EEE MPMC Lecture Notes
EEE MPMC Lecture Notes
ON
MICROPROCESSORS AND
MICROCONTROLLERS
(AECB24)CORE
B.Tech V semester
(IARE-R18)
(2020-2021)
Evolution of Microprocessor:
A microprocessor is used as the CPU in a microcomputer. There are now many different
microprocessors available.
Microprocessor is a program-controlled device, which fetches the instructions from memory,
decodes and executes the instructions. Most Micro Processor are single- chip devices.
Microprocessor is a backbone of computer system. which is called CPU
Microprocessor speed depends on the processing speed depends on DATA BUS WIDTH.
A common way of categorizing microprocessors is by the no. of bits that their ALU can
Work with at a time
The address bus is unidirectional because the address information is always given by the
Micro Processor to address a memory location of an input / output devices.
The data bus is Bi-directional because the same bus is used for transfer of data between
Micro Processor and memory or input / output devices in both the direction.
It has limitations on the size of data. Most Microprocessor does not support floating-point
operations.
Microprocessor contain ROM chip because it contain instructions to execute data.
What is the primary & secondary storage device? - In primary storage device the
Storage capacity is limited. It has a volatile memory. In secondary storage device the storage
capacity is larger. It is a nonvolatile memory.
a) Primary devices are: RAM (Read / Write memory, High Speed, Volatile Memory)
/ ROM (Read only memory, Low Speed, Non Voliate Memory)
b) Secondary devices are: Floppy disc / Hard disk
Compiler: Compiler is used to translate the high-level language program into machine code at a
time. It doesn’t require special instruction to store in a memory, it stores automatically. The
Execution time is less compared to Interpreter.
4-bit Microprocessor:
The first microprocessor (Intel 4004) was invented in 1971. It was a 4-bit calculation device
with a speed of 108 kHz. Since then, microprocessor power has grown exponentially. So
what exactly are these little pieces of silicone that run our computers(" Common Operating
Machine Particularly Used For Trade Education And Research ")
It has 3200 PMOS transistors.
It is a 4-bit device used in calculator.
8-Bit microprocessor:
The processor made of PMOS technology is called 1st generation processor, and it is
made up of 4 bits
The processor made of NMOS technology is called 2nd generation processor, and it is
made up of 8 bits
The processor made of CMOS technology is called 3rd generation processor, and it is
made up of 16 bits
The processor made of HCMOS technology is called 4th generation processor, and it is
made up of 32 bits (HCMOS : High-density n- type Complementary Metal Oxide Silicon
field effect transistor)
Block diagram of microprocessor:
The Random Access Memory (RAM): Temporary or trail programs are written.
Besides the ROM area, every computer has some memory space for temporary storage of
data as well as for programs under development. These memory devices are RAMs or Read – write
memory. The contents of it are not permanent and are altered when power is turned off. So the RAM
memory is considered to be volatile memory.
Clock: The clock is a symmetrical square wave signal that drives the CPU
Instructions: An instruction is an elementary operation that the processor can accomplish.
Instructions are stored in the main memory, waiting to be processed by the processor. An instruction
has two fields:
Operation code, which represents the action that the processor must execute;
Operand code, which defines the parameters of the action. The operand code depends on the
operation. It can be data or a memory address
Data Bus:
The data bus is a group of eight lines used for data flow.
These lines are bi-directional - data flow in both directions between the MPU and
memory and peripheral devices.
The MPU uses the data bus to perform the second function: transferring binary
information.
The eight data lines enable the MPU to manipulate 8-bit data ranging from 00 to FF (28 =
256 numbers).
The largest number that can appear on the data bus is 11111111.
Control Bus:
The control bus carries synchronization signals and providing timing signals.
The MPU generates specific control signals for every operation it performs. These signals
are used to identify a device type with which the MPU wants to communicate.
Registers of 8085:
The 8085 have six general-purpose registers to store 8-bit data during program execution.
These registers are identified as B, C, D, E, H, and L.
They can be combined as register pairs-BC, DE, and HL-to perform some 16-bit
operations.
Accumulator (A):
The accumulator is an 8-bit register that is part of the arithmetic/logic unit (ALU).
This register is used to store 8-bit data and to perform arithmetic and logical operations.
The result of an operation is stored in the accumulator.
Flags:
The ALU includes five flip-flops that are set or reset according to the result of an
operation.
The microprocessor uses the flags for testing the data conditions.
They are Zero (Z), Carry (CY), Sign (S), Parity (P), and Auxiliary Carry (AC) flags. The
most commonly used flags are Sign, Zero, and Carry.
Temporary Register: It is used to hold the data during the arithmetic and logical operations.
Instruction Register: When an instruction is fetched from the memory, it is loaded in the
instruction register.
Instruction Decoder: It gets the instruction from the instruction register and decodes the
instruction. It identifies the instruction to be performed.
Serial I/O Control: It has two control signals named SID and SOD for serial data transmission.
ALE is used for provide control signal to synchronize the components of microprocessor
and timing for instruction to perform the operation.
RD (Active low) and WR (Active low) are used to indicate whether the operation is
reading the data from memory or writing the data into memory respectively.
IO/M(Active low) is used to indicate whether the operation is belongs to the memory or
peripherals.
2. Address Bus:
A8 - A15 (output; 3-state)
It carries the most significant 8 bits of the memory address or the 8 bits of
the I/O address;
5. Status Signals:
It is used to know the type of current operation of the microprocessor.
3 output states are high & low states and additionally a high impedance state.
When enable E is high the gate is enabled and the output Q can be 1 or 0 (if A is 0, Q is 1,
otherwise Q is 0). However, when E is low the gate is disabled and the output Q enters into a
high impedance state.
For both high and low states, the output Q draws a current from the input of the OR gate.
When E is low, Q enters a high impedance state; high impedance means it is electrically
isolated from the OR gate's input, though it is physically connected. Therefore, it does not
draw any current from the OR gate's input.
When 2 or more devices are connected to a common bus, to prevent the devices from
interfering with each other, the tristate gates are used to disconnect all devices except the one
that is communicating at a given instant.
The CPU controls the data transfer operation between memory and I/O device. Direct
Memory Access operation is used for large volume data transfer between memory and an I/O
device directly.
The CPU is disabled by tri-stating its buses and the transfer is effected directly by
external control circuits.
HOLD signal is generated by the DMA controller circuit. On receipt of this signal, the
microprocessor acknowledges the request by sending out HLDA signal and leaves out the
control of the buses. After the HLDA signal the DMA controller starts the direct transfer of
data.
READY (input)
Memory and I/O devices will have slower response compared to microprocessors.
Before completing the present job such a slow peripheral may not be able to handle
further data or control signal from CPU.
The processor sets the READY signal after completing the present job to access the data.
The microprocessor enters into WAIT state while the READY pin is disabled.
Accumulator register consists of two 8-bit registers AL and AH, which can be combined
together and used as a 16-bit register AX. AL in this case contains the low order byte of the
word, and AH contains the high-order byte. Accumulator can be used for I/O operations and
string manipulation.
Base register consists of two 8-bit registers BL and BH, which can be combined together
and used as a 16-bit register BX. BL in this case contains the low-order byte of the word, and BH
contains the high-order byte. BX register usually contains a data pointer used for based, based
indexed or register indirect addressing.
Count register consists of two 8-bit registers CL and CH, which can be combined together
and used as a 16-bit register CX. When combined, CL register contains the low order byte of
the word, and CH contains the high-order byte. Count register can be used in Loop,
shift/rotate instructions and as a counter in string manipulation
Data register consists of two 8-bit registers DL and DH, which can be combined together
and used as a 16-bit register DX. When combined, DL register contains the low order byte of the
word, and DH contains the high-order byte. Data register can be used as a port number in I/O
operations. In integer 32-bit multiply and divide instruction the DX register contains high-order
word of the initial or resulting number.
Base Pointer (BP) is a 16-bit register pointing to data in stack segment. It is usually used
by subroutines to locate variables that were passed on the stack by a calling program. BP register
is usually used for based, based indexed or register indirect addressing.
Source Index (SI) is a 16-bit register. SI is used for indexed, based indexed and register
indirect addressing, as well as a source data addresses in string manipulation instructions are
used in conjunction with the DS register to point the data locations in the data segment.
Destination Index (DI) is a 16-bit register is used in conjunction with the ES register
for string operations. DI is used for indexed, based indexed and register indirect addressing, as
well as a destination data addresses in string manipulation instructions. In short, Destination
Index and SI Source Index registers are used to hold address.
Segment Registers
Most of the registers contain data/instruction offsets within 64 KB memory segment.
There are four different 64 KB segments for instructions, stack, data and extra data. To specify
where in 1 MB of processor memory these 4 segments are located the processor uses four
segment registers.
Stack segment (SS) is a 16-bit register containing address of 64KB segment with
program stack. By default, the processor assumes that all data referenced by the stack pointer
(SP) and base pointer (BP) registers is located in the stack segment. SS register can be changed
directly using POP instruction.
Data segment (DS) is a 16-bit register containing address of 64KB segment with program
data. By default, the processor assumes that all data referenced by general registers (AX, BX,
CX, DX) and index register (SI, DI) is located in the data segment. DS register can be changed
directly using POP and LDS instructions.
Extra segment (ES) used to hold the starting address of Extra segment. Extra segment is
provided for programs that need to access a second data segment. Segment registers cannot be
used in arithmetic operations.
Other registers of 8086
Instruction Pointer (IP) is a 16-bit register. This is a crucially important register which is used
to control which instruction the CPU executes. The IP, or program counter, is used to store the
memory location of the next instruction to be executed. The CPU checks the program counter to
ascertain which instruction to carry out next. It then updates the program counter to point to the
next instruction. Thus the program counter will always point to the next instruction to be
executed.
1. The status flags which reflect the result of executing an instruction. The programmer cannot
set/reset these flags directly.
2. The control flags enable or disable certain CPU operations. The programmer can set/reset
these bits to control the CPU's operation.
Nine individual bits of the status register are used as control flags (3 of them) and status flags (6
of them).The remaining 7 are not used.
A flag can only take on the values 0 and 1. We say a flag is set if it has the value 1.The status
flags are used to record specific characteristics of arithmetic and of logical instructions.
Control Flags: There are three control flags
1. The Direction Flag (D): Affects the direction of moving data blocks by such instructions as
MOVS, CMPS and SCAS. The flag values are 0 = up and 1 = down and can be set/reset by the
STD (set D) and CLD (clear D) instructions.
2. The Interrupt Flag (I): Dictates whether or not system interrupts can occur. Interrupts are
actions initiated by hardware block such as input devices that will interrupt the normal execution
of programs. The flag values are 0 = disable interrupts or 1 = enable interrupts and can be
manipulated by the CLI (clear I) and STI (set I) instructions.
3. The Trap Flag (T): Determines whether or not the CPU is halted after the execution of each
instruction. When this flag is set (i.e. = 1), the programmer can single step through his program
to debug any errors. When this flag = 0 this feature is off. This flag can be set by the INT 3
instruction.
Status Flags: There are six status flags
1. The Carry Flag (C): This flag is set when the result of an unsigned arithmetic operation is
too large to fit in the destination register. This happens when there is an end carry in an addition
operation or there an end borrows in a subtraction operation. A value of 1 = carry and 0 = no
carry.
2. The Overflow Flag (O): This flag is set when the result of a signed arithmetic operation is too
large to fit in the destination register (i.e. when an overflow occurs). Overflow can occur when
adding two numbers with the same sign (i.e. either positive or both negative). A value of 1 =
overflow and 0 = no overflow.
3. The Sign Flag (S): This flag is set when the result of an arithmetic or logic operation is
negative. This flag is a copy of the MSB of the result (i.e. the sign bit). A value of 1 means
negative and 0 = positive.
4. The Zero Flag (Z): This flag is set when the result of an arithmetic or logic operation is equal
to zero. A value of 1 means the result is zero and a value of 0 means the result is not zero.
5. The Auxiliary Carry Flag (A): This flag is set when an operation causes a carry from bit 3 to
bit 4 (or a borrow from bit 4 to bit 3) of an operand. A value of 1 = carry and 0 = no carry.
6. The Parity Flag (P): This flags reflects the number of 1s in the result of an operation. If the
number of 1s is even its value = 1 and if the number of 1s is odd then its value = 0.
8086 has two blocks Bus Interface Unit (BIU) and Execution Unit (EU).
The BIU performs all bus operations such as instruction fetching, reading and writing
operands for memory and calculating the addresses of the memory operands. The
instruction bytes are transferred to the instruction queue.
Both units operate asynchronously to give the 8086 an overlapping instruction fetch and
execution mechanism which is called as Pipelining. This results in efficient use of the
system bus and system performance.
BIU contains Instruction queue, Segment registers, Instruction pointer, Address adder.
EU contains Control circuitry, Instruction decoder, ALU, Pointer and Index register, Flag
register.
It provides a full 16 bit bidirectional data bus and 20 bit address bus.
The bus interface unit is responsible for performing all external bus operations.
Instructions fetch Instruction queuing, Operand fetch and storage, Address relocation and
Bus control.
The BIU uses a mechanism known as an instruction stream queue to implement pipeline
architecture.
This queue permits prefetch of up to six bytes of instruction code. Whenever the queue of
the BIU is not full, it has room for at least two more bytes and at the same time the EU is not
requesting it to read or write operands from memory, the BIU is free to look ahead in the
program by prefetching the next sequential instruction.
These prefetching instructions are held in its FIFO queue. With its 16 bit data bus, the BIU
fetches two instruction bytes in a single memory cycle.
After a byte is loaded at the input end of the queue, it automatically shifts up through the
FIFO to the empty location nearest the output.
The EU accesses the queue from the output end. It reads one instruction byte after the
other from the output of the queue. If the queue is full and the EU is not requesting access to
operand in memory.
These intervals of no bus activity, which may occur between bus cycles, are known as idle
state.
If the BIU is already in the process of fetching an instruction when the EU request it to read
or write operands from memory or I/O, the BIU first completes the instruction fetch bus cycle
before initiating the operand read / write cycle.
The BIU also contains a dedicated adder which is used to generate the 20bit physical
address that is output on the address bus. This address is formed by adding an appended 16
bit segment address and a 16 bit offset address.
For example: The physical address of the next instruction to be fetched is formed by
combining the current contents of the code segment CS register and the current contents of the
instruction pointer IP register.
The BIU is also responsible for generating bus control signals such as those for memory read
or write and I/O read or write.
Execution Unit
The Execution unit is responsible for decoding and executing all instructions.
The EU extracts instructions from the top of the queue in the BIU, decodes them,
generates operands if necessary, passes them to the BIU and requests it to perform the read or
write bus cycles to memory or I/O and perform the operation specified by the instruction on
the operands.
During the execution of the instruction, the EU tests the status and control flags and
updates them based on the results of executing the instruction.
If the queue is empty, the EU waits for the next instruction byte to be fetched and shifted
to top of the queue.
Whenever this happens, the BIU automatically resets the queue and then begins to fetch
instructions from this new location to refill the queue.
Figure shows the Pin diagram of 8086. The description follows it.
The Microprocessor 8086 is a 16-bit CPU available in different clock rates and packaged
in a 40 pin CERDIP or plastic package.
1. The first are the signal having common functions in minimum as well as
maximum mode.
2. The second are the signals which have special functions for minimum mode
3. The third are the signals having special functions for maximum mode.
AD15-AD0: These are the time multiplexed memory I/O address and data lines.
1. Address remains on the lines during T1 state, while the data is available on the data
bus during T2, T3, Tw and T4. These lines are active high and float to a tristate
during interrupt acknowledge and local bus hold acknowledge cycles.
A19/S6, A18/S5, A17/S4, and A16/S3: These are the time multiplexed address and
status lines.
2. During T1 these are the most significant address lines for memory operations.
4. During memory or I/O operations, status information is available on those lines for T2,
T3, Tw and T4.
5. The status of the interrupt enable flag bit is updated at the beginning of each clock cycle.
6. The S4 and S3 combine indicate which segment registers is presently being used for
memory accesses as in below fig
7. These lines float to tri-state off during the local bus hold acknowledge. The status line S6
is always low.
8. The address bit is separated from the status bit using latches controlled by the ALE
signal.
9.
BHE/S7: The bus high enable is used to indicate the transfer of data over the higher order
(D15-D8) data bus as shown in table. It goes low for the data transfer over D15-D8 and is used
to derive chip selects of odd address memory bank or peripherals. BHE is low during
T1 for read, write and interrupt acknowledge cycles, whenever a byte is to be transferred
on higher byte of data bus. The status information is available during T2, T3 and T4. The
signal is active low and tristated during hold. It is low during T1 for the first pulse of the
interrupt acknowledges cycle.
RD – Read: This signal on low indicates the peripheral that the processor is performing
memory or I/O read operation. RD is active low and shows the state for T2, T3, Tw of any
read cycle. The signal remains tristated during the hold acknowledge.
READY: This is the acknowledgement from the slow device or memory that they have
completed the data transfer. The signal made available by the devices is synchronized by the
8284A clock generator to provide ready input to the 8086. the signal is active high.
INTR-Interrupt Request: This is a triggered input. This is sampled during the last clock
cycles of each instruction to determine the availability of the request. If any interrupt
request is pending, the processor enters the interrupt acknowledge cycle. This can be
internally masked by resulting the interrupt enable flag. This signal is active high and
internally synchronized.
TEST: This input is examined by a ‘WAIT’ instruction. If the TEST pin goes low,
execution will continue, else the processor remains in an idle state. The input is
synchronized internally during each clock cycle on leading edge of clock.
CLK- Clock Input: The clock input provides the basic timing for processor operation and
bus control activity. It’s an asymmetric square wave with 33% duty cycle.
Figure shows the Pin functions of 8086.
The following pin functions are for the minimum mode operation of 8086.
INTA – Interrupt Acknowledge: This signal is used as a read strobe for interrupt
acknowledge cycles. i.e. when it goes low, the processor has accepted the interrupt.
ALE – Address Latch Enable: This output signal indicates the availability of the valid
address on the address/data lines, and is connected to latch enable input of latches. This
signal is active high and is never tristated.
DT/R – Data Transmit/Receive: This output is used to decide the direction of data flow
through the transceivers (bidirectional buffers). When the processor sends out data, this
signal is high and when the processor is receiving data, this signal is low.
DEN – Data Enable: This signal indicates the availability of valid data over the address/data
lines. It is used to enable the transceivers (bidirectional buffers) to separate the data from the
multiplexed address/data signal. It is active from the middle of T2 until the middle of T4. This
is tristated during ‘hold acknowledge’ cycle.
HOLD, HLDA- Acknowledge: When the HOLD line goes high; it indicates to the
processor that another master is requesting the bus access. The processor, after receiving the
HOLD request, issues the hold acknowledge signal on HLDA pin, in the middle of the next
clock cycle after completing the current bus cycle.
At the same time, the processor floats the local bus and control lines. When the processor
detects the HOLD line low, it lowers the HLDA signal. HOLD is an asynchronous input, and
is should be externally synchronized. If the DMA request is made while the CPU is
performing a memory or I/O cycle, it will release the local bus during T4 provided :
3. The current cycle is not the first acknowledge of an interrupt acknowledge sequence.
4. A Lock instruction is not being executed.
The following pin functions are applicable for maximum mode operation of 8086.
S2, S1, and S0 – Status Lines: These are the status lines which reflect the type of
operation, being carried out by the processor. These become activity during T4 of the
previous cycle and active during T1 and T2 of the current bus cycles.
LOCK: This output pin indicates that other system bus master will be prevented from
gaining the system bus, while the LOCK signal is low. The LOCK signal is activated by the
‘LOCK’ prefix instruction and remains active until the completion of the next instruction.
When the CPU is executing a critical instruction which requires the system bus, the LOCK
prefix instruction ensures that other processors connected in the system will not gain the
control of the bus.
The 8086, while executing the prefixed instruction, asserts the bus lock signal output,
which may be connected to an external bus controller. By prefetching the instruction, there is a
considerable speeding up in instruction execution in 8086. This is known as instruction
pipelining.
At the starting the CS: IP is loaded with the required address from which the execution is
to be started. Initially, the queue will be empty and the microprocessor starts a fetch
operation to bring one byte (the first byte) of instruction code, if the CS: IP address is odd
or two bytes at a time, if the CS: IP address is even.
The first byte is a complete opcode in case of some instruction (one byte opcode instruction)
and is a part of opcode, in case of some instructions (two byte opcode instructions), the
remaining part of code lie in second byte.
The second byte is then decoded in continuation with the first byte to decide the instruction
length and the number of subsequent bytes to be treated as instruction data. The queue is
updated after every byte is read from the queue but the fetch cycle is initiated by BIU
only if at least two bytes of the queue are empty and the EU may be concurrently
executing the fetched instructions.
The next byte after the instruction is completed is again the first opcode byte of the next
instruction. A similar procedure is repeated till the complete execution of the program. The
fetch operation of the next instruction is overlapped with the execution of the current
instruction. As in the architecture, there are two separate units, namely Execution unit and
Bus interface unit.
While the execution unit is busy in executing an instruction, after it is completely decoded,
the bus interface unit may be fetching the bytes of the next instruction from memory,
depending upon the queue status.
