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Lastexception 63779306476

The document describes two errors that occurred while playing The Sims 4. The first error was an attempt to transition between invalid states while a Sim was sleeping in bed. The second error was a failure to find a carry posture for an object the Sim was carrying.

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0% found this document useful (0 votes)
56 views2 pages

Lastexception 63779306476

The document describes two errors that occurred while playing The Sims 4. The first error was an attempt to transition between invalid states while a Sim was sleeping in bed. The second error was a failure to find a carry posture for an object the Sim was carrying.

Uploaded by

gy2995
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>6eb29f04c00ee7c361f63f43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-01-
30 17:17:21</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>6eb29f04c00ee7c361f63f43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Bed_Sleep_Posture (HANDLE :: 31348)&gt;: Attempt to traverse
between two states (get_in -&gt; exit) where no valid path exists! Actors {'x':
(&lt;weakref at 0x00007FF4B0526AA0; to 'object_sim' at 0x00007FF4AE876C50&gt;,
None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'bed': (&lt;weakref at
0x00007FF4B0E03AE0; to 'object_bedDoubleCLLeather_01' at 0x00007FF4AFB13590&gt;,
None, &lt;AnimationParticipant.CONTAINER = 102&gt;)}&#13;&#10;source_interaction =
running generic_Bed_Sleep:9449 on
object_bedDoubleCLLeather_01:0x0f750ca8d2220cd9[0]&#13;&#10;running interaction =
running sim-stand:9450 on None (guaranteed))&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 423, in do_transition_animation&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\posture.py", line 2380, in
append_exit_to_arb&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
asm.py", line 1065, in request&#13;&#10;RuntimeError: ASM :: Bed_Sleep_Posture
(HANDLE :: 31348)&gt;: Attempt to traverse between two states (get_in -&gt; exit)
where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4B0526AA0; to
'object_sim' at 0x00007FF4AE876C50&gt;, None, &lt;AnimationParticipant.ACTOR =
101&gt;), 'bed': (&lt;weakref at 0x00007FF4B0E03AE0; to
'object_bedDoubleCLLeather_01' at 0x00007FF4AFB13590&gt;, None,
&lt;AnimationParticipant.CONTAINER = 102&gt;)}&#13;&#10;source_interaction =
running generic_Bed_Sleep:9449 on
object_bedDoubleCLLeather_01:0x0f750ca8d2220cd9[0]running interaction = running
sim-stand:9450 on None (guaranteed)rtim=0&#13;&#10;Client Session Time: 42.26&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,110,50000&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19042
GPU: Intel(R) HD Graphics igdumd64.dll 9.17.10.4459, GUID: D7B78E66-4242-11CF-9862-
47A4B7C2C435&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>6eb29f04c00ee7c361f63f43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-01-
30 18:45:45</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>transition_sequence.py:4140</
categoryid><desyncid>6eb29f04c00ee7c361f63f43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Sim failed to find carry posture aop for carry target
object_Food_MicrowaveDinner:0x0000000000000000.)&#13;&#10;Traceback (most recent
call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4067, in run_transition_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3689, in
create_transition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4149, in create_posture_state_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4140, in
_create_posture_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state.py", line 154, in __init__RuntimeError: Sim failed to find carry
posture aop for carry target
object_Food_MicrowaveDinner:0x0000000000000000.rtim=0&#13;&#10;Client Session Time:
42.26&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,110,50000&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10
10.0.19042 GPU: Intel(R) HD Graphics igdumd64.dll 9.17.10.4459, GUID: D7B78E66-
4242-11CF-9862-47A4B7C2C435&#13; &#10;</desyncdata></report>
</root>

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