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Succubus - Incubus Player Race - GM Binder

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0% found this document useful (0 votes)
231 views2 pages

Succubus - Incubus Player Race - GM Binder

Uploaded by

raizelantonioms
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Succubus/Incubus Shapeshifters

The work of succubi and incubi is not easy. If they murder an


Lascivious and fiendish in nature, succubi and incubi are loyal
individual in broad daylight, they risk the chance of being
servants to the archdevils of the Kingdom of Never. They
discovered by a cleric or other holy person, dooming them to
thrive on manipulating unsuspecting targets, using their
be chased after or even killed by their radiant power. As a
charismatic personality and beguiling nature to charm them
safeguard against such situations succubi and incubi are
into performing acts against their will or feast upon their
gifted with the talent to shapeshift.
souls.
Some turn into shadowy figures, assassinating their targets
and taking their soul as their last breath escapes their mouth.
Soul Collectors Others shift into the desired form of a curvy woman, a
Utmost value to devilkind, succubi and incubi work to collect muscular man or sometimes into their target's significant
the essence of the living. Their archdevil masters send them other to charm and deceive, leaving them vulnerable and
to the Material Plane to fulfill a mortal's end of the bargain, defenseless at night or in their own homes.
taking their soul whole or on rare occasion only part of it. If
they are tasked to find a certain individual, they fight to the Mistaken Desire
death to acquire their spirit. These fiends are capable of living
Folktales and bards' songs tell tales of succubi and incubi
with or stalking a person for decades if needed before they
falling in love with a certain individual and even bearing
strike where their target is most vulnerable.
children with them, however this is an extremely rare
occasion. These devils usually do not feel emotions, nor do
The Kiss of Death they have the desires a human or other intelligent race would.
Famously their most used form of assassination, sucubi and They are born to fulfill only one goal: serve their archdevil
incubi are capable of ripping out the soul of a living creature creator. Some folk mistake their decade-long missions for love
just by kissing them. For this signature style of killing, their or attraction, however most of the time this is only a means to
evil acts are easily recognized by blood hunters, clerics and an end for them.
others who seek to destroy such beings. After devouring an Rarely however, succubi and incubi are born with emotions
individual's soul, it is transported to the Kingdom of Never and feelings like any other race. When in pursuit of a person
where the succubus or incubus' master uses them as they they might meet their soulmate and fall in real, humanly love
please. with them. This is a dangerous game for them because if their
There is one way however to free a soul collected by a archdevil finds out there is only one way for them to survive:
succubus or incubus. You have to kill the fiend that took the kissing their one true love without taking their soul. If they are
individual's soul and preform a ritual with their blood, capable of such an act, their bond to the Kingdom of Never is
attempting to trade with their archdevil master for something broken, their creator has no domain over them anymore and
they desire more than the person's soul. they lose their natural hunger for souls.

CHAPTER 1 | RACES
1
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Succubus / Incubus Traits
Your succubus / incubus character has the following racial
traits.
Ability Score Increase. Your Charisma score increases by
2, and your Dexterity score increases by 1.
Age. Succubi and incubi mature at the same rate as
humans, though tend to live as long as they continue to feast
on souls periodically.
Alignment. Imbued with their innate entrancing ability,
most succubi and incubi are evil. Outcasts of their society
however, in rare situations may escape to the Material Plane
and lean toward neutrality.
Size. Succubi and Incubi have about the same size and
build as humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your fiendish heritage, you have
superior vision in dark and dim conditions. You can see in dim
light within 60 feet of you as if it were bright light, and in
darkness as if it were dim light. Thanks to your heritage, your
darkvision is unusual: everything you see in darkness is a
shade of deep red.
Widowmaker. Some fiends enjoy manipulating their prey,
while others prefer to seduce them into an early grave. You
have proficiency in either the Persuasion or the Deception
skill.
Fiendish Nature. Your creature type is considered to be
both Fiend and Humanoid, and you are considered to have the
Shapechanger tag. Additionally, you are vulnerable to radiant
damage.
Devil's Shapechange. You walk amongst everyday folk like
you are one of them. You can cast a fiendishly altered version
of disguise self without expending a spell slot. Instead of its
normal duration, it lasts until you are able to concentrate on it
as if it was a spell or until you dismiss the illusion.
A creature can recognize your disguise by making a
successful Wisdom (Insight) check against your Fiend Save
DC.
Wings from the Nine Hells. You have a small set of wings
on your back. However, these wings are not strong enough to
hold your weight for an extended period of time. You can use
your wings to suddenly thrust yourself forward 10 feet on the
battlefield as a bonus action. This movement doesn't provoke
opportunity attacks. You regain the ability to use this feature
after taking a short or long rest.
Draining Kiss. Once you reach 5th level, you gain the
ability to drain the life of a foe with your deadly kiss. As an
action, you may kiss a target within 5 feet of you. The target
must succeed on a Constitution saving throw or take necrotic
damage equal to your character level + your Charisma
modifier. The DC equals your Fiend Save DC. Additionally,
you gain hit points equal to the damage dealt. After you use
your draining kiss, you can't use it again until you finish a long
rest.
Languages. You can speak, read, and write Common and
Infernal.

Fiend Save DC = 8 + your proficiency bonus +


your Charisma modifier

2
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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