Mastering TypeScript. A Comprehensive Guide To Learn TypeScript Programming 2023
Mastering TypeScript. A Comprehensive Guide To Learn TypeScript Programming 2023
By
Cybellium Ltd
Copyright © 2023 Cybellium Ltd.
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Table of Contents
1. Getting Started with TypeScript
1.1. What is TypeScript?
1.2. History and Evolution of TypeScript
1.3. Setting up the Development Environment
1.4. Your First TypeScript Program
2. TypeScript Basics
2.1. Data Types and Variables
2.2. Functions and Arrow Functions
2.3. Object Types and Interfaces
2.4. Enums and Literal Types
2.5. Type Inference and Type Aliases
3. Advanced Type System
3.1. Union and Intersection Types
3.2. Type Guards and Type Assertions
3.3. Generic Types and Type Parameters
3.4. Conditional Types and Mapped Types
3.5. Advanced Type Operations and Utilities
4. Object-Oriented Programming in TypeScript
4.1. Classes and Constructors
4.2. Properties and Methods
4.3. Inheritance and Abstract Classes
4.4. Access Modifiers and Readonly Properties
4.5. Mixins and Decorators
5. Working with Modules and Namespaces
5.1. Organizing Code with Modules
5.2. Import and Export Statements
5.3. Namespace and Module Resolution
5.4. CommonJS, AMD, UMD, and ES Modules
5.5. Working with Third-Party Libraries
6. Asynchronous Programming in TypeScript
6.1. Understanding Promises and Async/Await
6.2. Error Handling and Promise Chaining
6.3. Asynchronous Iterators and Generators
6.4. Working with Fetch API and XMLHttpRequest
6.5. Web Workers and Parallel Processing
7. Advanced TypeScript Features
7.1. Decorators and Metadata Reflection
7.2. Mixins and Class Composition
7.3. Compiler Options and tsconfig.json
7.4. Custom Transformers and Code Generation
7.5. Integrating Custom Type Declarations
8. Working with DOM and TypeScript
8.1. Manipulating the DOM with TypeScript
8.2. Handling Events and Event Listeners
8.3. DOM Manipulation Libraries and TypeScript
8.4. TypeScript and Modern Web APIs (WebSockets,
WebRTC, etc.)
8.5. Building Reactive Web Applications with TypeScript
9. TypeScript and Node.js Development
9.1. Setting up a Node.js Development Environment
9.2. Building Command-Line Applications with
TypeScript
9.3. Working with the File System and Streams
9.4. Networking and HTTP in TypeScript
1.1. Prerequisites
9.5. Building Web Servers and RESTful APIs with
Express and TypeScript
10. Testing and Debugging in TypeScript
10.1. Writing Unit Tests with Jest and TypeScript
10.2. Debugging TypeScript Code in Visual Studio Code
10.3. Using ts-node for Fast and Efficient Testing
10.4. Continuous Integration and Automated Testing
10.5. Performance Profiling and Code Coverage
11. Best Practices and Design Patterns in TypeScript
11.1. SOLID Principles and Clean Code
11.2. Design Patterns in TypeScript
11.3. Error Handling and Exception Strategies
11.4. Code Organization and Project Structure
11.5. Code Reviews and Code Quality Metrics
12. Integrating TypeScript in Existing Projects
12.1. Migrating JavaScript Projects to TypeScript
12.2. Using DefinitelyTyped for Type Definitions
12.3. Building Hybrid JavaScript and TypeScript Projects
12.4. Handling Mixed-Type Dependencies and
Interoperability
12.5. Encouraging TypeScript Adoption in Teams and
Organizations
13. TypeScript and Frontend Frameworks
13.1. TypeScript with React
13.2. TypeScript with Angular
13.3. TypeScript with Vue.js
13.4. TypeScript with Svelte
13.5. Comparing Frameworks for TypeScript
Development
14. TypeScript and Server-Side Development
14.1. TypeScript with Deno
14.2. TypeScript with Nest.js
14.3. TypeScript with Fastify
14.4. TypeScript with GraphQL and Apollo
14.5. Comparing Server-Side Technologies for
TypeScript
15. The Future of TypeScript
15.1. TypeScript Roadmap and Community Feedback
15.2. New Features and Proposals for TypeScript
15.3. Embracing ECMAScript and JavaScript Innovations
15.4. TypeScript and WebAssembly (WASM)
15.5. Growing the TypeScript Ecosystem and
Community
16. Appendix
16.1. TypeScript Language Reference
16.2. About the author
1. Getting Started with
TypeScript
TypeScript 1.0
Microsoft released TypeScript 1.0 in April 2014. At this point,
TypeScript already had several core features that set it apart
from JavaScript, such as optional static typing, interfaces,
and classes. This release marked TypeScript as production-
ready, and it began to gain traction in the developer
community.
TypeScript 2.0
The release of TypeScript 2.0 in September 2016 introduced
several significant improvements and additions. This version
brought in non-nullable types, which greatly improved type
safety by helping to avoid null and undefined errors. The
addition of control flow analysis allowed the TypeScript
compiler to infer types based on the code's control flow.
TypeScript 2.0 also introduced a simplified declaration file
(.d.ts) acquisition process, making it easier to use JavaScript
libraries with TypeScript.
Continued Evolution
Since the 2.0 release, TypeScript has seen regular updates
and enhancements. TypeScript 3.0, released in 2018, added
support for project references, allowing large codebases to
be split into smaller, more manageable projects. It also
brought in richer tuple types.
In 2019, TypeScript 3.7 introduced optional chaining and
nullish coalescing, two features that significantly improved
working with values that might be undefined or null.
TypeScript 3.8, released in 2020, introduced support for
ECMAScript private fields, a part of JavaScript's class fields
proposal.
In subsequent versions, TypeScript continued to evolve, with
the addition of features like variadic tuple types, improved
type inference, and enhancements to the TypeScript editor
experience.
Looking Forward
The future of TypeScript is promising. It continues to evolve,
with regular updates that bring improvements and new
features. Its alignment with ECMAScript ensures that
TypeScript benefits from innovations in JavaScript.
TypeScript has also been embraced by various front-end and
back-end frameworks, increasing its relevance in the web
development landscape.
