North Campus
North Campus
EDUCATION
SUMMER
CAMP 2024
AT NORTH CAMPUS
2D & 3D GAME
DEVELOPMENT
SCHEDULE
Software to be learn:
Google Colab / Jupyter Nodebook
Target Learners:
Kids of age 10 years old and above.
COURSE PLAN
Introduction to Programming Language and Python
Variables and its types
Arithmetic Operations
Input Statement
Python Lists Operations
Conditions Statements
For Loop and While Loop
Functions
Pandas and CSV Files
Matplotlib Library (Graph Plotting)
Tkinter Library
Application Development
Software to be learn:
Microsoft Word
Microsoft Excel
Microsoft PowerPoint
Paint
Notepad
Gmail
Target Learners:
Kids of age 7 - 12 years old.
COURSE PLAN
Basic Computer Skills
Creating Email Account
Sending mails
Creating Folders
Use of Paint Software
Setting up wallpaper
Use of Notepad
Microsoft Word
Writing for resume and cover letter
Microsoft PowerPoint
Presentations
Microsoft Excel
Marksheet
Employee Salary Sheet
Software to be learn:
Visual Studio Code
Target Learners:
Kids of age 10 years old and above.
COURSE PLAN
Introduction to Web Development
Difference between Frontend and Backend of Websites
How to design simple websites
Basic HTML Structure and tags
Heading and Paragraphs
Images and Videos
CSS styling
Cards and Navbars
First 2 Websites
Hosting / deploying website
Secure Vs Non- Secure Website
Responsiveness v/s non-responsive websites
Single page and multipage websites
Bootstrap & bootstrap components
Introduction to bootstrap studio
Portfolio Website
Business Website
E-commerce Website
Blogging Websites
LEARNING OUTCOMES
During this course, student will be able to:
Unleash your creativity freely.
Learn new techniques and skills.
Master researching, organizing, and visualizing ideas across various media.
Install and activate software easily.
Understand the role of graphic tools in visual messaging.
Create vectors, illustrations, posters, flyers, logos, and more.
Edit images proficiently, including background removal and restoration.
Learn freelance essentials.
Target Learners:
Students (Kids, Mothers or Professionals) of age 10 years old and above.
COURSE PLAN
Overview and scope of graphic designing and its importance
Basic concepts of Adobe Illustrator
Use of shapes, lines, colors, strokes, full and gradient
Logo Designing
Rules of Designing
How to illustrate a logo
Introduction of Shutterstock
Publishing projects on Shutterstock
Introduction to Adobe Photoshop
Basics of image inspiration
Use of layers, text, effects
How to create a poster
Tips for creating other content
Social Media Poster Designing
Use of illustrator and photoshop for Social Media Poster designing
Software to be learn:
Buildbox
Target Learners:
Kids of age 7 - 12 years old.
COURSE PLAN
Introduction to Buildbox
Interfacing, Tools and Mind map
Installation guide
Toolbar (select tool / camera / Collision shape)
Asset Panel (Asset library /character / Objects /labels/Lights)
Hierarchical outline (lock and hide)
Mind map (nodes)
2d/ 3d world
UI screen
Logic and design
Node Map, Nodes, Scenes, Animations, Export
Brainbox / Brain event
Scenes (start/ end)
Project Settings and Export
Things to be learn:
Facebook Business
Other social media platforms (Instagram/ LinkedIn/ Tiktok)
Behance
Target Learners:
Students (Kids, Mothers or Professionals) of age 12 years old and above.
COURSE PLAN
Basics of digital marketing
What is SEO?
In-page and out-page links
Gathering audience
Outpage linking
Statistics of social ads
Pros and cons of meta-marketing
How do you market your e-commerce store?
Ranking
Social Media Marketing
Go Social
Software to be learn:
Arduino IDE
Target Learners:
Kids of age 10 years old and above.
COURSE PLAN
Introduction to Arduino and IDE
Basic Components for circuit design
LED On/Off Project
Blinking LED using Arduino
Controlling Buzzer
Controlling DC Motor and servo Motor with Arduino
Serial Monitor
Controlling LCD with Arduino
Use of Multimeter
Parallel and Series Combinations
Potentiometer Topic
Fading LED with Arduino using POT
DHT11 Temperature & Humidity Sensor
Ultrasonic Distance Sensor
Applications of DHT11 and Ultrasonic Sensor
LDR Topic and Streetlight Project
System Configurations:
Windows 10 mandatory
64- bit operating system
Processor: Intel core i5 (3rd generation or above)
Ram: Minimum 4Gb
Rom/ Memory: 150Gb Free
CERTIFICATION
At the end of the course, the student will be awarded course completion
certificates from UTech Digital Education.
STUDENT PORTAL
Student portal will be provided for the assistance of students:
Notes and Books
Tutorial recordings
Homework submissions.
FINAL PROJECT
At the end of course, students will be assigned a project and the
submission will be mandatory for certification.
Duration: 2 days
ASSESSMENTS
Class participation
Homework will be assigned to all students daily.
Assessment of the Final project will be based on
Rubrics.
At the course's completion, students will receive
an assessment sheet from the instructor, which
will be reviewed by UTech leads. This document
will detail each student's progress in alignment
with the course learning outcomes.
HOW TO REGISTER
STEP 01:
Fill out the form on the website:
https://www.utech-edu.com/book-now
STEP 02:
Click on Register Now and Pay Later.
LOCATION
Khawajgan Community Center, Plot F-90, Block F,
North Nazimabad, Karachi
https://maps.app.goo.gl/YCSAqLRPU1973Ubj7