RQ/GT0, RQ/GT1 – Request/Grant: These pins are used by the other local bus master
in maximum mode, to force the processor to release the local bus at the end of the
processor current bus cycle.
Each of the pin is bidirectional with RQ/GT0 having higher priority than RQ/GT1.
RQ/GT pins have internal pull-up resistors and may be left unconnected. Request/Grant
sequence is as follows:
1. A pulse of one clock wide from another bus master requests the bus access to
8086.
2. During T4(current) or T1(next) clock cycle, a pulse one clock wide from 8086 to
the requesting master, indicates that the 8086 has allowed the local bus to float
and that it will enter the ‘hold acknowledge’ state at next cycle. The CPU bus
interface unit is likely to be disconnected from the local bus of the system.
3. A one clock wide pulse from another master indicates to the 8086 that the hold
request is about to end and the 8086 may regain control of the local bus at the
next clock cycle. Thus each master to master exchange of the local bus is a
sequence of 3 pulses. There must be at least one dead clock cycle after each bus
exchange. The request and grant pulses are active low. For the bus request those
are received while 8086 is performing memory or I/O cycle, the granting of the
bus is governed by the rules as in case of HOLD and HLDA in minimum mode.
The memory in 8086 is organised as segmented memory. The complete 1MB memory is divided
into 16 logical segments, each of 64KB size. To address specific memory location within a segment
,we need an offset address. Physical address is calculated by shifting the segment address left
bitwise four times and to this result offset address is added to produce 20-bit address.
In this case if a segment starts at particular location and its maximum size is 64KB,after this only
the next segment starts. In this case always each segment address varies from 0000H to FFFFH.
overlapping segments
In this case if a segment starts at particular location and its maximum size is 64KB.But if another
segment starts before this 64K bytes location of the first segment, the two segments are said to be
overlapped segments.
The 8086 has a combined address and data bus commonly referred as a time multiplexed
address and data bus.
The main reason behind multiplexing address and data over the same pins is the
maximum utilization of processor pins and it facilitates the use of 40 pin standard DIP
package.
The bus can be demultiplexed using a few latches and transceivers, whenever required.
Basically, all the processor bus cycles consist of at least four clock cycles. These are
referred to as T1, T2, T3, and T4. The address is transmitted by the processor during T1. It is
present on the bus only for one cycle.
The negative edge of this ALE pulse is used to separate the address and the data or status
information. In maximum mode, the status lines S0, S1 and S2 are used to indicate the type of
operation.
Status bits S3 to S7 are multiplexed with higher order address bits and the BHE signal.
Address is valid during T1 while status bits S3 to S7 are valid during T2 through T4.
Maximum mode
In the maximum mode, the 8086 is operated by strapping the MN/MX pin to ground.
In this mode, the processor derives the status signal S2, S1, S0. Another chip called bus
controller derives the control signal using this status information.
In the maximum mode, there may be more than one microprocessor in the system
configuration.
Minimum mode
In this mode, all the control signals are given out by the microprocessor chip itself.
• The 8086/8088 processor can address up to 64K byte I/O registers or 32K word registers.
• The I/O address appears on the address lines A0 to A15 for one clock cycle (T1). It may then
be latched using the ALE signal.
• The upper address lines (A16 - A19) are at logic 0 level during the I/O operations.
• The 16-bitregister DX is used as 16-bit I/O address pointer, with full capability to address up
to 64K devices.
• In memory mapped I/O interfacing, the I/O device addresses are treated as memory locations
in page 0, i.e. segment address 0000H.Even addressed bytes are transferred on D7-Do and
odd addressed bytes are transferred on D8-D15 lines.
In this mode, all the control signals are given out by the microprocessor chip itself. There
is a single microprocessor in the minimum mode system.
The remaining components in the system are latches, transceivers, clock generator,
memory and I/O devices. Some type of chip selection logic may be required for selecting
memory or I/O devices, depending upon the address map of the system.
Latches are generally buffered output D-type flip-flops like 74LS373 or 8282. They are
used for separating the valid address from the multiplexed address/data signals and are
controlled by the ALE signal generated by 8086.
Transceivers are the bidirectional buffers and some times they are called as data
amplifiers. They are required to separate the valid data from the time multiplexed
address/data signals.
The DEN signal indicates the direction of data, i.e. from or to the processor. The system
contains memory for the monitor and users program storage.
Usually, EPROM is used for monitor storage, while RAM for users program storage. A
system may contain I/O devices.
Write Cycle Timing Diagram for Minimum Mode
The working of the minimum mode configuration system can be better described in terms
of the timing diagrams rather than qualitatively describing the operations.
The opcode fetch and read cycles are similar. Hence the timing diagram can be
categorized in two parts, the first is the timing diagram for read cycle and the second is
the timing diagram for write cycle.
The read cycle begins in T1 with the assertion of address latch enable (ALE) signal and also
M / IO signal. During the negative going edge of this signal, the valid address is latched
on the local bus.
The BHE and A0 signals address low, high or both bytes. From T1 to T4 , the M/IO
signal indicates a memory or I/O operation.
At T2, the address is removed from the local bus and is sent to the output. The bus is then
tristated. The read (RD) control signal is also activated in T2.
The read (RD) signal causes the address device to enable its data bus drivers. After RD goes
low, the valid data is available on the data bus.
The addressed device will drive the READY line high. When the processor returns the read
signal to high level, the addressed device will again tristate its bus drivers.
A write cycle also begins with the assertion of ALE and the emission of the address. The
M/IO signal is again asserted to indicate a memory or I/O operation. In T2, after sending the
address in T1, the processor sends the data to be written to the addressed location.
The data remains on the bus until middle of T4 state. The WR becomes active at the
beginning of T2 (unlike RD is somewhat delayed in T2 to provide time for floating).
The BHE and A0 signals are used to select the proper byte or bytes of memory or I/O
word to be read or write.
The M/IO, RD and WR signals indicate the type of data transfer as specified in table
below.
Bus Request and Bus Grant Timings in Minimum Mode System of 8086
Hold Response sequence: The HOLD pin is checked at leading edge of each clock pulse.
If it is received active by the processor before T4 of the previous cycle or during T1 state
of the current cycle, the CPU activates HLDA in the next clock cycle and for succeeding
bus cycles, the bus will be given to another requesting master.
The control of the bus is not regained by the processor until the requesting master does
not drop the HOLD pin low. When the request is dropped by the requesting master, the
HLDA is dropped by the processor at the trailing edge of the next clock.
In the maximum mode, the 8086 is operated by strapping the MN/MX pin to ground.
In this mode, the processor derives the status signal S2, S1, S0. Another chip called bus
controller derives the control signal using this status information.
In the maximum mode, there may be more than one microprocessor in the system
configuration.
The components in the system are same as in the minimum mode system.
The basic function of the bus controller chip IC8288 is to derive control signals like RD
and WR (for memory and I/O devices), DEN, DT/R, ALE etc. using the information by
the processor on the status lines.
The bus controller chip has input lines S2, S1, S0 and CLK. These inputs to 8288 are
driven by CPU.
It derives the outputs ALE, DEN, DT/R, MRDC, MWTC, AMWC, IORC, IOWC and
AIOWC. The AEN, IOB and CEN pins are especially useful for multiprocessor systems.
AEN and IOB are generally grounded. CEN pin is usually tied to +5V. The significance of
the MCE/PDEN output depends upon the status of the IOB pin.
If IOB is grounded, it acts as master cascade enable to control cascade 8259A, else it acts as
peripheral data enable used in the multiple bus configurations.
INTA pin used to issue two interrupt acknowledge pulses to the interrupt controller or to an
interrupting device.
IORC, IOWC are I/O read command and I/O write command signals respectively.
These signals enable an IO interface to read or write the data from or to the address port.
The MRDC, MWTC are memory read command and memory write command signals
respectively and may be used as memory read or write signals.
All these command signals instructs the memory to accept or send data from or to the
bus.
For both of these write command signals, the advanced signals namely AIOWC and
AMWTC are available.
Here the only difference between in timing diagram between minimum mode and
maximum mode is the status signals used and the available control and advanced
command signals.
R0, S1, S2 are set at the beginning of bus cycle.8288 bus controller will output a pulse as
on the ALE and apply a required signal to its DT / R pin during T1.
In T2, 8288 will set DEN=1 thus enabling transceivers, and for an input it will activate
MRDC or IORC. These signals are activated until T4. For an output, the AMWC or
AIOWC is activated from T2 to T4 and MWTC or IOWC is activated from T3 to T4.
The status bit S0 to S2 remains active until T3 and become passive during T3 and T4.
If reader input is not activated before T3, wait state will be inserted between T3 and T4.
The request/grant response sequence contains a series of three pulses. The request/grant
pins are checked at each rising pulse of clock input.
When a request is detected and if the condition for HOLD request is satisfied, the
processor issues a grant pulse over the RQ/GT pin immediately during T4 (current) or T1
(next) state.
When the requesting master receives this pulse, it accepts the control of the bus, it sends a
release pulse to the processor using RQ/GT pin.
Minimum Mode Interface
When the Minimum mode operation is selected, the 8086 provides all control signals
needed to implement the memory and I/O interface.
The minimum mode signal can be divided into the following basic groups :
1. Address/data bus
2. Status
3. Control
4. Interrupt and
5. DMA.
Address/Data Bus:
These lines serve two functions. As an address bus is 20 bits long and consists of signal
lines A0 through A19. A19 represents the MSB and A0 LSB. A 20bit address gives the
8086 a 1Mbyte memory address space. More over it has an independent I/O address
space which is 64K bytes in length.
The 16 data bus lines D0 through D15 are actually multiplexed with address lines A0
through A15 respectively. By multiplexed we mean that the bus work as an address bus
during first machine cycle and as a data bus during next machine cycles.
D15 is the MSB and D0 LSB. When acting as a data bus, they carry read/write data for
memory, input/output data for I/O devices, and interrupt type codes from an interrupt
controller.
Status signal:
The four most significant address lines A19 through A16 are also multiplexed but in this
case with status signals S6 through S3.
These status bits are output on the bus at the same time that data are transferred over the
other bus lines.
Bit S4 and S3 together from a 2 bit binary code that identifies which of the 8086 internal
segment registers is used to generate the physical address that was output on the address
bus during the current bus cycle. Code S4S3 = 00 identifies a register known as extra
segment register as the source of the segment address.
Status line S5 reflects the status of another internal characteristic of the 8086. It is the
logic level of the internal enable flag. The last status bit S6 is always at the logic 0 level.
Control Signals:
The control signals are provided to support the 8086 memory I/O interfaces. They
control functions such as when the bus is to carry a valid address in which direction data
are to be transferred over the bus, when valid write data are on the bus and when to put
read data on the system bus.
ALE is a pulse to logic 1 that signals external circuitry when a valid address word is on
the bus. This address must be latched in external circuitry on the 1-to-0 edge of the pulse
at ALE.
Another control signal that is produced during the bus cycle is BHE bank high enable.
Logic 0 on this used as a memory enable signal for the most significant byte half of the
data bus D8 through D1. These lines also serve a second function, which is as the S7
status line.
Using the M/IO and DT/R lines, the 8086 signals which type of bus cycle is in progress
and in which direction data are to be transferred over the bus. The logic level of M/IO
tells external circuitry whether a memory or I/O transfer is taking place over the bus.
Logic 1 at this output signals a memory operation and logic 0 an I/O operation.
The direction of data transfer over the bus is signaled by the logic level output at DT/R.
When this line is logic 1 during the data transfer part of a bus cycle, the bus is in the
transmit mode. Therefore, data are either written into memory or output to an I/O device.
On the other hand, logic 0 at DT/R signals that the bus is in the receive mode. This
corresponds to reading data from memory or input of data from an input port.
The signals read RD and write WR indicates that a read bus cycle or a write bus cycle is
in progress. The 8086 switches WR to logic 0 to signal external device that valid write or
output data are on the bus.
On the other hand, RD indicates that the 8086 is performing a read of data of the bus.
During read operations, one other control signal is also supplied. This is DEN (data
enable) and it signals external devices when they should put data on the bus. There is one
other control signal that is involved with the memory and I/O interface. This is the
READY signal.
READY signal is used to insert wait states into the bus cycle such that it is extended by a
number of clock periods. This signal is provided by an external clock generator device
and can be supplied by the memory or I/O sub-system to signal the 8086 when they are
ready to permit the data transfer to be completed.
Interrupt signals:
The key interrupt interface signals are interrupt request (INTR) and interrupt
acknowledge (INTA).
INTR is an input to the 8086 that can be used by an external device to signal that it
need to be serviced.
The TEST input is also related to the external interrupt interface. Execution of a
WAIT instruction causes the 8086 to check the logic level at the TEST input.
If the logic 1 is found, the MPU suspend operation and goes into the idle state. The
8086 no longer executes instructions; instead it repeatedly checks the logic level of
the TEST input waiting for its transition back to logic 0.
As TEST switches to 0, execution resume with the next instruction in the program.
This feature can be used to synchronize the operation of the 8086 to an event in
external hardware.
There are two more inputs in the interrupt interface: the nonmaskable interrupt NMI
and the reset interrupt RESET.
The direct memory access DMA interface of the 8086 minimum mode consist of
the HOLD and HLDA signals.
When an external device wants to take control of the system bus, it signals to the 8086
by switching HOLD to the logic 1 level. At the completion of the current bus cycle, the
8086 enters the hold state. In the hold state, signal lines AD0 through AD15, A16/S3
through A19/S6, BHE, M/IO, DT/R, RD, WR, DEN and INTR are all in the high Z
state.
The 8086 signals external device that it is in this state by switching its HLDA output
to logic 1 level.
Maximum Mode
Interface
When the 8086 is set for the maximum-mode configuration, it provides signals for
implementing a multiprocessor / coprocessor system environment.
By multiprocessor environment we mean that one microprocessor exists in the
system and that each processor is executing its own program.
Usually in this type of system environment, there are some system resources that
are common to all processors. They are called as global resources. There are also
other resources that are assigned to specific processors. These are known as local or
private resources.
Coprocessor also means that there is a second processor in the system. In these
two processors does not access the bus at the same time. One passes the control of the
system bus to the other and then may suspend its operation.
8086 does not directly provide all the signals that are required to control the memory, I/O
and interrupt interfaces.
Specially the WR, M/IO, DT/R, DEN, ALE and INTA, signals are no longer produced by
the 8086. Instead it outputs three status signals S0, S1, S2 prior to the initiation of each
bus cycle. This 3- bit bus status code identifies which type of bus cycle is to follow.
S2S1S0 are input to the external bus controller device, the bus controller generates the
appropriately timed command and control signals.
The 8288 produces one or two of these eight command signals for each bus cycles. For
instance, when the 8086 outputs the code S2S1S0 equals 001; it indicates that an I/O read
cycle is to be performed.
In the code 111 is output by the 8086, it is signaling that no bus activity is to take place.
The control outputs produced by the 8288 are DEN, DT/R and ALE. These 3
signals provide the same functions as those described for the minimum system mode.
This set of bus commands and control signals is compatible with the Multibus
and industry standard for interfacing microprocessor systems.
Bus busy (BUSY), common bus request (CBRQ), bus priority out (BPRO), bus priority
in (BPRN), bus request (BREQ) and bus clock (BCLK).
They correspond to the bus exchange signals of the Multibus and are used to lock
other processor off the system bus during the execution of an instruction by the 8086.
Queue Status Signals: Two new signals that are produced by the 8086 in the
maximum- mode system are queue status outputs QS0 and QS1. Together they form
a 2-bit queue status code, QS1QS0.
. These two are replaced by request/grant lines RQ/ GT0 and RQ/ GT1,
respectively. They provide a prioritized bus access mechanism for accessing the local
bus.
The Opcode stands for Operation Code. Every Instruction has a unique 6-bit opcode.
For example, the opcode for MOV is 100010 .
D stands for direction
If D=0, then the direction is from the register
If D=1, then the direction is to the register
W stands for word
If W=0, then only a byte is being transferred, i.e. 8 bits
If W=1, them a whole word is being transferred, i.e. 16 bits
Register to Register
The addressing mode describes the types of operands and the way they are accessed for
executing an instruction. According to the flow of instruction execution, the instructions
may be categorized as
Sequential control flow instructions are the instructions which after execution, transfer
control to the next instruction appearing immediately after it (in the sequence) in the program.
For example the arithmetic, logic, data transfer and processor control instructions are
Sequential control flow instructions.
The control transfer instructions on the other hand transfer control to some predefined
address or the address somehow specified in the instruction, after their execution. For example
INT, CALL, RET & JUMP instructions fall under this category.
The addressing modes for Sequential and control flow instructions are explained as follows.
Sometimes, the address of the memory location which contains data or operands
is determined in an indirect way, using the offset registers. The mode of addressing is
known as register indirect mode.
In this addressing mode, offset of the operand is stored one of the index
registers. DS & ES are the default segments for index registers SI & DI respectively.
For the control transfer instructions, the addressing modes depend upon
whether the destination location is within the same segment or in a different one. It
also depends upon the method of passing the destination address to the processor.
Basically, there are two addressing modes for the control transfer instructions, viz.
intersegment and intrasegment addressing modes.
1. Intersegment
Intersegment direct
Intersegment indirect
2. Intrasegment
Intrasegment direct
Intrasegment indirect
1. Intersegment direct:
2. Intersegment indirect:
Jump to an address in the other segment specified at effective address 2000H in DS.
In this mode, the address to which the control is to be transferred lies in the
same segment in which the control transfers instruction lies and appears directly in the
instruction as an immediate displacement value. In this addressing mode, the
displacement is computed relative to the content of the instruction pointer.
The effective address to which the control will be transferred is given by the sum
of 8 or 16 bit displacement and current content of IP. In case of jump instruction, if the
signed displacement (d) is of 8-bits (i.e. -128<d<+127), it as short jump and if it is of 16
bits (i.e. -32768<d<+32767), it is termed as long jump.
Data transfer instruction, as the name suggests is for the transfer of data from
memory to internal register, from internal register to memory, from one register to
another register, from input port to internal register, from internal register to output
port etc.
1. MOV instruction
It is a general purpose instruction to transfer byte or word from register to
register, memory to register, register to memory or with immediate addressing.
General Form:
MOV destination, source
Here the source and destination needs to be of the same size, that is both 8 bit or both 16
bit.
MOV instruction does not affect any flags.
Example:-
2. PUSH instruction
The PUSH instruction decrements the stack pointer by two and copies the
word from source to the location where stack pointer now points. Here the source
must of word size data. Source can be a general purpose register, segment register or a
memory location.
The PUSH instruction first pushes the most significant byte to sp-1, then the least
significant to the sp-2.
Push instruction does not affect any flags.
Example:-
3. POP instruction
The POP instruction copies a word from the stack location pointed by the
stack pointer to the destination. The destination can be a General purpose register, a
segment register or a memory location. Here after the content is copied the stack
pointer is automatically incremented by two.
Example:
POP CX ; Copy a word from the top of the stack to CX and increment SP by 2.
4. IN & OUT instructions
The IN instruction will copy data from a port to the accumulator. If 8 bit is read the
data will go to AL and if 16 bit then to AX. Similarly OUT instruction is used to copy
data from accumulator to an output port.
Both IN and OUT instructions can be done using direct and indirect addressing modes.
Example:
5. XCHG instruction
The XCHG instruction exchanges contents of the destination and source.
Here destination and source can be register and register or register and memory
location, but XCHG cannot interchange the value of 2 memory locations.
General Format
1. ADD instruction
Add instruction is used to add the current contents of destination with that of
source and store the result in destination. Here we can use register and/or
memory locations. AF, CF, OF, PF, SF, and ZF flags are affected
General Format:
Example:
ADD AL, 0FH ; Add the immediate content, 0FH to the content of AL and
store the result in AL
ADD AX, BX ; AX <= AX+BX
ADD AX,0100H – IMMEDIATE
ADD AX,BX – REGISTER
ADD AX,[SI] – REGISTER INDIRECT OR INDEXED
ADD AX, [5000H] – DIRECT
ADD [5000H], 0100H – IMMEDIATE
ADD 0100H – DESTINATION AX (IMPLICT)
This instruction performs the same operation as ADD instruction, but adds the
carry flag bit (which may be set as a result of the previous calculation) to the result.
All the condition code flags are affected by this instruction. The examples of this
instruction along with the modes are as follows:
Example:
ADC AX,BX – REGISTER
ADC AX,[SI] – REGISTER INDIRECT OR INDEXED
ADC AX, [5000H] – DIRECT
ADC [5000H], 0100H – IMMEDIATE
ADC 0100H – IMMEDIATE (AX IMPLICT)
3. SUB instruction
General Format:
Example:
SUB AL, 0FH ; subtract the immediate content, 0FH from the content of AL
and store the result in AL
SUB AX, BX ; AX <= AX-BX
SUB AX,0100H – IMMEDIATE (DESTINATION AX)
SUB AX,BX – REGISTER
SUB AX,[5000H] – DIRECT
SUB [5000H], 0100H – IMMEDIATE
The subtract with borrow instruction subtracts the source operand and the
borrow flag (CF) which may reflect the result of the previous calculations, from the
destination operand. Subtraction with borrow, here means subtracting 1 from the
subtraction obtained by SUB, if carry (borrow) flag is set.