At the same time, TypeScript's commitment to backward
compatibility ensures that it remains a safe choice for
developers. As TypeScript evolves, existing TypeScript code
continues to work, and developers can opt into new features
at their own pace.
In conclusion, TypeScript has come a long way since its
introduction in 2012. From its origins as a statically-typed
superset of JavaScript, it has evolved into a powerful tool for
developing robust, maintainable JavaScript applications.
TypeScript's success can be attributed to its strong features,
close alignment with JavaScript, and an engaged
community. As we move forward, TypeScript's evolution will
continue to be driven by developer needs, innovations in
JavaScript, and feedback from the community.
Installing Node.js
Before you can install TypeScript, you need to have Node.js
installed on your computer. Node.js is an open-source,
cross-platform, JavaScript runtime environment that lets you
run JavaScript code outside of a web browser. It comes with
a package manager called npm (Node Package Manager)
which will be used to install TypeScript.
To install Node.js, navigate to the Node.js website
(https://nodejs.org) and download the installer appropriate
for your operating system. You will see several versions
available; it's generally recommended to download the LTS
(Long Term Support) version because it receives long-term
support and tends to be more stable.
After the installation is complete, open a terminal or
command prompt and verify that Node.js and npm are
installed correctly by running the following commands:
Installing TypeScript
Once you have Node.js and npm installed, you can install
TypeScript globally on your system by running the following
command in your terminal or command prompt:
In Conclusion
Setting up a development environment for TypeScript is a
relatively straightforward process that involves installing
Node.js and TypeScript, configuring a code editor, and
setting up a TypeScript configuration file. With these steps,
you can create a conducive development environment that
will enhance your productivity when writing TypeScript code.
Keep in mind that setting up a development environment
can sometimes require additional steps based on the
specifics of your project, such as configuring a bundler like
Webpack or a task runner like Gulp. However, the steps
outlined here form a solid foundation for a TypeScript
development environment. As you progress with TypeScript,
you'll learn more about other tools and configurations that
can be added to this environment.
This command will execute the hello.js file, and you'll see
"Hello, TypeScript!" printed to the console.
Understanding the TypeScript Compilation Process
When the TypeScript compiler (tsc) compiles TypeScript
code, it performs several tasks:
What is Type?
In programming, a type defines the kind of value a variable
can hold and what operations can be performed on it. It acts
like a blueprint for variables, helping us understand what a
variable represents and how we can interact with the data
stored in it.
Boolean
The Boolean type has two possible values: true and false.
It is commonly used to store values like yes/no or on/off.
Here's how to define a Boolean variable:
Number
In TypeScript, there's no distinction between integers, floats,
or other numerical subtypes - they are all represented by
the number type. This type can represent integer values,
decimal values, and even hexadecimal, binary, and octal
literals.
String
The string type represents textual data. You can use either
single (') or double (") quotes to surround string literals:
Array
TypeScript, like JavaScript, allows you to work with arrays of
values. Array types can be written in one of two ways: by
appending [] to the element type or by using the generic
array type Array<elemType>.
Tuple
Tuple types allow you to express an array where the type of
a fixed number of elements is known, but need not be the
same.
Enum
Enums are a way of giving more friendly names to sets of
numeric values.
Any
The any type is a powerful way to work with existing
JavaScript, allowing you to opt-in and out of type-checking
during compilation.
Void
void is a little like the opposite of any, the absence of
having any type at all. You may commonly see this as the
return type of functions that do not return a value:
Never
The never type represents the type of values that never
occur. For instance, never is the return type for a function
expression or an arrow function expression that always
throws an exception or one that never returns.
Function Types
In TypeScript, you can define a type that represents a
function. A function type includes the types of the
parameters and the return type. Here's how you can define
a function type:
Conclusion
In conclusion, functions in TypeScript provide more than just
the ability to encapsulate a sequence of statements. They
offer powerful capabilities like strong typing of parameters
and return values, optional and default parameters, function
types, and arrow functions.
As we have seen, TypeScript builds on JavaScript functions
by adding features that enhance readability, maintainability,
and scalability of your code. These characteristics are
essential for large-scale applications and enable you to write
safer code by catching errors at compile-time.
Whether you're new to TypeScript or an experienced
developer, understanding TypeScript functions is critical. It
allows you to leverage the power of TypeScript and makes
your development process more efficient and enjoyable.
Extending Interfaces
One of the most powerful features of interfaces in
TypeScript is their ability to be extended. This means you
can create a new interface that inherits the properties of
another interface:
Conclusion
In conclusion, object types and interfaces are fundamental
concepts in TypeScript's type system. They allow you to
create flexible, reusable type definitions that can help
ensure the correctness of your code. Object types allow you
to describe the shape of an object, while interfaces offer a
more powerful and flexible way to define these shapes, with
additional features like optional and readonly properties,
and the ability to extend other interfaces.
Understanding these concepts and leveraging them in your
TypeScript code can help you catch errors at compile-time,
provide clear contracts for code, and make your code more
self-documenting. So whether you're just starting out with
TypeScript or are an experienced developer, a solid grasp of
object types and interfaces is crucial to effectively using the
language.
Conclusion
Enums and Literal Types are powerful tools in TypeScript's
arsenal, allowing developers to write more expressive and
safe code. Enums provide a way of giving more friendly
names to sets of numeric or string values, improving
readability, and making code more self-documenting. Literal
Types, on the other hand, provide a way to enforce that a
value must be a specific primitive.
The power of these features really shines through when
used in combination with other TypeScript features, such as
union types and type guards. By understanding and
effectively using Enums and Literal Types, you can
significantly enhance the robustness, safety, and clarity of
your TypeScript code. They are an integral part of
TypeScript's rich type system, enabling developers to catch
more errors during compile-time and to express more
complex type relationships. Therefore, mastering these
features is essential for anyone looking to write high-quality
TypeScript code.
2.5. Type Inference and Type Aliases
Conclusion
Type inference and type aliases are powerful features of
TypeScript that help to improve both the productivity and
safety of your code. Type inference reduces the need for
explicit type annotations, making the code cleaner and
easier to read, while still ensuring strong type checking.
Type aliases, on the other hand, allow you to create more
readable and maintainable code by providing custom names
for complex type annotations.
