTEM mode in Paragraph 2.2.7.
SERIAL TEST

START
PORT COM1
BAUDRATE 115200
DATABIT 8
STOPBIT 1
PARITYBIT ODD

START
Loop back test starts by pressing the START button.
To stop the test, press the STOP button that is displayed.
PORT
Shows the serial communication port.
COM1
BAUDRATE
Set the baudrate.
9600 / 19200 / 38400 / 115200 (Default) bps
DATABIT
Set the data bit.
7
8 (Default)
STOPBIT
Set the stop bit.
1 (Default)
2
PARITY BIT
Set the parity bit.
NONE
ODD (Default)
EVEN

4-12
Chapter 4: Tests on Stations

4.2.9 TICKET PRINT TEST


Open the TICKET PRINT TEST to perform a print test.
Press the TEST START button to issue a ticket with “TEST PRINT” printed on.
TICKET PRINT TEST

TICKET PRINT TEST


EXIT: [CASH OUT] TEST START: [CHANGE]

EXIT TEST
START

4-13
Chapter 5: Tests on Main Unit

Chapter 5: Tests on Main Unit


5.1 Accessing TEST Menu

CAUTION!

When the AUDIT mode is invoked, the games on this machine are halted.
Make sure to check that there is no wager on the stations before calling the
AUDIT mode.

When no wager is placed on the stations, or there is no tilt on the machine, you can
access to the test menu for the main unit in the following procedure:

1. Unlock and remove the Side door and Front door, and then locate the Setting
Buttons inside of the main unit controller.

RESET/AUDIT Keyswitch

LCD
Setting Buttons

UP CANCEL

LEFT RIGHT

ENTER

DOWN

Security cage door

5-1
Chapter 5: Tests on Main Unit

2. To call the AUDIT mode, keep the side door open and turn the key to the AUDIT
position, then return it to the neutral position.

TOP MENU

MAIN METERS MACHINE IDENTIFICATION OUT OF SERVICE

ERROR METERS TEST RETURN TO GAME

RECALL METERS SETTING

SOUND SETTING PERIOD METER CLEAR

3. Select your desired item by using the Setting Buttons:

5-2
Chapter 5: Tests on Main Unit

5.2 TEST
The TEST consists of:
MONITOR TEST,
INPUT TEST,
OUTPUT TEST,
BIG WHEEL UNIT TEST,
DIP SWITCH TEST, and
SERIAL TEST.

5.2.1 MONITOR TEST


The MONITOR TEST consists of:
GRID TEST, and
COLOR TEST.
Touch your desired item for the test.

5.2.1.1 GRID TEST


As soon as entering “GRID TEST”, the following color test screen appears.
NOTE:
Adjustment is not available here.

To exit from this window, press the CANCEL button.

5.2.1.2 COLOR TEST


As soon as entering “COLOR TEST”, the following color test screen appears.
NOTE:
Adjustment is not available here.

To exit from this window, press the CANCEL button.

5-3
Chapter 5: Tests on Main Unit

5.2.2 INPUT TEST


You can perform the signal input tests for the following functions by activating them
manually.
NOTE:
Please refer to paragraph 1.3.2 to identify the part indicated by each message.

RESET KEY SWITCH


Turn the RESET keyswitch.
When “ON” is displayed, it is normal.
AUDIT KEY SWITCH
Turn the AUDIT keyswitch.
When “ON” is displayed, it is normal.
MAIN UNIT FRONT DOOR SWITCH
When the mechanical switch of the front door is normally activated by opening
the front door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
MAIN UNIT FRONT DOOR SWITCH (OPTICAL)
When the optical sensor of the front door is normally activated by opening the
front door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
SIDE DOOR SWITCH
When the mechanical switch of the side door is normally activated by opening
the side door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
SIDE DOOR SWITCH (OPTICAL)
When the optical sensor of the side door is normally activated by opening the
side door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
POWER UNIT DOOR SWITCH
When the power unit door switch is normally activated by opening the power
unit door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
WHEEL UNIT DOOR SWITCH
When the mechanical switch of the wheel unit door is normally activated by
opening the wheel unit door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.

5-4
Chapter 5: Tests on Main Unit

WHEEL UNIT WHEEL COVER SWITCH


When the mechanical switch of the wheel unit cover is normally activated by
opening the wheel unit cover, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
MAIN UNIT SECURITY CAGE SWITCH
When the security cage switch in the main unit controller is normally activated
by opening the security cage door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
WHEEL UNIT SECURITY CAGE SWITCH
When the security cage switch in the wheel unit is normally activated by
opening the security cage door, “OPEN” is displayed.
When the door is closed, it turns to “CLOSED”.
CABINET FAN SENSOR 1
When the rotation of the cabinet fan sensor No. 1 is normal, “OK” is displayed.
If not, “NG” is displayed.
CABINET FAN SENSOR 2
When the rotation of the cabinet fan sensor No. 2 is normal, “OK” is displayed.
If not, “NG” is displayed.
UP BUTTON SWITCH
When the UP button is normally activated by pressing it, “ON” is displayed.
DOWN BUTTON SWITCH
When the DOWN button is normally activated by pressing it, “ON” is
displayed.
RIGHT BUTTON SWITCH
When the RIGHT button is normally activated by pressing it, “ON” is displayed.
LEFT BUTTON SWITCH
When the LEFT button is normally activated by pressing it, “ON” is displayed.
ENTER BUTTON SWITCH
When the ENTER button is normally activated by pressing it, “ON” is
displayed.
CANCEL BUTTON SWITCH
When the CANCEL button is normally activated by pressing it, “ON” is
displayed.

5-5
Chapter 5: Tests on Main Unit

5.2.3 OUTPUT TEST


You can perform the signal output tests for the following functions.
Select your desired item. When normal, the object is activated and “ON” is displayed
on the screen.
NOTE:
When you select “COLOR ILLUMINATION (STEP)”, all the tiers are automatically
tested.

COLOR ILLUMINATION (STEP)


All the illuminations on the wheel unit light up unit by unit in order.
COLOR ILLUMINATION (ALL)
All the illuminations on the wheel unit light up.
SIGNAL TOWER TIER1
The top tier of the tower light lights up.
SIGNAL TOWER TIER2
The middle tier of the tower light lights up.
SIGNAL TOWER TIER3
The bottom tier of the tower light lights up.

5-6
Chapter 5: Tests on Main Unit

5.2.4 BIG WHEEL UNIT TEST


This test should be performed only by qualified maintenance/service personnel to check
and test the wheel unit.

CAUTION!

Do not update WHEEL SENSOR settings unless a wheel or a pointer error


happens very often.
When updating, you are recommended to receive an advice from Aruze’s
engineer/technician.

NOTE:
If the wheel does not rotate even if a command to rotate the wheel (e.g. “MOVE”) is
input, execute the “INITIALIZE” command.

You can test the functions of the BIG WHEEL unit by inputting the following
commands:

STOP POCKET
Select a pocket at which the wheel stops.
0 -53
STOP PATTERN
Select the presentment of wheel stop.
0 –19
SPEED
Select the wheel rotating speed.
8 –13
MOVE
Used to activate the wheel with the above settings.
MOVE STOP
Used to stop the wheel rotation.
MOVE SLOW
Used to slow down the wheel rotation for the purpose of test.
INITIALIZE
Used to return the wheel to its origin (origin =JOKER).
ERROR RESET
Used to clear an error.

5-7
Chapter 5: Tests on Main Unit

SERVO ON
Used to turn ON the servomotor.
The wheel cannot be rotated by hand, but only by the command from the main
controller.
SERVO OFF
Used to turn OFF the servomotor.
The wheel can be rotated only by hand.
SENSOR TEST1
Used to rotate the wheel, and then stop it with the pointer tilted.
If the sensor is normal, the wheel rotates again to the next position, and repeats
this cycle.
If the sensor is abnormal, the wheel does not move to the next position.
SENSOR TEST2
Used to rotate the wheel slowly, and to display the sensor-obtained-data at the
lines of “PIN TO PIN FOR SENSOR TEST 2” and “PIN TO POINTER FOR
SENSOR TEST 2”.
MOVE FOR SETTING
Used to rotate the wheel to the position specified by the “STOP POCKET” and
the “STOP PATTERN”, where the sensors are settable with the pointer tilted
except “0”.
PIN TO PIN FOR SENSOR TEST 2
Shows the angle between the 2 pins sensed in the SENSOR TEST 2. Check the
value is within the specified range.
Example:
The display of “6666” means 6.666 degrees.
PIN TO POINTER FOR SENSOR TEST2
Shows the angle between the pin and the pointer sensed in the SENSOR TEST 2.
Check the value is within the specified range.
Example:
The display of “6666” means 6.666 degrees.
CURRENT POCKET
Shows the pocket number at which the wheel pointer currently stops.
DEG POSITION
Shows the angle of the winning pocket from the origin.
GAP POSITION
Shows the angle of the pointer from the right pin of the winning pocket.

5-8
Chapter 5: Tests on Main Unit

MAIN STATUS
Shows the rough status of the main controller.
(A rough status is indicated by a number previously allocated.)
SUB STATUS
Shows the detailed status of the main controller.
(A detailed status is indicated by a number previously allocated.)
SERVO STATUS
Shows the status of the servomotor.
(A status is indicated by a number previously allocated.)
MOTION STATUS
Shows the motion status of the main controller. (A motion is indicated by a
number previously allocated.)
ALARM
Shows if or not an alarm has been raised on the main controller.
(“0” means no alarm, and “1” means an alarm is raised.)
WARNING
Shows if or not a warning has been raised on the main controller.
(“0” means no warning, and “1” means a warning has been raised.)
SERVO ALARM
Shows if or not an alarm has been raised on the servomotor.
(“0” means no alarm, and “1” means an alarm has been raised.
CUSTOM ERROR
Shows if or not an error related to the game operation has occurred.
(“0” means no error, and “1” means an error is raised.)
PIN SENSOR
Shows if or not the pin sensor is activated by detecting the left pin of the
winning pocket. (“ON” if it is activated, and “OFF” if it is not.)
POINTER SENSOR
Shows if or not the pointer sensor is activated by being bent against the right pin
of the winning pocket. (“ON” if it is activated, and “OFF” if it is not.)
ORIGIN SENSOR
Shows if or not the origin sensor is activated by detecting the origin.
(“ON” if it is activated, and “OFF” if it is not.)
VERSION
Shows the software version to control the wheel unit.

5-9
Chapter 5: Tests on Main Unit

5.2.5 DIP SWITCH TEST


You can view the setting of the DIP switches of GMEM PCB.
DIP SWITCH TEST

GMEM PCB DIP SW


D1 D2
ON
OFF

5-10
Chapter 5: Tests on Main Unit

5.2.6 SERIAL TEST


You can check and update the serial communication setting.
NOTE:
You can update the setting only when you have set “SYSTEM TYPE” to “NONE” in
ONLINE SYSTEM mode in Paragraph 2.2.7.

START
Loop back test starts by pressing the ENTER button.
To stop the test, press the CANCEL button that is displayed.
PORT
Shows the serial communication port.
COM1
BAUDRATE
Set the baudrate.
9600 / 19200 / 38400 / 115200 (Default) bps
DATABIT
Set the data bit.
7
8 (Default)
STOPBIT
Set the stop bit.
1 (Default)
2
PARITYBIT
Set the parity bit.
NONE
ODD (Default)
EVEN

5-11
Chapter 6 Hardware Setting on Stations

Chapter 6: Hardware Setting on Stations

WARNING!

Hardware setting must be done by authorized personnel.


Once your hardware setting is updated, all the soft meters have cleared to zero.
Write down the necessary soft meters before updating.

Hardware options can be set by using the DIP and jumper switches on the BODY,
DOOR, GMEM, and AMP PCB.

Refer to the following pages for the details.

6-1
Chapter 6 Hardware Setting on Stations

6.1 Setting Switch on BODY PCB

Set the DIP switches, BIT 1 and BIT 2, on the BODY PCB to ON.

CAUTION!

DO NOT touch other DIP and jumper switches.


Doing so may result in damage to the machine.

SW 2

Bit 1
Bit 2 SW2
Bit 1 Battery ON/OFF
OFF ON ON: Battery ON
OFF: Battery OFF
LED 2 JP 1: ON Bit 2 Rechargeable Battery
ON/OFF
ON: Battery ON
OFF: Battery OFF

LED 1

6-2
Chapter 6 Hardware Setting on Stations

<DIP Switch / Jumper Switch on BODY PCB >


Switch/Jumper Setting Description
The back-up battery is activated to
ON
detect a door OPEN that occurred
(When installed)
during the POWER OFF.
BIT 1
The back-up battery is not activated,
OFF
and a door OPEN that occurred during
(Factory Setting)
the POWER OFF cannot be detected.
SW2
(DIP Switch)
ON Secondary battery is activated as
(When installed) backup in addition to Lithium battery.
BIT 2
OFF Secondary battery is not activated as
(Factory Setting) backup in addition to Lithium battery.

CLOSED (ON)
JP1 Not used.
(Factory Setting)

<LED Indicators on BODY PCB >


LED Lighting Description
Indicates the BODY PCB is operating
Green light flashing
normally.
LED 1
Red light lighted with Green
Indicates the BODY PCB is abnormal.
light flashing (quick)

LED2 Green light Pilot lamp of +5V power.

6-3
Chapter 6 Hardware Setting on Stations

6.2 Setting Switch on DOOR PCB


Set the jumper switch JP1 on the DOOR PCB to ON.

SW2-1 : Coin acceptance device setting


-2 : not used

JP1 : Battery ON/OFF Inhibit H JP6 : Watchdog Timer ON/OFF

Battery ON ON
Inhibit L OFF
Battery OFF

JP8 : DC24V Power save ON/OFF JP2 & 3 : ISP LED indicators
DC24V Power save ON JP3 JP2
DC24V Power save OFF Serial Programming mode

RS232C mode

6-4
Chapter 6 Hardware Setting on Stations

<Jumper Switch on DOOR PCB >


Jumper Setting Description
The back-up battery is activated to
CLOSED (ON) detect a SECURITY CAGE OPEN that
occurred during the POWER OFF.
JP1 The back-up battery is not activated,
OPEN (OFF) and a SECURITY CAGE OPEN that
(Factory Setting) occurred during the POWER OFF
cannot be detected.
The serial programming mode
JP2 1-2 CLOSED (ON)
becomes effective.
and JP3 1-2 CLOSED
Programs can be written into the IC4
(ON)
JP2&JP3 (ATmega 128).
JP2 3-4 CLOSED (ON) The serial communication mode
and JP3 3-4 CLOSED (RS232C Mode) is effective.
(ON) (Factory Setting) The GAT3 can be used.
The watchdog timer becomes
CLOSED (ON)
ineffective.
JP6
OPEN (OFF)
The watchdog timer becomes effective.
(Factory Setting)

CLOSED (ON) The power save mode becomes


(Factory Setting) ineffective.
JP8
The power save mode becomes
OPEN (OFF)
effective.

<DIP Switch / Push Button on DOOR PCB >


Switch Setting Description
A CP130 coin acceptor supplied by
BIT 1: OFF Money Controls or an MC62 inhibit H
(Factory Setting) coin acceptor supplied by Coin
SW2 (DIP Switch) Mechanism Inc. can be used.
A CP133 coin acceptor supplied by
Not used when no Money Controls or an MC62 inhibit L
coin acceptor is BIT 1: ON
coin acceptor supplied by Coin
provided. Mechanism Inc. can be used.
BIT 2 Reserved.

6-5
Chapter 6 Hardware Setting on Stations

<LED Indicators on DOOR PCB >


LED Lighting Description
Indicates the DOOR PCB is operating
Two –colored, Green light flashing
normally.
synchronous
LED 1 and LED 2 Red light lighted with
Indicates the DOOR PCB is abnormal.
Green light flashing

6-6
Chapter 6 Hardware Setting on Stations

6.3 Setting Switch on GMEM PCB


(North American Jurisdictions do not require this check)
If the GMEM PCB is green:

S2 backup RAM clear by hardware


LED 1 ON: Normal
CLEAR: RAM Clear

S1 Not Used

JP6: Not Used

If the GMEM PCB is blue

S2 backup RAM clear by hardware


LED 1 ON: Normal
CLEAR: RAM Clear JP7
3 1

4 2

JP8
5 3 1

6 4 2
JP6: Not Used

6-7
Chapter 6 Hardware Setting on Stations

<DIP Switch/Jumper Switch on GMEM PCB>


Switch/Jumper Setting Description
S1 BIT 1 Reserved.
(DIP Switch) BIT 2 Reserved.
ON
(Factory Setting)
Normal.
S2 Backup RAM can be cleared by turning
(Slide Switch) the switch to CLEAR position, and return
OFF
it to the ON position after 5 seconds when
the cabinet is turned OFF.
CLOSED (OFF)
JP6 Not Used.
(Factory Setting)
JP7 Factory Setting Not Used.
JP8 Factory Setting Not Used.

<LED Indicators on GMEM PCB >


LED Lighting Description
Pilot lamp of +3.3V power
LED1 Green light
(Controled by software)

6-8
Chapter 6 Hardware Setting on Stations

6.4 Setting Switch on AMP PCB

S1: mode setting


LED3 LED1 LED2 N: normal mode (for operating)
LED indicators W: Test mode/No use

<DIP Switch on AMP PCB>


Switch Setting Description

S1 (DIP Switch) N Normal mode (for operating).


mode setting W Test mode/No use.

<LED Indicators on Door PCB >


LED Lighting Description
LED1 Red lighted No sound signal.
LED2 Green lighted Pilot lamp +5V power.
Indicates the GM-FDAMP PCB is
LED3 Green lighted
operating normally.

6-9
Chapter 6 Hardware Setting on Stations

6.5 Indicator Light on GMEM Cassette PCB

LED 1

<LED Indicators on GMEM Cassette PCB>


LED Lighting Description
Indicates the main PCB is accessing to
LED1 Lighted
the Compact Flash [Master/Slave].

6-10
Chapter 7 Hardware Setting on Main Unit

Chapter 7: Hardware Setting on Main Unit

WARNING!

Hardware setting must be done by authorized personnel.


Once your hardware setting is updated, all the soft meters have cleared to zero.
Write down the necessary soft meters before updating.

Hardware options can be set by using the DIP and jumper switches on the DOOR and
GMEM PCB.

Refer to the following pages for the details.

7-1
Chapter 7 Hardware Setting on Main Unit

7.1 Setting Switch on DOOR PCB

Set the DIP switches, BIT 1 and BIT 2, on the DOOR PCB to ON.

CAUTION!

DO NOT touch other DIP and jumper switches.


Doing so may result in damage to the machine.

SW 2

Bit 1
Bit 2 SW2
Bit 1 Battery ON/OFF
OFF ON ON: Battery ON
OFF: Battery OFF
LED 2 JP 1: ON Bit 2 Rechargeable Battery
ON/OFF
ON: Battery ON
OFF: Battery OFF

LED 1

7-2
Chapter 7 Hardware Setting on Main Unit

<DIP Switch / Jumper Switch on DOOR PCB >


Switch/Jumper Setting Description
The back-up battery is activated to
ON
detect a door OPEN that occurred
(When installed)
during the POWER OFF.
BIT 1
The back-up battery is not activated,
OFF
and a door OPEN that occurred during
(Factory Setting)
the POWER OFF cannot be detected.
SW2
(DIP Switch)
ON Secondary battery is activated as
(When installed) backup in addition to Lithium battery.
BIT 2
OFF Secondary battery is not activated as
(Factory Setting) backup in addition to Lithium battery.

CLOSED (ON)
JP1 Not used.
(Factory Setting)

<LED Indicators on DOOR PCB >


LED Lighting Description
Indicates the PCB is operating
Green light flashing
normally.
LED 1
Red light lighted with Green
Indicates the PCB is abnormal.
light flashing (quick)

LED2 Green light Pilot lamp of +5V power

7-3
Chapter 7 Hardware Setting on Main Unit

7.2 Setting Switch on GMEM PCB


(North American Jurisdictions do not require this check)
If the GMEM PCB is green:

S2 backup RAM clear by hardware


LED 1 ON: Normal
CLEAR: RAM Clear

S1 Not Used

JP6: Not Used

If the GMEM PCB is blue

S2 backup RAM clear by hardware


LED 1 ON: Normal
CLEAR: RAM Clear JP7
3 1

4 2

JP8
5 3 1

6 4 2
JP6: Not Used

7-4
Chapter 7 Hardware Setting on Main Unit

<DIP Switch/Jumper Switch on GMEM PCB>


Switch/Jumper Setting Description
S1 BIT 1 Reserved.
(DIP Switch) BIT 2 Reserved.
ON
(Factory Setting)
Normal.
S2 Backup RAM can be cleared by turning
(Slide Switch) the switch to CLEAR position, and return
OFF
it to the ON position after 10 seconds
when the cabinet is turned OFF.
CLOSED (OFF)
JP6 Not Used.
(Factory Setting)
JP7 Factory Setting Not Used.
JP8 Factory Setting Not Used.

<LED Indicators on GMEM PCB >


LED Lighting Description
Pilot lamp of +3.3V power
LED1 Green light
(Controled by software)

7-5
Chapter 7 Hardware Setting on Main Unit

7.3 Indicator Light on GMEM Cassette PCB

LED 1

<LED Indicators on GMEM Cassette PCB>


LED Lighting Description
Indicates the main PCB is accessing to
LED1 Lighted
the Compact Flash [Master/Slave].

7-6
Chapter 8: Preventative Maintenance on Stations

Chapter 8: Preventative Maintenance on Stations


This chapter is intended for qualified maintenance/service personnel to show
the preventative maintenance servicing on the stations.

WARNING!

Before accessing the stations for servicing, turn off the stations.
Failure to do so may result in an electric shock.

8.1 How to Clear RAM (All Meters)


Please follow the below procedure to clear the meters on each station:

CAUTION!

Before clearing the RAM, please write down all the necessary data.
Besides the data of the last game and the second last game, all the meters and
settings are cleared, and cannot be retrieved.

NOTE:
Settings are retained even after clearing the RAM.

1. Check that the Center (or Main) unit has been booted up.
2. Unlock the main door and the front door of the station to locate the security cage
inside.
3. Open the security cage.
4. Turn the key Switch to RESET position.

RESET/AUDIT keyswitch

8-1
Chapter 8: Preventative Maintenance on Stations

5. Turn ON the power switch.


6. A RAM clear message,
“RAM clear procedure.
Turn the key to the neutral position, and choose 'CLEAR' or 'CANCEL'.”
appears on the monitor screen.
7. Turn the keyswitch to the neutral position to display the following message.

“Are you sure to clear the RAM?


YES: Turn the key to the AUDIT position and return to the neutral
position.
NO: Turn the key to the RESET position.”
8. To clear the RAM, turn the key to the AUDIT position, and return it to the
neutral position.
The message changes to “RAM cleared” to indicate the completion of the RAM
clear.

To cancel the RAM clear, turn the key to the RESET position.
The message, “RAM clear cancelled. Turn the key to the neutral position”
is displayed.

9. Lock the security cage.


10. Lock the front door and the main door.
11. If a “GAME FAILURE ERROR” error appears, clear the error by turn the key to
the RESET position, and return it to the neutral position.

12. When the game screen is back, the RAM clear is succeeded.

8-2
Chapter 8: Preventative Maintenance on Stations

8.2 Maintenance Schedule


The following servicing tasks should be carried out to ensure the reliability of the
machine:

8.2.1 Daily Servicing

1. Clean the machine surface.

CAUTION!

Never use chemical dust cloth, thinner, benzine or alcohol.


They will damage the surface of the machine.

2. When your machine handles coins/tokens;


 Remove loose coins inside the cabinet.
 Vacuum the inside of the cabinet to remove all dust and debris from the
coin chute and hopper.

CAUTION!

A loose coin could cause an unexpected hazard including an electric shock.

3. Clean the monitor screen with clean, soft cloth. The static electricity gathers
dust.

CAUTION!

Never use wet cloth. Do not rub the screen.

4. Inspect for burnt-out lamps/fuses.

8-3
Chapter 8: Preventative Maintenance on Stations

8.2.2 Quarterly Servicing

1. Inspect the bill channel, exposed drive belt, pressure rollers, etc. of the bill
acceptor for foreign objects.
If necessary, clean them with clean, dry cloth.
2. Inspect every wiring for frayed, cracked, or pinched insulation.
3. When your machine handles coins/tokens;
 Inspect the coin path of the coin acceptor for foreign objects, films, or
debris.
If necessary, clean it with clean, dry cloth.
 Inspect the hopper for cracks or breaks, and wipe any dust with clean, dry
cloth.
 Inspect the hopper knife and agitator for wear.
 Clean the coin diverter flapper with clean, dry cloth.

8-4
Chapter 8: Preventative Maintenance on Stations

8.3 Collecting Coins


Please follow the below procedure to collect coins from the coin drop box:

1 Open the coin drop box door, withdraw the coin drop box to take it out.
2 Collect the coins.

Coin drop box door lock


(KEY No.B2155) Coin drop box

8-5
Chapter 8: Preventative Maintenance on Stations

8.4 Collecting Bills


When the bill stacker gets full, a “BILL STACKER FULL” error message is displayed
on the monitor screen.

Please follow the below procedure to collect bills from the bill stacker:

Bill Stacker Door

8-6
Chapter 8: Preventative Maintenance on Stations

8.4.1 When bill acceptor is ARUZE bill acceptor

1. Unlock the main door and the bill acceptor door.


2. Pull out the bill stacker.
3. Unlock and open the stacker door to collect the bills.

Unlock
Stacker open lock

8.4.2 When bill acceptor is UBA/WBA (JCM) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. While pressing down the stacker lock lever at the upper right position of the
stacker, withdraw the bill stacker.
3. Unlock and open the stacker door to collect the bills.

Lock lever

8-7
Chapter 8: Preventative Maintenance on Stations

8.4.3 When bill acceptor is Frontload (CashCode) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. While pushing the bill stacker release lever at the upper right position of the
stacker, withdraw the bill stacker.
3. Unlock and open the stacker door to collect the bills.

Release lever

8.4.4 When bill acceptor is Cashflow (MEI) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. Pull out the bill stacker.
3. Unlock and open the stacker door to collect the bills.

8-8
Chapter 8: Preventative Maintenance on Stations

8.5 Clearing Stacker Jam Error


If the jam occurred near the entry slot of the bill stacker, a “BILL STACKER JAM”
error message is displayed on the monitor screen.
Please follow the below procedure to clear the jam;

8.5.1 When bill acceptor is ARUZE bill acceptor

1. Unlock the main door and the bill acceptor door.


2. Pull out the bill stacker.
3. Clear the jamming bill from the entry slot of the stacker.

If necessary, remove the bill acceptor head in the following steps:


(1) Unlock the main door.
(2) Pull forward the head release lever and pull out the bill acceptor head.

Head release lever

8-9
Chapter 8: Preventative Maintenance on Stations

8.5.2 When bill acceptor is UBA/WBA (JCM) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. While pressing down the stacker lock lever at the upper right position of the
stacker, withdraw the bill stacker.
3. Clear the jamming bill from the entry slot of the stacker.

If necessary, remove the bill acceptor head in the following steps:


(1) Unlock the main door.
(2) Pull forward the head release lever and pull out the bill acceptor head.

Bill acceptor head Lock lever

Head release lever

8.5.3 When bill acceptor is Frontload (CashCode) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. While pushing the bill stacker release lever at the upper right position of the
stacker, withdraw the bill stacker..
3. Clear the jamming bill from the entry slot of the stacker.

If necessary, remove the bill acceptor head in the following steps:


(1) Unlock the main door.
(2) Pull up the head release lever and pull out the bill acceptor head.

Bill acceptor head

Release lever

Head release lever

8-10
Chapter 8: Preventative Maintenance on Stations

8.5.4 When bill acceptor is Cashflow (MEI) bill acceptor

1. Unlock the main door and the bill acceptor door.


2. Pull out the bill stacker.
3. Clear the jamming bill from the entry slot of the stacker.

If necessary, remove the bill acceptor head in the following steps:


(1) Unlock the main door.
(2) Lift the latch and pull out the bill acceptor head.

Bill acceptor head

Latch

8-11
Chapter 8: Preventative Maintenance on Stations

8.6 Disassembly
Please follow the below procedure to disassemble the station:

8.6.1 LCD Panel Unit


CAUTION!

There must be 2 persons when disassembling the LCD panel unit.

1 Unlock the main door of the station.


2 While one person holding the main door frame, the other person detach the main
door frame by removing the 4 screws.
3 Pull forward the main door frame with the damper attached until it placed on the
cabinet.

