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Spiritualist - All Levels

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97 views6 pages

Spiritualist - All Levels

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erfworldfan
Copyright
© © All Rights Reserved
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Spiritualist 1

Caring but a touch mischievous, Estra learned a great deal about empathy effect for longer than 1 round, he returns to the Ethereal Plane.
upon the death of her beloved husband, Honaire. She now uses her psychic Phantom Estra’s dedication phantom, Honaire, may dwell inside
magic and Honaire’s loyal spirit to guide others. her mind, or manifest fully as an incorporeal or ectoplasmic creature
with a 1-minute ritual. When Honaire manifests as ectoplasmic
ESTRA creature, he may interact with the material world and gains DR 5/
Female human spiritualist 1 slashing. When he manifests as an incorporeal creature, he gains
NG Medium humanoid (human) the incorporeal ability (making him immune to physical attacks,
Init –1; Senses Perception +4 and reducing damage from magical attacks by half) and can attack
DEFENSE incorporeal creatures, but cannot affect material creatures.
AC 12, touch 9, flat-footed 12 (+3 armor, –1 Dex) Shared Consciousness When Honaire isn’t manifested, Estra gains
hp 10 (1d8+2) a +4 bonus on saving throws against mind-affecting effects and
Fort +3, Ref +1, Will +6; +2 vs. illusions gains the following bonus feats: Iron Will, Skill Focus (Diplomacy),
OFFENSE Skill Focus (Sense Motive); these grant her a +2 bonus on Will
Speed 30 ft. saves and a +3 bonus on Diplomacy and Sense Motive checks.
Melee silver dagger +0 (1d4–1) or Once per day, she can reroll a failed saving throw against a
sap +0 (1d6) mind-affecting effect, but doing so removes her other shared
Ranged sling –1 (1d4) consciousness bonuses for the spell’s durations.
Spiritualist Spells Known (CL 1st; concentration +4) Skeptic Estra gains a +2 bonus on all saving throws against illusions.
1st (2/day)—mindlinkOA, shield Spiritualist’s Call For 10 minutes after he is first summoned, Honaire
0 (at will)—daze (DC 14), grave wordsOA, guidance, light gains a +2 bonus to his Strength, Dexterity or Charisma for 10 minutes.
STATISTICS Trustworthy Estra gains a +1 bonus on Bluff skill checks to fool others
Str 10, Dex 8, Con 12, Int 13, Wis 18, Cha 15 and a +1 bonus on Diplomacy checks.
Base Atk +0; CMB +0; CMD 9 Spells Estra can cast the following spells. For full descriptions of
Feats Lightning Reflexes*, Spiritualist’s CallOA the spells listed below, see the Pathfinder RPG Core Rulebook or
Skills Bluff +6 (+7 to fool others), Diplomacy +7, Linguistics +5, Sense Pathfinder RPG Occult Adventures.
Motive +8, Spellcraft +5, Use Magic Device +6; Armor Check Daze: Estra dazes one humanoid creature within 25 feet, causing
Penalty –1 it to lose its next turn (Will DC 14 negates). Once a creature is dazed
Traits skeptic APG, trustworthyUCA by this spell, it is immune to it for 1 minute.
Languages Common, Halfling, Varisian Grave Words: Estra can cause a corpse she touches to begin
SQ etheric tether, phantom (Honaire, dedication), shared consciousness babbling for 1 round. There is a 10% chance the corpse’s ramblings
Combat Gear scroll of comprehend languages, scroll of cure light are useful in some way (determined by the GM). Once a corpse has
wounds, scroll of obscuring mist, acid; Other Gear studded leather been targeted by this spell, it is immune to it forever.
armor, sap, silver dagger, sling with 10 bullets, backpack, bedroll, Guidance: Estra can give a target she touches a +1 competence
belt pouch, censer, flint and steel, incense (10 sticks), torches (2), bonus that the target can use on any attack roll, saving throw, or
trail rations (5 days), waterskin, 12 gp skill check in the next minute.
