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Scheme of Work - Fundamentals - Agility, Balance & Coordination Yr 1,2,3

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0% found this document useful (0 votes)
32 views10 pages

Scheme of Work - Fundamentals - Agility, Balance & Coordination Yr 1,2,3

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Kylie Pantalleresco Scheme of Work

Area : Fundamentals – 10 Weeks


Years: 1 - 3
Unit: Agility, Balance, Coordination & Speed
Resources: Markers, Bibs, Bean Bags, Hoops, Skipping Ropes, Basketballs, Mats.

Week Learning Intention Learning Activities Teaching Cues Activity/Game


Tactical Focus/ Rules/ Technical Focus

Activity 1 – Traffic Lights Warm Up - Under the tunnel


1 Agility & Spatial Move quickly from
Awareness: (Whole Class) Teachers one tunnel to another
has 3 markers; green,
red and yellow. Green
- Travelling individually Search for free
marker = jog, red
in various locomotor marker = freeze, yellow tunnels
patterns using different T
marker = walk.
directions, levels and a Avoid Collisions with
variety of relationships other students
- Class is divided with half of the
to develop agility skills.
Activity 2 – through the jungle learners scattered throughout with
Run and change their legs wide apart – they are called
- Reaction speed to direction quickly tunnels.
visual signals. keeping your head up - On teacher’s signal, the ‘cars’ have
(Whole Class) Two to jog around and pass under as
groups stand on many tunnel as possible.
Success Criteria opposite side of the Respond to visual - Only one car is allowed to go under
area. A number of cones signals quickly a tunnel at a given moment.
1. Movement into open are scattered in the - Cars cannot go through the same
tunnel twice in succession.
Space middle of the grid. On
2. Responding quickly to teacher’s signal both sets End Game – Collect the treasure
stimulus. of students run towards
the opposite end without
bumping into each other
and avoid touching the
cones.

Class is divided into 4 groups.


Students have to sprint and collect a
bean bag and place it in their hoop.
Team with most ‘treasures’ wins.

1
Kylie Pantalleresco Scheme of Work

Activity 1 – Traffic Chaos Warm Up – Catch the Tail


2 Agility: Run into space
(Groups of 4) At the
Run and change
teacher’s signal one
- Travelling in various direction quickly
student from each group
locomotor movements starts running through
in different directions the gates as fast as Decelerate when not
and at different speeds. possible. When passing being chased
through a gate he/she
earns a point. Students Run on balls of feet
Success Criteria are not allowed to pass
1. Movement into open through the same gate Use arms when
Activity 2 – Go Kart Relay twice in succession. - Each student is given a bib except 2
Space. running
or 3 students.
2. Good running
- On teacher’s signal those without
technique running on Lean body to turn in the tail have to try and grab one from
balls of feet. different direction another.
3. Perform with
satisfaction good
change of direction. (Groups of 5) Class is End Game – Rob the nest
divided in 4 groups with
each group staying at a
corner. Each group is
given a quoit. On
teacher’s signal the first
student leaves and has
to pass through all the
gates and then goes
back to his group and
sits down. Then the next
student leaves. First
group all sitting down
wins the Go Kart Relay.
- Class divided in 4 groups.
- On teacher’s signal the first student
of each group has to go and get a
bean bag from the centre hoop.
- Then the 2nd student goes.
- Team that collects most bean bags
wins.

2
Kylie Pantalleresco Scheme of Work

Activity 1 – Sinking Islands Warm Up – Mr Wolf


3 Agility & Reaction
Speed: (Whole Class) Be ready to react &
“Sailors” run around run quickly
- Travelling in different the area and avoid
locomotor patterns and being tagged by the Change direction
pathways and “shark”. If a “shark” quickly by pushing off
developing reaction attacks them to have using the outside foot
speed. to go and find a free
“island” which is the Run into space
hoop. If students are keeping your head
Success Criteria tagged they become up. - Teacher walks with his back to the
1. Movement into open sharks. The “shark” students.
- Students ask the teacher “What
Space role is changed after 2
Activity 2 – Back to Back time is it Mr. Wolf?”
2. Responding quickly to minutes. - Mr.Wolf provides various answers
stimulus. until he says dinner time and starts
3. Good running running to catch learners.
- Learner caught by the teacher
technique running on
becomes Mr.Wolf.
balls of feet.
4. Perform with
satisfaction good End Game – Rob the nest
change of direction. (In 2s) Pairs are
positioned back to
back on mats. One
student is number 1,
the other is number 2.
When the teacher
calls out a number,
that number goes
around the other
number and lands on
the mat.
- Class divided in 4 groups.
- On teacher’s signal the first student
of each group has to go and get a
bean bag from the centre hoop.
- Then the 2nd student goes.
- Team that collects most bean bags
wins.

