unit3
unit3
Unit-III
Exception Handling
Exception Hierarchy:
library
java
lang
Package
class
Excepion
Error
Java: JAVA API is a library contains the packages. These were developed by the JavaSoft people of Sun
MicroSystems Inc. used to import the classes in developing the programs.
Lang: lang is a package included in java library. And it is considered as a default package named as
language. Implicitly it is imported into every java programs.
Object: Object is a super class of all classes(user defined, pre-defined classes) directly or indirectly.
Because it is included in the lang package.
Throwable: Throwable is super class of errors and exceptions in java. Throwable is deriving from the
object class.
Error: Error is a class. This is not handled. We known the error in program after the compilation denoted
by the java compiler. Always these were detected at compile time.
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An error in a program is called bug. Removing errors from program is called debugging. There are
basically three types of errors in the Java program:
Compile time errors: Errors which occur due to syntax or format is called compile time
errors. These errors are detected by java compiler at compilation time. Desk checking is
solution for compile-time errors.
Example:
import java.io.*;
class Compile
{
static public void main(String args[])
{
System.out.println("hello")
}
}
Output:
Compile.java:16 ’;’ expected
System.out.println("hello")^
1 error
Logical errors: These are the errors that occur due to bad logic in the program. These errors are
rectified by comparing the outputs of the program manually.
Example:
class Salary
{
public static void main(String args[])
{
double sal=5000.00;
sal=sal*15/100; //use:sal+=sal*15/100;
System.out.println("incremented salary:"+sal);
}
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}
Output: java Salary
Incremented salary:750.0
Exception: An abnormal event in a program is called Exception.
Exception may occur at compile time or at runtime.
Exceptions which occur at compile time are called Checked exceptions.
Checked Exceptions:
A checked exception is any subclass of Exception (or Exception itself), excluding class
RuntimeException and its subclasses.
You should compulsorily handle the checked exceptions in your code, otherwise your code will not
be compiled. i.e you should put the code which may cause checked exception in try block.
"checked" means they will be checked at compiletime itself.
There are two ways to handle checked exceptions. You may declare the exception using a throws
clause or you may use the try..catch block.
The most perfect example of Checked Exceptions is IOException which should be handled in your
code Compulsorily or else your Code will throw a Compilation Error.
e.g.: ClassNotFoundException, NoSuchMethodException, NoSuchFieldException etc
import java.io.*;
class Sample
{
void accept( ) throws IOException
{
BufferedReader br=new BufferedReader (new InputStreamReader(System.in));
System.out.print ("enter ur name: ");
String name=br.readLine ( );
System.out.println ("Hai "+name);
}
}
class ExceptionNotHandle
{
public static void main (String args[])
{
Sample s=new Sample ( );
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s.accept ( );
}
}
Output: javac ExceptionNotHandle.java
ExceptionNotHandle.java:16: unreported exception java.io.IOException must be caught or declared to be
thrown
s.accept();^
1 error
Unchecked Exceptions :
Unchecked exceptions are RuntimeException and any of its subclasses. Class Error and its
subclasses also are unchecked.
Unchecked runtime exceptions represent conditions that, generally speaking, reflect errors in your
program's logic and cannot be reasonably recovered from at run time.
With an unchecked exception, however, compiler doesn't force client programmers either to catch
the exception or declare it in a throws clause.
The most Common examples are ArrayIndexOutOfBoundException, NUllPointerException
,ClassCastException
eg: ArrayIndexOutOfBoundsException, ArithmeticException, NumberFormatException etc.
Example:
public class V
{
static public void main(String args[])
{
int d[]={1,2};
d[3]=99;
int a=5,b=0,c;
c=a/b;
System.out.println("c is:"+c);
System.out.println("okay");
}
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}
Output:
Exception in thread ―main‖ java.lang.ArrayInde xOutOfBoundsException: 3
At V.main (V.java:6)
exception is an abnormal condition that arises during the execution of a program that disrupts the normal
flow of execution.
Error: When a dynamic linking failure or some other ―hard‖ failure in the virtual machine occurs, the
virtual machine throws an Error.
Java exception handling is managed via by five keywords: try, catch, throw, throws, finally.
Try: The try block is said to govern the statements enclosed within it and defines the scope of any exception
associated with it. It detects the exceptions.
Catch: The catch block contains a series of legal Java statements. These statements are executed if and
when the exception handler is invoked. It holds an exception.
Throws: Any exception that is thrown out of a method must be specified as such by a throws clause.
Finally: Any code that absolutely must be executed after a try block completes is put in a finally block.
After the exception handler has run, the runtime system passes control to the finally block.
try
catch(ExceptionType exOb)
//...
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finally
Example:
int subject[]={12,23,34,21};
try
System.out.println(subject[2]);
System.out.println("not okay");
catch(ArrayIndexOutOfBoundException e)
throw e;
finally
System.out.println("okay");
}
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Output:
34
Not Okay
okay
The first question that arises, is how or, in particular, where to indicate resumption. Basically, there are only
two possibilities:
Firstly, the decision whether to resume or notcan be made at the raising point, i.e. by the raise statement
itself. This implies that a language would have to offer two different raise statements: one for the
termination model and another one for resumption, i.e. where the handler always ―returns‖ and resumes
execution at the raising point.
The main advantage of this possibility is, that there is no doubt about the continuation of the control flow.
In particular, it is already known in the raising context, whether a handler will resume or not.
But is this feasible?
Usually only after having tried to cure the cause of an exception, we can say, whether the attempt was
successful or not. Therefore, only the handler of an exception can decide, whether it could cure the cause
for an exception or not. this knowledge is essential, because resumption only makes sense with the
motivation to cure the cause for the exception before resuming normal execution.
Therefore, we suggest, that the respective handler should indicate, whether to terminate or to resume.
public void a() {
try { b(); }
catch (Exception1 e1) { ...... }
catch (Exception2 e2) {
/* Try to cure the cause. */
if (error_is_curable)
resume new Solution("the solution");
else { /*Clean up and proceed*
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To guard against and handle a run-time error, simply enclose the code that you want to monitor inside a
try block. Immediately following the try block, include a catch clause that specifies the exception type that
you wish to catch. To illustrate how easily this can be done, the following program includes a try block and
a catch clause that processes the ArithmeticException generated by the division-by-zero error:
class Exc2 {
public static void main(String args[]) {
int d, a;
try { // monitor a block of code.
d = 0;
a = 42 / d;
System.out.println("This will not be printed.");
} catch (ArithmeticException e) { // catch divide-by-zero error
System.out.println("Division by zero.");
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}
System.out.println("After catch statement.");
}
}
This program generates the following output:
Division by zero.
After catch statement.
