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Nunu & Willump Build Guide for Wild Rift
Author: iTzSTU4RT
Build Nunu & Willump with con!dence with the help of WildRiftFire's
build guides. Whether you are completely new to Nunu & Willump or
looking to re!ne your playstyle, we will help you take your Wild Rift game
to the next level. Learn Nunu & Willump's abilities in detail, the best
items to build, which skills to level !rst, and more. Nunu & Willump is
ranked Tier A (Jungle) in our Champion Tier List
Nunu & Willump
SHOW
CHAMP
STATS
The Boy and His Yeti
PATCH RECOMMENDED ROLE TIER
4.4 Jungle A
NUNU & WILLUMP'S ITEM BUILD
STARTING ITEM CORE ITEMS
Shimmering Searing Sun!re Spirit
Spark Crown Aegis Visage
BOOTS
E
Mercury's Gargoyle
Treads
FINAL BUILD
Searing Sun!re Spirit Thornmail Amaranth
Crown Aegis Visage Twinguard
E
Mercury's Gargoyle
Treads
NUNU & WILLUMP'S SPELLS & RUNES
SUMMONER SPELLS
Flash Smite
RUNES
Aftershock Courage Bone Overgrowth Cheap
of the Plating Shot
Colossus
NUNU & WILLUMP'S SITUATIONAL ITEMS
vs Critical Strike vs Attack Speed
Damage
Amaranth Amaranth
Randuin's Twinguard Frozen
Twinguard Heart
Omen
vs Attack
Damage
Mercury's
Treads Plated
Steelcaps
NUNU & WILLUMP'S SITUATIONAL RUNES
vs Crowd Control
Cheap
Shot Legend:
Tenacity
NUNU & WILLUMP'S SKILL ORDER
CALL OF THE FRELJORD (PASSIVE)
CONSUME
1 4 6 7
BIGGEST SNOWBALL EVER!
2 12 14 15
SNOWBALL BARRAGE
3 8 10 11
ABSOLUTE ZERO
5 9 13
QUICK SKILL ORDER
NUNU BUFF + NEW TANK ITEM…
HOW TO PLAY NUNU &
WILLUMP
Nunu & Willump is an AP tank jungler who
specializes in early ganks and team fighting with his
heavy crowd control. With Biggest Snowball Ever ,
Nunu & Willump is able to get around the map and gank
with ease. He can also use the movement speed from
the Scuttle Crab and his items to make ganking and
moving around the map even easier. Nunu & Willump
likes to get in the front using his Snowball Barrage and
Absolute Zero to crowd control and kill the enemies.
NUNU & WILLUMP'S
ABILITIES
Call of The Freljord (Passive)
Nunu & Willump gains bonus attack and
movement speed for a few seconds upon
damaging an enemy champion, large monster or
structure. When the passive activates, a nearby
allied champion with the fastest Attack Speed
gains half the bonus, so when possible try and
stand next to your AD Carry so they gain a little bit
of extra attack speed.
You can trigger this passive multiple times during
a teamfight by attacking different champions,
however just keep in mind that Nunu & Willump
cannot trigger Call of the Freljord on the same
target for 8 seconds.
Consume (1)
Nunu & Willump takes a bite out of the enemy,
dealing magic damage and healing some health
back. The healing is increased when Nunu &
Willump are below 50% maximum health. This
means you can wait until you are below half health
to use consume so you gain more health back, but
it's very risky because you can die quickly if you
don't use Consume in time.
When Nunu & Willump consumes minions and
monsters, the damage is changed to true damage.
This makes Nunu & Willump's jungle clear in the
early game really fast compared to other junglers.
Biggest Snowball Ever! (2)
This is Nunu & Willump's main ganking tool that
enables them to get around the map and gank any
lane you prefer. Willump begins rolling a snowball
that increases in size and speed for just over 10
seconds. The snowball explodes upon colliding
with enemy champions, large monsters or terrain,
dealing magic damage to enemies and knocking
them airborne, increasing with the size of the
snowball.
The best place to use this ability is in the river. Not
only do you have a lot of space to move around so
you don't accidentally crash into terrain, but you
gain movement speed from the scuttle crab and
Pathfinder rune.
You can re-cast Biggest Snowball Ever which
releases the snowball, causing it to explode on the
first enemy hit. Also, when using Biggest Snowball
Ever, it removes slows and Nunu & Willump are
immune to slows during the rolling animation.
Snowball Barrage (3)
Nunu & Willump channels for just over 2 seconds,
throwing snowballs that deal magic damage and
slow enemies. When the channel ends, Willump
deals magic damage and roots targets. Damage
and root duration scale with the number of
snowballs that you hit on the target.