* The effects of this ability have been calculated into Estra’s statistics. Light: An object Estra touches sheds light for 10 minutes. She
SPECIAL ABILITIES can’t have more than one copy of this spell active at a time.
Etheric Tether Estra can sacrifice any number of hit points to prevent Mindlink: Estra can communicate large amounts of information “Respect your elders, child. I’m a forgiving sort,
the same amount of damage to Honaire, but only if an attack to a creature she touches, as if she’d spent 10 minutes in discussion. but my husband not so much...”
would send him back to the Astral Plane. Honaire can travel up to She and her target do not need to share a language.
50 feet away from Estra. If he travels farther, she must succeed a Shield: Estra gains a +4 shield bonus to AC for 1 minute and languages she reads or hears for 10 minutes, but she can’t speak
concentration check (DC = 10 + 1 per 10 feet between them) as a full- becomes immune to magic missile. those languages.
round action each round or Honaire transports to the Ethereal Plane Combat Gear Estra has the following combat gear. Scroll of Cure Light Wounds: A touched creature regains 1d8+1
and cannot return for 24 hours. If Honaire is outside Estra’s line of Scroll of Comprehend Languages: Estra can understand all hit points.

©2015 Paizo Inc. Permission granted to photocopy for personal use only.
Spiritualist 1

Scroll of Obscuring Mist: Estra causes a cloud of mist to form full-form “manifestation” of a bereaved subject’s lost relative: actually
around her in a 20-foot radius, blocking all sight beyond 5 feet. a confederate dressed in luminous robes and clumsy disguises.
Creatures 5 feet away have concealment, and those farther away The arrival of a handsome knight named Honaire changed all that.
have total concealment. Fire or a strong wind can disperse this fog. Stationed in Elidir, Honaire had left behind an ailing mother, and in
his absence she had passed. Honaire sought some comfort in his loss,
HONAIRE and turned toward the seances of Estra’s troupe for assurance that
N Medium outside (phantom) his mother rested in peace. Relieved of his grief by the assurances of
Init +1; Senses darkvision 60 ft. the spirit-seer, the young knight became smitten with Estra’s quick
DEFENSE wit and streetwise charm. Estra, for her part, found the knight’s
AC 14, touch 12, flat-footed 12 or AC 15, touch 15, flat-footed 11 in combination of physical strength and gentle courtesy enchanting,
incorporeal form even as his strict code of honor made her regret her own life of lies.
hp 9 (1d10+4) When at last she confessed the truth—that she’d never contacted
Fort +1, Ref +3, Will +5 Honaire’s mother at all—she expected him to f ly into a rage. Instead,
OFFENSE he thanked her for her courage and proposed marriage. Accepting
Speed 30 ft. his proposal, Estra left behind the life of a charlatan, and the two
Melee 2 slams +2 (1d6+1) spent several happy decades together.
Special Attacks dutiful strike Yet this life, too, came to an abrupt end when rumors of a rising alliance
STATISTICS of goblin tribes reached the capital. Seeing her husband’s frustration
Str 12 Dex 14 Con 13, Int 7, Wis 10, Cha 13 at the government’s slow response, Estra urged him to volunteer to
Base Atk +1; CMB +2 (ectoplasmic), +3 (incorporeal); CMD 14 investigate, with no way of knowing that the goblin assemblies were the
(ectoplasmic), 16 (incorporeal) precursor to the deadly Goblinblood Wars. There in the dark expanse
Skills Diplomacy +5, Intimidate +5, Perception +4, Sense Motive +4 of the Chitterwood, Honaire and his unit were unexpectedly ambushed
Feats Iron WillB, Toughness by a horde of maniacal goblins and their green dragon ally. Though he
SQ link, share spells fought bravely and saved the lives of many comrades in their retreat,
SPECIAL ABILITIES Honaire was bathed in the dragon’s toxic breath.
