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Asynchronous Socket Transport
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In this section:
Overview
Installation
Usage
Configuration
Testing Asynchronous Messages
Change Log
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Overview
Overview
The asynchronous socket transport is built on top of Netty and provides a number of different modes.
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Installation
Installation
The tool can be installed from the UI or command line.
UI Installation
1. Go to Parasoft > Preferences and click System Properties.
2. Click Add JARs and choose the com.parasoft.soavirt.transport.asynchronous.socket-1.1.0.jar file. Once
this jar file is added to the SOAtest classpath, all of the required dependencies will be loaded.
3. Click Apply.
4. Restart SOAtest.
Command Line Installation
Add the com.parasoft.soavirt.transport.asynchronous.socket-1.1.0.jar file to the
system.properties.classpath property in your settings properties file. For example:
system.properties.classpath=<path to jar>/
com.parasoft.soavirt.transport.asynchronous.socket-1.1.0.jar
Once the classpath is modified, all of the required dependencies will be loaded.
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Usage
Usage
The asynchronous socket transport is primarily used in Messaging Client tools. The transport is configured
in the messaging client's Transport tab. Choose Asynchronous Socket from the Transport menu and
configure the available options.
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Configuration
Configuration
You can configure the following options.
Connection
Protocol Specifies the protocol used to transmit messages. Options are TCP or U
DP .
Default: TCP
Host Specifies the host where the application is running. You can specify a
fixed value or programmatically specify the host by choosing
Scripted and clicking Edit Script to access the script editor.
See Extensibility and Scripting Basics for additional information.
Default: localhost
Port Specifies the port on the host where the client will send messages. You
can specify a fixed value or programmatically specify the port number
by choosing Scripted and clicking Edit Script to access the script
editor. See Extensibility and Scripting Basics for additional information.
Character Set Specifies the character set used for encoding messages. You can specify
a fixed value or programmatically specify the character set by choosing
Scripted and clicking Edit Script to access the script
editor. See Extensibility and Scripting Basics for additional information.
Default: UTF-8
Read Mode Specifies the mode for reading messages.
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Configuration
Specify fixed for fixed length messages that are always the
same size.
Specify prefixed for messages that have an int (4 bytes)
length prefix at the beginning of the message.
Specify prefixed-string for messages with a series of
string digits prefixing the message.
Specify token for messages that are delimited by an end
character or uni code sequence.
Specify none to configure the tool to continue immediately
without waiting to read the next message from the server.
You can specify a fixed value or programmatically specify the read
mode by choosing Scripted and clicking Edit Script to access the script
editor. See Extensibility and Scripting Basics for additional information.
Default: prefixed
Fixed Length
Specify the size of the fixed message in the Fixed Length field.
For example, if the size of messages is always four bytes, a client might send the following request:
[0, 0, 0, 0]
The transport would send back a response of the same size, for example:
[1, 1, 1, 1]
Each 4-byte message from the client would be considered a message.
Token Delimited
Token Delimiter Specifies the token that delimits messages.
Default: byte "23", End-Of-Transmission-Block
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Configuration
Token Type Specifies the type of conversion used to get bytes from the token.
Specify string and the transport will use getBytes with
the configured character set to convert to bytes.
Specify hex and the string will be parsed as a sequence of
hexadecimal values. For example, 0a 0d would be the
bytes 10 13 .
Specify byte and the transport will parse the string as a
sequence of bytes in decimal values separated by spaces,
e.g., 10 13 .
Default: hex
Prefixed Variable-Length (Number)
The settings in this section only apply if the read mode is set to prefixed .
Length of the Length Field Determines the length of the length field. The desired number of bytes
will be read and converted to a number to determine the length of the
message. You can specify the following values: 1 , 2 , 3 , 4 , or 8 .
The default is to read 4 bytes and convert it to an integer.
Include Length Field Size in Indicates if the length read should also include the length field size.
Length
For example, if the option is enabled, a 4-byte message would send a
length value of 8. This is because the default length of the length field
is 4 bytes and will be added to the message body length.
Default: true
Format of Static Prefix/ Specifies the type of conversion used to convert the static prefix/suffix
Suffix into bytes.
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Configuration
Specify string and the socket will use getBytes with the
configured character set to convert to bytes.
Specify hex and the string will be parsed as a sequence of
hexadecimal values. For example, 0a 0d would be the
bytes 10 13 .
Specify byte and the socket will parse the string as a
sequence of bytes in decimal values separated by spaces, for
example, 10 13 .
Default: hex
Static Prefix Specifies a prefix segment to be added to the message that may be
required. If specified, the message format will
be <PREFIX_BYTES><LENGTH_FIELD_BYTES><MESSAGE_DATA_BYTES>.
Static Suffix Specifies a suffix segment to be added to the message that may be
required. If specified, the message format will be
<LENGTH_FIELD_BYTES><MESSAGE_DATA_BYTES><SUFFIX_BYTES>.
Prefixed Variable-Length (Number) Configuration Example
If the client sends a request containing request1 that was prefixed with an int using the character set
CP037 and the length includes the prefix length, then the request would be represented by the following
bytes:
[0, 0, 0, 12, 114, 101, 113, 117, 101, 115, 116, 49]
The first four bytes ( [0, 0, 0, 12] ) are the integer 12 , which is the length of the entire message
including the first 4 bytes of the prefix. The remaining bytes are the string request1 as encoded by the
configured character set.
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Configuration
Prefixed Variable-Length (String)
The settings in this section only apply if the read mode is set to prefixed-string .
String Prefix Length Specifies the size of the message length prefix. The number of bytes to
read is calculated based on the number of digits converted into bytes.
The transport encodes 0 into bytes and multiplies the number by the
number provided in this field.
Include Prefix in Length Indicates if the length read from the prefix should also include the
length of the prefix.
Default: true
SSL
Set SSL Enabled to true to listen over SSL.
Logging
Specify the Log Level field. This setting is optional.
Enter 1 to only log errors.
Enter 2 to log errors and warnings.
Enter 3 to log errors, warnings, and info.
Enter 4 to log errors, warnings, info, and debug.
Default is 3
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Configuration
Connection Management
You can enable the Keep connection alive in order to not miss any messages sent by the server in
between tests or Close connection after test execution so the next test does not pick up old messages.
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Testing Asynchronous Messages
Testing Asynchronous Messages
Typically, this transport is used in a SOAtest messaging client to send one message as configured in the
request tab and then wait to receive one message in response. However, sometimes a server may reply
with multiple messages or even none at all. In these asynchronous cases use one or more of the following
configurations (as applicable):
Send one message without waiting to receive a message from the server in reply by setting the
Read Mode to none .
Skip sending a message and simply wait to receive the next message from the server by setting
the Request tab to Literal, enabling Text, and leaving the text field empty.
Enable Keep connection alive in Connection Management to avoid missing any messages sent
by the server in between tests.
Use Test Suite Flow Logic to loop through reading a dynamic number of messages from the
server.
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Change Log
Change Log
1.1
Added support for UDP.
1.0
Initial release.
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