The result is stored in the destination operand. All the flags are affected
(condition code) by this instruction. The examples of this instruction are as follows:
Example:
Example:
INC and DEC instructions are used to increment and decrement the content of
the specified destination by one. AF, CF, OF, PF, SF, and ZF flags are affected.
Example:
INC AL ; AL<= AL + 1
INC AX ; AX<=AX + 1
DEC AL ; AL<= AL – 1
DEC AX ; AX<=AX – 1
7. AND instruction
This instruction logically ANDs each bit of the source byte/word with the
corresponding bit in the destination and stores the result in destination. The source can
be an immediate number, register or memory location, register can be a register or
memory location.
The CF and OF flags are both made zero, PF, ZF, SF are affected by the
operation and AF is undefined.
General Format:
Example:
AND BL, AL ; suppose BL=1000 0110 and AL = 1100 1010 then
after the operation BL would be BL= 1000 0010.
AND CX, AX ; CX <= CX AND AX
AND CL, 08 ; CL<= CL AND (0000 1000)
8. OR instruction
This instruction logically ORs each bit of the source byte/word with the
corresponding bit in the destination and stores the result in destination. The source can
be an immediate number, register or memory location, register can be a register or
memory location.
The CF and OF flags are both made zero, PF, ZF, SF are affected by the
operation and AF is undefined.
General Format:
OR Destination, Source
Example:
9. NOT instruction
The NOT instruction complements (inverts) the contents of an operand
register or a memory location, bit by bit. The examples are as follows:
Example:
Example:
XOR AX,0098H
XOR AX,BX
XOR AX,[5000H]
Shift / Rotate Instructions
Shift instructions move the binary data to the left or right by shifting them
within the register or memory location. They also can perform multiplication of powers of
2+n and division of powers of 2-n.
There are two type of shifts logical shifting and arithmetic shifting, later is used
with signed numbers while former with unsigned.
SHL/SAL instruction
Both the instruction shifts each bit to left, and places the MSB in CF and LSB is
made 0. The destination can be of byte size or of word size, also it can be a register or a
memory location. Number of shifts is indicated by the count.
All flags are affected.
General Format:
Example:
Before execution,
CY B7 B6 B5 B4 B3 B2 B1 B0
0 1 0 1 1 0 1 1 1
CY B7 B6 B5 B4 B3 B2 B1 B0 1
0 1 1 0 1 1 1 0
1. SHR instruction
This instruction shifts each bit in the specified destination to the right and 0 is
stored in the MSB position. The LSB is shifted into the carry flag. The destination can
be of byte size or of word size, also it can be a register or a memory location. Number of
shifts is indicated by the count.
All flags are affected
0 1 0 1 1 0 1 1 1
2. ROL instruction
This instruction rotates all the bits in a specified byte or word to the left
some number of bit positions. MSB is placed as a new LSB and a new CF. The
destination can be of byte size or of word size, also it can be a register or a memory
location. Number of shifts is indicated by the count.
ROL BL, 1 ; rotates the content of BL register one place to the left.
Before execution,
CY B7 B6 B5 B4 B3 B2 B1 B0
0 1 0 1 1 0 1 1 1
1 0 1 1 0 1 1 1 1
3. ROR instruction
This instruction rotates all the bits in a specified byte or word to the right
some number of bit positions. LSB is placed as a new MSB and a new CF. The
destination can be of byte size or of word size, also it can be a register or a memory
location. Number of shifts is indicated by the count.
ROR BL, 1 ; shift the content of BL register one place to the right.
Before execution,
B7 B6 B5 B4 B3 B2 B 1 B0 CY
1 0 1 1 0 1 1 1 0
After execution,
B7 B6 B5 B4 B3 B2 B 1 B0 CY
1 1 0 1 1 0 1 1 1
4. RCR instruction
This instruction rotates all the bits in a specified byte or word to the right
some number of bit positions along with the carry flag. LSB is placed in a new CF and
previous carry is placed in the new MSB. The destination can be of byte size or of word
size, also it can be a register or a memory location. Number of shifts is indicated by
the count.
All flags are affected
RCR BL, 1 ; shift the content of BL register one place to the right.
Before execution,
B7 B6 B5 B4 B3 B2 B 1 B0 CY
1 0 1 1 0 1 1 1 0
After execution,
B7 B6 B5 B4 B3 B2 B 1 B0 CY
0 1 0 1 1 0 1 1 1
A near CALL is a call to a procedure which is in the same code segment as the
CALL instruction. 8086 when encountered a near call, it decrements the SP by 2 and
copies the offset of the next instruction after the CALL on the stack. It loads the IP with
the offset of the procedure then to start the execution of the procedure.
Example:
Near call
Far call
CALL DWORD PTR[8X] ; New values for CS and IP are fetched from four
memory locations in the DS. The new value for CS is fetched
from [8X] and [8X+1], the new IP is fetched from
[8X+2] and [8X+3].
2. RET instruction
RET instruction will return execution from a procedure to the next instruction after
the CALL instruction in the calling program. If it was a near call, then IP is replaced with
the value at the top of the stack, if it had been a far call, then another POP of the stack is
required. This second popped data from the stack is put in the CS, thus resuming the
execution of the calling program. RET instruction can be followed by a number, to specify
the parameters passed. RET instruction does not affect any flags.
General format:
RET
Example:
p1 ENDP
3 JMP instruction
.
This is also called as unconditional jump instruction, because the processor jumps to
the specified location rather than the instruction after the JMP instruction. Jumps can
be short jumps when the target address is in the same segment as the JMP
instruction or far jumps when it is in a different segment.
General Format:
JMP<target address>
Example:
MOV AL,05H
label1:MOV [2000H], AL
RET
Example:
(CF=set)
JNC : Jump on non carry (CF=reset)
Example:
1. HLT instruction
The HLT instruction will cause the 8086 microprocessor to fetching and
executing instructions.
The 8086 will enter a halt state. The processor gets out of this Halt signal
upon an interrupt signal in INTR pin/NMI pin or a reset signal on RESET input.
General form:-
HLT
2. WAIT instruction
When this instruction is executed, the 8086 enters into an idle state. This idle
state is continued till a high is received on the TEST input pin or a valid interrupt
signal is received. Wait affects no flags. It generally is used to synchronize the 8086
with a peripheral device(s).
3. ESC instruction
This instruction is used to pass instruction to a coprocessor like 8087. There is a
6 bit instruction for the coprocessor embedded in the ESC instruction. In most cases
the 8086 treats ESC and a NOP, but in some cases the 8086 will access data items in
memory for the coprocessor
4. LOCK instruction
In multiprocessor environments, the different microprocessors share a system bus, which
is needed to access external devices like disks. LOCK
Instruction is given as prefix in the case when a processor needs exclusive access of the
system bus for a particular instruction. It affects no flags.
Example:
5. NOP instruction
At the end of NOP instruction, no operation is done other than the fetching and
decoding of the instruction. It takes 3 clock cycles. NOP is used to fill in time delays
or to provide space for instructions while trouble shooting. NOP affects no flags.
1. STC instruction
This instruction sets the carry flag. It does not affect any other flag.
2. CLC instruction
This instruction resets the carry flag to zero. CLC does not affect any other flag.
3. CMC instruction
This instruction complements the carry flag. CMC does not affect any other flag.
4. STD instruction
This instruction is used to set the direction flag to one so that SI and/or DI can
be decremented automatically after execution of string instruction. STD does not
affect any other flag.
5. CLD instruction
This instruction is used to reset the direction flag to zero so that SI and/or DI
can be incremented automatically after execution of string instruction. CLD does
not affect any other flag.
6. STI instruction
This instruction sets the interrupt flag to 1. This enables INTR interrupt of the
8086. STI does not affect any other flag.
7. CLI instruction
This instruction resets the interrupt flag to 0. Due to this the 8086 will not
respond to an interrupt signal on its INTR input. CLI does not affect any other flag.
String Instructions
1. MOVS/MOVSB/MOVSW
These instructions copy a word or byte from a location in the data segment to
a location in the extra segment. The offset of the source is in SI and that of
destination is in DI. For multiple word/byte transfers the count is stored in the CX
register.
When direction flag is 0, SI and DI are incremented and when it is 1, SI and DI
are decremented.
MOVS affect no flags. MOVSB is used for byte sized movements while
MOVSW is for word sized.
Example:
2. REP/REPE/REP2/REPNE/REPNZ
REP is used with string instruction; it repeats an instruction until the specified
condition becomes false.
Example: Comments
REP CX=0
3. LODS/LODSB/LODSW
This instruction copies a byte from a string location pointed to by SI to AL or
a word from a string location pointed to by SI to AX.LODS does not affect any flags.
LODSB copies byte and LODSW copies word.
Example:
4. STOS/STOSB/STOSW
The STOS instruction is used to store a byte/word contained in AL/AX to
the offset contained in the DI register. STOS does not affect any flags. After
copying the content DI is automatically incremented or decremented, based on the
value of direction flag.
Example:
5. CMPS/CMPSB/CMPSW
CMPS is used to compare the strings, byte wise or word wise. The
comparison is affected by subtraction of content pointed by DI from that pointed by
SI. The AF, CF, OF, PF, SF and ZF flags are affected by this
instruction, but neither operand is affected.
Example: Comments
MOV SI, OFFSET STRING_A ;; Point first string
There are some instructions in the assembly language program which are not a part of
processor instruction set. These instructions are instructions to the assembler, linker and
loader. These are referred to as pseudo-operations or as assembler directives. The assembler
directives enable us to control the way in which a program assembles and lists. They act
during the assembly of a program and do not generate any executable machine code.
There are many specialized assembler directives. Let us see the commonly used
assembler directive in 8086 assembly language programming.
1. ASSUME:
It is used to tell the name of the logical segment the assembler to use for a
specified segment.
E.g.: ASSUME CS: CODE tells that the instructions for a program are in a logical segment
named CODE.
2. DB -Define Byte:
The DB directive is used to reserve byte or bytes of memory locations in
the available memory. While preparing the EXE file, this directive directs the
assembler to allocate the specified number of memory bytes to the said data type that
may be a constant, variable, string, etc. Another option of this directive also initializes
the reserved memory bytes with the ASCII codes of the characters specified as a
string. The following examples show how the DB directive is used for different
purposes.
1) RANKS DB 01H,02H,03H,04H
This statement directs the assembler to reserve four memory locations for a list named
RANKS and initialize them with the above specified four values.
2) MESSAGE DB „GOOD MORNING‟
This makes the assembler reserve the number of bytes of memory equal to the number of
characters in the string named MESSAGE and initializes those locations by the
ASCII equivalent of these characters.
3) VALUE DB 50H
This statement directs the assembler to reserve 50H memory bytes and leave them
uninitialized for the variable named VALUE.
3. DD -Define Double word - used to declare a double word type variable or to reserve
memory locations that can be accessed as double word.
E.g.: ARRAY _POINTER DD 25629261H declares a
double word named ARRAY_POINTER.
6. DW -Define Word:
The DW directives serves the same purposes as the DB directive, but it now
makes the assembler reserve the number of memory words (16-bit) instead of bytes.
Some examples are given to explain this directive.
1) WORDS DW 1234H, 4567H, 78ABH, 045CH
This makes the assembler reserve four words in memory (8 bytes), and initialize the words
with the specified values in the statements. During initialization, the lower bytes are
stored at the lower memory addresses, while the upper bytes are stored at the higher
addresses.
2) NUMBER1 DW 1245H
7. END-End of Program:
The END directive marks the end of an assembly language program. When
the assembler comes across this END directive, it ignores the source lines available
later on. Hence, it should be ensured that the END statement should be the last
statement in the file and should not appear in between. Also, no useful program
statement should lie in the file, after the END statement.
8. ENDP-End Procedure - Used along with the name of the procedure to indicate the end of
a procedure.
E.g.: SQUARE_ROOT PROC: start of procedure
SQUARE_ROOT ENDP: End of procedure
9. ENDS-End of Segment:
This directive marks the end of a logical segment. The logical segments are
assigned with the names using the ASSUME directive. The names appear with the
ENDS directive as prefixes to mark the end of those particular segments.
Whatever are the contents of the segments, they should appear in the program before
ENDS. Any statement appearing after ENDS will be neglected from the segment.
The structure shown below explains the fact more clearly.
DATA SEGMENT
---------------------
--------------------- DATA
ENDS
ASSUME CS: CODE, DS: DATA CODE
SEGMENT
---------------------
--------------------- CODE
ENDS
10. EQU-Equate - Used to give a name to some value or symbol. Each time the assembler
finds the given name in the program, it will replace the name with the vale.
E.g.: CORRECTION_FACTOR EQU 03H
MOV AL, CORRECTION_FACTOR
11. EVEN - Tells the assembler to increment the location counter to the next even
address if it is not already at an even address.
Used because the processor can read even addressed data in one clock cycle
12. EXTRN - Tells the assembler that the names or labels following the directive are in
some other assembly module.
For example if a procedure in a program module assembled at a different time from
that which contains the CALL instruction ,this directive is used to tell the assembler
that the procedure is external
13. GLOBAL - Can be used in place of a PUBLIC directive or in place of an EXTRN
directive.
It is used to make a symbol defined in one module available to other modules.
E.g.: GLOBAL DIVISOR makes the variable DIVISOR public so that it can be accessed
from other modules.
14. GROUP-Used to tell the assembler to group the logical statements named after the
directive into one logical group segment, allowing the contents of all the segments to be
accessed from the same group segment base.
E.g.: SMALL_SYSTEM GROUP CODE, DATA, STACK_SEG
15. INCLUDE - Used to tell the assembler to insert a block of source code from the
named file into the current source module.
This will shorten the source code.
16. LABEL- Used to give a name to the current value in the location counter.
This directive is followed by a term that specifies the type you want associated with that
name.
E.g.: ENTRY_POINT LABEL FAR
NEXT: MOV AL, BL
17. NAME- Used to give a specific name to each assembly module when programs
consisting of several modules are written.
E.g.: NAME PC_BOARD
18. OFFSET- Used to determine the offset or displacement of a named data item or
procedure from the start of the segment which contains it.
E.g.: MOV BX, OFFSET PRICES
19. ORG- The location counter is set to 0000 when the assembler starts reading a
segment. The ORG directive allows setting a desired value at any point in the program.
E.g.: ORG 2000H
20. PROC- Used to identify the start of a procedure.
E.g.: SMART_DIVIDE P R O C F A R identifies t h e s t a r t o f a p r o c e d u r e n a m e d
SMART_DIVIDE and tells the assembler that the procedure is far
21. PTR- Used to assign a specific type to a variable or to a label.
E.g.: INC BYTE PTR[BX] tells the assembler that we want to increment the byte
pointed to by BX
22. PUBLIC- Used to tell the assembler that a specified name or label will be accessed
from other modules.
E.g.: PUBLIC DIVISOR, DIVIDEND makes the two variables DIVISOR
and DIVIDEND available to other assembly modules.
23. SEGMENT- Used to indicate the start of a logical segment.
E.g.: CODE SEGMENT indicates to the assembler the start of a logical segment
called CODE
24. SHORT- Used to tell the assembler that only a 1 byte displacement is needed to code a
jump instruction.
E.g.: JMP SHORT NEARBY_LABEL
25. TYPE - Used to tell the assembler to determine the type of a specified variable.
E.g.: ADD BX, TYPE WORD_ARRAY is used where we want to increment BX
to point to the next word in an array of words.
MACROS:
A Macro is a named block of assembly language statements. Once defined, it can be invoked
(called) as many times in a program as you wish. When you invoke a macro, a copy of its code is
inserted directly into the program at the location where it was invoked. This type of automatic
code insertion is also known as inline expansion. It is customary to refer to calling a macro,
although technically there is no CALL instruction involved.
Declaring Macros are defined directly at the beginning of a source program, or they are
placed in a separate file and copied into a program by an INCLUDE directive. Macros are
expanded during the assembler’s preprocessing step. In this step, the preprocessor reads a macro
definition and scans the remaining source code in the program. At every point where the macro is
called, the assembler inserts a copy of the macro’s source code into the program. A macro
definition must be found by the assembler before trying to assemble any calls of the macro. If a
program defines a macro but never calls it, the macro code does not appear in the compiled
program.
Defining Macros: A macro is defined using the MACRO and ENDM directives.
The syntax is:
macroname MACRO parameter-1, parameter-2...statement-list
.
.
.
ENDM
There is no fixed rule regarding indentation, but we recommend that you indent
statements between macroname and ENDM. You might also want to prefix macro names with
the letter m, creating recognizable names such as mPutChar, mWriteString, and mGotoxy. The
statements between the MACRO and ENDM directives are not assembled until the macro is
called. There can be any number of parameters in the macro definition, separated by commas.
Parameters:
Macro parameters are named placeholders for text arguments passed to the caller. The arguments
may in fact be integers, variable names, or other values, but the preprocessor treats them as text.
Parameters are not typed, so the preprocessor does not check argument types to see whether they
are correct. If a type mismatch occurs, it is caught by the assembler after the macro has been
expanded. Example: The following Putchar macro receives a single input parameter called char
and displays it on the console:
Putchar MACRO char
mov dl,char
mov ah,02h
int 21h
ENDM 2
Invoking Macros A macro is called (invoked) by inserting its name in the program,
possibly followed by macro arguments. The syntax for calling a macro is: macroname argument-
1, argument-2, ... Macroname must be the name of a macro defined prior to this point in the
source code. Each argument is a text value that replaces a parameter in the macro. The order of
arguments must correspond to the order of parameters, but the number of arguments does not
have to match the number of parameters. If too many arguments are passed, the assembler issues
a warning. If too few arguments are passed to a macro, the unfilled parameters are left blank.
PROCEDURES:
Defining a Procedure:Informally, we can define a procedure as a named block of
statements that ends in a return statement.
A procedure is declared using the PROC and ENDP directives. It must be assigned a
name (a valid identifier). A procedure must be written in the end of the code segment (before end
directive), and it can't receive any parameter.
When you create a procedure other than your program’s startup procedure, end it with a
RET instruction. RET forces the CPU to return to the location from where the procedure was
called. A procedure is defined using the PROC and ENDP directives.
WHILE:
In Macro, the WHILE statement is used to repeat macro sequence until the
expression specified with it is true. Like REPEAT, end of loop is specified by
ENDM statement. The WHILE statement allows to use relational operators in its
expressions.
The table-1 shows the relational operators used with WHILE statements.
OPERATOR FUNCTION
EQ Equal
NE Not equal
LE Less than or equal
LT Less than
GE Greater than or equal
GT Greater than
NOT Logical inversion
AND Logical AND
OR Logical OR
Table-1: Relational operators used in WHILE statement.
FOR statement:
A FOR statement in the macro repeats the macro sequence for a list of data. For
example, if we pass two arguments to the macro then in the first iteration the
FOR statement gives the macro sequence using first argument and in the second
iteration it gives the macro sequence using second argument. Like WHILE statement,
end of FOR is indicated by ENDM statement. The program shows the use of
FOR statement in the macro.
Example1:
DISP MACRO CHR MOV AH,
02H FOR ARG, <CHR>
MOV DL, ARG INT 21H
ENDM ENDM
. MODEL SMALL
. CODE
START: DISP „M‟, „A‟, „C‟, „R‟, „O‟ END START
MODULE-II
PROGRAMMING WITH
8086 MICROPROCESSOR
8086 ASSEMBLY LANGUAGE PROGRAMMING
Introduction:
The assembly programming language is a low-level language which is developed by using
mnemonics. The microcontroller or microprocessor can understand only the binary language
like 0‟s or 1‟s therefore the assembler convert the assembly language to binary language and
store it the memory to perform the tasks. Before writing the program the embedded designers
must have sufficient knowledge on particular hardware of the controller or processor, so first
we required to know hardware of 8086 processor.
Machine Language:
Set of fundamental instructions the machine can execute Expressed as a pattern of 1‟s and 0‟s
Assembly Language:
Alphanumeric equivalent of machine language Mnemonics more human-oriented than 1‟s and
0‟s
Assembler:
Computer program that transliterates (one-to-one mapping) assembly to machine language
Computer’s native language is machine/assembly language
Faster and shorter programs: Compilers do not always generate optimum code.
Instruction set knowledge is important for machine designers.
Compiler writers must be familiar with details of machine
language. Small controllers embedded in many products
1. Have specialized functions,
2. Rely so heavily on input/output functionality,
3. HLLs inappropriate for product development.
Operations
The operation is usually logic or arithmetic, but we can also find some special operation like
the Jump (JMP) operation.
Operands
Operands are the parameters of the operation in the instruction. They can be use in 3 way:
• Immediate
This means a direct access of a variable that have been declared in the program.
• Register
Here we use the content of a register to be a parameter.
• Memory
Here we access to the content of a specific part of the memory using a pointer.
Special instructions
Now we will see how to declare a variable and some interrupt instruction.
Declaration
In 8086, we need to declare the name of the variable, the size of the variable and it value.
Structure:
Variable Name Size Directive value [ dup (num)]
Variable Name : name of your variable.
Size Directive: word system to define the size, DB will define byte and DW will define a
Word(2 byte).
