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Unlock All Skins With Aimbot and Esp

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sornozaangel78
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0% found this document useful (0 votes)
283 views27 pages

Unlock All Skins With Aimbot and Esp

Uploaded by

sornozaangel78
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local a=game.Players.

LocalPlayer;local b;local c;local d;local e;if not syn then


while true do end end;local f;local
g=getsenv(game.Players.LocalPlayer.PlayerGui.Client)local
h=game.ReplicatedStorage;local i=getrawmetatable(game)local
j=i.__namecall;setreadonly(i,false)i.__namecall=newcclosure(function(self,...)local
k=getnamecallmethod()local l={...}if
k=="FireServer"and string.len(self.Name)==38 then return nil end;return
j(self,...)end)setreadonly(i,true)local m={}local n={}local o={}local p={}local
q={}for r,s in pairs(h.Skins:GetChildren())do for t,u in pairs(s:GetChildren())do
table.insert(m,{s.Name.."_"..u.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Wraps"or s.Name=="Guts"or
s.Name=="MMA"or s.Name=="Wetland"or s.Name=="Ghoul Hex"or s.Name=="Phantom Hex"or
s.Name=="Spector Hex"or s.Name=="Orange Hex"or s.Name=="Purple Hex"or
s.Name=="Green Hex"then table.insert(o,{s.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Scapter"or s.Name=="Patch"or
s.Name=="Digital"or s.Name=="Crystal"then table.insert(q,{s.Name})end end;for r,s
in pairs(h.Gloves:GetChildren())do if s.Name=="Hazard"or s.Name=="Hallows"or
s.Name=="Majesty"or s.Name=="Royal"or s.Name=="Weeb"or s.Name=="CottonTail"or
s.Name=="RSL"then table.insert(p,{s.Name})end end;for r,s in
pairs(h.Gloves:GetChildren())do if s.Name=="Grim"or s.Name=="Wisk"or
s.Name=="Molten"or s.Name=="Kringle"then table.insert(n,{s.Name})end end;for r=1,#n
do table.insert(m,{"Strapped Glove_"..unpack(n[r])})end;for r=1,#p do
table.insert(m,{"Sports Glove_"..unpack(p[r])})end;for r=1,#q do table.insert(m,
{"Fingerless Glove_"..unpack(q[r])})end;for r=1,#o do table.insert(m,
{"Handwraps_"..unpack(o[r])})end;table.insert(m,{"CTKnife_Stock"})table.insert(m,
{"TKnife_Stock"})for r,s in pairs(h.Skins:GetChildren())do if s.Name~="Flip
Knife"and s.Name~="Bayonet"and s.Name~="Falchion Knife"and s.Name~="Karambit"and
s.Name~="Huntsman Knife"and s.Name~="Banana"and s.Name~="Butterfly Knife"then
table.insert(m,{s.Name.."_Stock"})end end;g.CurrentInventory=m;local
v=game.Players.LocalPlayer.SkinFolder.TFolder:Clone()local
w=game.Players.LocalPlayer.SkinFolder.CTFolder:Clone()v.Parent=game.Players.LocalPl
ayer.SkinFolder;w.Parent=game.Players.LocalPlayer.SkinFolder;wait(1)game.Players.Lo
calPlayer.SkinFolder.TFolder:Destroy()game.Players.LocalPlayer.SkinFolder.CTFolder:
Destroy()local x=getrawmetatable(game)local
y=x.__namecall;setreadonly(x,false)local z;local A;local
B;x.__namecall=newcclosure(function(self,...)local k=getnamecallmethod()local
l={...}if k=="FireServer"and self.Name=="DataEvent"then for r,s in next,l do
B=s[2]A=s[3]table.foreach(s[4],function(C,s)z=s;print(B,A,z)end)local
D=game.Players.LocalPlayer.SkinFolder.CTFolder;local
E=game.Players.LocalPlayer.SkinFolder.TFolder;if B=="CT"or B=="Both"then for t,u in
pairs(D:GetChildren())do if A=='Gut Knife'or A=='Butterfly Knife'or A=='Falchion
Knife'or A=='Bayonet'or A=='Huntsman Knife'or A=='Karambit'or A=='Banana'or
A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or A=='Cleaver'and
u.Name=="Knife"then local F=string.split(z,"_")u.Value=tostring(F[2])elseif
u.Name==A then local F=string.split(z,"_")u.Value=tostring(F[2])end end end;if
B=="T"or B=="Both"then for G,H in pairs(E:GetChildren())do if A=='Gut Knife'or
A=='Butterfly Knife'or A=='Falchion Knife'or A=='Bayonet'or A=='Huntsman Knife'or
A=='Karambit'or A=='Banana'or A=='Flip Knife'or A=='Bearded Axe'or A=='Sickle'or
A=='Cleaver'and H.Name=="Knife"then local
F=string.split(z,"_")H.Value=tostring(F[2])elseif H.Name==A then local
F=string.split(z,"_")H.Value=tostring(F[2])end end end end end;return
y(self,...)end)setreadonly(x,true)-- Catshac is gay
-- ^^ Probably going to steal this video idea

