Nintendo Power - Nintendo Power Issue 049 June 1993-Nintendo Power (1993)
Nintendo Power - Nintendo Power Issue 049 June 1993-Nintendo Power (1993)
45496 69049
THE SOURCE FOR NEWS AND STRATEGIES STRAIGHT FROM THE PROS
mm
mursmmvt
"GOT A PAL WHO CANT SEE
/ THE CONNECTION BETWEEN
/ WINNING AND BEING IN THE
NINTENDO POWER SUPER
POWER CLUB?
"BE A FRIEND, RIP THIS OUT
AND HELP FILL IT IN."
You know what it takes to be a great player. Skill, practice and
all the hot tips, tricks and strategies that you get from Nintendo
Power Magazine. Right? So, be a buddy and give your best
friend this sign-up card for the Super Power Club, That way
your pal gets Nintendo Power every month I instead of
borrowing yoursl. Plus, a ton of other great stuff that
Why wouldn ‘t they want all this. NINTENDO POWER MAGAZINE the SUPER POWER ISSUE -For Super Power Club members only.
12 issues filled with tips, strategies, full-color maps and reviews Every January they'll get an annual review of Nintendo's best,
for all three Nintendo systems. And POWER CERTIFICATES -S36 plus a look at what's coming next from the world of Nintendo.
inPower Certificates they can use toward game paks. POWER POWER CLEANING SERVICE -They get a voucher for a free sys-
TRADING CARDS -featuring stats and challenges for top games- tem cleaning at a participating official Nintendo World Class
they could collect a winning set and win a free game pak. Plus. Service ® Center.
IS
JUNE 1993 VOLUME 49
SUPER NES
B.O.B. 8
TAZ -MANIA 16
SUPER CASINO GAMES 20
YOSHI’S COOKIE 24
BATTLETOADS IN BATTLEMANIACS *28
GAME BOY
BATTLETOADS IN RAGNAROK’S WORLD 35
BUBBLE BOBBLE PART 2 70
TITUS THE FOX 72
RAGING FIGHTER 74
NES
BATTLETOADS &
DOUBLE DRAGON the ultimate team ••
40
FIRE ’N ICE 84
NES HOCKEY GAMES 88
NESTER’S FATHER’S DAY CHALLENGE ••
92
Tin FROM THE PROS MB COMICS
Mm
NESTER'S ADVENTURES 82 STAR FOX 48
CLASSIFIED INFORMATION 66
COUNSELORS' CORNER 76 VIDEO UPDATES
THE INFO ZONE NOW PLAYING 102
PAK WATCH 108
TAKE CONTROL 60
H
POWER UNIVERSITY 26
POWER PUZZLERS 83
PLAYER'S FORUM
PLAYER'S PULSE 6
POWER PLAYER'S CHALLENGE 64
PLAYER'S POLL CONTEST 98
TOP 20 100
fk like your magazine and have for fk am a 51 -year-old school teacher le built Ganon's Castle from
' the Legend of Zelda on our
/# over ihree years. The new Star // at aSacramento Middle School.
Fox comic is okay, but 1 think it's • About six months ago my nine- Super Nintendo. Our names
too long. Also. I see no ads for joy- year-old daughter called me over to are Matt. Mike and Adam. It took us
sticks orNintendo products. My dad the video screen. She was playing 45 minutes to do this. It also took a lot
and have been waiting for a review
I Zelda-A Link to the Past. I said, "Let of work. I think you should try it. It's
of NES and Super NES controllers. me try that.” She handed me the con- very fun!
We have been on a relentless search trols and about 100 hours later 1 beat Mike Kammerer
for the ultimate controller and need the game. It took me 465 lives to win Mt. Clemens, Ml
some information. Please let us know the first time. Kids at my school
when you might come out with this laughed when I told them how many
review or where we can get the infor- lives it took me. The next time I beat
mation. Thank you! the game it took me 84 lives. I could
Steve Geiger see tremendous improvement and I
Check out our Controller review on kept playing and got below five lives
page 60 of this issue, Steve.
6 NINTENDO POWER
HAIMGIIM’ OUT IIM HOLLYWOOD
WITH DJ JAZZY JEFF & THE
FRESH PRINCE , ,
CONTEST WINNER
As winner of September's Player's
last
Poll Contest, Kelly Koder of Slidell. LA.
received a Miracle Piano Teaching
System, complete with Super NES, and
flew to Hollywood to meet rappers D.J.
Jazzy Jeff and The Fresh Prince (Will
Smith). She invited her cousin, Mandy
Lutz, and mother, Rita, to make the trip
to California with her in early December.
They not only met Jeff and Will back-
stage in Will’s dressing room, they had
front-row seats at a taping of The Fresh
Prince of Bel-Air. After the show, everyone
went behind the scenes to meet the cast, and
Kelly took home an autographed script of
that night’s episode. The three rounded out
the weekend by touring Universal Studios,
Since hangiiV out with celebs was part of
d ning at lhe Ha rd Rock Cafe and visiting
j
6
the prize, a trip to Universal Studios cer- ,
tainly seemed to be in order. Disney land.
PHONE PIRECTORY
EDITOR’S CORNER Nintendo Power Subscriptions
We oftentimes hear comments and see let-
ters from our readers that bring up the point 1-800-521-0900
that other gaming magazines print articles Subscriptions and renewals only.
24 hours a day, 7 days a week.
on hot new titles before Nintendo Power
does. There have been a few instances when Consumer Service
we have been “scooped" by other publica-
1-800-255-3700
tions. but it's our goal to time our coverage
of a game to coincide with the release date (TDD 1-800-422-4281)
Call for service, general assistance or to
of the game. Being a part of Nintendo, we
change your address between 4 a.m. and
get to see and play a lot of the games before midnight Pacific time, Monday through
other publications do. Instead of trying to Saturday or 6 a.m. and 7 p.m. Sunday.
do a feature review on a game that may not Spanish- and French-speaking
be complete, we'll give the game coverage '
representatives are available.
in our Pak Watch section. It's also our poli-
cy to print in-depth information that has
Game Counseling
been approved for release by the game's 1-206-885-7529
publisher. How would it make you feel to (TDD 1-206-883-9714)
see a game hyped on the cover of Nintendo Stumped by a game? Call our Game
Power, only to find out that there was only a Counselors for help between 4 a.m. and mid-
mo " “"«*"** Gail Tilden
night Pacific Time, Monday through
Saturday or 6 a.m. and 7 p.m. Sunday. It's
screen shots inside?
Editor In Chltf long distance, so before you call, be sure to
get permission from whoever pays the bill.
VOLUME 49 7
MAN...
THIS PLACE
IS WEIRD!
TM
year is 2199. The world of robotics has expanded at an exponential rate since
the advent of robotic technology in the 20th century. Robots now possess near
human abilities. That brings us to the new game from Electronic Arts starring a
happy-go-lucky young robot named B.O.B. We’ve got about 206 years before
B.O.B. lives out his adventure. We’ll just have to experience it in video game form
for now.
Aftermanaging to borrow the family car for his hot date, B.O.B.
manages to crash it into a piece of space debris and crash land on
Bob's Got a Date a strange asteroid.Uh-oh! He may be late for his date!
8 NINTENDO POWER
BOSS SHOOTIN'. EH?
Since it is the future, what robot would be complete without a neat set of
weapons and electronic gadgetry to use? B.O.B. is fully programmed and
knows how to handle each of the Items he finds. This brings us to the question:
Are you ready?
The Wave is one of B.O.B.'s favorite These little red hummers will seek the
weapons. It has long range, excellent power closest target that is giving off some sort of
and cuts a wide swath when B.O.B. pulls heat However, at times, it's hard to get them
the trigger. It's devastating! to go where you want them to.
Very effective against organic enemies, but The blinding light emitted from this Bulb will
not so effective against mechanical beings, allow B.O.B. to sneak by enemies without
the Flame-Thrower should be used sparingly getting touched. Its power lasts for about
or only if you don't have other weapons. eight seconds. Use them if you're out of ammo.
This
with.
is
It's
the
but is useable.
weapon
that B.O.B. starts off
fairly weak,
0 The
S hot,
Bolt
more power.
but
weapon
similar to the Single-
it
is
has much
s’
(
V
N.
'J
i
If
will
B O B.
using the Umbrella
slow his
tremendously.
i:
fall
TRAMPOLINE
B.O.B. has limited
jumping ability, using
the Trampoline helps
'
OFF ENEMIES
f
II
WATCH THE DROP!
B.O.B. falls too far, he’ll suffer and lose some of his energy.
Reaching the swirling orange teleporter is Use an Item like the Umbrella to float down slowly.
his way!
10 NINTENDO POWER
B° °-
BORG OUTPOST
The Borg Outpost, while not oppressively diffi-
cult, has more enemies and obstacles to contend with than the previous two
stages. Study the map and be sure to pick up all of the Items that are available.
'
4 RECHARGE B.O.B.
Any time you come across a Recharger like this
one. press Up and get into it B.O.B.'s energy
level will be fully replenished.
jump in the difficulty level of his quest for transportation. He’ll really be sorry
that he crashed the family car after this level.
The Snout Monsters make excellent punching B.O.B. will be able to nail enemies by shooting reason for B.O.B. to do any exploration
bags. You can easily duck under their fire and let his weapons through walls and up through floors. open area. It's a dead end. B.O.B.
'em have the ol' one-two! Blow 'em away if you see 'em!
START
1 2 NINTENDO POWER
3
"Seek and destroy. Mr. Rocket!" "Whoa, Nellie! I’ve 1 -Upped myself!"
VOLUME 49 1
tsand types of firepower, making it through the
However, the opposite is true also. If you don’t
probably have a lough time. Stock up!
Stay out of the electrical fields. B.O.B. won't last Not so fast, loverboyl You've got to find a car and
long if he touches them. find her first
It's a race to the finish, but you should pause long B.O.B. will undoubtedly sustain some damage, but A single piece of space debris is more than enough
enough to pick up the energy-restoring Wrench. the Snake should take on more. to do this junker in.
1 4 NINTENDO POWER
ANCIENA AND ULTRALAND AWAIT!
Well, so far, B.O.B. has been doing alright. The world of Goth wasn’t too
much trouble for our robotic hero. That surely won’t be the case on the
worlds of Anciena and Ultraland. You’ll have to play the game to believe Make sure you have a few Shields when you
go up against the Death Boss. Shoot at his
the stuff that B.O.B. will encounter! decomposing body and then go for the skull.
