Arc 1, Hex 3, storm 10, pal 2, arc 3 Feylost -
CLASS & LEVEL BACKGROUND PLAYER NAME
Ebin
High Elf - -
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
15 +2 30ft
14 +6 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+2 PERSONALITY TRAITS
Hit Point Maximum 150
+2 Strength
DEXTERITY
14 ●
+2
+9
Dexterity
Constitution
150
CURRENT HIT POINTS IDEALS
+1 Intelligence
+2 ● +11 Wisdom
● +11 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16
+2 Acrobatics (Dex) Total SUCCESSES
+3 +5 Animal Handling (Wis) 10d6+7d8+2d10+63 FAILURES
● +6 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +2 Athletics (Str)
12 ●
+11
+7
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Hexblade's curse
Light crossbow +7 1d8+2
+1 ● +11 Insight (Wis) 10 sorcery points:
● +11 Intimidation (Cha) Rapier +7 1d8+2 Quickened spell
WISDOM +1 Investigation (Int) Subtle spell
Dagger +7 1d4+2
● +11 Medicine (Wis) Careful spell
20 ● +7 Nature (Int) Use BA to fly 10ft without
+5
+5 Perception (Wis) AOO
5 Performance (Cha) Resistance to lightning and
CHARISMA
● +11 Persuasion (Cha) thunder damage
+1 Religion (Int) Every time you cast a spell
20 +2 Sleight of Hand (Dex) that deals those damages,
+2 Stealth (Dex) choose a creature within 10ft
+5 ● +11 Survival (Wis) to take 5 points (you choose
SKILLS ATTACKS & SPELLCASTING
which type)
Subtle control of the weather
15 PASSIVE WISDOM (PERCEPTION)
Light crossbow, Agonizing blast (+5 eldritch
CP
component pouch, blast damage)
arcane focus, chain Eldritch Mind (advantage on
Light armor, medium armor, SP
CON saving throws for
shirt, rapier, two
shields concentration spells)
EP daggers
Simple weapons, martial
weapons
GP
Common, Elvish, Dwarven,
Orcish
PP
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cleric/Sorcerer/Warlock +5 18 +10
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 3 6 1
Acid Splash, Eldritch Blast, Fire Bolt, Counterspell Chain Lightning
Lightning Lure, Mage Hand, Guidance Haste
Booming Blade, Light, Mold Earth Vampiric Touch
Prestidigitation, Ray of Frost
Thunderclap, Sacred Flame, Thaumaturgy
Blade Ward, Mending, Poison Spray
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7 1
EPAR
SPELL NAME
ED
PR
● Detect Magic
Magic Missile
4 3
● Shield
● Wrathful Smite Blight
SPELLS KNOWN
Burning Hands Greater Invisibility
Chromatic Orb Sickening Radiance
Ray of Sickness
2 5
Mirror Image
Misty Step
Scorching Ray Suggestion
5 2
Bigby's Hand
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.