local plrs = game:GetService("Players")


local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false
local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")


local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press T to update Esp"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true
st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Cartoon
Name.Text = "Arsenal Mod V 2.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:
local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~=
lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 =
Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 =
Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()


local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or
aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end
function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head
then

if TeamBased == true then


if plr.Team.Name ~= lplr.Team.Name then
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in
pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj =
game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren())
do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r,
ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end

end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or
plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then


getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
print("Scripts made by novaghoul and Orange Doggo")

-- Instances:
local MainGUI = Instance.new("ScreenGui")
local GUI = Instance.new("Frame")
local showoff = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local getitem = Instance.new("TextButton")
local item = Instance.new("TextBox")
local esp = Instance.new("TextButton")
local infammo = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local PRINTiTEMS = Instance.new("TextButton")
local c4 = Instance.new("TextButton")
local grnds = Instance.new("TextButton")
local ak47 = Instance.new("TextButton")
local awp = Instance.new("TextButton")
local m4a4 = Instance.new("TextButton")
local ope = Instance.new("TextButton")
local dellet = Instance.new("TextButton")
--Properties:
MainGUI.Name = "MainGUI"
MainGUI.Parent = game.CoreGui

GUI.Name = "GUI"
GUI.Parent = MainGUI
GUI.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
GUI.BackgroundTransparency = 0.090000003576279
GUI.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
GUI.BorderSizePixel = 0
GUI.Position = UDim2.new(0.00439238641, 0, 0.291015625, 0)
GUI.Size = UDim2.new(0, 273, 0, 242)

showoff.Name = "showoff"
showoff.Parent = GUI
showoff.BackgroundColor3 = Color3.new(0.356863, 0.356863, 0.356863)
showoff.BackgroundTransparency = 0.090000003576279
showoff.BorderSizePixel = 0
showoff.Size = UDim2.new(0, 273, 0, 19)
showoff.Font = Enum.Font.Highway
showoff.Text = "CB Gui"
showoff.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
showoff.TextSize = 14

close.Name = "close"
close.Parent = showoff
close.BackgroundColor3 = Color3.new(0.552941, 0.552941, 0.552941)
close.BorderSizePixel = 0
close.Position = UDim2.new(0.933676183, 0, 0, 0)
close.Size = UDim2.new(0, 18, 0, 19)
close.Font = Enum.Font.SourceSans
close.Text = "X"
close.TextColor3 = Color3.new(0, 0, 0)
close.TextSize = 14

getitem.Name = "getitem"
getitem.Parent = GUI
getitem.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
getitem.BackgroundTransparency = 0.090000003576279
getitem.BorderColor3 = Color3.new(0, 0, 0)
getitem.BorderSizePixel = 0
getitem.Position = UDim2.new(0.0713370219, 0, 0.110484667, 0)
getitem.Size = UDim2.new(0, 234, 0, 36)
getitem.Font = Enum.Font.Highway
getitem.Text = "Get Item"
getitem.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
getitem.TextSize = 20
getitem.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
getitem.TextStrokeTransparency = 0