It will be crucial for B.O.B. to use his weapons Throughout the remaining stages. B.O.B. will
and Items sparingly. He'll need all the consistently run across enemies that are just
firepower he can gel Use your punch! as odd-looking as he is.
m
fist to
ns
VOLUME 49 15
According to Taz, the only thing better than a Kiwi in
the bag is a Kiwi on toast! Mm, mm, good! In SunSoft’s 3-D road
chase, Taz-mania, the voracious Taz has a limited time to collect
Kiwis while the She-Devil and others threaten to spoil his lunch.
TECHNIQUES
When you go Kiwi hunting with your bare a Kiwi from a coconut when they start play-
hands, you’ve got toknow something about ing. Kiwis are small, yellow, fast and smart.
Kiwis, Kiwi habitat, and proper Kiwi catch- That’s the basics. They stop on a dime, sud-
ing techniques. Taz may be the perfect Kiwi- denly spurt ahead, and dodge with the speed
collector, but most players wouldn’t know of greased lightning.
A TAZ HEADACHE
Obstacles that can slow Taz
down range Irom speeding
vehicles to lakes and rivers.
START Small objects beside the
road may just damage Taz
slightly, but sign posts and
trees will flatten him!
UP OVER/
DOWN UNDER TAZ N TRAFF G
Various vehicles speed along the highways of Other vehicles charge out in the middle of intersec-
Tasmania at extreme velocities. Tourists in buses tions. You can dodge around the vehicles or leap
and cars, hoping for a glimpse of a rare Tasmanian over them. If you jump at the top of a hill, you can
Devil, may end up with real Taz bumper stickers. avoid being squashed by an oncoming vehicle.
norm® thi road
You’re on ihc road, a Kiwi running Tree
jusi in front of you. Adrenaline surges
things to keep in mind. Keep the Kiwi in
front of you. If you pass a Kiwi and it is no
through your body! The thrill of the hunt! longer shown in therearview window, keep
It’s a battle of wits and reflexes, you against racing ahead. Grab red birds to increase your
an eight ounce bird! Here are a couple of time on the course. Salivate at all limes!
—
BONUS
STAGES
Catch all the tucket you can in the bonus
stages after each Act Get an extra When a Kiwi is at the edge of the road, run
From time to time, you may miss your grab, leaving the Kiwi
Continue with 100.000 points. alongside it. Then, when Taz is even with the
behind. If you see him in the rearview window, stop, let him
bird, dodge sideways to grab it This is one
catch up, then chase him again.
of Taz's favorite moves!
of
ACT 1: KIWI GRAB
You have only one minute to gobble as
many Kiwis as you can catch.
ACT 2: BUSHRAT
BRUNCH
Taz can't run on water, so stay on the
Increase your score by thousands of points
road. If you sink, you'll lose precious time.
by catching bushrats by the bunch.
No worries, mate. This stream is only deep On flat areas, you'll be able to see most of
enough to wet Taz's toes. Some other streams the vehicles as they approach. As a rule,
are too deep to run through. jump over intersections with stop signs.
Water-Shallow w£
down, but only for
STAGE TITLE
LEVEL 1 JUNGLE JUMP 7 KIWIS 4M IN
LEVEL 2 RAINY DAZE 9 KIWIS
LEVEL 3 JUNGLE NIGHT 11 KIWIS
a
WENDAL T. WOLF
Bullgator & Axl -When this sidecar sideshow turns up, it means
trouble Tornado spin through them, or Taz may end up in the slammer.
GET THELOWDOWN
Your four traveling companions
can give you good advice, general
gives solid advice at
tips, or nonsense advice. It's up to
Cliff
only advice that makes a real differ- Raise. Call, or Fold at Poker
according to your hand.
ence, however, is for playing Poker
and Blackjack, because these are
progressive games that deal in
probability. The other games are Isabelle is a shrewd card Take Richard's Blackjack
when advice with a grain of sail
random and luck is the key. player it comes to
oooo a£)
computer intelligence. Craps seldom payoff.
V.
the form of an ad-
venture while Super
Caesars Palace
from Virgin Games
proves to be a gam-
bler’s mecca.
A minimum bet at the futuristic 2020 runs $100. The glory and decadence of ancient Rome thrives
The maximum bet will put you back $1,000 One again at the luxurious Laurel Palace. Here you'll be
hour of gambling here may cost you lor years to come. a high roller with the sky as the limit!
Blackjack and Poker while Lady Luck tion.Vegas Stakes uses a one deck and five coins in the Slots then pull
makes the throw at Craps, Roulette shoe and you can the lever. View
and on the Slot Machines. Start out Double, Split, or winning combi-
at the Golden Paradise or Buffalo buy Insurance nations in the
Head with your stake of $1,000. Play on given hands. advice window.
smart and move on to the 2020.
Blackjack is a great game for up to four players. Everyone has a realistic, at the table view. In fact the
about as close playing a casino as you can get!
Q „Q™G EmMObI O O
feeling is to in real
C
Super Caesars Palace from Virgin Games lakes you through the
doors of the world’s most famous casino, Caesar’s Palace in Las Vegas. Although
nothing compares to the flash of the real thing. Super Caesars lets one player roam the
floor and try eight different games of chance.
BLACKJACK
You can Double, Split and Insure Five Card Draw vs. the machine. A.K.A. one-armed bandits, the Slots
your bet against the House. No raises. No calls. No folds. have different minimum and maxi-
mum bets.
Hey, puzzle-munchers! You haven't lived until
you've tried my first puzzlegame for the Super
NES— Yoshi's Cookie. What a great name!
Hope you're hungry for a challenge.
I L_
i
ACTION PUZZLE
Line up rows or Challenge a com- Each of 100 preset
columns of similar ^^puter controlled char- puzzles must be solved
cookies so they cascade (or acter or one controlled by in just a few well-chosen
disappear) off the screen. a friend. The four charac- moves. High scores are
The more cookies you cas- ters each have their own achieved by cascading all
cade, the better the score. strengths and strategies. the cookies at one time.
v
YOSHI’S COOKIE
Alexey Pajitnov, the creator of Tetris, is the inspira- sible moves will result in clearing the screen. Just
tion foran entire genre of video puzzles ranging as a chess player plans many moves ahead, you
from Dr. Mario to Wordtris. In the Yoshi’s Cookie have to be able to shift the cookies mentally and
Puzzle Mode, Alexey has arranged the cookies to picture how the puzzle will be altered with each
suggest possible solutions, but few of the many pos- move. Below are a few examples.
Ihe second
mzeeeehse^
This simple-looking puzzle actually
requires four moves. The idea is lo
• k » *
til
\33sfiyLBj;
Super NES programmers do the same thing, and so do What can be compared is whether or not a Super FX
smart programmers working in every video game and game or a CD-ROM game offers a new gaming experience
computer format. Writing a fast program can be compared because of its improved technology. The potential is there
to planning a car trip across town. The roads and signals for both technologies. So far. the games seen on CD-ROM
are like the circuits in a game system’s Central Processing have done little more than add a few segments of video and
Unit (CPU). You might say that the custom CPU in the improved sound. The digital graphics in Sewer Shark may
Super NES is a super highway of data. Traffic on the roads look impressive at first, but the video and audio
represents the electrical signals in the CPU. Just as some enhancements don’t improve the game play. On the other
routes across the city will be slower due to heavy traffic, hand, the Super FX adds to the game play in Star Fox by
stop lights, or people running over hedgehogs, some increasing the speed and smoothness of the 3-D action.
processing routes and memory locations will slow down a Even when the screen is filled with enemies and obstacles
game program. So how do you speed it up? You plan a there is no slow down.
route that bypasses the traffic jams. In essence. Blast In terms of dazzling visuals, the 8 megabit Star Fox
Processing means that Sega's programmers now know can’t compete with a CD-ROM game like Sewer Shark
what they’re doing. Makes you wonder how long they with 500 times the amount of memory. And yet the game
were stuck in traffic. play of Sewer Shark, in spite of its graphics and sound,
comes in a fading second when compared to Star Fox. You
Q • or Super FX?
goes to show that it not the technology, hut
a blast! It just
what you do with it that counts.
’.v
w
through the CPU can now be handled more rapidly with
the Super FX. The result is that programmers can more
better if they had been designed to make use of the Super
NES’s special capabilities. A good example of a sports title
that makes use of the Super NES’s custom hardware is
NCAA Basketball programmed by Sculptured Software.
They employed Mode 7 effects for scaling and rotation to
bring players a hehind-the-hall view that revolutionizes
sports games. When it comes to sports excellence, let the
games speak for themselves.
soiree Id sn-
f pieocEiSisibi UlpeocESS[i
ipnocesfa*.'
26 NINTENDO POWER
ER
video game
around questions sent
videology. Learn
systems. This
it. Know
in
it.
first class
U.
was designed
by our top students of
Spread it around!
A #
Graphics aren’t everything when it comes to video
• games, but they are critical. The game's graphics
are the playing field. Can you imagine playing football or
A better indicator of processing speed is Memory
16
Super
Custom 65C816
16
NES
A #
• a
System speed has nothing to do with the speed that
moves across the screen. That is a matter of
sprite
programming. A plumber could move as fast as a
CPU Clock
Memory Cycle Time
Memory
Video RAM
7.61
525ns
512k bit
512k
MHz
(2
bit (2
@32kx8)
@64kx4)
3.58
279ns
1024k
512k
MHz
bit
bit ( 1
(2@32k8)
28kx8)
in-use speed of data transfer cannot be determined by Editor's Note: Call or write to Nintendo Consumer Service for your free
copy of this report.
measuring the internal clock alone.
VOLUME 49 27
BATTLETOADS IN
BATTLEMANIACS
Pimple and Rash know that the Dark setout to rescue Michiko and Zitz, begin-
|Oueen is behind the kidnapping. They ning their quest in Ragnarok Canyon.
START
•©BURNING
BRIDGES
Hustle over the bridges
as they burn and jump
the enemy guard.
©WICKED WASPLINGS
Monster Hies activate as the Battletoad passes by.
Attack by punching with a mighty fist or by hold-
ing the wall and throwing the sled. Continue to
attack the falling fly bodies to earn a 1-Up.
©SNEAKY SNAKES
Snakes lurk in the woodwork inside the tree.
They slither out with their fangs Hashing when a
‘Toad nears. Concentrate your attack on their
heads, which are their only vulnerable points. It’s
risky to get close enough to punch, so grab the
wall across from them and send your sled flying.
TURBO TUNNEL
There’s definitely a need for speed in the Turbo Tunnel. Check out this
awesome map to see what’s ahead, then hop on the Speeder Bike and hang
on for dear life. Be sure to jump when you see a J.
BATTLETOADS IN
BATTLEMANIACS
STAFM
[* ,
* « i i
©KEEP YOUR r?