Dutiful Strike Honaire gains a +2 bonus on attack rolls against Wracked by guilt and loss, Estra turned to her old means of
creatures that have attacked Estra in the past minute, and his slam supporting herself, training several new associates in the tricks of
attack deals 1d8+1 points of damage to those creatures. the faux spiritualist trade. Yet during the group’s first performance,
Link Estra can direct Honaire as a free action. Estra’s fake trance became something more. A wispy, greenish vapor
Share Spells Estra can cast spells with a range of personal on Honaire coalesced from her mouth, eyes, and nostrils. To the wonderment of
as if it had a range of touch. those assembled, a spectral figure emerged through the curtain of
ectoplasmic mists. The ghostly apparition was not a confederate but
Estra never wanted to commune with spirits: she only wished for rather the very real specter of her fallen husband. Comforted and
others to believe she did, and profit from that belief. shamed, the burgeoning spiritualist pledged again to never allow
Born the daughter of a poor miner in Isger, Estra fell in with a small deceit to rule her life.
gang of faux spiritualists who needed a convincing actress to play the role Though age stoops her body, Estra has learned to strengthen her
of their spirit-channeling medium. The group engaged in fraudulent spiritual bond with Honaire so that his ectoplasmic form might
seances targeting grieving mourners, who paid dearly for confirmation walk the world again. She uses her strange powers to provide
of the smooth passing of their loved ones into the hereafter. comfort and consolation—for real this time—to those who’ve lost
Within darkened chambers and ramshackle theaters, Estra and her loved ones to the ceaseless violence of the world. Yet all the while,
confederates spent nearly 10 years bilking the grief-stricken. Estra doubt plagues her. She wonders if her phantom husband’s presence
proved a talented actress, falling into convincing trances to channel the is the result of the depth of their love, some god’s attempt to
dead and dispense the carefully gathered information her associates shepherd her toward righteousness, or a manifestation of her own “Respect your elders, child. I’m a forgiving sort,
had gleaned on their targets. Sessions typically culminated with the guilty conscience.
but my husband not so much...”
©2015 Paizo Inc. Permission granted to photocopy for personal use only.
Spiritualist 4

Caring but a touch mischievous, Estra learned a great deal about empathy Automatic Writing Once per week, Estra may scribble on paper for
upon the death of her beloved husband, Honaire. She now uses her psychic 1 hour, then attempt a DC 20 Linguistics check to determine if a
magic and Honaire’s loyal spirit to guide others. specific action will benefit her, harm her, or both. There is a 60%
chance her reading is accurate, plus 5% for every point by which
ESTRA she exceeds the Linguistics check’s DC (to a maximum of 90%). This
Female human spiritualist 4 increases by 5% if she uses a sheet of her magnetized paper.
N Medium humanoid (human) Bonded Manifestation While Honaire is within Estra’s mind, as a
Init –1; Senses Perception +4 swift action she can grant herself either a +4 shield bonus to AC or
DEFENSE concealment against ranged attacks. She may use this ability for up
AC 14, touch 10, flat-footed 14 (+4 armor, +1 deflection, –1 Dex) to 7 rounds per day.
hp 31 (4d8+8) Bonded Senses As a standard action, Estra can see, hear, smell, taste,
Fort +6, Ref +3, Will +9; +2 vs. illusions and touch with Honaire’s senses for up to 4 rounds per day.
OFFENSE Etheric Tether Estra can sacrifice any number of hit points to prevent
Speed 30 ft. the same amount of damage to Honaire, but only if an attack
Melee mwk silver dagger +4 (1d4–1) or would send him back to the Astral Plane. Honaire can travel up to
sap +3 (1d6) 50 feet away from Estra. If he travels farther, she must succeed a
Ranged mwk sling +4 (1d4) concentration check (DC = 10 + 1 per 10 feet between them) as a full-
Spiritualist Spells Known (CL 4th; concentration +8) round action each round or Honaire transports to the Ethereal Plane
2nd (2/day)—ghoul touch (DC 16), resist energy, spiritual weapon and cannot return for 24 hours. If Honaire is outside Estra’s line of
1st (4/day)—detect evil, invisibility alarmACG, mindlinkOA, remove effect for longer than 4 rounds, he returns to the Ethereal Plane.
