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AE Sweets - Glitch 7in1 Manual

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0% found this document useful (0 votes)
47 views12 pages

AE Sweets - Glitch 7in1 Manual

Uploaded by

trystan.lebreton
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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aesweets

Glitch 7in1 - Manual


Advanced glitch effect.

Chapters
01. Introduction
02. Installation
03. User Interface (UI)
04. License information, Installing and Activation
05. How to use Glitch 7in1
06. Useful links
07. Changelog

Introduction
Glitch 7in1 is an effect plug-in for After Effects. It has collection of 7 different glitch effects with advanced options and unlimited
variations that can be animated individually. All glitch types can be combined for richer result. Those effects are: Basic Blocks - break
your elements or composition into random pixel blocks that can be animated and blended over the source with a full range of blend
modes; Pixel Sorter - select ranges of pixels based on different criteria and sort them according to brightness, color channel, alpha
and others; Elements Scatter - randomly generate graphics elements, optionally choose a different blend mode for each element
type and animate their various properties; Blur Blocks - blur random blocks of pixels; Noise - apply noise of different frequencies
and amplitudes that enables you to create a wide range of looks, from subtle film grain to strong chromatic distortion; Warp - warp
the pixels in a wave like motion; and Split RGB - treat color channels individually, enabling you to mimic chromatic aberration, or
hide / flip / invert individual channels.
Installation
To install Glitch 7in1 you simply need to follow these 2 steps:

1. After unpacking the archive of the plug-in, copy and paste the files contained in it, based on your operating system, to this
specific folder of After Effects:
On Windows this folder is located in:
"(after_effects_install_path)/Support Files/Plug-ins"
On Macintosh this folder is located in:
"(after_effects_install_path)/Plug-ins"

2. Make sure the user that runs AE has permissions to read from and write to the Plug-ins folder. If you have issues with your
license file you can try to:
On Windows:
run After Effects as administrator or change the permissions of that folder from Properties > Security > Edit..
On Macintosh:
change the permissions of that folder from Get Info > Sharing & Permissions
User Interface
Glitch 7in1 User Interface elements
1) Basic Blocks
A group containing options for creating basic blocks.
Enable Basic Blocks - enables “Basic Blocks” and reveals its controls.
Number Of Blocks
Maximum Horizontal Offset - the maximum range for random
position offset in the horizontal direction.
Maximum Vertical Offset - the maximum range for random position
offset in the vertical direction.
Position Random Seed - changes the random position taking into
account both offsets.
Block Size
Minimum Width
Width Random Range - the maximum deviation from the Minimum
Width (set to 0 for equally sized blocks).
Width Random Seed - changes the random width.
Minimum Height
Height Random Range - the maximum deviation from the
Minimum Height (set to 0 for equally sized blocks).
Height Random Seed - changes the random height.
Blend Mode
2) Pixel Sorter
A group containing the options for sorter.
Enable Sorter - enables “Sorter” and reveals its controls.
Sort Type - different options for the sort type (new in v1.1.0).
Linear
Radial
Circular
Sort Direction - the relative direction of each line of pixels to be sorted
(0 degrees means left to right, -90 means top to bottom, etc.) (only
available in Sort Type Linear since v1.1.0).
Sort Origin - the point of origin of sort types Radial and Circular (not
available for Sort Type Linear, new in v1.1.0).
Activation Function - different options to determine the range of
pixels to be sorted in each line.
Luma
Sum
Minimum
Maximum
Red Channel
Green Channel
Blue Channel
Alpha Channel
Enable Inverse Activation - inverts activation range rules (see
Minimum/Maximum Threshold).
Primary Sort Criteria - different options to sort by
Luma
Sum
Minimum
Maximum
Red Channel
Green Channel
Blue Channel
Alpha Channel
Secondary Sort Criteria - a secondary sort rule, used in cases where
Primary Sort Criteria yields the same result for 2 pixels.
Luma
Sum
Minimum
Maximum
Red Channel
Green Channel
Blue Channel
Alpha Channel
Sort Blocks
Block Size - treats groups of pixels as one, while sorting.
Minimum Sorted Blocks - minimum amount of blocks to be sorted
in each time sorting criteria are met.
Use Maximum Sorted Blocks - enables a maximum amount of
blocks to be sorted each time sorting criteria are met.
1. Maximum Sorted Blocks
Minimum Threshold - determines the range of pixels to be sorted
(Only Available in Method Intervals).
Maximum Threshold - determines the range of pixels to be sorted
(Only Available in Method Intervals).
Convolution Coefficient - Changes the convolution kernel (only
available in Method Convolution).
Inverse Direction - switches between ascending and descending
sorting order:
Method - Strategy for determining pixels to be sorted
1. Intervals - Uses Minimum / Maximum Threshold as bounds for
each range
2. Convolution - Uses Convolution Coefficient
Output - shows the intermediate steps of the algorithm
1. Full - the final result
2. Sorted Pixels Only - only the pixels that have qualified for
sorting, based on Activation Function, Method, etc.
3. The result of the Activation Pass including Activation Function,
Primary Sort Criteria and Secondary Sort Criteria in the red, green
and blue channels respectively.
4. Sorted Activation - a sorted version of the Activation Pass.
5. Mask - a binary representation of the result of pixel
qualification (white - sorted, black - not sorted).