EYES ON
This
THE ROAD
map shows the
7/
first four sections. L m
There are 25 obstacles
in the fifth, and final, section.
O QUICK
RIDE THE ROLLER COASTER
© LOOK ‘TOAD-
jo SLICK MOVE
THE DARK TOIVER]
J
^ |
TO THE TNT, TOAD!
©SLIP
¥ WARNING!! #
Mutagenic agents coming to your
Super NES, NES, and Game Boy from Ocean
THE SNAKE PIT
The Dark Queen’s pil is positively slilh- emerge and jump from Snake to Snake to
ering with Snakes. Hop on when they reach the exit near the top of each room.
AN EASY 1-UP?
If Rash is holding one of the
Walker’s legs, getting this 1-Up is
no problem. Just jump up under it
and swing away. However, if Rash
doesn’t have a leg, he’ll have to
jump out off of the left ledge to get
it.
IMPACT CRATER
A long time ago, a huge meteorite made impact and blasted through the surface of
Ragnarok’s World leaving this long, vertical crater. Now, years later, the crater is
inhabited by Ravens, Saturn Toadtraps, Retro Blasters and Electro Zaps.
IMPACT IS IMMINENT
As the heroic Rash lowers himself down through the
Impact Crater, he’ll be hanging onto his lifeline, a
Turbo Cable. If you press and hold to the Left or Right,
Rash will turn into a Battletoad Bashing Ball. Swing
away to crash into the various enemies in the Crater,
especially the Retro Blasters.
BIRD SMACKING
When Rash encounters the first Raven, kick it. Don’t hit it as
the Bashing Ball. Just give it the boot. If positioned properly.
Rash will automatically take the Raven’s beak. With it. Rash
can swat each Raven several times while it bounces
from the Crater’s walls. Successive swats will earn
many more points and eventually a 1-Up.
TURBO TUNNEL
Welcome to the Turbo Tunnel. Considering the speed that the Speed Bike races
along and the speed that the obstacles and jumps come up, it’s a wonder that
Rash would even think about making it through!
U A j a
BE a ^ '<£y
^ ^ z ~v
a^v. gV ^ <3^
ar^V^ •
z
’>*1
[j
*
UP \/ . . . JUMP
IJ . . . . DOWN (press B Button)
There is a Mega Warp near the end of the Turbo Tunnel, but your
Speed Bike will be going so fast you may not even see it! Check out
the map to locate it and then remember its location.
ICE CAVERN
Ragnarok’s World is in a constant state of change. The immense Ice Cavern was
created by a huge receding glacier. The glacier left a strangely shaped trail with
dangerous spikes lining the walls, ceiling and floor.
ICE SPIKES
IfRash makes a false move or leaps when he shouldn’t, Rash has to destroy many barriers that block his path.
he may find himself speared and If there happens to be a large
slainby the prickly groups of stone in the area, Rash can pick
icicles. Precise jumping is re- it up and hurl it at the barrier.
B'W'W>W'W}9
><i
>c
>£i SOQ
><5 iteQQ Eaaq aaad
some Spikes in Snake Pit Two. You'll have to quickly adjust your
Don't jump too soon or he'll timing in order to make smooth
have nowhere to leap. Snake transitions.
BATTLE TOADS IN
RAGNAROK’S WORLD
UP TO THE QUEEN
The Dark Queen’s Tower of Shadows must be a mile high! Rash will
have to make many leaps using his strong 'Toad legs and also using
the springboard platforms that appear on almost every level of the
Tower. Battle the Queen at the top!
BATTLETOADS
& DOUBLE DRAGON
more! The Battletoads’ mentor. Pro- again, but not before hundreds of enemies from
Battletoads and Double Dragon fame attack.
FRIENDLY FORCES
Even though the attack moves of the ’Toads and Dragons look different, they
accomplish the same task. The same Controller functions apply for any character.
Nonetheless, a very slight advantage has to go to the ’Toads. Their limbs are a bit
longer. Using Jimmy or Billy is a bit more challenging.
ZITZ jimmy
Zitz is the Battletoads' tactician. He. along with Professor T. Jimmy, in the green outfit, will always be on hand to back
Bird, provides the strategy for the team. Zitz loves the Turbo up his bro. They train together and they'll go into battle
Cables. He is an expert at gaining 1 -Ups by slashing the Ravens. together if you want them to. Jimmy loves to use the
TEAM IT UP!
In the 1-Player mode, this game is cool, but it really
cooks when you team up with
mode! It’s quite a sight to see
heroes from two different sets
of video games hook up and
Keeping with the Battletoads tradition, Thwack! The Kiss-My-Fist sends Scuzz take care of business in the
the Smash Hit Attacks are wildly scurrying. Score 5000 beans, too! By only way they know how:
exaggerated. Witness the application of quickly tapping the Control Pad twice
the Battletoad Butt. The ram's horns in the direction you're facing, you can
thrash, thrash, and thrash!
really do the damage! pull off a Smash Hit.
STAGE 1-THE COLOSSUS
The Dark Queen’s newest rig, the Colossus, made its debut by smashing out of the
moon. Professor T. Bird was unaware of the Dark Queen’s resurgence, but now it’s only
^too obvious! Finally realizing that the Dark Queen has the Shadow Boss on her side,
the Lee Brothers are called in to even the odds.
BONUS PODS
Your chosen fighter will encoun-
ter many Bonus Pods throughout
RETRO BLASTERS
the game. Smash them to find
Approach the Retro Blasters
points, energy, a weapon or a 1
-
DOORMAN OF DOOM
The Doorman will randomly toss sticks of dynamite
out into the corridor. Pick them up before they
explode and hurl them back at the door the Doorman
is hiding behind. A few doses of his own medicine
will be enough to do-in the Doorman.
USE A LEG
BATTLETOADS
MECHNO-MITTS & DOUBLE DRAGON
Keep moving and sprint out of the way
when the heavy-handed Mitt comes
crashing
When it
down onto
lands, quickly
the ship's surface.
move to it and
ABOBO
smack it with all you’ve got 'Ibu'll Abobo has found a new home on the Colossus.
have to hit it three times to break it up. He'll be waiting for you behind a huge metal door.
When you arrive, he'll break through the door! Tap
the Control Pad twice and dash right at him. Don't
give him a chance to set up one of his power moves.
HANGIN’ TOUGH
Any character can hang from
either side of the Colossus. Just
& \
START
SPEEDER BIKES COLLECTION TIME SPEEDER ACROBATICS
These air cycles will speed you down You'll be able to avoid the big blue Drums by jumping over them
the corridor toward your confrontation dodging them, but you'll have to press the A Button to jump over
with Big Blag. Hang on tight and Post Walls.
avoid everything except the Bonus Pods.
RYDERS
Ryders will approach from the front and
the back. Crash into the ones
who appear
you and give the ones who
in front of
KICKIN’
As you make your way down
the vertical shafts in the base,
your Turbo Cable will be your
only lifeline. Press and hold
the Control Pad to the Left or
Right to use the BT Bashing
Ball against the Ravens. Kick
the black-feathered Ravens
repeatedly to score major points.
CONVEYOR BELT
%ur character will be whisked
along this corridor on a swift
conveyor belt \bu may wish you'd
never stepped on it because there
will be many Electro-Barriers that
you'll have to deal with. A
shocking experience could be in
store for you!
CABLE CRUSADE
As if hanging from a Turbo Cable
wasn't dangerous enough! Move Up
and Down the Cable to avoid the
obstacles like Electro-Barriers and
Ravens that come up as you are being
pulled along at a staggering clip.
GARBAGE CHUTE
The best
BT BASHING BALL tip for
•max*
h-- j.j A
<
GE 4-COLOSSUS ENCOUNTER
Your chosen fighter, be it a ’Toad or a Dragon, will take over the controls of a small
spacecraft in Stage 4. The craft looks, fires and moves suspiciously like the craft in
Solar Jetman, another Tradewest game. Hmmm, interesting. Anyway, it’s cool because
handles better than the Jetman's craft.
WINDOWMAN OF DOOM
The Doorman of Doom's brother, the Windowman, lurks behind glass inside the
missile. He'll randomly toss his grenades out toward you in hopes of doing you in.
your arrival and is coiled and ready to pounce at any moment Spooky,
huh? Use the same attack technique on him as you used on Roper. Ouck methods ol attack. We’ve not going to
give it away, but we will say this:
you've got to be fast on your feet and
ready for anything! The Dark Queen
wn't be easily beaten
NEXT TIME, KNOCK
GENERAL/ BEFORE SCARING ME TO
FOX AND FARA?
DEATH/ WHAT'S UP? GONE?
1
. f .
I2L
THERE GO THE OTHER
AR WINGS, GENERAL.' / 1
\ hT Us/? 1
1
^\
Hy
1
1
/7
VS
It
.A
fell
'
IINN66IIPPEE.
THERE'S THE HHOOLLEE...
BLACK HOLE/
REAPY?
REAPY AS
I'LL EVER
BE!
WWHHAATT... ?
WWEEURRPP!
r
HERE GOES
NOTHING
TTHHEE
CCRREEWW66?
CCAANN'TT
FFIINNPP. OOUUTTf
. .
. LLOO66 T
WHOAOO!
L L 0066 TT 66HHIIPPP66. .
GGRRAA VVEEYYAARRPPf
50 NINTENDO POWER
VOLUME 49 51
52 NINTENDO POWER
VOLUME 49 53
THEY THINK THEY'RE PRETTY
CLEVER WARPING THROUGH THE
BLACK HOLE/ HA/ A LOT OF GOOP
IT WILL DO THEM/
54 NINTENDO POWER
VOLUME 49 55
56 NINTENDO POWER
/! f
TIME TO
CASH HERBERT/
,
OUT ,
MORE
ENERGY/
NOW/
a r r*gH/
58 NINTENDO POWER
LET'S BLOW BEFORE
THE BASE POES!
VOLUME 49 59
TAKE C It’s time to take charge. Last year’s introduction of the Control Set, which includes the
Control Deck and a single controller, gave players the power of choice. They can
choose complete Super NES Super Sets or opt
prices. If
for the basic sets with the
you bought the Control Set, you might be planning to buy an additional
pared-down
SUPER ADVANTAGE
Also from Asciiware.
SUPER NES
who actually made the
NES Advantage that
j^pNintcndo of America then
licensed from them, comes
j^^Fthc Super Advantage. In
addition to the eight regular
^buttons, it has both Auto Turbo
W and Variable Speed Turbo as
f well as adjustable Slow Motion.