Notice that the call to println( ) inside the try block is never executed. Once an exceptionis thrown, program
control transfers out of the try block into the catch block. Put differently, catch is not ―called,‖ so execution
never ―returns‖ to the try block from a catch. Thus, the line ―This will not be printed.‖ is not displayed.
Once the catch statement has executed, program control continues with the next line in the program
following the entire try/catch mechanism.
A try and its catch statement form a unit. The scope of the catch clause is restricted to those statements
specified by the immediately preceding try statement. A catch statement cannot catch an exception thrown
by another try statement (except in the case of nested try statements, described shortly).
Note: The statements that are protected by try must be surrounded by curly braces. (That is, they must be
within a block.) You cannot use try on a single statement.
The goal of most well-constructed catch clauses should be to resolve the exceptional condition and then
continue on as if the error had never happened. For example, in the next program each iteration of the for
loop obtains two random integers. Those two integers are divided by each other, and the result is used to
divide the value 12345. The final result is put into a. If either division operation causes a divide-by-zero
error, it is caught, the value of a is set to zero, and the program continues.
// Handle an exception and move on.
import java.util.Random;
class HandleError {
public static void main(String args[]) {
int a=0, b=0, c=0;
Random r = new Random();
for(int i=0; i<32000; i++) {
try {
b = r.nextInt();
c = r.nextInt();
a = 12345 / (b/c);
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} catch (ArithmeticException e) {
System.out.println("Division by zero.");
a = 0; // set a to zero and continue
}
System.out.println("a: " + a);
}
}
}
int a = args.length;
System.out.println("a = " + a);
int b = 42 / a;
int c[] = { 1 };
c[42] = 99;
} catch(ArithmeticException e) {
System.out.println("Divide by 0: " + e);
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("Array index oob: " + e);
}
System.out.println("After try/catch blocks.");
}
}
This program will cause a division-by-zero exception if it is started with no command-line arguments, since
a will equal zero. It will survive the division if you provide a command-line argument, setting a to
something larger than zero. But it will cause an ArrayIndexOutOfBoundsException, since the int array c
has a length of 1, yet the program attempts to assign a value to c[42].
Here is the output generated by running it both ways:
C:\>java MultiCatch
a=0
Divide by 0: java.lang.ArithmeticException: / by zero
After try/catch blocks.
C:\>java MultiCatch TestArg
a=1
Array index oob: java.lang.ArrayIndexOutOfBoundsException:42
After try/catch blocks.
When you use multiple catch statements, it is important to remember that exception subclasses must come
before any of their superclasses. This is because a catch statement that uses a superclass will catch
exceptions of that type plus any of its subclasses.
Thus, a subclass would never be reached if it came after its superclass. Further, in Java, unreachable code
is an error. For example, consider the following program:
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/* This program contains an error. A subclass must come before its superclass in a series of catch
statements. If not, unreachable code will be created and a compile-time error will result.*/
class SuperSubCatch {
public static void main(String args[]) {
try {
int a = 0;
int b = 42 / a;
} catch(Exception e) {
System.out.println("Generic Exception catch.");
}
/* This catch is never reached because
ArithmeticException is a subclass of Exception. */
catch(ArithmeticException e) { // ERROR - unreachable
System.out.println("This is never reached.");
}
}
}
If you try to compile this program, you will receive an error message stating that the second catch statement
is unreachable because the exception has already been caught. Since ArithmeticException is a subclass of
Exception, the first catch statement will handle all Exception-based errors, including ArithmeticException.
This means that the second catch statement will never execute. To fix the problem, reverse the order of the
catch statements.
try {
int a = args.length;
/* If no command-line args are present,
the following statement will generate
a divide-by-zero exception. */
int b = 42 / a;
System.out.println("a = " + a);
try { // nested try block
/* If one command-line arg is used,
then a divide-by-zero exception
will be generated by the following code. */
if(a==1) a = a/(a-a); // division by zero
/* If two command-line args are used,
then generate an out-of-bounds exception. */
if(a==2) {
int c[] = { 1 };
c[42] = 99; // generate an out-of-bounds exception
}
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("Array index out-of-bounds: " + e);
}
} catch(ArithmeticException e) {
System.out.println("Divide by 0: " + e);
}
}
}
As you can see, this program nests one try block within another. The program works as follows.When you
execute the program with no command-line arguments, a divide-by-zero exception is generated by the outer
try block. Execution of the program with one command-line argument generates a divide-by-zero exception
from within the nested try block. Since the inner block does not catch this exception, it is passed on to the
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outer try block, where it is handled. If you execute the program with two command-line arguments, an
array boundary exception is generated from within the inner try block. Here are sample runs that illustrate
each case:
C:\>java NestTry
Divide by 0: java.lang.ArithmeticException: / by zero
C:\>java NestTry One
a=1
Divide by 0: java.lang.ArithmeticException: / by zero
C:\>java NestTry One Two
a=2
Array index out-of-bounds:
java.lang.ArrayIndexOutOfBoundsException:42
Nesting of try statements can occur in less obvious ways when method calls are involved.
For example, you can enclose a call to a method within a try block. Inside that method is another try
statement. In this case, the try within the method is still nested inside the outer try block, which calls the
method. Here is the previous program recoded so that the nested try block is moved inside the method
nesttry( ):
/* Try statements can be implicitly nested via
calls to methods. */
class MethNestTry {
static void nesttry(int a) {
try { // nested try block
/* If one command-line arg is used,
then a divide-by-zero exception
will be generated by the following code. */
if(a==1) a = a/(a-a); // division by zero
/* If two command-line args are used,
then generate an out-of-bounds exception. */
if(a==2) {
int c[] = { 1 };
c[42] = 99; // generate an out-of-bounds exception
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}
} catch(ArrayIndexOutOfBoundsException e) {
System.out.println("Array index out-of-bounds: " + e);
}
}
public static void main(String args[]) {
try {
int a = args.length;
/* If no command-line args are present,
the following statement will generate
a divide-by-zero exception. */
int b = 42 / a;
System.out.println("a = " + a);
nesttry(a);
} catch(ArithmeticException e) {
System.out.println("Divide by 0: " + e);
}
}
}
The output of this program is identical to that of the preceding example.
throw
So far, you have only been catching exceptions that are thrown by the Java run-time system. However, it is
possible for your program to throw an exception explicitly, using the throw statement. The general form of
throw is shown here:
throw ThrowableInstance;
Here, ThrowableInstance must be an object of type Throwable or a subclass of Throwable. Primitive types,
such as int or char, as well as non-Throwable classes, such as String and Object, cannot be used as
exceptions.
There are two ways you can obtain a Throwable object:
using a parameter in a catch clause,
or creating one with the new operator.