fear, shield Phantom Estra’s dedication phantom, Honaire, may dwell inside her
0 (at will)—daze (DC 14), mage hand, grave wordsOA, guidance, mind, or manifest fully as an incorporeal or ectoplasmic creature
light, message with a 1-minute ritual. When Honaire manifests as ectoplasmic
STATISTICS creature, he may interact with the material world and gains DR 5/
Str 10, Dex 8, Con 12, Int 13, Wis 18, Cha 16 slashing. When he manifests as an incorporeal creature, he gains
Base Atk +3; CMB +3; CMD 12 the incorporeal ability (making him immune to physical attacks,
Feats Emotional ConduitOA, *, Lightning Reflexes*, Spiritualist’s CallOA and reducing damage from magical attacks by half) and can attack
Skills Bluff +10 (+11 to fool others), Diplomacy +11, Linguistics +8, incorporeal creatures, but cannot affect material creatures.
Sense Motive +11, Spellcraft +8, Use Magic Device +10; Armor Check Shared Consciousness When Honaire isn’t manifested, Estra gains a
Penalty –1 +4 bonus on saving throws against mind-affecting effects, +2 bonus
Traits skeptic APG, trustworthyUCA on Will saves, and a +3 bonus on Diplomacy and Sense Motive
Languages Azlanti, Common, Gnome, Halfling, Skald, Varisian checks. Once per day, she may reroll a failed saving throw against
SQ bonded manifestation (7 rounds/day, ectoplasmic shield), a mind-affecting effect, but doing so removes her other shared
bonded senses (4 rounds/day), etheric tether, phantom (Honaire, consciousness bonuses for the spell’s durations.
dedication), shared consciousness, spiritual interference Skeptic Estra gains a +2 bonus on all saving throws against illusions.
Combat Gear +1 cold iron bullets (10), potion of lesser restoration, scroll Spiritual Interference Whenever Estra is adjacent to ectoplasmic
of faerie fire, scroll of ghostbane dirgeAPG, scroll of scare, wand of cure Honaire, she gains a+2 shield bonus to AC and a +2 bonus on
light wounds (7 charges), acid; Other Gear +1 studded leather armor, saving throws. Whenever she is within 30 feet of incorporeal “Respect your elders, child. I’m a forgiving sort,
mwk silver dagger, mwk sling with 10 bullets, sap, cloak of resistance Honaire she gains a +2 bonus to saving throws against mind- but my husband not so much...”
+1, ring of protection +1, backpack, bedroll, belt pouch, censer, flint affecting effects instead.
and steel, incense (10 sticks), magnetized paperOA (7 sheets), torches Spiritualist’s Call For 10 minutes after he is first summoned, Honaire Spells Estra can cast the following spells. For full descriptions of
(2), trail rations (5 days), waterskin 3 gp, 5 sp gains a +2 bonus to his Strength, Dexterity or Charisma for 10 minutes. the spells listed below, see the Pathfinder RPG Core Rulebook or
* The effects of this ability have been calculated into Estra’s statistics. Trustworthy Estra gains a +1 bonus on Bluff skill checks to fool others Pathfinder RPG Occult Adventures.
SPECIAL ABILITIES and a +1 bonus on Diplomacy checks. Daze: Estra dazes one humanoid creature within 35 feet, causing

©2015 Paizo Inc. Permission granted to photocopy for personal use only.
Spiritualist 4
Scroll of Ghostbane Dirge: Estra causes one incorporeal creature
it to lose its next turn (Will DC 14 negates). Once a creature is
within 30 feet to become semi-physical for 3 rounds (Will DC 13
dazed by this spell, it is immune to it for 1 minute.
negates). While affected, the creature takes half damage from
Ghoul Touch: One humanoid touched by Estra is paralyzed for
nonmagical attacks and full damage from magical, supernatural and
1d6+2 rounds. All creatures vulnerable to poison within 10 feet of the
spell-like effects.
paralyzed creature are sickened. Fortitude DC 16 negates for both.