3
Kylie Pantalleresco Scheme of Work

Warm Up – Freeze
4 Agility & Reaction Activity 1 – Wicked Circus
Jog/Walk with your
Speed head up
(In 2s) Students stand
- Reacting to visual back to back and lock Run on the balls of
stimuli. hands together. On your feet
teacher’s signal pairs
- Travelling in various have to change React quickly
locomotor movements places. Which group is
in different directions fastest in changing Change body position
and at different speeds. positions quickly. & direction quickly.

Success Criteria Move arms & legs - Students start behind the teacher 25
metres from the finishing line.
1. Movement into open alternately when
Activity 2 – Gate Pirates – Crocodile Game - When the teacher turns his back to
Space running. the group they walk/jog in a forward
2. Responding quickly to direction.
stimulus. Spatial awareness - As soon as the teacher turns
students have to freeze in place.
3. Good running and avoid bumping
- If caught running they have to start
technique running on Three students are into each other. again from the starting line.
balls of feet. assigned as guards. - Who crosses the finishing line first
4. Perform with They try to attack wins the game.
satisfaction good pirates who try to get
End Game- Pick up the cones –
change of direction. through their gate. builders and bulldozers
5. Changing body Guards get a point for
position quickly. every pirate tagged
whilst pirates get a
point for getting to
the opposite side.

- Class is divided into two teams –


reds and whites and they have
different objectives.
- Reds try to put as many markers as
possible in an upright position.
- Whites try to put them in an upside
down position.

4
Kylie Pantalleresco Scheme of Work

Warm Up - The Birds eye view


5 Coordination & Activity 1 – Carrying Captain’s Cook Treasure.
Use of arms when
adapted
Speed: Groups of 4) On hopping.
teacher’s signal, first
- Catch/throw an object student collects a Work on balls of feet.
using the correct bean bag and passes
technique and passing it it to the learner next Keep your head
by rolling. in line. Last student of steady.
- Perform basic skills the group puts the
(rolling and catching) bean bag into the Eyes focussed on the
with control and target hoop. Play bean bag/ball.
consistency. more than two games
so that roles are Elbows bent and
Success Criteria changed. Group that hands in front of the
- Class is divide into 4 groups.
Activity 2 – Through the Tunnel finishes first wins the body. - Team members are given different
1. Hopping forward in game. instructions on how to hop to the
different forms. Run fast when going opposite hoop:
- on 1 leg, 2 legs, frog jumps etc.
forward after
- Students have to get a bean bag
2. Passing the bean receiving the ball at and get back to their team.
bag/ball using good (Groups of 4) Same the back. - Team who collects most bean bags
eye-hand coordination. set up as previous wins the game.
exercise. However this Roll the ball using an
time groups are given underhand rolling End Game - Circle Pass
a ball each. They have technique.
to pass the ball from
front to back. Student Catch using the scoop
at the back has to technique.
sprint forward and
does the same again. Roll the ball using
Team who crosses the both left and right
finish line first wins. hands.

- Class is divide in groups of 5 sitting


down and forming a circle.
- Learners pass the ball to each other
using both left and right hands.

5
Kylie Pantalleresco Scheme of Work

Activity 1 – Walking on Rope Warm Up – Balancing a Bean Bag in


6 Balance Keep a rigid head and
Free Space.
(Groups of 4) steady neck.
- Dynamic balances on Students walk on a
stable surface: rope set in a slalom Keep looking forward.
Balancing light objects manner. They try not
on different body parts. to get unbalanced. If Extend arms towards
they get unbalanced the side to help keep
- Balancing while they have to start balance.
walking along apparatus from the beginning.
using different Tense muscles used
directions. Differentiation – when balancing.
Students hold a bean
bag on their head - Students move around in general
- Balancing using Balance on different
space while balancing a bean bag on
different levels (low, while walking on the levels & body parts. their head.
medium & high). rope. - On teacher’s whistle they start
jogging. When they hear the whistle
again they walk.
Success Criteria

1. Able to hold a static Activity 2 – Balancing on Different body parts End Game – Bean Bag Balance
balance for a minimum (Whole class)
of 3 seconds. Students walk/jog
2. Being able to walk on throughout general
a rope whilst holding space. When teachers
balance. calls out a number,
3. Balancing with the students must
satisfaction light objects balance on the
on different body parts. number of body parts
called out by the
teacher.