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The flow of execution stops immediately after the throw statement; any subsequent statements are not
executed. The nearest enclosing try block is inspected to see if it has a catch statement that matches the type
of exception. If it does find a match, control is transferred to that statement. If not, then the next enclosing
try statement is inspected, and so on. If no matching catch is found, then the default exception handler halts
the program and prints the stack trace.
Here is a sample program that creates and throws an exception. The handler that catches the exception
rethrows it to the outer handler.
// Demonstrate throw.
class ThrowDemo {
static void demoproc() {
try {
throw new NullPointerException("demo");
} catch(NullPointerException e) {
System.out.println("Caught inside demoproc.");
throw e; // rethrow the exception
}
}
public static void main(String args[]) {
try {
demoproc();
} catch(NullPointerException e) {
System.out.println("Recaught: " + e);
}
}
}
This program gets two chances to deal with the same error. First, main( ) sets up an exception context and
then calls demoproc( ). The demoproc( )method then sets up another exception-handling context and
immediately throws a new instance of NullPointerException, which is caught on the next line. The
exception is then rethrown. Here is the resulting output:
Caught inside demoproc.
Recaught: java.lang.NullPointerException: demo
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The program also illustrates how to create one of Java’s standard exception objects. Pay close attention to
this line:
throw new NullPointerException("demo");
Here, new is used to construct an instance of NullPointerException. Many of Java’s built- in run-time
exceptions have at least two constructors: one with no parameter and one that takes a string parameter.
When the second form is used, the argument specifies a string that describes the exception. This string is
displayed when the object is used as an argument to print( ) or println( ). It can also be obtained by a call to
getMessage( ), which is defined by Throwable.
throws
If a method is capable of causing an exception that it does not handle, it must specify this behavior so that
callers of the method can guard themselves against that exception. You do this by including a throws clause
in the method’s declaration. A throws clause lists the types of exceptions that a method might throw. This is
necessary for all exceptions, except those of type Error or RuntimeException, or any of their subclasses. All
other exceptions that a method can throw must be declared in the throws clause. If they are not, a compile-
time error will result.
This is the general form of a method declaration that includes a throws clause:
type method-name(parameter-list) throws exception-list
{
// body of method
}
Here, exception-list is a comma-separated list of the exceptions that a method can throw. Following is an
example of an incorrect program that tries to throw an exception that it does not catch. Because the program
does not specify a throws clause to declare this fact, the program will not compile.
// This program contains an error and will not compile.
class ThrowsDemo {
static void throwOne() {
System.out.println("Inside throwOne.");
throw new IllegalAccessException("demo");
}
public static void main(String args[]) {
throwOne();
}
}
To make this example compile, you need to make two changes.
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This can be useful for closing file handles and freeing up any other resources that might have been
allocated at the beginning of a method with the intent of disposing of them before returning.
The finally clause is optional. However, each try statement requires at least one catch or a finally
clause.
Here is an example program that shows three methods that exit in various ways, none without executing
their finally clauses:
// Demonstrate finally.
class FinallyDemo {
// Through an exception out of the method.
static void procA() {
try {
System.out.println("inside procA");
throw new RuntimeException("demo");
} finally {
System.out.println("procA's finally");
}
}
// Return from within a try block.
static void procB() {
try {
System.out.println("inside procB");
return;
} finally {
System.out.println("procB's finally");
}
}
// Execute a try block normally.
static void procC() {
try {
System.out.println("inside procC");
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} finally {
System.out.println("procC's finally");
}
}
public static void main(String args[]) {
try {
procA();
} catch (Exception e) {
System.out.println("Exception caught");
}
procB();
procC();
}
}
In this example, procA( ) prematurely breaks out of the try by throwing an exception.
The finally clause is executed on the way out. procB( )’s try statement is exited via a return
statement.
The finally clause is executed before procB( ) returns. In procC( ), the try statementexecutes
normally, without error. However, the finally block is still executed.
Here is the output generated by the preceding program:
inside procA
procA’s finally
Exception caught
inside procB
procB’s finally
inside procC
procC’s finally
NOTE: If a finally block is associated with a try, the finally block will be executed upon conclusion of the
try.
Built in Exceptions:
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Although Java’s built-in exceptions handle most common errors, you will probably want to create your own
exception types to handle situations specific to your applications. This is quite easy to do: just define a
subclass of Exception (which is, of course, a subclass of Throwable). Your subclasses don’t need to
actually implement anything—it is their existence in the type system that allows you to use them as
exceptions.
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The Exception class does not define any methods of its own. It does, of course, inherit those methods
provided by Throwable. Thus, all exceptions, including those that you create, have the methods defined by
Throwable available to them. They are shown in Table 10-3.
You may also wish to override one or more of these methods in exception classes that you create.
Exception defines four constructors. Two were added by JDK 1.4 to support chained exceptions, described
in the next section. The other two are shown here:
Exception( )
Exception(String msg)
The first form creates an exception that has no description. The second form lets you specify a description
of the exception. Although specifying a description when an exception is created is often useful, sometimes
it is better to override toString( ). Here’s why: The version of toString( ) defined by Throwable (and
inherited by Exception) first displays the name of the exception followed by a colon, which is then
followed by your description. By overriding toString( ), you can prevent the exception name and colon
from being displayed. This makes for a cleaner output, which is desirable in some cases.
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The following example declares a new subclass of Exception and then uses that subclass to signal an error
condition in a method. It overrides the toString( ) method, allowing a carefully tailored description of the
exception to be displayed.
// This program creates a custom exception type.
class MyException extends Exception {
private int detail;
MyException(int a) {
detail = a;
}
public String toString() {
return "MyException[" + detail + "]";
}
}
class ExceptionDemo {
static void compute(int a) throws MyException {
System.out.println("Called compute(" + a + ")");
if(a > 10)
throw new MyException(a);
System.out.println("Normal exit");
}
public static void main(String args[]) {
try {
compute(1);
compute(20);
} catch (MyException e) {
System.out.println("Caught " + e);
}
}
}
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This example defines a subclass of Exception called MyException. This subclass is quite simple: it has only
a constructor plus an overloaded toString( ) method that displays the value of the exception. The
ExceptionDemo class defines a method named compute( ) that throws a MyException object. The
exception is thrown when compute( )’s integer parameter is greater than 10. The main( ) method sets up an
exception handler for MyException, then calls compute( ) with a legal value (less than 10) and an illegal
one to show both paths through the code. Here is the result:
Called compute(1)
Normal exit
Called compute(20)
Caught MyException[20]
Chained Exceptions
Beginning with JDK 1.4, a new feature has been incorporated into the exception subsystem:chained
exceptions.