Scroll of Scare: Estra causes one living creature (with 6 or fewer Hit
Grave Words: Estra can cause a touched corpse to begin babbling
Dice) within 130 feet to become frightened for 3 rounds. If the creature
for 1 round. There is a 10% chance the corpse’s ramblings are useful
succeeds at a DC 13 Will save, it is instead shaken for 1 round.
in some way (determined by the GM). Once a corpse has been
Wand of Cure Light Wounds: A touched creature regains 1d8+1 hp.
targeted by this spell, it is immune to it forever.
Guidance: Estra can give a touched target a +1 competence bonus
on any attack roll, saving throw, or skill check in the next minute. HONAIRE
Invisibility Alarm: Estra wards a 20-foot-radius area within 35 N Medium outside (phantom)
feet. If an invisible creature enters this ward, an alarm sounds or Init +1; Senses darkvision 60 ft.
Estra receives a silent notification. The ward lasts 8 hours. DEFENSE
Light: An object Estra touches sheds light for 40 minutes. She AC 16, touch 12, flat-footed 14 (+4 natural, +2 Dex) or AC 18 touch 18,
can’t have more than one copy of this spell active at a time. flat-footed 14 (+4 deflection, +2 dodge, +2 Dex) in incorporeal form
Message: Estra can whisper messages to a target for 40 minutes as hp 22 (3d10+6)
long as it is within 140 feet and isn’t obstructed, and the target can Fort +2, Ref +5, Will +7
respond each time Estra sends a whisper. Nearby creatures might be OFFENSE
able to overhear the messages (Perception DC 25). Speed 30 ft.
Mindlink: Estra can communicate large amounts of information to Melee 2 slams +4 (1d6+1)
a touched creature, as if she’d spent 10 minutes in discussion. She Special Attack dutiful strike, magic attacks
and her target do not need to share a language. STATISTICS
Remove Fear: Estra selects two creatures within 35 feet of herself Str 12 (— in incorporeal form) Dex 15 Con 13, Int 7, Wis 10, Cha 14
and within 30 feet of each other. Estra suppresses all current fear Base Atk +3; CMB +4 (ectoplasmic), +3 (incorporeal); CMD 16
effects on those creatures for 10 minutes. During that time, the (ectoplasmic), 15 (incorporeal)
creatures gain a +4 morale bonus against fear effects. Skills Diplomacy +8, Intimidate +8, Perception +6, Sense Motive +6
Resist Energy: For 40 minutes, a target Estra touches gains resistance Feats Combat Reflexes, Iron WillB, Toughness
10 to her choice of acid, cold, electricity, fire, or sonic damage. SQ deliver touch spells, link, share spells
Shield Estra gains a +4 shield bonus to AC for 1 minute and SPECIAL ABILITIES
becomes immune to magic missile. Deliver Touch Spells Honaire can make touch attacks to deliver any
Spiritual Weapon: Estra creates a floating longsword of pure force touch-range spells Estra casts while within 30 feet.
anywhere within 140 feet that lasts for 4 rounds. It attacks on its own Dutiful Strike Honaire gains a +2 bonus on attack rolls against any
each round with a +7 bonus, dealing 1d8+1 points of force damage. creature that has attacked Estra in the past minute, dealing 1d8+1
Combat Gear Estra has the following combat gear. points of damage.
Potion of Lesser Restoration: This potion heals 1d4 points of Link Estra can direct Honaire as a free action.
ability damage to any ability score or eliminates most magical Magic Attacks Honaire’s attacks count as magic for overcoming DR.
effects reducing ability scores. The imbiber is no longer fatigued, Share Spells Estra can cast spells with a range of personal on Honaire
and if exhausted, she is fatigued instead. as if they had a range of touch.
Scroll of Faerie Fire: All creatures in a 5-foot-radius burst
within 440 feet are outlined in a pale glow that sheds light like When the spirit of her departed husband returned to her, Estra
a candle. Outlined creatures take a –20 penalty on Stealth checks vowed to use her spiritualist gifts to help others. She aids the helpless
and do not benefit from concealment granted by darkness, blur, wherever they’re aff licted, though her impatience and sharp tongue “Respect your elders, child. I’m a forgiving sort,
invisibility, or similar effects for 1 minute. sometimes get the better of her.
but my husband not so much...”