It is mounted on a stable base, has
60 NINTENDO POWER
ONTROL
In case you haven’t seen
area, this
that are
month we’re taking
all
won’t make it to the U.S.— at least not in their present forms. As always, we
recommend that you look for Nintendo’s Official Quality Seal before you buy any
product to use with the Super NES. Products bearing the seal have been quality tested
and are guaranteed to be completely compatible with our systems.
Take aim! The Super NES Super Scope
uses sophisticated infrared technology
to read on-screen action with pin-point
accuracy. It rests comfortably on the
THE SUPER NES MOUSE Look lor this symbol on games that_are specially
1
J.B. King Joystick Turbo File XE-1SFC
With the Turbo File and Called the Intelligent Joystick, the XE-
The J.B. King controller Turbo File Adapter, both 1SFC has 14 control buttons in all, as well
has features lhat are from Ascii, players can as an LCD screen that displays various
similar to those of the save data from as many as
Super Advantage,
game modes and databank information.
in- four games. In Japan,
You can assign whichever functions you
cluding adjustable turbo where Role-Playing Games
for all buttons and variable
want to the buttons you choose and store
are incredibly popular, they
Slow Motion. It has an 8- more than one configuration in the XE-
save character data from
ISFC's databank. It's definitely a cool
way joystick and a black one game on the Turbo File
and import it to the next controller, but it's spendy, selling for more
casing.
game in the series when it
than ¥13,200 (about S1 14) in Japan.
comes out
Super Turbo
^
The Hyperbeam
Rumor has it that Acclaim also has a new controller in the works. It's a hand-held model with
infrared remote function. Keep an eye on Pak Watch for more details as they become available.
VOLUME 49 63
We
H igh scores have flooded the mailroom this month! or any of the other challenges. can’t wait to see the
We have gotten such a great response from the top scores next month, so send us your photos. Be sure to
Super Mario Kart Challenge that we’ve opened up include your system in the photo when you take it. Good
a few more tracks. Try your hand at beating these times, luck, and keep on playing!
CHALLENGE
REVENGE OF THE
YOSHI'S COOKIE
GATOR
What are the best times you can What is your highest score in the What is the highest score you can
get on Donut Plains 1, Ghost 1 -player game? get in the 1 -player game?
Valiev
m and Bowser
Castle 1?
1,
your pin-
ball skills on this
game!
GRADIUS INTERSTELLAR
WORDTRIS ASSAULT
How high of a score can you get in What is the highest score you can
|
the 1 -player game? get in this space shooter?
11
64 NINTENDO POWER
1
POWER PLAYERS
Best Time on Mario Circuit 1 Finished the game in the shortest
Time Trial. time.
Tom Kristensen
Pomton Plains. NJ Brooklyn, NY
16:48
:
Honeywell
Phil
Castro Valley, CA
:52:76
TETRIS Carol A. Howel 418,938
Game Play Couselor
Salt Lake City, UT
Most Lines in Game A.
Frank Westphal
Iron Ridge. WI BOMBERMAN 2
Highest Score in a 1 -player Game. Jerome Sus 181 Lines Highest Score
Des Plaines, IL
Kim Racey 66,000 Joseph Lowery 176 Lines Theresa Tibbs 4.739,800
Game Play Counselor Philadelphia. PA Game Play Counselor
WHAT A SCORE!
Send us your name and address with a photo of your
accomplishment! To take a photo of an NES or Super
NES game, use a 35mm camera without a flash. Turn out
the lights in the room, hold the camera steady and take
your best shot! To take a Game Boy photo, place your
Game Boy on a flat surface, then take your photo using
natural light. Make sure that the system is included in
your photo. Nintendo is not responsible for lost or late
mail. Scores printed are determined by the Nintendo
Power staff. All decisions are final.
NINTENDO POWER PLAYER S CHALLENGE
Send to *
P.0 Box 97033
Redmond. WA. 98073-9733
VOLUME 49 65
CLASSIFIED
INFORMATION
Gambit just to the left of the green globe, and jump over mand but don't press Start. Hold the L. R. and Y
it. off the screen. If you land back to the spot you first Buttons, then press the A Button to go to the Stage Select
jumped from without touching the globe, you will gain screen. Choose any of the eight scenarios and press the
;
approximately 40 stars. If you continue jumping off the Start Button to begin playing. Each of the scenarios will
screen, you should be able build up 10 1-Ups before the offer players a different environmental problem to solve,
i
giant spiked wheel catches up with you. If you don't fin- so be sure to try them all.
ish the Gambit Stage until last, you can return and build
j
up 99 extra heroes as often as you need. Hold L, R, Y, then Press A.
Work your way through the stage Jump over the green globe at the top Choose the world that you want to Each world will offer a new problem
until you find the fourth green globe. of the screen to build up your stars. develop and press Start foryou to solvel
Be sure not to touch the globe.
66 NINTENDO POWER
.<> : ••
STARFOY
From AqENT #971 From AqENT #709
Secret Area Kumate Warp
Our Agents have found another secret area in Star Fox. Our Agents have found a trick that will allow you to
but this area leads you to a secret ending to the game. enter a Powered-Up fighter into the Kumate mode of the
You can find the secret area while fighting in Stage 3-2, game. At the Title Screen, press the Start Button to go to
the Asteroid Belt. Shoot the second giant asteroid on the the Main Menu screen. Move the cursor to the Option
right side of the screen until it explodes. An egg flies out block and press Select. On the Option Screen, select the
of it. Chase the egg. and when it hatches into a bird, fly : Password block in the top left corner and enter
into the bird's claws. You
warp to Out of this will RHT255457K as your password. Your character’s
Dimension area. This area is filled with enemy paper air- attributes will be completely maxed out at 999f Return .
planes and other vicious origami. You may find it tricky to the Main Menu Screen and use the Next Boxer block
to work past these enemies because of the fluctuating . to cycle through the boxers. Select Ivanov as your oppo-
background. At the end of the nebula is the Giant Slot j
nent and challenge him to a match. After you defeat him
Machine. To find the Secret Ending, shoot the arm of the J
you can enter the Kumate mode of the game. In the
slot machine until you hit the triple seven jackpot. Kumate. select the PAD vs. SNES box until both charac-
ters look the same. If you defeat the mirror image, all of
the opponents from the regular tournament will appear in
the Kumate.
In Stage 3-2, shoot the second giant S Chase alter the egg that flies out of
asteroid until it explodes. the exploding asteroid.
When the egg hatches into a bird, fly You will be warped to Out of this
into its claws. Dimension, an area of no return.
Work your way through the nebula, Shoot the arm of the Giant Slot Select the PAD vs. SNES block until After you defeat the mirror image,
avoiding the paper airplanes. Machine until you hit the jackpot both characters look the same. extra fighters will appear in the
Kumate
VOLUME 49 67
Our Agents have found three new codes for the Super
NES game. Gradius HI. The first code will allow expert
game players to try an even harder version of the game.
On the Title Screen, select the Option command and
press Start. In the Option Mode of the game, highlight
the Game Level, then rapidly press the A Button until
the game level changes to ARCADE. Press Start twice
to begin the game. You can play the more difficult lev- E! From AqENT #451
el on either the one- or two-player games.
Special Passwords
You can enter the passwords below to change different
:
elements of On the Ball by Taito. The Ball Change
;
option will allow you to choose from among five differ-
ent balls, including Robbie from the Bubble Bobble
games. You can switch between different pulls of gravi-
ty using the Gravity Change Password. With the Sound
Test and Best Time passwords you can check out all the
, music of the game, as well as all of the record times
throughout the game. You can enter more than one
On the Title Screen, select the Option Highlight the Game Level option, then password at a lime.
command and press Start to go to the rapidly press the A Button until
Option Mode, ARCADE appears.
Ball Change GFXJF
Weapon Select Gravity Change ZLJPJ
For added challenge, you can enter this code that will
allow the computer to randomly select your weapons.
Sound Test NRRRP
After selecting the Game Mode, press Start to enter the Best Time ZNGGX
Weapon Select screen. Press Right on the Control Pad to
enter the Edit Mode. Press X. Y. X. X. Y. Y. X. Y on
Controller I and the computer will select your weapons.
Enter the Password G F X J F to With the Gravity Change you can play
change the style of your ball. under the gravitational conditions of
any planet
On the Weapon Select screen, press Press X, Y, X, X. Y. Y. X, Y and the
Right on the Control Pad to enter the computer will select all of your
EditMode. weapons.
Demo Mode
You can extend the length of the Demo at the beginning
of the game by entering the following code. On the
Title Screen press and hold the A Button. If you contin-
ue to hold the A Button, the game will run through the
Use the SoundTest password to All of the Best Times can be seen by
introduction and the entire first stage of the Arcade check out the different music in the entering the password ZNGGX.
Mode, all the way to the Boss.
68 NINTENDO POWER
K\
SKtfkXd.
From AqENT #588
Continue Code
Agent #588 has sent lor the classic game Sky Kid. This
code will allow you to continue the game on the stage
where you last left off. After you have lost your last air-
plane. hold Down and Left on Controller II. then wait a
few seconds. When the Title Screen appears, press
Start on Controller to continue your game. You can
I
BumpihJ amp
After the
and Left
game is
on Controller
over. Hold Down
1 and press From AqENT #494
Start on Controller 1
Continue Code
Normally, when you play Bump’n Jump on the NES.
you have to start at the beginning of the game when
your game is over. With this code you can continue the
VOLUME 49 69
1993 Tailo Coip.
(hkdimi
J
POP TO IT FOUR AREAS, 20 ROUNDS EACH
Like its predecessor. Bubble Bobble Pari 2 The 80 levels offer plenty of variety, and
has clean graphics and responsive play they become more challenging as you go.
control. Robby defeats enemies by encas- Robby begins with only three lives and
ing them in bubbles that he then pops. He three hearts in his Life Meter, so it’s a good
earns Power-Up items or points for every thing that you can use a password to con-
baddie-in-a-bubble that he pops. tinue with your progress intact.
-rsr
70 NmfENDO POWER
There are lots of items to pick up door that leads to a Bonus Room
when you break bubbles and bust will appear. When you break
bad guys. If you collect letters that bubbles that contain enemies,
spell EXTEND, you’ll earn a 1-Up. you’ll earn food or special ability
If you find five Crystals, a secret items.
BUBBLE BOUNCE
If you need a lift, try riding a bubble. Throw out a
bubble then jump and hold the A Button down. If
you time it right, you’ll
start bouncing on the
bubble. It will lake you
on whatever path it’s fol-
lowing. If you jump on
bubbles without holding
the A Button down,
you'llpop them.