- Class is divided into groups of 4.


- Group members take turns in
carrying the bean bag balanced on
their head and drop it into the target
hoop.
- Next group member in line takes
his/her turn after being given a high
five by the previous student.

6
Kylie Pantalleresco Scheme of Work

Activity 1 – Balancing on Mats Warm Up – Freeze like a statue!


7 Balance Tense muscles used
(In 2s) Students have to maintain balance.
- Developing the child’s a mat between 2.
creativity to balance They take it in turns Pull the tummy in.
using different body to balance on the
parts and different mats at different Keep the balance for
levels. levels (low, medium at least 3 seconds.
and high). Questions
Success Criteria are posed to students
to solve problems
1. Able to hold a static such as: How can we
balance for a minimum balance using only our - Students jog around an enclosed
knees and head? area.
of 3 seconds.
- On teacher’s signal they have to try
2. Being able to hold a to freeze and balance like a statue.
static & dynamic - Children’s creativity is encouraged
balance in groups of 2. Acrivity 2 – Balancing in Pairs and praised.
3. Being creative.
End Game – Wheel Barrow Relay
(In 2s) Most students Race
are paired and they
have to create a
balance between
them. The rest of the
students (3 or 4
students) use these
balances as obstacles
and attempt to go
under, over or around
them.

- Class is divided in groups of 4.


- They form a wheelbarrow between
2 and perform a relay race.
- Who arrives first wins the race.

7
Kylie Pantalleresco Scheme of Work

Warm Up – Run to Home Base Colour


8 Running & Reaction Activity 1 – Colourful Universe
Sprint with the body
Speed: weight on balls of
feet.
- Reaction speed to
(Whole Class) Students
visual and auditory jog freely inside an area. Keep the knees
signals as well as At the teacher’s slightly bent so to
travelling in different command they sprint change direction
directions without quickly to the assigned quickly.
bumping into each colour.
other. Keep head up so as
to avoid collisions.
- Create four areas bearing different
Success Criteria Use arms when
colours (see diagram above).
running. - Students are scatted inside the area
1. Perform with and are not allowed into the coloured
satisfaction good Quick reaction. zones.
Activity 2 – Sprint Starts on visual Signals - On teacher’s signal students have to
sprinting technique
run to the area indicated by the
running on balls of the (Groups of 5) Class is teacher.
feet. divided in 4 groups.
2. Reacting quickly to Teacher has 2 balls in
hand. When a ball is End Game – 20 metres sprint
given stimulus.
dropped one learner of
3. Perform with
each group has to sprint
satisfaction good towards the opposite
change of direction. endline set 15m away
from the starting line.

- Class divided in 4 groups.


- On teacher’s signal students do 20m
sprint races.

8
Kylie Pantalleresco Scheme of Work

Activity 1 – Catch the Bumble Bee Warm Up – Bring the Ball Back Home
9 Running & Reaction Body weight inclined
Speed: forward when
sprinting.
(Groups of 4) Group
- Reaction with speed to
members are set up in a
different stimuli circle. On teacher’s Sprint with body
signal students have to weight on balls of
tag the student on the feet.
Success Criteria marker next to them
before he/she reaches Use arms when
1. Perform with his position again. running.
satisfaction good
sprinting technique Be ready to start
- Class is divided into 4 groups.
running on balls of the upon signal.
- Teacher has 4 balls, which are
feet. thrown, in the middle of the area.
2. Reacting quickly to - One learner from each group must
given stimulus. sprint, catch and returns the ball to
Activity 2 – Commander of the World the teacher.
3. Perform with
satisfaction good
change of direction. (Groups of 4) Same set End Game – Circular Relay
up as previous activity.
This time on teacher’s
signal student have to
run once around the
group and back to their
starting position and
finally to the centre of
the circle when they
grab a ball. Who grabs
the ball first wins.

9
Kylie Pantalleresco Scheme of Work

Activity 1 – Circuit Station (5 mins on each


10 Fundamentals – station)
Agility, Balance and
(Groups of 2 or 3)
Coordination:

- Performing various 1. Slalom running around


locomotor skills with sticks.
good rhythm and with 2. Jumping over hurdle
good arm-feet (4 Jumps each).
coordination. 3. Hopscotch
4. Jump on trampoline
and balance
5. Balance on mat (1,2,3
Success Criteria
and 4 body parts)
6. Walk on bench.
1. Perform with 7. Agility ladder.
satisfaction all stations
Rotate Stations after 6
minutes.

10

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