mcs21 Data and File Structures
mcs21 Data and File Structures
ANS
C Program:
C code
#include <stdio.h>
#include <stdlib.h>
struct Term {
};
if (i != n - 1)
printf(" + ");
printf("\n");
void multiplyPolynomials(struct Term poly1[], int n1, struct Term poly2[], int n2, struct
Term result[], int *nResult) {
result[i].exp = 0;
(*nResult)++;
if (result[i].exp == result[j].exp) {
result[i].coeff += result[j].coeff;
}
}
int main() {
scanf("%d", &n1);
scanf("%d", &n2);
printPolynomial(result, nResult);
return 0;
Explanation:
• Two polynomials are taken as input, and their multiplication is performed term
by term.
• After multiplying, the program combines like terms (terms with the same
exponent).
Q2. Write a program in ‘C’ to create a single linked list and perform the following
operations on it:
(i) Insert a new node at the beginning, in the middle or at the end of the linked
list.
(ii) Delete a node from the linked list
(iii) Display the linked list in reverse order
(iv) Sort and display data of the linked list in ascending order.
(v) Count the number of items stored in a single linked list.
Ans
C Program: code
#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
};
newNode->data = data;
newNode->next = NULL;
return newNode;
newNode->next = *head;
*head = newNode;
}
// Function to insert a node at the end
if (*head == NULL) {
*head = newNode;
return;
temp = temp->next;
temp->next = newNode;
if (pos == 1) {
newNode->next = *head;
*head = newNode;
return;
temp = temp->next;
if (temp == NULL) {
printf("Position out of bounds\n");
return;
newNode->next = temp->next;
temp->next = newNode;
return;
prev = temp;
temp = temp->next;
prev->next = temp->next;
temp = temp->next;
printf("NULL\n");
if (head == NULL)
return;
displayReverseHelper(head->next);
displayReverseHelper(head);
printf("NULL\n");
}
int temp;
if (head == NULL) {
return;
temp = i->data;
i->data = j->data;
j->data = temp;
int count = 0;
count++;
temp = temp->next;
return count;
int main() {
while (1) {
printf("\nMenu:\n");
printf("9. Exit\n");
scanf("%d", &choice);
switch (choice) {
case 1:
printf("Enter value to insert at beginning: ");
scanf("%d", &value);
insertAtBeginning(&head, value);
break;
case 2:
scanf("%d", &value);
insertAtEnd(&head, value);
break;
case 3:
scanf("%d", &value);
scanf("%d", &pos);
break;
case 4:
scanf("%d", &value);
deleteNode(&head, value);
break;
case 5:
displayList(head);
break;
case 6:
displayReverse(head);
break;
case 7:
sortList(head);
displayList(head);
break;
case 8:
break;
case 9:
exit(0);
default:
printf("Invalid choice!\n");
return 0;
Explanation:
Insertion: You can insert a node at the beginning, middle, or end of the list.
Deletion: Allows deletion of a node based on the key (value of the node).
Display: Displays the list in normal order and reverse order (using recursion).
Sample Run:
Q3. Write a program in ‘C’ to create a doubly linked list to store integer values and
perform the following operations on it:
(i) Insert a new node at the beginning, in the middle or at the end of the linked
list.
(ii) Delete a node from the linked list
(iii) Sort and display data of the doubly linked list in ascending order.
(iv) Count the number of items stored in a single linked list
(v) Calculate the sum of all even integer numbers, stored in the doubly linked
list.
