MADNESS DOMAIN
Insanity brews in the recesses of even the most seemingly
sanc folk The gods of madness delight in all that is uncanny
and demented rejoicing in the corruption of great heroes and
cammonfolk alike. See the Madness Deities table for some of
the gods associated with this domain.
MADNESs DEITIES
Example Deity Pantheon
Blipdoolpoolp Kua-Toa
Cyric Forgotten Realms
The Fury Eberron
Shar Forgotten Realms
Tharizdun Greyhawk
DoMAIN SPELLS
Ist-level Madness Domain feature
You gain domain spells at the cleric levels listed in the
Madness Domain Spells table. See the Divine Domain class
feature for how domain spells work.
MADNESs DoMAIN SPELLS Art: Broken Concentration by Clink Cearley
Cleric FooD FOR THOUGHT
Level Spells 6th-level Madness Domain feature
1st dissonant whispers, mind sliver, Tasha's
hideous laughter When a creature that you can see within 30 feet of you makes
3rd crown of madness, mind spike an Intelligence or Wisdom saving throw and you are not
5th enemies abound, fear subjected to the same effect, you can use your reaction to
change the target of the effect from that ereature to yourself
7th confusion, phantasmal killer or another willing creature. The new target has advantage on
9th modify memory, synaptic static the saving throw and gains a number of temporary hitumber
pointsot
SPREAD THE MADNESS times equal to your proficiency bonus. You regain all
Mevel dness Domain feature expended tuses when you finish a long rest.
Whenever a creature fails a saving throw against one of your PoTENT SPELLCASTING
enchantment or illusion spells or whenever you inflict psychic Sth level Madness Domain feature
damage on a ereature, you can cast the mind siver cantrip as
a bonus action targeting a second creature that you can see You add your Wisdon modifier to the damage you deal with
within 30 feet of the first ereature. any cleric cantrip.
CHANNEL DIVINITY: UNWIND THE MIND MIND PRISON
2ndlevel Madness Domain feature 17th-level MadnessDornain feature
You can use your Channel Divinity to wear away the sanity of You add feeblemind to your list of domain spells. Like your
nakes a other domain spells, it is always prepared and counts as a
aoher eTeature. Wen a ereattre hat you can see mak deric spll for you.
makes a saving throw against taking psychic damage, you can In addition, as an action, you can cast the feeblemind spell
use your reaction to present your holy symbol and have that with a range of touch and without expending a spell slot. Ifa
creature roll with disadvantage. creature fails its saving throw against this spell it becomnes
feehlemind in shi
way, you cant so again until you finish a
long rest.
gelcubicle.com | MADNESS DOMAIN
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