item.Name = "item"
item.Parent = GUI
item.BackgroundColor3 = Color3.new(0.694118, 0.694118, 0.694118)
item.BackgroundTransparency = 0.090000003576279
item.BorderSizePixel = 0
item.Position = UDim2.new(0.0653164461, 0, 0.304139256, 0)
item.Size = UDim2.new(0, 237, 0, 23)
item.ClearTextOnFocus = false
item.Font = Enum.Font.Highway
item.Text = "Item Name"
item.TextColor3 = Color3.new(0, 0, 0)
item.TextScaled = true
item.TextSize = 14
item.TextWrapped = true

esp.Name = "esp"
esp.Parent = GUI
esp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
esp.BackgroundTransparency = 0.090000003576279
esp.BorderColor3 = Color3.new(0, 0, 0)
esp.BorderSizePixel = 0
esp.Position = UDim2.new(0.0896520168, 0, 0.441413373, 0)
esp.Size = UDim2.new(0, 102, 0, 27)
esp.Font = Enum.Font.Highway
esp.Text = "ESP"
esp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
esp.TextSize = 14
esp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
esp.TextStrokeTransparency = 0

infammo.Name = "infammo"
infammo.Parent = GUI
infammo.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
infammo.BackgroundTransparency = 0.090000003576279
infammo.BorderColor3 = Color3.new(0, 0, 0)
infammo.BorderSizePixel = 0
infammo.Position = UDim2.new(0.0896520168, 0, 0.581769228, 0)
infammo.Size = UDim2.new(0, 102, 0, 27)
infammo.Font = Enum.Font.Highway
infammo.Text = "Infinite Ammo"
infammo.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
infammo.TextSize = 14
infammo.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
infammo.TextStrokeTransparency = 0

TextLabel.Parent = GUI
TextLabel.BackgroundColor3 = Color3.new(0.701961, 0.701961, 0.701961)
TextLabel.BackgroundTransparency = 0.5
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0, 0, 0.873616755, 0)
TextLabel.Size = UDim2.new(0, 273, 0, 30)
TextLabel.Font = Enum.Font.Bodoni
TextLabel.Text = "Credits to Orange Doggo & Novaghoul"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true

PRINTiTEMS.Name = "PRINTiTEMS"
PRINTiTEMS.Parent = GUI
PRINTiTEMS.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
PRINTiTEMS.BackgroundTransparency = 0.090000003576279
PRINTiTEMS.BorderColor3 = Color3.new(0, 0, 0)
PRINTiTEMS.BorderSizePixel = 0
PRINTiTEMS.Position = UDim2.new(0.0886446983, 0, 0.730284333, 0)
PRINTiTEMS.Size = UDim2.new(0, 102, 0, 27)
PRINTiTEMS.Font = Enum.Font.Highway
PRINTiTEMS.Text = "Print Items (F9)"
PRINTiTEMS.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
PRINTiTEMS.TextSize = 14
PRINTiTEMS.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
PRINTiTEMS.TextStrokeTransparency = 0

c4.Name = "c4"
c4.Parent = GUI
c4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
c4.BackgroundTransparency = 0.090000003576279
c4.BorderColor3 = Color3.new(0, 0, 0)
c4.BorderSizePixel = 0
c4.Position = UDim2.new(0.580494523, 0, 0.441413313, 0)
c4.Size = UDim2.new(0, 101, 0, 27)
c4.Font = Enum.Font.Highway
c4.Text = "GET C4"
c4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
c4.TextSize = 14
c4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
c4.TextStrokeTransparency = 0

grnds.Name = "grnds"
grnds.Parent = GUI
grnds.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
grnds.BackgroundTransparency = 0.090000003576279
grnds.BorderColor3 = Color3.new(0, 0, 0)
grnds.BorderSizePixel = 0
grnds.Position = UDim2.new(0.580494523, 0, 0.577776968, 0)
grnds.Size = UDim2.new(0, 46, 0, 27)
grnds.Font = Enum.Font.Highway
grnds.Text = "GET GRENADES"
grnds.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
grnds.TextScaled = true
grnds.TextSize = 14
grnds.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
grnds.TextStrokeTransparency = 0
grnds.TextWrapped = true