ANS
C Program:
#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
};
newNode->data = data;
newNode->next = NULL;
newNode->prev = NULL;
return newNode;
if (*head != NULL) {
newNode->next = *head;
(*head)->prev = newNode;
*head = newNode;
if (*head == NULL) {
*head = newNode;
return;
}
temp = temp->next;
temp->next = newNode;
newNode->prev = temp;
if (pos == 1) {
newNode->next = *head;
if (*head != NULL)
(*head)->prev = newNode;
*head = newNode;
return;
temp = temp->next;
if (temp == NULL) {
return;
}
newNode->next = temp->next;
if (temp->next != NULL)
temp->next->prev = newNode;
temp->next = newNode;
newNode->prev = temp;
*head = temp->next;
if (*head != NULL)
(*head)->prev = NULL;
free(temp);
return;
temp = temp->next;
return;
if (temp->next != NULL)
temp->next->prev = temp->prev;
if (temp->prev != NULL)
temp->prev->next = temp->next;
free(temp);
temp = temp->next;
printf("NULL\n");
if (head == NULL)
return;
temp = i->data;
i->data = j->data;
j->data = temp;
int count = 0;
count++;
temp = temp->next;
return count;
}
// Function to calculate the sum of even numbers in the list
int sum = 0;
if (temp->data % 2 == 0) {
sum += temp->data;
temp = temp->next;
return sum;
int main() {
while (1) {
printf("\nMenu:\n");
scanf("%d", &choice);
switch (choice) {
case 1:
scanf("%d", &value);
insertAtBeginning(&head, value);
break;
case 2:
scanf("%d", &value);
insertAtEnd(&head, value);
break;
case 3:
scanf("%d", &value);
scanf("%d", &pos);
break;
case 4:
scanf("%d", &value);
deleteNode(&head, value);
break;
case 5:
printf("Doubly linked list: ");
displayList(head);
break;
case 6:
sortList(head);
displayList(head);
break;
case 7:
break;
case 8:
break;
case 9:
exit(0);
default:
printf("Invalid choice!\n");
return 0;
Explanation:
• Sum of Even Numbers: Calculate the sum of all even integers in the list.
Sample Run:
Q4. What is a Dequeue? Write algorithm to perform insert and delete operations in
a Dequeue.
Ans
What is a Dequeue?
Key Characteristics:
Insertions and Deletions: Can be performed from both the front and the rear.
Dynamic: Similar to queues, deques are dynamic and can grow or shrink in size as
required.
Types:
Input-restricted deque: Allows insertion only at one end but deletion at both ends.
Output-restricted deque: Allows deletion at one end but insertion at both ends.
Algorithm:
If front is at the first position, wrap around to the last index of the array.
Algorithm:
arduino
Copy code
Output "Overflow"
Return
2. If (front == -1):
front = rear = 0
front = size - 1
4. Else:
front = front - 1
5. dequeue[front] = item
Algorithm:
If rear is at the last index, wrap around to the first index of the array.
Algorithm:
arduino
Copy code
Output "Overflow"
Return
2. If (rear == -1):
front = rear = 0
rear = 0
4. Else:
rear = rear + 1
5. dequeue[rear] = item
Algorithm:
Check if the dequeue is empty.
If front == rear, the dequeue has only one element. Set front and rear to -1 (empty
condition).
Algorithm:
mathematica
Copy code
Algorithm DeleteFromFront(dequeue)
1. If (front == -1):
Output "Underflow"
Return
2. Output dequeue[front]
3. If (front == rear):
front = rear = -1
front = 0
5. Else:
front = front + 1
Algorithm:
If front == rear, the dequeue has only one element. Set front and rear to -1 (empty
condition).