These features make TypeScript more flexible and powerful,
offering advantages over both regular JavaScript and other
statically-typed languages. Understanding these features is
essential to fully leveraging TypeScript's powerful type
system and creating robust, maintainable applications. By
mastering these concepts, you can ensure that your
TypeScript code is type-safe, easier to understand, and less
prone to bugs.
3. Advanced Type System
Union Types
A Union Type in TypeScript is a type formed from two or
more other types, representing values that can be one of
several types. We denote a union type using the vertical bar
(|) between the types.
Conclusion
In summary, TypeScript's Union and Intersection Types
provide us with the flexibility to create complex types that
accurately represent the data structures we work with in our
applications. Union types let us model situations where a
value might be one of several types, and Intersection types
allow us to combine multiple types into a single type.
Mastering these types can significantly enhance your
TypeScript programming capabilities, allowing you to
express complex type relationships and write safer, more
self-descriptive code.
Type Guards
Type guards are a way to provide additional information
about the type of a variable within a specific scope. Using
type guards, TypeScript can narrow down the type of a
variable based on our checks within the code.
Let's consider a simple example with union types:
Type Assertions
Type assertions are a way to tell the TypeScript compiler
"trust me, I know what I'm doing." It's a way of indicating to
the TypeScript compiler that we know the type of a variable
better than it does.
Type assertions do not perform any special checks or
restructuring of data. It's just a way to override the inferred
type of a variable.
You can perform type assertions using two syntaxes: angle-
bracket syntax or as syntax.
Conclusion
Type Guards and Type Assertions are powerful tools in
TypeScript that can significantly boost the robustness of our
code. Type guards allow us to give TypeScript more
information about our types based on runtime checks, thus
letting us use our variables in a more type-safe way. On the
other hand, Type Assertions give us the ability to override
the compiler's type inference when we have more context
about a particular variable.
Understanding and correctly using these concepts can make
your TypeScript code more flexible and reliable. However,
they should be used judiciously. Overusing type assertions
can undermine TypeScript's type safety. Also, creating
convoluted type guards can make code hard to read and
maintain. Like all tools, they are most effective when used
appropriately.
Understanding Generics
To understand the essence of Generics, let's consider a
simple function:
The function echo accepts a parameter of any type and
returns a value of any type. However, we lose the
information about the type of arg when we use the any
type, and we would like to preserve this information.
This is where Generics come in handy. We can rewrite the
function as follows:
In
this case, any object conforming to EchoService needs to
have an echo method that takes an argument of some type
T and returns a value of the same type.
Generic Constraints
There may be cases when we want to constrain our generic
types to a certain shape or to a set of types that have
certain properties. TypeScript allows us to describe these
constraints using an extends clause:
Conclusion
Generics are one of the most powerful features of
TypeScript, bringing a level of flexibility and reusability to
our TypeScript code that isn't possible with single-type
components. By using generics, we can create components
that maintain type safety while working with various types.
With the addition of Generic Constraints, we can also ensure
that the generics in our functions, classes, or interfaces
adhere to a specific structure, which allows us to build even
more robust and reusable components.
Understanding and effectively utilizing generics can lead to
more readable, maintainable, and reusable code, making
your TypeScript experience smoother and more efficient. In
the next section, we will continue to explore TypeScript's
advanced type system by discussing Conditional Types and
Mapped Types.
3.4. Conditional Types and Mapped
Types
In TypeScript, types are not only the building blocks for our
code; they are powerful tools that can be used to create
more advanced type constructs. In this section, we will
delve into two advanced type features of TypeScript -
Conditional Types and Mapped Types.
Conditional Types
Conditional types in TypeScript are a way to select one of
two possible types based on a condition. They follow the
pattern: T extends U ? X : Y. This syntax can be read as:
"If T is assignable to U, then the type is X, otherwise, it is
Y."
Here is a basic example of a conditional type:
Mapped Types
While conditional types allow us to select types based on
conditions, mapped types let us create new types based on
existing ones by transforming properties.
The syntax for a mapped type is { [K in keyof T]: X }. This
syntax can be read as: "For each property K in T, transform
it into X."
Here is a basic example of a mapped type:
In this case, Readonly<T> is a mapped type that turns all
properties of T into readonly properties. It does this by
prefixing each property with the readonly modifier.
Another common mapped type is Partial<T>, which makes
all properties of T optional:
Conclusion
Conditional types and mapped types are powerful tools in
TypeScript's type system. They allow us to create more
flexible and reusable type constructs based on conditions
and transformations.
By mastering conditional types, you can create types that
adapt based on certain conditions. With mapped types, you
can transform existing types and create new ones that align
more closely with your needs. In combination, these two
features enable an unparalleled level of dynamism and
reusability in your type definitions.
In the next section, we will delve deeper into TypeScript's
advanced type system by exploring Advanced Type
Operations and Utilities.
Conditional Types
Conditional types allow for types to be selected based on a
condition. The general form of a conditional type is T
extends U ? X : Y. This can be read as "If T can be
assigned to U, then the type is X, otherwise it's Y."
Mapped Types
Mapped types allow the creation of new types based on
transformations applied to the properties of an existing
type. You can create a new type by iterating through the
properties of an existing type using the in keyword, and
applying a transformation to each property.
Utility Types
TypeScript provides several utility types that can perform
transformations on other types, allowing for more
expressiveness and flexibility when dealing with types.
Partial
The Partial utility type makes all properties in a type
optional:
Readonly
The Readonly utility type marks all properties in a type as
readonly:
Record
The Record utility type constructs an object type with
specified property keys and the same type of value:
Class Constructor
The constructor is a special method that is called when an
object is instantiated from a class. It allows us to set the
initial state of the object. TypeScript classes can have one
constructor defined with the constructor keyword.
To illustrate this, let's add a constructor to our Person class:
In the above example, the constructor method takes two
parameters: name and age. Inside the constructor, we
assign these parameters to the respective properties of the
class using the this keyword. The this keyword inside a
class refers to the instance of the class.
