Airplane Game
Airplane Game
Training
Objectives of the session
1
Content
Airplane game
2
Henry Ford and Frederick Taylor developed mass-production
concept over 25 years
Ford
Ford builds F W Taylor Ford reach
builds his the first developed Ford builds 2.1 million
1st car in 1st car – model Scientific the first vehicles/ Ford’s
the UK model “A” “T” Management moving line year decline starts
1894 1903 1908 -1911 1913 1923 1930
Craft
Mass Production
production
3
There are however several pitfalls of mass production
Craft
Mass Production
production
4
Toyota needed to achieve mass production efficiency at low
volumes, thus inventing TPS
Lean Manufacturing
Transplants
Suppliers
TPS as a system
1933 WWII 1946 1950 1960 1970 1980 1990 2000
Lean Manufacturing
6
What is Lean?
It ensures that customers receive their required level of quality, price and
delivery whilst maximizing an organization's competitive advantage and
shareholder value.
Shareholder / customer
requirement
Performance
Actual Performance
Time
7
Content
Airplane game
8
Airplane simulation
Objectives
• To understand the opportunity to improve quality, cost, and delivery
performance in traditional manufacturing
• To gain an awareness of how JIT manufacturing differs from
traditional manufacturing
• To gain an appreciation of the following 'lean' terms:
ü Takt time
ü Pull system
ü Levelling
10
Structure of simulation rounds
Analyze
Run
“Measure “Simulate
performance and production”
identify issues”
11
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
12
Context
14
Airplane machining steps
Operator 1
(Military only)
1 A4 sheet = 4 planes
15
Airplane machining steps
Operator 2
1 A4 sheet = 4 planes
16
Visible lines/edges
Airplane assembly steps Former shape before folding
Hidden lines/edges on back side
Folded areas
Operator 3
a. b. c. d. e.
Fold
line
1/2 sheet crease
17
Visible lines/edges
Airplane assembly steps Former shape before folding
Hidden lines/edges on back side
Folded areas
Operator 4
f. g. h.
Turn
over
Turn
over
Fold down
both sides
18
Airplane finishing steps
Operator 5
B4
B4
Apply logo in
correct position Pre-flight inspection
on both sides and preparation
19
Airplane finishing steps
Operator 6
PA
SS
ED
Flight test
2m
20
Production support
Operator 7
Material handler
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
22
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
23
Round 1: Traditional manufacturing
7. Material
handler
Layout is
by process
2m
24
Simulation round 1
Customers demand:
• 24 planes in 10 minutes
• 12 civil + 12 military
25
Tracking key performance metrics
* Lead time (in shifts) = Quantity of unfinished goods / Parts delivered per shift
26
Round 1: Learning points
Waste –
Non-value adding process
Processes that don’t add
value to the product Value adding
(e.g., waiting for material) processes
Use the time only for what adds value in the eyes of the customer
28
The 8 types of waste – non-value adding processes
Typical learning points
30
Continuous flow processing
The traditional layout and configuration of processes creates waste
Process
ABC
Line design examples
D
C
INV B B E
B E
B C C F
D
INV A F
C E
INV F
32
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
33
Round 2: Summary of design changes
Time = 10 minutes
34
Simulation round 2 – Applying Flow
Customers demand:
• 24 planes in 10 minutes
• 12 civil + 12 military
35
Round 2: Learning points
• Line is clearly
imbalanced
33 • What should be
done?
Operator 1* 2* 3 4 5 6
37
Solving the problem of waiting
15 = 10 minutes * 60 seconds
13 12 13
24 planes
3 = 25 seconds per plane
Operator 1* 2* 3 4 5 6
* Assume these processes must remain batch operation (clean room for station 1 - dirty process in 2)
38
Solving the problem of waiting – Line balancing
• Productivity will be
improved
Operator 1* 2* 3 4 5 6
Operator 1* 2* 3 4 5 6
18 18 18
13 12
10
Operator 1* 2* 3 4 5 6
Analyzing the problem of poor inventory control
Inventory: Civil
Typical results Inventory:
Military
1. 2. 3. 4. 5. 6.