Algorithm:
mathematica
Copy code
Algorithm DeleteFromRear(dequeue)
1. If (front == -1):
Output "Underflow"
Return
2. Output dequeue[rear]
3. If (front == rear):
front = rear = -1
rear = size - 1
5. Else:
rear = rear - 1
Copy code
#include <stdio.h>
#include <stdlib.h>
#define MAX 5
struct Dequeue {
int arr[MAX];
int front;
int rear;
};
dq->front = -1;
dq->rear = -1;
if (isFull(dq)) {
printf("Dequeue is full!\n");
return;
dq->front = dq->rear = 0;
} else if (dq->front == 0) {
dq->front = MAX - 1;
} else {
dq->front--;
dq->arr[dq->front] = item;
if (isFull(dq)) {
printf("Dequeue is full!\n");
return;
dq->front = dq->rear = 0;
dq->rear = 0;
} else {
dq->rear++;
dq->arr[dq->rear] = item;
}
// Function to delete an element from the front
if (isEmpty(dq)) {
printf("Dequeue is empty!\n");
return;
dq->front = 0;
} else {
dq->front++;
if (isEmpty(dq)) {
printf("Dequeue is empty!\n");
return;
} else if (dq->rear == 0) {
dq->rear = MAX - 1;
} else {
dq->rear--;
if (isEmpty(dq)) {
printf("Dequeue is empty!\n");
return;
int i = dq->front;
while (1) {
if (i == dq->rear) break;
i = (i + 1) % MAX;
printf("\n");
// Main function
int main() {
initialize(&dq);
insertRear(&dq, 5);
insertRear(&dq, 10);
insertFront(&dq, 15);
display(&dq);
deleteFront(&dq);
display(&dq);
deleteRear(&dq);
display(&dq);
return 0;
Output:
Q5. Draw the binary tree for which the traversal sequences are given as follows:
Ans
(i) Pre-order: A B D E F C G H I J K
In-order: B E D F A C I H K J G
1. Pre-order traversal gives the root of the tree as the first element.
o The root is A.
3. Recursively apply the same logic for left and right subtrees.
Left Subtree of A:
o Pre-order: B D E F
o In-order: B E D F
Right Subtree of B:
▪ Pre-order: D E F
▪ In-order: E D F
Right Subtree of A:
o Pre-order: C G H I J K
o In-order: C I H K J G
▪ The root is C.
Right Subtree of C:
▪ Pre-order: G H I J K
▪ In-order: I H K J G
▪ The root is G.
(ii) Post-order: I J H D K E C L M G F B A
In-order: I H J D C K E A F L G M B
1. Post-order traversal gives the root of the tree as the last element.
o The root is A.
3. Recursively apply the same logic for left and right subtrees.
Left Subtree of A:
o Post-order: I J H D K E C
o In-order: I H J D C K E
Left Subtree of C:
▪ Post-order: I J H D
▪ In-order: I H J D
▪ The root is D.
Right Subtree of C:
▪ Post-order: K E
▪ In-order: K E
Right Subtree of A:
o Post-order: L M G F B
o In-order: F L G M B
Left Subtree of B:
▪ Post-order: L M G F
▪ In-order: F L G M
▪ The root is F.
The binary tree for the second case can be constructed as:
Q6. Write a program in ‘C’ to implement a binary search tree (BST). Traverse and
display the binary search tree in the Inorder, Preorder and Post order form.
Ans
#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
};
newNode->data = value;
newNode->left = NULL;
newNode->right = NULL;
return newNode;
if (root == NULL) {
return createNode(value);
}
if (value < root->data) {
return root;
inorderTraversal(root->left);
inorderTraversal(root->right);
preorderTraversal(root->left);
preorderTraversal(root->right);
postorderTraversal(root->left);
postorderTraversal(root->right);
// Main function
int main() {
while (1) {
printf("5. Exit\n");
scanf("%d", &choice);
switch (choice) {
case 1:
scanf("%d", &value);
break;
case 2:
printf("\n");
break;
case 3:
preorderTraversal(root);
printf("\n");
break;
case 4:
postorderTraversal(root);
printf("\n");
break;
case 5:
exit(0);
default:
return 0;
Node Structure:
A struct Node represents a single node in the BST, containing an integer data, and
pointers to the left and right children (left, right).
Creating a Node:
createNode(int value) allocates memory for a new node, assigns the value to it, and
initializes its children to NULL.
Insertion in BST:
The insert() function inserts a new value in the correct position in the BST by recursively
traversing the tree based on the value:
If the value is smaller than the current node, it goes to the left subtree.