©2015 Paizo Inc. Permission granted to photocopy for personal use only.
Spiritualist 7

Caring but a touch mischievous, Estra learned a great deal about empathy reach metamagic rod, scroll of fly, scroll of gaseous form, scroll of
upon the death of her beloved husband, Honaire. She now uses her psychic see invisibility, wand of cure moderate wounds (7 charges), wand
magic and Honaire’s loyal spirit to guide others. of dispel magic (6 charges); Other Gear +2 chain shirt, +1 silver
dagger, mwk sling with 10 bullets, cloak of resistance +2, handy
ESTRA haversack, ring of protection +1, bedroll, belt pouch, censer, flint
Female human spiritualist 7 and steel, incense (10 sticks), torches (10), trail rations (5 days),
N medium humanoid (human) waterskin, 818 gp
Init +3; Senses Perception +4 * The effects of this ability have already been calculated into
DEFENSE Estra’s statistics.
AC 16, touch 10, flat-footed 16 (+6 armor, +1 deflection, –1 Dex) SPECIAL ABILITIES
hp 52 (7d8+14) Bonded Manifestation While Honaire is within Estra’s mind, as a
Fort +8, Ref +5, Will +11; +2 vs. illusions swift action she can grant herself either a +4 shield bonus to AC or
OFFENSE concealment against ranged attacks. She may use this ability for
Speed 30 ft. up to 7 rounds per day.
Melee +1 silver dagger +6 (1d4) or Bonded Senses As a standard action, Estra can see, hear, smell,
mwk sap +6 (1d6) taste, and touch with Honaire’s senses for up to 7 rounds per day.
Ranged mwk sling +5 (1d4) Etheric Tether Estra can sacrifice any number of hit points to prevent
Spiritualist Spell-Like Abilities (CL 7th) the same amount of damage to Honaire, if an attack would send
At will—detect undead him back to the Astral Plane. Honaire can travel up to 50 feet away
1/day—calm spirit OA from Estra. If he travels farther, she must succeed a Concentration
Spiritualist Spells Known (CL 7th; concentration +11) check (DC = 10 + 1 per 10 feet between them) as a full-round
3rd (2/day)—cure serious wounds, heroism, spirit-bound bladeOA action each round or Honaire transports to the Ethereal Plane and
2nd (4/day)—aid, ghoul touch (DC 16), lesser restoration, resist cannot return for 24 hours. If Honaire is outside Estra’s line of
energy, spiritual weapon effect for longer than 7 rounds, he returns to the Ethereal Plane.
1st (5/day)—detect evil, expeditious retreat, invisibility alarmACG, Phantom Estra’s dedication phantom, Honaire, may dwell inside her
mindlinkOA, remove fear, shield mind, or manifest fully as an incorporeal or ectoplasmic creature
0 (at will)—daze (DC 14), mage hand, grave wordsOA, guidance, with a 1-minute ritual. When Honaire manifests as ectoplasmic
light, message creature, he may interact with the material world and gains DR 5/
STATISTICS slashing. When he manifests as an incorporeal creature, he gains
Str 10, Dex 8, Con 12, Int 13, Wis 18, Cha 16 the incorporeal ability (making him immune to physical attacks,
Base Atk +5; CMB +5; CMD 14 and reducing damage from magical attacks by half) and can attack
Feats Combat Casting, Emotional ConduitOA, * Improved Initiative*, incorporeal creatures, but cannot affect material creatures.
Lightning Reflexes*, Spiritualist’s CallOA Phantom Recall As a swift or immediate action, Estra can teleport
Skills Bluff +13 (+14 to fool others), Diplomacy +14, Linguistics +11, Honaire to a square adjacent to her, or into her mind.
Sense Motive +14, Spellcraft +11, Use Magic Device +13; Armor Lesser Reach Metamagic Rod Three times per day, Estra can increase
Check Penalty –1 the range of a spell from touch to 40 feet to 170 feet to 680 feet.
Traits skeptic APG, trustworthyUCA She can only apply this increase once per spell.
