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93 Chevy Suburban

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0% found this document useful (0 votes)
135 views9 pages

93 Chevy Suburban

Uploaded by

elsoberanok
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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module Base

{
model 93chevySuburbanBase
{
mesh = vehicles/Vehicles_93chevySuburban_Body|sub93_body,
shader = damn_vehicle_shader,
invertX = FALSE,
scale = 0.1,
}
model 93chevySuburbanInterior
{
mesh = vehicles/Vehicles_93chevySuburban_Body|sub93_interior,
texture = vehicles/Vehicles_93chevySuburban_Interior,
shader = vehiclewheel,
scale = 0.1,
}
model 93chevySuburbanInteriorRack
{
mesh = vehicles/Vehicles_93chevySuburban_Body|sub93_rack_base,
texture = vehicles/Vehicles_93chevySuburban_Interior,
shader = vehiclewheel,
scale = 0.1,
}
model 93chevySuburbanMuff
{
mesh = vehicles/Vehicles_93chevySuburban_Body|sub93_muffler0,
texture = vehicles/Vehicles_93chevySuburban_Interior,
shader = vehiclewheel,
scale = 0.1,
}
model 93chevySuburbanTISbattery
{
mesh = vehicles/Vehicles_93chevySuburban_Body|TIS_CarBattery,
texture = vehicles/Vehicles_93chevySuburban_Interior,
shader = vehiclewheel,
scale = 0.1,
}
vehicle 93chevySuburban
{
mechanicType = 2,
offRoadEfficiency = 1.5,
engineRepairLevel = 4,
playerDamageProtection = 1.3,

model
{
file = 93chevySuburbanBase,
scale = 0.9000,
offset = 0.0000 0.5333 0.0556,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_beige,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_black,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_blue,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_gray,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_green,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_red,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_white,
}

skin
{
texture = Vehicles/Vehicles_93chevySuburban_Shell_yellow,
}

textureRust = Vehicles/Vehicles_93chevySuburban_Rust,
textureMask = Vehicles/Vehicles_93chevySuburbanpd_Mask,
textureLights = Vehicles/Vehicles_93chevySuburbanpd_Lights,
textureDamage1Shell = Vehicles/Vehicles_93chevySuburban_Damage1,
textureDamage2Shell = Vehicles/Vehicles_93chevySuburban_Damage2,
textureDamage1Overlay = Vehicles/Vehicles_93chevySuburban_Blood1,
textureDamage2Overlay = Vehicles/Vehicles_93chevySuburban_Blood1,
textureShadow = Vehicles/Vehicles_93chevySuburban_Shadow,

sound
{
engine = VehicleEngineOffRoad,
engineStart = VehicleEngineOffRoad,
engineTurnOff = VehicleEngineOffRoad,
horn = VehicleHornJeep,
ignitionFail = VehicleIgnitionFailOffRoad,
}

extents = 1.8667 1.4222 5.6000,


mass = 880,
physicsChassisShape = 1.8667 1.4222 5.6000,
centerOfMassOffset = 0.0000 0.7667 0.0000,
shadowExtents = 6.0098 5.5150,
shadowOffset = -0.0333 -0.0366,
engineForce = 4200,
maxSpeed = 85f,
engineLoudness = 85,
engineQuality = 76,
brakingForce = 65,
stoppingMovementForce = 4.0f,
rollInfluence = 0.96f,
steeringIncrement = 0.04,
steeringClamp = 0.3,
suspensionStiffness = 37,
suspensionCompression = 3.84,
suspensionDamping = 2.84,
maxSuspensionTravelCm = 14,
suspensionRestLength = 0.20f,
wheelFriction = 1.7f,
frontEndHealth = 650,
rearEndHealth = 450,
seats = 6,

wheel FrontLeft
{
front = true,
offset = 0.7889 -0.6000 1.8000,
radius = 0.38f,
width = 0.25f,
}

wheel FrontRight
{
front = true,
offset = -0.7889 -0.6000 1.8000,
radius = 0.38f,
width = 0.25f,
}

wheel RearLeft
{
front = false,
offset = 0.7889 -0.6000 -1.5444,
radius = 0.38f,
width = 0.25f,
}

wheel RearRight
{
front = false,
offset = -0.7889 -0.6000 -1.5444,
radius = 0.38f,
width = 0.25f,
}

template = PassengerSeat6,

passenger FrontLeft
{
showPassenger = true,
hasRoof = true,

position inside
{
offset = 0.4222 -0.0111 0.3444,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = 1.2444 -0.9556 0.1222,
rotate = 0.0000 0.0000 0.0000,
area = SeatFrontLeft,
}
}

passenger FrontRight
{
showPassenger = true,
hasRoof = true,

position inside
{
offset = -0.4222 -0.0111 0.3444,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = -1.2556 -0.9556 0.1556,
rotate = 0.0000 0.0000 0.0000,
area = SeatFrontRight,
}
}

passenger MiddleLeft
{
showPassenger = true,
hasRoof = true,
door = DoorRearLeft,