Main Door Frame

Damper (L) Damper (R)

4 Disconnect the cables from the LCD panel unit.


5 Locate the 10 screws that are fixing the LCD panel unit on the back of the main
door.
6 Detach the LCD panel unit by removing the screws.

8-12
Chapter 8: Preventative Maintenance on Stations

8.6.2 Arm Rest

1 Unlock the main door of the station.


2 Locate the screws that are fixing the arm rest on the main door.
3 Detach the arm rest by removing the 8 screws.

8-13
Chapter 8: Preventative Maintenance on Stations

8.7 Accessing the PCB


Please follow the below procedure to access the PCB:

8.7.1 Main PCB and GMEM PCB in Security Cage

1 Unlock the main door and the front door of the station to locate the security cage
inside.
2 Open the security cage.
3 Disconnect all the harnesses from the security cage, and then pull forward to
take it out.
4 Referring to Paragraph 1.4, “Security Cage”.

Main SW

Security Cage

Front Door

8-14
Chapter 8: Preventative Maintenance on Stations

8.7.2 BODY and DOOR PCBs

1 Unlock the main door of the station to locate the IO PCB box inside.
2 Detach the IO PCB box cover by removing the 1 screw, and then you can locate
the BODY and the DOOR PCBs in the box.

BODY PCB

IO PCB box cover

DOOR PCB

8-15
Chapter 8: Preventative Maintenance on Stations

8.8 Replacement
Please follow the below procedure to replace:

WARNING!

When exchanging the lithium batteries, use an Aruze-Provided lithium battery.


Risk of Explosion if lithium battery is Replaced by an Incorrect type.

Before mounting a lithium battery, verify its polarity.


Mounting a battery in a wrong direction may damage the PCBs.

Waste lithium batteries must be disposed as instructed.


Refer to SAFETY INSTRUCTIONS, “Disposal of Lithium Batteries”.

8-16
Chapter 8: Preventative Maintenance on Stations

8.8.1 Lithium Batteries in Security Cage


CAUTION!

Before replacing the lithium batteries, please write down all the necessary data.
The replacement after POWER-OFF may delete the data.

1. Referring to Paragraph 8.7.1, withdraw the security cage to take it out.


2. Referring to Paragraph 1.4, “Security Cage”, access the Main PCB and GMEM
PCB.
3. Locate a lithium battery on the Main PCB and GMEM PCB.
NOTE:
If necessary, unscrew the PCBs fixing plate (1 screw) to remove it.

4 To replace the lithium battery on the Main PCB;


Lifting the battery lock, pull out the old battery to replace it with the new one.
5. To replace the battery on the GMEM PCB;
Pull out the old battery to replace it with the new one.

8-17
Chapter 8: Preventative Maintenance on Stations

8.8.2 Lithium Batteries on BODY PCB

1. Referring to Paragraph 8.7.2, locate the BODY PCB.

BODY PCB

DOOR PCB

Lithium Battery

2. Pull out the old battery to replace it with the new one.

8-18
Chapter 8: Preventative Maintenance on Stations

8.8.3 Lithium Batteries on DOOR PCB

1. Referring to Paragraph 8.7.2, locate the DOOR PCB.

BODY PCB

DOOR PCB

Lithium Battery

2. Pull out the old battery to replace it with the new one.

8-19
Chapter 8: Preventative Maintenance on Stations

8.8.4 GMEM Cassette(Upgrading / Downgrading)


When you want to upgrade (or downgrade) the game, you have to receive a Compact
Flash from ARUZE.

The GMEM Cassette consists of;


Compact flash (game software), and
GAL.

WARNING!

Electrostatic discharge may damage the internal components.


When accessing into the cabinet, take the anti-static action (ex. Touching the
door) before proceeding.

CAUTION!

Before changing the compact flash, please write down All meter readings and
setting value on the station.

1. Referring to Paragraph 8.7.1, locate the GMEM cassette.


2. Unscrew the cassette to pull it out.

GMEM cassettes

8-20
Chapter 8: Preventative Maintenance on Stations

3. Disassemble the GMEM cassette by removing the screws.


4. Locate Compact Flash (Master).

GMEM Cassette

GMEM Cassette Cover (L)

Cassette Screw

GMEM Cassette PCB

GAL Socket
Compact Flash socket
(Slave)
(Not used)

Compact Flash socket


(Master)
(Game Software)

Cassette Screw

GMEM Cassette Cover (R)

8-21
Chapter 8: Preventative Maintenance on Stations

5. Replace the existing Compact Flash (Master) with the delivered main CF by
paying attention to the following:
(1) Insert a new CF into the slot for MASTER CF.
(2) Insert a new CF in the correct direction.
(3) Insert a new CF slowly so that the pins are not damaged.

6. Reassemble the GMEM cassette, and insert it into the security cage.
7. Check that the Center (or Main) Unit has been booted up.
8. Turn station power ON.
9. Referring to Paragraph 8.1, clear the RAM and start up the station.

NOTE:
On the station CF, only the operating system, and the system to load the game software,
system software and BODY PCB firmware for the station from the Center (or Main)
Unit CF are stored.
When the game starts up, the station loads the game software, system software and
BODY PCB firmware for the station from the Center (or Main) Unit to the station.
Therefore, it is necessary to replace the Center (or Main) Unit CF when upgrading (or
downgrading) the station software.
The software versions displayed on the power-up self-test screen of the station are based
on the results of loading software and firmware from the Center (or Main) Unit to the
station.

8-22
Chapter 8: Preventative Maintenance on Stations

8.8.5 Fuse on the Power Box

1 Unlock and remove the power box door of the station.


2 Locate the fuse holder on the power box.
3 Push the fuse holder, then turn it counterclockwise to remove it.
4 Pull out the fuse to replace it with a new one.

Power box door

Fuse

Fuse

8-23
Chapter 8: Preventative Maintenance on Stations

8.9 Accessing Lever Spacer Units


Please follow the below procedure to access the Lever Spacer Units attached on the
stations:

8.9.1 Lever Spacer Unit on Station No.1

1. Remove the Side Cover from the Lever Spacer Unit attached on the right side of
the station No.1 by loosening 10 screws (TRUSS M4 x 8 BLK).

Lever Spacer Unit

2. Remove the Lever Spacer Unit by loosening 4 screws (PAN M4 x 10 3P).

8-24
Chapter 8: Preventative Maintenance on Stations

8.9.2 Lever Spacer Units on Other Stations

1 Remove the 2 knob bolts from inside of the station No.1, and move the station
No.1. You can access the Lever Spacer Unit attached on the right side of the
station No.2.

5
4
3

1
2 In the same way, remove the 2 knob bolts from inside of the station No.2, and
move the station No.2. You can access the Lever Spacer Unit attached on the
right side of the station No.3.
3 Because the station No.3 cannot be moved, access the Lever Spacer Unit
attached on the station No.4 after moving the station No.5 in the same way as
above.

8-25
Chapter 9: Preventative Maintenance on Main Unit

Chapter 9: Preventative Maintenance on Main Unit


This chapter is intended for qualified maintenance/service personnel to show the
preventative maintenance servicing on the main unit.

9.1 How to Clear RAM


Please follow the below procedure to clear the meters on Center Unit:

CAUTION!

Before clearing the RAM, please write down all the necessary data.
All the meters and settings are cleared, and cannot be retrieved.

1. Referring to Paragraph 9.3, remove the security cage door.


2. Turn the key Switch to RESET position.

3. Turn ON the power switch refer to Paragraph 2.4.1 of the Operation Manual.
4. A RAM clear message, “RAM clear procedure. Turn the key to the neutral
position, and choose 'CLEAR' or 'CANCEL'.” appears on the monitor
screens.
5. Turn the keyswitch to the neutral position to display the following message.

“Are you sure to clear the RAM?


YES: Turn the key to the AUDIT position and return to the neutral
position.
NO: Turn the key to the RESET position.”

9-1
Chapter 9: Preventative Maintenance on Main Unit

6. To clear the RAM, turn the key to the AUDIT position, and return it to the
neutral position.
The message changes to “RAM cleared” to indicate the completion of the RAM
clear.

To cancel the RAM clear, turn the key to the RESET position.
The message, “RAM clear cancelled. Turn the key to the neutral position”
is displayed.

7. Return the security cage door, and lock it.


8. The following messages are displayed.

CALL ATTENDANT

SIDE DOOR OPEN


SIDE DOOR OPEN (OPTICAL)
MAIN UNIT FRONT DOOR OPEN
MALFUNCTION!! GAME FAILURE ERROR

NOTE:
When the other message is displayed, clear the error by referring to “Troubleshooting”.

9. Lock the side door and the front door.


10. To clear the ERROR, turn the key to the RESET position, and return it to the
neutral position. Check that the wheel normally starts to spin.

9-2
Chapter 9: Preventative Maintenance on Main Unit

9.1.1 How to Configure Settings using a Setting GAL


(only for Nevada and Ontario)
NOTE:
The procedures in this Paragraph are only for Nevada and Ontario.

1. Prepare a Setting GAL Cassette (GMEM cassette on which the Setting Gal is
installed) and the Setting Password.
2. Check that the MACHINE is in a playable state.
3. Turn OFF the Main Unit.
4. Refer to the Paragraph 9.3 to open the security cage door.
5. Remove the Game GMEM cassette and replace it with the Setting GAL.
6. Refer to Paragraph 9.1 to perform RAM Clear.
7. When RAM Clear is complete, the password input screen will automatically
appear. Follow the directions on the screen and input the password with the
keyboard.
8. Press the [SETTINGS] button when it is displayed.
9. Refer to Chapter 3, and configure the settings.
10. Once the setting is completed, exit the Settings Menu.
11. Following the indications on the screen, save and turn OFF the Main Unit.

CAUTION!
Do not turn ON the machine yet at step 11.

12. Remove the Setting GAL Cassette and insert the Game GMEM Cassette back in.

9-3
Chapter 9: Preventative Maintenance on Main Unit

9.2 Maintenance Schedule


The following servicing tasks should be carried out to ensure the reliability of the
Machine:

9.2.1 Daily Servicing

1. Clean the machine surface.

CAUTION!

Never use chemical dust cloth, thinner, benzine or alcohol.


They will damage the surface of the machine.

2. Clean the monitor screen with clean, soft cloth. The static electricity gathers
dust.

CAUTION!

Never use wet cloth. Do not rub the screen.

3. Inspect for burnt-out lamps/fuses.

9.2.2 Quarterly Servicing

1. Inspect every wiring for frayed, cracked, or pinched insulation.

9-4
Chapter 9: Preventative Maintenance on Main Unit

9.3 Accessing PCBs in the main unit controller


Please follow the below procedure to access the PCBs in the main unit controller:

1. Unlock and remove the front door of the main unit controller.
2. Turn OFF the power switch.

Front Door Lock Power Switch for


the main unit controller

3. Unlock and remove the side door.

Side Door Lock

4. Unlock and remove the security cage door by using the key No. B1963.

Security Cage Door Lock

9-5
Chapter 9: Preventative Maintenance on Main Unit

5. Pull forward the Security Cage by removing the 1 screw.


6. Referring to Paragraph 1.3.2, “Security Cage”.

Security Cage

7. You can access the following PCBs.

DOOR I/O PCB

AMP PCB

9-6
Chapter 9: Preventative Maintenance on Main Unit

9.4 Replacement
Please follow the below procedure when it is necessary to replace any part:

WARNING!

When exchanging the lithium batteries, use an Aruze-Provided lithium battery.


Risk of Explosion if lithium battery is Replaced by an Incorrect type.

Before mounting a lithium battery, verify its polarity.


Mounting a battery in a wrong direction may damage the PCB’s.

Waste lithium batteries must be disposed as instructed.


Refer to SAFETY INSTRUCTIONS, “Disposal of Lithium Batteries”.

9-7
Chapter 9: Preventative Maintenance on Main Unit

9.4.1 Lithium Batteries in Security Cage


CAUTION!

Before replacing the lithium batteries, please write down all the necessary data.
The replacement after POWER-OFF may delete the data.

1. Referring to Paragraph 9.3, withdraw the security cage to take it out.


2. Referring to Paragraph 1.3.2, “Security Cage”, access the Main PCB and
GMEM PCB.
3. Locate a lithium battery on the main PCB and GMEM PCB.
NOTE:
If necessary, unscrew the PCBs fixing plate (1 screw) to remove it.

4. To replace the lithium battery on the Main PCB;


Lifting the battery lock, pull out the old battery to replace it with the new one.
5. To replace the battery on the GMEM PCB;
Pull out the old battery to replace it with the new one.

9-8
Chapter 9: Preventative Maintenance on Main Unit

9.4.2 Lithium Battery on DOOR PCB

1. Referring to Paragraph 9.3, locate the DOOR PCB.

DOOR I/O PCB

Lithium Battery

2. Pull out the old battery to replace it with the new one.

9-9
Chapter 9: Preventative Maintenance on Main Unit

9.4.3 GMEM Cassette(Upgrading / Downgrading)


When you want to upgrade (or downgrade) the game, you have to receive a Compact
Flash from ARUZE.

The GMEM Cassette consists of;


Compact Flash (game software), and
GAL.

WARNING!

Electrostatic discharge may damage the internal components.


When accessing into the cabinet, take the anti-static action (ex. Touching the
door) before proceeding.

CAUTION!

Before changing the compact flash, please write down All meter readings and
setting value on the Main Unit and the stations.

1. Referring to Paragraph 9.3, locate the GMEM cassette.


2. Unscrew the cassette to pull it out.

GMEM Cassette

9-10
Chapter 9: Preventative Maintenance on Main Unit

3. Disassemble the GMEM cassette by removing the screws.


4. Locate Compact Flash (Master).

GMEM Cassette

GMEM Cassette Cover (L)

Cassette Screw

GMEM Cassette PCB

GAL Socket
Compact Flash socket
(Slave)
(Not used)

Compact Flash socket


(Master)
(Game Software)

Cassette Screw

GMEM Cassette Cover (R)

9-11
Chapter 9: Preventative Maintenance on Main Unit

5. Replace the existing Compact Flash (Master) with the delivered main CF by
paying attention to the following:
(1) Insert a new CF into the slot for MASTER CF.
(2) Insert a new CF in the correct direction.
(3) Insert a new CF slowly so that the pins are not damaged.

6. Reassemble the GMEM cassette, and insert it into the security cage.
7. Referring to Paragraph 9.1, clear the RAM and start up the main unit.
8. Referring to Paragraph 8.8.4, change the station CF and start up the station after
clearing the RAM.

NOTE:
In addition to all software and firmware for the main unit, the game software, system
software, BODY PCB firmware for the station are stored on the main unit CF.
When the game starts up, the station loads the game software, system software and
firmware from the main unit to the station.
Therefore, it is necessary to replace the main unit CF when upgrading (or downgrading)
the station software.
The software versions displayed on the power-up self-test screen of the station are based
on the results of loading software and firmware from the main unit to the station.

9-12
Chapter 9: Preventative Maintenance on Main Unit

9.4.4 Fuse in Main Unit Controller

1. Referring to Paragraph 9.3, access the power box

Power Box

2. Locate the fuse holder on the power box.

3. Push then turn the fuse holder counterclockwise to remove it.


4. Pull out the fuse to replace it with a new one.

9-13
Chapter 9: Preventative Maintenance on Main Unit

9.4.5 Fuse in Stand Unit

1. Unlock and remove the power box door of the power box.
2. Locate the fuse holder on the power box.

Power box

Power box door

3. Push then turn the fuse holder counterclockwise to remove it.


4. Pull out the fuse to replace it with a new one.

9-14
Chapter 9: Preventative Maintenance on Main Unit

9.4.6 Removing COVER GLASS

WARNING!

Make sure that the whole machine was turned OFF before removing the
COVER GLASS.
Because the COVER GLASS is so heavy that it needs a lot of attention when
handling it. At least 2 persons are required for this work.

1. Using the key B2155, remove the INDICATOR COVER from the front of the
INDICATOR BOX and disconnect the 4P CONNECTOR (TUL) connected
inside the INDICATOR BOX.

4P CONNECTOR (TUL)

INDICATOR COVER

2. Remove the 4 GLASS HOLDER SIDES on the periphery of the COVER


GLASS by removing 3 screws from each.

9-15
Chapter 9: Preventative Maintenance on Main Unit

3. Remove the GLASS HOLDER BOTTOM by removing the 4 screws.

GLASS HOLDER BOTTOM

4. Remove GLASS HOLDER TOP by removing 4 screws, and lift the COVER
GLASS to remove it.

WARNING!

Once the GLASS HOLDER TOP is removed, the COVER GLASS can fall off
the wheel unit.
It is necessary to keep the COVER GLASS held.

GLASS HOLDER TOP

9-16
Chapter 9: Preventative Maintenance on Main Unit

9.4.7 Symbol Artwork Plates


Use the following procedure to replace the symbol artwork plates attached on the wheel
unit:

9.4.7.1 Changing to ODDS TYPE B or C


NOTE:
When shipped, the ODDS TYPE is set to “A”.

1. Referring to Paragraph 9.4.6, remove the glass cover.


2. Remove the wheel unit, following in the reverse order the procedure described at
Paragraph 3.2.3 of our INSTALLATION MANUAL.
3. Locate the 10 nuts depicted below Remove the nuts from the back of the wheel
unit to detach the 2 WHEEL TRIMS B from the face of the wheel unit.

JOKER Positioning hole

Fixing points:
10 locations
Positioning hole

WHEEL TRIM B

FLAG
Reverse View

WHEEL TRIM B

9-17
Chapter 9: Preventative Maintenance on Main Unit

4. By removing the screws and the spacers from the locations depicted below
(4 locations), detach the symbol plates of JOKER and FLAG.

JOKER
Fixing points:
4 locations

Front View

FLAG
5. Locate the positioning hole at the center of the wheel unit.
Position the symbol plate of JOKER on the side of the positioning hole, and the
symbol plate of FLAG on the other side by inserting the dowels of the wheel
unit into the cutouts of the plates.

JOKER

Positioning hole
Symbol plate

Front View
Positioning cutout

FLAG
6. Fix the symbol plates by using the screws and spacers that have been removed.
Return the WHEEL TRIMS B, the wheel unit, and the wheel cover in the
opposite order than above.

9-18
Chapter 9: Preventative Maintenance on Main Unit

9.4.7.2 Changing to ODDS TYPE D


NOTE:
When shipped, the ODDS TYPE is set to “A”.

1. Referring to Paragraph 9.4.6, remove the glass cover.


2. Remove the wheel unit, following in the reverse order the procedure described at
Paragraph 3.2.3 of our INSTALLATION MANUAL.
3. Locate the 15 nuts depicted below Remove the nuts from the back of the wheel
unit to detach the 3 WHEEL TRIMS B from the face of the wheel unit.

Positioning hole

Fixing points:
15 locations

WHEEL TRIM B

Reverse View

WHEEL TRIM B

9-19
Chapter 9: Preventative Maintenance on Main Unit

4. By removing the screws and the spacers from the locations depicted below
(9 locations), detach all the symbol plates.

Symbol plate
Fixing points:
9 locations

Front View

5. Take out the delivered 9 symbol plates.


NOTE:
ODDS TYPE D plates are marked with a red dot at the position depicted blow.

Dot

9-20
Chapter 9: Preventative Maintenance on Main Unit

6. Locate the positioning hole at the center of the wheel unit.


Position the symbol plate of JOKER on the side of the positioning hole by
inserting the dowel of the wheel unit into the cutout of the plate.

JOKER Positioning hole

Front View Positioning cutout

7. Referring to the artwork picture of the wheel unit, position the other symbol
plates by inserting the dowels of the wheel unit into the cutouts of the plates.
NOTE:
Make sure to check that all the symbol plates have been correctly positioned.

JOKER

8. Fix the symbol plates by using the screws and spacers that have been removed.
Return the WHEEL TRIMS B, the wheel unit, and the wheel cover in the
opposite order than above.

9-21
Chapter 9: Preventative Maintenance on Main Unit

9.4.8 CLAPPER (Wheel Pointer)


Use the following procedure to replace the CLAPPER (wheel pointer) in the
INDICATOR BOX:

1. Using the key B2155, remove the INDICATOR COVER from the front of the
INDICATOR BOX, and disconnect the 4P CONNECTOR (TUL) connected
inside the INDICATOR BOX.

4P CONNECTOR (TUL)

INDICATOR COVER

2. Disconnect the LED 2P connector and remove the existing CLAPPER assembly
by loosening the 4 screws as depicted below.

2P CONNECTOR

CLAPPER assembly

9-22
Chapter 9: Preventative Maintenance on Main Unit

3. Remove the 4 screws to remove the CLAPPER as depicted below.

4. Attach a new CLAPPER to the clapper holder plates by paying attention to the
orientation of the sliding tape on it.

Sliding tape

5. After the CLAPPER is replaced, reassemble and return the CLAPPER assembly
and the INDICATOR COVER in the reverse order of the above steps.

9-23
Chapter 9: Preventative Maintenance on Main Unit

9.4.9 Lamps in the Tower Light

WARNING!

Before working, make sure to check that the power is OFF.


The lamp may be hot. Wait until it cool down before touching it.
Any replacement lamp must be the one specified by ARUZE.

1. Using the key B2155, remove the INDICATOR COVER from the front of the
INDICATOR BOX and disconnect the 4P connector connected inside the
INDICATOR BOX.

4P CONNECTOR (TUL)

INDICATOR COVER

2. Detach the Tower Light BRKT by removing the 1 screw in the Indicator BOX.

3. Locate the screw on the top of the tower light.


Screw
4. Loosen the screw to separate the tiers.
5. Replace the old lamp with a new one.

9-24
Chapter 10: Troubleshooting on Stations

Chapter 10: Troubleshooting on Stations


This chapter is intended for qualified maintenance/service personnel to show the troubleshooting.

WARNING!

Turn OFF the machine before accessing into the cabinet.

10.1 Start-up Self Test Errors


10.1.1 BODY PCB COMMUNICATION TEST: DISCONNECTED

BODY PCB COMMUNICATION


TEST: DISCONNECTED

The BODY PCB cannot communicate.

Turn OFF the machine to check if the


USB cable is securely connected.

YES
Has the error been cleared?

NO

Check the status of the red LED on the


BODY PCB.

Is the LED flashing YES


at high speed?

NO

YES Are the voltages of 5V, 12V,


and 24V normally output from
the BODY PCB?

NO

Replace the BODY PCB with a new one.

YES
Has the error been cleared?

NO

END Contact ARUZE or your nearest distributor.

10-1
Chapter 10: Troubleshooting on Stations

10.1.2 DOOR PCB COMMUNICATION TEST: DISCONNECTED

DOOR PCB COMMUNICATION


TEST: DISCONNECTED

The DOOR PCB cannot communicate.

Turn OFF the machine to check if the


USB cable is securely connected.

YES
Has the error been cleared?

NO

Check the status of the red LED on the


DOOR PCB.

Is the LED flashing YES


at high speed?

NO

Are the voltages of 5V, 12V,


YES
and 24V normally output
from the DOOR PCB?

NO

Replace the DOOR PCB with a new one.

YES
Has the error been cleared?

NO

END Contact ARUZE or your nearest distributor.

10-2
Chapter 10: Troubleshooting on Stations

10.1.3 EEPROM TEST: FAULT

EEPROM test: FAULT

The data of the EEPROM (U24) on the


GMEM PCB corrupted.

Replace the GMEM PCB with


a new one.

NO
Has the error been cleared?

YES

Perform the setting on the station.

END Contact ARUZE or your nearest distributor.

10-3
Chapter 10: Troubleshooting on Stations

10.1.4 PROGRAM TEST: CRACKED

Program test: CRACKED

The authentication of the compact flash


failed. The game program may be illegal.
Turn OFF the machine to check the
compact flash.

NO
Is the compact flash
correct?

YES

Insert the compact flash properly and The compact flash is illegal.
restart the station. Replace it with a correct one.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10-4
Chapter 10: Troubleshooting on Stations

10.1.5 GAL TEST: GAME/GAL ID UNMATCHED

GAL test
GAME/GAL ID UNMATCHED

The data of the GAL (U1) on the GMEM


Cassette PCB does not match to the one of
the compact flash.

Check the GAL number and the compact


flash number.

NO
Has the error been cleared?

YES

Perform the setting on the machine.

END Contact ARUZE or your nearest distributor.

10.1.6 GAL TEST: FAULT

GAL test: FAULT

The data of GAL(U1) on the GMEM


Cassette PCB and of the compact flash
corrupted.

Check the GAL number and the compact


flash number.

NO
Has the error been cleared?

YES

Perform the setting on the station.

END Contact ARUZE or your nearest distributor.

10-5
Chapter 10: Troubleshooting on Stations

10.1.7 BODY PCB TEST: CHANGED


BODY PCB test: CHANGED

The BODY PCB was replaced.

Turn the RESET keyswitch.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10.1.8 BODY PCB TEST: CRACKED


BODY PCB test: CRACKED

The back-up RAM of the BODY PCB


corrupted.

Turn the RESET keyswitch to clear the


SRAM of the BODY PCB.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10-6
Chapter 10: Troubleshooting on Stations

10.1.9 DOOR PCB TEST: CHANGED

DOOR PCB test: CHANGED

The DOOR PCB was replaced.

Turn the RESET keyswitch.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10.1.10 DOOR PCB TEST: CRACKED

DOOR PCB test: CRACKED

The back-up RAM of the DOOR PCB


corrupted.

Turn the RESET keyswitch to clear the


SRAM of the BODY PCB.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10-7
Chapter 10: Troubleshooting on Stations

10.1.11 GMEM PCB TEST: FAULT

GMEM PCB test: FAULT

The GMEM Cassette PCB corrupted.

Replace the GMEM PCB with a new one.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10-8
Chapter 10: Troubleshooting on Stations

10.1.12 CPU FAN TEST: FAULT

CPU FAN test: FAULT

A CPU fan error occurred.

With the machine ON, slightly pull the security


cage forward to check if the fan is normally
working.

YES
Is the fan working?

NO

Turn OFF the machin, and withdraw the security cage.


Check if the CPU fan connector is firmly seated.
Check if the harness is contacting the CPU fan.
Turn ON the station.

YES
Has the error been cleared?

NO

Replace the fan.


Turn ON the station.

YES
Has the error been cleared?

NO

Replace the main PCB.


Turn ON the station.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.
When the main PCB is replaced,
set the date and time by calling
Audit Mode.

10-9
Chapter 10: Troubleshooting on Stations

10.1.13 SECURITY CAGE FAN TEST: FAULT

SECURITY CAGE fan test: FAULT

A security cage fan error occurred.

With the machine ON, place your hand on


the top surface of the security cage just
above the fan to check if the fan is
normally working.

YES
Is the fan working?

NO

Turn OFF the machine, and withdraw the


security cage to check if the security cage
fan connector is firmly seated.
Turn ON the station.

YES
Has the error been cleared?

NO

Replace the fan.


Turn ON the machine.

YES
Has the error been cleared?

NO

Replace the main PCB.


Turn ON the machine.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.
When the main PCB is replaced, set the
date and time by calling Audit Mode.

10-10
Chapter 10: Troubleshooting on Stations

10.1.14 BACKUP BATTERY TEST: LOW

BACKUP BATTERY test: LOW

The backup battery on the main PCB is low.

Take out the security cage, and replace the


backup battery on the main PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the main PCB.


Clear the RAM.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.

10-11
Chapter 10: Troubleshooting on Stations

10.1.15 BACKUP MEMORY TEST: POWER OFF DURING WRITING


10.1.16 BACKUP MEMORY TEST: CRACKED

BACKUP MEMORY test BACKUP MEMORY test: CRACKED


POWER OFF DURING WRITING

The RAM is defective, or the RAM was


The power failure occurred during time corrupted.
when data was being written on the
backup RAM.
Clear the RAM.
NOTE:
Turn the RESET keyswitch.
The message of “Backup memory test
CORRUPTED” may remain during the
process of RAM CLEAR.
However, it changes to “OK” as soon as
END the RAM CLEAR is completed.

END

10.1.17 BACKUP VERSION TEST: FAULT

BACKUP VERSION test: FAULT

The program media or GAL was replaced.

Clear the RAM.

END

10-12
Chapter 10: Troubleshooting on Stations

10.2 System Errors


10.2.1 LOW BACKUP BATTERY (GMEM PCB)

LOW BACKUP BATTERY (GMEM PCB)

Take out the security cage, and replace the backup battery on
the GMEM PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check if the three LEDs on the security cage are normally lit.
Check if the power supply cable of the main security cage is securely seated.
Check if the GMEM PCB is securely seated in the PCI socket of the main
PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the GMEM PCB.