Languages Azlanti, Common, Draconic, Dwarven, Elven, Gnome, Shared Consciousness When Honaire isn’t manifested, Estra gains “Respect your elders, child. I’m a forgiving sort,
Halfling, Skald, Varisian a +4 bonus on saving throws against mind-affecting effects, +2 but my husband not so much...”
SQ bonded manifestation (10 rounds/day, ectoplasmic shield), bonus on Will saves, and a +3 bonus on Diplomacy and Sense
bonded senses (7 rounds/day), etheric tether, phantom (Honaire, Motive checks. Once per day she may reroll a failed saving throw Honaire, she gains a +2 shield bonus to AC and a +2 bonus on
dedication), phantom recall (1/day), shared consciousness, against a mind-affecting effect, but doing so removes her other saving throws. Whenever she is within 30 feet of incorporeal
spiritual interference shared consciousness bonuses for the spell’s durations. Honaire, she gains a +2 bonus to saving throws against mind-
Combat Gear +1 cold iron sling bullets (10), oil of daylight, lesser Spiritual Interference Whenever Estra is adjacent to ectoplasmic affecting effects instead.

©2015 Paizo Inc. Permission granted to photocopy for personal use only.
Spiritualist 7

Spiritualist’s Call For 10 minutes after he is first summoned, Honaire 70 minutes as long as it is within 170 feet and isn’t obstructed,
gains a +2 bonus to his Strength, Dexterity, or Charisma. and the target can respond each time Estra sends a whisper.
Spells Estra can cast the following spells. For full descriptions of Nearby creatures might be able to overhear the messages
the spells listed below, see the Pathfinder RPG Core Rulebook or (Perception DC 25). HONAIRE
Pathfinder RPG Occult Adventures. Mindlink: Estra can communicate large amounts of information N Medium outside (phantom)
Aid: Estra grants one touched creature a +1 bonus on attack rolls, to a touched creature, as if she’d spent 10 minutes in discussion. Init +1; Senses darkvision 60 ft.
on saving throws against fear, and 1d10+7 hit points for 7 minutes. She and her target do not need to share a language. DEFENSE
Calm Spirits: One incorporeal undead within 40 feet of Estra will Remove Fear: Estra selects two creatures within 40 feet of AC 22, touch 14, flat-footed 20 (+2 deflection, +8 natural, +3 Dex) or
not take any hostile actions for 7 minutes, or one haunt within 40 herself and within 30 feet of each other. Estra suppresses all AC 25, touch 25, flat-footed 20 (+10 deflection, +2 dodge, +3 Dex) in
feet will not trigger for 7 rounds. current fear effects on those creatures for 10 minutes. During that incorporeal form
Cure Serious Wounds: Estra’s touch heals 3d8+7 points of damage. time, the creatures gain a +4 morale bonus against fear effects. hp 51 (6d10+18)
Daze Estra dazes one humanoid creature within 40 feet, causing Resist Energy: For 70 minutes, a target Estra touches gains Fort +6, Ref +10, Will +9; +4 vs. enchantments
it to lose its next turn (Will DC 14 negates). Once a creature is dazed resistance 20 to her choice of acid, cold, electricity, fire, or Defensive Abilities defending aura
by this spell, it is immune to it for 1 minute. sonic damage. OFFENSE
Detect Undead: Estra can detect undead creatures in a 60-foot Shield: Estra gains a +4 shield bonus to AC for 7 minutes and Speed 30 ft.