Value is your variable value
dub: a system word that means duplicate used for vector. Num: number of time you duplicate,
the size of your vector. Interrupt
Interrupt calls a sub routine of the system to be executed. We will see 2 simple interrupt:
Human-Readable Machine Language:
– ISA-specific:
Close correspondence between symbols and instruction set
• Mnemonics for opcodes
• Labels for memory locations
– Additional operations for allocating storage and initializing data
Operands: A single piece data are called operands that can be operated by the op-code.
Example, subtraction operation is performed by the operands that are subtracted by the
operand. Syntax: SUB b, c
(a) The curly brackets indicate those items that are not present or are optional in some
statements.
(b) The name field is used for instruction labels, procedure names, segment names, macro
names, names of variables, and names of constants.
(c) MASM 6.1 accepts identifier names up to 247 characters long. All characters are
significant, whereas under MASM 5.1, names are significant to 31 characters only. Names
may consist of letters, digits, and the following 6 special characters: ? . @ _ $ % .If a period
is used; it must be the first character. Names may not begin with a digit.
(d) Instruction mnemonics, directive mnemonics, register names, operator names and other
words are reserved.
• Syntax of an instruction:
{label:} mnemonic {operand { , operand} } {; comment}
The curly brackets indicate those items that are not present or are optional in some
instructions. Thus an instruction may have zero, one, or two operands.
• Operators:
The 8086/8088 Assembly language has a number of operators. An operator acts on an operand
or operands to produce a value at assembly time. Examples are: + , - , *, / , DUP, and
OFFSET
• Comments:
A semicolon starts a comment. A comment may follow a statement or it may be on a separate
line. Multiple-line comments can be written by using the COMMENT directive. The syntax
is:
where delimiter is any non-blank character not appearing in comment. The curly brackets
indicate an item that is optional.
e.g.,
COMMENT *
This program finds
the maximum element in a byte array
Sample Program:
1. Find the .ORIG statement, which tells us the address of the first instruction.
– Initialize location counter(LC), which keeps track of the current
instruction.
2. For each non-empty line in the program:
– If line contains a label, add label and LC to symbol table.
– Increment LC.
– NOTE: If statement is .BLKW or .STRINGZ, increment LC by
the number of words allocated.
3. Stop when .END statement is reached.
• NOTE: A line that contains only a comment is considered an empty line.
DATA SEGMENT
A1 DW 0036H
A2 DW 0004H
SUM DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS:CODE,DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,A1
MOV BX,A2
DIV BX
MOV SUM,AX
MOV AX,0008H
INT 21H
CODE ENDS
END START
ARRAY SUM
.MODEL SMALL
.DATA
ARRAY DB 12H, 24H, 26H, 63H, 25H, 86H, 2FH, 33H, 10H, 35H
SUM DW 0
.CODE
START:MOV AX, @DATA
MOV DS, AX
MOV CL, 10
XOR DI, DI
LEA BX, ARRAY
BACK: MOV AL, [BX+DI]
MOV AH, 00H
ADD SUM, AX
INC DI
DEC CL
JNZ BACK
END START
ASCII TO HEX
DATA SEGMENT
A DB 41H
R DB ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AL,A
SUB AL,30H
CMP AL,39H
JBE L1
SUB AL,7H
L1: MOV R,AL
INT 3H
CODE ENDS
END START
AVERAGE
.MODEL SMALL
.STACK 100
.DATA
NO1 DB 63H
NO2 DB 2EH
AVG DB ?
.CODE
START: MOV AX,@DATA
MOV DS,AX
MOV AL,NO1
ADD AL,NO2
ADC AH,00H
SAR AX,1
MOV AVG,AL
END START
16 BIT SUB
DATA SEGMENT
A1 DW 1001H
A2 DW 1000H
SUB DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS:CODE,DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,A1
MOV BX,A2
SBB AX,BX
MOV SUB,AX
MOV AX,4C00H
INT 21H
CODE ENDS
END START
16 BIT SUM
DATA SEGMENT
A1 DW 1000H
A2 DW 1001H
SUM DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS:CODE,DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,A1
MOV BX,A2
ADC AX,BX
MOV SUM,AX
MOV AX,4C00H
INT 21H
CODE ENDS
END START
8 Bit MUL
DATA SEGMENT
A1 DB 25H
A2 DB 25H
A3 DB ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START:MOV AX,DATA
MOV DS,AX
MOV AL,A1
MOV BL,A2
MUL BL
MOV A3,AL
MOV AX,4C00H
INT 21H
CODE ENDS
END START
16 BIT MUL
DATA SEGMENT
A1 DW 1000H
A2 DW 1000H
A3 DW ?
A4 DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START:MOV AX,DATA
MOV DS,AX
MOV AX,A1
MOV BX,A2
MUL BX
MOV A3,DX
MOV A4,AX
MOV AX,4C00H
INT 21H
CODE ENDS
END START
EVEN ODD
DATA SEGMENT
ORG 2000H
FIRST DW 3H
DATA ENDS
CODE SEGMENT
ASSUME CS:CODE,DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,FIRST
SHR AX,1
JC L1
MOV BX,00
INT 3H
L1: MOV BX,01
INT 3H
CODE ENDS
END START
FACTORIAL
DATA SEGMENT
ORG 2000H
FIRST DW 3H
SEC DW 1H
DATA ENDS
CODE SEGMENT
ASSUME CS:CODE,DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,SEC
MOV CX,FIRST
L1: MUL CX
DEC CX
JCXZ L2
JMP L1
L2: INT 3H
CODE ENDS
END START
FIBONOCCI
DATA SEGMENT
ORG 2000H
FIRST DW 0H
SEC DW 01H
THIRD DW 50H
RESULT DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV SI,OFFSET RESULT
MOV AX,FIRST
MOV BX,SEC
MOV CX,THIRD
MOV [SI],AX
L1: INC SI
INC SI
MOV [SI],BX
ADD AX,BX
XCHG AX,BX
CMP BX,CX
INT 3H
CODE ENDS
END START
FIND NUMBER
.MODEL SMALL
.STACK 100
.DATA
ARRAY DB 63H,32H,45H,75H,12H,42H,09H,14H,56H,38H
SER_NO DB 09H
SER_POS DB ?
.CODE
START:MOV AX,@DATA
MOV DS,AX
MOV ES,AX
MOV CX,000AH
LEA DI,ARRAY
MOV AL,SER_NO
CLD
REPNE SCAS ARRAY
MOV AL,10
SUB AL CL
MOV SER_POS,AL
END START
GREATER
DATA SEGMENT
ORG 2000H
FIRST DW 5H,2H,3H,1H,4H
COUNT EQU (($-FIRST)/2)-1
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV CX,COUNT
MOV SI,OFFSET FIRST
MOV AX,[SI]
L2: INC SI
INC SI
MOV BX,[SI]
CMP AX,BX
JGE L1
XCHG AX,BX
JMP L1
L1: DEC CX
JCXZ L4
JMP L2
L4: INT 3H
CODE ENDS
END START
HEX TO ASCII
DATA SEGMENT
A DB 08H
C DB ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS: DATA
START: MOV AX,DATA
MOV DS,AX
MOV AL,A
ADD AL,30H
CMP AL,39H
JBE L1
ADD AL,7H
L1: MOV C,AL
INT 3H
CODE ENDS
END START
MAX
.MODEL SMALL
.STACK 100
.DATA
ARRAY DB 63H,32H,45H,75,12H,42H,09H,14H,56H,38H
MAX DB 0
.CODE
START:MOV AX,@DATA
MOV DS,AX
XOR DI,DI
MOV CL,10
LEA BX,ARRAY
MOV AL,MAX
BACK: CMP AL,[BX+DI]
JNC SKIP
MOV DL,[BX+DI]
MOV AL,DL
SKIP: INC DI
DEC CL
JNZ BACK
MOV MAX,AL
MOV AX,4C00H
INT 21H
END START
NO OF 1S
DATA SEGMENT
ORG 2000H
FIRST DW 7H
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS: DATA
START: MOV AX,DATA
MOV DS,AX
MOV AX,FIRST
MOV BX,00
MOV CX,16
L2: SHR AX,1
JC L1
L4: DEC CX
JCXZ L3
JMP L2
L1: INC BX
JMP L4
L3: INT 3H
CODE ENDS
END START
SMALLER
DATA SEGMENT
ORG 2000H
FIRST DW 5H,2H,3H,1H,4H
COUNT EQU (($-FIRST)/2)-1
RESULT DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS:DATA
START: MOV AX,DATA
MOV DS,AX
MOV CX,COUNT
MOV SI,OFFSET FIRST
MOV AX,[SI]
L2: INC SI
INC SI
MOV BX,[SI]
CMP AX,BX
JB L1
XCHG AX,BX
JMP L1
L1: DEC CX
JCXZ L4
JMP L2
L4: MOV RESULT,AX
CODE ENDS
END START
SUM OF CUBES
DATA SEGMENT
ORG 2000H
NUM DB 1H
RES DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS: DATA
START: MOV DX,DATA
MOV DS,AX
MOV CL,NUM
MOV BX,00
L1: MOV AL,CL
MOV CH,CL MUL AL
MUL CH
ADD BX,AX
DEC CL
JNZ L1
MOV RES,BX
INT 3H
CODE ENDS
END START
SUM OF SQUARES
DATA SEGMENT
NUM DW 5H
RES DW ?
DATA ENDS
CODE SEGMENT
ASSUME CS: CODE, DS: DATA
START: MOV AX,DATA
MOV DS,AX MOV
CX,NUM MOV BX,00
L1: MOV AX,CX
MUL CX
ADD BX,AX
DEC CX
JNZ L1
MOV RES,BX
INT 3H
CODE ENDS
END START
SORTING:
ASCENDING ORDER
MOV AX,0000H
MOV CH, 0004H
DEC CH
UP1: MOV CL, CH
MOV SI,2000H
UP: MOV AL,[SI]
INC SI
CMP AL,[SI]
JC DOWN
XCHG AL,[SI]
DEC SI
MOV [SI], AL
INC SI
DOWN: DEC CL
JNZ UP
DEC CH
JNZ UP1
INT 03
DESCENDING ORDER
MOV AX,0000H
MOV CH, 0004H
DEC CH
UP1: MOV CL, CH
MOV SI,2000H
UP: MOV AL,[SI]
INC SI
CMP AL,[SI]
JNC DOWN
XCHG AL,[SI]
DEC SI
MOV [SI], AL
INC SI
DOWN: DEC CL
JNZ UP
DEC CH
JNZ UP1
INT 03
DATA SEGMENT
A DB 60
B DB 20
C EQU 2000H
ENDS
CODE SEGMENT
ASSUME DS: DATA CS: CODE
START: MOV AX, DATA
MOV DS, AX
MOV AX, A ; Move A to Register Ax
ADD AX, B ; Add B to A
IMUL AX ; Square (A+B)
MOV [C], AX ; Move (A+B) ^2 to C in BX.
INT 21H
ENDS
END START
STRING MANIPULATIONS
Inserting a string
MOV SI,2000
MOV DI,3000
MOV BX,5000
MOV CX,0005
CLD
L1: MOV AL,[SI]
CMP AL,[BX]
JZ L2
MOVSB
LOOP L1
JMP L3
L2: MOVSB
MOV BX,7000
MOV AL,[BX]
MOV [DI],AL
DEC CX
INC DI
REP
MOVSB
L3: INT 3
Deleting a string
MOV SI,2000
MOV DI,3000
MOV BX,5000
MOV CX,0005
CLD
L1: MOV AL,[SI]
CMP AL,[BX]
JZ L2
MOVSB
LOOP L1
JMP L3
L2: INC SI
DEC CX
REP
MOVSB
L3: INT 03
Moving A Block Of Data From One Memory Location To Another Memory Location
MOV CX,0004
MOV AX,0000
MOV SI,2000
MOV BX,3000
UP: MOV AL,[SI]
CMP AL,[BX]
JZ DOWN
INC SI
DEC CL
JNZ UP
MOV AH,00
JMP L3
DOWN: DEC CL
MOV AH,01
MOV [DI],AH
L3: INT 03
Introduction to stack
Stack is a linear data structure which follows a particular order in which the operations are
performed. The order may be LIFO (Last In First Out) or FILO (First In Last Out).
Mainly the following three basic operations are performed in the stack:
Push: Adds an item in the stack. If the stack is full, then it is said to be an Overflow condition.
Pop: Removes an item from the stack. The items are popped in the reversed order in which they
are pushed. If the stack is empty, then it is said to be an Underflow condition.
stack structure of 8086/8088
If the stack top points to a memory location 52050H, it means that the location 52050H is already
occupied with the previously pushed data. The next 16 bit push operation will decrement the
stack pointer by two, so that it will point to the new stack-top 5204EH and the decremented
contents of SP will be 204EH. This location will now be occupied by the recently pushed data.
Thus for a selected value of SS, the maximum value of SP=FFFFH and the segment can have
maximum of 64K locations. If the SP starts with an initial value of FFFFH, it will be
decremented by two whenever a 16-bit data is pushed onto the stack.
INTERRUPTS
Definition: The meaning of ‘interrupts’ is to break the sequence of operation. While the CPU
is executing a program, on ‘interrupt’ breaks the normal sequence of execution of
instructions, diverts its execution to some other program called Interrupt Service Routine
(ISR).After executing ISR , the control is transferred back again to the main program.
Interrupt processing is an alternative to polling.
Need for Interrupt: Interrupts are particularly useful when interfacing I/O devices that
provide or require data at relatively low data transfer rate.
When an interrupt occurs, the processor stores FLAGS register into stack, disables
further interrupts, fetches from the bus one byte representing interrupt type, and jumps
to interrupt processing routine address of which is stored in location 4 * <interrupt
type>. Interrupt processing routine should return with the IRET instruction.
INT <interrupt number> instruction - any one interrupt from available 256 interrupts.
Single-step interrupt - generated if the TF flag is set. This is a type 1 interrupt. When
the CPU processes this interrupt it clears TF flag before calling the interrupt
processing routine.
Processor exceptions: Divide Error (Type 0), Unused Opcode (type 6) and Escape
opcode (type 7).
ISR is responsible for displaying the message “Divide Error” on the screen
INT 01
Whene ver NMI pin of the 8086 is activated by a high signal (5v), the CPU Jumps
to physical memory location 00008 to fetch CS: IP of the ISR associated with NMI.
A break point is used to examine the CPU and memory after the execution of a group
of Instructions.
It is one byte instruction whereas other instructions of the form “INT nn” are 2
byte instructions.
If INT 0 is placed after a signed number arithmetic as IMUL or ADD the CPU
will activate INT 04 if 0F = 1.
In case where 0F = 0, the INT 0 is not executed but is bypassed and acts as a NOP.
ISR Stands for "Interrupt Service Routine." An ISR (also called an interrupt handler) is
a software process invoked by an interrupt request from a hardware device. It handles the request
and sends it to the CPU, interrupting the active process. When the ISR is complete, the process is
resumed.
Module-III
INTERFACING WITH 8086/88
Memory interfacing
Memory is an integral part of a microcomputer system. There are two main types of memory.
(i) Read only memory (ROM): As the name indicates this memory is available only for
reading purpose. The various types available under this category are PROM, EPROM,
EEPROM which contain system software and permanent system data.
(ii) Random Access memory (RAM): This is also known as Read Write Memory. It is a
volatile memory. RAM contains temporary data and software programs generally for
different applications.
The basic concepts of memory interfacing involve three different tasks. The microprocessor
should be able to read from or write into the specified register. To do this it must be able to select
the required chip, identify the required register and it must enable the appropriate buffers.
device or to enable the memory device. This pin is denoted by CS (Chip select) or CE (Chip
enable). When this pin is at logic '0' then only the memory device performs a read or a write
operation. If this pin is at logic ‘1’ the memory chip is disabled. If there are more than one CS
input then all these pins must be activated to perform read or write operation.
All memory devices will have one or more control inputs. When ROM is used we find
OE output enable pin which allows data to flow out of the output data pins. To perform this task
both CS and OE must be active. A RAM contains one or two control inputs. They are R / W or
RD and WR . If there is only one input R/ W then it performs read operation when R/ W pin is
at logic 1. If it is at logic 0 it performs write operation. Note that this is possible only when CS is
also active.
1. Arrange the available memory chips so as to obtain 16-bit data bus width. The upper 8-
bit bank is called ‘odd address memory bank’ and the lower 8-bit bank is called ‘even address
memory bank’.
2. Connect available memory address lines of memory chips with those of the
microprocessor and also connect the memory RD and WR inputs to the corresponding
processor control signals. Connect the 16-bit data bus of the memory bank with that of the
microprocessor 8086.
3. The remaining address lines of the microprocessor, BHE and A0 are used for decoding
the required chip select signals for the odd and even memory banks. CS of memory is derived
from the O/P of the decoding circuit.
As a good and efficient interfacing practice, the address map of the system should be
continuous as far as possible, i.e. there should be no windows in the map. A memory location
should have a single address corresponding to it, i.e. absolute decoding should be preferred, and
minimum hardware should be used for decoding. In a number of cases, linear decoding may be
used to minimise the required hardware. Let us now consider a few example problems on
memory interfacing with 8086.
PIO 8255:
The parallel input-output port chip 8255 is also called as programmable peripheral
input-output port. The Intel’s 8255 are designed for use with Intel’s 8-bit, 16-bit and
higher capability microprocessors. It has 24 input/output lines which may be individually
programmed in two groups of twelve lines each, or three groups of eight lines.
The two groups of I/O pins are named as Group A and Group B. Each of these two
groups contains a subgroup of eight I/O lines called as 8-bit port and another subgroup of
four lines or a 4-bit port. Thus Group A contains an 8-bit port Along with a 4-bit port C
upper.
The port A lines are identified by symbols PA0-PA7 while the port C lines are
identified as PC4-PC7 similarly. Group B contains an 8-bit port B, containing lines PB0- PB7
and a 4-bit port C with lower bits PC0-PC3. The port C upper and port C lower can be used
in combination as an 8-bit port C. Both the port Cs is assigned the same address. Thus one
may have either three 8-bit I/O ports or two 8-bit and two 4-bit I/O ports from 8255. All of
these ports can function independently either as input or as output ports. This can be achieved
by programming the bits of an internal register of 8255 called as control word register
(CWR). The internal block diagram and the pin configuration of 8255 are shown in figs.
The 8-bit data bus buffer is controlled by the read/write control logic. The read/write
control logic manages all of the internal and external transfer of both data and control words.
RD, WR, A1, A0 and RESET are the inputs, provided by the microprocessor to
READ/WRITE control logic of 8255. The 8-bit, 3-state bidirectional buffer is used to
interface the 8255 internal data bus with the external system data bus. This buffer receives
or transmits data upon the execution of input or output instructions by the microprocessor.
The control words or status information is also transferred through the buffer.
Pin Diagram of 8255A
The port A lines are identified by symbols PA0-PA7 while the port C lines are
Identified as PC4-PC7. Similarly, Group B contains an 8-bit port B, containing
lines PB0-PB7 and a 4-bit port C with lower bits PC0- PC3. The port C upper and
port C lower can be used in combination as an 8-bit port C.
Both the port C is assigned the same address. Thus one may have either three
8-bit I/O ports or two 8-bit and two 4-bit ports from 8255. All of these ports can
function independently either as input or as output ports. This can be achieved
by programming the bits of an internal register of 8255 called as control word
register (CWR).
The 8-bit data bus buffer is controlled by the read/write control logic. The read/write
control logic manages all of the internal and external transfers of both data and
control words.
RD,WR, A1, A0 and RESET are the inputs provided by the microprocessor to the
READ/ WRITE control logic of 8255. The 8-bit, 3-state bidirectional buffer is
used to interface the 8255 internal data bus with the external system data bus.
This buffer receives or transmits data upon the execution of input or output
instructions by the microprocessor. The control words or status information is also
transferred through the buffer.
The signal description of 8255 is briefly presented as follows:
PA7-PA0: These are eight port A lines that acts as either latched output or buffered
input lines depending upon the control word loaded into the control word
register.
PC7-PC4: Upper nibble of port C lines. They may act as either output latches or
input buffers lines.
This port also can be used for generation of handshake lines in mode1 or mode2.
PC3-PC0: These are the lower port C lines; other details are the same as PC7-
PC4 lines.
PB0-PB7: These are the eight port B lines which are used as latched output lines or
buffered input lines in the same way as port A.
RD: This is the input line driven by the microprocessor and should be low to
indicate read operation to 8255.
WR: This is an input line driven by the microprocessor. A low on this line
indicates write operation.
CS: This is a chip select line. If this line goes low, it enables the 8255 to respond to
RD and WR signals, otherwise RD and WR signal are neglected.
D0-D7: These are the data bus lines those carry data or control word to/from the
microprocessor.
RESET: Logic high on this line clears the control word register of 8255. All ports are
set as input ports by default after reset.
A1-A0: These are the address input lines and are driven by the microprocessor.
These lines A1-A0 with RD, WR and CS from the following operations for 8255.
These address lines are used for addressing any one of the four registers, i.e.
three ports and a control word register as given in table below.