There will be an arrow that shows you the
direction you are throwing the snowballs, make
sure this is always on the enemies so you can
deal more damage and root them for longer.
Absolute Zero (Ultimate)
Nunu & Willump gains a shield that absorbs
damage and begin channelling for up to 3
seconds. Nearby enemies are slowed and the
slow is increased over the duration. When the
channel ends, nearby enemies take magic
damage, increased based on channel duration.
It's important to use Absolute Zero when you are
in the middle of the enemy team and standing on
top of them. This makes it harder for them to
escape the ultimate so you can deal way more
damage.
You can recast Absolute Zero at any point. You
won't deal that much damage but it's a good idea
when the enemy is about the escape the radius or
you just quickly want to gain the shield to absorb
some damage.
NUNU & WILLUMP BUILD
BREAKDOWN
Searing Sun!re Aegis Spirit Visage
Crown
Thornmail Amaranth Mercury's
Twinguard Treads -
Gargoyle
Nunu & Willump is known as a tank that can survive a
lot of damage, and that is reflected in his build. Searing
Crown is an excellent first item for Nunu that
surprisingly gives him a huge damage boost with his
abilities and has all the tank stats he needs. Sunfire
Aegis is another great item for Nunu. This item helps
Nunu when clearing through the jungle and damages
nearby enemy champions when he sticks close to them,
trying to deal damage with Snowball Barrage.
For runes, we have:
Biggest Snowball Ever and Snowball
Barrage are great abilities that all have
the potential to immobilize, which
means it's straightforward to get the
Aftershock extra resistances from Aftershock to
stay alive for longer.
Like Aftershock, Nunu can immobilize
with his 2nd Ability and 3rd Ability.
Courage Courage of the Colossus will give Nunu
of the shields, making him more difficult to kill.
Colossus
You will be engaging and snowballing a
lot. With Bone Plating, after taking
damage from a champion, the next few
Bone
Plating abilities or attacks deal less damage.
Overgrowth allows Nunu to gain
permanent health throughout the game
when nearby minions or monsters are
killed. So the more Nunu farms in the
Overgrowth jungle, the more Maximum Health he
will get.
With Nunu, he has plenty of ways to
impair the movement of enemy
champions and dealing true damage will
Cheap help Nunu when skirmishing and joining
Shot
team fights.
Flash Smite
For summoner spells, Flash is a must on most
champions. It works really well with Nunu & Willump
because if you see the whole team grouped, you can
use your Flash with your Absolute Zero to get a
huge team fight ultimate. Smite is a must for when
you are playing jungle. Helps you out a lot when
clearing the jungle and securing the epic monsters.
JUNGLE PATH
Nunu & Willump is a very strong early game jungler.
After his first clear of the jungle and taking the scuttle
crab, he can go to any lane using Biggest Snowball
Ever to create some early pressure and get an
advantage for your team. It's important to start with Red
Brambleback. You will not lose a lot of health thanks to
Consume, as you are able to restore health back while
you're clearing the jungle and you won't have mana
struggles.
This is what the jungle patch would look like:
1. Krugs
2. Red Brambleback
3. Raptors
4. Look for Gank
5. Scuttle Crab
6. Continue to farm jungle
Below is a beginner's guide for jungle in Wild Rift. It
goes in-depth about every jungle camp, epic monsters
and more!
LATE GAME
In the late game, Nunu & Willump get really durable
with a few items and is great during team fights. You'll
want to stay a bit away from your team so you can use
Biggest Snowball Ever when a team fight is about to
happen so you can do a lot of damage and knock up
the enemy team.
As a jungler, your main objective is to keep track of
when Dragons, Rift Herald, and Baron spawn. Taking
these epic monsters will give you and your team an
advantage in the game.
When a team fight happens, Nunu & Willump is great at
being in the front line protecting his team don't be afraid
to go in with your snowball to do a bit of damage
because you will survive a long time. Nunu & Willump is
a tank that has a lot of crowd control and as mentioned
before, has a great ultimate (Absolute Zero) that can
change a team fight.
CONCLUSION
Overall Nunu & Willump is a fun and speedy champion
that has easy to learn abilities if you're looking for a big
tank jungler to play. He has great jungle clear and early
ganking potential that allows you to carry your
teammates. He is very tanky and can survive a long
time during teamfights and he has amazing crowd
control abilities.
Thank you for reading this guide! Feel free to follow me
and ask any questions on:
YouTube
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Discord
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Good luck on the rift summoners!
iTzSTU4RT
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Wild Rift Champion Tier List
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