Traversals:
In-order Traversal: Visits the left subtree, root, and then the right subtree (Left -> Root ->
Right).
Pre-order Traversal: Visits the root, left subtree, and then the right subtree (Root -> Left
-> Right).
Post-order Traversal: Visits the left subtree, right subtree, and then the root (Left ->
Right -> Root).
Main Function:
The user is presented with a menu to insert nodes or perform any of the three
traversals.
Sample Output:
This program demonstrates how to create a Binary Search Tree (BST) and perform
different types of tree traversals.
Q7. Define AVL tree. Create an AVL tree for the following list of data if the data are
inserted in the order in an empty AVL tree. 12, 5, 15, 20, 35, 8, 2, 40, 14, 24, 27, 45,
50, 3, 4 Further delete 2, 4, 5 and 12 from the above AVL tree.
Ans
1. Insertion:
o Insert the elements in the given order: 12, 5, 15, 20, 35, 8, 2, 40, 14, 24,
27, 45, 50, 3, 4.
Ans
Properties of a B-tree:
o Every node, except for the root and the leaves, has at least ( \lceil m/2
\rceil ) children.
Let’s insert the given sequence of data items into an empty B-tree of order-5:
Sequence: 12, 5, 15, 20, 60, 45, 35, 40, 25, 8, 7, 55, 50, 66, 65, 80.
Q9. Apply Dijkstra’s algorithm to find the shortest path from the vertex ‘S’ to all
other vertices for the following graph:
Ans :-
Applying Dijkstra's Algorithm
To find the shortest path from vertex 'S' to all other vertices in the given graph, follow
these steps:
1. Initialization:
2. Step-by-Step Calculation:
▪ Distances: S = 0, A = ∞, B = ∞, C = ∞, D = ∞.
▪ Update A: 0 + 10 = 10
▪ Update C: 0 + 5 = 5
o Step 2: Move to the vertex with the smallest tentative distance, which is
'C'.
▪ Distances: S = 0, A = 10, B = ∞, C = 5, D = ∞.
▪ Update D: 5 + 2 = 7
▪ Updated distances: S = 0, A = 8, B = ∞, C = 5, D = 7.
▪ Distances: S = 0, A = 8, B = ∞, C = 5, D = 7.
▪ Update B: 8 + 1 = 9
▪ Updated distances: S = 0, A = 8, B = 9, C = 5, D = 7.
▪ Updated distances: S = 0, A = 8, B = 9, C = 5, D = 7.
o S to A: 8
o S to B: 9
o S to C: 5
o S to D: 7
Q10. Apply Prim’s Algorithm to find the minimum spanning tree for the following
graph.
Ans
To find the minimum spanning tree (MST) for the given graph using Prim's Algorithm:
1. Initialization:
o (0, 1): 8
o (0, 7): 8
o (7, 6): 1
o (6, 5): 2
o (5, 2): 4
o (2, 8): 2
o (2, 3): 7
o (3, 4): 9
Q11. Apply Insertion and Selection sorting algorithms to sort the following list of
items. So, all the intermediate steps. Also, analyze their best, worst and average
case time complexity. 12, 5, 2, 15, 25, 30, 45, 8, 17, 50, 3, 7.
Ans
Let's apply Insertion Sort and Selection Sort to the list of items:
[12, 5, 2, 15, 25, 30, 45, 8, 17, 50, 3, 7].
1. Insertion Sort
Insertion Sort works by building the sorted list one element at a time, by repeatedly
picking the next element and inserting it in the correct position.
Initial list:
Steps:
2. Insert 5 into the sorted sublist [12]. Compare 5 with 12, shift 12 to the right, and
insert 5 before 12.
[5, 12, 2, 15, 25, 30, 45, 8, 17, 50, 3, 7]
3. Insert 2 into the sorted sublist [5, 12]. Compare 2 with 12 and 5, shift them to the
right, and insert 2 at the beginning.