Clear the RAM.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-13
Chapter 10: Troubleshooting on Stations

10.2.2 LOW BACKUP BATTERY (BODY PCB)

LOW BACKUP BATTERY (BODY PCB)

Remove the BODY PCB housing, and replace the


backup battery on the BODY PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check if the voltages of BODY PCB are 5V, 12V, and 24V.
Check that both of the 2 SW 2 are ON. If not, turn them
ON. Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the BODY PCB.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-14
Chapter 10: Troubleshooting on Stations

10.2.3 LOW BACKUP BATTERY (DOOR PCB)

LOW BACKUP BATTERY (DOOR PCB)

Remove the DOOR PCB housing, and replace the


backup battery on the DOOR PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check if the voltages of DOOR PCB are 5V, 12V, and 24V.
Check if JP1 is securely jumpered to ON.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-15
Chapter 10: Troubleshooting on Stations

10.2.4 CPU FAN ABNORMAL

CPU FAN ABNORMAL

With the station ON, slightly pull the security cage


forward to check if the fan is normally working.

YES
Is the fan working?

NO

Turn OFF the machine, and withdraw the security cage.


Check if the CPU fan connector is firmly seated.
Check if the harness is contacting the CPU fan.
Turn ON the machine.

YES
Has the error been cleared?

NO

Replace the fan.


Turn ON the machine.

YES
Has the error been cleared?

NO

Replace the main PCB.


Turn ON the machine.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor.


END
When the main PCB is
replaced, set the date and time
by calling Audit Mode.

10-16
Chapter 10: Troubleshooting on Stations

10.2.5 SECURITY CAGE FAN ABNORMAL

SECURITY CAGE FAN ABNORMAL

With the station ON, place your hand on the top surface of the security cage just
above the fan to check if the fan is normally working.

YES
Is the fan working?

NO

Turn OFF the machine, and withdraw the security cage to


check if the security cage fan connector is firmly seated.
Turn ON the machine.

YES
Has the error been cleared?

NO

Replace the fan.


Turn ON the machine.

YES
Has the error been cleared?

NO

Replace the main PCB.


Turn ON the machine.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END


When the main PCB is replaced, set the
date and time by calling Audit Mode.

10-17
Chapter 10: Troubleshooting on Stations

10.2.6 BODY PCB CHANGED


10.2.7 BODY PCB SRAM ERROR

BODY PCB CHANGED


BODY PCB SRAM ERROR

The BODY PCB failed in the check of SRAM (IC16, IC41) when
starting up the machine. The memory corrupted. Clear the RAM.

YES
Has the error been cleared?

NO

Replace the BODY PCB.

Clear the RAM.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10.2.8 DOOR PCB CHANGED


10.2.9 DOOR PCB SRAM ERROR

DOOR PCB CHANGED


DOOR PCB SRAM ERROR

The DOOR PCB failed in the check of NVRAM (IC5) when starting
up the machine. The memory corrupted. Clear the RAM.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.

Clear the RAM.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-18
Chapter 10: Troubleshooting on Stations

10.2.10 RAM CORRUPTED

RAM CORRUPTED

The data of the backup RAM on the GMEM was corrupted. The system cannot
recover the backup RAM. Restart the machine and clear the RAM.

YES
Has the error been cleared?

NO

Replace the GMEM PCB.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10.2.11 PROGRAM CORRUPTED

PROGRAM CORRUPTED

The RAM data loaded from a compact flash (CF) was corrupted. The system
cannot continue the game. Restart the machine.

YES
Has the error been cleared?

NO

Replace the GMEM PCB.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-19
Chapter 10: Troubleshooting on Stations

10.2.12 FIRM CORRUPTED (Only NCGB/NSW)

FIRM CORRUPTED

Clear the RAM.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10.2.13 MEDIA REMOVED DURING POWER DOWN

MEDIA REMOVED DURING POWER DOWN

Did you replace YES


the compact flash
memory?

NO

The compact flash memory may be Clear the RAM to


illegally changed. perform the settings.

Contact ARUZE or your nearest distributor. END

10-20
Chapter 10: Troubleshooting on Stations

10.2.14 IDE CABLE DISCONNECTED DURING POWER DOWN

IDE CABLE DISCONNECTED DURING POWER DOWN

Did you disconnect the IDE YES


cable during power down?

NO

There is a possibility that the security Clear the RAM and configure
cage was illegally accessed. the station.

Contact ARUZE or your nearest distributor. END

10.2.15 COMMUNICATION #1 ERROR (BODY PCB)


10.2.16 COMMUNICATION #2 ERROR (DOOR PCB)

COMMUNICATION #1 ERROR (BODY PCB)


COMMUNICATION #2 ERROR (DOOR PCB)

Check that the USB cable has been securely connected.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-21
Chapter 10: Troubleshooting on Stations

10.3 Communication Errors


10.3.1 COMMUNICATION DATA ERROR
10.3.2 COMMUNICATION OFFLINE ERROR

COMMUNICATION DATA ERROR COMMUNICATION OFFLINE ERROR

The SAS communication is not working. When the


The SAS communication is working but the
communication is recovered, the system will be
communicated data was wrong. The system cannot
recovered automatically.
recognize the data. Receiving correct data, the
system will be recovered automatically.

END END

10.3.3 MACHINE DISABLE FROM HOST


10.3.4 LINK PROGRESSIVE COMMUNICATION FAILURE

MACHINE DISABLE FROM HOST LINK PROGRESSIVE


COMMUNICATION FAILURE

The station was stopped by DISABLE command


A communication error of the progressive-related
from the Host computer. When the Host canceled
data. The Host computer didn't respond to the
the command, the system will be recovered
system.
automatically.
When the Host normally responded, the system will
be recovered automatically.

END
END

10.3.5 HOST COMMUNICATION LINK DOWN

HOST COMMUNICATION LINK DOWN

A communication error of the progressive-related


data. The Host computer didn't respond to the
system.
When the Host normally responded, the system will
be recovered automatically.

END

10-22
Chapter 10: Troubleshooting on Stations

10.4 Bill Acceptor Errors


10.4.1 BILL STACKER JAM

BILL STACKER JAM

Check for a bill jam or foreign material blocking the bill sensor.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the bill stacker.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10.4.2 BILL ACCEPTOR JAM

BILL ACCEPTOR JAM

Check for a bill jam or foreign material blocking the bill sensor.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the bill stacker.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-23
Chapter 10: Troubleshooting on Stations

10.4.3 BILL STACKER REMOVED

BILL STACKER REMOVED

Check if the bill stacker has been removed.


Set the bill stacker correctly

YES
Has the error been cleared?

NO

Replace the bill stacker.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10.4.4 BILL STACKER FULL

BILL STACKER FULL

Collect bills from the bill stacker.

YES
Has the error been cleared?

NO

Replace the bill stacker

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-24
Chapter 10: Troubleshooting on Stations

10.4.5 BILL ACCEPTOR COMMUNICATION ERROR

BILL ACCEPTOR COMMUNICATION ERROR

Check if the bill validator module is firmly set on the


bill acceptor.

YES
Has the error been cleared?

NO

Check the bill acceptor wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN8 connector of the BODY PCB is firmly seated.
Check if the harness is damage.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the BODY PCB. NOTE

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

NOTE
Set the jumpers of the BODY PCB as shown below:

GPT bill acceptor: Jumper "1-2"’s of JP3 and JP4.


Jumper JP8 to "G".
JCM bill acceptor: Jumper "1-2"’s of JP3 and JP4.
Jumper JP8 to "J".

10-25
Chapter 10: Troubleshooting on Stations

10.4.6 BILL ACCEPTOR FAILURE


BILL ACCEPTOR FAILURE

The bill acceptor malfunctioned or is out of work.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check that the connector of the bill acceptor is securely seated.


Check that the CN8 of the BODY PCB is securely seated.
Check that there is no disconnection on the harness.

YES
Has the error been cleared?

NO

Replace the BODY PCB. NOTE.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

NOTE
Set the jumpers of the BODY PCB as shown below:

GPT bill acceptor: Jumper "3-4" of JP3 and JP4


Jumper JP8 to "G".
JCM bill acceptor: Jumper "3-4" of JP3 and JP4
Jumper JP8 to "G".

10-26
Chapter 10: Troubleshooting on Stations

10.4.7 BILL ACCEPTOR PAUSE

BILL ACCEPTOR PAUSE

During first bill had been inserted, second bill was


inserted. The second bill is returned.

Turn the RESET keyswitch.

NO
Has the error been cleared?

YES

Contact ARUZE or your nearest distributor.


END

10.4.8 BILL ACCEPTOR CHEAT

BILL ACCEPTOR CHEAT

A trouble occurred at the bill acceptor.


Open the door and check the bill acceptor.

Close the door and turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the bill acceptor.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-27
Chapter 10: Troubleshooting on Stations

10.4.9 EXCESSIVE BILL REJECTS

EXCESSIVE BILL REJECTS

Inserted bill was rejected for 10 times in a row.


The bill acceptor cannot recognize this bill.
Turn the RESET keyswitch to reset the error, and
then insert the other bill.

YES
Has the error been cleared?

NO

Replace the bill acceptor.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-28
Chapter 10: Troubleshooting on Stations

10.5 Ticket Printer Errors


10.5.1 TICKET PRINTER PAPER EMPTY
10.5.2 TICKET PRINTER PAPER LOW

TICKET PRINTER PAPER EMPTY TICKET PRINTER PAPER LOW

Ticket paper is depleted. Ticket paper is running short.


Referring to our Operation Manual, Referring to our Operation Manual,
Paragraph 2.5, load tickets into the ticket Paragraph 2.5, load tickets into the ticket
supply tray. supply tray.

Turn the RESET keyswitch to clear the Turn the RESET keyswitch to clear the
error message. error message.

END END

10.5.3 TICKET PRINTER PAPER JAM


10.5.4 TICKET PRINTER OPEN

TICKET PRINTER PAPER JAM TICKET PRINTER OPEN

The ticket cover of the printer is opened.


A paper jam occurred in the ticket printer.
Close the ticket cover, and turn the
Referring to our Operation Manual,
RESET keyswitch to clear the error
Paragraph 4.7, clear the jam.
message.

Turn the RESET keyswitch to clear the END


error message.

END

10-29
Chapter 10: Troubleshooting on Stations

10.5.5 TICKET PRINTER DISCONNECTED

TICKET PRINTER DISCONNECTED

The ticket printer is disconnected.


Check 14 pin connector on the back
of the printer

YES YES
Is the 14 pin connector Is the CN24 of the BODY
connected properly? PCB is properly connected?

NO NO

Connect the 14 pin connector properly. Connect the CN24 of BODY PCB
Turn the RESET keyswitch to clear the properly. Turn the RESET keyswitch to
error. clear the error.

YES YES
Is the error Is the error
cleared? cleared?

NO NO

Contact ARUZE or your nearest distributor. END

10-30
Chapter 10: Troubleshooting on Stations

10.6 Coin Acceptor Errors


10.6.1 COIN IN JAM

COIN IN JAM

Check the coin acceptor for a coin jam or foreign material


blocking the sensor. Turn the RESET keyswitch

YES
Has the error been cleared?

NO

Check the coin acceptor wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN7 connector of the DOOR PCB is firmly seated.
Check if the harness is damaged. Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the coin acceptor.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check the voltages (5V, 12V, and 24V) of the DOOR PCB?
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-31
Chapter 10: Troubleshooting on Stations

10.6.2 REVERSE COIN IN

REVERSE COIN IN

Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Check the coin acceptor wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN7 connector of the DOOR PCB is firmly seated.
Check if the harness is damaged.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the coin acceptor.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check the voltages (5V, 12V, and 24V) of the DOOR PCB?
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-32
Chapter 10: Troubleshooting on Stations

10.6.3 COIN ACCEPTOR ERROR

COIN ACCEPTOR ERROR

Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check the coin acceptor wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN7 connector of the DOOR PCB is firmly seated.
Check if the harness is damaged.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the coin acceptor.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Check the voltages (5V, 12V, and 24V) of the DOOR PCB?
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-33
Chapter 10: Troubleshooting on Stations

10.6.4 DIVERTER ERROR

DIVERTER ERROR

YES Clear the coin jam.


Is there a coin jam in
Turn the RESET keyswitch.
the drop chute?

NO

Has the error YES


Does the diverter YES
operate normally in been cleared?
OUTPUT test?
NO
NO Does the drop sensor
operate normally in
YES INPUT test?

NO

Check the diverter solenoid wiring for loose, frayed, cracked, or


disconnected wires.
Check if the CN7 connector of the DOOR PCB is firmly seated.
Check if the harness is damaged.
Check the voltages (5V, 12V, and 24V) of the DOOR PCB.
Turn the RESET keyswitch.

Check the diverter sensor wiring for loose, frayed, cracked,


or disconnected wires. Check the CN7 connector of the
YES DOOR PCB is firmly seated. Check if the harness is
Has the error
been cleared? damaged. Check the voltages (5V, 12V, and 24V) of the
DOOR PCB. Turn the RESET keyswitch.
NO

Replace the diverter solenoid.


Has the error YES
Turn the RESET keyswitch.
been cleared?

NO
YES
Has the error
Replace the drop sensor.
been cleared?
Turn the RESET keyswitch
NO

Replace the DOOR PCB.


Turn the RESET keyswitch.

Has the error YES


been cleared?
END
NO

Contact ARUZE or your nearest distributor.

10-34
Chapter 10: Troubleshooting on Stations

10.6.5 COIN DROP JAM

COIN DROP JAM

A coin jam occurred at the coin drop sensor. Open


the door and clear the coin jam.

Close the door and turn the RESET keyswitch.

NO
Has the error been cleared?

YES

Turn OFF the power and replace the DOOR PCB.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10.6.6 INAPPROPRIATE COIN IN

INAPPROPRIATE COIN IN

A coin was entered when the coin acceptor was disabled.

Turn the RESET keyswitch.

NO
Has the error been cleared?

YES

END Contact ARUZE or your nearest distributor.

10-35
Chapter 10: Troubleshooting on Stations

10.6.7 DIVERTER/SOLENOID ERROR

The diverter / solenoid does not function.

Check the wiring for loose, frayed, cracked,


or disconnected wires.

YES
Has the error been cleared?

NO

Replace the diverter.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-36
Chapter 10: Troubleshooting on Stations

10.7 Hopper Errors


10.7.1 HOPPER RUNAWAY

HOPPER RUNAWAY

Check the hopper wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN10 connector of the BODY PCB is firmly seated.
Check if the harness is damage.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Adjust the payout sensor.

Does the hopper YES


normally payout coins in
HOPPER TEST?

NO

Replace the hopper.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Replace the BODY PCB.
Turn the REST keyswitch.

Does the hopper YES


normally payout coins in
HOPPER TEST?

NO

Contact ARUZE or your nearest distributor. END

10-37
Chapter 10: Troubleshooting on Stations

10.7.2 COIN OUT ERROR(HOPPER JAM)

COIN OUT ERROR(HOPPER JAM)

Check the coin-out path for a coin jam.


Check if the hopper knife is shifted (GM hopper).
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Test the payout sensor in INPUT test.

YES
Does the payout sensor
normally work?

NO

Check the payout sensor wiring for loose, frayed, cracked, or


disconnected wires.
Check if the CN10 connector of the BODY PCB is firmly seated.
Check if the harness is damaged. Turn the RESET keyswitch.

Does the hopper YES


normally payout coin in
HOPPER TEST?
NO

Adjust the payout sensor.

Does the hopper YES


normally payout coins in
HOPPER TEST?
NO

Replace the hopper.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the BODY PCB.


Turn the REST keyswitch.

Does the hopper YES


normally payout coins in
HOPPER TEST?
NO

Contact ARUZE or your nearest distributor. END

10-38
Chapter 10: Troubleshooting on Stations

10.7.3 HOPPER TIMED OUT

HOPPER TIMED OUT

Are there coins in the hopper bucket?


If there is not, replenish coins.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Test the payout sensor in INPUT test.

YES Does the payout


sensor normally
work?
NO

Does the hopper YES


normally payout coins in
HOPPER TEST?
NO

Replace the hopper.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the BODY PCB.


Turn the REST keyswitch.

Does the hopper YES


normally payout coins in
HOPPER TEST?
NO

Contact ARUZE or your nearest distributor. END

10-39
Chapter 10: Troubleshooting on Stations

10.7.4 EXTRA COINS PAID

EXTRA COINS PAID

Check the hopper wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN10 connector of the BODY PCB is firmly seated.
Check if the harness is damaged.
Turn the RESET keyswitch.

Has the error YES


been cleared?

NO

Adjust the payout sensor.

Does the hopper YES


normally pay out coins in
HOPPER TEST?

NO
Replace the hopper.
Turn the RESET keyswitch.

YES
Has the error
been cleared?

NO

Replace the BODY PCB.


Turn the RESET keyswitch.

Does the hopper YES


normally pay out coins in
HOPPER TEST?

NO

Contact ARUZE or your nearest distributor. END

10-40
Chapter 10: Troubleshooting on Stations

10.7.5 HOPPER DISCONNECTED


HOPPER DISCONECTED

Check the hopper wiring for loose, frayed, cracked, or disconnected wires.
Check if the CN10 connector of the BODY PCB is firmly seated.
Check if the harness is damaged.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Replace the hopper.


Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Replace the BODY PCB.
Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-41
Chapter 10: Troubleshooting on Stations

10.8 LCD Error


The LCD produces no picture. CAUTION!

Make sure that the power switch is turned OFF when


Does the LCD YES connecting/disconnecting cables (DVI cable etc).
properly produce
pictures?
Securely connect the
NO cables to the DVI
connector on the
Does a picture YES
Perform the following checks Security Cage.
appear with the
on the connector of the
backlight off?
backlight control PCB. Does the LCD YES
NO produce pictures?

NO
Check the voltage
between the yellow and Securely connect the cables to
Check the POWER SAVE black cables for 12V DC. the DVI connector on the
keyswitch, and turn it ON. LCD assembly.
(AU only)

Does the LCD YES


YES Does the LCD
produce pictures?
produce pictures?
NO

Replace the VIDEO PCB.


NO

Does the LCD YES


YES
OK? produce pictures?

Securely connect the NO NO


cables to the inverter
PCB and to the LCD Securely connect the
assembly. cables to the inverter Replace the backlight
PCB and to the LCD control PCB.
YES power harness.
Does the LCD
produce pictures? Does the LCD YES

YES Does the LCD produce pictures?


NO
produce pictures?
Replace the VIDEO NO
PCB. NO
Replace the BODY
YES
Does the LCD PCB.
roduce pictures?
YES
Does the LCD
NO
produce pictures?

NO

Contact ARUZE or
your nearest distributor.

END

10-42
Chapter 10: Troubleshooting on Stations

10.9 Speaker Error


The speaker does not produce any sound.

Check the sound volume.

YES
Is any sound heard?

NO

Perform the sound test.

YES
Is any sound heard?

NO

Check the wiring between the power amplifier


and the speaker for loose, frayed, cracked, or
disconnected wires.

YES
Is any sound heard?

NO

Contact ARUZE or your nearest distributor. END

10-43
Chapter 10: Troubleshooting on Stations

10.10 Game Button Error


One of the buttons does not

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO
Check the fastening terminal and
connector are firmly seated.
Check the control panel wiring for
loose, frayed, cracked or disconnected
wire.
Check if CN6 of the DOOR PCB is
firmly seated.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO
Replace the button.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO
Replace the DOOR PCB.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-44
Chapter 10: Troubleshooting on Stations

10.11 Keyswitch Error


The keyswitch does not function.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Check the keyswitch wiring for loose,
frayed, cracked, or disconnected wires.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Replace the keyswitch.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Replace the BODY PCB.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-45
Chapter 10: Troubleshooting on Stations

10.12 Door Switch Errors


10.12.1 Mechanical Door Switch does not function

The mechanical door switch does not function.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO
Check the fastening terminal and
connector are firmly seated.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO
Replace the mechanical door switch.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO
Replace the BODY PCB.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-46
Chapter 10: Troubleshooting on Stations

10.12.2 Optical Door Sensor does not function

The optical door sensor does not function.

Perform the INPUT test of the sensor.

YES
Has the error been cleared?

NO
Check signal output of CN9 pin #25 on
Check if the connector is firmly seated
the BODY PCB.
in CN9 of the BODY PCB.

Check if the connector is firmly seated Are pulse signals YES


in CN7 of the DOOR PCB. properly output?

NO
Replace the BODY PCB.
Perform the INPUT test of the sensor.

Perform the INPUT test of the sensor.


YES
Has the error been cleared?

NO YES
Has the error been cleared?
Replace the OPT sensor

NO

Perform the INPUT test of the sensor.

YES
Has the error been cleared?

NO
Check the signal output of CN7 pin#19
on the DOOR PCB.

Are pulse signals YES


properly output?

NO
Replace the DOOR PCB

Perform the INPUT test of the sensor.

YES
Has the error been cleared?
Contact ARUZE or your nearest distributor.

NO

END

10-47
Chapter 10: Troubleshooting on Stations

10.13 Mechanical Meter Error


Mechanical Meter Errors

Check the mechanical meter wiring for


loose, frayed, cracked, or disconnected
wires.

YES
Has the error been cleared?

NO

Replace the meter.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-48
Chapter 10: Troubleshooting on Stations

10.14 Lever Error


The Lever does not function.
NOTE
The lever cannot function unless all the
Perform the INPUT test of the LEVER
LEVER SENSORS 1, 2, and 3 are
SENSOR1, 2 and 3.
normally working.

YES
Has the error been cleared?

NO
Check that the connectors of the lever
sensors are securely connected to the relay
connectors and the BODY PCB.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO
Replace the sensor.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO
Replace the BODY PCB.

Perform the INPUT test of the button.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

10-49
Chapter 10: Troubleshooting on Stations

10.15 Main Unit Network Error

CALL SERVICE IMMEDIATELY!

If “MAIN UNIT NETWORK ERROR” occurs on the station, even if the main unit appears to be operating normally, it could
potentially cause serious financial loss to the casino. Even if the error occurs only once, immediately turn off the machine and
call the Aruze Gaming office in your area.

NOTE:
 “MAIN UNIT NETWORK ERROR” will occur if the station is turned on while the main unit is off, however this is
a normal operation.
 The main unit locks up if the same error occurs on the same station within 24 hours even if the main unit is
operating normally. In this case, turn the RESET keyswitch in the Spacer Control Unit(or the main control corner)
with the Spacer Control Unit(or the Corner No.1 [Main Control Corner]) door opened.
 Clear “GAME FAILURE ERROR”, that occurs when the main unit locks up, with reset key after closing the Spacer
Control Unit(or the Corner No.1 [Main Control Corner]) door.

MAIN UNIT NETWORK ERROR

Check the LED of the Ethernet connector


located on the station PCB box.

YES
Is the LED flashing?

NO Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check the Ethernet cable.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END


When the main PCB is replaced, set the
date and time by calling Audit Mode.

10-50
Chapter 10: Troubleshooting on Stations

10.16 Macau Requirement Error


UNREASONABLE METER INCREMENT

An incorrect side bet amount has been sent by


the station to the Center(Main) unit, as jackpot
increment.

Turn the RESET keyswitch.

END

10-51
Chapter 11: Troubleshooting on Main Unit

Chapter 11: Troubleshooting on Main Unit


This chapter is intended for qualified maintenance/service personnel to show the troubleshooting.

WARNING!

Turn OFF the machine before accessing into the cabinet.

11.1 Start-up Self Test Errors


The troubleshooting for the following Start-up Self Test Errors are the same as for the stations.
Refer to the indicated Paragraph for each error.

 DOOR PCB COMMUNICATION TEST: DISCONNECTED ------------------------ 10.1.2


 EEPROM TEST: FAULT --------------------------------------------------------------------- 10.1.3
 PROGRAM TEST: CRACKED ------------------------------------------------------------- 10.1.4
 GAL TEST: GAME/GAL ID UNMATCHED -------------------------------------------- 10.1.5
 GAL TEST: FAULT ---------------------------------------------------------------------------- 10.1.6
 DOOR PCB TEST: CHANGED ------------------------------------------------------------- 10.1.9
 DOOR PCB TEST: CRACKED ------------------------------------------------------------- 10.1.10
 GMEM PCB TEST: FAULT ----------------------------------------------------------------- 10.1.11
 CPU FAN TEST: FAULT --------------------------------------------------------------------- 10.1.12
 SECURITY CAGE FAN TEST: FAULT--------------------------------------------------- 10.1.13
 BACKUP BATTERY TEST: LOW --------------------------------------------------------- 10.1.14
 BACKUP MEMORY TEST: CRACKED ------------------------------------------------- 10.1.16
 BACKUP VERSION TEST: FAULT ------------------------------------------------------- 10.1.17

11.2 System Errors


The troubleshooting for the following System Errors are the same as for the stations.
Refer to the indicated Paragraph for each error.

 LOW BACKUP BATTERY (GMEM PCB) ----------------------------------------------- 10.2.1


 LOW BACKUP BATTERY (DOOR PCB) ------------------------------------------------ 10.2.3
 CPU FAN ABNORMAL ---------------------------------------------------------------------- 10.2.4
 SECURITY CAGE FAN ABNORMAL ---------------------------------------------------- 10.2.5
 MEDIA REMOVED DURING POWER DOWN ---------------------------------------- 10.2.13
 IDE CABLE DISCONNECTED DURING POWER DOWN ------------------------- 10.2.14
 COMMUNICATION #2 ERROR (DOOR PCB) ---------------------------------------- 10.2.16

11-1
Chapter 11: Troubleshooting on Main Unit

11.3 WHEEL ERRORS


Simplified electrical schematic diagram of the motors

Door PCB in the MOTOR MOTOR DRIVER MOTOR


B D E
MAIN PCB BOX CONTROLLER (SERVOPACK)

USB A

AP-7 in the MAIN


PCB BOX LAN C
(MOTHER BOARD)

11.3.1 COMMUNICATION ERROR (MOTOR DRIVER)

COMMUNICATION ERROR (MOTOR DRIVER)

Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Check that the cables are properly connected.
(Cables/Harnesses A, B, C and D in the above diagram)

YES
Has the error been cleared?

NO
Check that the power is supplied to the MOTOR
DRIVER (SERVOPACK).

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-2
Chapter 11: Troubleshooting on Main Unit

11.3.2 COMMUNICATION ERROR (MOTOR CONTROLLER)

COMMUNICATION ERROR (MOTOR CONTROLLER)

Turn the RESET keyswitch.

YES
Has the error been cleared?

NO
Chec that the cables are properly connected.
(Cables/Harnesses A, B and C in the above diagram)

YES
Has the error been cleared?

NO
Check that the power is supplied to the MOTOR
CONTROLLER.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-3
Chapter 11: Troubleshooting on Main Unit

11.3.3 WHEEL MOTOR ERROR

WHEEL MOTOR ERROR

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO
Check that the cable is properly connected.
(Cable/Harness E in the above diagram)

YES
Has the error been cleared?

NO

Check that no error is displayed on the LED


indicator of the motor driver.
Check that ERR LED is not lighted on the status
display of the motor controller.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-4
Chapter 11: Troubleshooting on Main Unit

11.3.4 WHEEL ERROR

WHEEL ERROR

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO

Check that the joint of the motor shaft and


the wheel is firmly secured.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.

11-5
Chapter 11: Troubleshooting on Main Unit

11.3.5 WHEEL RUNAWAY

WHEEL RUNAWAY

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO
Check that the joint of the motor shaft
and the wheel is firmly secured.

YES
Has the error been cleared?

NO

Check that the main body of wheel is not curved.


Check that no symbol artwork plate(s) on the
wheel surface is unglued or detached.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-6
Chapter 11: Troubleshooting on Main Unit

11.3.6 WHEEL STOP ERROR

WHEEL STOP ERROR

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO
Check that the joint of the motor shaft
and the wheel is firmly secured.

YES
Has the error been cleared?

NO

Check that the main body of wheel is not curved.


Check that no symbol artwork plate(s) on the
wheel surface is unglued or detached.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-7
Chapter 11: Troubleshooting on Main Unit

11.3.7 WHEEL INIT ERROR

WHEEL INT ERROR

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO
Check that the connector of the origin
sensor is properly connected.

YES
Has the error been cleared?

NO

Perform the IO test to check that the origin


sensor is properly operating.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-8
Chapter 11: Troubleshooting on Main Unit

11.3.8 POINTER POSITION ERROR

POINTER POSITION ERROR

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO

Check that the fixed part of the pointer is firmly secured.


Check that the pointer is not largely bent or broken.

YES
Has the error been cleared?