The chained exception feature allows you to associate another exception with an exception. This second
exception describes the cause of the first exception. For example, imagine a situation in which a method
throws an ArithmeticException because of an attempt to divide by zero. However, the actual cause of the
problem was that an I/O error occurred, which caused the divisor to be set improperly. Although the
method must certainly throw an ArithmeticException, since that is the error that occurred, you might also
want to let the calling code know that the underlying cause was an I/O error. Chained exceptions let you
handle this, and any other situation in which layers of exceptions exist.
To allow chained exceptions, two constructors and two methods were added to Throwable.
The constructors are shown here:
Throwable(Throwable causeExc)
Throwable(String msg, Throwable causeExc)
In the first form, causeExc is the exception that causes the current exception. That is, causeExc is the
underlying reason that an exception occurred. The second form allows you to specify a description at the
same time that you specify a cause exception. These two constructors have also been added to the Error,
Exception, and RuntimeException classes.
The chained exception methods added to Throwable are getCause( ) and initCause( ).
These methods are shown in Table 10-3 and are repeated here for the sake of discussion.
Throwable getCause( )
Throwable initCause(Throwable causeExc)
The getCause( ) method returns the exception that underlies the current exception. If there is no underlying
exception, null is returned. The initCause( ) method associates causeExc with the invoking exception and
returns a reference to the exception. Thus, you can associate a cause with an exception after the exception
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has been created. However, the cause exception can be set only once. Thus, you can call initCause( ) only
once for each exception object.
Furthermore, if the cause exception was set by a constructor, then you can’t set it again using initCause( ).
In general, initCause( ) is used to set a cause for legacy exception classes that don’t support the two
additional constructors described earlier. Here is an example that illustrates the mechanics of handling
chained exceptions:
The String class is defined in the java.lang package and hence is implicitly available to all the programs in
Java. The String class is declared as final, which means that it cannot be subclassed. It extends the Object
class and implements the Serializable, Comparable, and CharSequence interfaces.
Java implements strings as objects of type String. A string is a sequence of characters. Unlike most of the
other languages, Java treats a string as a single value rather than as an array of characters.
The String objects are immutable, i.e., once an object of the String class is created, the string it contains
cannot be changed. In other words, once a String object is created, the characters that comprise the string
cannot be changed. Whenever any operation is performed on a String object, a new String object will be
created while the original contents of the object will remain unchanged. However, at any time, a variable
declared as a String reference can be changed to point to some other String object.
Though there could be many possible answer for this question and only designer of String class can answer
this, I think below three does make sense
1) Imagine StringPool facility without making string immutable, its not possible at all because in case of
string pool one string object/literal e.g. "Test" has referenced by many reference variables , so if any one of
them change the value others will be automatically gets affected i.e. lets say
String A = "Test"
String B = "Test"
Now String B called "Test".toUpperCase() which change the same object into "TEST" , so A will also be
"TEST" which is not desirable.
2) String has been widely used as parameter for many java classes e.g. for opening network connection you
can pass hostname and port number as stirng , you can pass database URL as string for opening database
connection, you can open any file by passing name of file as argument to File I/O classes.
In case if String is not immutable, this would lead serious security threat , I mean some one can access to
any file for which he has authorization and then can change the file name either deliberately or accidentally
and gain access of those file.
3) Since String is immutable it can safely shared between many threads, which is very
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String
Strings: A String represents group of characters. Strings are represented as String objects in java.
Creating Strings:
We can declare a String variable and directly store a String literal using assignment operator.
We can create String object using new operator with some data.
We can create a String by passing array name and specifying which characters we need:
Here starting from 2nd character a total of 3 characters are copied into String s3.
String represents a sequence of characters. It has fixed length of character sequence. Once a string object
has been created than we can't change the character that comprise that string. It is immutable. This allows
String to be shared. String object can be instantiated like any other object
Integer test methods: compareTo(g) [returns 0 if object equals parameter, -1 if object is before parameter
in sort order, +1 if otherwise], indexOf(g) [returns position of first occurrence of substring g in the string, -1
if not found], lastIndexOf(g) [returns position of last occurrence of substring g in the string, -1 if not
found], length().
The String class defines several constructors. The most common constructor of the String class is the one
given below:
This constructor constructs a new String object initialized with the same sequence of the characters passed
as the argument. In other words, the newly created String object is the copy of the string passed as an
argument to the constructor.
public String()
This constructor creates an empty String object. However, the use of this constructor is unnecessary
because String objects are immutable.
This constructor creates a new String object initialized with the same sequence of characters currently
contained in the array that is passed as the argument to it.
This constructor creates a new String object initialized with the same sequence of characters currently
contained in the subarray. This subarray is derived from the character array and the two integer values that
are passed as arguments to the constructor. The int variable startindex represents the index value of the
starting character of the subarray, and the int variable len represents the number of characters to be used to
form the new String object.
This constructor creates a new String object that contains the same sequence of characters currently
contained in the string buffer argument.
The array of bytes that is passed as an argument to the constructor contains the ASCII character set.
Therefore, this array of bytes is first decoded using the default charset of the platform. Then the constructor
creates a new String object initialized with same sequence of characters obtained after decoding the array.
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This constructor creates the String object after decoding the array of bytes and by using the subarray of
bytes.
The String class defines the length() method that determines the length of a string. The length of a string is
the number of characters contained in the string. The signature of the length() method is given below:
The + operator is used to concatenate two strings, producing a new String object as the result. For example,
This code will display the string "Our daily sale is 500 dollars".
The + operator may also be used to concatenate a string with other data types. For example,
This code will display the string "Our daily sale is 500 dollars". In this case, the variable sale is declared as
int rather than String, but the output produced is the same. This is because the int value contained in the
variable sale is automatically converted to String type, and then the + operator concatenates the two strings.