[2, 5, 12, 15, 25, 30, 45, 8, 17, 50, 3, 7]
4. Insert 15 into [2, 5, 12]. No shifts are needed as 15 is greater than 12.
[2, 5, 12, 15, 25, 30, 45, 8, 17, 50, 3, 7]
7. Insert 45 into [2, 5, 12, 15, 25, 30]. No shifts are needed.
[2, 5, 12, 15, 25, 30, 45, 8, 17, 50, 3, 7]
8. Insert 8 into [2, 5, 12, 15, 25, 30, 45]. Compare 8 with 45, 30, 25, 15, and 12, shift
all these elements to the right, and insert 8.
[2, 5, 8, 12, 15, 25, 30, 45, 17, 50, 3, 7]
9. Insert 17 into [2, 5, 8, 12, 15, 25, 30, 45]. Compare 17 with 45, 30, and 25, shift
them to the right, and insert 17.
[2, 5, 8, 12, 15, 17, 25, 30, 45, 50, 3, 7]
10. Insert 50 into [2, 5, 8, 12, 15, 17, 25, 30, 45]. No shifts are needed.
[2, 5, 8, 12, 15, 17, 25, 30, 45, 50, 3, 7]
11. Insert 3 into [2, 5, 8, 12, 15, 17, 25, 30, 45, 50]. Compare 3 with all elements,
shift them to the right, and insert 3 after 2.
[2, 3, 5, 8, 12, 15, 17, 25, 30, 45, 50, 7]
12. Insert 7 into [2, 3, 5, 8, 12, 15, 17, 25, 30, 45, 50]. Compare 7 with 50, 45, 30, 25,
17, 15, 12, and 8, and shift them to the right. Insert 7 after 5.
[2, 3, 5, 7, 8, 12, 15, 17, 25, 30, 45, 50]
2. Selection Sort
Selection Sort repeatedly finds the minimum element from the unsorted part and swaps
it with the first unsorted element.
Initial list:
Steps:
1. Find the minimum element from the list. It's 2. Swap it with 12.
[2, 5, 12, 15, 25, 30, 45, 8, 17, 50, 3, 7]
2. Find the next minimum element from [5, 12, 15, 25, 30, 45, 8, 17, 50, 3, 7]. It's
3. Swap it with 5.
[2, 3, 12, 15, 25, 30, 45, 8, 17, 50, 5, 7]
3. Find the next minimum element from [12, 15, 25, 30, 45, 8, 17, 50, 5, 7]. It's 5.
Swap it with 12.
[2, 3, 5, 15, 25, 30, 45, 8, 17, 50, 12, 7]
4. Find the next minimum element from [15, 25, 30, 45, 8, 17, 50, 12, 7]. It's 7.
Swap it with 15.
[2, 3, 5, 7, 25, 30, 45, 8, 17, 50, 12, 15]
5. Find the next minimum element from [25, 30, 45, 8, 17, 50, 12, 15]. It's 8. Swap
it with 25.
[2, 3, 5, 7, 8, 30, 45, 25, 17, 50, 12, 15]
6. Find the next minimum element from [30, 45, 25, 17, 50, 12, 15]. It's 12. Swap it
with 30.
[2, 3, 5, 7, 8, 12, 45, 25, 17, 50, 30, 15]
7. Find the next minimum element from [45, 25, 17, 50, 30, 15]. It's 15. Swap it
with 45.
[2, 3, 5, 7, 8, 12, 15, 25, 17, 50, 30, 45]
8. Find the next minimum element from [25, 17, 50, 30, 45]. It's 17. Swap it with
25.