3) Elements Scatter
A group containing the options for scatter.
Enable Elements Scatter - enables “Elements Scatter” and reveals its controls
Circle - create circle like elements
Enable Circle
Number of Shapes
Position Random Seed
Stroke Width
Radius
Random Radius
1. Enable Random Radius
2. Radius Random Range - maximum deviation from the Radius (set to 0 for equally sized shapes)
3. Radius Random Seed - changes the random radius
Color
1. Opacity
2. Color
3. Override Blend Mode - enables using a custom blend mode for the circle shapes only (different from the overall
Elements Scatter Blend Mode)
4. Blend Mode - custom blend mode for the circle shapes (only available when Override Blend Mode is checked )
Plus - create plus like elements
Enable Plus
Number of Shapes
Position Random Seed
Stroke Width
Size
Random Size
1. Enable Random Size
2. Size Random Range - maximum deviation from the Size (set to 0 for equally sized shapes)
3. Size Random Seed - changes the random size
Color
1. Opacity
2. Color
3. Override Blend Mode - enables using a custom blend mode for the plus shapes only (different from the overall
Elements Scatter Blend Mode)
4. Blend Mode - custom blend mode for the plus shapes (only available when Override Blend Mode is checked )
X - create X like elements
Enable X
Number of Shapes
Position Random Seed
Stroke Width
Size
Random Size
1. Enable Random Size
2. Size Random Range - maximum deviation from the Size (set to 0 for equally sized shapes)
3. Size Random Seed - changes the random size
Color
1. Opacity
2. Color
3. Override Blend Mode - enables using a custom blend mode for the “X” shapes only (different from the overall
Elements Scatter Blend Mode)
4. Blend Mode - custom blend mode for the “X” shapes (only available when Override Blend Mode is checked )
X-Square - create squares with X inside elements
Enable X-Square
Number of Shapes
Position Random Seed
Stroke Width
Size
Random Size
1. Enable Random Size
2. Size Random Range - maximum deviation from the Size (set to 0 for equally sized shapes)
3. Size Random Seed - changes the random size
Color
1. Opacity
2. Color
3. Override Blend Mode - enables using a custom blend mode for the “X-Square” shapes only (different from the overall
Elements Scatter Blend Mode)
4. Blend Mode - custom blend mode for the “X-Square” shapes (only available when Override Blend Mode is
checked )
Dotted Line - create dotted line elements
Enable Dotted Line
Number of Shapes
Position Random Seed
Dot Size
Space Size
Minimum Number Of Dots
Number of Dots Random Range - maximum deviation from the Minimum Number Of Dots (set to 0 for equal number of
dots across all instances of “Dotted Line”)
Number of Dots Random Seed - changes the random number of dots
Random Size
1. Enable Random Size
2. Dot Size Random Range - maximum deviation from the Dot Size (set to 0 for equally sized dots)
3. Space Size Random Range - maximum deviation from the Space Size (set to 0 for equal spaces across all instances of
“Dotted Line”)
4. Dot Size Random Seed - changes the random dot size
5. Space Size Random Seed- changes the random space size
Color
1. Opacity
2. Color
3. Override Blend Mode - enables using a custom blend mode for the “Dotted Line” shapes only (different from the
overall Elements Scatter Blend Mode)
4. Blend Mode - enables using a custom blend mode for the “Dotted Line” shapes only (different from the overall
Elements Scatter Blend Mode)
Blend Mode - overall blend mode for all shape types
4) Blur Blocks
A group containing options for blur blocks.
Enable Blur Blocks - enables “Blur Blocks” and reveals its controls
Blur Radius
Number of Blocks
Position Random Seed
Block Size
Minimum Width
Width Random Range - maximum deviation from the Minimum Width
Width Random Seed - changes the random Width
Minimum Height
Height Random Range - maximum deviation from the Minimum Height
Height Random Seed - changes the random Height
5) Noise
This group containing options for noise.
Enable Noise- enables “Noise” and reveals its controls
Frequency
Amplitude
Octaves
Preserve Frequency - determines the changes in frequency in consecutive octaves
Preserve Amplitude - determines the changes in amplitude in consecutive octaves
Tint
Tint Contribution
6) Warp
This group containing options for warp.
Enable Warp - enables “Warp” and reveals its controls
Frequency
Amplitude
Offset
7) Split RGB
This group containing options for color channels.
Enable Split RGB - enables “Split RGB” and reveals its controls
Red Channel
Horizontal Offset
Vertical Offset
Invert Channel
Hide Channel
Flip Horizontal
Flip Vertical
Green Channel
Horizontal Offset
Vertical Offset
Invert Channel
Hide Channel
Flip Horizontal
Flip Vertical
Blue Channel
Horizontal Offset
Vertical Offset
Invert Channel
Hide Channel
Flip Horizontal
Flip Vertical
License information and Activation
After acquiring an Activation key for Glitch 7in1 from aesweets.com you simply need to press the Register… button next to the
effect name in the Effect Controls panel in After Effects, enter your purchase e-mail and the received Activation key in the
Activation popup and then press the Activate button