NO

Perform the IO test to check that the pointer


sensor is properly operating.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-9
Chapter 11: Troubleshooting on Main Unit

11.3.9 POINTER RUNAWAY

POINTER RUNAWAY

Turn all the power of the machine, and then


turn ON the machine again.

YES
Has the error been cleared?

NO

Perform the IO test to check that the


pointer sensor is properly operating.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.

11-10
Chapter 11: Troubleshooting on Main Unit

11.3.10 POINTER ERROR

POINTER ERROR

Turn all the power of the machine, and then turn ON


the machine again.

YES
Has the error been cleared?

NO

Check that the fixed part of the pointer is firmly secured.


Check that the fixed part of the pointer is not bent or broken.

YES
Has the error been cleared?

NO

Check that no wheel pin(s) is out of position.

YES
Has the error been cleared?

NO

Perform the IO test to check that the pointer


sensor is properly operating.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-11
Chapter 11: Troubleshooting on Main Unit

11.3.11 WHEEL MOTOR FAULT

WHEEL MOTOR FAULT

Turn the RESET keyswitch.

YES
Has the error been cleared?

NO

Check the error No. and Warning No. displayed on the servo pack.
Refer to the Appendix to resolve the problem.
Turn ON the machine.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.

11-12
Chapter 11: Troubleshooting on Main Unit

11.4 Network Error


Network Errors

Check the LED of the Ethernet connector


located on the PCB box.

YES
Is the LED flashing?

NO Turn OFF and ON the power.

YES
Has the error been cleared?

NO

Replace the main PCB.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.
When the main PCB is replaced, set the
date and time by calling Audit Mode.

11-13
Chapter 11: Troubleshooting on Main Unit

11.5 LCD Error


THE LCD PRODUCES NO PICTURE

YES
Is the LCD screen black?

NO

Check the following:


(1) if the VGA cable is securely connected to
the Video PCB in the PCB box, and
(2) if the VGA cable is securely connected.

YES
Does the LCD normally
produce a picture?

NO

Check the voltage of the 9P connector located on


the rear of the LCD.
(red PIN 3: 5VDC, black PIN 6: GND)

YES
Is the voltage correct?

NO

Check that the harness between the LCD and the


P2 connector on the power box is securely
connected.

Replace the scaling PCB.

YES
Does the LCD normally
produce a picture?

NO
Check that the video PCB is securely
seated in the PCI Express socket of the
main PCB located in the PCB box.

YES
Does the LCD normally
produce a picture?

NO

Replace the video PCB.

11-14
Chapter 11: Troubleshooting on Main Unit

Check the voltage of the 9P connector


located on the rear of the LCD.
(yellow PIN 2: 12VDC, black PIN 5: GND)

YES
Is the voltage correct?

NO

Check that the harness Replace the inverter PCB.


is securely connected.

YES
Does the LCD normally
produce a picture?

NO

Replace the LCD.

YES
Does the LCD normally
produce a picture?

NO

Contact ARUZE or your nearest distributor. END

11-15
Chapter 11: Troubleshooting on Main Unit

11.6 Speaker Error


The speaker does not produce any sound

Check the sound volume.

YES
Can you hear the sound?

NO

Check the following:


(1) the voltage of the GM-ETDAMP PCB, and
(2) the LED on the GM-ETDAMP PCB.

Is the LED of the NO


GM-ETDAMP PCB flashing
in red?
YES

Check the wiring from the main PCB to the Check the wiring from the GM-ETDAMP
GM-ETDAMP. to the speaker.

Is the LED of the NO YES


GM-ETDAMP PCB flashing Can you hear the sound?
in red?
YES NO

Replace the GM-ETDAMP PCB. Replace the speaker.

Is the LED of the NO YES


GM-ETDAMP PCB flashing Can you hear the sound?
in red?
YES
NO

Replace the main PCB.

YES
Can you hear the sound?

NO

END
Contact ARUZE or your nearest distributor.
When the main PCB is replaced, set the
date and time by calling Audit Mode.

11-16
Chapter 11: Troubleshooting on Main Unit

11.7 Keyboard Error


The keyboard does not function.

Turn OFF and ON the power.

YES
Has the error been cleared?

NO

Turn OFF and ON the power again.


When the main unit starts up, keep the DEL key depressed.

YES
Does the BIOS setting
screen appear?

NO

Check the following:


(1) if the connector of the keyboard is securely seated,
(2) if the trunk connector is securely seated, and
(3) if the harness is securely connected.

YES
Has the error been cleared?

NO

Replace the keyboard.

YES
Has the error been cleared?

NO

Replace the main PCB.

YES
Has the error been cleared?

NO

END
Contact ARUZE or your nearest distributor.
When the main PCB is replaced, set the
date and time by calling Audit Mode.

11-17
Chapter 11: Troubleshooting on Main Unit

11.8 Door Switch Error


The mechanical door switch does not function.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO

Check the wiring between the DOOR PCB


and the switch is properly connected.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO

Replace the mechanical door switch.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO

Replace the DOOR PCB.

Perform the INPUT test of the switch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-18
Chapter 11: Troubleshooting on Main Unit

11.9 Keyswitch Error


The keyswitch does not function.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Check the keyswitch wiring for loose,
frayed, cracked, or disconnected wires.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Replace the keyswitch.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO
Replace the DOOR PCB.

Perform the INPUT test of the keyswitch.

YES
Has the error been cleared?

NO

Contact ARUZE or your nearest distributor. END

11-19
Chapter 12: Machine Specifications

Chapter 12: Machine Specifications


12.1 Overall Dimension
Width Depth Height
Whole machine with coinless 2460 mm
3912mm 2420 mm
stations provided (excluding tower light)
Whole machine with coin 2460 mm
3912mm 2500 mm
handling stations provided (excluding tower light)
Main Unit* 2900 mm 1006 mm 2460 mm
Coinless Station 700mm 693mm 1005mm
Coin Handling Station 700mm 774mm 1005mm
NOTE:
The dimension of the main unit includes the wheel unit, the main unit controller, and the
power box. For the details, refer to Paragraph 1.2, “Dimensions).

12.2 Weight
460 Kg
Main Unit
(Main Unit Controller: 52Kg)
Code Duct 2 Kg
Coinless Station 113 Kg
Coin Handling Station 128 Kg
Lever Spacer Unit 6 Kg

12.3 Environment
Ambient temperature 5 through 35 degrees℃
30 through 60%
Ambient humidity
Free from dew condensation

12-1
Chapter 12: Machine Specifications

12.4 Bills/Coins Capacity


Bill stacker
UBA/WBA (JCM) About 500 Bills
FrontLoad (CashCode) About 600 Bills
Cashflow (MEI) About 500 Bills

Hopper
Coin Size Approx Capacity
28.4mm dia x 2.21mm thkns 800 coins
24.25mm dia x 1.75mm thkns 1600 coins

12.5 Electrical Specifications


Rated voltage Max. current
Wheel Unit:
100-120VAC 50Hz, 60Hz 3.3A
220-240VAC 50Hz, 60Hz 1.5A
Main Unit Controller:
100-240VAC 50Hz, 60Hz 3.2A
Station including Lever Unit:
100-120 VAC 50Hz, 60Hz 5.3A
220-240 VAC 50Hz, 60Hz 4A
NOTE:
The max. current of the station include the current for the outlets in the station.

Fuse
Wheel Unit: 8A, 1A
Main Unit Controller: 8A, 1A
Station: 110-120 VAC: 8A, 1A (Earthed power outlet)
220-240 VAC: 8A, 1A (Earthed power outlet)

12-2
Chapter 12: Machine Specifications

12.6 Key Lock Specifications


The machine is shipped with generic door locks installed.
For increase security, the following door locks should be replaced:
Location of locks Number of locks
Main Unit Controller
Side door 1 pc
Front door 1 pc
Security cage door 1 pc
Big wheel stand
Back door 1 pc
Big wheel control box cover
Power box
Power box door 1 pc
Indicator box
Indicator box cover 1 pc
Stations
Main door 1 pc
Front door 1 pc
Power box door 1 pc
Security cage door 1 pc
Bill stacker door 1 pc
Hopper door if any 1 pc
Coin drop box door if any 1 pc
< Lock Dimensions >
M19
M7

6.3mm (0.25") 17.4mm (0.69") 5.4mm (0.21")


33.8mm (1.33") 15.8mm (0.62")

< Lock Installing Hole >


19.3 mm (0.76")

16.2mm (0.64")
12-3
Appendix : MUTE Unit for the Stations

Appendix : MUTE Unit for the Stations


Refer to this chapter only for machines that have installed the unit for the additional
“MUTE” function.
NOTE:
The MUTE Unit is an OPTIONAL accessory.

- Function -
The MUTE Unit relays the output from the AP-7 (Security Cage Unit) to the speaker. If
the customer has the External Switch connected to the MUTE Unit, it can be possible to
MUTE off the volume by flipping the switch.

AP-7 SP SP

AP-7 SP SPA SPB SP

G MUTE HARNESS 24V

24V

MUTE Unit

Please provide
G MUTE PWR HARNESS
the switches
on your own

A-1
Appendix : MUTE Unit for the Stations

Install the MUTE Unit

Accessing the MUTE Unit


Detach the MUTE Unit by removing a M4 flange nut, and then access the MUTE PCB.

MUTE PCB

A-2
Appendix : MUTE Unit for the MTM Controller

Appendix : MUTE Unit for the MTM Controller


Refer to this chapter only for machines that have installed the unit for the additional
“MUTE” function.
NOTE:
The MUTE Unit is an OPTIONAL accessory.

- Function -
The MUTE Unit relays the output from the AMP PCB (MTMC PC TOWER Unit) to
the speaker. If the customer has the External Switch connected to the MUTE Unit, it can
be possible to MUTE off the volume by flipping the switch.

AMP S S

AMP S S1 S2 S

MTM MUTE HARNESS 24V

24V

MUTE Unit

Please provide
G MUTE PWR HARNESS
the switches
on your own

B-1
Appendix : MUTE Unit for the MTM Controller

Install the MUTE Unit

Top Cover

MTMC PC TOWER Unit

Accessing the MUTE Unit


1. Remove the 3 screws to detach the Top Cover.

2. Detach the MUTE Unit by removing a Screw, and then access the MUTE PCB.

MUTE PCB

B-2
Appendix : Servo Drives (Alarm&Warning)
Status Display

1 Panel Display
The servo status can be checked on the panel display of the SERVOPACK.
Also, if an alarm or warning occurs, its alarm or warning number is displayed.

1.1 Status Display


The display shows the following status.

Display Meaning

Rotation Detection (/TGON)


Lights if motor speed exceeds the value set in Pn502. (Factory setting: 20 min-1)

Baseblock
Lights for baseblock (Servomotor power OFF).

Reference Input
Lights when a reference is being input.

CONNECT
Lights during connection.

1.2 Alarm and Warning Display


If an alarm or warning occurs, the display will change in the following order.

Example: Alarm A.E60


Status Unlit Unlit Unlit Unlit Unlit MECHA
Display

1.3 Hard Wire Base Block Display


If a hard wire base block (HWBB) occurs, the display will change in the following order.
Status Unlit Unlit Unlit Unlit MECHA
Display

1.4 Overtravel Display


If overtravelling occurs, the display will change in the following order.

1 Overtravel at forward rotation (P-OT) 3 Overtravel at forward/reverse rotation 46and64


Current Current
status status

2 Overtravel at reverse rotation (N-OT)


Current
status

C-1
Appendix : Servo Drives (Alarm&Warning)
List of Alarms

2 Alarm Displays
The following sections describe troubleshooting in response to alarm displays.

The alarm name, alarm meaning, alarm stopping method, and alarm reset capability are listed in order of the
alarm numbers in 9.1.1 List of Alarms.

The causes of alarms and troubleshooting methods are provided in 9.1.2 Troubleshooting of Alarms.

2.1 List of Alarms


This section provides list of alarms.

Servomotor Stopping Method


If an alarm occurs, the servomotor can be stopped by doing either of the following operations.

Gr.1: The servomotor is stopped according to the setting in Pn001.0 if an alarm occurs. Pn001.0 is factory-set
to stop the servomotor by applying the DB.

Gr.2: The servomotor is stopped according to the setting in Pn00B.1 if an alarm occurs. Pn00B.1 is factory-set
to stop the servomotor by setting the speed reference to "0." The servomotor under torque control will
always use the Gr.1 method to stop. By setting Pn00B.1 to 1, the servomotor stops using the same
method as Gr.1. When coordinating a number of servomotors, use this stopping method to prevent
machine damage that may result due to differences in the stop method.

Alarm Reset
Available:Removing the cause of alarm and then executing the alarm reset can clear the alarm.
N/A:Executing the alarm reset cannot clear the alarm.

Servo-
motor
Alarm Alarm
Alarm Name Meaning Stop-
Number Reset
ping
Method
Parameter Checksum The data of the parameter in the SERVOPACK is
A.020 Gr.1 N/A
Error 1 incorrect.
The data of the parameter in the SERVOPACK is
A.021 Parameter Format Error 1 Gr.1 N/A
incorrect.
The data of the parameter in the SERVOPACK is
A.022 System Checksum Error 1 Gr.1 N/A
incorrect.
A.030 Main Circuit Detector Error Detection data for main circuit is incorrect. Gr.1 Available
A.040 Parameter Setting Error 1 The parameter setting is outside the setting range. Gr.1 N/A
Encoder Output Pulse The encoder output pulse (Pn212) is outside the setting
A.041 Gr.1 N/A
Setting Error range or does not satisfy the setting conditions.
Parameter Combination Combination of some parameters exceeds the setting
A.042 Gr.1 N/A
Error range.
Semi-closed/Fully-closed
The settings of the option module and Pn00B.3,
A.044 Loop Control Parameter Gr.1 N/A
Pn002.3 do not match.
Setting Error
A.04A Parameter Setting Error 2 Bank member/bank data setting is incorrect. Gr.1 N/A
The SERVOPACK and the servomotor capacities do
A.050 Combination Error Gr.1 Available
not match each other.
Unsupported Device
A.051 The device unsupported was connected. Gr.1 N/A
Alarm
The servo ON command (SV_ON) was sent from the
Cancelled Servo ON
A.0b0 host controller after executing a utility function that Gr.1 Available
Command Alarm
turns ON servomotor.
Overcurrent or Heat Sink An overcurrent flowed through the IGBT or the heat
A.100 Gr.1 N/A
Overheated sink of the SERVOPACK was overheated.

C-2
Appendix : Servo Drives (Alarm&Warning)
List of Alarms

(cont’d)
Servo-
motor
Alarm Alarm
Alarm Name Meaning Stop-
Number Reset
ping
Method
A.300 Regeneration Error Regenerative circuit or regenerative resistor is faulty. Gr.1 Available
Regenerative energy exceeds regenerative resistor
A.320 Regenerative Overload Gr.2 Available
capacity.
Main Circuit Power • Setting of AC input/DC input is incorrect.
A.330 Gr.1 Available
Supply Wiring Error • Power supply wiring is incorrect.
A.400 Overvoltage Main circuit DC voltage is excessively high. Gr.1 Available
A.410 Undervoltage Main circuit DC voltage is excessively low. Gr.2 Available
Main-Circuit The capacitor of the main circuit has deteriorated or is
A.450 Gr.1 N/A
Capacitor Overvoltage faulty.
The servomotor speed is above the maximum rota-
A.510 Overspeed Gr.1 Available
tional speed.
Overspeed of Encoder The pulse output speed upper limit of the set encoder
A.511 Gr.1 Available
Output Pulse Rate output pulse (Pn212) is exceeded.
A.520 Vibration Alarm Incorrect vibration at the motor speed was detected. Gr.1 Available
Vibration was detected while performing tuning-less
A.521 Autotuning Alarm Gr.1 Available
function.
The servomotor was operating for several seconds to
A.710 Overload: High Load several tens of seconds under a torque largely exceed- Gr.2 Available
ing ratings.
The servomotor was operating continuously under a
A.720 Overload: Low Load Gr.1 Available
torque exceeding ratings.
When the dynamic brake was applied, rotational
A.730
Dynamic Brake Overload energy exceeded the capacity of dynamic brake resis- Gr.1 Available
A.731 tor.
Overload of Surge The main circuit power was frequently turned ON and
A.740 Gr.1 Available
Current Limit Resistor OFF.
A.7A0 Heat Sink Overheated The heat sink of the SERVOPACK exceeded 100°C. Gr.2 Available
Built-in Fan in
A.7AB The fan inside the SERVOPACK stopped. Gr.1 Available
SERVOPACK Stopped
The power supplies to the encoder all failed and posi-
A.810 Encoder Backup Error Gr.1 N/A
tion data was lost.
A.820 Encoder Checksum Error The checksum results of encoder memory is incorrect. Gr.1 N/A
Absolute Encoder Battery The battery voltage was lower than the specified value
A.830 Gr.1 Available
Error after the control power supply was turned ON.
A.840 Encoder Data Error Data in the encoder is incorrect. Gr.1 N/A
The encoder was rotating at high speed when the
A.850 Encoder Overspeed Gr.1 N/A
power was turned ON.
A.860 Encoder Overheated The internal temperature of encoder is too high. Gr.1 N/A
A.8A0 External Encoder Error External encoder is faulty. Gr.1 Available
External Encoder Error of
A.8A1 Serial converter unit is faulty. Gr.1 Available
Module
External Encoder Error of
A.8A2 External encoder is faulty. Gr.1 Available
Sensor
External Encoder Error of
A.8A3 The position data of external encoder is faulty. Gr.1 Available
Position
External Encoder
A.8A5 The overspeed from the external encoder occurred. Gr.1 Available
Overspeed
External Encoder
A.8A6 The overheat from the external encoder occurred. Gr.1 Available
Overheated

C-3
Appendix : Servo Drives (Alarm&Warning)
List of Alarms

(cont’d)
Servo-
motor
Alarm Alarm
Alarm Name Meaning Stop-
Number Reset
ping
Method
A.A SERVOPACK: Command
− − −
*1 Option Module Alarms
A.b31 Current Detection Error 1 The current detection circuit for phase U is faulty. Gr.1 N/A
A.b32 Current Detection Error 2 The current detection circuit for phase V is faulty. Gr.1 N/A
A.b33 Current Detection Error 3 The detection circuit for the current is faulty. Gr.1 N/A
MECHATROLINK
ASIC error occurred in the MECHATROLINK com-
A.b6A Communications Gr.1 N/A
munications.
ASIC Error 1
MECHATROLINK
ASIC error occurred in the MECHATROLINK com-
A.b6b Communications Gr.2 N/A
munications.
ASIC Error 2
"Internal program error 0" of the SERVOPACK
A.bF0 System Alarm 0 Gr.1 N/A
occurred.
"Internal program error 1" of the SERVOPACK
A.bF1 System Alarm 1 Gr.1 N/A
occurred.
"Internal program error 2" of the SERVOPACK
A.bF2 System Alarm 2 Gr.1 N/A
occurred.
"Internal program error 3" of the SERVOPACK
A.bF3 System Alarm 3 Gr.1 N/A
occurred.
"Internal program error 4" of the SERVOPACK
A.bF4 System Alarm 4 Gr.1 N/A
occurred.
A.C10 Servo Overrun Detected The servomotor ran out of control. Gr.1 Available
Absolute Encoder Clear
The multiturn for the absolute encoder was not prop-
A.C80 Error and Multiturn Limit Gr.1 N/A
erly cleared or set.
Setting Error
Encoder Communications Communications between the SERVOPACK and the
A.C90 Gr.1 N/A
Error encoder is not possible.
Encoder Communications
A.C91 An encoder position data calculation error occurred. Gr.1 N/A
Position Data Error
Encoder Communications An error occurs in the communications timer between
A.C92 Gr.1 N/A
Timer Error the encoder and the SERVOPACK.
A.CA0 Encoder Parameter Error Encoder parameters are faulty. Gr.1 N/A
Contents of communications with encoder are incor-
A.Cb0 Encoder Echoback Error Gr.1 N/A
rect.
Multiturn Limit Disagree- Different multiturn limits have been set in the encoder
A.CC0 Gr.1 N/A
ment and the SERVOPACK.
Feedback Option Module
A.CF1 Communications Error Reception from the Feedback Option Module is faulty. Gr.1 N/A
(Reception error)
Feedback Option Module
Timer for communications with the Feedback Option
A.CF2 Communications Error Gr.1 N/A
Module is faulty.
(Timer stop)
Position error exceeded the value of excessive position
A.d00 Position Error Overflow error alarm level (Pn520) when the servomotor power Gr.1 Available
is ON.
This alarm occurs if the servomotor power is turned
Position Error Overflow
A.d01 ON when the position error is greater than the set Gr.1 Available
Alarm at Servo ON
value of Pn526 while the servomotor power is OFF.
∗1. These alarms occur in SERVOPACKs with command option modules.
For details, refer to the manual for the command option module that is connected.

C-4
Appendix : Servo Drives (Alarm&Warning)
List of Alarms

(cont’d)
Servo-
motor
Alarm Alarm
Alarm Name Meaning Stop-
Number Reset
ping
Method
When the position errors remain in the error counter,
Pn529 limits the speed if the servomotor power is
Position Error Overflow
turned ON. If Pn529 limits the speed in such a state,
A.d02 Alarm by Speed Limit at Gr.2 Available
this alarm occurs when position references are input
Servo ON
and the number of position errors exceeds the value set
for the excessive position error alarm level (Pn520).
Motor-load Position Error During fully-closed loop control, the position error
A.d10 Gr.2 Available
Overflow between motor and load is excessive.
MECHATROLINK
Synchronization error during MECHATROLINK
A.E02 Internal Synchronization Gr.1 Available
communications with the SERVOPACK.
Error 1
MECHATROLINK Trans-
The setting of the MECHATROLINK transmission
A.E40 mission Cycle Setting Er- Gr.2 Available
cycle is out of the allowable range.
ror
MECHATROLINK Syn- A synchronization error occurs during MECHA-
A.E50 Gr.2 Available
chronization Error TROLINK communications.
MECHATROLINK Syn- A synchronization failure occurs in MECHA-
A.E51 Gr.2 Available
chronization Failed TROLINK communications.
MECHATROLINK Com-
A communications error occurs continuously during
A.E60 munications Error (Recep- Gr.2 Available
MECHATROLINK communications.
tion error)
MECHATROLINK Trans-
The transmission cycle fluctuates during MECHA-
A.E61 mission Cycle Error (Syn- Gr.2 Available
TROLINK communications.
chronization interval error)
Safety Option Module De-
A.E71 Detection of the safety option module failed. Gr.1 N/A
tection Failure
Feedback Option Module
A.E72 Detection of the Feedback Option Module failed. Gr.1 N/A
Detection Failure
Unsupported Safety Op-
A.E74 An unsupported safety option module was connected. Gr.1 N/A
tion Module
Unsupported Feedback An unsupported feedback option module was con-
A.E75 Gr.1 N/A
Option Module nected.
SERVOPACK: Safety
A.E81*2 Module Alarm – – –

DRV Alarm 2 (SERVO-


A.EA2 A SERVOPACK DRV alarm 0 occurs. Gr.2 Available
PACK WDC error)
Safety Function Signal In-
A.Eb1 The safety function signal input timing is faulty. Gr.1 N/A
put Timing Error
A.Eb† SERVOPACK: Safety
– – –
*2 Module Alarms
A.EC† SERVOPACK: Safety
– – –
*2 Module Alarms
Command Execution Tim- A timeout error occurred when using a MECHA-
A.Ed1 Gr.2 Available
eout TROLINK command.
Main Circuit Cable Open With the main power supply ON, voltage was low for
A.F10 Gr.2 Available
Phase more than 1 second in phase R, S, or T.
The servomotor did not operate or power was not sup-
Servomotor Main Circuit plied to the servomotor even though the SV_ON
A.F50 Gr.1 Available
Cable Disconnection (Servo ON) command was input when the servomotor
was ready to receive it.
∗2. These alarms occur in SERVOPACKs with safety modules.
For details, refer to Σ-V Series User’s Manual, Safety Module (No.: SIEP C720829 06).

C-5
Appendix : Servo Drives (Alarm&Warning)
List of Alarms

(cont’d)
Servo-
motor
Alarm Alarm
Alarm Name Meaning Stop-
Number Reset
ping
Method
FL-1*3 − N/A
System Alarm Internal program error occurred in the SERVOPACK
FL-2*3 − N/A
Digital Operator Transmis-
CPF00 − N/A
sion Error 1 Digital operator (JUSP-OP05A-1-E) fails to communi-
Digital Operator Transmis- cate with the SERVOPACK (e.g., CPU error).
CPF01 − N/A
sion Error 2
A.− − Not an error Normal operation status − −
∗3. These alarms are not stored in the alarm history and are displayed only in the panel display.

C-6
Appendix : Servo Drives (Alarm&Warning))
List of Warning

3 Warning Displays
The following sections describe troubleshooting in response to warning displays.
The warning name and warning meaning output are listed in order of the warning numbers in 9.2.1 List of
Warnings.
The causes of warnings and troubleshooting methods are provided in 9.2.2 Troubleshooting of Warnings.

3.1 List of Warnings


This section provides list of warnings.
Warning
Warning Name Meaning
Number
Position error exceeded the parameter setting
A.900*1 Position Error Overflow
(Pn520×Pn51E/100).
Position Error Overflow When the servomotor power is ON, the position error exceeded the parameter
A.901*1 Alarm at Servo ON setting (Pn526×Pn528/100).
This warning occurs before the overload alarms (A.710 or A.720) occur. If
A.910*1 Overload
the warning is ignored and operation continues, an overload alarm may occur.
Abnormal vibration at the motor speed was detected. The detection level is
A.911*1 Vibration the same as A.520. Set whether to output an alarm or warning by the vibra-
tion detection switch (Pn310).
This warning occurs before the regenerative overload alarm (A.320) occurs.
A.920*1 Regenerative Overload If the warning is ignored and operation continues, a regenerative overload
alarm may occur.
This warning occurs before dynamic brake overload alarm (A.731) occurs. If
A.921*1 Dynamic Brake Overload the warning is ignored and operation continues, a dynamic brake overload
alarm may occur.
Absolute Encoder Battery This warning occurs when the voltage of absolute encoder’s battery is low-
A.930*1 Error ered.
Data Setting Warning 1
A.94A*2 (Parameter Number Error) Incorrect command parameter number was set.

Data Setting Warning 2


A.94B*2 (Out of Range) Command input data is out of range.

Data Setting Warning 3


A.94C*2 (Calculation Error)
Calculation error was detected.

Data Setting Warning 4


A.94D*2 (Parameter Size)
Data size does not match.

Data Setting Warning 5


A.94E*2 (Latch Mode Error)
Latch mode error is detected.

Command Warning 1 Command was sent although the conditions for sending a command were not
A.95A*2 (Unsatisfying Command) satisfied.
Command Warning 2
A.95B*2 (Non-supported Command)
Unsupported command was sent.

Command Warning 4
A.95D*2 (Command Interference)
Command, especially latch command, interferes.

Command Warning 5
A.95E*2 (Subcommand Disable)
Subcommand and main command interfere.

Command Warning 6
A.95F*2 (Undefined Command)
Undefined command was sent.

MECHATROLINK
A.960*2 Communications Warning
Communications error occurred during MECHATROLINK communications.

This warning occurs before undervoltage alarm (A.410) occurs. If the warn-
A.971*3 Undervoltage
ing is ignored and operation continues, an undervoltage alarm may occur.
A.9A0*1 Overtravel Overtravel is detected while the servomotor power is ON.

∗1. Use Pn008.2 to activate or not the warning detection.


∗2. Use Pn800.1 to activate or not the warning detection.
∗3. Use Pn008.1 to activate or not the warning detection.

C-7
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

TABLE OF CONTENTS

I. PREFACE ···················································································D-2

II. NAME OF THE EACH PART ··························································D-2

CHAPTER.1 PREPARATION············································································D-5

1.1 Preparation List ··········································································D-5

1.2 Preparation of Gaming Machine ····················································D-6

CHAPTER.2 SENSOR SETTING USING SENSOR SETTING CF


(BWMABWZSZA0101_SHOW) ·······················································D-8

2.1 Set the "PIN SENSOR" ·································································D-8

2.2 Set the "POINTER SENSOR" ······················································ D-11

2.3 Check the correctness of sensor setting ······································ D-13

CHAPTER.3 SENSOR SETTING USING APPROVED CF ···································· D-16

3.1 Set the "PIN SENSOR" ······························································· D-16

3.2 Set the "POINTER SENSOR ························································ D-19

3.3 Check the correctness of sensor setting ······································ D-22

D-1
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

I. PREFACE
This manual describes the adjustment method of 2 sensors which plays very important role in proper operation of
Big Wheel.