[2, 3, 5, 7, 8, 12, 15, 17, 25, 50, 30, 45]
9. Find the next minimum element from [25, 50, 30, 45]. It's 25. No swap needed.
[2, 3, 5, 7, 8, 12, 15, 17, 25, 50, 30, 45]
10. Find the next minimum element from [50, 30, 45]. It's 30. Swap it with 50.
[2, 3, 5, 7, 8, 12, 15, 17, 25, 30, 50, 45]
11. Find the next minimum element from [50, 45]. It's 45. Swap it with 50.
[2, 3, 5, 7, 8, 12, 15, 17, 25, 30, 45, 50]
12. The last element is already sorted.
• Insertion Sort has a better best-case time complexity of O(n) when the list is
already sorted.
Q12. What is a heap tree? Create a max heap tree for the following list of items
inserted in the order. Also, explain the heap sort with the help of thus created heap
tree. 10, 20, 5, 25, 30, 18, 3, 70, 55, 45, 12, 24.
Ans
Heap Tree
A heap tree is a specialized binary tree that satisfies the heap property:
1. Max Heap: Every parent node is greater than or equal to its children.
2. Min Heap: Every parent node is smaller than or equal to its children.
To build a Max Heap, we insert elements one by one and adjust (heapify) the tree after
each insertion to maintain the heap property.
1. Insert 10:
[10]
2. Insert 20:
Heapify: 20 is larger than 10, so they are swapped.
[20, 10]
3. Insert 5:
No need to heapify as 5 is smaller than 20.
[20, 10, 5]
4. Insert 25:
Heapify: 25 is larger than 10, so they are swapped. 25 is now the child of 20, no
further heapify needed.
[20, 25, 5, 10]
Swap 25 with 20 to maintain the max heap property.
[25, 20, 5, 10]
5. Insert 30:
Heapify: 30 is larger than 20, so they are swapped. Then, 30 is swapped with 25
(parent).
[30, 25, 5, 10, 20]
6. Insert 18:
No need to heapify as 18 is smaller than 30.
[30, 25, 18, 10, 20, 5]
7. Insert 3:
No need to heapify as 3 is smaller than 18.
[30, 25, 18, 10, 20, 5, 3]
8. Insert 70:
Heapify: 70 is larger than 10, so swap them. Then, swap 70 with 25 and finally
with 30 to maintain the max heap property.
[70, 30, 18, 25, 20, 5, 3, 10]
9. Insert 55:
Heapify: 55 is larger than 25, so swap them. Then swap 55 with 30.
[70, 55, 18, 30, 20, 5, 3, 10, 25]
Heap Sort
Heap sort uses a max heap to sort elements in ascending order. It involves the following
steps:
2. Extract the root (maximum element) from the heap and swap it with the last
element of the heap.
12. Continue extracting and heapifying until the list is fully sorted.
[3, 5, 10, 12, 18, 20, 24, 25, 30, 45, 55, 70]
Heap sort is efficient for both average and worst cases, making it useful for large
datasets.
Ans
#include <stdio.h>
int i, j, k;
// Temporary arrays
arr[k] = L[i];
i++;
} else {
arr[k] = R[j];
j++;
k++;
}
arr[k] = L[i];
i++;
k++;
arr[k] = R[j];
j++;
k++;
printf("\n");
int main() {
printArray(arr, arr_size);
printArray(arr, arr_size);
return 0;
Explanation:
• mergeSort(): Recursively divides the array into halves.
• The array is divided until each element is a single unit, then merged in a sorted
order.
Output:
Q14. What is Splay tree? Explain the Zig zag and Zag zig rotations in Splay tree with
the help of a suitable example.
Ans
A Splay Tree is a self-adjusting binary search tree where recently accessed elements
are moved to the root through a series of tree rotations. The primary purpose of a splay
tree is to keep frequently accessed nodes closer to the root, reducing the time required
for future accesses.
The basic operations like search, insert, and delete in a splay tree involve bringing the
accessed node to the root using splaying, which involves a sequence of rotations. This
makes recently accessed elements quicker to access.
o Occurs when the node we are accessing is a right child of a left child or
a left child of a right child.