cone. If she concentrates, she can find out the number of undead and becomes immune to magic missile. Melee 2 slams +7 (1d8+1)
the strength of the strongest undead aura. On the round after that, Spirit-Bound Blade: Estra can touch a weapon to grant it the Special Attack dutiful strike, magic attacks
she can determine the strength and location of each undead aura. ghost touch special quality and one of the following special STATISTICS
Expeditious Retreat: Estra’s speed increases to 60 feet for 7 minutes. abilities for 7 minutes: cruel, cunning, keen, menacing, mimetic, Str 12 Dex 16 Con 14, Int 7, Wis 10, Cha 15
Ghoul Touch: Estra touches and paralyzes a humanoid for 1d6+2 returning, or vicious. Base Atk +6; CMB +7 (ectoplasmic), +6 (incorporeal); CMD 21
rounds. All creatures vulnerable to poison within 10 feet of the Spiritual Weapon: Estra creates a floating longsword of pure force (ectoplasmic), 20 (incorporeal)
target are sickened. Fortitude DC 16 negates for both. anywhere within 170 feet that lasts for 7 rounds. It attacks on its Skills Diplomacy +11, Intimidate +11, Perception +9, Sense Motive +9
Grave Words: Estra can cause a touched corpse to begin babbling own each round with a +9 bonus, dealing 1d8+2 force damage. Feats BodyguardAPG, Combat Reflexes, Iron WillB, Toughness
for 1 round. There is a 10% chance the corpse’s ramblings are useful Combat Gear Estra has the following combat gear. SQ deliver touch spells, link, share spells
in some way (determined by the GM). Once a corpse has been Oil of Daylight: A touched object emits bright light for 60 feet SPECIAL ABILITIES
targeted by this spell, it is immune to it forever. and increases the light level by one step for the next 60 feet for 70 Bodyguard When an adjacent creature is attacked, Honaire may
Guidance: Estra can give a touched target a +1 competence bonus minutes. If there is magic darkness in that area, the overlapping use his attack of opportunity to attempt a DC 10 check using his
on any attack roll, saving throw, or skill check in the next minute. area is unaffected by either spell. attack bonus. If he succeeds, his ally’s AC increases by 2 against
Heroism: Estra can grant a touched creature a +2 morale bonus on Scroll of Fly: A touched target gains a 60-foot fly speed and a +3 that attack.
attack rolls, saving throws, and skill checks for 70 minutes. bonus to Fly checks (+2 total if Estra targets herself) for 7 minutes. Defending Aura All allies within 10 feet gain a +2 bonus to AC and
Invisibility Alarm: Estra wards a 20-foot-radius area within 40 Scroll of Gaseous Form: A touched creature becomes misty CMD and a +2 bonus on saving throws.
feet. If an invisible creature enters this ward, an alarm sounds or and insubstantial for 10 minutes. Its material armor becomes Deliver Touch Spells Honaire can make touch attacks to deliver any
Estra receives a silent notification. The ward lasts 8 hours. worthless, but it gains DR 10/magic and a fly speed of 10 feet, and touch-range spells Estra casts while within 30 feet.
Lesser Restoration: After 3 full rounds of casting, a touched can move through small holes or narrow openings. Dutiful Strike Honaire gains a +2 bonus on attack rolls against
target heals 1d4 points of damage to any ability score or loses Scroll of See Invisibility: Estra gains the ability to see invisible creatures that attacked Estra in the past minute. and his slam deals
most magical effects reducing ability scores. The target is no longer and ethereal creatures normally for 30 minutes. 2d6+1 points of damage to those creatures.
fatigued, and reduces exhausted to fatigued. Wand of Cure Moderate Wounds: A touched target regains Link Estra can direct Honaire as a free action.
Light: An object Estra touches sheds light for 70 minutes. She 2d8+3 hit points. Magic Attacks Honaire’s attacks count as magic for overcoming DR.
can’t have more than one copy of this spell active at a time. Wand of Dispel Magic: Estra can attempt to end a magical Share Spells Estra can cast spells with a range of personal on Honaire.
Mage Hand: Estra can point at one object up to 40 feet away effect within 170 feet. She rolls 1d20+7, and the result must
that weighs up to 5 pounds and move it as far as 15 feet in any equal or exceed 11 plus the target effect’s caster level to end the A former charlatan, Estra amended her ways when she met her
direction. The spell ends if the object travels more than 25 feet magical effect. Alternatively, Estra can ready an action to counter husband, a warrior named Honaire. When he died, she began bilking
away from her. an enemy spellcaster’s spellcasting. This works in much the same mourners again, but now she walks beside the spirit of Honaire, who
Message: Estra can whisper messages to the target for way, but if successful, she causes the enemy’s spell to fail. has returned to inspire her to provide real comfort to mourners.

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