ak47.Name = "ak47"
ak47.Parent = GUI
ak47.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
ak47.BackgroundTransparency = 0.090000003576279
ak47.BorderColor3 = Color3.new(0, 0, 0)
ak47.BorderSizePixel = 0
ak47.Position = UDim2.new(0.580494523, 0, 0.726537287, 0)
ak47.Size = UDim2.new(0, 46, 0, 27)
ak47.Font = Enum.Font.Highway
ak47.Text = "GET AK47"
ak47.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
ak47.TextScaled = true
ak47.TextSize = 14
ak47.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
ak47.TextStrokeTransparency = 0
ak47.TextWrapped = true

awp.Name = "awp"
awp.Parent = GUI
awp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
awp.BackgroundTransparency = 0.090000003576279
awp.BorderColor3 = Color3.new(0, 0, 0)
awp.BorderSizePixel = 0
awp.Position = UDim2.new(0.781959713, 0, 0.726537287, 0)
awp.Size = UDim2.new(0, 46, 0, 27)
awp.Font = Enum.Font.Highway
awp.Text = "GET AWP"
awp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
awp.TextScaled = true
awp.TextSize = 14
awp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
awp.TextStrokeTransparency = 0
awp.TextWrapped = true

m4a4.Name = "m4a4"
m4a4.Parent = GUI
m4a4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
m4a4.BackgroundTransparency = 0.090000003576279
m4a4.BorderColor3 = Color3.new(0, 0, 0)
m4a4.BorderSizePixel = 0
m4a4.Position = UDim2.new(0.781959713, 0, 0.577776968, 0)
m4a4.Size = UDim2.new(0, 46, 0, 27)
m4a4.Font = Enum.Font.Highway
m4a4.Text = "GET M4A4"
m4a4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
m4a4.TextScaled = true
m4a4.TextSize = 14
m4a4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
m4a4.TextStrokeTransparency = 0
m4a4.TextWrapped = true

ope.Name = "ope"
ope.Parent = MainGUI
ope.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
ope.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
ope.BorderSizePixel = 3
ope.Position = UDim2.new(-1.004, 0,0.867, 0)
ope.Size = UDim2.new(0, 71, 0, 24)
ope.Font = Enum.Font.SourceSans
ope.Text = "OPEN"
ope.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
ope.TextScaled = true
ope.TextSize = 14
ope.TextWrapped = true

dellet.Name = "dellet"
dellet.Parent = ope
dellet.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
dellet.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
dellet.BorderSizePixel = 3
dellet.Position = UDim2.new(0, 0, -0.555989563, 0)
dellet.Size = UDim2.new(0, 71, 0, 13)
dellet.Font = Enum.Font.SourceSans
dellet.Text = "DEL GUI"
dellet.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
dellet.TextScaled = true
dellet.TextSize = 14
dellet.TextWrapped = true
-- Scripts:
function prints()
for i,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
print(v)
end
end
function getitemfunction()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = item.Text

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
end
function infammofunctton()
local newcclosure = newcclosure or function(f)
return f
end
local getreg = debug.getregistry or getreg

if not getreg or not getrawmetatable then


warn("Your exploit does not support the functions required for this script")
end

local remote = game.ReplicatedStorage.Events.RemoteEvent


local mt = getrawmetatable(game)
local oldmt = mt.__namecall
local sro = make_writeable or setreadonly or changereadonly
sro(getrawmetatable(game),false)

if PROTOSMASHER_LOADED then
local backup = debug.getupvalues
make_writeable(debug)

getgenv().debug.getupvalues = function(f)
if typeof(f) == "function" then
local s, e = pcall(backup, f)
return (typeof(e) == 'table' and e or {})
else
return backup(f + 1)
end
end