String Comparison
The String class defines various methods that are used to compare strings or substrings within strings. Each
of them is discussed in the following sections:
Note: Since strings are stored as a memory address, the == operator can't be used for comparisons. Use
equals() and equalsIgnoreCase() to do comparisons. A simple example is:
equals()
The equals() method is used to check whether the Object that is passed as the argument to the method is
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equal to the String object that invokes the method. It returns true if and only if the argument is a String
object that represents the same sequence of characters as represented by the invoking object. The signature
of the equals() method is as follows:
equalsIgnoreCase()
The equalsIgnoreCase() method is used to check the equality of the two String objects without taking into
consideration the case of the characters contained in the two strings. It returns true if the two strings are of
the same length and if the corresponding characters in the two strings are the same ignoring case. The
signature of the equalsIgnoreCase() method is:
compareTo()
The compareTo() method is used in conditions where a Programmer wants to sort a list of strings in a
predetermined order. The compareTo() method checks whether the string passed as an argument to the
method is less than, greater than, or equal to the invoking string. A string is considered less than another
string if it comes before it in alphabetical order. The signature of the compareTo() method is as follows:
where, str is the String being compared to the invoking String. The compareTo() method returns an int
value as the result of String comparison. The meaning of these values are given in the following table:
The String class also has the compareToIgnoreCase() method that compares two strings without taking into
consideration their case difference. The signature of the method is given below:
regionMatches()
The regionMatches() method is used to check the equality of two string regions where the two string
regions belong to two different strings. The signature of the method is given below:
public boolean regionMatches(int startindex, String str2, int startindex2, int len)
There is also an overloaded version of the method that tests the equality of the substring ignoring the case
of characters in the substring. Its signature is given below:
public boolean regionMatches(boolean ignoreCase, int startindex, String str2, int startindex2, int len)
In both signatures of the method, startindex specifies the starting index of the substring within the invoking
string. The str2 argument specifies the string to be compared. The startindex2 specifies the starting index of
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the substring within the string to be compared. The len argument specifies the length of the substring being
compared. However, in the latter signature of the method, the comparison is done ignoring the case of the
characters in the substring only if the ignoreCase argument is true.
startsWith()
The startsWith() method is used to check whether the invoking string starts with the same sequence of
characters as the substring passed as an argument to the method. The signature of the method is given
below:
There is also an overloaded version of the startsWith() method with the following signature:
In both signatures of the method given above, the prefix denotes the substring to be matched within the
invoking string. However, in the second version, the startindex denotes the starting index into the invoking
string at which the search operation will commence.
endsWith()
The endsWith() method is used to check whether the invoking string ends with the same sequence of
characters as the substring passed as an argument to the method. The signature of the method is given
below:
Modifying a String
The String objects are immutable. Therefore, it is not possible to change the original contents of a string.
However, the following String methods can be used to create a new copy of the string with the required
modification:
substring()
The substring() method creates a new string that is the substring of the string that invokes the method. The
method has two forms:
where, startindex specifies the index at which the substring will begin and endindex specifies the index at
which the substring will end. In the first form where the endindex is not present, the substring begins at
startindex and runs till the end of the invoking string.
Concat()
The concat() method creates a new string after concatenating the argument string to the end of the invoking
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replace()
The replace() method creates a new string after replacing all the occurrences of a particular character in the
string with another character. The string that invokes this method remains unchanged. The general form of
the method is given below:
trim()
The trim() method creates a new copy of the string after removing any leading and trailing whitespace. The
signature of the method is given below:
toUpperCase()
The toUpperCase() method creates a new copy of a string after converting all the lowercase letters in the
invoking string to uppercase. The signature of the method is given below:
toLowerCase()
The toLowerCase() method creates a new copy of a string after converting all the uppercase letters in the
invoking string to lowercase. The signature of the method is given below:
Searching Strings
The String class defines two methods that facilitate in searching a particular character or sequence of
characters in a string. They are as follows:
IndexOf()
The indexOf() method searches for the first occurrence of a character or a substring in the invoking string.
If a match is found, then the method returns the index at which the character or the substring first appears.
Otherwise, it returns -1.
lastIndexOf()
The lastIndexOf() method searches for the last occurrence of a character or a substring in the invoking
string. If a match is found, then the method returns the index at which the character or the substring last
appears. Otherwise, it returns –1.
class StrOps
System.out.println ();
if (str1.equals (str2) )
else
if (str1.equals (str3) )
else
if(result == 0)
else
idx = str2.lastIndexOf("One");
Output:
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StringBuffer
StringBuffer: StringBuffer objects are mutable, so they can be modified. The methods that directly
manipulate data of the object are available in StringBuffer class.
Creating StringBuffer:
We can create a StringBuffer object by using new operator and pass the string to the object, as:
StringBuffer sb = new StringBuffer ("Kiran");
We can create a StringBuffer object by first allotting memory to the StringBuffer object
using new operator and later storing the String into it as:
In general a StringBuffer object will be created with a default capacity of 16 characters. Here, StringBuffer
object is created as an empty object with a capacity for storing 30 characters. Even if we declare the
capacity as 30, it is possible to store more than 30 characters into StringBuffer.
Sb.append (―Kiran‖);
This represents growable and writeable character sequence. It is mutable in nature. StringBuffer are safe to
be used by multiple thread as they are synchronized but this brings performance penalty.
It defines 3-constructor:
• StringBuffer(); //initial capacity of 16 characters
• StringBuffer(int size); //The initial size
• StringBuffer(String str);
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import java.io.*;
class Mutable
String sur=br.readLine ( );
String mid=br.readLine ( );
String last=br.readLine ( );
sb.append (sur);
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sb.append (last);
int n=sur.length ( );
Output:
3. String has concat() for append character but StringBuffer has append() method
4. while you create String like String str = new String(); it create 2 object 1 on heap and 1 on String
Constant pool and that refered by str but in StringBuffer it Create 1 object on heap
StringBuilder
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StringBuilder class is introduced in Java 5.0 version. This class is an alternative to the existing StringBuffer
class. If you look into the operations of the both the classes, there is no difference. The only difference
between StringBuilder and StringBuffer is that StringBuilder class is not synchronized so it gives better
performance. Whenever there are no threading issues, its preferable to use StringBuilder. StringBuffer class
can be replaced by StringBuilder with a simple search and replace with no compilation issue.
Modifier methods: append(g), delete(i1, i2), insert(iPosn, g), getChars(i), setCharAt(iposn, c), substring(),
replace(i1,i2,gvalue), reverse(), trimToSize(g ), toString(g)
java.lang
Class StringBuilder
java.lang.Object
java.lang.StringBuilder
All Implemented Interfaces:
A mutable sequence of characters. This class provides an API compatible with StringBuffer, but with no
guarantee of synchronization. This class is designed for use as a drop-in replacement for StringBuffer in
places where the string buffer was being used by a single thread (as is generally the case). Where possible,
it is recommended that this class be used in preference to StringBuffer as it will be faster under most
implementations.
The principal operations on a StringBuilder are the append and insert methods, which are overloaded
so as to accept data of any type. Each effectively converts a given datum to a string and then appends or
inserts the characters of that string to the string builder. The append method always adds these characters at
the end of the builder; the insert method adds the characters at a specified point.
For example, if z refers to a string builder object whose current contents are "start", then the method call
z.append("le") would cause the string builder to contain "startle", whereas z.insert(4, "le")
would alter the string builder to contain "starlet".
