A I N I N G
TR
PART 2
SESSION
CONTENTS
2 ANIMATION BASIC
1. Introduction to Blender Animation
2. Character Animation : Pose Mode
3. Timeline & Dopesheet
4. Non-Linear Animation (NLA)
5. Sound Synchronization
6. Shape Keys (Morph Targets)
7. Conclusion
A T I O N
ANI M
BASIC
1. INTRODUCTION
Animation in 3D involves making still
images appear to move. Blender, a
powerful tool, helps animators by
providing everything they need to create
animations, from simple movements to
complex visual effects. Its user-friendly
interface and constant updates make it
popular for both beginners and pros.
2. CHARACTER
ANIMATIONC POSE
EDITOR
1
1 Pose mode
Allows artists to
create and
manipulate
character poses.
Essential for
animating
characters,
especially in
complex scenes.
3. TIMELINE & DOPE
SHEET
1
1 Timeline
To see the keyframe
in a timeline
2 Dope Sheet
Zoom into keyframe
for each controller
2
4. NON LINEAR ANIMATION
¡Idea
genial!
The NLA editor (short for NonLinear Animation) allows you to change
and repurpose Actions without having to deal with keyframes. It is often
used to make broad, significant changes to a scene's animation, with
relative ease.
EACH LAYER CAN BE
MANIPULATED WITHOUT
CHANGING TOO MUCH ON THE
MAIN ANIMATION
MANY POSES CAN BE TWEAK
BY USING NLA FUNCTION IN
BLENDER
PIPELINE FOR DOING
ANIMATION CAN BE MUCH
MORE EFFICIENT AND FAST
5. SOUND
SYNCHRONIZATION
1 Navigate to the
"Video Sequence”
workspace. 2
2 Click "Add" and
1
choose "Sound"
from the menu.
3
3 Locate your audio
file and select
"Add Sound Strip"
to import it into
Blender.
6. SHAPE KEYS
EXAMPLE USAGE OF SHAPE KEYS :
(MORPH TARGET)
In Blender, shape keys allow
you to generate multiple
iterations, of a mesh object
within one object. They are
frequently used to animate
changes in a model's
appearance, morph objects,
and create facial emotions.
ALL FACIAL EMOTION CAN BE ACHIEVE BY IMPLEMENTED THE SHAPE
KEYS FUNCTION
CONCLUSION
RECAP
2 ANIMATION BASIC
1. Introduction to Blender Animation
2. Character Animation : Pose Mode
3. Timeline & Dopesheet
4. Non-Linear Animation (NLA)
5. Sound Synchronization
6. Shape Keys (Morph Targets)
7. Conclusion
THANK
YOU