Class Methods
Methods in a class define the behaviors or actions that an
instance of the class can perform. They are functions
defined inside the class body. Let's add a greet method to
our Person class:
Parameter Properties
In TypeScript, we can simplify our class by using parameter
properties, which allow us to declare class properties
directly in the constructor. This can significantly reduce the
amount of boilerplate code:
In the above example, the public keyword in the
constructor parameters creates and initializes class
properties with the same name. It's equivalent to our
previous Person class definition.
In conclusion, classes and constructors provide the
foundation for object-oriented programming in TypeScript.
They provide a clear structure for creating objects, and a
way to define properties and methods to work with these
objects. The use of classes promotes reusability and
modularity, making your code easier to write, read, and
maintain. In the next sections, we will explore more
advanced features of TypeScript classes, like inheritance,
access modifiers, and abstract classes.
Class Properties
Class properties are variables declared within a class and
belong to the object instance of the class. They hold the
state of the objects. In TypeScript, we define properties by
specifying their name and type.
Access Modifiers
In TypeScript, each class property has an access modifier
that determines its visibility from other parts of the
program. TypeScript supports three access modifiers:
public, private, and protected.
● public: The property can be accessed from
anywhere. This is the default access level if you
don't specify an access modifier.
● private: The property can only be accessed from
within the same class.
● protected: The property can be accessed within
the same class and subclasses.
Class Methods
Methods give behavior to our classes. They are functions
attached to the class, and they can use and modify the
properties of the class instance.
Let's add some methods to our Car class:
Read-Only Properties
TypeScript has a readonly modifier that makes a property
as read-only, meaning that you can't change it after it's
been initialized.
In the Car class above, the brand property is read-only, so
trying to change it after the Car object is created will result
in an error.
In summary, properties and methods are integral parts of
classes in TypeScript, and they provide a clear and
structured way to encapsulate data and behavior. In the
next sections, we will explore more advanced concepts like
inheritance and abstract classes.
Inheritance
Inheritance helps in reusing code and reducing redundancy.
Let's look at an example:
Access Modifiers
Public
By default, all members (properties and methods) of a class
in TypeScript are public. This means they can be accessed
from anywhere, whether inside or outside the class or even
from subclasses.
Private
Private members of a class cannot be accessed or viewed
from outside the class; they can only be accessed from
within the class. This is a key aspect of encapsulation and
data hiding in object-oriented programming.
Protected
Protected members are similar to private members, but
they can be accessed from subclasses.
In this code, wheels is a protected property of Vehicle. It
cannot be accessed directly from outside the class or from
an instance of the class, but it can be accessed from within
the Car subclass.
Readonly Properties
TypeScript also allows class properties to be marked as
readonly. A readonly property must be initialized at the
time of declaration or in the constructor of the same class.
Once assigned, its value cannot be changed.
In this code, wheels is a readonly property. When we try to
modify its value after it's been assigned, TypeScript throws
an error.
To sum up, access modifiers and readonly properties are
vital features of TypeScript that help developers write
secure, predictable, and maintainable code. By controlling
access to class members, we can prevent external code
from accidentally mutating internal state or calling methods
that should be kept private. By using readonly properties,
we can prevent unexpected changes to properties after
they've been initialized. These concepts form the bedrock of
encapsulation and immutability, two key principles in object-
oriented and functional programming.
Mixins
A Mixin is a type of multiple inheritances where a class can
inherit properties and methods from multiple classes. This
way, you can create a class that is a combination of multiple
classes. Mixins are a way to make classes more modular by
encapsulating specific behavior, allowing it to be mixed and
matched for a wide array of combinations.
Let's see an example of a Mixin. Suppose we have two
classes, CanFly and CanSwim, each of which describes a
different ability:
Decorators
Decorators, inspired by languages like Python and Java,
provide a way to add annotations and a meta-programming
syntax for class declarations and members. Decorators use
the form @expression, where expression must evaluate
to a function that will be called at runtime with information
about the decorated declaration.
There are several types of decorators in TypeScript:
Class Decorators
A Class Decorator is declared just before a class declaration.
The decorator is applied to the constructor of the class and
can be used to observe, modify, or replace a class definition.
Here's a simple class decorator:
Method Decorators
A Method Decorator is declared just before a method
declaration. The decorator is applied to the property
descriptor for the method and can be used to observe,
modify, or replace a method definition:
Here, the @enumerable(false) decorator makes the greet
method non-enumerable.
Property Decorators
A Property Decorator is declared just before a property
declaration. The decorator is applied to the property and
can be used to observe or modify the property:
The @configurable(false) decorator makes the greeting
property non-configurable.
In conclusion, TypeScript's Mixins and Decorators provide
useful tools for developers to create flexible, modular, and
meta-programmable code. They are powerful features that,
when used properly, can make your code more readable,
maintainable, and efficient. However, they are advanced
features and should be used with care and understanding,
as misuse can lead to code that is difficult to understand
and maintain.
5. Working with Modules
and Namespaces
Creating Modules
In TypeScript, each file is its own module. To create a new
module, you simply need to create a new file. Let's start by
creating a file named math.ts for a module that contains
some simple mathematical functions:
It's important to note that you can also use the export
keyword directly before the variable, function, or class
declaration, as shown above.
Default Exports
Each module can optionally export a default export. The
default export is typically the primary function or value
that the module represents. It can be imported without
using curly braces ({}).
Here's an example:
In summary, import and export statements in TypeScript are
essential for code organization and encapsulation. They
allow you to break your code down into manageable, logical
parts that can be worked on independently and reused
throughout your codebase. By leveraging these capabilities,
you can build large, complex applications with greater ease
and clarity.
Namespaces
In TypeScript, namespaces are used as a method of
grouping related code. This method is an effective way to
avoid naming collisions and to create a logical structure in
your codebase. Namespaces can include classes, interfaces,
functions, and variables that pertain to a specific feature or
functionality of your application.
Here is an example of how to define a namespace:
Node Resolution
Node module resolution is the most commonly used method
and works the same way as Node.js. If you import a module
using a relative path, it will look for that file in your code. If
you import a module using a non-relative path, it will look
for that module in the node_modules folder.
For example:
Classic Resolution
Classic module resolution is the original resolution strategy
that TypeScript used. It tries to mimic the runtime module
resolution that RequireJS uses. If an import does not start
with /, ./, or ../, the compiler will look in the root directory
and traverse upwards through the directory structure, trying
to find the module.