In general, if sb refers to an instance of a StringBuilder, then sb.append(x) has the same effect as
sb.insert(sb.length(), x). Every string builder has a capacity. As long as the length of the character
sequence contained in the string builder does not exceed the capacity, it is not necessary to allocate a new
internal buffer. If the internal buffer overflows, it is automatically made larger.
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Instances of StringBuilder are not safe for use by multiple threads. If such synchronization is required
then it is recommended that StringBuffer be used.
Constructor Summary
StringBuilder()
Constructs a string builder with no characters in it and an initial capacity of 16 characters.
StringBuilder(CharSequence seq)
Constructs a string builder that contains the same characters as the specified CharSequence.
StringBuilder(int capacity)
Constructs a string builder with no characters in it and an initial capacity specified by the capacity
argument.
StringBuilder(String str)
Constructs a string builder initialized to the contents of the specified string.
Method Summary
StringBuilder append(boolean b)
Appends the string representation of the boolean argument to the sequence.
StringBuilder append(char c)
Appends the string representation of the char argument to this sequence.
StringBuilder append(CharSequence s)
Appends the specified character sequence to this Appendable.
StringBuilder append(double d)
Appends the string representation of the double argument to this sequence.
StringBuilder append(float f)
Appends the string representation of the float argument to this sequence.
StringBuilder append(int i)
Appends the string representation of the int argument to this sequence.
int capacity()
Returns the current capacity.
Inserts the string representation of the float argument into this sequence.
int length()
Returns the length (character count).
StringBuilder reverse()
Causes this character sequence to be replaced by the reverse of the sequence.
String toString()
Returns a string representing the data in this sequence.
void trimToSize()
Attempts to reduce storage used for the character sequence.
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Constructor Detail
StringBuilder
public StringBuilder()
Constructs a string builder with no characters in it and an initial capacity of 16 characters.
StringBuilder
Parameters:
StringBuilder
Parameters:
StringBuilder
Parameters:
Method Detail
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this sequence.
Parameters:
obj - an Object.
append
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The characters of the String argument are appended, in order, increasing the length of this
sequence by the length of the argument. If str is null, then the four characters "null" are
appended.
Let n be the length of this character sequence just prior to execution of the append method. Then the
character at index k in the new character sequence is equal to the character at index k in the old
character sequence, if k is less than n; otherwise, it is equal to the character at index k-n in the
argument str.
Parameters:
str - a string.
append
The characters of the StringBuffer argument are appended, in order, to this sequence, increasing
the length of this sequence by the length of the argument. If sb is null, then the four characters
"null" are appended to this sequence.
Let n be the length of this character sequence just prior to execution of the append method. Then the
character at index k in the new character sequence is equal to the character at index k in the old
character sequence, if k is less than n; otherwise, it is equal to the character at index k-n in the
argument sb.
Parameters:
append
Depending on which class implements the character sequence csq, the entire sequence may not be
appended. For instance, if csq is a CharBuffer then the subsequence to append is defined by the
buffer's position and limit.
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Specified by:
Parameters:
s - The character sequence to append. If csq is null, then the four characters "null" are appended to
this Appendable.
Throws: IndexOutOfBoundsException
append
Characters of the argument s, starting at index start, are appended, in order, to the contents of this
sequence up to the (exclusive) index end. The length of this sequence is increased by the value of
end - start.
Let n be the length of this character sequence just prior to execution of the append method. Then the
character at index k in this character sequence becomes equal to the character at index k in this
sequence, if k is less than n; otherwise, it is equal to the character at index k+start-n in the argument
s.
If s is null, then this method appends characters as if the s parameter was a sequence containing the
four characters "null".
Specified by:
append in interface Appendable
Parameters:
s - the sequence to append.
start - the starting index of the subsequence to be appended.
end - the end index of the subsequence to be appended.
Returns: a reference to this object.
Throws: IndexOutOfBoundsException - if start or end are negative, or start is greater than end or
end is greater than s.length()
append
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The characters of the array argument are appended, in order, to the contents of this sequence. The
length of this sequence increases by the length of the argument.
The overall effect is exactly as if the argument were converted to a string by the method
String.valueOf(char[]) and the characters of that string were then appended to this character
sequence.
Parameters:
append
Characters of the char array str, starting at index offset, are appended, in order, to the contents of
this sequence. The length of this sequence increases by the value of len.
The overall effect is exactly as if the arguments were converted to a string by the method
String.valueOf(char[],int,int) and the characters of that string were then appended to this
character sequence.
Parameters:
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this sequence.
Parameters:
b - a boolean.
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append
The argument is appended to the contents of this sequence. The length of this sequence increases by
1.
The overall effect is exactly as if the argument were converted to a string by the method
String.valueOf(char) and the character in that string were then appended to this character
sequence.
Specified by:
Parameters:
c - a char.
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this sequence.
Parameters:
i - an int.
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this sequence.
Parameters:
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lng - a long.
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this string sequence.
Parameters:
f - a float.
append
The argument is converted to a string as if by the method String.valueOf, and the characters of
that string are then appended to this sequence.
Parameters:
d - a double.
appendCodePoint
The argument is appended to the contents of this sequence. The length of this sequence increases by
Character.charCount(codePoint).
The overall effect is exactly as if the argument were converted to a char array by the method
Character.toChars(int) and the character in that array were then appended to this character
sequence.
Parameters:
delete
Parameters:
deleteCharAt
Note: If the character at the given index is a supplementary character, this method does not remove
the entire character. If correct handling of supplementary characters is required, determine the
number of chars to remove by calling
Character.charCount(thisSequence.codePointAt(index)), where thisSequence is this
sequence.
Parameters:
replace
Parameters:
Returns:
This object.
Throws:
insert
Parameters:
Throws:
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the indicated offset.
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The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
obj - an Object.
insert
The characters of the String argument are inserted, in order, into this sequence at the indicated
offset, moving up any characters originally above that position and increasing the length of this
sequence by the length of the argument. If str is null, then the four characters "null" are inserted
into this sequence.
the character at index k in the old character sequence, if k is less than offset
the character at index k-offset in the argument str, if k is not less than offset but is less than
offset+str.length()
the character at index k-str.length() in the old character sequence, if k is not less than
offset+str.length()
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
str - a string.
insert
The characters of the array argument are inserted into the contents of this sequence at the position
indicated by offset. The length of this sequence increases by the length of the argument.
The overall effect is exactly as if the argument were converted to a string by the method
String.valueOf(char[]) and the characters of that string were then inserted into this character
sequence at the position indicated by offset.
Parameters:
insert
The characters of the CharSequence argument are inserted, in order, into this sequence at the
indicated offset, moving up any characters originally above that position and increasing the length
of this sequence by the length of the argument s.