IF THE SET UP HAS NOT BEEN PROPERLY MADE, THERE WILL BE MANY OCCURRENCE OF
POINTER ERROR IS EXPECTED AND PROPER OPERATION CAN NOT BE MADE.

1. Set up for PIN SENSOR and POINTER SENSOR upon production.

2. RE-ADJUSTMENT upon replacement of PIN SENSOR and POINTER SENSOR upon malfunction.

PLEASE FOLLOW THE MANUAL ACCORDINGLY WITHOUT FAIL IN CASE OF SETTING THE
SENSORS IN CASE OF THE SITUATION ABOVE.

II. NAME OF THE EACH PART


We will indicate the name of the parts in the figure below which will be used in this manual.
The two sensors which needs to be adjusted are circled in red (O) and those are "PIN sensor" and "POINTER
SENSOR".

1. NAME OF THE EACH PARTS

INDICATOR
COVER

WHELL
GLASS
POINTER CONDITION WHICH REMOVING THE
INDICATOR COVER AND WHEEL GLASS

PIN SENSOR

WHEEL PIN
(53 PINS OUTER POINTER
PERIPHERAL OF
SENSOR
THE WHEEL)

ROUND PART
(ROTATING DISK)

D-2
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

2. PIN sensor AND POINTER sensor

(1) PIN sensor


As you can see from the picture below that the pin sensor is installed with the alphabet which are written on
the sensor upside down.

PIN SENSOR

POINTER
SENSOR

The cover has been closed (IN NORMAL The cover has been OPENED (UPON
CONDITION) SENSOR ADJUSTMENT)

FIXING COVER SCREW: SET BUTTON


USE PLUS SCREW
DRIVER (#1) TO SET/RUN
UNSCREW IT SLIDE
SWITCH
COVER

IT IS CLOSED DURING
THE NORMAL LED
OPERATIVE CONDITION LIGHT

(2) POINTER SENSOR

As you can see from the picture below that the POINTER SENSOR is installed with the alphabet which is
written on the sensor horizontally.
The same model number of the sensor has been used with the PIN SENSOR but the direction of the
installation is different than the PIN sensor.

PIN SENSOR

POINTER
SENSOR

The cover has been closed (IN NORMAL The cover has been OPENED (UPON
CONDITION) SENSOR ADJUSTMENT)

LED
COVER LIGHT
SET BUTTON
IT IS CLOSED DURING
SET/RUN
THE NORMAL
OPERATIVE CONDITION SLIDE
SWITCH
FIXING COVER SCREW:
USE PLUS SCREW DRIVER
(#1) TO UNSCREW IT

D-3
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

<PIN SENSOR or POINTER SENSOR Functionality>

The Function of 'PIN


SENSOR'
The Function of 'POINTER
The SENSOR points SENSOR'
down in order to detect
the 'wheel's pin.' The The SENSOR points toward
direction just like shows to left in order to detect the
on the 'arrow' shows on 'pointer.' The direction just
below. like shows on the 'arrow'
shows on below.
Wheel
The adjustment of 'arrow'
The adjustment of 'arrow' is
is need to be set based on need to be set based on this
this manual. manual.

'WHEEL ERROR' or 'POINTER ERROR' will cause by the inappropriate setting of 'PIN
SENSOR' or 'POINTER SENSOR.' It also may cause machine 'Unable to operate.'

D-4
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

Chapter.1 Preparation
1.1 Preparation List
You need to prepared following items before working on.

(1) Plus Screwdriver (#1)


Use when open/close the cover of SENSOR.

(2) Shaped Stick


Use when turn on/off the slide type of SENSOR's switch.

(3) B2155 Key


Use when open/close the door.

(4) White Plate


Use when set 'PIN SENSOR.' Something the size like A4 sheets with WHITE color.
It is suggested something like a cardboard, harder than a copier sheet.

(5) Main CF
The version Main Unit CF may vary by different jurisdictions. Please pay a close attention to verify a right
version from below chart before using.

Updated 2012/01/25
CF uses for setting SENSOR
Juris REMARK
Production Setting Operator (Casino) Setting

Use the setting CF since


NSW
not being approved yet.

SGP BWMABWZSZA0101_SHOW
Use the setting CF since
(Software for adjust the sensor)
the approved version has
BWMABWZSZA0101_SHOW not included setting list.
MACAU Refer Chapter 2
(Software for adjust the sensor)
(Need to be approved
Refer Chapter 2 with next submission.)
CA

BWMABWZSUS0107
(Released software)
NGCB Use the approved version.
Refer Chapter 3

D-5
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

1.2 Preparation of Gaming Machine


Any version of CF can be used as following steps.

(1) Take off glass. (See more information from 'Service Manual 9.4')

(2) Use B2155 Key, take off the Indicator Cover, then disconnect the 4P Connector. 'PIN SENSOR' and
'POINTER SENSOR' are located at inside of this cover.

4P Connector

INDICATOR
COVER

(3) Use B2155 Key, open the Side Door on Main Unit.

Side Door Lock


(KEY No.B2155)

(4) Boot up with the prepared CF. It may take 2 to 3 minutes. Also, RAM CLEAR is required.

D-6
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

After this, enter the AUDIT menu.


In case of using the game CF for Nevada or CF for adjusting the sensor, go to step 5.
In case of using the game software for NSW, go to step 6

(5) After "DOOR OPEN" message is displayed on MAIN CONSOLE and error sound is sounded, set the key
switch to "AUDIT" and turn back to "NEUTRAL".
(AUDIT screen is displayed on MAIN CONSOLE)
MAIN CONSOR

Setting Buttons MAIN METERS


CANCEL
UP TOP MENU
MACHINE IDENTIFICATION PERIOD METER CLEAR
LEFT RIGHT MAIN METERS
ENTER
ERROR METERS TEST RETURN TO GAME
DOWN
RECALL METERS SETTING

SOUND SETTING OUT OF SERVICE

(6) Go to Test > Big Wheel Unit Test.


Under this condition, set the "PIN SENSOR" which is explained in the next chapter.

In case of using the game software for Nevada, the preparation is completed.
(Step 7 and 8 procedure is for NSW jurisdiction.)

(7) After "DOOR OPEN" message is displayed on MAIN CONSOLE and error sound is sounded, set the key
switch to "AUDIT" and turn back to "NEUTRAL".
(AUDIT screen is displayed on MAIN CONSOLE)
MAIN CONSOR
TEST MODE – MAIN MENU
Setting Buttons GMID: 1
CANCEL PROGRAM ID 1: 09WS7103
UP
PROGRAM ID 2: 09WM0371
LEFT RIGHT PROGRAM ID 3: 000001X7
PROGRAM ID 4: 16B401D5
ENTER

DOWN DIAGNOSTICS

OUT OF SERVICE

EXIT

MOTHER BOARD BIOS #: AP71


BODY I/O PCB BIOS #: O1
KERNEL VERSION #: 2. 6. 12-1. 1381_FC3 09

POSITION MENU WITH UP/DOWN BUTTON - PRESS ENTER BUTTON TO


SELECT/ACTIVE
PRESS CANCEL BUTTON TO EXIT

(8) Go to DIAGNOSTICS > Big Wheel Unit Test


Under this condition, set the "PIN SENSOR" which is explained in the next chapter.

D-7
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

Chapter.2 Sensor setting using Sensor Setting CF


(BWMABWZSZA0101_SHOW)
2.1 Set the "PIN SENSOR"

Firstly, set the "PIN SENSOR".(Set the detection distance for "PIN SENSOR")
※Same device is used for PIN SENSOR and POINTER SENSOR.

1. There is a "PIN SENSOR" under the indicator box.

PIN POINTER
SENSOR

WHEEL PIN

2. Set the "PIN SENSOR" as follows.

(1) There are some buttons when you open the sensor cover by using driver. Please see Fig 1.

Fig. 1

SET button

Cover

LED
SET RUN slide switch

(2) Set the "SET/RUN SLIDE SWITCH" to "SET".

(3) LED on the switch turns to orange flashing.

D-8
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(4) Prepare the white plate, and set it on the position where red light ray from the pin sensor can be seen.

(5) Adjust the plate position and follow the below instruction.
1) Set the distance from the edge of Wheel to the plate 70mm.
2) Set the plate on the position where the red light ray of the sensor can be seen from the edge of Wheel.
Please see the below picture.

70mm

(6) Press the "SET BUTTON" twice.


(Wait one second after pressing first, and then press the second time.)

Press the "SET BUTTON" twice. (Wait one second


after pressing first, and then press the second time.)

Installed up side down


<SENSOR LED>
Operation LED Note

Before Setting
Green Light

Set the SLIDE SWITCH RUN to SET


Orange Flashing

Press the "SET BUTTON" once.


Green Light + Orange Flashing

(When pressing the "SET


"SET BUTTON" on the second time BUTTON", Green Light is off in
Green Light + Orange Flashing
a second.)

Set the SLIDE SWITCH SET to RUN


Green Light

When sensor is working on "RUN".


Orange Flashing

D-9
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(7) Set "SET/RUN SLIDE SWITCH" to "RUN".

(8) Move the white plate back and forth five times, and repeat "Sensor Response <=> Sensor Not Response" as
following picture. (Look at the sensor LED)

Normal Case: Turned orange when the red light ray is reflected on the white plate.
=> Go to Step 6.

Unusual Case: Remained green flashing.


On unusual case, go back to Step 2-1-1.

Verify the sensor response 5 times.

(9) Take out the white plate.

(10) This is the end for adjusting the "PIN SENSOR". Close the sensor cover.

D-10
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

2.2 Set the "POINTER SENSOR"


1.
(1) Select "INITIALIZE" on Wheel test screen and press "ENTER".
(After wheel spinning and verifying the default point, Wheel stops automatically.)
STOP POCKET :CHECK1
STOP PATTERN :
SPEED :
MOVE :
SET SENSOR POSITION :
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
CURRENT POCKET : 9
DEG POSITION : 56384
GAP POSITION : 6322
PIN TO PIN : 6674, min6 6643, max3 6687
PIN TO POINTER : 1991, min3 1928, max6 2000
SERVO STATUS : ON
MOTION STATUS : 1
ALARM : 00
WARNING : 00000000
SERVO ALARM : 00
CUSTOM ERROR : 00000000
PIN SENSOR : OFF
POINTER SENSOR : ON
ORIGN SENSOR : ON
VERSION : 1.07

(2) Use “UP”, “DOWN”, “LEFT”, “RIGHT”, key to set up “STOP POCKET”, “STOP
PATTERN”, “SPEED” as below;
STOP POCKET : 1
STOP PATTERN : 7
SPEED : 7
MOVE :
SET SENSOR POSITION :

(3) Select “SET SENSOR POSITION” and press “ENTER”


STOP POCKET : 1
STOP PATTERN : 7
SPEED : 7
MOVE :
SET SENSOR POSITION :

(4) The wheel starts to spin automatically, and when “POINTER” is stopped at diagonal, it is ready to set up
the pointer sensor.

D-11
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

2. Perform TEACHING of POINTER SENSOR

(1) There is “POINTER SENSOR” underneath the indicator box.

POINTER SENSOR

POINTER
WHEEL PIN

(2) Take off the sensor cover as picture shows

Cover

(3) Move SET/RUN slide switch to SET side

(4) Switch’s LED color is changed from green to orange

(5) Press “SET” button twice (Note: after finished pressing “SET” button 1st time, please wait 1 second before
pressing “SET” button 2nd time)
Press “SET” button twice (Note: after finished pressing
“SET” button 1st time, please wait 1 second before
pressing “SET” button 2nd time)
SET/RUN slide switch

SET button

D-12
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(6) Move SET/RUN slide switch to RUN side

(7) All the steps of TEACHING and finished. Close the cover of sensor.

2.3 Check the correctness of sensor setting

Check both sensor's settings are correct or not

(1) At the "WHEEL TEST" screen, select "INITIALIZE" and then press "ENTER".
(Wheel starts to spin and stop after default position is detected)

(2) Set "STOP POCKET", "STOP PATTERN and "SPEED" as described below.

(3) Press "MOVE". (Wheel starts to spin)


STOP POCKET : CHECK2
STOP PATTERN : 0
SPEED : 3
MOVE :
SET SENSOR POSITION :
MOVE STOP :

(4) If wheel is spun for more than 1 spin, stop the wheel with "MOVE STOP".
(It will take approximately 10 minutes for 1spin)

D-13
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(5) Check the value of "PIN TO PIN"


To check the distance of each pin is within tolerance level and any losen or lack of pin.
STOP POCKET :
STOP PATTERN :
SPEED :
MOVE :
SET SENSOR POSITION :
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON : Current
SERVO OFF : value
------------------------- Minimum Maximum
CURRENT POCKET : 9 value
value
DEG POSITION : 56384
GAP POSITION : 6322
PIN TO PIN : 6674, min6 6643, max3 6687
PIN TO POINTER : 1991, min3 1928, max6 2000

If "PIN TO PIN" Min. and Max. values are between 6500 to 6800, move to step 6.
If value is other than 6500 to 6800,

1) Confirm if all pins are installed


2) Check if each pin is installed firmly or not

after checking 1) and 2), return to step 2-1-1 and perform setting again.

NOTE: In order to return to step 2-1-1, need to out from the AUDIT mode.

(6) If "PIN TO POINTER" Min. and Max. values are between 1700 to 2150, move to step 7.
If value is other than 1700 to 2150,

Return to step 2-2-1 and then changed the value of "STOP PATTERN" to 5 (Refer to 2-2-1-(3)).

Changing the "STOP PATTERN" value to "5" doesn't solve the problem, change "STOP PATTERN" value
to "6", "7", "8", "9" in order until "PIN TO POINTER" Min. and Max values are within 1700 to 2150.

NOTE: In order to return to step 2-2-1, go out from the AUDIT mode by pressing "CANCEL" button.

(7) Go out from the AUDIT mode by pressing "CANCEL" button and return to game screen.
(In order to clear the PIN TO POINTER value, go out from the AUDIT mode once)

(8) Select "BIG WHEEL UNIT TEST" from "TEST" mode of AUDIT.
MAIN METERS

TOP MENU
MACHINE IDENTIFICATION PERIOD METER CLEAR
MAIN METERS

ERROR METERS TEST RETURN TO GAME

RECALL METERS SETTING

SOUND SETTING OUT OF SERVICE

D-14
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(9) Select "INITIALIZE" and then press "ENTER"


STOP POCKET :
STOP PATTERN :
SPEED :
MOVE :
SET SENSOR POSITION :
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------

(10) Perform settings of "STOP POCKET", "STOP PATTERN" and "SPEED" as shown below.
STOP POCKET : CHECK1
STOP PATTERN : 1
SPEED : 7
MOVE :
SET SENSOR POSITION :
MOVE STOP :

(11) Select "MOVE" and then press "ENTER"


(Sensor's reaction is automatically checked for each pocket)

If sensor works normally: Wheel continuously repeat SPIN and STOP


If sensor doesn't work: Wheel stops and doesn't starts to spin

If sensor doesn't work (Wheel remain stopped)


1) Go out from AUDIT mode by pressing "CANCEL" button and return to game screen.
2) Return to step 2-1-1

(12) Let the wheel to round more than 1 spin and after that perform aging test (free run) for more than 1 hour.

(13) If wheel continuously spinning for more than an hour, it means sensor works normally without any problem.

If sensor doesn't work while aging test, wheel will stop.


1) Go out from AUDIT mode by pressing "CANCEL" button and return to game screen.
2) Return to step 2-1-1

(14) Stop the wheel by pressing "MOVE STOP".

(15) Go out from the AUDIT mode and then setting is finished.

D-15
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

Chapter.3 Sensor setting using approved CF


In the following settings, the dedicated setting CF is used. This setting CF has the same function with the
approved CF that is used for sales except that the structure of the AUDIT MENU and the item names are different.
The table below shows the difference between the setting CF and the approved CF.

Setting CF Approved CF
INITIALIZE INITIALIZE
SET SENSOR POSITION MOVE FOR SETTING
STOP POCKET > CHECK2 SENSOR TEST 2
STOP POCKET > CHECK1 SENSOR TEST 1
PIN TO PIN PIN TO PIN FOR SENSOR TEST2
PIN TO POINTER PIN TO POINTER FOR SENSOR TEST2

3.1 Set the "PIN SENSOR"

Firstly, set the "PIN SENSOR".(Set the detection distance for "PIN SENSOR")
※Same device is used for PIN SENSOR and POINTER SENSOR.

0. There is a "PIN SENSOR" under the indicator box.

PIN SENSOR

1. Set the "PIN SENSOR" as follows.

(1) There are some buttons when you open the sensor cover by using driver. Please see Fig 1.
Fig. 1

SET button

Cover

LED
SET/RUN
Slide switch

(2) Set the "SET/RUN SLIDE SWITCH" to "SET".

(3) LED on the switch turns to orange flashing.

(4) Prepare the white plate, and set it on the position where red light ray from the pin sensor can be seen.

D-16
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(5) Adjust the plate position and follow the below instruction.
1) Set the distance from the edge of Wheel to the plate 70mm.
2) Set the plate on the position where the red light ray of the sensor can be seen from the edge of
Wheel. Please see the below picture.

70mm

(6) Press the "SET BUTTON" twice.


(Wait one second after pressing first, and then press the second time.)

Press the "SET BUTTON" twice. (Wait one


second after pressing first, and then press the
second time.)

<SENSOR LED>
Operation LED Note

Before Setting
Green Light

Set the SLIDE SWITCH RUN to SET


Orange Flashing

Press the "SET BUTTON" once.


Green Light + Orange Flashing
(When pressing the "SET
"SET BUTTON" on the second time BUTTON", Green Light is off in
Green Light + Orange Flashing a second.)

Set the SLIDE SWITCH SET to RUN


Green Light

When sensor is working on "RUN".


Orange Flashing

D-17
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(7) Set "SET/RUN SLIDE SWITCH" to "RUN".

(8) Move the white plate back and forth five times, and repeat "Sensor Response <=> Sensor
Not Response" as following picture. (Look at the sensor LED)

Normal Case: Turned orange when the red light ray is reflected on the white plate.
=> Go to Step 6.

Unusual Case: Remained green flashing.


On unusual case, go back to Step 3-1-1.

Verify the sensor response 5 times.

(9) Take out the white plate.

(10) This is the end for adjusting the "PIN SENSOR". Close the sensor cover.

D-18
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

3.2 Set the "POINTER SENSOR


1.
(1) Select "INITIALIZE" on Wheel test screen and press "ENTER".
(After wheel spinning and verifying the default point, Wheel stops automatically.)
STOP POCKET :
STOP PATTERN :
SPEED :
MOVE :
-------------------------
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
SENSOR TEST 1 :
SENSOR TEST 2 :
MOVE FOR SETTING :
-------------------------
PIN TO PIN FOR SENSOR TEST2 : 6674, min 6 6643, max 3 6687"
PIN TO POINTER FOR SENSOR TEST2 : 1991, min 3 1928, max 6 2000"
-------------------------
CURRENT POCKET : 35
DEG POSITION : 232916
GAP POSITION : 1985
MAIN STATUS : 3
SUB STATUS : 2
SERVO STATUS : ON
MOTION STATUS : 1
ALARM : 00
WARNING : 00000000
SERVO ALARM : 00
CUSTOM ERROR : 00000000
PIN SENSOR : OFF
POINTER SENSOR : ON
ORIGN SENSOR : ON
VERSION : 1.07

(2) Use “UP”, “DOWN”, “LEFT”, “RIGHT”, key to set up “STOP POCKET”, “STOP PATTERN”, “SPEED”
as below;
STOP POCKET : 1
STOP PATTERN : 7
SPEED : 7
MOVE : RUN
-------------------------
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
SENSOR TEST 1 :
SENSOR TEST 2 :
MOVE FOR SETTING :

(3) Select "MOVE FOR SETTING" and press “ENTER.

(4) The wheel starts to spin automatically, and when “POINTER” is stopped at diagonal, it is ready to set up
the pointer sensor.

D-19
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

2. Perform TEACHING of POINTER SENSOR

(1) There is “POINTER SENSOR” underneath the indicator box.

POINTER SENSOR

(2) Take off the sensor cover as picture shows

Cover

(3) Move SET/RUN slide switch to SET side

(4) Switch’s LED color is changed from green to orange

(5) Press “SET” button twice (Note: after finished pressing “SET” button 1st time, please wait 1 second before
pressing “SET” button 2nd time)

Press “SET” button twice (Note: after


finished pressing “SET” button 1st time,
please wait 1 second before pressing
SET button
“SET” button 2nd time)

SET/RUN switch

D-20
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(6) Move SET/RUN slide switch to RUN side

(7) All the steps of TEACHING and finished. Close the cover of sensor.

D-21
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

3.3 Check the correctness of sensor setting


Check both sensor settings are correct or not

(1) At the "WHEEL TEST" screen, select "INITIALIZE" and then press "ENTER".
(Wheel starts to spin and stop after default position is detected)

(2) Select " SENSOR TEST 2" and press “ENTER.


(Wheel starts to spin)
STOP POCKET :
STOP PATTERN :
SPEED :
MOVE :
-------------------------
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
SENSOR TEST 1 :
SENSOR TEST 2 :
MOVE FOR SETTING :
-------------------------
PIN TO PIN FOR SENSOR TEST2 : 6674, min 6 6643, max 3 6687"
PIN TO POINTER FOR SENSOR TEST2 : 1991, min 3 1928, max 6 2000"
-------------------------
CURRENT POCKET : 35
DEG POSITION : 232916
GAP POSITION : 1985
MAIN STATUS : 3
SUB STATUS : 2
SERVO STATUS : ON
MOTION STATUS : 1
ALARM : 00
WARNING : 00000000
SERVO ALARM : 00
CUSTOM ERROR : 00000000
PIN SENSOR : OFF
POINTER SENSOR : ON
ORIGN SENSOR : ON
VERSION : 1.07

(3) If wheel is spun for more than 1 spin, stop the wheel with "MOVE STOP".
(It will take approximately 10 minutes for 1spin)

D-22
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(4) Check the value of "PIN TO PIN FOR SENSOR TEST2" and "PIN TO POINTER FOR SENSOR
TEST2".

To check the distance of each pin is within tolerance level and any losen or lack of pin.
STOP POCKET :
STOP PATTERN :
SPEED :
MOVE :
-------------------------
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
SENSOR TEST 1 : Minimum Maximum
SENSOR TEST 2 : Value value
MOVE FOR SETTING :
-------------------------
PIN TO PIN FOR SENSOR TEST2 : 6674, min 6 6643, max 3 6687"
PIN TO POINTER FOR SENSOR TEST2 : 1991, min 3 1928, max 6 2000"
-------------------------

(5) If "PIN TO PIN FOR SENSOR TEST2" Min. and Max. value are between 6500 to 6800, move to step 6.

If value is other than 6500 to 6800,

1) Confirm if all pins are installed


2) Check if each pin is installed firmly or not after checking 1) and 2), return to step 3-1-1 and perform
setting again.

NOTE: In order to return to step 3-1-1, need to out from the WHEEL UNIT TEST by pressing "CANCEL"
button..

(6) If "PIN TO POINTER FOR SENSOR TEST2" Min. and Max. value are between 1700 to 2150,
move to step 7.

If value is other than 1700 to 2150,


Return to step 3-2-1 and then changed the value of "STOP PATTERN" to 5 (Refer to 3-2-1-(2)).

Changing the "STOP PATTERN" value to "5" doesn't solve the problem, change "STOP PATTERN" value
to "6", "7", "8", "9" in order until "PIN TO POINTER" Min. and Max values are within 1700 to 2150.

NOTE: In order to return to step 3-2-1, go out from the WHEEL UNIT TEST by pressing "CANCEL"
button.

(7) Go out from the WHEEL UNIT TEST by pressing "CANCEL" button.
(In order to clear the PIN TO POINTER value, go out from the WHEEL UNIT TEST once)

(8) Select "BIG WHEEL UNIT TEST" from "TEST" mode of AUDIT.

(9) Select "INITIALIZE" and then press "ENTER"

D-23
Appendix : Wheel Pin Sensor and Pointer Sensor adjustment steps Manual

(10) Set "STOP POCKET", "STOP PATTERN and "SPEED" as described below.
STOP POCKET : 1
STOP PATTERN : 1
SPEED : 7
MOVE : RUN
-------------------------
MOVE STOP :
MOVE SLOW :
INITIALIZE :
ERROR RESET :
SERVO ON :
SERVO OFF :
-------------------------
SENSOR TEST 1 :
SENSOR TEST 2 :
MOVE FOR SETTING :

(11) Select " SENSOR TEST 1" and then press "ENTER".
(Sensor's reaction is automatically checked for each pocket)

If sensor works normally: Wheel continuously repeat SPIN and STOP


If sensor doesn't work: Wheel stops and doesn't starts to spin

If sensor doesn't work (Wheel remain stopped)


1) Go out from WHEEL UNIT TEST by pressing "CANCEL" button.
2) Return to step 3-2-1

(12) Let the wheel to round more than 1 spin and after that perform aging test (free run) for more than 1 hours.

(13) If wheel continuously spinning for more than an hour, it means sensor works normally without any
problem.

If sensor doesn't work while aging test, wheel will stop.


1) Go out from WHEEL UNIT TEST by pressing "CANCEL" button.
2) Return to step 3-1-1

(14) Stop the wheel by pressing "MOVE STOP".

(15) Go out from the AUDIT mode and then setting is finished.