For instance:
Classic module resolution is not recommended for new
projects as it can be confusing and is not how JavaScript
runtime resolves modules.
The tsconfig.json
The tsconfig.json file is crucial for managing your
TypeScript project settings, including the module resolution
strategy. It's a JSON file that specifies the root files and the
compiler options. Here's an example:
CommonJS
CommonJS is a module system designed for server-side
JavaScript, famously used in Node.js. It was one of the first
attempts to bring a module system to JavaScript and has
shaped the design of modern module systems. CommonJS
uses synchronous require calls to import modules, and
module.exports or exports to export module content.
Once installed, you can import and use the library in your
TypeScript files, the same way you would in JavaScript.
Promises in TypeScript
A Promise is an object that represents a placeholder for a
value that might not be known yet but will be resolved at
some point in the future. In simple terms, a Promise in
JavaScript and TypeScript is a way of scheduling work to be
done on a value that has not been computed yet. Promises
are commonly used for asynchronous operations, like
network requests, allowing these operations to complete
without blocking other tasks.
Promise Chaining
One of the most powerful aspects of Promises is their ability
to be chained together. This allows you to perform multiple
asynchronous operations in a particular order.
When a Promise resolves, the then method can return a
new Promise. The following then (or catch) in the chain will
not execute until the previous Promise has been resolved (or
rejected).
Let's look at an example:
Asynchronous Iterators
Asynchronous iterators are a new kind of iterator that can
return promises as well as actual results. Asynchronous
iterators are useful when dealing with asynchronous data
sources, such as streams of data from the network.
The main difference between a traditional iterator and an
asynchronous iterator is that the latter's next method
returns a Promise. This allows the iterator to pause
execution while waiting for the asynchronous operation to
complete.
To define an asynchronous iterable, you need to implement
a Symbol.asyncIterator method in your object. The
Symbol.asyncIterator method is a zero-argument function
that returns an object, known as the async iterator. This
iterator should have a next() method that returns a
Promise. Here is an example:
In the example above, the for await...of statement is used
to iterate over the async iterable. Note that the for
await...of loop can only be used inside an async function.
Asynchronous Generators
While asynchronous iterators are powerful, they can be a bit
verbose to create. This is where asynchronous generators
come into play.
Asynchronous generators are functions that can yield
Promises, and they use the async function* syntax. They
are essentially a more convenient and compact way to
create asynchronous iterators.
XMLHttpRequest
XMLHttpRequest is a built-in browser object that allows
making HTTP requests in JavaScript. Although it's been
largely supplanted by the Fetch API due to its more powerful
and flexible features, it is still used in many projects for
compatibility reasons. Here is a basic example of how to
make an HTTP request with XMLHttpRequest:
Fetch API
The Fetch API is a modern, promise-based API for making
HTTP requests. It's more powerful and flexible than
XMLHttpRequest, and generally easier to use. Here's the
equivalent of the previous example using the Fetch API:
In the Fetch version, we make the request using the fetch
function, which returns a Promise. If the request is
successful, the Promise is resolved with a Response object.
The Response object represents the response to the
request, and provides methods to access the headers,
status, and body of the response. In this case, we're calling
the json method to parse the JSON response body, which
also returns a Promise.
The Fetch API also provides a lot of advanced features not
available in XMLHttpRequest, such as request and
response interception, streaming responses, and more.
Moreover, it has a cleaner, more modern API that's based on
promises, which makes it easier to use and integrate with
modern JavaScript code.
However, one thing to note is that the Fetch API is not yet
supported in all browsers (notably Internet Explorer), and it
also omits certain features such as aborting requests and
progress events. Depending on your project's needs, you
may still need to use XMLHttpRequest or a third-party
library that abstracts these differences.
Conclusion
The XMLHttpRequest and Fetch APIs are essential tools for
making HTTP requests in TypeScript and JavaScript. While
XMLHttpRequest provides a lot of control, its API can be
complex and verbose. The Fetch API, on the other hand,
provides a modern, promise-based API that's generally
easier to use, but is not yet supported in all browsers and
lacks certain features. Understanding these APIs and when
to use each one is a crucial skill for any TypeScript
developer.
Conclusion
Web Workers represent an incredibly powerful tool in the
web developer's arsenal, allowing for complex operations to
be conducted in the background, separate from the main
thread of execution, and thus keeping the user interface
responsive. They enable a form of parallel processing that
was previously hard to achieve in JavaScript and TypeScript
environments.
TypeScript enhances the usage of Web Workers by providing
static types, helping developers to catch errors early in the
development phase, which can be especially beneficial in
the communication phase between the main thread and the
worker.
Mastering Web Workers, understanding when and how to
use them effectively, can open the door to building more
performant, efficient, and robust web applications.
Advanced TypeScript
Features
Decorators
Decorators in TypeScript are special kinds of declarations
that can be attached to classes, methods, accessors,
properties, or parameters. Inspired by annotations in other
languages such as Python and Java, decorators use the form
@expression, where expression must evaluate to a
function that will be called at runtime with information
about the decorated declaration.
Class Decorators
A class decorator applies to the constructor of the class and
can be used to observe, modify, or replace a class definition.
Here is a simple decorator that does nothing but print the
name of the decorated class:
Method Decorators
Method decorators are declared just before a method
declaration. They are applied to the property descriptor for
the method and can be used to observe, modify, or replace
a method definition. A typical use case for method
decorators is for logging or profiling function calls:
Now, when someMethod is called, it will log the name of
the method and the arguments it was called with.
Property Decorators
Property decorators are declared just before a property
declaration. The property decorator function is called with
two arguments: the constructor function of the class for a
static member or the prototype of the class for an instance
member, and the name of the member.
Parameter Decorators
Parameter decorators are declared just before a parameter
declaration. The parameter decorator is applied to the
function for a class constructor or method declaration. Note
that parameter decorators can only be used to observe that
a parameter has been declared on a method.
Metadata Reflection
Reflection is a mechanism that allows code to inspect and
manipulate itself. TypeScript, through the reflect-metadata
library, provides a set of APIs for metadata reflection, a
feature currently being discussed for inclusion in
ECMAScript.
