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Programming Assignment Unit 7

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0% found this document useful (0 votes)
15 views

Programming Assignment Unit 7

Uploaded by

cebeni8671
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Online Chat Application: Java Implementation

Server Implementation
ChatServer.java
Code:
import java.io.*;
import java.net.*;
import java.util.*;

public class ChatServer {


private static final int PORT = 12345;
private static Set<ClientHandler> clientHandlers = new HashSet<>();

public static void main(String[] args) {


System.out.println("Chat server started...");
try (ServerSocket serverSocket = new ServerSocket(PORT)) {
while (true) {
Socket clientSocket = serverSocket.accept();
ClientHandler clientHandler = new ClientHandler(clientSocket);
clientHandlers.add(clientHandler);
new Thread(clientHandler).start();
}
} catch (IOException e) {
e.printStackTrace();
}
}

static void broadcastMessage(String message, ClientHandler sender) {


for (ClientHandler clientHandler : clientHandlers) {
if (clientHandler != sender) {
clientHandler.sendMessage(message);
}
}
}

static void removeClient(ClientHandler clientHandler) {


clientHandlers.remove(clientHandler);
}
}

class ClientHandler implements Runnable {


private Socket clientSocket;
private PrintWriter out;
private BufferedReader in;
private String userId;

public ClientHandler(Socket socket) {


this.clientSocket = socket;
}

public void run() {


try {
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
out = new PrintWriter(clientSocket.getOutputStream(), true);

userId = "User" + clientSocket.getPort();


sendMessage("Connected as " + userId);
System.out.println(userId + " connected.");

String message;
while ((message = in.readLine()) != null) {
System.out.println(userId + ": " + message);
ChatServer.broadcastMessage(userId + ": " + message, this);
}
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
clientSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
ChatServer.removeClient(this);
System.out.println(userId + " disconnected.");
}
}

void sendMessage(String message) {


out.println(message);
}
}

Client Implementation
ChatClient.java
Code:
import java.io.*;
import java.net.*;
import java.util.Scanner;

public class ChatClient {


private static final String SERVER_ADDRESS = "localhost";
private static final int SERVER_PORT = 12345;

public static void main(String[] args) {


try (Socket socket = new Socket(SERVER_ADDRESS, SERVER_PORT);
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new
InputStreamReader(socket.getInputStream()))) {

Scanner scanner = new Scanner(System.in);


new Thread(new IncomingReader(in)).start();

System.out.println("Connected to chat server.");


String message;
while (true) {
message = scanner.nextLine();
out.println(message);
}
} catch (IOException e) {
e.printStackTrace();
}
}
static class IncomingReader implements Runnable {
private BufferedReader in;

public IncomingReader(BufferedReader in) {


this.in = in;
}

public void run() {


try {
String message;
while ((message = in.readLine()) != null) {
System.out.println(message);
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
}

README
README.md
# Online Chat Application

## Overview
This is a simple online chat application developed in Java using socket programming. It allows
multiple users to connect to a central server, send messages, and receive messages from other
users.
## Requirements
- Java Development Kit (JDK) 8 or higher

## How to Run

### Server
1. Compile the server code
2. Run the server

### Client
1. Compile the client code
2. Run the client

## Features
- Server can handle multiple client connections.
- Each client is assigned a unique user ID.
- Clients can send and receive messages in real-time.
## Screenshot

## Notes
- The server runs on port 12345 by default. Ensure this port is available on your machine.
- To change the server address or port for the client, modify the `SERVER_ADDRESS` and
`SERVER_PORT` constants in `ChatClient.java`.

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