BUBBLE UP
Another way to rise above it all is
to encase Robby in a big bubble
that you can control. To create the
big bubble, hold the B Button
down until you fill the bubble-
ometer in the lower right area of
the screen. Robby will begin to
flash, then he’ll pop into a big
bubble. Keep an eye on the
meter— when it expires, the
bubble disappears. You don’t
want to be floating over a danger-
ous area when the meter runs out.
VOLUME 49 71
The object is to reach the goal in awards Titus with an extra life.
each Level while collecting as The only weapon Titus can use
many Diamond Boxes as possible. are Boxes. He can pick them up
Scoring 100 Diamond Boxes and throw them at enemies.
it and pick the Box up again. backgrounds. What a cool idea! playing with a turbocharger kicked on!
72 NINTENDO POWER
TITUS
THE FOX
|»i'i a iTCI?
One of the best things about this game player simultaneous action for Game
is that it’s a two-player simultaneous Boy. So there. Using a Game Link
game. In fact, it’sbeen touted as the cable, two foxes can team up on their
very first platform game with two- way to Marrakech and back.
Different strategies can be employed in the two- Along the way to Marrakech and back. Titus will
player mode. For example, Titus is holding a
if
encounter 1 7 Levels It's a rather large game and
Balloon. Zorro can jump on and spring off of the should provide plenty of play value for someone in
Balloon thal his cousin. Titus is holding. need of a new Game Boy challenge
VOLUME 49 73
As a member of the select
group of martial arts masters,
your job is to protect the people of
the Alpha Universe. To keep their
skills honed, an annual tourna-
\
ment is held to crown the
Mightiest Mortal. As each fighter
advances in the tournament, the com-
petition grows fiercer. Only the strongest
LIGHTER PROFILES
Each character in Raging Fighter has his or her own set meter will help you determine how the characters com-
M of skills. Each fighter is a unique combatant in the tour- pare across five different abilities. Find the fighter who
nament. Below, you will find a brief description of each matches your style, then test your skills against the
fighter’s style to help you select your favorite. The others in the tournament.
ASKA
Aska has average
i
J7 but poor mobility. His
2-3 Kick is
1
a three-part
kick that can do high
-
damage, if it connects.
yr MOBILITY ENDURANCE |
SHADES
The action is at its best when two
ACTION
players link up their Game Boys and
challenge each other in the Versus
mode. The fast action and good gra-
phics carry over into the two-player
version of the game. Each player can
test out the street fighting skills of
their favorite fighter in a three set
match. As with most street fighting
games, the best part is beating your
PRINCE OF PERSIA
HOW DO I CROSS THE GAP WHERE
THE BRIDGE WAS IN LEVEL 1 5?
To do so. head to the When the swords are sheathed, run
will destroy it. The gap will be too soon as the light begins, press Down jump safely across because your
wide for you to jump. You’ll need to on the Control Pad to put your sword Double will use his ghostly power to
team up with your Double in order to away. Your Double will do the same. keep you from falling.
When Jaffar destroys the bridge, it appears that Press Down on the Control Pad to put your sword After your Double joins you, you'll have the power to
there is no way to cross this gap. away as soon as the tight starts. jump across the gap.
76 NINTENDO POWER
THE SIMPSONS:
. BART’S NIGHTMARE
HOW DO GET AWAY 1 r
FROM JIMBO AND THE GANG?
n Bari's Nightmare. Jimbo and not only loses Z’s as long as he’s a spell on the gang members. The
his gang of thugs terrorize the with them, they often force him in to
I streets of Windy World. If they
catch up with Bart, they trap him and
deadly situations. To escape, jump
spell will turn the gangsters into rats
that scurry off, leaving Bart behind
and touch a Saxaphone. The Sax towander the streets looking for his
force him to go along with them. He homework.
Jimbo and his gang own the streets of Windy World. If Bart falls under their influence, he's stuck.
Stop on the block that puts Bart as close to Maggie Scroll to the right until Maggie spits her Pacifier out With the Pacifier out of the picture, the coast is clear
as he can come without being Pacified. and Bart can continue.
VOLUME 49 77
Y
the
our goal in
create a
this room is to
walkway that will
run to the left through the
two brick columns all the way over to
room with the door. You'll use
blocks A, C D to fill the black
and
space and make the walkway. First,
push the tall, vertical piece. B, one
space to the left. Walk down to the
space below block A. Shove it up one
square and then slide it over next to This is how the room looks when you first enter. Start Slide the square A block up one, to the right and
by pushing the B block to the left against the bricks, then up between B and C.
the bricks on the right. Now push
block A up one more space, slopping
when it's between B and C. Walk
around the end of C and slide B down
one space. Move A up two spaces
and shift C down one. Now you can
push block A around to the other side
of the bricks. Go to block D and slide
it down and over to rest on the second
plete a walkway to the opening in the over against the wall, then shove D
center, above. From the starting con- up and over into the black space. Use
figuration, push the upper square two square blocks from the lower
block all of the way to the left, then right to bridge the rest of the gap.
shove the other square, on the right, Push the short horizontal bar on the
down a space so you can push the left all the way down, then slide the
vertical block over one. Next, slide square up into the black space above. After you move the two square blocks, push the ver-
the vertical block down and left one Use the square blocks from the lower tical block over and down.
space. Shift block A over and down right to fill the rest of the space.
78 NINTENDO TOWER
STAR TREK
HOW DO GET THE Y MODULE IN THEI
Y ou'll
gel the
have lo be creative to
Y Module from
frozen colony on the planet
of Lekylhos. You can't enter the
room where the Y Module wails
the
area where you found the Trash.
Have Spock operate the computer
there to turn on the maintenance
robots. Once activated, they will
pass through the force field and
as it cleans up the room. When the
Go to the room abovethe place where you found the Stand directly under the Y Module and throw the After you defeat the robot, you'll be able to pick up
Trash and have Spock operate the computer Trash on top of it as the robot approaches. the Y Module and use it to wake the people.
VOLUME 49 79
^
month we've expanded Counselors' Corner to known as the Later Han Era. and retained the real
T
his
include a hare-hones, step-by-step guide that will names of the Chinese Warlords involved in the power
walk you through Destiny of an Emperor, one the struggle. The people at that time were plagued by a
more challenging role-playing games produced for the ruthless band called the Yellow Scarves. Three Warlords
NES. Capcom based the game on actual events that took answered the peoples' cries for help and set out to
place in China during the tumultuous second century. restore peace in China.
then continue to Luo Yang. Zhou in the castle there, then invite Shu, then invite Liu Bei to
Use the Gold Key in Luo Yang to your emperor, Liu Bei, to the castle. the castle. Talk to everyone to learn
get theGemsword. Talk to him to get the latest news what you can about Yuan Shao's
about Yuan Shu. plans to avenge Yuan Shu’s death.
80 NINTENDO POWER
Qpf ENTER SHU AND RESTORE PEACE
Find Zhu Ge Liang. He’s the £7!% Visit Lui, then go to the Mt. Return to the Blacksmith’s
best strategist in the game, Gang Tai Cave to find the house for clues at this point.
and he must be a member of your Iron Ore. Take the ore to the Go back to Cheng Du and
party before you can enter Shu. If Blacksmith’s house. talk to Liu Bei. Guan Yu and
you go to his house, you’ll be told Continue through Mt. Gang Zhang Fei will leave your party, and
that he isn't home. To find out more Tai Cave to Mian Zhu you will receive the news that Jing
about him, go to Shui Jing’s house, Guan, then journey to Cheng Du. Zhou province is once again in trou-
where he’s known as Fu Long, and Defeat Liu Zheng there, then invite
ask around. Someone there will put Liu Bei to the castle and talk to him.
you on the path to finding him.
^ Travel beyond Shu and Shu
Village to reach Fu Shui.
Once Zheng from
there, rescue Liu
the prison, which you enter by way
of the Throne Room’s upper right
door. To free him, stand next to the
door, face up, and push until the
door breaks open. If it doesn’t open
with the leader you've selected, try
using one of your other generals, You'll find Iron Ore in the ML Gang Tai Cave. Take it Return to Cheng Ou to talk to Liu Bei. He'll tell you
with you to the Blacksmith.
who may be in stronger condition. about trouble in Jing Zhou.
Q
p1 SAVE JING ZHOU AND DEFEAT SUN QUAN TV
Talk to Guan Yu at Chang An Cave to get the Saltpeter. When Now travel to Jian Ye and
Sha and Zhang Fei at Gui you give both items to a man in the defeat Sun Quan. Invite Liu
Yang. Next, visit Wu Ling, Ling castle, he will blow up the canal Bei to the castle and talk to him.
Ling and Cheng Du. south of the castle. He will ask you to take on Cao Pi.
© Go
the
to Jian An Castle to get
Deadwood and to Jian
pirates at the Pirate’s Inn to get the
Qing Long Sword, which has
Attack Power of 240.
the
After you defeat Cao Pi. you'll come face-to-face When Si Ma Yi flees this time, he makes a beeline for You can travel from Xu Zhou to Luo Yang for your last
with your final foe. Luo Yang. battle with Si Ma Yi.
VOLUME 49 81
82 NINTENDO POWER
Test your skills and knowledge at Nintendo games by completing the puzzles on this page.
The numbered spaces will be used in ihe second half of the puzzle to Find a code for Super Mario Kart.
HINT: All of the answers can be found in this month's issue of Nintendo Power.
Whose world do
Game Boy adventure?
the Battletoads visit in their
© (
19
) (
4
)__
0 Who has the best Super Mario Kart time ©_ (
15
)(
17
)
on Donut Plains 1?
( )
Q
16
0
(
18
What is the
accessories article?
title of the Super NES ©
2. Place the letters in the numbered parentheses into the corresponding spaces below.
Enter this Super Mario Kart code and you will be able to select the Special Cup tracks in the Time Trials. Go to the
Time Trials and put the cursor on the Mushroom Cup before you enter the code.
3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24
VOLUME 49 83
This month Tecmo follows up an old adventurer sets out to save the people
favorite, Solomon's Key, with a com- from an evil sorcerer. The twist in this
pelling new puzzle game for the NES. game is that the hero's only weapon is
The story is the same old thing: Young a wand that creates Blocks of ice.
(
CHILL OUT ) [ COOLMINT ISLAND j
The edit mode is cool The temperature's rising rapidly in this room -look at It looks like you'll have to pop into the pipe
save your designs. all of those Fires! to get started here.
iinr]|(L-C>_,7
Dana can place or remove ice Blocks only from Plot your moves in advance so you don’t end up
the two spaces on his right and left in the row stuck in a pit with no way to get up to the Fires above.
immediately below him. He can push single ice First, douse the Flame on Dana’s left, then move to
Blocks both left and right, but he must be stand- the right side of the room and remove the solid Block
ing on the same level that they are. from underneath the upper right ice Cube.