These APIs allow developers to add their own set of
metadata to class definitions and property declarations, and
query them at runtime. This metadata can be used to drive
validation, serialization, ORM functionality, or other runtime
behaviors. You can think of it as a way to attach additional
properties or configuration to your classes and properties.
Here is an example of how to define and query metadata:
Mixins
A mixin is a TypeScript pattern that involves creating a class
that encapsulates a specific behavior, which can then be
mixed into other classes. This allows developers to "mix in"
chunks of code to build up classes without having to use
inheritance, which can lead to more manageable and
flexible code.
To create a mixin, we first define a type that describes the
constructor of the class that we want to mix into:
Class Composition
Class composition is another powerful technique for
structuring and organizing TypeScript code. Instead of
inheriting from a superclass and overriding or extending its
behavior, composition involves building a class from smaller
pieces, each of which is responsible for a specific aspect of
the class's behavior.
In TypeScript, class composition often involves defining
smaller classes or interfaces that encapsulate specific
behaviors, and then combining them using intersection
types.
Here's an example:
Understanding tsconfig.json
The tsconfig.json file is a crucial part of any TypeScript
project. It is the file that TypeScript's compiler looks at to
determine how to compile the TypeScript code. The
tsconfig.json file can be used to specify various options,
such as the root directory of your TypeScript code, the
directory where the compiled JavaScript should be
outputted, and the specific ECMAScript target that the
TypeScript should be compiled to.
Here is a basic tsconfig.json file:
In this example, compilerOptions is an object that
contains various compiler options:
Understanding Transformers
At a high level, transformers are functions that manipulate
the Abstract Syntax Tree (AST) generated by the TypeScript
compiler during the compilation process. A transformer
function takes in a SourceFile object (which represents a
TypeScript file) and returns a transformed version of the
same SourceFile object.
The TypeScript compiler itself uses transformers to compile
TypeScript into JavaScript. For instance, TypeScript uses
transformers to transform TypeScript-specific syntax (like
types and enums) into equivalent JavaScript syntax. This is
a key part of how TypeScript is able to provide its advanced
type checking features while still producing valid JavaScript
that can run in any JavaScript runtime.
Leveraging DefinitelyTyped
While writing custom type declarations is a useful skill, the
TypeScript community has made this process easier through
the DefinitelyTyped project. DefinitelyTyped is a repository
of high-quality type definitions for thousands of JavaScript
libraries. These type definitions are managed by the
community and can be installed via npm with the @types
scope. For instance, to install the types for React, you would
run npm install --save @types/react.
If a library's type definitions are available on
DefinitelyTyped, it's generally recommended to use them
instead of writing your own. However, it's important to note
that these type definitions are written by the community
and might not always be up-to-date or cover the library's
entire API.
Conclusion
In TypeScript, integrating custom type declarations enables
the developer to extend the benefits of static typing to
libraries and APIs originally written in JavaScript. This
significantly broadens the range of robust and type-safe
code that can be written in TypeScript, contributing to the
language's utility and flexibility. While writing your own
custom type declarations can sometimes be necessary,
often the TypeScript community has already done this work
and shared it through the DefinitelyTyped project.
Regardless of the source, custom type declarations are a
powerful tool for any TypeScript developer.
8. Working with DOM and
TypeScript
Prerequisites
Before diving into the setup process, make sure you have
the following software installed on your system:
With this script, we can now use npm start to run our
project.
Conclusion
Setting up a development environment for Node.js and
TypeScript may seem complicated, but once it's done, it will
significantly enhance your productivity.
Prerequisites
Before we get started, ensure that you have Node.js and
TypeScript installed on your computer. You also need a text
editor or an Integrated Development Environment (IDE) to
write and edit your TypeScript code. VS Code, Atom, and
Sublime Text are great choices for this purpose.
Conclusion
Building command-line applications with TypeScript is an
exciting way to harness the power of TypeScript's type
safety and the flexibility of Node.js. TypeScript's integration
with popular libraries like Commander.js and Yargs allows for
creating robust and scalable command-line applications,
thus making TypeScript an excellent choice for CLI
development.
Prerequisites
To follow along, you should have Node.js and TypeScript
installed on your computer. You should also have a basic
understanding of TypeScript and Node.js.
Conclusion
Working with the file system and streams is a fundamental
part of Node.js development. TypeScript enhances these
operations by providing type safety, making your code more
robust and less prone to errors. With TypeScript, you can
work with the file system and streams confidently, knowing
that you're less likely to encounter type-related bugs in your
code.
Setting Up
To work with the Node.js libraries in TypeScript, you need to
install type definitions. You can install these using npm, the
Node.js package manager:
Networking in TypeScript
Node.js has a built-in net module that provides
asynchronous network API for creating stream-based TCP or
IPC servers and clients. Using TypeScript with the net
module can enhance these operations by adding type safety
and autocompletion capabilities. Let's create a simple TCP
echo server:
In this example, we use the createServer function from the
net module to create a new TCP server. The callback
function passed to createServer is called whenever a new
connection is established. Inside the callback, we listen for
the 'data' event on the socket object, which is emitted
whenever data is received on the socket. We then write the
same data back to the socket, effectively creating an echo
server. Finally, we call the listen method to start the server
listening for connections on port 8080.
HTTP in TypeScript
For handling HTTP traffic, Node.js provides the http module.
This module allows you to create HTTP servers and clients
and provides a way of abstracting away low-level protocols,
headers, and messaging. Here's how you can create a basic
HTTP server using TypeScript:
Conclusion
Node.js, combined with TypeScript, offers a robust set of
features for networking and HTTP. Whether you're creating a
server, handling HTTP requests, or sending HTTP requests
as a client, TypeScript provides the type safety and
developer tooling that can help you write more reliable,
robust networking code. By understanding the basics of
networking and HTTP in TypeScript and Node.js, you're well
on your way to creating powerful network applications.
You
should see the message Server started at
http://localhost:3000, indicating that your server is
running. Open your web browser and navigate to
http://localhost:3000/todos to see the output of your
/todos API endpoint.
Conclusion
In this section, we have discussed how to set up a
development environment, create a web server, and build a
RESTful API using Express.js and TypeScript. TypeScript
provides the benefits of static types and other powerful
language features, while Express.js offers a minimalist,
flexible framework for building web servers and APIs. These
features make the combination of TypeScript and Express.js
a compelling choice for backend development.