make_readonly(debug)
end

mt.__namecall = function(self,...)
local args = {...}
local method = args[#args]
if self == remote and method:lower() == "fireserver" then
if args[1] then
if args[1][1] == "kick" then
return true
end
return args
end
return args
end
return oldmt(self,...)
end

spawn(function()
while wait() do
for _,o in pairs(getreg()) do
if typeof(o) == "function" then
local ups = debug.getupvalues(o)
if ups.ammocount then
debug.setupvalue(o, 'ammocount', math.huge)
debug.setupvalue(o, 'ammocount2', math.huge)
end
end
end
end
end)
end
function esps()
local uis = game:GetService("UserInputService")
local sg = game:GetService("StarterGui")
local wp = game:GetService("Workspace")
local cmr = wp.Camera
local rs = game:GetService("ReplicatedStorage")
local lgt = game:GetService("Lighting")
local plrs = game:GetService("Players")
local lplr = plrs.LocalPlayer
local mouse = lplr:GetMouse()

local faces = {"Back","Bottom","Front","Left","Right","Top"}

function enableESPCode()
for _, o in pairs(plrs:GetPlayers()) do
o.CharacterAdded:Connect(function(characterModel)
wait(2)
if tostring(o.Name) ~= tostring(lplr.Name) then
if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

elseif tostring(o.Team) == "Terrorists" then


local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

elseif tostring(o.Team) == "Counter-Terrorists" then


local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

end
end
end)
end

plrs.PlayerAdded:Connect(function(newPlayer)
newPlayer.CharacterAdded:Connect(function(characterModel)
wait(2)
if tostring(newPlayer.Name) ~= tostring(lplr.Name) then
if newPlayer.Name == tostring(wp.Status.HasBomb.Value) then
local bgui =
Instance.new("BillboardGui",newPlayer.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = newPlayer.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(newPlayer.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists"
then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) ==
"Counter-Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
newPlayer.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) == "Counter-Terrorists"
then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name
then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

elseif tostring(newPlayer.Team) == "Terrorists" then


local bgui =
Instance.new("BillboardGui",newPlayer.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = newPlayer.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(newPlayer.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists"
then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) ==
"Counter-Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
newPlayer.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) == "Counter-Terrorists"
then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name
then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

elseif tostring(newPlayer.Team) == "Counter-Terrorists" then


local bgui =
Instance.new("BillboardGui",newPlayer.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = newPlayer.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(newPlayer.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists"
then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) ==
"Counter-Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
newPlayer.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(newPlayer.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(newPlayer.Team) == "Counter-Terrorists"
then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name
then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

end
end
end)
end)
wp.ChildAdded:connect(function(p)
if p.Name == "C4" then
local bgui = Instance.new("BillboardGui",p)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,0,0)
bgui.Size = UDim2.new(1,0,1,0)
local nam = Instance.new("TextLabel",bgui)
nam.Text = p.Name
nam.BackgroundTransparency = 1
nam.TextSize = 20
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(75, 151, 75)
nam.Size = UDim2.new(1,0,1,0)
end
end)

wp.Debris.ChildAdded:connect(function(p)
if p.Name == "C4" then
local bgui = Instance.new("BillboardGui",p)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,0,0)
bgui.Size = UDim2.new(1,0,1,0)
local nam = Instance.new("TextLabel",bgui)
nam.Text = p.Name .. " fall here"
nam.BackgroundTransparency = 1
nam.TextSize = 20
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
nam.Size = UDim2.new(1,0,1,0)
end
end)

wp["Ray_Ignore"].ChildAdded:connect(function(p)
for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
if tostring(v) == "Smokes" then
v:Destroy()
end
end
end)

for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
if tostring(v) == "Smokes" then
v:Destroy()
end
end
end

enableESPCode()

function espFirst()
for _, o in pairs(plrs:GetPlayers()) do
if tostring(o.Name) ~= tostring(lplr.Name) then
if o.Character ~= nil then
if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)
elseif tostring(o.Team) == "Terrorists" then
local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