In case of 8086 systems, if the 8255 is to be interfaced with lower order data bus, the A0
and A1 pins of 8255 are connected with A1 and A2 respectively.
Modes of Operation of 8255
These are two basic modes of operation of 8255. I/O mode and Bit Set-Reset
mode (BSR).
In I/O mode, the 8255 ports work as programmable I/O ports, while in BSR mode only
port C (PC0-PC7) can be used to set or reset its individual port bits.
Under the I/O mode of operation, further there are three modes of operation of
8255, so as to support different types of applications, mode 0, mode 1 and mode 2.
BSR Mode: In this mode any of the 8-bits of port C can be set or reset depending on
D0 of the control word. The bit to be set or reset is selected by bit select flags D3, D2
and D1 of the CWR as given in table.
I/O Modes:
a) Mode 0 (Basic I/O mode): This mode is also called as basic input/output Mode. This
mode provides simple input and output capabilities using each of the three ports. Data can be
simply read from and written to the input and output ports respectively, after appropriate
initialization.
1. Two 8-bit ports (port A and port B) and two 4-bit ports (port C upper and lower) are
available. The two 4-bit ports can be combined used as a third 8-bit port.
2. Any port can be used as an input or output port.
3. Output ports are latched. Input ports are not latched.
4. A maximum of four ports are available so that overall 16 I/O configurations are
possible.
1. Two groups – group A and group B are available for strobed data transfer.
2. Each group contains one 8-bit data I/O port and one 4-bit control/data port.
3. The 8-bit data port can be either used as input and output port. The inputs and outputs
both are latched.
4. Out of 8-bit port C, PC0-PC2 are used to generate control signals for port B
andPC3-PC5 are used to generate control signals for port A. the lines PC6, PC7
may be used as independent data lines.
The control signals for both the groups in input and output modes are explained as
follows:
Input control signal definitions (mode 1):
• STB (Strobe input) – If this lines falls to logic low level, the data available at 8-
bit input port is loaded into input latches.
• IBF (Input buffer full) – If this signal rises to logic 1, it indicates that data has
been loaded into latches, i.e. it works as an acknowledgement. IBF is set by a low
on STB and is reset by the rising edge of RD input.
• INTR (Interrupt request) – This active high output signal can be used to
interrupt the CPU whenever an input device requests the service. INTR is set by a
high STB pin and a high at IBF pin. INTE is an internal flag that can be
controlled by the bit set/reset mode of either PC4 (INTEA) or PC2 (INTEB) as
shown in fig.
• INTR is reset by a falling edge of RD input. Thus an external input device can be
request the service of the processor by putting the data on the bus and
sending the strobe signal.
• OBF (Output buffer full) – This status signal, whenever falls to low, indicates
that CPU has written data to the specified output port. The OBF flip- flop will
beset by a rising edge of WR signal and reset by a low going edge at the ACK
input.
• ACK (Acknowledge input) – ACK signal acts as an acknowledgement to be given
by an output device. ACK signal, whenever low, informs the CPU that the data
transferred by the CPU to the output device through the port is received by the
output device.
• INTR (Interrupt request) – Thus an output signal that can be used to interrupt
the CPU when an output device acknowledges the data received from the
CPU.INTR is set when ACK, OBF and INTE are 1. It is reset by a
Falling edge on WR input. The INTEA and INTEB flags are controlled by the bit set-
reset mode ofPC6 and PC2 respectively.
c) Mode 2 (Strobed bidirectional I/O): This mode of operation of 8255 is also called as
strobed bidirectional I/O. This mode of operation provides 8255 with additional features for
communicating with a peripheral device on an 8-bit data bus. Handshaking signals are
provided to maintain proper data flow and synchronization between the data transmitter
and receiver. The interrupt generation and other functions are similar to mode 1.
In this mode, 8255 is a bidirectional 8-bit port with handshake signals. The Rd and WR
signals decide whether the 8255 is going to operate as an input port or output port.
INTR – (Interrupt request) As in mode 1, this control signal is active high and
is used to interrupt the microprocessor to ask for transfer of the next data byte
to/from it. This signal is used for input (read) as well as output (write) operations.
Control Signals for Output operations:
OBF (Output buffer full) – This signal, when falls to low level, indicates that
the CPU has written data to port A.
ACK (Acknowledge) This control input, when falls to logic low level,
Acknowledges that the previous data byte is received by the destination and
next byte may be sent by the processor. This signal enables the internal tristate
buffers to send the next data byte on port A.
INTE1 ( A flag associated with OBF ) This can be controlled by bit set/reset mode
with PC6.
STB (Strobe input)a low on this line is used to strobe in the data into the input
Latches of 8255.
IBF (Input buffer full) when the data is loaded into input buffer, this signal rises to
logic „1‟. This can be used as an acknowledge that the data has been received by
the receiver.
The waveforms in fig show the operation in Mode 2 for output as well as input
port.
Note: WR must occur before ACK and STB must be activated before RD.
In most of the cases, the PIO 8255 is used for interfacing the analog to digital
converters with microprocessor.
We have already studied 8255 interfacing with 8086 as an I/O port, in previous
section. This section we will only emphasize the interfacing techniques of analog to
digital converters with 8255.
The analog to digital converters is treated as an input device by the microprocessor
that sends an initializing signal to the ADC to start the analogy to digital data
conversation process. The start of conversation signal is a pulse of a specific
duration.
The process of analog to digital conversion is a slow
Process and the microprocessor have to wait for the digital data till the conversion is
over. After the conversion is over, the ADC sends end of conversion EOC signal to
inform the microprocessor that the conversion is over and the result is ready at the
output buffer of the ADC. The set asks of issuing an SOC pulse to ADC, reading
EOC signal from the ADC and reading the digital output of the ADC are carried out
by the CPU using 8255 I/O ports.
The time taken by the ADC from the active edge of SOC pulse till the active edge of
EOC signal is called as the conversion delay of the ADC.
It may range anywhere from a few microseconds in case of fast ADC to even a few
hundred milliseconds in case of slow ADCs.
The available ADC in the market use different conversion techniques for
conversion of analog signal to digitals. Successive approximation techniques and
dual slope integration techniques are the most popular techniques used in the
integrated ADC chip.
General algorithm for ADC interfacing contains the following steps:
Ensure the stability of analog input, applied to the ADC.
Issue start of conversion pulse to ADC
Read end of conversion signal to mark the end of conversion processes.
Read digital data output of the ADC as equivalent digital output.
Analog input voltage must be constant at the input of the ADC right from the start of
conversion till the end of the conversion to get correct results. This may be
ensured by as ample and hold circuit which samples the analog signal and holds it
constant for specific time duration. The microprocessor may issue a hold signal to the
sample and hold circuit.
If the applied input changes before the complete conversion process is over, the
digital equivalent of the analog input calculated by the ADC may not be correct.
ADC 0808/0809:
The analog to digital converter chips 0808 and 0809 are 8-bit CMOS, successive
approximation converters. This technique is one of the fast techniques for analog
to digital conversion. The conversion delay is 100µs at a clock frequency of 640
KHz, which is quite low as compared to other converters. These converters do not
need any external zero or full scale adjustments as they are already taken care of by
internal circuits.
These converters internally have a 3:8 analog multiplexer so that at a time eight
different analog conversion by using address lines - ADD A, ADD B, ADD C, as
shown. Using these address inputs, multichannel data acquisition system can be
designed using a single ADC. The CPU may drive these lines using output port lines in
case of multichannel applications. In case of single input applications, these may be
hardwired to select the proper input.
There are unipolar analog to digital converters, i.e. they are able to convert
only positive analog input voltage to their digital equivalent. These chips do not contain
any internal sample and hold circuit.
If one needs a sample and hold circuit for the conversion of fast signal into
equivalent digital quantities, it has to be externally connected at each of the
analog inputs.
Fig (1) and Fig (2) show the block diagrams and pin diagrams for ADC 0808/0809.
Table.1
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Fig.2 Pin Diagram of ADC 0808/0809
Table.2
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The Timing Diagram Of Different Signals Of Adc0808 Is Shown In Fig.3
The digital to analog converters convert binary numbers into their analog
equivalent voltages. The DAC find applications in areas like digitally controlled gains,
motor speed controls, programmable gain amplifiers, etc.
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Pin Diagram of DAC 0800
The supply range extends from +5V to +15V , while Vref may be anywhere
between -10V to +10V. The maximum analog output voltage will be +10V,
when all the digital inputs are at logic high state. Usually a Zener is connected
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between OUT1 and OUT2 to save the DAC from negative transients.
An operational amplifier is used as a current to voltage converter at the output
of AD 7523 to convert the current output of AD7523 to a proportional output
voltage.
It also offers additional drive capability to the DAC output. An external feedback
resistor acts to control the gain. One may not connect any external feedback
resistor, if no gain control is required.
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Fig.2 shows a typical winding arrangement of the stepper motor.
Fig.3 shows conceptual positioning of the rotor teeth on the surface of rotor, for a six teeth
rotor.
The circuit for interfacing a winding Wn with an I/O port is given in fig.4. Each of the
windings of a stepper motor needs this circuit for its interfacing with the output port.
A typical stepper motor may have parameters like torque 3 Kg-cm, operating voltage
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12V, current rating 0.2 A and a step angle 1.80 i.e. 200 steps/revolution (number of rotor
teeth).
A simple schematic for rotating the shaft of a stepper motor is called a wave scheme.
In this scheme, the windings Wa, Wb, Wc and Wd are applied with the required voltages
pulses, in a cyclic fashion. By reversing the sequence of excitation, the direction of
rotation of the stepper motor shaft may be reversed.
Table.1 shows the excitation sequences for clockwise and anticlockwise rotations. Another
popular scheme for rotation of a stepper motor shaft applies pulses to two successive
windings at a time but these are shifted only by one position at a time. This scheme for
rotation of stepper motor shaft is shown in table2.
Motion step A B C D
1 1 0 0 0
2 0 1 0 0
Clock 3 0 0 1 0
Wise Direction 4 0 0 0 1
5 1 0 0 0
1 1 0 0 0
2 0 0 0 1
Anti clock
wise 3 0 0 1 0
Direction 4 0 1 0 0
5 1 0 0 0
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Table.2 An alternative scheme for rotating stepper motor shaft
Motion step A B C D
1 0 0 1 1
2 0 1 1 0
Clock wise 3 1 1 0 0
Direction 4 1 0 0 1
5 0 0 1 1
1 0 0 1 1
2 1 0 0 1
Anti-clock
wise 3 1 1 0 0
Direction 4 0 1 1 0
5 0 0 0 0
For example, interfacing of 8085 and 8259 increases the interrupt handling capability of 8085
microprocessor from 5 to 8 interrupt levels.
1. It is a LSI chip which manages 8 levels of interrupts i.e. it is used to implement 8 level interrupt
systems.
2. It can be cascaded in a master slave configuration to handle up to 64 levels of interrupts.
3. It can identify the interrupting device.
4. It can resolve the priority of interrupt requests i.e. it does not require any external priority resolver.
5. It can be operated in various priority modes such as fixed priority and rotating priority.
6. The interrupt requests are individually mask-able.
7. The operating modes and masks may be dynamically changed by the software at any time during
execution of programs.
8. It accepts requests from the peripherals, determines priority of incoming request, checks whether the
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incoming request has a higher priority value than the level currently being serviced and issues an
interrupt signal to the microprocessor.
9. It provides 8 bit vector number as an interrupt information.
10. It does not require clock signal.
11. It can be used in polled as well as interrupt modes.
12. The starting address of vector number is programmable.
13. It can be used in buffered mode.
The Block Diagram consists of 8 blocks which are – Data Bus Buffer, Read/Write Logic,
Cascade Buffer Comparator, Control Logic, Priority Resolver and 3 registers- ISR, IRR, IMR.
2. Read/Write logic –
This block works only when the value of pin CS is low (as this pin is active low). This block is
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responsible for the flow of data depending upon the inputs of RD and WR. These two pins are
active low pins used for read and write operations.
3. Control logic –
It is the centre of the microprocessor and controls the functioning of every block. It has pin INTR
which is connected with other microprocessor for taking interrupt request and pin INT for giving
the output. If 8259 is enabled, and the other microprocessor Interrupt flag is high then this causes
the value of the output INT pin high and in this way 8259 responds to the request made by other
microprocessor.
It stores all the interrupt level which are requesting for Interrupt services.
It stores the interrupt level which have to be masked by storing the masking bits of the interrupt
level.
7. Priority resolver –
It examines all the three registers and set the priority of interrupts and according to the priority of the
interrupts, interrupt with highest priority is set in ISR register. Also, it reset the interrupt level which
is already been serviced in IRR.
8. Cascade buffer –
To increase the Interrupt handling capability, we can further cascade more number of pins by using
cascade buffer. So, during increment of interrupt capability, CSA lines are used to control multiple
interrupt structure.
SP/EN (Slave program/Enable buffer) pin is when set to high, works in master mode else in slave
mode. In Non Buffered mode, SP/EN pin is used to specify whether 8259 work as master or slave
and in Buffered mode, SP/EN pin is used as an output to enable data bus.
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Vcc and Gnd:It is the Power supply and ground pins. +5V power supply is used in this chip.
D7-D0:For communication with the processor, there are Eight bi-directional data pins.
RD*:It is active low-input pin activated by the processor to read the information status from the 8259.
WR*: It is an active low-input pin which is activated by the processor to write the control
information to 8259.
CS*: For selecting the chip it is used .It is an active low input pin.
A0: An address input pin used along with RD* and WR* which is used to identify the various
command words within 8259.
IR0-IR7: There are Eight asynchronous interrupt request inputs. These interrupt requests can be
programmed for level-trigger or edge-triggered mode.
INT: A strong active high-output pin which interrupts the processor. Always connected to the INTR
interrupt input of 8086. The process is interrupted whenever the interrupting device delivers a signal
to 8259.
INTA*:It is termed as an active low-input pin. The 8259 receives the signal from INTA* to the
output of 8086. 8086 sends the three consecutive INTA* signals, the 8259 sends a 3-byte
CALL instruction to the 8086 via D7-0 pins(Data Bus). The two bytes termed as second and third
bytes of the CALL instruction contains the ISR address which depends on the IR input of 8259 that is
going to be serviced.
CAS2-0:These are cascaded lines. Used only when there are multiple 8259s in the system. The
interrupt control system might have a master 8259 and maximum eight Slave 8259s.
SP*/EN*:SP*/EN* stands for “slave program/enable buffer”. This pin serves dual function. When
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the 8259A is in buffered mode, this pin is an output that controls the data bus transceivers in a large
microprocessor-based system. When the 8259A is not in buffered mode, this pin programs the device
as a master (1) or a slave (0).
The Programming 8259 requires two types of command words. Initialization Command Words
(ICWs) and Operational Command Words (OCWs).
The Programming 8259 can be initialized with four ICWs; the first two are compulsory, and the
other two are optional based on the modes being used. These words must be issued in a given
sequence. If we want to change any 1 bit, all the four ICWs should be initialised again.
After initialization, the 8259A can be set up to operate in various modes by using three different
OCWs; however, they are not necessary to be issued in a specific sequence.
ICWs
ICW1 : A write command issued to the 8259 with A0 = 0 and D4 = 1 is interpreted as ICW1, which
starts the initialization sequence.
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ICW2: A write command following ICW1, with A0 = 1 is interpreted as ICW2. ICW2 is used to
initialise interrupt vector number. A8, A9, A10 should be compulsory 000
IR0 selected should be like 40,48,50,58 etc.Hence last 3 bits will be zero and most significant bits are
filled in T3 to T7.
ICW3:ICW3 is read only when there are more than one 8259As in the system.i.e; cascading is used
.In ICW1 if SNGL=0 cascading is used .
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Master: This says to the master where the slave is present.
If S0=I; To IR0 slave is connected.
If S5=I; To IR5 slave is connected.
ICW4: The use of this command word depends on the IC4 bit of ICW1.If IC4=1, ICW4 is used. In
8086 ICW4 is compulsory. In 8085 it is optional.
ICW4
OCWs
OCW1: It says which interrupt should be masked. If M3=1Interrupt connected to this pin will be
masked.i.e;not accepted. If M3=0 unmask.
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OCW2: If L0, L1, L2=000 IR0 is selected.
R (Rotate), SL (Select-Level), EOI (End Of Interrupt Modes)
OCW3:
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CASCADING OF INTERRUPT CONTROLLER AND ITS IMPORTANCE
Cascading is necessary to connect more number of Devices which produces interrupts. The cascade
pins (CAS0, CAS1 and CAS2) from the master are connected to the corresponding pins of the slave.
For the slave 8259, the SP (low) / EN (low) pin is tied low to let the device know that it is a slave.
The SP (low) / EN (low) pin can be used as input or output signal.
In non-buffered mode it is used as input signal and tied to logic-I in master 8259 and logic-0 in slave
8259.In buffered mode it is used as output signal to disable the data buffers while data is transferred
from 8259A to the CPU.
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Interfacing 8259A with 8086
AUTOMATIC EOI:
In this mode, no command is necessary.
During the end of interrupt acknowledge cycle, the ISR bit is reset.
Used for master only
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SPECIAL MASK MODE
When a mask bit is set in OCW, it inhibits further interrupts at that level and enables interrupt from
other levels, which are not mastered.
POLL COMMAND
The INT output is neglected, though it functions normally by not connecting INT output or by
masking INT input of the microprocessor.
This mode is entered by setting p=1 in OCW3.
A poll command may give more than 64 priority levels.
BUFFERED MODE
When the 8259A is used in the system in which bus driving buffers are used on the data buses, the
problem of enabling the buffers arises.
The 8259A sends a buffer enable signal on SP’/EN’ pin.
CASCADE MODE
The slave INT outputs are connected with master IR inputs. When a slave request line is activated
and acknowledged, the master will enable the slave to release the vector addresses during the second
pulses of INTA sequence.
The cascade lines are normally low and contain slave addresses codes from the trailing edge of the
first INTA pulse to the trailing edge of the second INTA pulse.
Let us now try to have a comparative study on parallel and serial communications to
understand the differences and advantages & disadvantages of both in detail.
We know that parallel ports are typically used to connect a PC to a printer and are rarely used
for other connections. A parallel port sends and receives data eight bits at a time over eight separate
wires or lines. This allows data to be transferred very quickly. However, the setup looks more bulky
because of the number of individual wires it must contain. But, in the case of a serial
communication, as stated earlier, a serial port sends and receives data, one bit at a time over one
wire. While it takes eight times as long to transfer each byte of data this way, only a few wires are
required. Although this is slower than parallel communication, which allows the transmission of an
entire byte at once, it is simpler and can be used over longer distances. So, at first sight it would
seem that a serial link must be inferior to a parallel one, because it can transmit less data on each
clock tick. However, it is often the case that, in modern technology, serial links can be clocked
considerably faster than parallel links, and achieves a higher data rate.
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Even in shorter distance communications, serial computer buses are becoming more common
because of a tipping point where the disadvantages of parallel busses (clock skew, interconnect
density) outweigh their advantage of simplicity. The serial port on your PC is a full-duplex device
meaning that it can send and receive data at the same time. In order to be able to do this, it uses
separate lines for transmitting and receiving data.
From the above discussion we could understand that serial communications have many advantages
over parallel one like:
Requires fewer interconnecting cables and hence occupies less space.
"Cross talk" is less of an issue, because there are fewer conductors compared to that
of parallel communication cables.
Many IC s and peripheral devices have serial interfaces.
Clock skew between different channels is not an issue.
Cheaper to implement.
Clock skew:
Clock skew is a phenomenon in synchronous circuits in which the clock signal sent from the
clock circuit arrives at different components at different times, which can be caused by many things,
like:
Wire-interconnect length
Temperature variations
Variation in intermediate devices
capacitive coupling
Material imperfections
SERIAL DATA TRANSMISSION MODES
When data is transmitted between two pieces of equipment, three communication modes of
operation can be used.
Simplex: In a simple connection, data is transmitted in one direction only. For example, from a
computer to printer that cannot send status signals back to the computer.
Half-duplex: In a half-duplex connection, two-way transfer of data is possible, but only in one
direction at a time.
Full duplex: In a full-duplex configuration, both ends can send and receive data simultaneously,
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which technique is common in our PCs.
Like any data transfer methods, Serial Communication also requires coordination between the
sender and receiver. For example, when to start the transmission and when to end it, when one
particular bit or byte ends and another begins, when the receiver's capacity has been exceeded, and
so on. Here comes the need for synchronization between the sender and the receiver. A protocol
defines the specific methods of coordinating transmission between a sender and receiver. For
example a serial data signal between two PCs must have individual bits and bytes that the receiving
PC can distinguish. If it doesn't, then the receiving PC can't tell where one byte ends and the next
one begin or where one bit ends and begins. So the signal must be synchronized in such a way that
the receiver can distinguish the bits and bytes as the transmitter intends them to be distinguished.
There are two ways to synchronize the two ends of the communication.
1. Synchronous data transmission
2. Asynchronous data transmission
ASYNCHRONOUS AND SYNCHRONOUS DATA TRANSFER SCHEMES
The synchronous signaling methods use two different signals. A pulse on one signal line
indicates when another bit of information is ready on the other signal line.