In Room 6-5, Dana must first go down to the
left and rearrange some Blocks there. Next,
he’ll climb back up and drop down to the
right, He’ll make a Block and slide it to the
left so he can climb up the center.
Hop down lo the left
and remove this Cube,
then face to the left to
I [jSsED EB1 .. )
This puzzle is easier to solve than it first appears to Dana starts out on the upper ledge. Once he goes
be. The trick is to use the upper Flame to make the down to the lower level, he’s stuck there, so he has
Blocks fall where you want them lo. Begin by to place some strategic Blocks before descending.
adding one Block to the double stack on the right. First, go up and over to the left and drop one Block.
Stop the gap in front of Dana, then Climb to the highest point you can and Before he takes that big first step Now go back to the right take the
slide a Block over to top the two on build a bridge over to the Fire. Make it down, drop a Block off the left side of Block out of the gap. and drop two
the right. Now open the gap again. fall to the pink Block below. the upper ledge. Blocks through the opening.
Remove Blocks from the left and right, When you shove the bottom Add Blocks right and left, then slide
as shown. Block to the right, the rest the end one onto the Fire.
Drop a Block down beside the Slone. Douse the upper Flame,
then bridge over lo the right drop a Block lo land j
ROOMS TO SPARE
Dana hasn't run out of rooms yet! When you beat
the guardian of the final castle, leave the game
screen on for several moments. Soon, the
game screen will display a code that will take
you to 50 more rooms. Write the code down
carefully, select Continue and enter the code
to start solving a whole new group of puzzles.
Looking for a way to cool off in the middle of
a long, hot summer? Why not check out a
cool new hockey game for the Nintendo
Entertainment System. Two new releases, Pro
Sport Hockey from Jaleco and Hit the Ice from
Taito each offer different views of
the sport of hockey that provide xf!
HOCKEY
Pro Sport Hockey
Hit the Ice
©
TM & © 1993
TM © Taito 1993
Jaleco
NINTENDO POWER
PRO SPORT
HOCKEY
SUPER CUP
Mode, you can set up a The Super Cup Mode divides the 24 learns into
between your two favorite a tournament of six groups of four teams. After
> faster; Bure or Fedorov? you select a team, you play a game against each
• : ttti - jm
COMPUTER DEFENSE
It’s hard to catch the guy
GOOD GO ALTENDING
Stay alert when the computer’s
players come into your zone.
You’ll have to give the “Auto”
goalie plenty of support, and play-
ing the “Manual” goalie is for
experts only. When the goalie has
the puck, don’t pass it when a
computer player is nearby. Hold
the puck too long, and a face-off
will be called.
VOLUML : 49 89
TM
>
MULTI-PLAYER MODE QUEST MODE
One to four players can play Hit the Ice in single game The Quest Mode is what really makes this an unusual
mode. You'll need an NES Satellite or Four Score to game. On an RPG style map. you will guide your team
play with more than two players. In the multi-player around the countryside to home arenas of other hockey
modes, numbers will appear over the player's head teams. You must beat five of these teams to win the VHL
to indicate who is controlling who. championship.
As you roam the countryside, you will also run into wandering hockey teams that
NES
SATELLITE
With the NES Satellite or NES Four
Score accessory, you can play with up
to lour players! This is a great feature and
makes the game a lot of iun!
90 NINTENDO POWER
HIT THE ICE
GOALIE
QUESTMODE Player One always controls one
player and the goalie. When the
COLD WARS
The best tactic to use against other teams is to take the lead
and then stall until the clock runs out. If you lose, you will
have to restart your quest back at your home base, but you
won't lose any experience or money.
VOLUME 49 91
FATHER’S DAY
CHALLENGE
Instead of getting your dad another crummy
ol’ paisley tie for Father’s Day this year,how
about opting for a little quality time together?
Challenge him to a video game contest!
Everyone knows that fathers are just big kids,
so this gesture is sure to please. What’s more,
you’ll be guaranteed victory because everyone
also knows that parents just don’t understand
this new-fangled video technology. Or do they?
To find out, you could challenge everyone in
SUPEK.
i TECMO SUPER
The original Tecmo Bowl defined than a sports game for a little friendly
BOWL what a great video football game head-to-head competition? Try to go
should be. Tecmo Super Bowl takes it easy on the old man at first. There are
one step farther. What could be better a lot of options to learn in this game.
92 NINTENDO POWER
i
TECMO NBA BASKETBALL i
BA r 'I
LEARNING CURVE
When playing defense, if you see a shot Like Tecmo Super Bowl, this game is easy
go up, switch the player who
to is nearest
to learn if you are already familiar with the
the hoop. Doing so gives you
chance at getting a rebound. sport. It's a very intuitive game.
VOLUME 49 93
You’re going to see the Doctor, enjoyed for hours upon end. As a
but it’s nothing serious. You’ve 2-PIayer contest, the excitement
got the fever for video games, may wear you out long before
Dr. Mario is the cure! As a 1- that! Practically everyone should
Player game. Dr. Mario can be enjoy this fun-filled game.
IASI VIIAMISS
Once you've moved a vitamin inlo proper
position, press Down on the Control Pad lo
LEARNINC CURVE
The game's concept is sim-
ple: tour like-colored vitamin
segments will clear a row.
However, taking advantage
of strategies like the "chain
reaction" comes only with
experience.
© 1990 Nintendo
94 NINTENDO POWER
The games of Rampart, as a 1 -Player contest,
pits cannon-fortified castles against sailing
ships. However, in the 2-Player mode, each
player must fortify and defend his own castle.
There are no ships involved— you shoot at the
walls surrounding your opponent’s castles.
: '
'
=3Uij -
: an V w
|
roro)
V DO «
*»
tsJm w i
TM Alan Games
© 1992 Tengen, Inc.
VOLUME 49 95
IVAN IBONMAN STEWARTS'
SUPER OFF ROAD
Gears will be grinding as you tear up tons
out a lead.
96 NINTENDO POWER
b f
TEACHING MODE
Ifyou’re
game of
still
chess,
Mode
THE CHESSMASTER
If strategy
your
advantage
your
it takes a very long time
PAWN
I
WAR ROOM
For a different
select the
start
style of play,
War Room view at the
of a game. This type of
Kgg
board keeps track of all moves
made as well as all captured
pieces.You can't gel this help in
a 2-player game, though.
LEARNING
CURVE
TAKE-BACK OPTION
Sometimes even the best player
If you understand
can make a dumb move in chess. the game of chess,
Press the B Button and the board
The Chessmaster is
easy toplay. Remem-
will b? reset to the previous
ber, you can only
move, giving you a second
chance. This is a great move to master chess by play-
ing the game.
use when your opponent isn’t
looking!
© 1989 The Soltware Toolworks
VOLUME 49 97
jjjj.
mk in
98 NINTENDO POWER
J
J
3 [LBS J
J
J
J
J
J
WWF’ ROYAL uJ J
RUMBLE Game
Paks for your
3g# J
UPe S
•
w
J
f
from LJN MM J
16 Megs of Rumbling Rage in the Ring!
J
Genuine WWF' Turnbuckles,
5^jvn ners J
signed by the WWF® SUPERSTARS!
TAG-TEAM WITH
J
NINTENDO POWER
WEAR A POWER
J
JERSEY! J
To enter, either
plain
fill out the Player's Poll response card or print your name,
address, telephone number, Vol. 49 and the answer to the trivia question on a
3 1/2" x 5" card. Mail your entry to this address:
— ]
J
J
J
_)
J
J
J
One entry per person, please. All entries must be postmarked no later than July
J
1, 1993. We
are not responsible for lost or misdirected mail. On or about July IS.
1993, winners will be drawn randomly from among all eligible entries. By
-J
accepting their prizes, winners consent to the use of their names, photographs
or other likenesses for the purpose of advertisements or promotions on behalf _]
VOLUME 49 99
The big news this month is The Legend of Zelda. Link has taken the top spot on the Super NES
chart and the second spot on the NES chart. His Game Boy adventure is already climbing up the
charts, based on pro votes and players' anticipation. There may be a Zelda sweep in the future!
Mi SUPER NES
THE LEGEND OF ZELDA- the past
Link has fought his way 7 MARIO PAINT
back to the top of the charts.
With all this competition it SUPER STAR WARS
is going to be tough to hold
on to number one. C£ NHLPA HOCKEY ’93
STREET FIGHTER H:
Slipping down
T
KT
into the
Idajfe
num- 111 aSfel SIMCITY
SUPER MARIO WORLD
13^1
'
BATMAN RETURNS
f
< *7 3,224
in the race for number one. I / POINTS TIE MAGICAL QUEST smut ino nisi
'
with only Player and Pro
POINTS
Basketball is perfect to,
20 POINTS KING ARTHUR’S WORLD
votes. keeping the action going!
1 00 NINTENDO PO WER
20
GAME BOY
s
SUPER MARIO LAND 2- GOLDEN COINS
With more than twice the
points of the first runner-
7 SI TETRIS
I
enough ammunition
her to the top? Wait and see
to take
12 II YOSHI
next month.
KIRBY’S DREAM LAND DR. MARIO ! 1 8 poras MEGA MAN in dr. wilts revenge
CRYSTALIS
MEGA MAN D
I
FINAL FANTASY
Mega Man is one popu- I The eternal conflict
lar droid. He has seven a 8 a nsl the ev 'l Chaos 19 po’nts BASEBALL STARS
\~7
01 H '
VOLUME 49 101
NEW
PLAYIIXIG
LOOK FOR THESE RELEASES SOON
BATTLETOADS IN Mario and Yoshi are in the cookie business, but their
cookie sorting machine seems to have a mind of its own.
BATTLEMANIACS The cookies are out of order and must be sorted, and
you’re just the action puzzler to do the job. Although this
Super NES version of the game is similar in many
Company Tradewest
respects to the NES and Game Boy Paks reviewed in
Suggested Retail Price Not available
Release Date May 1993 Nintendo Power, the 16-bit game does have a number of
Memory Size 8 Megobits unique elements including a computer VS. mode. Check
Game Type Comic action with two-player simultaneous mode out our special puzzle preview in this issue.
The Battleloads are back with a hot action game that will
pit them against the Four Pigs of the Apocalypse and the
Dark Queen, not to mention a bevy of berserk baddies.
Some of the stages will be familiar to fans of the NES
game, but much of this bigger, badder Battletoads is all
new. Nintendo Power’s exclusive review will keep Rash
and Pimple happing toward their goal.