elseif tostring(o.Team) == "Counter-Terrorists" then


local bgui = Instance.new("BillboardGui",o.Character.Head)
bgui.Name = ("EGUI")
bgui.AlwaysOnTop = true
bgui.ExtentsOffset = Vector3.new(0,3,0)
bgui.Size = UDim2.new(0,200,0,50)
local nam = Instance.new("TextLabel",bgui)
nam.Text = o.Name
nam.BackgroundTransparency = 1
nam.TextSize = 14
nam.Font = ("Arial")
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
nam.Size = UDim2.new(0,200,0,50)
for _, p in pairs(o.Character:GetChildren()) do
if p.Name == ("Head") then
for _, f in pairs(faces) do
local m = Instance.new("SurfaceGui",p)
m.Name = ("EGUI")
m.Face = f
m.Active = true
m.AlwaysOnTop = true
local mf = Instance.new("Frame",m)
mf.Size = UDim2.new(1,0,1,0)
mf.BorderSizePixel = 0
mf.BackgroundTransparency = 0.5
mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-
Terrorists" then
mf.BackgroundColor3 =
Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) ==
o.Name then
mf.BackgroundColor3 = Color3.fromRGB(245,
205, 48)
end
end)

end
end
end

wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
if tostring(wp.Status.HasBomb.Value) == "" then
if tostring(o.Team) == "Terrorists" then
nam.TextColor3 = Color3.fromRGB(196, 40, 28)
elseif tostring(o.Team) == "Counter-Terrorists" then
nam.TextColor3 = Color3.fromRGB(13, 105, 172)
end
elseif tostring(wp.Status.HasBomb.Value) == o.Name then
nam.TextColor3 = Color3.fromRGB(245, 205, 48)
end
end)

end
end
end
end
end

espFirst()
end
function closeok()
GUI:TweenPosition(UDim2.new(-1.009, 0,0.309, 0))
ope:TweenPosition(UDim2.new(0.004, 0,0.867, 0))
end
function oppen()
ope:TweenPosition(UDim2.new(-1.004, 0,0.867, 0)) -- gui {-1.009, 0},{0.309, 0}
GUI:TweenPosition(UDim2.new(0.009, 0,0.309, 0))
end
function delletee()
ope:TweenSize(UDim2.new(0,0,0,0))
dellet:TweenSize(UDim2.new(0,0,0,0))
wait(1)
game.CoreGui.MainGUI:Remove()
end
function ak()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = "AK47"

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
end
function m4a()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = "M4A4"

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
end
function awpu()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = "AWP"

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)

end
function gronads()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = "Decoy Grenade"


local weapon2 = "Molotov"
local weapon3 = "Flashbang"
local weapon4 = "Smoke Grenade"
local weapon5 = "Incendiary Grenade"

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
remote:FireServer(game.ReplicatedStorage.Weapons[weapon2],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
remote:FireServer(game.ReplicatedStorage.Weapons[weapon3],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
remote:FireServer(game.ReplicatedStorage.Weapons[weapon4],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
remote:FireServer(game.ReplicatedStorage.Weapons[weapon5],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
end
function ceefour()
local remote = game.ReplicatedStorage.Events.Drop
local FireServer = Instance.new("RemoteEvent").FireServer

local weapon = "C4"

remote:FireServer(game.ReplicatedStorage.Weapons[weapon],
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false,
game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
end

getitem.MouseButton1Click:connect(getitemfunction)
esp.MouseButton1Click:connect(esps)
PRINTiTEMS.MouseButton1Click:connect(prints)
infammo.MouseButton1Click:connect(infammo)
dellet.MouseButton1Click:connect(delletee)
ope.MouseButton1Click:connect(oppen)
close.MouseButton1Click:connect(closeok)
ak47.MouseButton1Click:connect(ak)
grnds.MouseButton1Click:connect(gronads)
awp.MouseButton1Click:connect(awpu)
c4.MouseButton1Click:connect(ceefour)
m4a4.MouseButton1Click:connect(m4a)

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