D-24
POWER BOX PCB BOX MAIN DOOR
AC100V-240V SUB COOLING
INLET SWITCH
FUSE OUTLET FAN DC+12V
PCI2 DC+5V RS232C AGP1 OUTPORT
EDGE EDGE MAIN BD-GM-M2LED4
CONNECTOR CONNECTOR DOOR SW
DC+3.3V POWER IN
POWER RS INPORT
FUSE INPORT

CABLE
IN 232C

IDE
DC+5V POWER IN IDE IDE BD- KEY SW BD-GM-M2LED4
MAIN PCB GMEM
BD-STH
DC+12V POWER IN MEMORY VIDEO PCB BD-GM-FDAMP
MAIN EDGE (OPTION) BD-GM-M2BV BD-GM-M2LED4
SWITCH
AC IN PCB CONNECTOR (OPTION)
DC-12V POWER IN
VGA DVI POWER IN OUT
SWITCHING BD-GEM_Cassette OUT OUT IN
AC100V-240V Ethernet USB RS232C USB USB PCB PORT PORT BD-GM-M2LED4
POWER
COMPACT DOOR
OUTLET SUPPLY BOARD SW
FLASH
DC+5V DC+5V TOUCH PANEL TOUCH PANEL
DC+5V POLYSWITCH DC+5V IN
CONTROLER SENSOR

DC+12V DC+12V DC+12V


POLYSWITCH RS232C COMMUNICATION COMMUNICATION

DC+24V POLYSWITCH DC+24V DC+24V


LCD MONITOR

DVI IN
MAIN Ethernet DC+12V
POWER IN
UNIT
USB POWER IN USB POWER IN RS232C CONTROL PANEL UNIT
RS232C BUTTON SWITCHES
INPORT
PTS OUTPUT (OPTION)
CONNECTOR
DOOR I/O BUTTON LEDS
PCB OUTPORT
POWER IN USB (OPTION)
BD-GM-
CABINET AUSCOM-A PCB
INPORT
M2IO
LED CONTROL
SHOOTER LED UNIT(OPTION)

BD-SERIAL- BD-SHOOTER-

UNIT (OPTION)
SERIAL PORT

OUTPORT
LED-DRIVER LED
BD-SHOOTER-
LED
PCB CASE SW
INPORT

COIN UNIT (OPTION)


TICKET PRINTER UNIT(OPTION) PCB CASE SW INPORT WIN LED & SPEAKER
COIN
TICKET PRINTER MAIN ACCEPTOR
OUTPORT BD-GM-M2LED4
SPEAKER(L) DIVERTER
RS232C RS232C
OPT OUT COIL
BD-GM-PRI_LED LED MAIN SENSOR
POWER IN OUTPORT OUTPORT BD-GM-M2LED4
OUT SPEAKER(R) OPT IN
SENSOR
OUTPORT
DROP COIN
PCB CASE SENSOR
INPORT WHITE LED
SW
LED CONTROL BD-GM-M2LED2 BD-GM-M2LED2 FRONT
DC+12V or DC+24V
DOOR SW
FRONT DOOR
MAINTENANCE SERIAL PORT
DOOR SW OPT OUT
RS232C
SENSOR
OPT IN
FOOT LED SENSOR
HOPPER
REMOVE SW LEVER SPACER
LED CONTROL BD-GM-M2LED2 BD-GM-M2LED2 (OPTION)
SERIAL PORT OPT
METERS
HOPPER CABINET HOPPER SENSOR
(OPTION) DOOR SW
BACK PANEL LED(OPTION) OPT
CASH BOX POWER IN RS232C SENSOR
DOOR SW BILL VALIDATOR LED CONTROL
(NOTE ACCEPTOR) BD-GM-M2LED2 BD-GM-M2LED2 BD-GM-M2LED2 BD-GM-M2LED2
SERIAL PORT OPT
STACKER DOOR SW SENSOR
OUTPORT
& BILL DOOR SW LED CONTROL
HOPPER UNIT BD-GM-M2LED2 BD-GM-M2LED2 BD-GM-M2LED2 BD-GM-M2LED2
BILLVALIDATOR CABINET SERIAL PORT POWER
INPORT (NOTE ACCEPTOR CABINET) LED
(OPTION)

BLOCK DIAGRAM
WIDE STATION
High Voltage lines
IN BSW1500C1 OUT
L N
2
0V 0V
PE
1 ASSY CONTROL BOX
O O

2 115V 1
T1 0V 2
3 220V 3
1
230V 1
INLET PULG 2
L E N 115V 240V 15a BK15 15b
3 106-P10-2A
SWITCH BOX 4 #250
2A/240V
#250
T1 MATE3P
1 2

3
6 The input voltage in the case of 220-240V.
ASSY STAND R5A
PHOTO-RY-PCB
R4A R5D
PHOTO-RY-PCB
R4D
01a BK01 01b CN5 CN4 CN5 CN4
4 5 106-P10-2A#250
+ + #250
2A/240V 1 1 1 1
2 2 2 2
FILTER

02a BK02 02b


Noise

(20A)

P1 106-P10-2A
CN5 #250
2A/240V
#250 3 3 3 3
+ + 1 03a BK03 03b 4 4 4 4

BW DC HARNESS
106-P10-2A
5 6 2 #250
2A/240V
#250 5 5 5 5
IN BSW1500C1 OUT 3 04a BK04 04b 6 6
MM 100 IN 106-P10-2A#250
HARNESS 0V 0V
4 #250
2A/240V 7 7
1 2 3 4 1 5 05a BK05 05b 8 8
106-P10-2A
6 #250
2A/240V
#250

2 115V 7 06a BK06 06b BD-GM- BD-GM-


106-P10-2A
T1 0V 8 #250 #250 GE_CUSTOM(4P) GE_CUSTOM(4P)
2A/240V
3 220V 9 07a BK07 07b
1 106-P10-2A
230V 10 #250
2A/240V
#250 PHOTO-RY-PCB PHOTO-RY-PCB
2 R5B R4B R5E R4E
115V 240V 11 CN5 CN4 CN5 CN4
1 2 2 1 3
4 12 1 1 1 1
MATE3P
13 2 2 2 2
The input voltage in the case of 100-120V. POWER 14 3 3 3 3
15 4 4 4 4
3 SUPPLY 16 5 5 5 5
L E N BOARD 17 08a BK08
106-P10-2A
08b 6 6
OUTLET PULG 18 #250 #250 7 7
INLET PULG (A) 19 09a
2A/240V
BK09 09b 8 8
L E N
FUSE F8AH 106-P10-2A
SJ SJ 20 #250
2A/240V
#250

FUSE NEW FIT20P 10a BK10 10b BD-GM- BD-GM-


#187
HOLDER #187 1 P3 106-P10-2A
CN6 #250 #250 GE_CUSTOM(4P) GE_CUSTOM(4P)
2 2A/240V
1 11a BK11 11b
3 106-P10-2A
2 #250
2A/240V
#250 PHOTO-RY-PCB
4 R5C R4C
1 3 12a BK12 12b CN5 CN4
106-P10-2A
2 4 #250
2A/240V
#250 1 1
3 5 13a BK13 13b 2 2
106-P10-2A
4 6 #250
2A/240V
#250 3 3
5 NEW FIT6P 14a BK14 14b 4 4
P2 106-P10-2A
6 CN4 #250
2A/240V
#250 5 5
1 16a BK16 16b 6 BW MC IN HARNESS
106-P10-2A
FUSE T1AH 2 #250
2A/240V
#250 7
3 17a BK17 17b 8
OUTLET PULG

FUSE 106-P10-2A
#187
HOLDER
#187 L 4 #250
2A/240V
#250

E 5 18a BK18 18b BD-GM-


106-P10-2A
N 6 #250 #250 GE_CUSTOM(4P)
2A/240V
7 BW DC HARNESS
8 BW DC HARNESS
OUTLET PULG

9 1 2 3 1 2 3
L
10 F1 F2
E
11
N
12
CN2 13
1 3 14
3 1 15
16
High Voltage lines 17
18
19
20
21
22
LUCKY BIG WHEEL GLI 200V (1/8)
+12V
GND

23
24
CN7

1 2 NEW FIT24P

(Y) (Y)
1
(BK) (BK)
2
(Y)
1
ASSY CONTROL BOX
ASSY STAND
SERVO PACK
BW TR-SERVO HARNESS
SGDV-2R8A11 MAIN CABLE
1
㻭 2
M
3 ASSY INDICATOR BOX
4

CN1 BW UPPER BOX PSO


ENCODER ENCODER CABLE HARNESS
PALSE IN
1
2
CN6 3
4
ENCODER
FG

MECHATROLINK-䊡
CABLE

C10 SARVO CONT IO L10 L10 BW MC IN TUS TUS


CM M-䊠/䊡
HARNESS HARNESS
Ethernet B23 1 1
㻲 LINK A23 2 2 1 1
B22 3 3 2 2
A22 4 4 3 3
P
B21 5 4 4
㻮 C
B14 6 5
A14 7
B6 8
A6 9 GDS
B5 10
1
A5 11
2
12
SERVO CONTROLLER 3
13
MP2300S
14
TDS
15
16 1
17 2
18 3

ISO

1
2
3

㻱 SI R SI R

1
2
WIRE COLOR 3
4
(BK) BL ACK
(BR ) BRO W N
(R) RED
(O) O RANG E
(Y) YEL L O W
(G) G R EEN
(BL) BL UE LUCKY BIG WHEEL GLI 200V (2/8)
(PRP) PURPL E
#110 # 1 10 TY P E F A S T ON T E R MI N A L ( G Y) G RAY
#187 # 1 87 TY P E F A S T ON T E R MI N A L (W) W H I TE
#250 # 2 50 TY P E F A S T ON T E R MI N A L (PK) PINK
SKY
S OL D SO L DERING (SBL )
BL UE
AC INPUT
A C 1 00 䡚 2 40 V

OUTLET PULG
L N
L AC INPUT L L SWITCHING HUB

INLET
E A C 2 20 䡚 2 40 V o r PE E
E A C 1 00 䡚 1 20 V
N N N 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

OUTLET PULG
L

E
L E N
OUTLET PULG N

INLET PULG
L E N
WIDE STATIONS

FUSE F8AH
FUSE
#187
HOLDER #187 CN5
1 ASSY PC TOWER
2
1 3
3 1
3 ASSY MTMC CABINET
4
1 2 3 4 5 6 5
6
ASSY SETTING LCD
(O)

MC CONT
7
BOX
8 1
LP LP HARNESS LCD
9 2
10 1
2LP 2LP INVERTER 15inc 2ND LCD
11 2 1
2ND LCD POWER PCB 1 (LQ150X1LGN7)
HARNESS
12 3 2 2
IP
#187

13 4 3

L VD S C H 0 +

L VDS CH 1+

L VDS CH 2+

L VDS CH 3+
L VDS CH 0-

L VDS CH 1-

L VDS CH 2-

L VD S C H 3 -
L VDS CK +
FUSE T1AH

POWER

L VDS CK -
14 4 1
HOLDER
FUSE

D F 1 4- 2 0S
15 5 2
SUPPLY

+3.3V
+3.3V
GND
GND

GND

GND

GND

GND

GND
GND
16 6
BOARD

MC DC HARNESS
#187

17 7
18 8 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
(B) 19 9

(BK )

(BK )

(BK )

(BK )

(BK )
BW MC LVDS

(W)
(W)
(W)
(W)

(W)
(W)

(W)
(W)

(W)
(W)

(W)
(W)

(W)
(W)
(W)
20
HARNESS

MC DC HARNESS
NEW FIT20P
CN6 DP
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

D F 1 4- 2 0 S
1
1

GND
GND

GND

GND

GND

GND

GND
GND
L VDS CH0-

L VDS CH1-

L VDS CH2-

L VDS CK -

L VDS CH3-
L VD S C H 0 +

L VDS CH 1+

L VDS CH 2+

L VDS CK +

L VDS CH 3+
+3.3V
+3.3V
2
2
3
3
4
SJ 4
EL4P 5
5
1 2 3 4 6
6
NEW FIT6P
SJ P2 7
CN4
8
1
9
2
MCN SW RELAY 10
HARNESS 3
4 F1
1 2 3 4 6 7 8 9 10 11 12 13 14 15 5
SCALING BOARD(SC-48)
5 (Y) (R)
SW MATE4P 1 EMO
6 (BL) (Y)
2
1 2 3 4 7 (BK) (BK)
SW 3
8
9
F2 MC CONT BOX HARNESS
10
(Y) (R)
1 2 11 1
(PRP) (Y)
#250

#250

12 2
MCN SW HARNESS

(BK) (BK)
13 3
14
15
16
17
#250

#250

18
3 4
19
20
21
22
MPF LUCKY BIG WHEEL GLI 200V (3/8)
+12V
GND

23
24 1
CN7

1 2 NEW FIT24P 2
MINI-U2P
(Y) (R)
1
(BK) (BK)
2
(Y)
PC 1
PC 1
FLAT CABLE 40P
G N D1 P1_G ND1
G N D2 (BK ) P1_G ND2
G N D3 (BK ) P1_G ND3
IDE 40P IDE 40P G N D4 (BK ) P1_G ND4

PP1
G N D5 (BK ) P 1 _ G N D5
(BL ) +3.3V1
+3.3V1 G N D6 (BK ) P1_G ND6
PCB CA SE SW NC (BL ) +3.3V2
+3.3V2 G N D7 (BK ) P1_G ND7

AP 7 PCB P 1 HARNES S
PCB CA SE SW NO ( G Y) +3.3V S-

AP 7 PCB P 1 HARNES S
+3.3V S- G N D8 (BK ) P1_G ND8

EDGE
PCB CA SE SW CO M (R) +5V5 (PK )
MC D C H A R N E S S

+5V5 (BK ) P1_G ND9

CONNECTOR
(BK ) G N D2 (SBL )
G N D2 - 12 V OUT (BR ) P 1 _ - 12 V OUT
(R) +5V1
+5V1 A C O F F OU T (W) P 3 _ AC OF F O UT
(BK ) G N D3
G N D3 P OW E R O K (G) P 3 _ PO WE R O K

EM7
P 3 _ AC (G)
O FF OUT
(W) PO W ER O K +3.3V1 (BL ) P3_+3.3V1
A C O FF O U T (R) +5V2
+5V2 +3.3V2 (BL ) P3_+3.3V2
(Y) + 1 2V 1
+ 1 2V 1 +3.3V3 (BL ) P3_+3.3V3

1 2 3
(Y) + 1 2V 1
+ 1 2V 1
XH 3P (BL ) +3.3V3 MI N I - U 1 5P
+3.3V3

R EP
( PRP ) + 3 . 3 V S +
+3.3V S+
(BR ) -12V OUT
PC 2
PC 2

-1 2V
(BL ) ( B K ) G N D4

EM 4
G N D4 +5V1 (R) P1_+5V1
PO WER BT N +5V2 (R) P1_+5V2
(W) ( B K ) G N D5
RESE T RESE T G N D5 +5V3 (R) P1_+5V3
(BK ) ( B K ) G N D8

EDGE
GND GND G N D8 +5V4 (R) P1_+5V4
(BK ) (BK ) G ND

1 2 3 4

CONNECTOR
GND GND +5V5 (R) P1_+5V5
XH 4P R F 1 6P + 1 2V 1 (Y) P1_+1 2V1
(R) +5V3
+5V3 + 1 2V 2 (Y) P1_+1 2V2
(R) +5V4

BD-GMEM_Cassette
+5V4 +5V S+ (PK ) P3_+5V S +
MC D C H A R N E S S

(R) +5V4
+5V4 +5V S- (SBL ) P3_+5V S -

AMI
(BK ) G N D1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

G N D1 +3.3V S+ (PRP ) P3_+3.3V S +


+ 1 2V 1
N E W F I T 2 4P +3.3V S- ( G Y) P 3 _ + 3 . 3 V S -
PP2

GND

1 2 3 4
(BK ) G N D6 MI N I - U 1 2P
G N D6
(BK ) G N D7
G N D7
(Y) + 1 2V 2
+ 1 2V 2
(Y) + 1 2V 2
1 2 3 4

+ 1 2V 2
N E W F I T6 P

A
A
SPDIF
+5V
SPDIF SIG .

1 2 3
1 2 3

GND
RM

NH3P
LA

SM 3P

FA N
(BK )
GND

MC N S P D I F H A R NE S S
LB

(R)
+ 1 2V
(Y)
1 2 3

SEN
ASSY MTMC CABINET

2 69 5 - 0 3R P
CN2

U SB 2

USB +5V +5V


1 2

GND GND
+5V RF1 0P
STH PCB

RXD IN
INNER

COM
B
B

TX D OU T
AP 7 ST H
CN1

HARNES S

D TR +5V PA 6P
GND RXD IN TX D OU T
DSR TX D OU T RXD IN
R TS D TR D TR
C TS GND D SR
RI DSR
MAIN PCB
1 2 3 4 5 6

R TS GND
ASSY PC TOWER

1 2 5 3 6 7 4

C TS
DVI
1 2 3 4 5 6 7 8 9

RI
D-SUB 9P
INNER

SM 7P

JO INT
AP 7 ST H

H AR N ES S

(AP-7 MOTHER BOARD)


AP 7 ST H

HARNES S

D15
UA1

EDGE
USB

CONNECTOR
PCB BOX
ASSY MAIN

1 2 3 4 6 7 8 9 10 11 12 13 14 15 5
(PC7600GS)
VIDEO PCB
MC D C H A R N E S S

LUCKY BIG WHEEL GLI 200V (4/8)


MC CONT BOX HARNESS
ASSY MTMC PC TOWER

MC D C
HARNES S
1 2 3 MTM CONTROLLER LCD
PCB
1 7

2 8
1 1
UB1 C18 C1 2 2 3 9
C15
3 3 4 10
USB 1 2 3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
4 4
1
5 5 5 11
2
6 6 6 12
3
7 7
4

C20

1 M2IO
3 (BODY)
5
7
9
2
12 IRC IRC
1 2 3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 1 6 7 9 10 16 17 18 19 20 21 23 24 25 32 33 34
1 1
C23 C6 C7 2 2
3 3
4 4
5 5
6 6
7
MC D C 8
H AR N ES S 9
FTC FTC
10
1 11
2 12
3 13
4 14
MI N I - U 2 P

5 15
MI N I - U 3 P

6 16
7 17
G AT K1 K2 SA FA 8 18
1 2 3 1 2 3 1 2 1 2 3 1 2 3 1 2 1 2 9 19
G AT
10 20
ASSY MTMC CABINET 11 21
12
13
14
15
SOLDER

SOLDER

SOLDER

ASSY STAND
G AT 3 2 3 5 9
SOLDER

SOLDER

SOLDER

SO D FD

1 1
2 2
18
19 2

LUCKY BIG WHEEL GLI 200V (5/8)


OPTION SO D SD
NGCB 1 1
SPEC 2 2
18
19 1
ASSY STAND

ASSY MTMC PC TOWER ASSY MTMC MUTE OPTION


MC N S P D I F H A R NE S S
CABINET

AP 2
AP 7 1 2 3
AP 4 S S1 S2 S
1
MC D C H A R N E S S

(W)
2 1 1 1 1 1 1 1 +
ASS Y
(BL )
3 2 2 2 2 2 2 2 - SPE AKER
4 3 3 3 3 3 3 YL 2P
S 0 01 1 0 D 1 - R
5 4 4 4 4 4 4
6 5 5 5 5 5 YL 4P
(W)
7 6 6 6 6 1 +
ASS Y
AP 5 (BK )
8 7 7 7 7 2 - SPE AKER
9 1 8 8 8 8 ASS Y BACK YL 2P
S 0 01 1 0 D 1 - R
10 2 9 9 9 9 L I GH T P A N E L
3 10 10 B5
10 10
AP 1 4 11 11 11 11

1
2
3
4
5
6
7
8
1 5 12 12 12 12
2 6
3
4
AP 6 BD-GM-
1 GE_CUSTOM
AP 3 2

1
MC D C H A R N E S S

1 2 3 4 5
3
B4
5
7
9
2
12
BD-GM- 㻯㻻㻺㻺㻱㻯㼀㻌㼀㻻
㻯㻻㻺㼀㻾㻻㻸㻌㻰㻱㼂㻵㻯㻱
FDAMP

FLR FLR B1

1 1
TLC TLC TL
2 2
1 1 3 3
2 2 4 4
3 3 5 5
4 4 6 6
5 7 7 BD-GM-
6 BKLE03
RC3 ASSY FLASH LED
1 2 3 4 5 6 7 8 9 10 11 12
ASSY INDICATOR ASSY BACK LIGHT PANEL

1
2
3

1
2
3

1
LUCKY BIG WHEEL GLI 200V (6/8)
2
3
ASSY CENTER LIGHT BOX
C1 C2 C3 C4 C5

1 1 1 1 1 1
2 2 2 2 2 2
3
4
ASSY STAND

5
6
7
8 C6 C7 C8 C9
9
1 1 1 1
10
2 2 2 2
11
12

ASSY RING
RLI PLI W1 W2 W3 W4 W5

1 1 1 1 1 1
2 2 2 2 2 2
3
4
TLR TLR

1 W6 W7 W8 W9
2
1 1 1 1 1
3
2 2 2 2 2
4
5
6
7
LLI PLI W1 W2 W3 W4 W5
8
9 1 1 1 1 1 1
10 2 2 2 2 2 2
11 3
12 4
13
14 W6 W7 W8 W9
15
1 1 1 1 1
16
2 2 2 2 2

ASSY SIDE DISPLY


RTP RTP TP1 TP2 TP3

1
2
1
2
1
2
1
2
ASSY BACK LIGHT PANEL
LTP LTP TP1 TP2 TP3

1 1 1 1
2 2 2 2

LUCKY BIG WHEEL GLI 200V (7/8)


ASSY CENTER LED
1
2
3
4
ASSY STAND

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3
4
5
6
7
1 1 1 1 1 1
8
2 2 2 2 2 2
9
10
11
12

1 1 1 1 1 1
2 2 2 2 2 2

1 1 1 1 1 1
2 2 2 2 2 2

1 1 1 1 1
2 2 2 2 2

1 1 1
2 2 2

ASSY BACK LIGHT PANEL


ASSY INDICATOR BOX
1 1
2 2
3
4

1 1
2 2 LUCKY BIG WHEEL GLI 200V (8/8)
3

1 1
2 2
A B C D E F G H

AC 100 - 120 V or
AC 220 -240 V
50 /60 Hz
INLET PULG INLET PULG
L E N L E N
L N

SOLDER
SOLDER
1

#187

#187

#187

#187
E 1

(BK)

(G)

(PK)

(R)

(G)

(BK)
WST CABINET HARNESS

(W) AC OFF OUT

(BL) +3.3V OUT1


(BL) +3.3V OUT2
(BL) +3.3V OUT3
(G) POWER OK

(PRP) +3.3V S+
(GY) +3.3V S-
(Y) +12V OUT1
(Y) +12V OUT2
(BR) -12V OUT
L E N

#187

(R) +5V OUT5


(R) +5V OUT1
(R) +5V OUT2
(R) +5V OUT3
(R) +5V OUT4

(PK) +5V S+
(SBL) +5V S-
OUTLET PULG

(BK) GND9
(BK) GND1
(BK) GND2
(BK) GND3
(BK) GND4
(BK) GND5
(BK) GND6
(BK) GND7
(BK) GND8
INLET PULG

HOLDER
1 3

FUSE
L E N
SOLDER

SOLDER

SOLDER

CN2 3 1 P1
CN5
(BL)

AC IN (L)
AC IN (N)
+3.3V OUT1 1 PC1 PC2
(BL)
(G/Y)
(BR)

(BL)

#187 +3.3V OUT2 2


(BL) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 MINI-U 1 2 3 4 5 6 7 8 9 10 11 12 MINI-U
+3.3V OUT3 3 PC1 2
2 (R) 15P PC2 12P

(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)

(BR)
(W)
(G)
(BL)
(BL)
(BL)

(R)
(R)
(R)
(R)
(R)
(Y)
(Y)
(PK)
(SBL)
(PRP)
(GY)
+5V OUT1 4
(R)
+5V OUT2 5
(R)
+5V OUT3 6
(R)
+5V OUT4 7

AP7 PCB P1 HARNESS


(R)
+5V OUT5 8
(Y)
+12V OUT1 9
(Y)
+12V OUT2 10
(BK)
GND1 11
(O)

(BK)
GND2 12
(BK)
1 2 3 4 5 6 GND3 13 WIRING 2
GND4 14
(BK) A (A5)
(BR)
(BL)
(O)
(PK)
(BR)
(BL)

(BK)
GND5 15
3 (BK) 3
GND6 16
(BK)
GND7 17
POWER (BK)
#187

GND8 18
(BK)

(BL) +3.3V OUT1


(BL) +3.3V OUT2

(BL) +3.3V OUT3


(G) POWER OK
SUPPLY

+12V OUT1
+12V OUT1

+12V OUT2
+12V OUT2
GND9 19

(R) +5V OUT5

(R) +5V OUT1

(R) +5V OUT2

+5V OUT3
+5V OUT4
+5V OUT4
(BR) -12V OUT
(BR)

(PRP) +3.3V S+
(GY) +3.3V S-
HOLDER

-12V OUT 20
BOARD
FUSE

#187

#187

(BK) GND2

(BK) GND3

(BK) GND4

(BK) GND5
(BK) GND8

GND1

GND6
GND7
(BK) GND
NEW FIT20P WIRING 2
CN6
P3 B (A6)
(W)
AC OFF OUT 1

(BK)

(BK)
(BK)
#187

(PK)

(R)
(R)
(R)
(Y)
(Y)

(Y)
(Y)
#187

#187

+5V S+ 2
(PRP) PP1 PP2 WIRING 3
+3.3V S+ 3
(G)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 1 2 3 4 E (A3)
POWER OK 4 NEW FIT NEW FIT
(SBL)
+5V S- 5 24P 4P

POWER OK

+12V1
+3.3V1
+3.3V2
+3.3V S-

GND2

GND3

GND4

GND5
GND8
GND

+5V3

GND1

GND6
GND7
+12V2
WIRING 4

+5V5

+5V1

+5V2

+12V1
+3.3V3

-12V
+3.3V S+

+5V4
+5V4

+12V2
4 +3.3V S- 6
(GY) H (A2) 4
NEW FIT6P
P2 WIRING 4
CN4
(R)
MAIN PCB F (A6)
(BR)

(BR)
(BL)

(BL)

+5V OUT 1 (AP-7 MOTHER BOARD)


(Y)
EL4P POWER +12V OUT1
+12V OUT2
2
3
(Y) (1/2) G
WIRING 4
(G4)
1 2 3 4 NV
SJ SUPPLY +12V OUT3 4
(Y)
(Y) WIRING 5
UNIT +12V OUT4 5
(Y)
I (A4)
+12V OUT5 6
(Y)
+12V OUT6 7 WIRING 2
WST MAIN SW
+12V OUT7 8
(Y) L (A1)
JOINT HARNESS (O) POWER
+24V OUT1 9 F1
(BR)

(BR)

BOX DC FAN
(BL)

(BL)

(O)
+24V OUT2 10 +12V4
(Y) (R)
SW (O) 1 5
MATE4P +24V OUT3 11 CABINET FAN1 SENSOR (PRP) (Y)
WST CABINET HARNESS

5 2
1 2 3 4 AC OFF OUT 12 GND11 (BK) (BK)
SW (BK) 3
GND1 13
(BR)
(BL)
(BR)
(BL)

(BK) MINI-U
GND2 14
(BK) 3P
GND3 15
(BK) F2
GND4 16
(BK) +12V4
(Y)
GND5 17 1
(BK) CABINET FAN2 SENSOR (GY)
WST MAIN SW HARNESS

GND6 18 2
(BK) GND11 (BK)
#250

#250

1 2 GND7 19 3
(BK)
GND8 20 MINI-U
(BK)
GND9 21 3P
(BK)
GND10 22
#250

#250

(BK) PF
+12V
GND

3 4 GND11 23
POWER BOX FAN SENSOR (W)
AC OFF GND 24 1
6 POWER 6
CN2 1 2 NEW FIT24P
MINI-U
2
(R)
BOX DC FAN TITLE
WIRING DIAGRAM
WIDE STATION
2P (Y) MODEL
1
(BK)
2 PAGE

1/7
F G H
A B C D E
A B C D E F G H

1 1
L 12V
AUSTRALIA
+12V3 (Y)
WIRING 1
GND10 (BK)
1 OPTION
(H5) 3
MINI-U3P REFER TO WIRING 7

ACP WST CABINET HARNESS WIRING 4


WST CABINET
+24V2 (O)
P (A2)
(MJJLC5E-B)
HARNESS 1
+12V5 (Y)
2 WST CABINET HARNESS WIRING 3
GND5 (BK)
3
D (F5)

WST CABINET HARNESS


MINI-U4P
LB
VCC + - GND SG

WST CABINET
2
2

HARNESS
LA

TXD OUT
USB-3 VCC + - GND SG USB-1 VCC + - GND SG USB-2 VCC + - GND SG

USB+5V

RXD IN
USB GND

USB GND

USB GND
USB1-

USB1-

USB1-
USB1+

USB1+

USB1+
USB VCC

USB VCC

USB VCC

GND

GND
DSR
DTR
RF10P D-SUB
USB2 1 2 3 4 5 6 7 8 9 10 COM2 9P
IDE 40P

2 3 4 6 5 1 7 8 9
POWER BTN

RESET SW USB2 COM

(BK)
(R)
3 MAIN PCB 3

TXD OUT
HARNESS
5V (BK)

AP7 STH
AP7 PCB STH

RXD IN
(AP-7 MOTHER BOARD)

+12V
HARNESS
GND

GND

GND

SEN
(2/2) PH 5V
1 2 SM2P
(BK)

(BK)
IDE AP7 STH

(R)
PCI2 RST 1 2 8 11 12 13 14 15 16 RF16P SPDIF 2 3 3P COM1 FAN 1 2 3
HARNESS CN2 CN1
FLAT CABLE 40P

2 3 EDGE CONNECTOR

(BK)
(R)
(Y)
REP RS D-SUB
SP CN2 1 2 PA2P CN1 1 2 4 3 5 6 PA6P
(BL)
(BK)
(W)
(BK)

9P

TXD OUT

DTR
DSR
AP7 REPSW AP7 PCB SPDIF

+5V
GND

GND

(PK)
(SBL)
RXD IN
EDGE CONNECTOR
HARNESS HARNESS

TMDS CLOCK SHIELD


TMDS DATA2 SHIELD

TMDS DATA1 SHIELD

TMDS DATA0 SHIELD


EM4 AM2 STH PCB

TMDS CLOCK0+
TMDS CLOCK0-
CON1 CN4 1 2 3 4 XH4P CN2 2 3 NH3P

TMDS DATA2+

TMDS DATA1+

TMDS DATA0+
TMDS DATA2-

TMDS DATA1-

TMDS DATA0-
P3

D-AMP SDA OUT

DDC CLOCK
RESET SW

SPDIF GND
POWER BTN

GND
GND

GND SPDIF IN

D-AMP NVERP
D-AMP SDA IN
4 4

D-AMP TWAN
BD-GMFDAMP

DDC DATA
PCB CASE SW COM

D-AMP SCL
PCB CASE SW NC
PCB CASE SW NO

SP W+
SP R+
SP W-
SP L+
SP R-
IDE 40P

SP L-
+12V1

GND
AC OFF OUT

GND
CN1 VH4P NEW FIT PAD
2 4 CN5 6P CN3 1 3 5 7 9 2 12 12P DVI 1 2 3 6 7 9 10 11 15 17 18 19 22 23 24
PCB BOX
BD-GMEM_2nd-02 AM1 SPA
1 2 3 4 5 6
AM3
DC FAN
NH3P