2. Zag-Zig Rotation:
o It's the symmetric case of Zig-Zag, where the node is a left child of a right
child.
Here, node 15 is a right child of 10, and node 10 is a left child of 20, making it a Zig-Zag
case.
Steps:
Steps:
Conclusion:
Zig-Zag and Zag-Zig rotations are essential operations in splay trees, ensuring efficient
reorganization of the tree by bringing accessed nodes closer to the root. These rotations
play a vital role in maintaining the splay tree's overall performance, especially in cases
where nodes are accessed frequently.
Q15. What is Red-Black tree? Explain insertion and deletion operations in a Red-
Black tree with the help of a suitable example.
Ans
A Red-Black Tree is a balanced binary search tree with an extra bit of data per node to
keep track of the color of the node: either red or black. The primary goal of the Red-
Black Tree is to maintain balance, ensuring that the height of the tree remains
logarithmic relative to the number of nodes, thereby providing efficient search,
insertion, and deletion operations.
4. If a node is red, then both its children must be black (no two consecutive red
nodes).
5. Every path from a given node to its descendant NIL nodes must contain the
same number of black nodes (black height).
Operations in a Red-Black Tree:
When a new node is inserted, it's always colored red initially. After insertion, the Red-
Black Tree may violate its properties, so the tree must be adjusted by recoloring nodes
and performing rotations to restore these properties.
Steps of Insertion:
3. If the parent of the newly inserted node is also red, the tree violates the Red-
Black Tree properties, and we need to adjust the tree. We use rotations and
recoloring based on the position of the newly inserted node.
Example of Insertion:
• Insert 18 as a red node under 15. Now, the tree looks like this:
Since the parent (15) is black, no violation occurs, and the tree remains balanced.
• Recoloring: 15 is recolored red, and both its children, 10 and 18, are recolored
black.
If further violations occur, rotations (left or right) are used to maintain balance.
When deleting a node from a Red-Black Tree, the structure needs to be adjusted to
maintain the Red-Black properties. This process is more complex than insertion and
requires several cases to be handled carefully.
Steps of Deletion:
2. If the deleted node is red, there is no issue since red nodes can be removed
without violating the properties.
3. If the deleted node is black, the tree may need to be adjusted to maintain the
same number of black nodes on all paths from the root to the leaves.
Key Idea: After deleting a black node, the tree will need "fix-up" procedures, such as
recoloring and rotations (similar to insertion) to maintain balance.
Example of Deletion:
In this case, the tree remains balanced, but if a black node is removed, the tree
would require further adjustments (recoloring and/or rotations).
Conclusion:
The Red-Black Tree ensures that all operations (search, insertion, deletion) take
O(log n) time, even in the worst case. By carefully recoloring and performing
rotations after insertion and deletion, Red-Black Trees maintain balance while
efficiently managing data.
Ans
Direct File Organization and Indexed Sequential File Organization are two
different methods of organizing data for efficient retrieval and storage in computer
systems. Here's an explanation of each:
In direct file organization (also known as hash file organization), records are
stored at a location determined by a hashing algorithm. This method allows for
direct access to data without the need to sequentially search through a file, making
it efficient for large databases where frequent random access is needed.
• Access Time: Very fast as the record can be accessed directly without searching
sequentially.
• Advantages:
• Disadvantages:
o Collisions (two records hashed to the same location) can occur, requiring
additional methods like open addressing or chaining to handle them.
• Storage: The data is stored sequentially, and an index table is built to map keys
to their locations. The index can point to specific blocks or records within the file.
• Access Time: Faster than sequential access but slower than direct file
organization. First, the index is searched to locate the block, and then the data is
fetched.
• Advantages:
o Good for systems that require both types of access, such as transaction
systems or large databases.
o Efficient for range queries (e.g., retrieving a group of records based on key
range).
• Disadvantages:
o Overhead for maintaining the index when records are added or deleted.
Comparison:
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