THE TERMINATOR
D Superb graphics and excellent two-player simultaneous play Company Mindscape
make this first Battletoads game for the Super NES something spe- Suggested Retail Price $64.95
cial. Release Date May 1993
Memory Size 8 Megabits
B Vertical movement and jumping control of your Toad on the Game Type Sidescrolling action based on the original movie
screen can be awkward. It is difficult to tell where the Toad is stand-
ing in the 3-D perspective. As Kyle Reese, a member of the Human
Resistance cadre
fighting against the Skynet Computer System, your job is
to prevent the Terminator from destroying Sarah Connor,
YOSHI’S COOKIE 1
FAMILY DOG .
Company T'HQ
Suggested Retail Price Between .... $59.95-64.95
Release Date June 1993
Memory Size 8 Megabits
Gome Type Comic action for one ployer Great digitized intro screens. Realistic motion and backend slide
of the jet skis.
This cartoon dog comes to life and has to deal with situa-
tions as only a dog can. Wonderful animation conveys a B The turn indicators are tiny and difficult to see and the steep
overhead view doesn't allow you to see upcoming turns in the
sense of doggish anticipation and excitement as the
course. The overhead view also does nothing to suggest the cool
Family Dog prepares to run from trouble, fetch, jump, Kawasaki machines that you're racing. Too bad.
bark, escape from doggie prison and wolves and worse,
the family kid. You can even sniff out buried bones! The
humor is great and the game has quite a bit of variety for a B.O.B.
side-scrolling action vehicle. If the goal in each stage is at
first unclear, just keep in mind that the only goal that Company Electronic Arts
counts is to reach the end of the stage alive! This is a one Suggested Retail Price $59.95
player game, but also a great game Release Date May 1993
it is for others to watch
you
Memory Size 8 Megabits
as live a dog's life.
Game Type Comic action with o teenage robot
B.O.B. has managed to scam the car keys from his dadbot
and sets off for a wild night in the galaxy. He doesn't get
far. however, and his only chance to reach his date is if
you guide him past 45 levels of badbots and cool cosmic
critters on three planets. This month’s review in Nintendo
Power covers the ins and outs of dating diodes in outer
space.
D Some of the best animation ever for the Super NES is offered in
this game. Avariety of play situations and changing settings keeps
up the interest Great sound effects and music.
The theme is fun and the play control is fairly sharp. B.O.B. has
VOLUME 49 103
screen includes Difficulty Select, Sound Test, and
UTOPIA Controller Button setup. Finally, the background music in
this five-stage game really rocks.
Company Joleco
Suggested Retail Price Not Available
Release Date June 1993
Memory Size 4 Megabits
Game Type Space colony strategy simulation
You have six advisors who will lend you their wisdom
and data files to tell you how successful your decisions
have been.
1 OPERATION LOGIC BOMB 1
number and scope of problems you’ll face while building Company Jaleco
Suggested Retail Price Not Available
and running your colony. Animations showing the con-
Release Date May 1993
struction of new facilities adds to the feeling of viewing a Memory Size 8 Megabits
real colony, but the large scale maps are difficult to inter- Game Type One player overhead action
pret. With Super NES Mouse compatibility and Battery
j
backed-up memory, Utopia plays very much like a com- Your mission is to penetrate a high-tech research facility
)
puter game. In fact, it first appeared for the Amiga sys- controlled by robots and extradimensional beings. The
tem. It's challenging and involving, but not for players graphics go a long way toward making you feel as if
who like action or instant results. Fans of SimCity, you’re really there, especially the computer updates that
SimEarth and Populous may want to take a closer look at you get from wall terminals along the way. The overhead
this unique Pak. view means that the action takes place all around you.
Your main weapons are a spread shot gun and a rapid fire
gun, but you’ll increase your fire power with cool new
weapons like the RPLR3 that reflects off of walls. Each
area of the facility is a maze, but you can download a map
that shows its vital points like transporters. The computer
updates reveal the story of what has happened in the lab,
although it isn't always clear what the animated scenes
really mean. So hey, it’s a mystery, too!
WOLF CHILD \
Company Virgin Games D Good play control with the eight-way shooting. Believable futuris-
Suggested Retail Price $59 99 tic graphics. Hard driving sound track.
Release Date May 1993
Memory Size 8 Megabits B The story scenes don’t always make sense. There are no pass-
Game Type One player, side -scrolling action words. The artificial intelligence on many of the enemies seems sim-
plistic in that they don’t track after you in a realistic manner. The
You’ve probably heard of the boy who cried wolf, but in result is that they're sitting ducks.
Virgin Games' Wolf Child, the boy is the wolf. The hero
of this action romp starts out as a human fighting for truth,
justice and freedom. But if you collect enough silver orbs
E.V.O.
between bouts of fighting, you'll transform into a super
wolf character. Solid action and good graphics plus the Company Enix
Suggested Retail Price Not Available
cool transformation should be enough to keep most action
Release Date May 1993
fans happy. The challenge is average until you reach the
Memory Size . 12Meaabits
bosses—then look out! Game Type Action RPG tor evolving new life forms
You can fight hand-to-hand and with weapons that
you collect along the way. and even switch from one This game is for everyone who always thought life would
weapon to another once you’ve collected them. The option be better if only they had a slightly better horn or tail. In
payoff comes from saving up EPs and splurging on some more suited to very young or inexperienced players than to Power
Players.
hot new Not all combinations are
skeletal configuration.
for the best, however. You must experiment to find the
most powerful body, because at the end of each stage of
evolution you’ll face the top of the food chain. Unless you
TAZ-MANIA
are the fittest creature around, you’ll end up just another
tasty snack and a footnote in the fossil record. Luckily,
Company SunSoft
Suggested Retail Price $59.95
being eaten isn't as bad as it sounds. Gaia, a sort of Earth Release Date May 1993
goddess, will bring you back to life with only the loss of Memory Size 8 Megabits
half your EPs. Bon appetite! Game Type 3-D rood chase staring Taz
The idea of this game is great and the weird creatures you can
evolve can be both bizarre and hilarious. There is an option to name
and save your favorite specie. The Battery Pak lets you save three
games in progress. Play control is good, but dependent on your
choice of body parts.
VOLUME 49 105
BATTLETOADS & DOUBLE DRAGON: F- 5 1 STRIKE EAGLE
THE ULTIMATE TEAM Company Microprose
Suggested Retail Pnce $29.95
Company Tradewest Release Date June 1993
Suggested Retail Price Not Available Memory Size 1 Megabit
D Great action, graphics and theme make this one of the strongest
titles this year. It's even better than Super NES Battlemaniacs!
off.
B Simple controls that don't give you a true feeling of flying or play-
ing a real simulation.
Memory Size 1 Megabit Game Type Stage action for one or two players
Game Type Comic action
The Buster Bros, shoot grappling hooks and other
The Toads return to Game Boy, but the game is virtually weapons on wires in order to burst the bouncing balloons
identical lo the original NES Battletoads. The big excep- on each stage. Making things interesting is the fact that
tions to this similarity is that Ragnarok’s World is a one- balloons split into two smaller balloons when shot. If
player game, there are fewer stages and you can’t pick you're hit with a balloon as it bounces around the stage,
your Toad of choice. On the other hand, the same Psycho you’ll lose a life. The Buster Bro. can move laterally, but
Pig bashing action is Toadally cool. he can't jump, so dodging the bouncing balloons can be
tricky. With a Game Link, you can play both Buster Bros,
at once.
“S3
1 06 NINTENDO POWER
BUBBLE BOBBLE PART 2 TITUS THE FOX
Company Taito
Company Titus
Game Type Action puzzle for one player based on NES Game Type Side-scrolling oction lor one or two players
Bubble Bobble The full title of this game is Titus The Fox to Marrakech
and Back, but the action is less exotic than the name sug-
Each stage has obstacles and enemies that can only be
gests. Most of the game is avoidance and picking up
defeated by using Robby’s bubbles in inventive ways.
objects. Titus the Fox can throw boxes at enemies, bounce
Defeat enemies with bubbles, bounce on them to reach
higher levels, pop them for Power-Ups and ride inside on rubber balls, climb buildings and jump.
them for several seconds. A super game for Game Boy. D Good graphics and variety of stages. The first 2-player simultane-
ous game for Game Boy that allows each player to choose his or her
13 The password option lets you pick up where you left off. Good own path. Very cool!
puzzle challenge.
B The control and movement of Titus is very slow except on the
B Backgrounds do not vary greatly or add to the game. expert level.
PH
3.2
C
m
T
3.1
3.6
3.1
ACTION
ACTION
BUSTER BROS. HUDSON SOFT IP 3.1 3.0 2.9 2.9 ACTION
F-1S STRIKE EAGLE MICROPROSE 1 P/PASS 3.1 2.8 3.1 3.1 FLIGHT COMBAT
TITUS THE FOX TITUS 2PS 3.4 3.4 3.0 3.0 ACTION
mm M'i
You can get the most out of your
game chart by understanding
PLAY INFO
VOLUME 49 107
—
A LOOK INTO
THE GAMES OF
THE FUTURE
WAT C ;j
WM BUGS BUNNY ANIMATOR
The creative fever at Sunsoft never faithful Pak Rats stole a peek at a
SUNSOFT
Sylvester, Porky and the Bull — what
seems to cool down. The latest, and very early version of the rabbit romp. more is there? This version was
quite possibly the greatest Looney Our first —
thoughts were this is a barely 30% complete and already it
Tune game to date, stars Bugs Bunny cartoon, this can't be a game! Our looks terrific! Bugs Bunny Animator
and is based on the “Animator” —
second thoughts were if this is a (the title’s still undecided) is brought
episode — truly one of the classics. If game, who cares about cartoons! And to you by the same team at Sunsoft
you recall, the Animator paints and our final collective thought was and lcom Simulations that brought
draws backgrounds and characters more. More. MORE! You might say you the stunning Road Runner's
that Bugs encounters during the car- we were impressed. Huge characters, Death Valley Rally. Sunsoft plans on
toon. In the game, the Animator will Warner-quality backgrounds and ani- releasing Bugs later this fall along
do the same thing, except in time- mation, a rabbit with a chip on his with a Looney Tune game based on
honored gaming tradition, it will be carrot, cameo appearances by dozens Duck Dodgers In the 24th/- Century
enemies and traps that appear to chal- of Warner ‘toon stars including with Marvin the Martian. That’s all
lenge that wascally wabbit. Your Foghorn Leghorn, Tweety, Speedy, folks!