position inside
{
offset = 0.4000 -0.0111 -0.6111,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = 1.2778 -0.9556 -0.9889,
rotate = 0.0000 0.0000 0.0000,
area = SeatRearLeft,
}
}

passenger MiddleRight
{
showPassenger = true,
hasRoof = true,
door = DoorRearRight,

position inside
{
offset = -0.4000 -0.0111 -0.6111,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = -1.2778 -0.9556 -0.9667,
rotate = 0.0000 0.0000 0.0000,
area = SeatRearRight,
}
}

passenger RearLeft
{
showPassenger = true,
hasRoof = true,

position inside
{
offset = 0.3444 -0.0111 -1.4222,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = 1.2778 -0.9556 -0.9889,
rotate = 0.0000 0.0000 0.0000,
area = SeatRearLeft,
}
}

passenger RearRight
{
showPassenger = true,
hasRoof = true,

position inside
{
offset = -0.3444 -0.0111 -1.4222,
rotate = 0.0000 0.0000 0.0000,
}

position outside
{
offset = -1.2778 -0.9556 -0.9667,
rotate = 0.0000 0.0000 0.0000,
area = SeatRearRight,
}
}

area Engine
{
xywh = 0.0000 3.1889 1.7556 0.7778,
}

area TruckBed
{
xywh = 0.0000 -3.1889 1.7556 0.7778,
}

area Roofrack
{
xywh = 0.0000 -1.7000 3.2000 3.4889,
}

area SeatFrontLeft
{
xywh = 1.3222 0.6556 0.7778 1.1556,
}

area SeatFrontRight
{
xywh = -1.3222 0.6556 0.7778 1.1556,
}

area SeatRearRight
{
xywh = -1.3222 -0.3889 0.7778 0.9333,
}

area SeatRearLeft
{
xywh = 1.3222 -0.3889 0.7778 0.9333,
}

area GasTank
{
xywh = 1.3889 -2.4556 0.4222 0.4222,
}

area TireFrontLeft
{
xywh = 1.5444 1.8778 0.4222 0.4222,
}

area TireFrontRight
{
xywh = -1.5444 1.8778 0.4222 0.4222,
}

area TireRearLeft
{
xywh = 1.5444 -1.4667 0.4222 0.4222,
}

area TireRearRight
{
xywh = -1.5444 -1.4667 0.4222 0.4222,
}

template = SUB93Seats6,
template = SUB93TrunkCompartmentStock,
template = SUB93SplitTrunkDoor,
template = SUB93EngineDoor,
template = SUB93WindshieldFront,
template = SUB93SplitWindshieldRear,
template = SUB93Windows,
template = SUB93Doors,
template = SUB93Armor,
template = SUB93Bumpers,
template = SUB93SideSteps,
template = SUB93Roofrack,
template = SUB93Tires,
template = SUB93SpareTires,
template = SUB93BugGuard,

part GloveBox
{
area = SeatFrontRight,
itemType = Base.GloveBox,
mechanicRequireKey = true,

model sub93Int
{
file = 93chevySuburbanInterior,
}

model sub93rack
{
file = 93chevySuburbanInteriorRack,
}

container
{
capacity = 7,
test = Vehicles.ContainerAccess.GloveBox,
}

lua
{
create = Vehicles.Create.Default,
}
}

template = GasTank,

part GasTank
{
install
{
skills = Mechanics:7,
recipes = Intermediate Mechanics,
}

uninstall
{
skills = Mechanics:7,
recipes = Intermediate Mechanics,
}
}

template = Battery,

part Battery
{
model sub93Bat
{
file = 93chevySuburbanTISbattery,
}
}

template = Engine,
template = Muffler,

part Muffler
{
model sub93Muff
{
file = 93chevySuburbanMuff,
}

table install
{
recipes = Intermediate Mechanics,
}

table uninstall
{
recipes = Intermediate Mechanics,
}
}

part Heater
{
category = engine,

lua
{
update = Vehicles.Update.Heater,
}
}

part PassengerCompartment
{
category = nodisplay,

lua
{
update = Vehicles.Update.PassengerCompartment,
}
}

template = Brake,

part Brake*
{
table install
{
skills = Mechanics:6,
recipes = Intermediate Mechanics,
}

table uninstall
{
skills = Mechanics:6,
recipes = Intermediate Mechanics,
}
}
template = Suspension,

part Suspension*
{
table install
{
skills = Mechanics:6,
recipes = Intermediate Mechanics,
}

table uninstall
{
skills = Mechanics:6,
recipes = Intermediate Mechanics,
}
}

template = Radio,
template = Headlight,

attachment trailer
{
offset = 0.0000 -0.3222 -3.0000,
rotate = 0.0000 0.0000 0.0000,
zoffset = -1.0000,
}

attachment trailerfront
{
offset = 0.0000 -0.3222 2.8556,
rotate = 0.0000 0.0000 0.0000,
zoffset = 1.0000,
}
}
}

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