10. Testing and Debugging
in TypeScript
This will produce a report that tells you how much of your
code is covered by tests, broken down by statements,
branches, functions, and lines. For each category, you'll see
the total number of items, the number covered, the number
uncovered, and the percentage covered.
While it can be tempting to strive for 100% code coverage,
this isn't always the best goal. It's often more valuable to
write meaningful tests that cover the most critical parts of
your code, rather than trying to cover every single line. The
key is to use code coverage as a guide, not as a strict metric
to hit.
In conclusion, performance profiling and code coverage are
two powerful tools in your TypeScript toolkit. They can help
you identify slow or inefficient code, make your codebase
more reliable, and give you confidence that your code is
functioning as expected. By making these practices a part of
your regular development process, you can improve both
the quality and efficiency of your TypeScript code.
11. Best Practices and
Design Patterns in
TypeScript
As you delve deeper into the world of TypeScript, it becomes
important to not only understand its syntax and features but
also the best practices and design patterns that guide
efficient and maintainable coding. Whether you're
developing a small application or working on a large-scale
project, adhering to well-established practices and patterns
can significantly improve the quality of your code and your
productivity as a developer.
This chapter, "Best Practices and Design Patterns in
TypeScript," is dedicated to exploring the principles,
practices, and patterns that TypeScript developers around
the world have come to trust. It provides a guide to writing
clean, efficient, and scalable TypeScript code. It is about
using TypeScript to its full potential and making your code
more readable, robust, and easy to maintain.
We will start by exploring the best practices of TypeScript
development. These cover a wide range of topics, from
simple tips such as using strict typing and leveraging the
power of interfaces, to more advanced topics such as using
async/await for asynchronous code and leveraging
TypeScript's advanced type features to write safer, more
robust code.
Next, we'll delve into the world of design patterns. Design
patterns are proven solutions to common software design
problems. They represent best practices and are templates
that can be applied to solve problems in a variety of
contexts. While some patterns are specific to object-
oriented programming, others are relevant to all types of
programming. In this section, we will explore patterns that
are particularly useful in TypeScript, such as the Factory,
Singleton, and Observer patterns, among others.
Each topic in this chapter will be accompanied by real-world
examples and exercises, helping you understand not only
the theory behind these practices and patterns but also
their practical application.
By the end of this chapter, you should have a solid
understanding of how to write effective TypeScript code and
be comfortable using a variety of design patterns to solve
common programming problems. Whether you're a beginner
just starting out with TypeScript or an experienced
developer looking to refine your skills, this chapter will equip
you with the knowledge and tools you need to write
professional, high-quality TypeScript code.
What is DefinitelyTyped?
DefinitelyTyped, often abbreviated to DT, is an open-source
project that hosts TypeScript declaration files for thousands
of JavaScript libraries. A declaration file ends with a .d.ts
extension and provides type information about a JavaScript
module, including the module's functions, classes, and
variables, among other things. With these declaration files,
TypeScript can validate your code's correctness by providing
autocompletion and catching potential bugs before runtime.
Contributing to DefinitelyTyped
DefinitelyTyped is an open-source project, and contributions
are welcome. If you find that type definitions for a library
you use are missing or inaccurate, you can contribute to
DefinitelyTyped by creating or updating the .d.ts files. This
not only benefits you but also helps the community at large.
In conclusion, DefinitelyTyped is an invaluable resource
when using TypeScript. It provides type definitions for a vast
number of JavaScript libraries, helping you to write more
robust and maintainable code. By bridging the gap between
JavaScript and TypeScript, DefinitelyTyped enables you to
leverage the full power of TypeScript's static type checking,
even when using JavaScript libraries.
Conclusion
In conclusion, adopting a hybrid approach to integrating
TypeScript into a JavaScript project is a practical way to gain
the benefits of TypeScript's strong typing without the need
for a complete, immediate overhaul of the codebase. It
facilitates a gradual migration, allowing for flexibility and a
reduced learning curve. It requires some configuration and
adjustments to your build and testing processes but, with
careful planning and execution, the transition can be
smooth and beneficial to your project's long-term success.
Starting Small
When it comes to introducing TypeScript into existing
projects, it's usually best to start small. TypeScript supports
gradual adoption – you can convert JavaScript files to
TypeScript one at a time and introduce types gradually.
Starting with non-critical parts of the codebase or new,
smaller projects can help the team get comfortable with
TypeScript without disrupting ongoing work.
1. React.js
React is a library for building user interfaces, and it's
arguably the most popular framework among TypeScript
developers. TypeScript's seamless integration with React
makes it an excellent choice for those seeking to leverage
type safety and autocompletion.
React components written in TypeScript provide developers
with immediate feedback about the data they're working
with, reducing the chance of runtime errors. JSX syntax in
React also works well with TypeScript, enhancing the
developer experience.
However, TypeScript in React may require extra
configuration steps, especially for state management
libraries like Redux. Some third-party libraries might not
have TypeScript definitions available, which can necessitate
manual type definition.
2. Angular
3. Vue.js
Vue.js is a progressive framework that's often praised for its
simplicity and flexibility. Vue.js version 3 (Vue 3) has
improved TypeScript support, which makes it a strong
contender for TypeScript development.
TypeScript in Vue.js can be as straightforward as adding a
lang="ts" attribute to your script tags in single-file
components. In Vue 3, the Composition API also offers a
more TypeScript-friendly way of writing components.
Despite these improvements, TypeScript support in Vue.js
may not be as seamless as in Angular or React. There might
be some struggles with setting up TypeScript and
configuring it to work correctly with Vue's more dynamic
features.
4. Svelte
TypeScript Roadmap
Microsoft maintains a public roadmap for TypeScript, which
provides insights into the areas they're prioritizing and the
kind of enhancements we might see in upcoming releases. It
offers transparency about the planned features, changes to
existing functionalities, and potential improvements to the
language.
As of the time of writing, some areas of focus include:
Community Feedback
The TypeScript community is vast and diverse, including
developers from different industries, with different levels of
experience and using TypeScript for varied purposes. Their
feedback plays a crucial role in shaping the language's
future.