In synchronous transmission, the stream of data to be transferred is encoded and sent on one
line, and a periodic pulse of voltage which is often called the "clock" is put on another line, that tells
the receiver about the beginning and the ending of each bit.
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Advantages: The only advantage of synchronous data transfer is the Lower overhead and thus,
greater throughput, compared to asynchronous one.
Disadvantages:
Slightly more complex
Hardware is more expensive
Asynchronous data transmission
The asynchronous signaling methods use only one signal. The receiver uses transitions on that
signal to figure out the transmitter bit rate (known as auto baud) and timing. A pulse from the local
clock indicates when another bit is ready. That means synchronous transmissions use an external
clock, while asynchronous transmissions are use special signals along the transmission medium.
Asynchronous communication is the commonly prevailing communication method in the personal
computer industry, due to the reason that it is easier to implement and has the unique advantage
that bytes can be sent whenever they are ready, a no need to wait for blocks
of data to a c c u m u l a t e .
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Advantages:
Disadvantages:
One of the main disadvantages of asynchronous technique is the large relative overhead, where a
high proportion of the transmitted bits are uniquely for control purposes and thus carry no useful
information.
8251 USART ARCHITECTURE AND INTERFACING
8251A-PROGRAMMABLE COMMUNICATION INTERFACE
(8251A-USART-Universal Synchronous/Asynchronous Receiver/Transmitter)
INTRODUCTION
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such a conversion.
Similarly, if 8086 receives serial data over long distances, the 8086 has to internally convert this into
parallel data before processing it. Again, lot of time is required for such a conversion. The 8086 can
delegate the job of conversion from serial to parallel and vice versa to the 8251A USART used in
the system.
FEATURES
ARCHITECTURE
The 8251A is a USART (Universal Synchronous Asynchronous Receiver Transmitter) for serial
data communication. As a peripheral device of a microcomputer system, the 8251 receives parallel
data from the CPU and transmits serial data after conversion. This device also receives serial data
from the outside and transmits parallel data to the CPU after conversion. The internal block diagram
of 8251A is shown in fig below.
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Data Bus Buffer: This bidirectional, 8-bit buffer used to interface the 8251A to the system data bus
and also used to read or write status, command word or data from or to the 8251A.
Read/Write control logic: The Read/Write Control logic interfaces the 8251A with microprocessor,
determines the functions of the 8251A according to the control word written into its control register
and monitors the data flow. This section has three registers and they are control register, status
register and data buffer.
When the reset is high, it forces 8251A into the idle mode.
The clock input is necessary for 8251A for communication with microprocessor and
this clock does not control either the serial transmission or the reception rate.
Transmitter section: The transmitter section accepts parallel data from microprocessor and
converts them into serial data. The transmitter section is double buffered, i.e., it has a buffer register
to hold an 8-bit parallel data and another register called output register to convert the parallel data
into serial bits. When output register is empty, the data is transferred from buffer to output register.
Now the processor can again load another data in buffer register.
If buffer register is empty, then TxRDY is goes to high.
If output register is empty then TxEMPTY goes to high.
The clock signal controls the rate at which the bits are transmitted by the USART.
The clock frequency can be 1,16 or 64 times the baud rate.
Receiver Section: The receiver section accepts serial data and converts them into parallel data. The
receiver section is double buffered, i.e., it has an input register to receive serial data and convert to
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parallel, and a buffer register to hold the parallel data. When the RxD line goes low, the control
logic assumes it as a START bit, waits for half a bit time and samples the line again. If the line is
still low, then the input register accepts the following bits, forms a character and loads it into the
buffer register. The microprocessor reads the parallel data from the buffer register.
When the input register loads a parallel data to buffer register, the RxRDY line goes
high.
The clock signal controls the rate at which bits are received by the USART.
During asynchronous mode, the signal SYNDET/BRKDET will indicate the break in
the data transmission. During synchronous mode, the signal SYNDET/BRKDET will
indicate the reception of synchronous character.
MODEM Control: The MODEM control unit allows to interface a MODEM to 8251A and to
establish data communication through MODEM over telephone lines. This unit takes care of
handshake signals for MODEM interface.
D0 to D7 (l/O terminal): This is bidirectional data bus which receives control words and transmits
data from the CPU and sends status words and received data to CPU.
RESET (Input terminal): A "High" on this input forces the 8251 into "reset status." The device
waits for the writing of "mode instruction." The min. reset width is six clock inputs during the
operating status of CLK.
CLK (Input terminal): CLK signal is used to generate internal device timing. CLK signal is
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independent of RXC or TXC. However, the frequency of CLK must be greater than 30 times the
RXC and TXC at Synchronous mode and Asynchronous "x1" mode, and must be greater than 5
times at Asynchronous "x16" and "x64" mode.
WR (Input terminal): This is the "active low" input terminal which receives a signal for writing
transmit data and control words from the CPU into the 8251.
RD (Input terminal): This is the "active low" input terminal which receives a signal for reading
receive data and status words from the 8251.
C/ D (Input terminal): This is an input terminal which receives a signal for selecting data or
command words and status words when the 8251 is accessed by the CPU. If C/D = low, data will be
accessed. If C/D = high, command word or status word will be accessed.
CS (Input terminal): This is the "active low" input terminal which selects the 8251 at low level
when the CPU accesses. Note: The device won’t be in "standby status"; only setting CS = High.
TXD (output terminal): This is an output terminal for transmitting data from which serial-
converted data is sent out. The device is in "mark status" (high level) after resetting or during a
status when transmit is disabled. It is also possible to set the device in "break status" (low level) by a
command.
TXRDY (output terminal): This is an output terminal which indicates that the 8251is ready to
accept a transmitted data character. But the terminal is always at low level if CTS = high or the
device was set in "TX disable status" by a command. Note: TXRDY status word indicates that
transmit data character is receivable, regardless of CTS or command. If the CPU writes a data
character, TXRDY will be reset by the leading edge or WR signal.
TXEMPTY (Output terminal): This is an output terminal which indicates that the 8251 has
transmitted all the characters and had no data character. In "synchronous mode," the terminal is at
high level, if transmit data characters are no longer remaining and sync characters are automatically
transmitted. If the CPU writes a data character, TXEMPTY will be reset by the leading edge of WR
signal. Note : As the transmitter is disabled by setting CTS "High" or command, data written before
disable will be sent out. Then TXD and TXEMPTY will be "High". Even if a data is written after
disable, that data is not sent out and TXE will be "High”. After the transmitter is enabled, it sent out.
(Refer to Timing Chart of Transmitter Control and Flag Timing)
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TXC (Input terminal): This is a clock input signal which determines the transfer speed of
transmitted data. In "synchronous mode," the baud rate will be the same as the frequency of TXC. In
"asynchronous mode", it is possible to select the baud rate factor by mode instruction. It can be 1,
1/16 or 1/64 the TXC. The falling edge of TXC sifts the serial data out of the 8251.
RXRDY (Output terminal): This is a terminal which indicates that the 8251 contains a character
that is ready to READ. If the CPU reads a data character, RXRDY will be reset by the leading edge
of RD signal. Unless the CPU reads a data character before the next one is received completely, the
preceding data will be lost. In such a case, an overrun error flag status word will be set.
RXC (Input terminal): This is a clock input signal which determines the transfer speed of received
data. In "synchronous mode," the baud rate is the same as the frequency of RXC. In "asynchronous
mode," it is possible to select the baud rate factor by mode instruction. It can be 1, 1/16, 1/64 the
RXC.
SYNDET/BD (Input or output terminal): This is a terminal whose function changes according to
mode. In "internal synchronous mode." this terminal is at high level, if sync characters are received
and synchronized. If a status word is read, the terminal will be reset. In "external synchronous mode,
"this is an input terminal. A "High" on this input forces the 8251 to start receiving data characters.
In "asynchronous mode," this is an output terminal which generates "high level “output upon the
detection of a "break" character if receiver data contains a "low-level" space between the stop bits of
two continuous characters. The terminal will be reset, if RXD is at high level. After Reset is active,
the terminal will be output at low level.
DSR (Input terminal): This is an input port for MODEM interface. The input status of the terminal
can be recognized by the CPU reading status words.
DTR (Output terminal): This is an output port for MODEM interface. It is possible to set the status
of DTR by a command.
CTS (Input terminal): This is an input terminal for MODEM interface which is used for
controlling a transmit circuit. The terminal controls data transmission if the device is set in "TX
Enable" status by a command. Data is transmittable if the terminal is at low level.
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RTS (Output terminal): This is an output port for MODEM interface. It is possible to set the status
RTS by a command.
8251A USART INTERFACING WITH 8086
Prior to starting a data transmission or reception, the 8251A must be loaded with a set of control
words generated by the microprocessor. These control signals define the complete functional
definition of the 8251A and must immediately follow a reset operation (internal or external). The
control words are split into two formats.
1. Mode instruction
2. Command instruction
Mode instruction: Mode instruction is used for setting the function of the 8251A. Mode
instruction will be in "wait for write" at either internal reset or external reset. That is, the writing
of a control word after resetting will be recognized as a "mode instruction."
The bit configuration of mode instruction format is shown in Figures below. In the case of
synchronous mode, it is necessary to write one-or two byte sync characters. If sync characters
were written, a function will be set because the writing of sync characters constitutes part of mode
instruction.
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Fig. Mode instruction format, Synchronous mode
Command Instruction: Command is used for setting the operation of the 8251. It is possible to
write a command whenever necessary after writing a mode instruction and sync characters.
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Status Word: It is possible to see the internal status of the 8251 by reading a status word. The format
of status word is shown below.
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TTL TO RS 232C AND RS232C TO TTL CONVERSION.
RS-232 was first introduced in 1962 by the Radio Sector of the Electronic Industries Association (EIA).
RS-232 (Recommended standard-232) is a standard interface approved by the Electronic Industries
Association (EIA) for connecting serial devices. In other words, RS-232 is a long-established standard
that describes the physical interface and protocol for relatively low-speed serial data communication
between computers and related devices. An industry trade group, the Electronic Industries Association
(EIA), defined it originally for teletypewriter devices. In 1987, the EIA released a new version of the
standard and changed the name to EIA-232-D. Many people, however, still refer to the standard as RS-
232C, or just RS-232. RS-232 is the interface that your computer uses to talk to and exchange data with
your modem and other serial devices. The serial ports on most computers use a subset of the RS-232C
standard.
RS-232C is defined as the “Interface between data terminal equipment and data communications
equipment using serial binary data exchange.” This definition defines data terminal equipment (DTE)
as the computer, while data communications equipment (DCE) is the modem. A modem cable has pin-
to-pin connections, and is designed to connect a DTE device to a DCE device. In addition to
communications between computer equipment over telephone lines, RS-232C is now widely used for
direct connections between data acquisition devices and computer systems. As in the definition of RS-
232, the computer is data transmission equipment (DTE). RS-232C cables are commonly available
with 4, 9 or 25-pin wiring. The 25-pin cable connects every pin; the 9-pin cables do not include many
of the uncommonly used connections; 4-pin cables provide the bare minimum connections, and have
jumpers to provide “handshaking” for those devices that require it.
An RS-232 serial port was once a standard feature of a personal computer, used for connections
to modems, printers, mice, data storage, uninterruptible power supplies, and other peripheral devices.
However, the low transmission speed, large voltage swing, and large standard connectors motivated
development of the Universal Serial Bus, which has displaced RS-232 from most of its peripheral
interface roles.
In RS-232, user data is sent as a time-series of bits. Both synchronous and asynchronous transmissions
are supported by the standard. In addition to the data circuits, the standard defines a number of control
circuits used to manage the connection between the DTE and DCE. Each data or control circuit only
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operates in one direction, which is, signaling from a DTE to the attached DCE or the reverse. Since
transmit data and receive data are separate circuits, the interface can operate in a full duplex manner,
supporting concurrent data flow in both directions.
The RS-232 standard defines the voltage levels that correspond to logical one and logical zero levels
for the data transmission and the control signal lines. Valid signals are either in the range of +3 to +15
volts for logic 0 or the range -3 to -15 volts for logic 1, the range between -3 to +3 volts is not a valid
RS-232 level. For data transmission lines (TxD, RxD and their secondary channel equivalents) logic one
is defined as a negative voltage, the signal condition is called "mark." Logic zero is positive and the
signal condition is termed "space." The 9-pin RS-232C standard is shown in figure below.
The RS-232C standard does not define elements as the character encoding or the framing of
characters, or error detection protocols. Details of character format and transmission bit rate are
controlled by the serial port hardware, often a single integrated circuit called a USART that
converts data from parallel to asynchronous start-stop serial form. Details of voltage levels,
slew rate, and short-circuit behavior are typically controlled by a line driver (MC 1488) that
converts from the USART's logic levels (TTL levels) to RS-232 compatible signal levels, and a
receiver (MC 1489) that converts RS-232 compatible signal levels to the USART's logic levels
(TTL levels). The figure shows the conversion of TTL to RS-232C and Rs-232C to TTL levels.
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Fig. (a). TTL to Rs-232C and Fig. (b). RS-232C to TTL Conversion
RS-422
RS-423
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RS-485
I²C
SPI
ARINC 818 Avionics Digital Video Bus
Atari SIO (Joe Decuir credits his work on Atari SIO as the basis of USB)
Universal Serial Bus (moderate-speed, for connecting peripherals to computers)
FireWire
Ethernet
Fibre Channel (high-speed, for connecting computers to mass storage devices)
InfiniBand (very high speed, broadly comparable in scope to PCI)
MIDI control of electronic musical instruments
DMX512 control of theatrical lighting
SDI-12 industrial sensor protocol
CoaXPress industrial camera protocol over Coax
Serial Attached SCSI
Serial ATA
Space Wire Spacecraft communication network
Hyper Transport
PCI Express
SONET and SDH (high speed telecommunication over optical fibers)
T-1, E-1 and variants (high speed telecommunication over copper pairs)
MIL-STD-1553A/B
INTRODUCTION
Universal Serial Bus (USB) is an industry standard developed in the mid-1990s that defines the
cables, connectors and communications protocols used in a bus for connection, communication
and power supply between computers and electronic devices.
USB was designed to standardize the connection of computer peripherals (including keyboards,
pointing devices, digital cameras, printers, portable media players, disk drives and network
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adapters) to personal computers, both to communicate and to supply electric power. It has become
commonplace on other devices, such as smart phones, PDAs and video game consoles. USB has
effectively replaced a variety of earlier interfaces, such as serial and parallel ports, as well as
separate power chargers for portable devices.
As of 2008, approximately 6 billion USB ports and interfaces were in the global marketplace, and
about 2 billion were being sold each year. The icon and cable of USB is shown in fig below.
HISTORY
HISTORY
VERSIONS
USB 1 (Full Speed): Released in January 1996, USB 1 specified data rates of 1.5 Mbit/s (Low-
Bandwidth) and 12 Mbit/s (Full-Bandwidth).
USB 2.0 (High Speed): USB 2.0: Released in April 2000. Added higher maximum
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signaling rate of 480 Mbit/s (effective throughput up to 35 MB/s or 280 Mbit/s) (now called
"Hi-Speed").
USB 3.0 (Super Speed): USB 3.0 was released in November 2008. The standard claims a
theoretical "maximum" transmission speed of up to 5 Gbit/s (625 MB/s). USB 3.0 reduces the
time required for data transmission, reduces power consumption, and is backward compatible with
USB 2.0.
SYSTEM DESIGN
The design architecture of USB is asymmetrical in its topology, consisting of a host, a multitude of
downstream USB ports, and multiple peripheral devices connected in a tiered-star topology.
Additional USB hubs may be included in the tiers, allowing branching into a tree structure with up
to five tier levels. A USB host may implement multiple host controllers and each host controller
may provide one or more USB ports. Up to 127 devices, including hub devices if present may be
connected to a single host controller. USB devices are linked in series through hubs. One hub—
built into the host controller—is the root hub. USB device communication is based on pipes
(logical channels). A pipe is a connection from the host controller to a logical entity, found on a
device, and named an endpoint. Because pipes correspond 1- to-1 to endpoints, the terms are
sometimes used interchangeably. A USB device can have up to 32 endpoints, though USB devices
seldom have this many endpoints. An endpoint is built into the USB device by the manufacturer
and therefore exists permanently, while a pipe may be opened and closed.
INTERFACING STANDARDS
Serial I/O is used to interface various devices or for connecting various equipment to the
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system. Common understanding is necessary among various manufacturers such that a standard
notation is followed for interfacing these components. These standards may be provided by IEEE or
by any standard professional organization. The serial I/O standards must specify clearly voltage
levels, speed of data transfer, length of cables etc. In serial I/O data can be transmitted as either
current or voltage 20 mA or 60 mA current loops are used if data is transmitted using current. Current
flow takes place when the system is at logic 1. The current flow is stopped when the system is at
logic 0. In the current loop method the signals are relatively noise-free and they are best suited for
long distance transmission.
RS-232 is developed long before which is used for communication between terminals and
modems. Using RS-232C data can be transmitted as voltage. The data terminals equipment and data
communication equipment are used to communicate using RS-232C cable. RS-232C is not
compatible with TTL logic and cannot be used for long distance transmission.
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The voltage levels for all RS-232C signals are as follows. A logic high, or mark, is a voltage
between -3V and -15 V under load (-25 V no load). A logic low or space is a voltage between +3 V
and +15 V under load (+ 25 V no load). Voltages such as ±12 V are commonly used.
Obviously a USART such as the 8251A is not directly compatible with RS-232C signal
levels. The standard way to interface between RS-232C and TTL levels is with MCI488 quad TTL-
to-RS-232C drivers and MCI489 quad RS-232C-to-TTL receivers shown in Figure 14-8.
The MCI488s require + and - supplies, but the MCI489s require only+ 5 V. Note the capacitor
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to ground on the outputs of the MCI488 drivers is to reduce cross talk between adjacent wires, the
rise and fall times for RS-232C signals are limited to 30 V/µs.
Figure shows the signal names, signal direction, and a brief description for each of the 25
pins denned for RS-232C. For most applications only a few of these pins are used.
Note that the signal direction is specified with respect to the DGE, this convention is part of the
standard. Note that there is both a chassis ground (pin 1) and a signal ground (pin 7). To prevent large
ac-induced ground currents in the signal ground, these two should be connected together only at the
power supply in the terminal or the computer.
The TxD, RxD, and handshake signals shown with common names in Figure 14-9 are the ones most
often used for simple systems. These signals control what is called the primary or forward
communications channel of the modem. Some modems allow communication over a secondary or
backward channel, which operates in the reverse direction from the forward channel and at a much
lower baud rate. Pins 12, 13, 14, 16, and 19 are the data and handshake lines for this backward
channel. Pins 15, 17, 21, and 24 are used for synchronous data communication.
DMA stands for Direct Memory Access. It is designed by Intel to transfer data at the fastest rate.
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If large amount of data is involved in I/O transfer these delays are going to be large, entire process
will be slowed down if I/O transfer takes place through CPU.This difficulty can be overcome by
isolating CPU and allow memory and I/O device perform the data transfer directly. Such an
operation is called DMA.Since CPU is not involved in DMA it requires separate controller to
perform these operations. This controller is called DMA controller.
Initially, when any device has to send data between the device and the memory, the device has to
send DMA request (DRQ) to DMA controller.
The DMA controller sends Hold request (HRQ) to the CPU and it waits for the CPU to assert the
HLDA.
Then the microprocessor tri-states all the data bus, address bus, and control bus. The CPU leaves the
control over bus and acknowledges the HOLD request through HLDA signal to DMA controller.
After receiving HLDA signal DMA controller gives DACK to the peripheral device which has
requested DMA
When DMA is not performed Switches are connected such that Microprocessor is connected to
Address bus, Data Bus and control bus.
When DMA is performed the switches changes the position where address bus and control bus
are connected to DMA controller and data bus gets isolated by CPU and is connected only in
between I/O and Memory. Such process is called DMA.
Features of 8257
• It has four channels which can be used over four I/O devices.
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• Each channel has 16-bit address register and 14-bit counter register.
• Each channel can transfer data up to 64kb.
• Each channel can be programmed independently.
• Each channel can perform read transfer, write transfer and verify transfer
Operations.
• It generates MARK signal to the peripheral device that 128 bytes have been
transferred.
• Its frequency ranges from 250Hz to 3MHz.
• It operates in 2 modes, i.e., Master mode and Slave mode.
• Slave mode: Where CPU and DMA controller Interact.
• Master mode: Where DMA controller connects memory and I/O device.
• The DMA controller which is widely used in microprocessor is Intel 8257 DMA
controller with 40 pin Dual in line package.
It consists of 4 DMA channels, control logic, data bus buffer, Read/write logic, Priority Resolver.
The 8257 performs the DMA operation over four independent DMA channels. Each of four channels
of 8257 has DMA address register and terminal count register. DMA address register is 16-bit
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Terminal count register has 14-bit count number and 2-bit code indicating DMA transfer.
There are two common registers for all the channels; namely, mode set register and status register.
Thus there are a total of ten registers.