Stealth Cut Fold Fold Decorate/ Test
inspect
42
Solving the problem of poor inventory control –
Fill up pull system Inventory: Civil
Inventory:
Military
1. 2. 3. 4. 5.
Stealth Cut Fold Fold Fold,
decorate,
test Customer
43
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
Round 3: Summary of design changes
Time = 10 minutes
45
Simulation round 3 – Applying Takt time and Pull
Customers demand:
• 30 planes in 10 minutes
• 15 civil + 15 military
46
Round 3: Learning points
Demand
48
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
49
Round 4: Summary of design changes
Time = 10 minutes
Customers demand:
• 30 planes in 10 minutes
• 15 civil + 15 military
alternating
51
Round 4: Learning points
52
Agenda
Time
Minute
• Case introduction 10
• Practice round 10
• Round 1 25
• Round 2 25
• Round 3 25
• Round 4 20
• Summary 5
2 hrs
53
Review of objectives
54
Appendix
55
Required material
• Scissors (operator 2)
• Stickers (operator 5)
56
Role of attendees
Round 1 Round 2 Round 3 Round 4
Participant “Waste” “Flow” “Takt & Pull” “Levelling”
• Round 1:
– Requires first 12 civil, then 12 military
– Is full of hope that he will receive his order on time in full
– Asks about the progress from time to time
– Is personally very disappointed if demand is not fulfilled
• Round 2:
– Requires first 12 civil, then 12 military
– Asks production manager if the improvements will be sufficient to fulfill his
demand
– Acknowledges any improvements compared to round 1 but threatens to move to
other supplier
• Round 3:
– Requires first 15 civil, then 15 military
– Is indicating Takt together with plant manager
– Acknowledges any improvements compared to round 2
• Round 4:
– Requires 1 civil, 1 military, 1 civil, 1 military, etc. according to takt
– Is very happy if eventually customer demand is fully met.
– Acknowledges tremendous improvements compared to round 1
58
Role of Production Manager
• Round 1:
– Demands as much as production as possible from every individual
operator
– Compares individual output between operators
– Threatens if operators do not meet targets
• Round 2:
– Demands quality products from every single operator
– Still demands large individual productivity
• Round 3:
– Demands adherence to pull system
– Is indicating Takt together with customer
– Acknowledges improvements and cheers up individuals
• Round 4:
– Demands discipline to pull system and levelling
– Celebrating team improvements
59
Takt time sheet - Round 3
Time Plane Type
0:20 1 Civil
0:40 2 Civil
1:00 3 Civil
1:20 4 Civil
1:40 5 Civil
2:00 6 Civil
2:20 7 Civil
2:40 8 Civil
3:00 9 Civil
3:20 10 Civil
3:40 11 Civil
4:00 12 Civil
4:20 13 Civil
4:40 14 Civil
5:00 15 Civil
5:20 16 Military
5:40 17 Military
6:00 18 Military
6:20 19 Military
6:40 20 Military
7:00 21 Military
7:20 22 Military
7:40 23 Military
8:00 24 Military
8:20 25 Military
8:40 26 Military
9:00 27 Military
9:20 28 Military
9:40 29 Military
10:00 30 Military
Takt time sheet - Round 4
Time Plane Type
0:20 1 Civil
0:40 2 Military
1:00 3 Civil
1:20 4 Military
1:40 5 Civil
2:00 6 Military
2:20 7 Civil
2:40 8 Military
3:00 9 Civil
3:20 10 Military
3:40 11 Civil
4:00 12 Military
4:20 13 Civil
4:40 14 Military
5:00 15 Civil
5:20 16 Military
5:40 17 Civil
6:00 18 Military
6:20 19 Civil
6:40 20 Military
7:00 21 Civil
7:20 22 Military
7:40 23 Civil
8:00 24 Military
8:20 25 Civil
8:40 26 Military
9:00 27 Civil
9:20 28 Military
9:40 29 Civil
10:00 30 Military
C M
62
Back-up slides