PNGTuber Plus Written Tutorial
PNGTuber Plus Written Tutorial
Introduction
I see you’ve taken interest in using PNGTuber Plus. This document is meant to
go over all of the features in PNGTuber Plus, and I’ll attempt to remember to
edit this document as the software is updated.
Setting Up
After downloading the .zip file, extract the exe file anywhere you wish on your
computer.
Depending on the version, you may need to include the .pck file as well.
The only things that matter on this screen are the two sliders. The bottom slider
keeps track of the audio volume and how loud your mic volume must be to
make the character talk. The top slider is the character smoothing, basically
how long will the character stay in talk mode, even if the mic volume is not loud.
Play around with these values and see what works for you, they’ll be saved once
you’ve closed the program.
Editor Basics
Next up, hit the EDIT button in the bottom right
corner. It will take you to a different screen, and
remove the transparent background.
Next up, press the “Add new sprite‘ button in the top left
menu.
Navigate to the folder “defaultAvatar” and add
“body.png”.
Repeat these steps for “head.png” and “hat.png”
Next, we’ll had some rotational drag to the hat, to give it a bit
more life. Select the hat and set the rotational drag to -6 (or,
alternatively, whatever you’d like)
You might notice that the hat now rotates with Y axis
movement, however, the pivot point isn’t exactly accurate.
Let’s fix that. Hold the “O” key and use WASD to move the
sprite origin to a better rotational spot. I have the offset value
set to -84, 87. You can set it to whatever you’d like though.
Now, add the “hair.png” sprite. Select it and press “Q”. This will set its order back
and put it behind the other sprites. Attach it to the head, and give it a bit of
regular drag. Now our boy has nice flowin’ locks!
Click on the head again and give it a bit of drag as well. See how alive he feels
already, even without a face!
Add the sprites “mouth1.png” and “mouth2.png” to the scene. Attach them both
to the head sprite.
At this point, it may be getting difficult to select your mouth sprites. You can
scroll up and down with the mouse to select any sprite without having to click on
them.
Press “Exit edit mode” again. You’re now ready to make your own avatar!
Keep in mind, PNGTuber Plus does NOT autosave. Any changes to your avatar
must be saved manually.
Sharing and Importing
Avatars
In version 1.2 and onward, you must simply send the
.save to whomever you’d like to share the avatar
with. If you’re receiving the avatar, just load the .save
file as you would normally. You can press the
CONTROL + L keys to save the avatar’s images to
your computer for editing.
If window transparency doesn’t work for some reason, you can still get
transparency by adding a big green square (or whatever color you’d like) to
your avatar and setting it’s layer way back, then using chroma key in OBS. This
is hacky, I know, but a bit silly so it's staying that way.
Alternate Costumes
If you’re using PNGTuber Plus version 1.2 and onward, you will have access to 10
alternate costume slots for your avatar. (5 total for 1.1.4 and under)
Pressing the 1-9 (and 0) keys on your keyboard will select a costume, highlighted
by the white square. Each sprite will start out being visible on every costume
layer. Click the buttons at the bottom of the sprite edit menu to alter which
costume layers a sprite will display on.
For example, having it set like this will make the sprite appear only on costume
layers 2 and 3, and the sprite will be invisible when on layers 1, 4 and 5.
FAQ
Is PNGTuber Plus a virus?
No, it just gets false flagged by windows. Hit more info, and then “run anyways”
to get past the flag. The Steam version should not have this issue.
I downloaded an avatar from a friend, but when I try to load it it says “File
not found”
In version 1.2 and beyond, save files will save the images in the .save file itself.
Attempting to open a save prior to 1.2 though will still require valid image paths
to open. If you have an old model, make sure to save over it in 1.2 to make it
valid for sharing.
This thing runs like shit despite having a 30/40 series rtx card !
PNGTuber Plus uses the OpenGL graphics library, however newer cards and
newer games are starting to use the Vulkan library instead. Because of this,
some new graphics cards are beginning to lose support for OpenGL ( I think ).
Using OpenGL assures png+ runs on older hardware.