Activation window
1) Email
Lets you enter your activation e-mail (or view the one in use if
the product is already activated).
2) Key
Lets you enter your activation key (or view the one in use if
the product is already activated).
3) Activate / Uninstall
Activate the product with the entered activation email and key
(or uninstall if the product i already activated).
4) Cancel
Close the activation window.
5) Get activation key
Go to Glitch 7in1 page at aesweets.com with option to purchase new activation key.
NOTE / Activation: Make sure your After Effects and your machine can access aesweets.com for the activation process to take
place. If you have firewall or proxy add the needed exceptions or disable them before the activation. You can turn back on your
firewall and proxy server after the process.
NOTE / Uninstall: If you're planning to transfer to another machine you must first remove all license data from your current
computer - each license serves only one machine. After uninstalling your copy of Halftone contact our support for further
instructions.
How to use Glitch 7in1
You can check our video guides on how to use Glitch 7in1 at http://aesweets.bg/help-center/glitch-7in1/faq/

Applying the effect


1) Select Layer to apply the effect.

2) Find the Glitch 7in1 effect, located in the AESweets subgroup in the Effects and Presets panel of After Effects
or simply use the search bar at the top of the panel to type in 'Glitch 7in1'. With your layer selected double click
on the effect or drag and drop it onto the layer.
3) To change the parameters of the effect use the Effect Controls panel or expand the Effects Subgroup of your
layer in the Composition Timeline Panel.

4) For information on each parameter refer to the User Interface section of this manual.
5) Create cool stuff.
Useful links
Help center
Our freebies
Our products
Changelog
2022-03-16 - v1.2.1 - Updated Activation Key url.
2021-11-19 - v1.2.0 - Added support for multi frame rendering and Apple Silicon.
2020-02-13 - v1.1.0 - Added Radial and Circular Pixel Sort. Mac OS Catalina ready.
2019-03-26 - v1.0.3 - Minor bug fixes.
2019-03-21 - v1.0.2 - Added support for wide characters on windows.
2019-03-15 - v1.0.1 - Minor bug fixes.
2019-03-07 - v1.0.0 - Glitch 7in1 v1.0.0 release date.

aesweets

© Ae Sweets Ltd. 2013-2022

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