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YOUnique Gameplay Rules - Your Ultimate Football League

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Lokesh S
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0% found this document useful (0 votes)
47 views2 pages

YOUnique Gameplay Rules - Your Ultimate Football League

My Game Chart

Uploaded by

Lokesh S
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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YOUnique Gameplay Rules


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The YOUFL aims to represent professional football as realistic as possible. But with artificial intellegence in control, there
are differences in our game from traditional football you might see on TV each weekend. We've optimized programming to
create the most realistic experience but here is what you can expect on gameday in the YOUFL.

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t replicates the average amount of plays per game

35-second play clock


Our play clock is adjusted to best simulate no-huddle offenses in two-minute and trailing situations. Without this
adjustment and without the spike option, offenses would lack the sense of urgency expected in these critical
situations

Mandatory 10-second run-off for no-huddle offense


When the play clock resets to 35, we cannot display the no-huddle sequence that features players running to
the line and getting set. Regardless of where they're at on the field, players will be set and ready for play with
25 on the play clock

No spikes in no-huddle allowed


Spikes have been deprogrammed as they caused broken coverages in defensive secondaries. To counteract this
loss, play and game clocks were adjusted to best replicate hurry-up offenses

On punts, ball is downed by kicking team when player makes contact with football
This creates more exciting plays on special teams and allows for more opportunities to pin the opponent deep in
their own territory. This corrects poor logic of players running the ball into the end zone

No regular season ties


While the overtime clock is shown on screen, its time is irrelevant. If time expires, we'll go into a 2nd OT if a
winner has not been determined

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