Each DMA channel has one DMA address register. The function of this register is to store the
address of the starting memory location, which will be accessed by the DMA channel. The device
that wants to transfer data over a DMA channel, will access the block of the memory with the starting
address stored in the DMA Address Register. Terminal Count Register: Each of the four DMA
channels of 8257 has one terminal count register (TC).The low order 14-bits of the terminal count
register are initialised with the binary equivalent of the number of required DMA cycles. After each
DMA cycle, the terminal count register content will be decremented by one and finally it becomes
zero after the required number of DMA cycles are over. In 1 DMA operation maximum number of
bytes that can transfer are 214 which is 16KB of information.
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The mode set register is used for programming the 8257 as per the requirements of the system.
The function of the mode set register is to enable the DMA channels individually and also to set the
various modes of operation.
The bits Do-D3 enable one of the four DMA channels of 8257. for example, if Do is ‘1’, channel 0 is
enabled.
If D6 TC STOP bit is set, the selected channel is disabled after the terminal count condition is
reached, and it further prevents any DMA cycle on the channel.
If D7 Autoload bit is set, Count will be once again loaded into count register and DMA transfer will
be permitted for same number of bytes once again. This autoload is available only for channel 2.
If D4 is set, rotating priority is enabled, otherwise, fixed priority is enabled. Rotating priority means
the channels has a circular sequence. After each DMA cycle the priority of the channel changes. The
channel which has just been serviced will have the lowest priority.
If D5 Extended Write bit is set, Memory write and I/O write will happen one clock ahead of
operation. So that both memory device and I/O device would know that Write operation is being
performed.
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The lower order 4-bits of this register contain the terminal count status for the four individual
channels. If any of these bits is set, it indicates that the specific channel has reached the terminal
count condition. The update flag is set every time, the channel 2 registers are loaded with contents of
the channel 3 registers. This register can only read.
In the slave mode, the read/write logic accepts the I/O Read or I/O Write signals, decodes the Ao-A3
lines and either writes the contents of the data bus to the addressed internal register or reads the
contents of the selected register depending upon whether IOW or IOR signal is activated. In master
mode, the read/write logic generates the IOR and IOW signals to control the data flow to or from the
selected peripheral.
The control logic controls the sequences of operations and generates the required control signals like
AEN, ADSTB, MEMR, MEMW, TC and MARK along with the address lines A4-A7, in master
mode. The priority resolver resolves the priority of the four DMA channels depending upon whether
normal priority or rotating priority is programmed.
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if the fixed priority mode is selected.
DACKo’-DACK3’:DMA Acknowledgement
These are the active-low DMA acknowledge lines, which updates the requesting peripheral about
the status of their request by the CPU. These lines can also act as strobe lines for the requesting
devices.
Do-D7:
These are bidirectional, data lines used to interface the system bus with the internal data bus of
8257.The address is transferred over Do-D7 during the first clock cycle of the DMA cycle.
During the rest of the period, data is available on the data bus.
IOR’:I/O Read
This is an active-low bidirectional input line . In slave mode, this acts as input signal.It is used by
the CPU to read internal registers of 8257. In master mode it acts as output.It is used to read data
from a peripheral during a memory write cycle.
IOW’ :I/O Write
This is an active low bidirectionl line that acts as input in slave mode to load the contents of the
data bus to the 8-bit mode register or upper/lower byte of a 16-bit DMA address register or
terminal count register. In the master mode, it is a control output that loads the data to a
peripheral during DMA memory read cycle (write to peripheral).
CLK:
It is a clock frequency signal which is required for the internal operation of 8257.
RESET :
This signal is used to RESET the DMA controller by disabling all the DMA channels.
Ao-A3: (Address bus)
These are the four least significant address lines. In the slave mode, they act as an input, which
selects one of the registers to be read or written. In the master mode, they are the four least
significant memory address output lines generated by 8257.
CS: Chip Select
It is an active-low chip select line. In the Slave mode, it enables the read/write operations to/from
8257. In the master mode, it disables the read/write operations to/from 8257.
A4-A7 :
This is the higher nibble of the lower byte address generated by 8257 during the master mode of
DMA operation.
READY:
It is an active-high asynchronous input signal, which makes DMA ready by inserting wait states.
HRQ: Hold Request
This signal is used to receive the hold request signal from the output device. In the slave mode, it
is connected with a DRQ input line 8257. In Master mode, it is connected with HOLD input of
the CPU.
HLDA: Hold Acknowledgement
It is the hold acknowledgement signal which indicates the DMA controller that the bus has been
granted to the requesting peripheral by the CPU when it is set to 1.
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MEMR’: Memory Read
This active –low memory read output is used to read data from the addressed memory locations
during DMA read cycles.
MEMW’: Memory Write
This active-low three state output is used to write data to the addressed memory location during
DMA write operation.
Vcc
It is the power signal which is required for the operation of the circuit.
ADSTB: Address Strobe
This signal is used to convert the higher byte of the memory address generated by the DMA
controller into the latches.
AEN: Address Enable
This signal is used to disable the address bus/data bus.
TC: Terminal Count
It stands for ‘Terminal Count’, which indicates the present DMA cycle to the present peripheral
devices.
MARK
The mark will be activated after each 128 cycles or integral multiples of it from the beginning. It
indicates the current DMA cycle is the 128th cycle since the previous MARK output to the
selected peripheral device.
Once a DMA controller is initialised by a CPU property, it is ready to take control of the system bus
on a DMA request, either from a peripheral or itself (in case of memory-to-memory transfer). The
DMA controller sends a HOLD request to the CPU and waits for the CPU to assert the HLDA signal.
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The CPU relinquishes the control of the bus before asserting the HLDA signal. Once the HLDA
signal goes high, the DMA controller activates the DACK signal to the requesting peripheral and
gains the control of the system bus. The DMA controller is the sole master of the bus, till the DMA
operation is over. The CPU remains in the HOLD status (all of its signals are tristate except HOLD
and HLDA), till the DMA controller is the master of the bus.
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MODULE –IV
8051 MICROCONTROLLER
THE 8051 ARCHITECTURE
General-purpose microprocessor:
Microcontroller:
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• A smaller computer
• On-chip RAM, ROM, I/O ports...
• Example:Motorola‟s 6811, Intel’s 8051, Zilog’s Z8 and PIC 16X
Microcontroller Microprocessor
Microcontrollers are used to execute a single task Microprocessors are used for big applications.
within an application.
Its designing and hardware cost is low. Its designing and hardware cost is high.
It is built with CMOS technology, which requires Its power consumption is high because it has to control
less power to operate. the entire system.
It consists of CPU, RAM, ROM, I/O ports. It doesn’t consist of RAM, ROM, I/O ports. It uses its
pins to interface to peripheral devices.
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Types of Microcontrollers
Microcontrollers are divided into various categories based on memory, architecture, bits and instruction sets.
Following is the list of their types −Bit
Based on bit configuration, the microcontroller is further divided into three categories.
8-bit microcontroller − This type of microcontroller is used to execute arithmetic and logical
operations like addition, subtraction, multiplication division, etc. For example, Intel 8031 and 8051
are 8 bits microcontroller.
16-bit microcontroller − This type of microcontroller is used to perform arithmetic and logical
operations where higher accuracy and performance is required. For example, Intel 8096 is a 16-bit
microcontroller.
Memory
Based on the memory configuration, the microcontroller is further divided into two categories.
External memory microcontroller − This type of microcontroller is designed in such a way that they
do not have a program memory on the chip. Hence, it is named as external memory microcontroller.
For example: Intel 8031 microcontroller.
Embedded memory microcontroller − This type of microcontroller is designed in such a way that
the microcontroller has all programs and data memory, counters and timers, interrupts, I/O ports are
embedded on the chip. For example: Intel 8051 microcontroller.
Instruction Set
Based on the instruction set configuration, the microcontroller is further divided into two categories.
CISC − CISC stands for complex instruction set computer. It allows the user to insert a single
instruction as an alternative to many simple instructions.
RISC − RISC stands for Reduced Instruction Set Computers. It reduces the operational time by
shortening the clock cycle per instruction.
Applications of Microcontrollers
1. meeting the computing needs of the task efficiently and cost effectively
• speed, the amount of ROM and RAM, the number of I/O ports and timers, size,
packaging, power consumption
• easy to upgrade
• cost per unit
2. availability of software development tools
• assemblers, debuggers, C compilers, emulator, simulator, technical support
3. wide availability and reliable sources of the microcontrollers.
Block Diagram:
In the following diagram, the system bus connects all the support devices to the CPU. The system bus
consists of an 8-bit data bus, a 16-bit address bus and bus control signals. All other devices like program
memory, ports, data memory, serial interface, interrupt control, timers, and the CPU are all interfaced
together through the system bus.
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The pin diagram of 8051 microcontroller looks as follows −
Pins 1 to 8 − These pins are known as Port 1. This port doesn’t serve any other functions. It is
internally pulled up, bi-directional I/O port.
Pin 9 − It is a RESET pin, which is used to reset the microcontroller to its initial values.
Pins 10 to 17 − These pins are known as Port 3. This port serves some functions like interrupts, timer
input, control signals, serial communication signals RxD and TxD, etc.
Pins 18 & 19 − These pins are used for interfacing an external crystal to get the system clock.
Pin 29 − This is PSEN pin which stands for Program Store Enable. It is used to read a signal from the
external program memory.
Pin 30 − This is EA pin which stands for External Access input. It is used to enable/disable the external
memory interfacing.
Pin 31 − This is ALE pin which stands for Address Latch Enable. It is used to demultiplex the address-
data signal of port.
Pins 32 to 39 − These pins are known as Port 0. It serves as I/O port. Lower order address and data bus
signals are multiplexed using this port.
8051 microcontrollers have 4 I/O ports each of 8-bit, which can be configured as input or output. Hence,
total 32 input/output pins allow the microcontroller to be connected with the peripheral devices.
Pin configuration, i.e. the pin can be configured as 1 for input and 0 for output as per the logic state.
o Input/output (I/O) pin − All the circuits within the microcontroller must be connected to one of its pins
except P0 port because it does not have pull-up resistors built-in.
o Input pin − Logic 1 is applied to a bit of the P register. The output FE transistor is turned off and the
other pin remains connected to the power supply voltage over a pull-up resistor of high resistance.
o When the external memory is used then the lower address byte (addresses A0A7) is applied on it, else all
bits of this port are configured as input/output.
o When P0 port is configured as an output then other ports consisting of pins with built-in pull-up resistor
connected by its end to 5V power supply, the pins of this port have this resistor left out.
Input Configuration
If any pin of this port is configured as an input, then it acts as if it “floats”, i.e. the input has unlimited input
resistance and in-determined potential.
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Output Configuration
When the pin is configured as an output, then it acts as an “open drain”. By applying logic 0 to a port bit, the
appropriate pin will be connected to ground (0V), and applying logic 1, the external output will keep on
“floating”.
In order to apply logic 1 (5V) on this output pin, it is necessary to build an external pullup resistor.
Port 1
P1 is a true I/O port as it doesn’t have any alternative functions as in P0, but this port can be configured as
general I/O only. It has a built-in pull-up resistor and is completely compatible with TTL circuits.
Port 2
P2 is similar to P0 when the external memory is used. Pins of this port occupy addresses intended for the
external memory chip. This port can be used for higher address byte with addresses A8-A15. When no
memory is added then this port can be used as a general input/output port similar to Port 1.
Port 3
In this port, functions are similar to other ports except that the logic 1 must be applied to appropriate bit of the
P3 register.
When pins are configured as an output (i.e. logic 0), then the single port pins can receive a current of
10mA.
When these pins are configured as inputs (i.e. logic 1), then built-in pull-up resistors provide very
weak current, but can activate up to 4 TTL inputs of LS series.
If all 8 bits of a port are active, then the total current must be limited to 15mA (port P0: 26mA).
If all ports (32 bits) are active, then the total maximum current must be limited to 71mA.
Interrupts are the events that temporarily suspend the main program, pass the control to the external sources
and execute their task. It then passes the control to the main program where it had left off.
8051 has 5 interrupt signals, i.e. INT0, TFO, INT1, TF1, RI/TI. Each interrupt can be enabled or disabled by
setting bits of the IE register and the whole interrupt system can be disabled by clearing the EA bit of the
same register.
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IE (Interrupt Enable) Register
This register is responsible for enabling and disabling the interrupt. EA register is set to one for enabling
interrupts and set to 0 for disabling the interrupts. Its bit sequence and their meanings are shown in the
following figure.
We can change the priority levels of the interrupts by changing the corresponding bit in the Interrupt Priority
(IP) register as shown in the following figure.
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A low priority interrupt can only be interrupted by the high priority interrupt, but not interrupted by
another low priority interrupt.
If two interrupts of different priority levels are received simultaneously, the request of higher priority
level is served.
If the requests of the same priority levels are received simultaneously, then the internal polling
sequence determines which request is to be serviced.
TCON Register
A register is a small place in a CPU that can store small amounts of the data used for performing various
operations such as addition and multiplication and loads the resulting data on the main memory. Registers
contain the address of the memory location where the data is to be stored. The size of the register is very
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important for modern controllers. For instance, for a 64-bit register, a CPU tries to add two 32-bit numbers and
gives a 64-bit result.
Types of Registers
The most widely used registers of the 8051 are A (accumulator), B, R0-R7, DPTR (data pointer), and
PC (program counter). All these registers are of 8-bits, except DPTR and PC.
Storage Registers in 8051
We will discuss the following types of storage registers here −
Accumulator
R register
B register
Data Pointer (DPTR)
Program Counter (PC)
Stack Pointer (SP)
Accumulator
The accumulator, register A, is used for all arithmetic and logic operations. If the accumulator is not
present, then every result of each calculation (addition, multiplication, shift, etc.) is to be stored into
the main memory. Access to main memory is slower than access to a register like the accumulator
because the technology used for the large main memory is slower (but cheaper) than that used for a
register.
The "R" registers are a set of eight registers, namely, R0, R1 to R7. These registers function as
auxiliary or temporary storage registers in many operations. Consider an example of the sum of 10
and 20. Store a variable 10 in an accumulator and another variable 20 in, say, register R4. To process
the addition operation, execute the following command −
ADD A,R4
After executing this instruction, the accumulator will contain the value 30. Thus "R" registers are
very important auxiliary or helper registers. The Accumulator alone would not be very useful if it
were not for these "R" registers. The "R" registers are meant for temporarily storage of values.
Let us take another example. We will add the values in R1 and R2 together and then subtract the
values of R3 and R4 from the result.
The "B" register is very similar to the Accumulator in the sense that it may hold an 8-bit (1-byte)
value. The "B" register is used only by two 8051 instructions: MUL AB and DIV AB. To quickly
and easily multiply or divide A by another number, you may store the other number in "B" and
make use of these two instructions. Apart from using MUL and DIV instructions, the "B" register is
often used as yet another temporary storage register, much like a ninth R register.
The Data Pointer (DPTR) is the 8051’s only user-accessible 16-bit (2-byte) register. The
Accumulator, R0–R7 registers and B register are 1-byte value registers. DPTR is meant for pointing
to data. It is used by the 8051 to access external memory using the address indicated by DPTR.
DPTR is the only 16-bit register available and is often used to store 2-byte values.
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The Program Counter
The Program Counter (PC) is a 2-byte address which tells the 8051 where the next instruction to
execute can be found in the memory. PC starts at 0000h when the 8051 initializes and is incremented
every time after an instruction is executed. PC is not always incremented by 1. Some instructions
may require 2 or 3 bytes; in such cases, the PC will be incremented by 2 or 3.
Branch, jump, and interrupt operations load the Program Counter with an address other than the
next sequential location. Activating a power-on reset will cause all values in the register to be lost. It
means the value of the PC is 0 upon reset, forcing the CPU to fetch the first opcode from the ROM
location 0000. It means we must place the first byte of up code in ROM location 0000 because that
is where the CPU expects to find the first instruction.
The Stack Pointer, like all registers except DPTR and PC, may hold an 8-bit (1-byte) value. The
Stack Pointer tells the location from where the next value is to be removed from the stack. When a
value is pushed onto the stack, the value of SP is incremented and then the value is stored at the
resulting memory location. When a value is popped off the stack, the value is returned from the
memory location indicated by SP, and then the value of SP is decremented.
This order of operation is important. SP will be initialized to 07h when the 8051 is initialized. If a
value is pushed onto the stack at the same time, the value will be stored in the internal RAM address
08h because the 8051 will first increment the value of SP (from 07h to 08h) and then will store the
pushed value at that memory address (08h). SP is modified directly by the 8051 by six instructions:
PUSH, POP, ACALL, LCALL, RET, and RETI.
PSW Register
The program status word (PSW) register is an 8-bit register, also known as flag register. It is of 8-
bit wide but only 6-bit of it is used. The two unused bits are user-defined flags. Four of the flags
are called conditional flags, which mean that they indicate a condition which results after an
instruction is executed. These four are CY (Carry), AC (auxiliary carry), P (parity),
and OV (overflow). The bits RS0 and RS1 are used to change the bank registers. The following
figure shows the program status word register.
The PSW Register contains that status bits that reflect the current status of the CPU.
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CY CA F0 RS1 RS0 OV - P
P PSW.0 Parity FLAG. Set/ cleared by hardware during instruction cycle to indicate even/odd number of 1
bit in accumulator.
We can select the corresponding Register Bank bit using RS0 and RS1 bits.
0 0 0 00H-07H
0 1 1 08H-0FH
1 0 2 10H-17H
1 1 3 18H-1FH
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CY, the carry flag − This carry flag is set (1) whenever there is a carry out from the D7 bit. It
is affected after an 8-bit addition or subtraction operation. It can also be reset to 1 or 0
directly by an instruction such as "SETB C" and "CLR C" where "SETB" stands for set bit
carry and "CLR" stands for clear carry.
AC, auxiliary carry flag − If there is a carry from D3 and D4 during an ADD or SUB
operation, the AC bit is set; otherwise, it is cleared. It is used for the instruction to perform
binary coded decimal arithmetic.
P, the parity flag − The parity flag represents the number of 1's in the accumulator register
only. If the A register contains odd number of 1's, then P = 1; and for even number of 1's, P =
0.
OV, the overflow flag − This flag is set whenever the result of a signed number operation is
too large causing the high-order bit to overflow into the sign bit. It is used only to detect
errors in signed arithmetic operations.
What is an Addressing Mode?
An Addressing Mode is a way to locate a target Data, which is also called as Operand. The 8051
Family of Microcontrollers allows five types of Addressing Modes for addressing the Operands.
They are:
Immediate Addressing
Register Addressing
Direct Addressing
Register – Indirect Addressing
Indexed Addressing
Immediate Addressing
In Immediate Addressing mode, the operand, which follows the Opcode, is a constant data of either
8 or 16 bits. The name Immediate Addressing came from the fact that the constant data to be stored
in the memory immediately follows the Opcode.
The constant value to be stored is specified in the instruction itself rather than taking from a
register. The destination register to which the constant data must be copied should be the same size
as the operand mentioned in the instruction.
Here, the Accumulator is loaded with 30 (hexadecimal). The # in the operand indicates that it is a
data and not the address of a Register.
Immediate Addressing is very fast as the data to be loaded is given in the instruction itself.
Register Addressing
In the 8051 Microcontroller Memory Organization Tutorial, we have seen the organization of RAM
and four banks of Working Registers with eight Registers in each bank.
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In Register Addressing mode, one of the eight registers (R0 – R7) is specified as Operand in the
Instruction.
It is important to select the appropriate Bank with the help of PSW Register. Let us see a example of
Register Addressing assuming that Bank0 is selected.
Example: MOV A, R5
Here, the 8-bit content of the Register R5 of Bank0 is moved to the Accumulator.
Direct Addressing
In Direct Addressing Mode, the address of the data is specified as the Operand in the instruction.
Using Direct Addressing Mode, we can access any register or on-chip variable. This includes general
purpose RAM, SFRs, I/O Ports, Control registers.
Here, the data in the RAM location 47H is moved to the Accumulator.
In the Indirect Addressing Mode or Register Indirect Addressing Mode, the address of the Operand
is specified as the content of a Register. This will be clearer with an example.
The @ symbol indicates that the addressing mode is indirect. If the contents of R1 is 56H, for
example, then the operand is in the internal RAM location 56H. If the contents of the RAM location
56H is 24H, then 24H is moved into accumulator.
Only R0 and R1 are allowed in Indirect Addressing Mode. These register in the indirect addressing
mode are called as Pointer registers.
With Indexed Addressing Mode, the effective address of the Operand is the sum of a base register
and an offset register. The Base Register can be either Data Pointer (DPTR) or Program Counter
(PC) while the Offset register is the Accumulator (A).
In Indexed Addressing Mode, only MOVC and JMP instructions can be used. Indexed Addressing
Mode is useful when retrieving data from look-up tables.
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Example: MOVC A, @A+DPTR
Instruction set of 8051
The following table shows the 8051 Instruction Groups and Instructions in each group.
There are 49 Instruction Mnemonics in the 8051 Microcontroller Instruction Set and
these 49 Mnemonics are divided into five groups
8051 has about 111 instructions. These can be grouped into the following categories
1. Arithmetic Instructions
2. Logical Instructions
3. Data Transfer instructions
4. Boolean Variable Instructions
5. Program Branching Instructions
The following nomenclatures for register, data, address and variables are used while write
instructions. A: Accumulator
B: "B" register C: Carry bit
Rn: Register R0 - R7 of the currently selected register bank
Direct: 8-bit internal direct address for data. The data could be in lower 128bytes of RAM (00 -
7FH) or it could be in the special function register (80 - FFH).