The result of this method is exactly the same as if it were an invocation of this object's
insert(dstOffset, s, 0, s.length()) method.
If s is null, then the four characters "null" are inserted into this sequence.
Parameters:
insert
The subsequence of the argument s specified by start and end are inserted, in order, into this
sequence at the specified destination offset, moving up any characters originally above that position.
The length of this sequence is increased by end - start.
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The dstOffset argument must be greater than or equal to 0, and less than or equal to the length of
this sequence.
The start argument must be nonnegative, and not greater than end.
The end argument must be greater than or equal to start, and less than or equal to the length of s.
If s is null, then this method inserts characters as if the s parameter was a sequence containing the
four characters "null".
Parameters:
Throws:
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the indicated offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
b - a boolean.
insert
The second argument is inserted into the contents of this sequence at the position indicated by
offset. The length of this sequence increases by one.
The overall effect is exactly as if the argument were converted to a string by the method
String.valueOf(char) and the character in that string were then inserted into this character
sequence at the position indicated by offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
c - a char.
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the indicated offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
i - an int.
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the position indicated by offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
l - a long.
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the indicated offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
f - a float.
insert
The second argument is converted to a string as if by the method String.valueOf, and the
characters of that string are then inserted into this sequence at the indicated offset.
The offset argument must be greater than or equal to 0, and less than or equal to the length of this
sequence.
Parameters:
d - a double.
indexOf
this.toString().startsWith(str, k)
is true.
Parameters:
Returns:
if the string argument occurs as a substring within this object, then the index of the first character of
the first such substring is returned; if it does not occur as a substring, -1 is returned.
indexOf
Parameters:
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Returns:
the index within this string of the first occurrence of the specified substring, starting at the specified
index.
lastIndexOf
this.toString().startsWith(str, k)
is true.
Parameters:
Returns:
if the string argument occurs one or more times as a substring within this object, then the index of
the first character of the last such substring is returned. If it does not occur as a substring, -1 is
returned.
lastIndexOf
Parameters:
Returns:
the index within this sequence of the last occurrence of the specified substring.
reverse
Note that the reverse operation may result in producing surrogate pairs that were unpaired low-
surrogates and high-surrogates before the operation. For example, reversing "\uDC00\uD800"
produces "\uD800\uDC00" which is a valid surrogate pair.
toString
Specified by:
length
Specified by:
Returns: the length of the sequence of characters currently represented by this object
capacity
ensureCapacity
If the minimumCapacity argument is nonpositive, this method takes no action and simply returns.
Parameters:
trimToSize
setLength
If the newLength argument is greater than or equal to the current length, sufficient null characters
('\u0000') are appended so that length becomes the newLength argument.
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Parameters:
charAt
The index argument must be greater than or equal to 0, and less than the length of this sequence.
If the char value specified by the index is a surrogate, the surrogate value is returned.
Specified by:
Parameters:
codePointAt
If the char value specified at the given index is in the high-surrogate range, the following index is
less than the length of this sequence, and the char value at the following index is in the low-
surrogate range, then the supplementary code point corresponding to this surrogate pair is returned.
Otherwise, the char value at the given index is returned.
Parameters:
Throws: IndexOutOfBoundsException - if the index argument is negative or not less than the
length of this sequence.
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codePointBefore
If the char value at (index - 1) is in the low-surrogate range, (index - 2) is not negative, and
the char value at (index - 2) is in the high-surrogate range, then the supplementary code point
value of the surrogate pair is returned. If the char value at index - 1 is an unpaired low-surrogate
or a high-surrogate, the surrogate value is returned.
Parameters:
index - the index following the code point that should be returned
Returns: the Unicode code point value before the given index.
Throws: IndexOutOfBoundsException - if the index argument is less than 1 or greater than the
length of this sequence.
codePointCount
Parameters:
endIndex - the index after the last char of the text range.
Returns: the number of Unicode code points in the specified text range
offsetByCodePoints
Parameters:
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Throws:
getChars
dstbegin + (srcEnd-srcBegin) - 1
Parameters:
srcBegin is negative
dstBegin is negative
the srcBegin argument is greater than the srcEnd argument.
srcEnd is greater than this.length().
dstBegin+srcEnd-srcBegin is greater than dst.length
setCharAt
The index argument must be greater than or equal to 0, and less than the length of this sequence.
Parameters:
substring
Parameters:
Throws: StringIndexOutOfBoundsException - if start is less than zero, or greater than the length of
this object.
subSequence
sb.subSequence(begin, end)
behaves in exactly the same way as the invocation
sb.substring(begin, end)
This method is provided so that this class can implement the CharSequence interface.
Specified by:
Parameters:
Returns:
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Throws: IndexOutOfBoundsException - if start or end are negative, if end is greater than length(),
or if start is greater than end
substring
Parameters:
Tokenization in Java consists of two separate issues: the case where tokenization is on a character-by-
character basis, and the case where tokenization is done on the basis of a separator character. The former
case is well-supported in the Java platform, by way of the StringTokenizer class. The latter must be
approached algorithmically.
• a for-loop
The method String.charAt() returns the character at an indexed position in the input string. For example, the
following code fragment analyzes an input word character-by-character and prints out a message if the
input word contains a coronal consonant:
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
This produces the output The word contains the coronal consonant .
• a while-loop
Exploring java.util:
Contains the collections framework, legacy collection classes, event model, date and time facilities,
internationalization, and miscellaneous utility classes (a string tokenizer, a random-number generator, and a
bit array).
Interface Summary
EventListener A tagging interface that all event listener interfaces must extend.
The Formattable interface must be implemented by any class that needs to perform
Formattable
custom formatting using the 's' conversion specifier of Formatter.
An iterator for lists that allows the programmer to traverse the list in either direction,
ListIterator<E>
modify the list during iteration, and obtain the iterator's current position in the list.
Marker interface used by List implementations to indicate that they support fast
RandomAccess
(generally constant time) random access.
A map that further guarantees that it will be in ascending key order, sorted according
SortedMap<K,V> to the natural ordering of its keys (see the Comparable interface), or by a
comparator provided at sorted map creation time.
A set that further guarantees that its iterator will traverse the set in ascending
SortedSet<E> element order, sorted according to the natural ordering of its elements (see
Comparable), or by a Comparator provided at sorted set creation time.
Class Summary
This class contains various methods for manipulating arrays (such as sorting
Arrays
and searching).
The Calendar class is an abstract class that provides methods for converting
between a specific instant in time and a set of calendar fields such as YEAR,
Calendar
MONTH, DAY_OF_MONTH, HOUR, and so on, and for manipulating the
calendar fields, such as getting the date of the next week.