1 08 NINTENDO POWER
HH1TUFFENUFF jaleco
Jaleco's entry into the street fighting special moves that are upgraded with good balance and super options like a
world looks like one of the best to every three victories. In the Story custom Controller function option.
dale.With 16 megabits. Tuff E Nuff Mode, you must fight your way to Go all the way to prove that you’re
has the action, the graphics and the the top of the “Tower" and face the Tuff E Nuff. Jaleco is also working
control to make street fighting fans ultimate fighter. King Jade. In the on a Super NES version of Pro Sport
flock to the fun. One or two players VS. Mode, you choose front one of Hockey and a sequel to Super Bases
can brawl and batter their opponents fourchampion fighters, each with his Loaded, but don't expect either Pak
with a collection of bone-crunching own special moves. The game has until this fall.
i
These days
wMsnsmns,
it takes some fresh ideas with any luck, is given a difficult sit- ios are great for a quick play, but if
for a football game to stand out from uation, say 1st and Ten, three min- you want more gridiron action, you
the crowd. For this Pak Watching utes to go, four points behind and can play regular games against
football fanatic, Capcom's MVP half the field togo for a touchdown. another player or the computer, and
Football for the Super NES does just If you pull it off, you become the there is a playoff option, as well.
that.The title says it all. The Most game's MVP. then you move on to a Solid graphics, play control and play
Valuable Player, which will be you. tougher challenge. The MVP scenar- books round out the game.
VOLUME 49 109
P.T.O. KOEI
This Pak Watcher recently stepped what happens. Beginning in one of a and engage in battle. At first, it's a
back in time with Koei's naval war dozen scenarios, you are in command little overwhelming, but once you've
simulator, P.T.O. Pacific Theater of of all aspects of the Japanese or got your sea legs, the multiple pull-
Operations. Talk about complex! You Allied fleets. It's up to you to create down menus give you total control.
may not need a Phd to understand the strategies, order movements, resupply Koei fans mix of new and
will find a
game, but it couldn't hurl. Here's forces, make diplomatic overtures old features and some nice graphics.
1 1 0 NINTENDO PO WER
ADDAMS FAMILY: scavenger HUNT OCEAN
Ocean's latest title in the Addams playing as Gomez, you are Pugsley. graphics don't grip you by the roots
Family series sounds like an NES Aside from the confusing choice of of your hair as in the Super NES
version of the recent Super NES names, however, this Pak Explorer game, but the play control is good
Pugsley title. Sorry. If anything, the found the finger-snapping action to and there are lots of stages and sur-
game is based on the original Super be a welcome oasis of game play in prises. Ocean hopes to release the
NES Addams Family, but instead of the recent NES desert. Granted, the game this summer.
Imagine you're on an island off the promises an adventure flavor to the quarters. escape from the T-Rex and
coast of Central America. Over the action, which is in keeping with the avoid being trampled by a herd of
weekend you expect a little sun, movie. You'll have to fight off triceratopsians. Great fun!
sand, maybe a stroll through the jun- velociraptors besieging the JP head-
gle. Nada. What you get is a five ton
T-Rex with a taste for long pig!
That’s the magic behind Jurassic
Park —
people and dinosaurs, togeth-
er, getting hungry! This summer's
block buster movie release will be
followed shortly by NES and Game
Boy titles from Ocean. A Super NES
version is also in development, but
won't be released until the fall. The
overhead view of the NES game
SPIDER MAN 3:
INVASION OF THE
SPIDER-SLAYERS UN
Later this summer you'll be able to crouch, shoot his web, climb and should check it out. Sources at
enjoy all the comic action of Spider- cling to walls. His crime-stopping Acclaim/LJN have finally revealed
Man in his third game from LJN. spree pits him against arch enemies that Mortal Kombal will be as close to
Look for similar play control to the Electro, the Tinkerer and the Ultimate the arcade original as possible. We'll
first two games. Spidey can run, Spider-Slayer. Spider-Man fans take a look next month!
VOLUME 49 111
-PAK WATCH UPDATE-
The latesi from the video game grapevine is that
Capcom's Street Fighter Turbo Edition arcade game is
coming to the Super NES later this summer. The megapak
contains 24 megabits of awesome gaming. Although your
Pak Watch team hasn't scammcd a copy yet, Capcom
Japan has sent one on its way to Power HQ and we'll
report on it first-hand in the next issue. Capcom USA
reports that Turbo matches the arcade game move for
move. It should be awesome!
JVC, Lucasarts Entertainment and Sculptured Software
have been hard at work over the past six months on what
may well be one of the hottest games of the year for the
Super NES. Super Empire Strikes Back features all the
action, graphics, story, sound and variety of play of last
year's stunning Super Star Wars. But it also brings new FX high-speed stunt racing game.
effects to the game experience and 50% more ROM space Tradewest takes baseball into the future with its upcom-
in its 12 megabit configuration. Other improvements ing Super Baseball 2020. You may recognize the name
include a password for saving your progress and Mode 7 from the arcade hit. You’ll recognize the game, too.
movement over 3-D, vertical terrain. Super Empire should Robots and enhanced bionic human players lake the field
appear in the stores early this fall. Be excited! (which has been modified slightly) and battle it out for the
Nintendo of America has some classic action plus inno- championship. The 12 megabits of Super 2020 were used
vative new games in the lineup for the next six months. At to make excellent graphics and smooth action. Look for
the top of the list is the action adventure Super NES sequel this game by the middle to end of the summer.
to Metroid.Yes, she's back! Samus Aran will return to Interplay's Rock & Roll Racing takes off-road vehicles
erase the Metroid menace in Super Mctroid. Mario mania into the future. From the totally rocking soundtrack to the
continues with a one Game Pak, 16-bit collection of classic digital voice commentary by Larry "Supermouth''
Super Mario Bros, games that includes SMB, SMB2. — —
Huffman the voice of monster rally mania Rock & Roll
SMB3 and a version of SMB that appeared only in Japan Racing goes flat out. Buy better buggies at higher levels
The Lost Levels. The action in the three adapta-
entitled and upgrade your accessories. In other news. Interplay has
tions issame as in the hit NES games, but the rich 16-
the adapted their claymation techniques to the first comic-
bit make for a new gaming experience. Other
graphics street fighting game. Clay Fighter. Two of your faithful
Nintendo news includes a Mario and Wario Super NES Pak Punchers had their doubts, but then they plugged in to
Mouse compatible game, a Super NES Superscope game some excellent action. Standard Street Fighter II sequence
(tentatively entitled Yoshi’s Safari) in which you ride on controls brought up the special moves in the outrageous
Yoshi’s back. Wario Land for Game Boy and a new Super characters. From the opera's Fat Lady to an Elvis
I I I
1 1 NINTENDO PO WEN
FUTURE GAMES
FOR THE
have wheels, and you’ve pictured this super fast racer. Seta
has incorporated a special DSP microchip in the Game Pak
to enhance the smoothness of the graphics at high speed.
The result is excellent racing action. In other racing news,
Gametek hopes the success of British racing ace, Nigel
Mansell will translate into hot sales of its racing games for
the Game Boy and NES.
Enix purchased the graphically stunning Lenus from
Asmik, changed the name to Paladin's Quest and will be
introducing the Super NES game later this fall. The game
itself is standard RPG fare along the lines of Dragon
Warrior or Final Fantasy, but the amazing world in which
it takes place is well worth a closer look. Enix has also just
VOLUME 49 113
NEXT
COMING NEXT MONTH
ISSUE
VOLUME IN 50
BACK ISSUES
These Nintendo Power issues are available individually.
Here it comes! We're going to hit our 50th issue on Add them to your collection! They contain those exciting
the fifth anniversary of Nintendo Power. Be sure to reviews:
check out our big celebration in next month's issue. Volume 43 (Dec. ‘92): Road Runner's Death
Don't miss it. Valley Rally, Spider-Man & the X-Men in
Arcade's Revenge, Push-Over, Desert Strike,
BUBSY
CLAWS ENCOUNTERS OF THE FURRED KIND
Batman Returns (NES), James Bond Jr., Tecmo
NBA Basketball, Super Mario Land 2 - 6 Golden
Coins, Bonk's Adventure,
Volume 44
Looney Tunes.
(Jan. '93): Magical Quest Starring
Mickey Mouse, Sonic Blast Man, Mega Man 3Z,
Bubsy is a wild and crazy bobcat that has a thing for yam. Catching
yarn in all the wrong places can get a curious feline in trouble. Crash Test Dummies, Mega Man m
(Game Boy).
Volume 45 (Feb. '93): Cybernator, Pugsley's
Check out all the crazy fun in this fast action game from Accolade. Scavenger Hunt, Wing Commander, Jeopardy
(Super NES), Aerobiz, Zen Intergalactic Ninja,
Bomberman Q, Eon Man, Darkwing Duck (Game
Boy). Aliens 3 (Game Boy). The Ren & Stimpy
Show, Rampart (Game Boy), The Little
Mermaid (Game Boy).
Volume 46 (Mar. '93): Star Fox, Super Strike Eagle,
Super Conflict, Wayne's World, Tiny Toon
Adventures: Buster Busts Loose, King Arthur's
World, Adventure Island 2 (Game Boy), Milon's
Secret Castle (Game Boy), Krusty's Fun House
(Game Boy), The Empire Strikes Back (Game
Boy), Alien 3 (NES), Dragon Warrior BZ, Mickey's
SPECIAL OFFERS
THE LEGEND OF ZELDA Issues from our
only
first three years are available
in special collector's sets. You won't find
LINK’S AWAKENING these extremely helpful issues at newsstondsl
Link's adventures have finally made the trip to Game Boy. Next
month’s review of The Legend of Zelda: Link's Awakening will
contain all the tips you need to master this great new quest!
Family returns to the NES next month in Pugsley's Scavenger The Third Year Set (Vols. 13-19) carrie
Hunt. Be prepared for all the spooky fun you can handle! Nintendo Power tradition of reviewing the very
best games. It also includes our four popular
Strotegy Guide issues!
TIP BOOKS:
The Legend of Zelda: Tips and Tactics
How to Win ot Super Mario Bros.
Use the Back Issue/Tip Book Order Form in this issue to
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our Consumer Service department at 1-800-255-3700 to
order them by phone with VISA or MasterCard.
If you're a fan of
Mario Paint, you've
gotta have this
Player's Guide.
MARIO
PAINT
Steer colors beat the competition.
Way more.
Power graphics drive excitement.
Way beyond.
Mega titles grab the gamers.
Way preferred.
Super ICS. The only way to be.
vuay Cool.
4.
*""v
ETRoAtoT S,9 i ;
6/*V!\c
Thanks goes out to all the people who make this possible.