(Y)
GND (BK)

(BK)
CN8 1 2 3 CN7 1 2 3 IDE MUTE G PCB SP CON
EDGE
+12V OUT1

CN8
1 2 3 CONNECTOR OPTION HARNESS
REFER TO
AC OFF OUT (W)

EM7 XH3P
(BK)

WIRING 7 (BK) WIRING 4


BD-GMEM_ K
SPB WST CABINET HARNESS (B6)
D Cassette SPJ
(PK) 1 2 3 4 5 6 WIRING 4 5
NEW FIT

5
NO 1
(SBL)
SP
SPJ
1 2 3 4 5 6 7 SM7P
WST CABINET HARNESS
N (G4)
MAIN SP L- (SBL)
MAIN SP R- (SBL)
WOOFER SP - (SBL)
MAIN SP L+ (PK)
MAIN SP R+ (PK)
WOOFER SP + (PK)

NC 2
(W)
6P

GND (BK)
3
D-AMP SDA OUT
D-AMP SCL

+5V
D-AMP NVERP
D-AMP SDA IN

D-AMP TWAN
C OM
AP7 PCB DOOR SW
HL3P
HARNESS

WIRING 1 AP7 PCB P1 HARNESS


(H3) A

WIRING 1 AP7 PCB P1 HARNESS


B
(H3)
SPW
WIRING 3 WST CABINET HARNESS
(A2) M 1
2
6 6
WIRING 3
(F5) C
WST CABINET HARNESS MINI-U2P TITLE
WIRING DIAGRAM
MODEL
WIDE STATION
PAGE

2/7
F G H
A B C D E
1

6
5
2

FD
(A6)
(A6)

(H4)
MAINTE DOOR SW NO (GY)
NO

WIRING 1
WIRING 4
WIRING 2
W1
NC

LED SP
GND2 (W) CN1

WST WIN

1 2 3
C OM (BR)

HARNESS

A
E
M
LED(B)
A

HL3P (G)
LED(G)
(BL)
LED(R)

WL

WL

UD
(Y)
1 2 3 4

FRONT DOOR SW NO (PK) +12V

B15
NO WIN LED-1(B) (BR)
BD-GM-M2LED4

PH4P
NC (O) WIN LED-1(G) (G)
GND4 (W) +24V OUT1

1 2 3
C OM (Y) WIN LED-1(R) (BL)
+12V OUT7
W2

HL3P (BK) +12V1 (Y)


GND3 CN1
(BK) WIN LED-2(B) (PRP) (PRP)

CN15 1 2 3 4
GND4 LED(B)

(1/3)

MD
(Y)
(Y)
WIN LED-2(G) (GY) (GY)

(BL)
(BL)
MAIN DOOR SW NO (PRP) VH4P LED(G)
NO WIN LED-2(R) (W) (W)

2
1
2
1
LED(R)

B17
NC +12V2 (Y) (Y)

WST CABINET HARNESS


BD-BM-M2IO
1 2 3 4

WST CABINET HARNESS


GND3 (W) +12V

1 2 3
DF1B 2P
C OM (Y) MAIN SP L+ (PK)
BD-GM-M2LED4

+12V OUT1,2 PH4P

AU

AM
HL3P (BK) MAIN SP L- (SBL)
GND6

B
B

(Y) MAIN SP R+ (PK)


PS +12V OUT

DF1B 2P
(BK) MAIN SP R- (SBL)

CN17 1 2 3 4
PS GND OUT
1 2 3 4 5 6 7 8 9 10 11 12

B6
VH6P
(BK)
GND1

B22
(W)
SPL

(SBL)
(PK)
(SBL)
(PK)

SPR

GND2
MINI-U2P

(W) (SBL)
GND3 TP TXD OUT
(W) (PK)

CN22 1 2
2
1
2
1

GND4 TP RXD IN

KS
KS
SP
SP

(BL)
KEY SW1 PND12P
(BR)
KEY SW2 B1
(PK)
(PK)
WST SP

MINI-U2P
(SBL)
(SBL)

WST MAIN DOOR (PRP)


MINI-U12P WST SP
1
HARNESS

(1/2)
KEY SW3
HARNESS
1

(GY) (PRP)
2

MAINTE DOOR SW NO CABINET FAN1 SENSOR


(PK) (GY)
MAIN

1 2 3 4
FRONT DOOR SW NO CABINET FAN2 SENSOR
#110 -
#110 -
#205 +

#205 +

(BK) (W)
CN1 1 2 3

POWER BOX FAN SENSOR


MAIN

GND5
SPEAKER

WST CABINET HARNESS


WST CABINET HARNESS

C
(F50A38-3)

(BK)
C

GND6 PAD40P
(BL)
HARNESS SPEAKER
WST FOOT LED

(F50A38-3)

DROP BOX DOOR SW NO


JOINT HARNESS

B11

(BR)

MINI-U4P
HOPPER DOOR SW NO
L1
L2

FL
FL
R1

(BK)
(PRP)
(PRP) (GY)

K2
(BR)
(BL)
(BK)
MAIN DOOR SW NO WHITE LED-LATCH

K1

MINI-U2P
2
1
(GY) (W) FOOT LED-LATCH (GY) (BR) (GY)

MINI-U3P
OPT FRONT DOOR IN WHITE LED-CLK LATCH LATCH
(PK) (PK) FOOT LED-CLK (W) (G) (W)

3
2
1

2
1
OPT MAIN DOOR IN WHITE LED-DATA CLK CLK
(BK) (SBL) FOOT LED-DATA (PK) (BL) (PK)
GND7 WHITE LED-MODE DATA DATA
(BR) FOOT LED-MODE (SBL) (PRP) (SBL)

(BL)
(BK)
(BR)
WIN LED-1(B) MODE MODE

(BK )
(G) +12V2 (Y) (Y) (Y)

(PR P)
WIN LED-1(G) +12V +12V
(BL) +5V (R) (R) (R)
WIN LED-1(R) +5V +5V

CN6 1 2 3 4 5 6 7 9 10 13 14 21 22 23 24 25 26 PHD30P
(PRP) GND (BK) (BK) (BK)
1 2 3 4 5 6 7
CN1 1 2 3 4 5 6 7
CN1 1 2 3 4 5 6 7

WIN LED-2(B) GND GND

HARNESS
(GY)
CN2 1 2 3 4 5 6 7 8

WIN LED-2(G)
(W)

WST CABINET
WIN LED-2(R)
(AB)
(AB)

PH7P
PH7P

SM7P

(PK)

SOLDER

SOLDER

SOLDER
B9
FRONT LED-L(B)
D

PH8P

BD-GM-
BD-GM-

D
M2LED2
M2LED2

(SBL)

O
(W) FRONT LED-L(G)

(A3)
G-ENEX JP (BR)

(KH 2C - 10 A AS SY )
(KG 3C - 20 D AS SY )
WIRING 5
FRONT LED-L(R)
G-ENEX JP (G)

PO W ER SA VE KE Y SW
SOLDER

SOLDER

SOLDER
WST FOOT

RE SET / M ETE R KEY SW


FRONT LED-R(B)

OPT ION(NSW SPEC)


(BL)
L1

WST CABINET
LED HARNESS

FRONT LED-R(G)
HARNESS (PRP) CN1
CN9(1/2) 2 3 NH5P

FRONT LED-R(R) (BR)


(Y) LED(B)
WST CABINET HARNESS

+12V1 (G)
(Y) LED(G)
+12V2 (BL)
SL

SL

B20

(Y) LED(R)
SIDE-L

+12V3 (Y)
1 2 3 4

D-AMP SCL (Y) SIDE LED-L1(B)(BR) +12V


D-AMP SCL +12V4
BD-GM-M2LED4

D-AMP SDA OUT (Y) SIDE LED-L1(G)


(G) PH4P
D-AMP SDA OUT +12V5
D-AMP SDA IN (R) SIDE LED-L1(R)(BL)
L2

D-AMP SDA IN +5V


D-AMP NVERP (BK) +12V1 (Y) CN1
D-AMP NVERP GND (PRP)
CN11 1 2 3 4 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 33 39

D-AMP TWAN FRONT LED-L(B) (PK) LED(B)


D-AMP TWAN PND40P (GY)

E
LED(G)
E

+5V FRONT LED-L(G)(SBL)


+5V (W)
B12

GND (BK) FRONT LED-L(R) (BR) LED(R)


GND (Y)
CN20 1 3 5 7 9 11 12
FRONT-L

1 2 3 4

(GY) +12V3 (Y) +12V


PAD12P FOOT LED-LATCH
BD-GM-M2LED4

(W) PH4P
FOOT LED-CLK
(PK) SIDE LED-R1(B)(BR) (BR)
R1

FOOT LED-DATA
USB-2

(SBL) SIDE LED-R1(G)


(G) (G) CN1
FOOT LED-MODE
USB VCC (BR) SIDE LED-R1(R)(BL) (BL) LED(B)
VCC

SIDE LED-L1(B)
USB1+ (G) +12V (Y) (Y) LED(G)
SIDE LED-L1(G)
+ -

USB1- (BL) FRONT LED-R(B) (G) (PRP) LED(R)


SIDE-R

SIDE LED-L1(R)
1 2 3 4

USB GND (Y) FRONT LED-R(G) (BL) (GY) +12V


+12V1
BD-GM-M2LED4

SHIELD GND (Y) FRONT LED-R(R)(PRP) (W) PH4P


GND SG

+12V2
(R) +12V4 (Y) (Y)
R2

+5V
(BK) CN1
GND
CN12 9 10 11 12 13 14 15 19 21 25 28
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

HARNESS

F
LED(B)
PND30P
HARNESS

LED(G)
WST CABINET
F

B13

LED(R)
WST CABINET
SM18P

SW HARNESS
FRONT-R

1 2 3 4

(BR) +12V
B18

SIDE LED-R1(B)
C
D
BD-GM-M2LED4

WST PCB COVER

(G) PH4P
(W) SIDE LED-R1(G)
PCB COVER SW COM (BL)
(SBL) SIDE LED-R1(R)
HARNESS

PCB COVER SW N.C (Y)


HARNESS

CN13 1 2 3 7
WST MAIN

(PK) +12V
DOOR LED

PCB COVER SW N.O


WST CABINET

(A6)
(D2)

PH8P
WIRING 2
WIRING 2
CN18 3 2 1 PH3P

HL3P

1 2 3
NC
NO

C OM
G

G
+12V 9
BACK LED-R-MODE 8
BACK LED-R-DATA 7
BACK LED-R-CLK 6
BACK LED-R-LATCH 5
BACK LED-L-MODE 4
BACK LED-L-DATA 3
BACK LED-L-CLK 2
BACK LED-L-LATCH 1
CN14

PND14P
GND 14
GND 13
+5V 12
+5V 11
+12V 10
B14

(Y)
(Y)

(R)
(R)
(G)

(W)
(BL)

(BK)
(BK)
(PK)
(BR)

(GY)

(SBL)
(PRP)

TITLE

MODEL
HARNESS
WST CABINET

CB

9
8
7
6
5
4
3
2
1

12P
MINI-U
11
10
H

H
BACK

WIDE STATION
PANEL
(OPTION)
REFER TO WIRING6

PAGE
WIRING DIAGRAM

3/7
6
5
3
2
1

4
A B C D E F G H

WST OPT JOINT


COIN OPTION COIN HARNESS

(G836-AR32)
DIVERTER
SENSOR UJ UJ FO
COIN ACCEPTER COUNTER OPTION

COIL
(U-97PA) (R)
CC40/CC62/CN130 1 1

DROP SENSOR
(BL)
CN133/CP130/CP133 2 2
+12V1 (BK)
1
SM2P DF1B 2P METER1
1

MTA-100 7P
CREDIT

INHIBIT
METER1 (BK)

SENSE

PI051 3P
GND
+12V

(W)
(W)
GND

+5V
TILT
(GC-127BA-KR23)
WST COIN
1 2 3 4 5 6 7 1 2 SM2P 1 2 3 JOINT GAT OPTION +12V2 (BK)
HARNESS D-SUB9P METER2 (BK)
METER2
CC 1 2 3 4 5 6 7 1 2 1 2 3 2 3 5
DV DS GAT3 (GC-127BA-KR23)
(BK)
(PK)

(GY)
(PRP)
(BR)

(Y)

(Y)
(SBL)
+12V3 (BK)
G GAT3 METER3

(SBL)
(PK)

(BK)
METER3 (BK)
WST MAIN DOOR HARNESS HARNESS
(GC-127BA-KR23)

(PRP)
WST CABINET HARNESS +12V4 (BK)

(SBL)
WIRING 2

(GY)
(BR)
P

(BK)
(PK)
GAT METER4

(Y)

(Y)
(D1) 1 2 3 METER4 (BK)
CJ
1 2 3 4 5 6 7 8 MINI-U3P (GC-127BA-KR23)
WIRING 1 WST CABINET HARNESS SM8P 1 2 3
H GAT 2
2 (H4) CJ +12V5 (BK)
METER5

(PRP)

(SBL)

(SBL)
METER5 (BK)
(BK)
(BK)

(GY)
(BR)
(BK)
(PK)

(BK)

(BK)
(PK)
(BL)

(BL)
(O)
(Y)

(R)

(R)
(Y)

(Y)
(GC-127BA-KR23)
D2 D7
COUNTER ASSY(CG-127BA-*L***)
CN2 1 2 3 4 USB-1 + - CN7 1 2 3 4 6 7 9 10 13 14 15 20 21 23 30 31 HIF3B
VH4P

VCC GND SG

34P CP2

SENSE

GAT3 232C RXD IN


USB1-
USB1+

DROP SENSOR
CREDIT
+24V3
+12V6
GND1
GND2

GND

GND

TILT

+12V

+12V

+5V

GND
+5V

GND
USB GND

BT 12 LED OPT FRONT DOOR LED


INHIBIT

DV COIL

GAT3 232C TXD OUT

(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
(BK)
BT 04 LED (SBL)
1
CN11 BT 05 LED (BR) PCB BOX
1 2 3 4 5 6 7 8 9 10 2 DOOR SW
BT 06 LED (GY)
3
DOOR I/O PCB

C OM

C OM

C OM
CN11 1 2 3 4 5 6 7 8 9 10 BT 07 LED (W)

NH20P

NO

NO

NO
NC

NC

NC
4
BT 08 LED (PK)

+12V4
METER4
+12V1
METER1
+12V2
METER2
+12V3
METER3

+12V5
METER5
5 1 2 3 1 2 3 1 2 3

HL3P

HL3P

HL3P
BT 09 LED (SBL)
6 AI UI MI
3
BT 01 LED
BT 02 LED
BT 03 LED
BT 04 LED
BT 05 LED
BT 06 LED
BT 07 LED
BT 08 LED
BT 09 LED
3

BT 10 LED
BT 11 LED

BT 13 LED
BT 14 LED
BT 15 LED
BT SW 01
BT SW 02
BT SW 03
BT SW 04
BT SW 05
BT SW 06
BT SW 07
BT SW 08
BT SW 09
BT SW 10
BT SW 11
BT SW 12
BT SW 13
BT SW 14
BT SW 15

BT 10 LED (BR)
7

(PK)
(SBL)
(W)

(GY)

(W)

(PK)
(SBL)
(GY)
+12V1
+12V2
GND1
GND2

BT 11 LED (BL)
8
HIF3B BT 12 LED (PRP)
9
CN6 1 2 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 39 40 50P BT 13 LED (GY)
10

WST CABINET
BT 14 LED (W)
D6 11
BT 15 LED (PK)
(PRP)
(GY)
(W)

(PRP)
(GY)
(W)
(PK)
(SBL)

(PRP)
(GY)
(W)
(PK)
(SBL)
(BR)
(GY)
(W)
(PK)
(SBL)

(PRP)
(GY)
(W)
(PK)
(Y)
(Y)
(BK)
(BK)
(BR)
(BL)

(BR)
(BL)

(BR)
(BL)

(BR)
(BL)

HARNESS
12
WST MAIN DOOR HARNESS MINI-U12P COMTROL
WST MAIN DOOR HARNESS CP1
BT SW 04 (GY)
PANEL
1
BT SW 05 (W)
2
OPTION
BUTTON SW/LED BUTTON SW/LED BUTTON SW/LED BT SW 06 (BR)
WST MAIN DOOR HARNESS

3 REFER TO WIRING 6
SW COM

SW COM
SW COM

BT SW 07 (BL) WIRING 5
4 4 Q 4
SW NO

SW NO

SW NO

BT SW 08 (PRP) (G5)

(BR) LATCH
LED+

LED+

LED+

(GY) MODE
LED-

LED-

LED-

(PRP) DATA

(BK) GND
BT SW 09 (GY)

(BL) CLK
PH4P

PH4P

PH4P

(R) +5V
6 WIRING 5
1 2 3 4 1 2 3 4 1 2 3 4
BT SW 10 (W)
7 WIRING 1
R (A4)
BT SW 11 (PK)
8 (H4) G
T1 T2 T3 BT SW 12 (SBL)
BT SW 03 (PRP)

SL 9
GND1 (BK)
BT SW 01 (BR)
BT 01 LED (GY)
(Y)

GND1 (BK)
BT SW 02 (BL)
BT 02 LED (W)
(Y)

GND1 (BK)

BT 03 LED (PK)
(Y)

1 2 3 4 5 6 BT SW 13 (BR) WIRING 2
MINI-U9P
BT SW 14 (BL)
10
(H5) N
+12V1

+12V1

+12V1

SL 11

(W) PCB BOX DOOR SW COM


BT SW 15 (PRP)
(BR)
(BL)
(PRP)
(GY)
(R)
(BK)

(PK) PCB BOX DOOR SW NO


(SBL) PCB BOX DOOR SW NC
12

(W) DROP DOOR SW COM


WST TOP LED

(W) MAIN DOOR SW COM

(PK) DROP DOOR SW NO


(W) BILL DOOR SW COM
GND2 (BK)

(PK) MAIN DOOR SW NO

(SBL) MAIN DOOR SW NC


(PK) BILL DOOR SW NO
HARNESS 14
+12V2 (Y)
15
LP LP LO
WST 3M TP PH8P MINI-U15P
(Y)
PS +12V OUT (Y)
HARNESS 21.5inc LCD & TOUCH PANEL UNIT

(SBL) TX OUT
1 CN2 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8 9 MINI-U9P

(BK) GND9
(R) (R) TP CP3

(PK) RX IN
+5V1

(R) +5V1
5
LATCH

3M TOUCH BD-GM-
MODE

2
DATA

LATCH (BR)
(BL)
DATA(PRP)
MODE (GY)
(R)
(BK)
+12V

GND
CLK

+5V
PS GND OUT (BK) (BK) (R)
5 PANEL M2LED2
CONNECTOR

3 1 6 +5V
HARNESS

GND7 (BK) (BK) (BK) CONTROLLER (ST)


SENSOR

SENSOR

4 2 7 GND 3M TOUCH CN1 1 2 3 4 5 6 7

GND
CLK

+5V
TP RXD IN (PK) (PK) (PK) PANEL SENSOR
5 3 2 RXD IN PH7P
TP TXD OUT (SBL) (SBL) (SBL) LI 1 2 3 4 5 6 7 8 9 11 12 13 14 15 MINI-U15P
(PRP)

6 4 3 TXD OUT WST MAIN DOOR HARNESS GP


(GY)
(BR)

WST TOP LED


(BK)
(BL)

(R)
(Y)

WHITE LED-LATCH (GY) (BR)


7 MINI-U4P TC 51004 7P HARNESS
WHITE LED-CLK (W) (BL) RO
8 PH8P
WHITE LED-DATA (PK) (PRP)
TMDS CLOCK SHIELD
TMDS DATA2 SHIELD

TMDS DATA1 SHIELD

TMDS DATA0 SHIELD

9 DP CN2 1 2 3 4 5 6 7 8
WHITE LED-MODE (SBL) (GY)
LATCH

BD-GM-
MODE

10 1 +12V
DATA

+12V
TMDS CLOCK0+

GND
CLK

+5V
TMDS CLOCK0-

+12V5 (Y) (Y)


TMDS DATA2+

TMDS DATA1+

TMDS DATA0+
TMDS DATA2-

TMDS DATA1-

TMDS DATA0-

11 2 GND M2LED2
DDC CLOCK

+5V (R) (R) (ST)


DDC DATA

12 MINI-U2P CN1 1 2 3 4 5 6 7
GND (BK) (BK)
13 PH7P
GND

IL
MINI-U15P
(BR)
(BL)
WHITE LED-DATA (PRP)
WHITE LED-MODE (GY)
(Y)
(R)
GND (BK)

WST CABINET
DVI 1 2 3 6 7 9 10 11 15 17 18 19 22 23 24
HARNESS
6 6
WHITE LED-LATCH

+12V
+5V
WHITE LED-CLK

F
WIRING 1 TITLE
WIRING DIAGRAM
(H4)
WIRING 2
(H5) K WST CABINET HARNESS
MODEL
WIDE STATION
WIRING 3 PAGE
J (A3) WST MAIN DOOR LED HARNESS
4/7
F G H
A B C D E
1

6
5
2

I
R
O

(H4)
(H4)
(D5)
B24

PRN

WIRING 2
WIRING 4
WIRING 3
(BK)
GND TXD OUT

A
(O)
A

+24V RXD IN
(BK)
GND +24V
(O)

HARNESS

HARNESS
+24V +24V
(W)
BEZEL LED +24V GND

WST CABINET

WST CABINET
(BK)

1 2 3 4 7 8
GND GND
(PK)
RXD IN
(SBL)
TXD OUT

5 6 7 8 9 10 11 12

TICKET PRINTER(OPTION)
CN24 1 2 3 4 7 8 PND10P

WST CABINET HARNESS


14P
NEW FIT
PL
HARNESS
OPTION

BEZEL LED +24V


WST PRINTER-A

1 2

B
GND8 (BK)
DROP DOOR SW COM (W)
DROP DOOR SW NO (PK)
GND5 (BK)
DROP BOX DOOR SW NO (BL)
HOPPER DOOR SW NO (BR)
B

GND

BD-GM-

HS
PRI_LED
(2/3)

6
5
4
3
2
1

MINI-U6P
XH2P

6
5
4
3
2
1
BD-BM-M2IO

TICKET PRINTER

HS

(W)
(BL)

(BK)
(PK)
(BK)
(BR)

6
5
4
3
2
1
HSJ

MINI-U6P
HS
HJ
HJ
B10

WST HOPPER JOINT

(W)
WST HOPPER

(BL)

(PK)
(BK)
(BR)
WST HOPPER DOOR SW HARNESS HARNESS (O) HARNESS (O)
+24V
(PK) (O)
+24V
(R)

C
+5V
C

(BR) (BR)
OUT SW1
(BK) (BK) (BL)
GND SOLDER HOPPER LEVEL SW1
(BK) (PRP)
GND SOLDER HOPPER REMOVE1
(BR) (BK) (PK)
SENSOR OUT SOLDER HOPPER CTL1
(BK) (BL) (SBL)
IN1(LOW) SOLDER HOPPER CTL2

DROP DOOR SW COM


DROP BOX DOOR SW NO

DROP DOOR SW NO
HOPPER DOOR SW NO
(PRP)
GND
(BL) (BK)
WEIGHT SW SOLDER GND
1 2 3 4 5 6 7 8 9 10
1 2 3 4 5 6 7 8 9 10

(W)
(PK)
GND5 (BK)
(BL)
GND5 (BK)
(BR)

IC
HD

CD
MINI-U

MK4 HOPPER UNIT


(BK)
IN2(LOW) SOLDER 12P

HL3P
HL3P
HL3P

3
2
1
3
2
1
3
2
1
(O)
CN10 1 2 3 4 5 6 7 8 9 10 NH10P

+24V SOLDER
(O)

NC
NC
NC
HR

NO
NO
NO
+24V SOLDER

C OM
C OM
C OM
(PK) NO
IN3(MOTOR CONTROL) SOLDER
1 2 3 4 5 6 7 8 9 10 11 12

NC
D

D
1 2 3

C OM
OPTION
HOPPER

HL3P
BL

BLJ BLJ
B7

(BR) (BR) ARROW1 JCM


ARROW1
(BL) (BL) ARROW2 (Y) +12V
ARROW2 GND
(PRP) (PRP) ARROW3 (BK) (PK)
ARROW3 BILL DOOR SW NO
(GY) (GY) ARROW4 (PK) TXD OUT
ARROW4 +24V
(W) (W) OK (Y) +12V (Y)
OK +12V
(PK) (PK) NG (SBL) RXD IN (W)
BD-GM-M2BV

NG BILL LED OK
(Y) (Y) +12V (BK) GND (Y)
1 2 3 4 5 6 7

+12V +12V
JCM 4M ROM TYPE

(R) (R) +5V (W) BEZEL TXD (PK)


BILL VALIRATOR

E
E

XH 7P BILL LED NG
1 2 4 5 6 7 19

(BR) (BR) OPT (W)


1 2 3 4 5 6 7 8 9

DRA20P BILL DOOR SW COM


(BR)
BJ

BILL LED ARROW1


WST UBA 20P HARNESS

MO

(R)
+5V
(BR)
(Y) +12V OPT MAIN DOOR LED
MINI-U9P
WST JCM

(BK)
STACKER
HARNESS

1 2

(BK) GND GND


(Y)
BILL

(W) WBA VCC


COM1 #187 (PK)
(OPTION)

WBA RXD IN
JCM SPEC
VALIDATOR

(SBL)
NC1 #187 WBA TXD OUT
DF1B 2P

(BK)
1

(PK) WBA GND


1 2 3 MINI-U3P

SD
SD

NO1 #187
ARGUS TXD OUT
3

(PK) BILL DOOR SW NO


NO2 #187 ARGUS RXD IN
(PK) (PK) (BL)
BILL LED ARROW2
(E77-40A-001)

NC2 #187 (W) BILL DOOR SW COM (PRP)

F
BILL LED ARROW3
4

(W) (W) (GY)


BILL STACKER SW
1 2 3 4

COM2 #187 BILL LED ARROW4


1 3 5 6 7 9 10 12 17 18 19 23 26 27 28 29 30 31 32 33 34
F

WST MAIN DOOR HARNESS

MINI-U4P
BD

2
1

MINI-U2P
CN7 1 3 5 6 7 9 10 12 17 18 19 23 26 27 28 29 30 31 32 33 34 PHD34P

BILL DOOR SW COM WST CABINET HARNESS


BD

(W)
(PK)

BILL DOOR SW NO
B7

BLJ
MEI
(BR) ARROW1 GND (G)
(G) GND
(BL) ARROW2 BILL SW NO(PK)
(SBL) RXD IN
(PRP) ARROW3 +24V (O)
(BK) GND
(GY) ARROW4
(O) +24V
MEI

(W) OK OK (W)
G

(PK) TXD OUT


(PK) NG +5V (R)
Q

(Y) +12V NG (PK)


BILL VALIRATOR
5 6 7 11 12 12P

(R) +5V BILL SW COM(W)


MINI-U

(BR) OPT ARROW1 (BR)


WST MEI HARNESS

+12V (Y)
TITLE
(H4)

MODEL
1 2 3 4 5 6 7 8 9 9P

OPT (BR)
WIRING 4

GND (BK)
MINI-U
WST JCM
STACKER
BILL

HARNESS

COM1 #187
(OPTION)
MEI SPEC
VALIDATOR

NC1 #187
1
SD
SD

NO1 #187 TXD OUT(SBL)


3

(PK) BILL DOOR SW NO RXD IN (PK)


NO2 #187
H

(PK) ARROW2 (BL)


H
(E77-40A-001)

NC2 #187 (W) BILL DOOR SW COM ARROW3 (PRP)


4

(W) ARROW4 (GY)


BILL STACKER SW
1 2 3 4

WIDE STATION

COM2 #187
1 3 5 6 7 9 10 12 17 18 19 23 26 27 28 29 30 31 32 33 34

MINI-U MINI-U
BD

PAGE
WIRING DIAGRAM
2
1

4P 2P
5/7
6
5
3
2
1

4
A B C D E F G H

CONTROL PANEL OPTION


BD-BM-M2IO
CONTROL PANEL for SIC BO and CRAPS (3/3)

HANDLE SENSOR GND


(OPTION)
CP2

HANDLE SENSOR3
HANDLE SENSOR2
HANDLE SENSOR1
1 1

HANDLE LED ON
(SBL) BT 04 LED BD-SHOOTER LED BD-SHOOTER LED
1

LED +5V
LED +5V

LED +5V
LED +5V
LED1(G)