The Dictionary class is the abstract parent of any class, such as Hashtable,
Dictionary<K,V>
which maps keys to values.
EnumMap<K extends
A specialized Map implementation for use with enum type keys.
Enum<K>,V>
EnumSet<E extends
A specialized Set implementation for use with enum types.
Enum<E>>
EventObject The root class from which all event state objects shall be derived.
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
This class implements the Set interface, backed by a hash table (actually a
HashSet<E>
HashMap instance).
This class implements the Map interface with a hash table, using reference-
IdentityHashMap<K,V>
equality in place of object-equality when comparing keys (and values).
Hash table and linked list implementation of the Map interface, with
LinkedHashMap<K,V>
predictable iteration order.
Hash table and linked list implementation of the Set interface, with
LinkedHashSet<E>
predictable iteration order.
A simple text scanner which can parse primitive types and strings using
Scanner
regular expressions.
StringTokenizer The string tokenizer class allows an application to break a string into tokens.
TimerTask A task that can be scheduled for one-time or repeated execution by a Timer.
TimeZone represents a time zone offset, and also figures out daylight
TimeZone
savings.
TreeSet<E> This class implements the Set interface, backed by a TreeMap instance.
Enum Summary
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
Formatter.BigDecimalLayoutForm
Exception Summary
Streams
• Java programs perform I/O through streams.
• A stream is an abstraction that either produces or consumes information.
• A stream is linked to a physical device by the Java I/O system.
• All streams behave in the same manner, even if the actual physical devices to which they are
linked differ. Thus, the same I/O classes and methods can be applied to any type of device.
• This means that an input stream can abstract many different kinds of input: from a disk file, a
keyboard, or a network socket.
• Likewise, an output stream may refer to the console, a disk file, or a network connection.
• Streams are a clean way to deal with input/output without having every part of your code
understand the difference between a keyboard and a network, for example. Java implements
streams within class hierarchies defined in the java.io package.
Predefined Streams
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
Reading Characters:
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
Reading Strings:
• To read a string from the keyboard, use the version of readLine( ) that is a member of
the BufferedReader class. Its general form is
String readLine( ) throws
IOException Program
import java.io.*;
class BRReadLines
{
public static void main(String
args[]) throws IOException
{
// create a BufferedReader using System.in
BufferedReader br = new
BufferedReader(new
InputStreamReader(System.in));
String str;
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
System.out.println("Enter lines of
text."); System.out.println("Enter 'stop'
to quit."); do {
str = br.readLine();
System.out.println(str
);
} while(!str.equals("stop"));
}
}
Writing Console Output
• Console output is most easily accomplished with print( ) and println( ). These methods
are defined by the class PrintStream.
• PrintStream is an output stream derived from OutputStream, it also implements the low-
level method write( ).
• Thus, write( ) can be used to write to the console.
• The simplest form of write() defined by PrintStream is
void write(int
byteval) Program 3
class WriteDemo {
public static void main(String
args[]) { int b;
b = 'A';
System.out.write(b);
System.out.write('\n'
);
}
}
PrintWriter Class
• PrintWriter is one of the character-based classes.
• Using a character-based class for console output makes it easier to internationalize your program.
• PrintWriter defines several constructors. The one we will use is shown here:
PrintWriter(OutputStream outputStream, boolean flushOnNewline)
• outputStream is an object of type OutputStream, and flushOnNewline controls whether
Java flushes the output stream every time a println( ) method is called.
• If flushOnNewline is true, flushing automatically takes place. If false, flushing is not
automatic. Program 4
import java.io.*;
public class PrintWriterDemo {
public static void main(String
args[]) {
PrintWriter pw = new PrintWriter(System.out,
true); pw.println("This is a string");
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
int i = -7;
pw.println(i);
double d = 4.5e-
7; pw.println(d);
}
}
To Show a Text
file Program 5
import
java.io.*; class
ShowFile {
public static void main(String
args[]) throws IOException
{
int i;
FileInputStream
fin; try {
fin = new FileInputStream(args[0]);
} catch(FileNotFoundException e) {
System.out.println("File Not
Found"); return;
} catch(ArrayIndexOutOfBoundsException e)
{ System.out.println("Usage: ShowFile File");
return;
}
// read characters until EOF is
encountered do {
i = fin.read();
if(i != -1) System.out.print((char)
i); } while(i != -1);
fin.close();
}
}
To Copy a Text
file Program 6
import
java.io.*; class
CopyFile {
public static void main(String
args[]) throws IOException
{
int i;
FileInputStream
fin;
FileOutputStream
fout; try {
// open input
file try {
fin = new
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
FileInputStream(args[0]); }
catch(FileNotFoundException e) {
System.out.println("Input File Not
Found"); return;
}
FileNotFoundException
Program 7
import
java.io.*;
class FileReaderDemo {
public static void main(String args[]) throws Exception
{ FileReader fr = new
FileReader("FileReaderDemo.java"); BufferedReader
br = new BufferedReader(fr);
String s;
while((s = br.readLine()) !=
null) { System.out.println(s);
}
fr.close();
}
}
FileWriter:
• FileWriter creates a Writer that you can use to write to a file.
• Its most commonly used constructors are shown
here: FileWriter(String filePath)
FileWriter(String filePath, boolean
append) FileWriter(File fileObj)
FileWriter(File fileObj, boolean
append) Program 8
import java.io.*;
class FileWriterDemo {
public static void main(String args[]) throws
Exception { String source = "Now is the time for all
good men\n"
+ " to come to the aid of their country\n"
+ " and pay their due taxes.";
char buffer[] = new char[source.length()];
source.getChars(0, source.length(), buffer,
0); FileWriter f0 = new
FileWriter("file1.txt"); for (int i=0; i <
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
buffer.length; i += ) { f0.write(buffer[i]);
}
f0.close();
FileWriter f1 = new
FileWriter("file.txt"); f1.write(buffer);
f1.close();
FileWriter f = new FileWriter("file3.txt");
f.write(buffer,buffer.length-
buffer.length/4,buffer.length/4); f.close();
}
}
SREE RAMA ENGINEERING COLLEGE OOP’S PROGRAMMING THROUGH JAVA CSE
Wrappers
• Java uses simple types, such as int and char, for performance reasons.
• These data types are not part of the object hierarchy. They are passed by value to
methods and cannot be directly passed by reference.
• Also, there is no way for two methods to refer to the same instance of an int.
• At times, you will need to create an object representation for one of these simple types.
• To store a simple type in one of these classes, you need to wrap the simple type in a class.
• To address this need, Java provides classes that correspond to each of the simple types.
• In essence, these classes encapsulate, or wrap, the simple types within a class.
• Thus, they are commonly referred to as type wrappers.