TypeScript leverages the community’s knowledge and
expertise through GitHub issues, where developers can
report bugs, propose new features, and discuss potential
improvements to the language. Many ideas that originated
from the community have been incorporated into the
language. For instance, features like optional chaining and
nullish coalescing were highly requested by the community
and have now become an integral part of TypeScript.
Additionally, the TypeScript team periodically surveys the
community to gain insights into the language’s usage
patterns, common pain points, and areas of improvement.
These surveys provide a wealth of data that helps guide the
direction of TypeScript's development.
The relationship between the TypeScript team and its
community is a symbiotic one. Developers depend on
TypeScript to write safe and efficient code, while the
TypeScript team relies on its user base to help shape the
language's future. This dynamic creates a vibrant and
evolving ecosystem, where the language and its users grow
together.
As we look towards the future of TypeScript, it's clear that
both the TypeScript team and its community will continue to
play crucial roles in the language's evolution. The roadmap
shows a commitment to improving developer productivity,
enhancing performance, and enriching the tools around
TypeScript. At the same time, the community continues to
provide invaluable feedback, driving the language to
become more user-friendly, powerful, and versatile.
In the years to come, we can expect TypeScript to become
even more indispensable in the world of web development.
It will continue to shape the way we write JavaScript,
pushing the boundaries of what's possible and helping
developers to write safer, more reliable, and more efficient
code. The future of TypeScript is bright, and as developers,
we have a front-row seat to its evolution.
Improved Tooling
TypeScript is more than just a language; it's also a set of
tools that aid developers in writing, refactoring, and
understanding code. TypeScript's tooling is already robust,
but there's always room for improvement.
One area of focus is making TypeScript's language server
faster and more efficient. The language server is responsible
for providing editor features like autocomplete, go to
definition, find all references, and more. Enhancements in
this area could significantly improve the TypeScript
developer experience.
The TypeScript team also wants to improve tools for
migrating from JavaScript to TypeScript. For example,
they're considering more sophisticated JavaScript-to-
TypeScript conversion tools, which could lower the barrier to
entry and encourage more developers to adopt TypeScript.
Performance Optimizations
Another area of focus for the TypeScript team is
performance. Although TypeScript already performs well, the
team continually seeks to reduce the time it takes to
compile TypeScript code and the memory footprint of the
TypeScript compiler.
This performance optimization effort has several aspects. It
includes reducing the time it takes for the TypeScript
compiler to check types and emit JavaScript code, and
improving incremental builds by only recompiling files that
have changed or been affected by changes.
Understanding WebAssembly
WebAssembly is a binary instruction format that operates at
near-native speed within a web browser. It's designed as a
low-level virtual machine that interprets and executes code
faster than JavaScript. This is particularly beneficial for
computationally-intensive tasks such as graphics rendering,
video editing, and game development, which require
performance that JavaScript, even with optimizations, may
not offer.
Although WebAssembly is not a programming language
itself, it's designed to be a compilation target for languages
like C, C++, Rust, and potentially TypeScript in the future.
That means developers can write code in these languages,
which is then compiled to WebAssembly for high-speed
execution in the browser.
Community Building
Community plays a vital role in the growth and health of any
programming language, and TypeScript is no exception. A
supportive and engaged community can help new learners
overcome hurdles, spur innovation in the ecosystem, and
provide a valuable feedback loop to the TypeScript team.
Online forums, social media, and Q&A websites are great
platforms for community interaction. However, more
structured initiatives like local meetups, online webinars,
and annual conferences can provide more substantial
networking and learning opportunities.
Participating in such events allows community members to
share their experiences, discuss best practices, and stay up-
to-date with the latest TypeScript features. In addition,
contributing to open-source TypeScript projects is a fantastic
way to improve the language and its ecosystem while also
gaining hands-on experience.
Encouraging Contributions
Finally, encouraging contributions from the community is
essential to TypeScript's growth. As an open-source project,
TypeScript relies on its community to report bugs, suggest
improvements, and contribute code. The TypeScript team
can facilitate this by maintaining clear contribution
guidelines, providing good first issues for new contributors,
and recognizing and appreciating the efforts of contributors.
In conclusion, growing the TypeScript ecosystem and
community requires concerted efforts on various fronts. By
fostering a diverse range of libraries and tools, providing
educational resources, building a supportive community,
and encouraging contributions, TypeScript can continue to
thrive and make an impact in the world of web
development.
16. Appendix
16.1. TypeScript Language
Reference
Basic Types
In TypeScript, we define types for our variables, function
parameters, and function return values. The basic types in
TypeScript include:
● boolean: Represents a logical value, either true or
false.
● number: Represents all numeric values.
● string: Represents a series of characters.
● array: Represents a list of elements of the same
type.
● tuple: Similar to an array but can contain elements
of different types.
● enum: A special type that enables creating a new
type with a set of named constants.
● any: Represents any type. It is typically used when
we don't want type-checking.
● void: Represents the absence of a type. It is
typically used as the return type for functions that
don't return a value.
● null and undefined: Represents the absence of a
value.
Variables
Variables in TypeScript are declared using let and const
keywords, similar to modern JavaScript (ES6 and beyond).
However, in TypeScript, variables can be annotated with
types. For instance, let count: number = 10;.
Functions
Functions in TypeScript can have typed parameters and
return types. The syntax for declaring a function in
TypeScript is similar to JavaScript, but with types added:
In the example above, name is a parameter of type string,
and the function greet returns a value of type string.
Modules
TypeScript supports modules, enabling better code
organization by separating code into multiple files, each
with a specific purpose or functionality. A module can export
certain parts of its code (functions, variables, classes, etc.)
using the export keyword, and other modules can use
these exported parts using the import keyword.
Decorators
Decorators are a special type of declaration in TypeScript.
They can be attached to class declarations, method,
accessor, property, or parameter and can modify their
behavior or value. Decorators use the form @expression,
where expression must evaluate to a function that will be
called at runtime.
In the example above, the @sealed decorator will seal the
constructor and its prototype, preventing new properties
from being added to it.
Generics
Generics provide a way to make components work with any
data type and not restrict to one data type. Generics are
able to create flexible interfaces that are not limited to a
single data type.