LED2(G)

LED1(G)

LED2(G)
BUTTON SW/LED BUTTON SW

LED1(R)

LED2(R)

LED1(R)

LED2(R)
LED1(B)

LED2(B)

LED1(B)

LED2(B)
2

SW COM

SW COM

PH15P

PH15P
3

SW NO

SW NO
LED+
LED-
4

PAD40P
2 3 1 5 6 4 14 15 2 3 1 5 6 4 14 15

PH4P

+5V
WST SICBO CONPANE
5

NH5P
CN1 CN9
+ +

WST SICBO SW
6 1 2 3 4 L R
(2/2) 4 5 6 40 (2/2) 5 1
7

(W)

(BK)
M1 1 2

HARNESS
8 B1 4 5 6 40 B9 5 1
9

(BR)
(BL)
(PRP)
(BK)

(PK)
(R)
HARNESS
(PRP)

(PRP)
MINI-U2P
10

(GY)

(GY)
(BR)

(BR)
(PK)

(PK)
(BL)

(BL)
(W)

(W)
M2

(R)
(R)

(R)
(R)
11 1 2
C3 C4 BW S T H AN D
12
M2 I O HAR NE SS 2
2 MINI-U12P CN3 8 9 10 11 12 13 17 18 14 15 16 CN4 8 9 10 17 18

PHD20P

PHD20P
CP1 ASSY LEVER SPACER

LED-L1(B)

LED-R1(G)
LED-L1(R)
LED-L1(G)
LED-L2(B)

LED-R2(B)
LED-L2(R)
LED-L2(G)

LED-R2(R)
LED-R2(G)
LED-R +5V
LED-R +5V
LED-L +5V
LED-L +5V
LED-R1(B)
LED-R1(R)
SUC

SM7P
1
(W) BT SW 04 1 2 3 4 5 6 7 for BIG WHEEL
(PK) BT SW 05 (OPTION)
2 SUC

(BR)
(BL)
(PRP)
(BK)
(PK)
(R)
(R)
3
4

LATCH

MODE
WST SICBO CONPANE

DATA
5 BD-SERIAL-LED- BW S T H AN D UNI T HA RNE SS

GND

GND
CLK

+5V

+5V

LATCH

LATCH
DRIVER BD-GM- BD-GM-

MODE

MODE
6

DATA

DATA
+12V

+12V
GND

GND
CLK

CLK
+5V

+5V
7 CN1 1 2 3 4 5 6 7 9 PH10P M2LED2 M2LED2
(AB) (AB)
8 1 2 3 4 5 6 7 1 2 3 4 5 6 7
C1
HARNESS

9 PH7P PH7P
PH7 W S T B AC K PH7 W S T B AC K

(PRP)

(PRP)
(BR)

(BR)
(BK)

(BK)
(BL)

(BL)
(GY)

(GY)
10

(R)

(R)
(Y)

(Y)
L E D J OIN T L E D J OIN T
3 3

(PRP)
11 PH8 H AR NE S S PH8 H AR NE S S

(BR)
(BK)

(BK)

(BK)

(PK)
(BL)
(BR) LATCH
PH8P PH 8P

(R)

(R)

(R)

(R)

SM2P
(GY) MODE

ZH3P

ZH3P

ZH3P
(PRP) DATA
12

(BK) GND
(BL) CLK

+5V
(BK) GND WST SICBO CONPANE SE3 SE2 SE1 PLC 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8
14

LATCH

LATCH
HARNESS BD-GM- BD-GM-

MODE

MODE
(Y)

DATA

DATA
+12V

+12V

+12V
GND

GND
CLK

CLK
+5V

+5V
15 1 2 3 1 2 3 1 2 3 1 2 M2LED2 M2LED2

(R)
MINI-U15P CP3

SIG. OUT

SIG. OUT

GND
SIG. OUT
GND

+5V

GND

+5V

+5V
(AB) (AB)
1 2 3 4 5 6 7 8 9 MINI-U9P 1 2 3 4 5 6 7 1 2 3 4 5 6 7
PH7P PH7P
PH7 W S T B AC K PH7 W S T B AC K

POWER LED

(PRP)

(PRP)
(BR)

(BR)
(BK)

(BK)
(BL)

(BL)
(GY)

(GY)
K11233-AALF

K11233-AALF

K11233-AALF

(R)

(R)
(Y)

(Y)
L E D J OIN T L E D J OIN T
CONTROL PANEL for BLACK JACK PH8 H AR NE S S PH8 H AR NE S S
PH8P PH8P
(OPTION)
CP2 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8

WHITE

LATCH

LATCH
BD-GM- BD-GM-

MODE

MODE
(SBL) BT 04 LED

DATA

DATA
+12V

+12V
GND

GND
BUTTON SW/LED BUTTON SW/LED BUTTON SW/LED

CLK

CLK
+5V

+5V
1 M2LED2 M2LED2
(BR) BT 05 LED
4 2
(GY) BT 06 LED
BUTTON
LED UNIT
BUTTON
LED UNIT
BUTTON
LED UNIT
HANDLE HANDLE HANDLE
1 2 3 4 5 6 7
(AB)
1 2 3 4 5 6 7
(AB) 4
3 SENSOR SENSOR SENSOR SENSOR3 SENSOR2 SENSOR1
GREEN LED

GREEN LED

GREEN LED
(W) BT 07 LED LEVER PH7P PH 7P
4 PH7 W S T B AC K PH7 W S T B AC K

(PRP)

(PRP)
(BR)

(BR)
INDICATOR

(BK)

(BK)
(BL)

(BL)
(GY)

(GY)
RED LED

RED LED

RED LED
(PK) BT 08 LED
SENSOR

SENSOR

SENSOR

(R)

(R)
(Y)

(Y)
L E D J OIN T L E D J OIN T
5 LAMP H AR NE S S H AR NE S S
(SBL) BT 09 LED PH8 PH8
+12V

+12V

+12V
GND

GND

GND

6 PH8P PH8P
+5V

+5V

+5V
SJH3P

SJH3P

SJH3P

(BR) BT 10 LED
ZH4P
ZH4P

ZH4P

7 CB 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8
(BL) BT 11 LED

LATCH

LATCH
BD-GM- BD-GM-

MODE

MODE
8 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 (BR) BACK LED-L-LATCH

DATA

DATA
+12V

+12V
GND

GND
CLK

CLK
+5V

+5V
(PRP) BT 12 LED 1 M2LED2 M2LED2
9 (G) BACK LED-L-CLK
(GY) BT 13 LED S1 L1 S2 L2 S3 L3 2 (AB) (AB)
(R)
(GY)
(BK)

(Y)
BT 04 LED (SBL)
(BR)

(R)
(W)
(BK)

(Y)
(BR)
(BL)

(R)
(BR)
(BK)

(Y)
(GY)
BT 12 LED (PRP)

10 (BL) BACK LED-L-DATA 1 2 3 4 5 6 7 1 2 3 4 5 6 7


(W) BT 14 LED 3
11 (PRP) BACK LED-L-MODE PH7P PH7P
(PK) BT 15 LED 4 KL KR
GND

BACK
BT 10 LED

BT 05 LED
BT 11 LED

BT 06 LED
BT SW 04

BT SW 05

BT SW 06

12 (GY) BACK LED-R-LATCH

BACK LED-L-LATCH (BR)


(G)
BACK LED-L-DATA (BL)
BACK LED-L-MODE(PRP)
+12V (Y)
+5V (R)
GND (BK)

BACK LED-R-LATCH (GY)


(W)
BACK LED-R-DATA (PK)
BACK LED-R-MODE (SBL)
(Y)
(R)
(BK)
5
MINI-U12P (W) BACK LED-R-CLK
PANEL
+12V

+12V

+12V
GND

GND
+5V

+5V

+5V

BACK LED-L-CLK

+12V

GND
+5V
BACK LED-R-CLK
CP1 (PK) BACK LED-R-DATA
7
1
(GY) BT SW 04
8
(SBL) BACK LED-R-MODE (OPTION) 5
5 (W) BT SW 05
BUTTON SW/LED BUTTON SW/LED BUTTON SW/LED (Y) +12V
2 9
(BR) BT SW 06 (R) +5V
3 BUTTON BUTTON BUTTON 10
(BL) BT SW 07 LED UNIT LED UNIT LED UNIT (BK) GND
4 SENSOR SENSOR SENSOR 11 W ST BA CK
GREEN LED

GREEN LED

GREEN LED

(PRP) BT SW 08
5 MINI-U12P LED H AR NES S
RED LED

RED LED

RED LED

(GY) BT SW 09
SENSOR

SENSOR

SENSOR

6
+12V

+12V

+12V
GND

GND

GND

7
+5V

+5V

+5V
SJH3P

SJH3P

SJH3P

ZH4P
ZH4P

ZH4P

8
9 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3
10
S4 L4 S5 L5 S6 L6
11
(W)

(GY)
(R)
(BL)
(BK)

(Y)
(W)
BT 13 LED (GY)

(R)
BT SW 08 (PRP)
(BK)

(Y)
BT 08 LED (PK)

(R)

(BK)

(Y)
BT 09 LED (SBL)
BT 15 LED (PK)

12
(BK) GND
BT 07 LED

BT 14 LED
BT SW 07

BT SW 09

14
(Y) +12V
15
+12V

+12V

6
+12V

6
GND

GND

GND
+5V
+5V
+5V

MINI-U15P TITLE
WIRING DIAGRAM
(R)+5V

WST BJ-CONPANE HARNESS

CP3
1 2 3 4 5 6 7 8 9 MINI-U9P
MODEL
WIDE STATION
PAGE

6/7
F G H
A B C D E
A B C D E F G H

1 2 3 4 5 6 NEW FIT6P MUTE OPTION


SPA
1 7

(SBL)
(SBL)
(SBL)
A
(PK) BREAKER (Y)
#250 #250 2
0.5A (BK)
3
1 AUSTRALIA 1
ST93 3P
2 8
(PK) BREAKER (Y)
B OPTION
#250 #250 2
0.5A (BK)
3 B5
CN5

BD-GM-GE
_CUSTOM
ST93 3P (PK)

G M UTE H AR NES S
3 9 8 SP W+
C (PK)
(PK) (Y) 6 SP R+
POWER HARNESS
BREAKER
#250 #250 2 (PK)
0.5A (BK) 4 SP L+
3 (PK)
3 MUTE
ST93 3P (PK)
4 10 5 MUTE
G 6PORT

D (PK)
(PK) BREAKER (Y) 7 MUTE
#250 #250 2

+ 24 V
G ND
0.5A (BK) XH8P
3

XH5P
CN4
ST93 3P 2
2 5 11
E
1 5
(PK) BREAKER (Y)
#250 #250 2 B4
0.5A (BK)
3 G M UTE P W R
ST93 3P HA RN ESS
12V 6 12
F CONNECT TO
(PK) +12V3 (PK) BREAKER (Y)
1 #250 #250 2 CONTROL DEVICE
(BK) GND10 0.5A (BK)
3 3
MINI-U3P ST93 3P
SPB
1 2 3 4 5 6 NEW FIT6P

3 AUSCOM-A PCB 3
ACP
XCP B18 D
1 CN9 CN12
(Y) +12V5
2 2 +12V PCB COVER SW NO 1
1 2 3

NO
(BK) GND5
3 3 GND PCB COVER SW NC 2 NC

MINI-U4P VH4P PCB COVER SW COM 3 C OM

PH3P HL 3P
USB GND
USB VCC

G AUSCOM WST PCB COVER


USB1+
USB1-

POWER HARNESS SW HARNESS

USB VCC + - GND SG

4 4

5
5

6 6
TITLE
WIRING DIAGRAM
MODEL
WIDE STATION
PAGE

7/7
F G H
A B C D E
BIG WHEEL Error Messages on Stations
Key Error occurred during;
Error Name Cause Timing of Error Occurrence
Operation BET Time Game Play Result Screen

MECHANICAL
MECHANICAL METER #1 FAULT/DISCONNECTED The meter #1 was disconnected or broken. RESET Game enabled.*1 Game enabled. Game enabled.
METER ERRORS BET GAME RESULT

MECHANICAL METER #2 FAULT/DISCONNECTED The meter #2 was disconnected or broken. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

MECHANICAL METER #3 FAULT/DISCONNECTED The meter #3 was disconnected or broken. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

MECHANICAL METER #4 FAULT/DISCONNECTED The meter #4 was disconnected or broken. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

MECHANICAL METER #5 FAULT/DISCONNECTED The meter #5 was disconnected or broken. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT
When the game starts up;
SYSTEM ERRORS LOW BACKUP BATTERY (GMEM PCB) The backup battery on the GMEM PCB is low. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT
When the game starts up;
LOW BACKUP BATTERY (BODY PCB) The backup battery on the body PCB is low. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT
When the game starts up;
LOW BACKUP BATTERY (DOOR PCB) The backup battery on the door PCB is low. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT
Automatic
CPU FAN ABNORMAL A CPU fan error occurred. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
SECURITY CAGE FAN ABNORMAL A security cage fan error occurred. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

When the game starts up; Automatic


MEDIA REMOVED DURING POWER DOWN The program media was removed during power down. No impact on the game because the error does not occur during the game play.
BET GAME RESULT recovery

When the game starts up;


IDE CABLE DISCONNECTED DURING POWER DOWN The IDE cable was disconnected during power down. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT
Automatic
COMMUNICATION #1 ERROR (BODY PCB) A body I/O communication error occurred. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
COMMUNICATION #2 ERROR (DOOR PCB) A door I/O communication error occurred. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

COIN ACCEPTOR
COIN IN JAM A coin jam occurred in the coin acceptor or at the diverter photo sensor. RESET Game enabled.*1 Game enabled. Game enabled.
ERRORS BET GAME RESULT

REVERSE COIN IN A coin moved in the reverse direction in the coin acceptor. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

COIN ACCEPTOR ERROR The coin acceptor outputs an inappropriate signal. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

DIVERTER ERROR A coin was inappropriately diverted to the drop. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT
COIN DROP JAM
A coin jam occurred in the drop. RESET Game enabled.*1 Game enabled. Game enabled.
(NGCB only) BET GAME RESULT

HOPPER ERRORS HOPPER RUNAWAY The hopper malfunctioned and unexpectedly paid coins. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

COIN OUT ERROR(HOPPER JAM) A coin jam occurred in the hopper bowl or the coin-out path. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

HOPPER TIMED OUT The hopper is getting empty. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

EXTRA COINS PAID The hopper paid extra coins. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

HOPPER DISCONNECTED The hopper is disconnected. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT
Automatic
DOOR EVENTS MAIN DOOR OPEN (MECHANICAL SWITCH) A door open was detected by the mechanical switch on the main door. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
MAIN DOOR OPEN (OPTICAL SENSOR) A door open was detected by optical sensor on the main door. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

A door open was detected by the mechanical switch on the door of the coin Automatic
COIN DROP DOOR OPEN Game enabled.*1 Game enabled. Game enabled.
drop box. BET GAME RESULT recovery

Automatic
FRONT DOOR OPEN (MECHANICAL SWITCH) A door open was detected by the mechanical switch on the front door. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
FRONT DOOR OPEN (OPTICAL SENSOR) A door open was detected by optical sensor on the main door. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

A door open was detected by the mechanical switch on the door of the bill Automatic
STACKER DOOR OPEN Game enabled.*1 Game enabled. Game enabled.
stacker. BET GAME RESULT recovery

A door open was detected by the mechanical switch on the door of the Automatic
SECURITY CAGE OPEN Game enabled.*1 Game enabled. Game enabled.
security cage. BET GAME RESULT recovery

A cover open was detected by the mechanical switch on the body PCB Automatic
BODY PCB OPEN Game enabled.*1 Game enabled. Game enabled.
cover. BET GAME RESULT recovery

A door open was detected by the mechanical switch on the maintenance Automatic
MAINTENANCE DOOR OPEN Game enabled.*1 Game enabled. Game enabled.
door (the power box door). BET GAME RESULT recovery

Automatic
HOPPER UNIT DOOR OPEN A door open was detected by the mechanical switch on the hopper door. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

When the game starts up;


SECURITY CAGE ACCESS DURING POWER DOWN The security cage was accessed during the time when the power was down. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT

When the game starts up;


BODY PCB ACCESS DURING POWER DOWN The body PCB was accessed during the time when the power was down. RESET No impact on the game because the error does not occur during the game play.
BET GAME RESULT
COMMUNICATION When the next game starts up; Automatic
COMMUNICATION DATA ERROR The communicated data were not correct. No impact on the game because the error occurs when the next bet time starts.
ERRORS BET GAME RESULT recovery

The station did not receive any message from the Host for the preset time When the next game starts up; Automatic
COMMUNICATION OFFLINE ERROR No impact on the game because the error occurs when the next bet time starts.
period. BET GAME RESULT recovery
When the next game starts up; Automatic
MACHINE DISABLE FROM HOST The station was disabled by the Host. No impact on the game because the error occurs when the next bet time starts.
BET GAME RESULT recovery
When the next game starts up; Automatic
HOST COMMUNICATION LINK DOWN Communication with the Host was down. No impact on the game because the error occurs when the next bet time starts.
BET GAME RESULT recovery

BILL ACCEPTOR
BILL STACKER JAM A bill jam occurred at the bill stacker. RESET Game enabled.*1 Game enabled. Game enabled.
ERRORS BET GAME RESULT

BILL ACCEPTOR JAM A bill jam occurred at the bill acceptor module. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT
Automatic
BILL STACKER REMOVED The bill stacker was removed. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
BILL ACCEPTOR COMMUNICATION ERROR A communication error occurred in the bill acceptor. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

BILL ACCEPTOR FAILURE The bill acceptor malfunctioned. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

BILL ACCEPTOR PAUSE The bill acceptor fell in a pause mode (WBA only) RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

BILL ACCEPTOR CHEAT The bill acceptor detected a cheat. (WBA only) RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT

EXCESSIVE BILL REJECTS An inserted bill was consecutively rejected over 10 times. RESET Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT
Automatic
TICKET ERRORS TICKET PRINTER OPEN The ticket cover was opened. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
TICKET PRINTER PAPER EMPTY The paper was depleted. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
TICKET PRINTER PAPER JAM A paper jam occurred. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

Automatic
TICKET PRINTER DISCONNECTED The ticket printer was disconnected. Game enabled.*1 Game enabled. Game enabled.
BET GAME RESULT recovery

NETWORK Communication was not established between the main unit and a station
MAIN UNIT NETWORK ERROR RESET Game enabled.*1 Game enabled. Game enabled.
CONDITION METERS unit. BET GAME RESULT
*1 If an error occurs during the betting time on that station, the betting time does not end before the error is cleared. It is cleared just after the normal operation is recovered.
BIG WHEEL Error Messages on Main Unit
Key Main Unit Station Unit
Error Name Cause Timing of Error Occurrence
Operation
BET Time Game Play Result Screen BET Time Game Play Result Screen

When the game starts up;


SYSTEM ERRORS LOW BACKUP BATTERY (GMEM PCB) The backup battery on the GMEM PCB is low. RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
BET GAME RESULT
When the game starts up;
LOW BACKUP BATTERY (DOOR PCB) The backup battery on the door PCB is low. RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
BET GAME RESULT
The game returns to the
beginning of the game Automatic recovery. Automatic display of
The number of revolution of the CPU fan is Automatic The game is recovered The game is recovered Automatic replay.
CPU FAN ABNORMAL play in which the error Bets are returned to the game result.
abnormal. BET GAME RESULT recovery from the betting time. from the result screen. (The game enabled.)
occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
The number of revolution of the PCB box fan is Automatic The game is recovered The game is recovered Automatic replay.
PCB BOX FAN ABNORMAL play in which the error Bets are returned to the game result.
abnormal. BET GAME RESULT recovery from the betting time. from the result screen. (The game enabled.)
occurred, and starts the player. (The game enabled.)
replay.

The program media was removed during power When the game starts up;
MEDIA REMOVED DURING POWER DOWN RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
down. BET GAME RESULT
IDE CABLE DISCONNECTED DURING The IDE cable was disconnected during power When the game starts up;
RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
POWER DOWN down. BET GAME RESULT
The game returns to the
beginning of the game Automatic recovery. Automatic display of
Automatic The game is recovered The game is recovered Automatic replay.
COMMUNICATION ERROR - DOOR PCB A door I/O communication error occurred. play in which the error Bets are returned to the game result.
recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
DOOR EVENTS MAIN UNIT FRONT DOOR OPEN play in which the error Bets are returned to the game result.
switch on the front door. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
SIDE DOOR OPEN play in which the error Bets are returned to the game result.
switch on the side door. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
POWER UNIT DOOR OPEN play in which the error Bets are returned to the game result.
switch on the power unit door. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
WHEEL UNIT DOOR OPEN play in which the error Bets are returned to the game result.
switch on the wheel unit door. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
The mechanical switch on the wheel cover Automatic The game is recovered The game is recovered Automatic replay.
WHEEL COVER OPEN play in which the error Bets are returned to the game result.
detected a door OPEN. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
The optical switch on the front door detected Automatic The game is recovered The game is recovered Automatic replay.
MAIN UNIT FRONT DOOR OPEN (OPTICAL) play in which the error Bets are returned to the game result.
a door OPEN. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the optical switch Automatic The game is recovered The game is recovered Automatic replay.
SIDE DOOR OPEN (OPTICAL) play in which the error Bets are returned to the game result.
on the side door. BET GAME recovery from the betting time. from the result screen. (The game enabled.)
RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
MAIN UNIT SECURITY CAGE OPEN play in which the error Bets are returned to the game result.
switch on the main unit security cage door. recovery from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
A door open was detected by the mechanical Automatic The game is recovered The game is recovered Automatic replay.
WHEEL UNIT SECURITY CAGE OPEN play in which the error Bets are returned to the game result.
switch on the wheel unit security cage door. BET GAME RESULT recovery from the betting time. from the result screen. (The game enabled.)
occurred, and starts the player. (The game enabled.)
replay.

MAIN UNIT SECURITY CAGE ACCESS The main unit security cage door was accessed When the game starts up;
RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
DURING POWER DOWN during the power is down. GAME RESULT
BET

WHEEL UNIT SECURITY CAGE ACCESS The wheel unit security cage door was accessed When the game starts up;
RESET No impact on the game because the error does not occur during the game play. No impact on the game because the error does not occur during the game play.
DURING POWER DOWN during the power is down. GAME RESULT
BET

The game returns to the


beginning of the game Automatic recovery. Automatic display of
The game is recovered The game is recovered Automatic replay.
BIG WHEEL ERRORS GAME FAILURE ERROR A game failure occurred. RESET play in which the error Bets are returned to the game result.
from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
No communication was established between the beginning of the game Automatic recovery. Automatic display of
COMMUNICATION ERROR (MOTOR The game is recovered The game is recovered Automatic replay.
motor controller and the servo pack. RESET *1 play in which the error Bets are returned to the game result.
DRIVER) from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game Automatic recovery. Automatic display of
COMMUNICATION ERROR (MOTOR No communication was established between the The game is recovered The game is recovered Automatic replay.
RESET *1 play in which the error Bets are returned to the game result.
CONTROLLER) main unit and the motor controller. from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT occurred, and starts the player. (The game enabled.)
replay.
The game returns to the
beginning of the game
Automatic replay.
WHEEL MOTOR ERROR The motor itself could not revolve. RESET N/A play in which the error N/A N/A N/A
GAME RESULT (The game enabled.)
BET occurred, and starts the
replay.
The game returns to the
beginning of the game
Automatic replay.
WHEEL ERROR The motor normally revolved, but the wheel RESET N/A play in which the error N/A N/A N/A
GAME RESULT (The game enabled.)
did not spin. BET occurred, and starts the
replay.

The movement of the wheel was detected while Automatic recovery. Automatic display of
The game is recovered The game is recovered
WHEEL RUNAWAY the motor halted. RESET N/A Bets are returned to the N/A game result.
BET GAME RESULT from the betting time. from the result screen.
player. (The game enabled.)

The game returns to the


beginning of the game
The wheel did not stop at the designated position. Automatic replay.
WHEEL STOP ERROR RESET N/A play in which the error N/A N/A N/A
GAME RESULT (The game enabled.)
BET occurred, and starts the
replay.

The origin of the wheel could not be detected


over half around.
The game returns to the
After the encoder passed the origin, the number When the game starts up; beginning of the game
Automatic replay.
WHEEL INIT ERROR of points the encoder detected before it detected RESET N/A play in which the error N/A N/A N/A
(The game enabled.)
the origin again was not correct. occurred, and starts the
BET GAME RESULT replay.
It may occur when the power is turned ON,
or when a game play starts.

The game returns to the


beginning of the game
Automatic replay.
POINTER POSITION ERROR The pointer stopped at a slant. RESET N/A play in which the error N/A N/A N/A
(The game enabled.)
BET GAME RESULT occurred, and starts the
replay.

The pointer moved while the wheel was not Automatic recovery. Automatic display of
The game is recovered The game is recovered
POINTER RUNAWAY rotating. RESET N/A Bets are returned to the N/A game result.
BET GAME RESULT from the betting time. from the result screen.
player. (The game enabled.)

The game returns to the


beginning of the game
The pointer did not move while the wheel was Automatic replay.
POINTER ERROR RESET N/A play in which the error N/A N/A N/A
rotating. (The game enabled.)
BET GAME RESULT occurred, and starts the
replay.
The game returns to the
One of the limits was exceeded in the motor MAIN beginning of the game Automatic recovery. Automatic display of
The game is recovered The game is recovered Automatic replay.
WHEEL MOTOR FAULT controller. Power play in which the error Bets are returned to the game result.
from the betting time. from the result screen. (The game enabled.)
BET GAME RESULT OFF/ON occurred, and starts the player. (The game enabled.)
replay.

*1 If the game cannot be recovered by turning the RESET key switch, turn ON/OFF the power of the main unit.
EDITORIAL HISTORY

Version # Date Contents


CA-001 2011/4/7 -
CA-002 2011/4/25 Updated Chapter 7.
CA-003 2011/12/28 Updated Chapter 1.
Updated Chapter 12.
CA-004 2012/1/31
Added the appendix “How to Clear Error Messages”.
CA-005 2012/4/23 Updated chapter 10 and 11.
CA-006 2012/9/9 Updated BLOCK and WIRING Diagram
Updated Chapters 1, 2, 3, 4, 5 and 9 for ODDS TYPE
CA-007 2012/10/29
D.
Updated BLOCK and WIRING Diagram
LBW-SV-CA-008 2013/3/4
Minor changes in the screen displays.
LBW-SV-LP CA-009 2013/4/12 Change version #.
LBW-SV-LP CA-010 2016/11/7 Correct minor errors.
LBW-SV-LP CA-011 2017/3/13 Updated wiring diagram. Added APPENDIX.
LBW-SV-LP CA-012 2017/7/27 Correct minor errors.
LBW-SV-LP CA-013 2017/11/15 Added APPENDIX.
LBW-SV-LP CA-014 2018/4/24 Added APPENDIX.
LBW-SV-LP CA-015 2020/10/19 Updated wiring diagram.
Aruze Gaming America, Inc.
745 Grier Drive Las Vegas, Nevada 89119, U.S.A.
TEL: +1 702-361-3166 FAX: +1 702-361-3403
EMAIL: [email protected]
Customer Technical Support Available 24 hours a day/ 7 days a week
TEL: +1 877-268-4119
EMAIL: [email protected]

Aruze Gaming Australia Pty Ltd.


Unit 22, Slough Business Park, Holker Street, Silverwater, NSW 2128,
Australia
TEL: +61 2-8332-6000
EMAIL: [email protected]

Aruze Gaming Macau Limited


2/F, Office Building, Avenida do Aeroporto (Cotai), Centro Logistico, Macau
TEL: +853 2857-5762 FAX: +853 2857-5763
EMAIL: [email protected]

Aruze Gaming Africa (Pty) Ltd.


1686 Unit 1/2/3 Kyalami Village, 57 Forssman Close, Barbeque Downs Ext. 1,
Kyalami, Midrand, Gauteng, South Africa
TEL: +27 11-466-3388 FAX: +27 11-466-3389
EMAIL: [email protected]

Aruze Gaming Japan


Aomi Frontier Building Tower, 2-4-24 Aomi,
Koto-ku, Tokyo, 135-0064 Japan
TEL: +81 3-5530-3060 FAX: +81 3-5530-3061

©2020 ARUZE GAMING. All Rights Reserved.


Contents of this publication may not be reproduced in any way form without written
permission of ARUZE.
This manual may be subject to change without prior notice.

You might also like