Ri: 8-bit external or internal RAM address available in register R0 or R1. This is used for
indirect addressing mode.
data8: Immediate 8-bit data available in the instruction. #data16: Immediate 16-bit data available in
the instruction.
Addr11: 11-bit destination address for short absolute jump. Used by instructions AJMP & ACALL.
Jump range is 2 Kbyte (one page).
Addr16: 16-bit destination address for long call or long jump.
Rel: 2's complement 8-bit offset (one - byte) used for short jump (SJMP) and all conditional
jumps. bit: Directly addressed bit in internal RAM or SFR
Arithmetic Instructions
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ADDC A, direct A A + (direct) + C 2 1
ADDC A, @Ri A A + @Ri + C 1 1
ADDC A, #data A A + data + C 2 1
DA A Decimal adjust accumulator 1 1
DIV AB Divide A by B
A quotient 1 4
B remainder
DEC A A A -1 1 1
DEC Rn Rn Rn - 1 1 1
DEC direct (direct) (direct) - 1 2 1
DEC @Ri @Ri @Ri - 1 1 1
INC A A A+1 1 1
INC Rn Rn Rn + 1 1 1
INC direct (direct) (direct) + 1 2 1
INC @Ri @Ri @Ri +1 1 1
INC DPTR DPTR DPTR +1 1 2
MUL AB Multiply A by B A
low byte (A*B) 1 4
B high byte (A* B)
SUBB A, Rn A A - Rn - C 1 1
SUBB A, direct A A - (direct) - C 2 1
SUBB A, @Ri A A - @Ri - C 1 1
SUBB A, #data A A - data - C 2 1
Logical Instructions
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RLC A Rotate accumulator left through 1 1
carry
RR A Rotate accumulator right 1 1
RRC A Rotate accumulator right through 1 1
carry
SWAP A Swap nibbles within Acumulator 1 1
XRL A, Rn A A EXOR Rn 1 1
XRL A, direct A A EXOR (direct) 1 1
XRL A, @Ri A A EXOR @Ri 2 1
XRL A, #data A A EXOR data 1 1
XRL direct, A (direct) (direct) EXOR A 2 1
XRL direct, #data (direct) (direct) EXOR 3 2
data
Data Transfer Instructions
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MODULE –V
SYSTEM DESIGN USING MICROCONTROLLER
MODES OF TIMER OPERATION:
8051 Timers/Counters
Timers/Counters of the 8051 micro controller. The 8051 has two counters/timers which can be
used either as timer to generate a time delay or as counter to count events happening outside the
microcontroller.
There are two 16-bit timers and counters in 8051 microcontroller: timer 0 and timer 1. Both timers
consist of 16-bit register in which the lower byte is stored in TL and the higher byte is stored in
TH. Timer can be used as a counter as well as for timing operation that depends on the source of
clock pulses to counters
A timer is a specialized type of clock which is used to measure time intervals. A timer that
counts from zero upwards for measuring time elapsed is often called a stopwatch. It is a device
that counts down from a specified time interval and used to generate a time delay, for example,
an hourglass is a timer.
A counter is a device that stores (and sometimes displays) the number of times a particular event
or process occurred, with respect to a clock signal. It is used to count the events happening
outside the microcontroller. In electronics, counters can be implemented quite easily using
register-type circuits such as a flip-flop.
Timer Counter
The register incremented for every The register is incremented considering 1 to 0 transitions at its
machine cycle. corresponding to an external input pin (T0, T1).
Maximum count rate is 1/12 of the
Maximum count rate is 1/24 of the oscillator frequency.
oscillator frequency.
A timer uses the frequency of the internal
A counter uses an external signal to count pulses.
clock, and generates delay.
Counters and Timers in 8051 microcontroller contain two special function registers: TMOD
(Timer Mode Register) and TCON (Timer Control Register), which are used for activating and
configuring timers and counters.
Timer Mode Control (TMOD): TMOD is an 8-bit register used for selecting timer or counter
and mode of timers. Lower 4-bits are used for control operation of timer 0 or counter0, and
remaining 4-bits are used for control operation of timer1 or counter1.This register is present in
SFR register, the address for SFR register is 89th.
Gate: If the gate bit is set to „0‟, then we can start and stop the “software” timer in the same
way. If the gate is set to „1‟, then we can perform hardware timer.
C/T: If the C/T bit is „1‟, then it is acting as a counter mode, and similarly when set C+
=/T bit is „0‟; it is acting as a timer mode.
Mode select bits: The M1 and M0 are mode select bits, which are used to select the timer
operations. There are four modes to operate the timers.
Mode 0: This is a 13-bit mode that means the timer operation completes with “8192” pulses.
Mode 1: This is a16-bit mode, which means the timer operation completes with maximum
clock pulses that “65535”.
Mode 2: This mode is an 8-bit auto reload mode, which means the timer operation completes
with only “256” clock pulses.
Mode 3: This mode is a split-timer mode, which means the loading values in T0 and
automatically starts the T1.
Whenever the TF1=1, then clear the flag bit and stop the timer.
TR1: The TR1 stands for timer1 start or stop bit. This timer starting can be through software
instruction or through hardware method.
TF0: The TF0 stands for „timer0‟ flag-bit. Whenever calculating the time delay in timer1, the
TH0 and TL0 reaches to a maximum value that is „FFFF‟, automatically.
EX: while (TF0==1) Whenever the TF0=1, then clear the flag bit and stop the timer.
TR0: The TR0 stands for „timer0‟ start or stop bit; this timer starting can be through software
instruction or through hardware method.
EX: gate=0 (start timer 1 through software instruction) TR0=1; (Start timer)
Full duplex: if the data can go both ways at the same time. Two wire conductors
– Parallel
• data is sent a byte or more a time (fast)
• Only short distance between two systems
• The 8-bit data path is expensive
• Example: printer, hard disks
– Serial
• The data is sent one bit at a time (slow)
• Long distance (rarely distortion)
• cheap
• The data can be transferred on the telephone line (by using modem.)
Serial Communication:
• How to transfer data?
– Sender:
• The byte of data must be converted to serial bits using a parallel-in-
serial- out shift register.
RS232 Standard:
• RS232 is an interfacing standard which is set by the Electronics Industries
Association (EIA) in 1960.
MAX232:
• MAX232 IC chips are commonly referred to as line drivers.
RS232 pins:
• Figure shows the RS232 connector DB-25.
• Table shows the pins and their labels for the RS232 cable.
– DB-25P : plug connector (male)
– DB-25S: socket connector (female)
• Figure shows DB9 connector and Table shows the signals.
– IBM version for PC.
• All the RS 232 pin function definitions of Tables and are from the DTE
point of view.
MAX232 (1/2):
• MAX232 chip converts from RS232 voltage levels to TTL voltage levels, and vice versa.
MAX232 uses a +5V power source which is the same as the source voltage for the 8051.
8051 Serial Communication Programming:
PC Baud Rates:
• PC supports several baud rates.
Example:
With XTAL = 11.0592 MHz, find the TH1 value needed to have the following baud rates. (a)
9600 (b) 2400 (c) 1200
Solution:
The frequency of system clock = 11.0592 MHz / 12 = 921.6 kHz The frequency sent to timer 1
= 921.6 kHz/ 32 = 28,800 Hz
(a) 28,800 / 3 = 9600 where -3 = FD (hex) is loaded into TH1
(b) 28,800 / 12 = 2400 where -12 = F4 (hex) is loaded into TH1
(c) 28,800 / 24 = 1200 where -24 = E8 (hex) is loaded into TH1 Notice that dividing 1/12th
of the crystal frequency by 32 is the default value upon activation of the 8051 RESET pin.
Registers Used in Serial Transfer Circuit:
• SUBF (Serial data buffer)
• SCON (Serial control register)
• PCON (Power control register)
• You can see Appendix H (pages 416-417) for details.
• PC has several registers to control COM1, COM2.
SBUF Register:
• Serial data register: SBUF
MOV SBUF,#’A’ ;put char ‘A’ to transmit MOV SBUF,A ;send data from A
MOV A,SUBF ;receive and copy to A
– An 8-bit register
– Set the usage mode for two timers
• For a byte of data to be transferred via the TxD line, it must be
placed in the SBUF.
SCON Register:
Serial control register: SCON
SM0, SM1:
• SM1 and SM0 determine the framing of data.
– SCON.6 (SM1) and SCON.7 (SM0)
– Only mode 1 is compatible with COM port of IBM PC.
• SM2 enables the multiprocessor communication for mode 2 & 3.
• We make it 0 since we are not using the 8051 in a multiprocessor environment.
– SM2=0 : Single processor environment
– SM2=1 : multiprocessor environment
– REN=1
• It enable the 8051 to receive data on the RxD pin of the 8051.
• If we want the 8051 to both transfer and receive data, REN
must be set to 1.
• SETB SCON.4
– REN=0
• The receiver is disabled.
• The 8051 can not receive data.
• Set/Cleared by software.
• SCON.2
• In serial mode 1, RB8 gets a copy of the stop bit when an 8-bit data is received.
RI (Receive Interrupt):
• SCON.0
• Receive interrupt flag. Set by hardware halfway through the stop bit time in mode 1.
Must be cleared by software.
• When the 8051 receives data serially via RxD, it gets rid of the start and stop bits
and place the byte in the SBUF register.
8051 interrupts
Interrupts are the events that temporarily suspend the main program, pass the control to the
external sources and execute their task. It then passes the control to the main program where it
had left off.
8051 has 5 interrupt signals, i.e. INT0, TFO, INT1, TF1, RI/TI. Each interrupt can be enabled
or disabled by setting bits of the IE register and the whole interrupt system can be disabled by
clearing the EA bit of the same register.
This register is responsible for enabling and disabling the interrupt. EA register is set to one for
enabling interrupts and set to 0 for disabling the interrupts. Its bit sequence and their meanings
are shown in the following figure.
A low priority interrupt can only be interrupted by the high priority interrupt, but not
interrupted by another low priority interrupt.
If two interrupts of different priority levels are received simultaneously, the request
of higher priority level is served.
If the requests of the same priority levels are received simultaneously, then the
internal polling sequence determines which request is to be serviced.
Let's see the timer interrupt programming using Timer0 model for blinking LED
using interrupt method:
#include< reg51 .h>
sbit Blink Led = P2^0; // LED is connected to port 2 Zeroth pin
void timer0_ISR (void) interrupt 1 //interrupt no. 1 for Timer0
{
Blink Led=~Blink Led; // Blink LED on interrupt
TH0=0xFC; // loading initial values to timer
TL0=0x66;
}
void main()
{
TMOD=0x0l; // mode 1 of Timer0
TH0 = 0xFC: // initial value is loaded to timer
TL0 = 0x66:
ET0 =1; // enable timer 0 interrupt
TR0 = 1; // start timer
while (1); // do nothing
}
Interrupts are basically the events that temporarily suspend the main program, pass the
control to the external sources and execute their task. It then passes the control to the
main program where it had left off.
8051 has five interrupts. These interrupts are INT0, INT1,TO ,T1 , TI/RI. All of the
interrupts can be enabled or disabled by using the IE (interrupt enable) register.
Interrupt Address
INT0 0003H
INT1 000BH
T0 0013H
T1 001BH
TI/RI 0023H
Bit Address AF AE AD AC AB AA A9 A8
Now, let us see the bit details and different operations when the value is low (0) and
high(1).
Bit High Value(1) Low Value(0)
Details
Bit Address BF BE BD BC BB BA B9 B8
PS Set 1 level priority of Serial port Set 0 level priority of Serial port
interrupt interrupt
When all of the five interrupts are in same priority level, and if all of the interrupts are
enabled, then the sequence of interrupts will be INT0, T0, INT1, T1, TI/R I.
Some specific priority register value can be used to maintain the priorities of the
interrupts. Let the value of Priority register is xxx00101 indicates the
sequence INT0, INT1, TI/RI, T1, T0. But all of the sequences are not feasible.
Like INT0, INT1, TI/RI, T1, T0 is not valid.
External Interrupt
The external interrupts of 8051 are INT0and. INT1 These interrupts can be programmed
to either edge-triggered or level triggered. The TCON register can be used top program
external interrupts to edge or level triggered. The TCON is Timer Control. TCON is
another bit addressable SFR. Here the address is 88H.
Bit Address 8F 8E 8D 8C 8B 8A 89 88
Bit Details TF1 TR1 TF0 TR0 IE1 IT1 IE0 IT0
Now, let us see the bit details and different operations when the value is low (0) and high
(1).
IT0 Set ( INT0) as negative edge Set ( INT0) as active low level
triggered input. triggered input.
IT1 Set ( INT1) as negative edge Set ( INT1) as active low level
triggered input. triggered input.
TF0 High when Timer T0 overflow After resetting the timer T0 thiswill
occurs. also be changed to 0 state
TF1 High when Timer T1 overflows After resetting the timer T1 this will
occurs. also be changed to 0 state.
The IT0 and IT1 are stands for Interrupt Type. These bits are used to decide whether
the INT0 and INT1 will be level trigged or edge triggered.
IE0 and IE1 bits are used to indicate the status of external interrupts. This bit can be set
or reset by the microcontroller itself.
The first four bits are the status information about timers. When TR0 and TR1 are 1, it
indicates the running mode of the timers. These bits provide software control over the
running of timers. Timers can also be controlled by the hardware. The priority of
hardware mode is higher than the software mode.
The TF0 and TF1 are used to indicate the overflow of timer T0 and T1 respectively.
When over flow occurs these flags are set to 1. When the interrupt is handled by some
interrupt service subroutine (ISS), these will be 0.
Bit Address 9F 9E 9D 9C 9B 9A 99 98
TB8 It indicates the 9th bit that will be transmitted in mode 2 or 3. It can be set or reset by
the software
RI The receiver interrupt flag. It can be set by hardware but must be reset by software.
A single microcontroller can serve several devices. There are two ways to do that is interrupts or
polling. In the interrupt method, whenever any device needs its services, the device notifies the
micro controller interrupts whatever it is doing and serves the device. The program which is
associated with the interrupt is called the interrupt service routine (ISR) or Interrupt handler. In
polling, the microcontrollers continuously monitor the status of several devices and serve each
of them as certain conditions are met. The advantage of interrupts is that microcontroller can
serve many devices. Each device can get the attention of microcontroller based on the priority
assigned to it. For the polling method; it is not possible to assign priority. In interrupt method
the microcontroller can also ignore (mask) a device request for service. This is not possible in
polling method. The polling method wastes much of microcontrollers‟ time by polling devices
that do not need service, so interrupts are preferred.
In 8051 TL is compatible. When its need to interface with Input/output device RS232 use
interface circuit MAX 232.
We have seen that a typical 8051 Microcontroller has 4KB of ROM and 128B of RAM (most
modern 8051 Microcontroller variants have 8K ROM and 256B of RAM).
The designer of an 8051 Microcontroller based system is not limited to the internal RAM and
ROM present in the 8051 Microcontroller. There is a provision of connecting both external
RAM and ROM i.e. Data Memory and Program.
The reason for interfacing external Program Memory or ROM is that complex programs written
in high – level languages often tend to be larger and occupy more memory.
Another important reason is that chips like 8031 or 8032, which doesn‟t have any internal
ROM, have to be interfaced with external ROM.
A maximum of 64B of Program Memory (ROM) and Data Memory (RAM) each can be
interface with the 8051 Microcontroller.
The following image shows the block diagram of interfacing 64KB of External RAM and 64KB
of External ROM with the 8051 Microcontroller.
The 8051 Microcontroller Memory Organization, Internal ROM and RAM and how to
interface external ROM and RAM with 8051 Microcontroller.
Pin configuration, i.e. the pin can be configured as 1 for input and 0 for output as per the logic
state.
Input/output (I/O) pin – excluding port P0 which does not have pull-up resistors built in, all
other circuits within the microcontroller should be connected to one of its pins.
Input–pinTo a bit of P register logic 1 is applied. The output FE transistor is turned off and the
other pin duly remains connected to the power supply voltage with the help of a pull-up resistor
possessing high resistance.
Port-0The P0 (zero) port performs two functions −Whenever external memory is used then the
lower address byte (addresses A0A7) is applied on it, otherwise all bits of this port are
configured as input/output.
When P0 port is configured as an output then the remaining ports consisting of pins with built-in
pull-up resistor are connected to its end of 5V power supply, the port consisting of pins had left
off this resistor.
Input Configuration
If the port consisting of pin is configured as an input, then it needs to act as “floats”, i.e. the
input is possessed with unlimited input resistance and in-determined potential.
Output Configuration
When the pin is configured as an output, then it acts as an “open drain”. When the logic 0 to a
port bit is applied then the appropriate pin will be connected to ground (0V), and when the logic
1 is applied, the external output would continue to float.
In this output configuration if the logic 1 (5V) power supply is applied then it is very essential to
build an external pull-up resistor for this configuration.
Port 1
P1 is regarded as a true I/O port as it does not consist of any alternative functions as in P0, but
this port could be configured as general I/O only. It has a built-in pull-up resistor and is
completely compatible with TTL circuits.
Port 2
P2 is also called as “quasi-bidirectional port” because of its output pull-up resistors. It acts
similar to P0 when the external memory is applied. Pins of this port used as input/output which
occupy addresses intended for the external memory chip. This port can be used for upper order
address byte with addresses A8-A15 (for external memory). This port acts as general
input/output port when memory is not added then it functions similar to Port 1.
Port 3
Port 3 functions are similar to other ports except that the logic 1 must be applied to bit of the P3
register which should be appropriate. It is multifunctional port and can be used as simple
input/output port.
Pins Current Limitations
When configuration of pins takes place as an output (i.e. logic 0), then the single port pins can
receive a current of 10mA.
When these pins are configured as inputs (i.e. logic 1), very weak current is generated by the
built- in pull-up resistors, but it can be activated up to 4 TTL inputs of LS series.
When all the 8 bits of a port is said to be active, then the total current must be limited to 15mA
(port P0: 26mA).
When all the ports (32 bits) are said to be active, then the total maximum current must be limited
to 71mA.
Interfacing is a technique that has been developed and being used to solve many composite
problems in circuit designing with appropriate features, reliability, availability, cost, power
consumption, size, weight, and so on. To facilitate multiple features with simple circuits,
microcontroller is interfaced with devices such as ADC, keypad, LCD display and so on.
•The displays contains two internal byte wide registers one for commands (RS=0) and the
second for char. To be displayed(RS=1)
Interface Intelligent LCD Circuit with 8051
Data converters:
• Analog to Digital Converters (ADC)
– Convert an analog quantity (voltage, current) into a digital code
• Digital to Analog Converters (DAC)
– Convert a digital code into an analog quantity (voltage, current)
Video (Analog - Digital)
Temperature Recording by a Digital System :
ADC TYPES:
• Direct Conversion
– Fast
– Low resolution
• Successive approximation
– Low-cost
– Slow
– Not constant conversion delay
• Sigma-delta
– High resolution,
– low-cost,
– high accuracy
D/A Converter:
• Conversion between the analog and digital world requires the use of
integrated circuits that have been designed to interface with computer
The easiest A/D converters to use are the flash types which make conversions based on
an array of internal comparators.
Stepper motors are basically two types: Unipolar and Bipolar. Unipolar stepper motor
generally has five or six wire, in which four wires are one end of four stator coils, and other
end of the all four coils is tied together which represents fifth wire, this is called common
wire (common point). Generally there are two common wire, formed by connecting one end
of the two-two coils as shown in below figure. Unipolar stepper motor is very common and
popular because of its ease of use.
In Bipolar stepper motor there is just four wires coming out from two sets of coils, means there
are no common wire.
Stepper motor is made up of a stator and a rotator. Stator represents the four electromagnet coils
which remain stationary around the rotator, and rotator represents permanent magnet which
rotates. Whenever the coils energized by applying the current, the electromagnetic field is
created, resulting the rotation of rotator (permanent magnet). Coils should be energized in a
particular sequence to make the rotator rotate. On the basis of this “sequence” we can divide the
working method of Unipolar stepper motor in three modes: Wave drive mode, full step drive
mode and half step drive mode.
Wave drive mode: In this mode one coil is energized at a time, all four coil are energized one
after another. It produces less torque in compare with Full step drive mode but power
consumption is less. Following is the table for producing this mode using microcontroller,
means we need to give Logic 1 to the coils in the sequential manner.
Full Drive mode: In this, two coil are energized at the same time producing high torque.
Power consumption is higher. We need to give Logic 1 to two coils at the same time, then to
the next two coils and so on.
8051 doesn’t provide enough current to drive the coils so we need to use a current driver IC
that is ULN2003A. ULN2003A is the array of seven NPN Darlington transistor pairs.
Darlington pair is constructed by connecting two bipolar transistors to achieve high current
amplification. In ULN2003A, 7 pins are input pins and 7 pins are output pins, two pins are for
Vcc (power supply) and Ground. Here we are using four input and four output pins. We can
also use L293D IC in place of ULN2003A for current amplification.