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2Q Arts Las G10

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0% found this document useful (0 votes)
55 views11 pages

2Q Arts Las G10

Jsuhfjwufjjejdjcjejcje
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Republic of the Philippines

Department of Education
Region V
Masbate City Division
MASBATE NATIONAL COMPREHENSIVE HIGH SCHOOL
Masbate City

SECOND QUARTER
ARTS

NAME:___________________________________Section:________________Date:________Score___

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TECHNOLOGY-BASED ART

Introduction

Technology-based art is essentially computer-generated and/or manipulated. Through the


centuries, visual artists used actual brushes and palettes, and a whole array of paints, inks, and natural
pigments applied to paper, canvas, fabric, stucco walls and ceilings. Today’s computer artists employ
the ever-expanding powers of image manipulation programs and applications to create their works
which can appear in an entire range of media—whether as a physical output or a virtual experience.

What I need to know

A. Identifies art elements in the technology-based production arts (A10EL-IIb-1)


B. Identifies distinct characteristics of arts during in the 21st century in terms of:
(A10EL-IIa-2)
a. production
b. functionality range of audience reach
C. Identifies artworks produced by technology from other countries and their adaptation by
Philippine artists (A10EL-IIa-3)
D. Creates artworks that can be locally assembled with local materials, guided by 21st-
centurytechniques (A10PR-IIc-e-1)
E. Applies different media techniques and processes to communicate ideas, experiences, and
stories showing the characteristics of 21st-centuryart (e.g., the use of graphic software like
Photoshop, InDesign, etc.) (A10PR-IIb-e-3)

What I know
Before we proceed with our lesson for today, let’s check if you are ready with our topic for
today. Answer the following questions on the space provided.

TRUE OF FALSE: Write TRUE if the statement is correct and FALSE if it is incorrect.

_______1. Computer/digital arts make use of electronic and mechanical devices, rather than the artist’s
own hand, to produce the desired images and effects.
_______2. It was they who began to recognize the potential of artistic expression through the
application of scientific and mathematical principles.
_______3. The main focus of this art are traditional subjects like human beings, landscapes, animals,
and still life elements.
_______4. Personal gadgets such as laptops, tablets, and android phones are considered as a tool in
computer/digital arts.
_______5. Filipino illustrators earned quite a reputation for their talents and were highly in demand in
animation from 1960’s to 1990’s.

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• Do you know how they were done or created?
• Do you have any idea about computer arts? Can you give examples about them?
• Can you identify which of these samples are considered computer-generated art and which are
traditional art?

Have you ever tried creating an artwork with the use of computer or any digital technology? If so,
what did you create and how did you create it? Technology has provided artists with new tools for
expression. With technology being a fundamental force in the development and evolution of art are
interlinked to each other.
Today’s computer artists employ the ever-expanding powers of image manipulation programs and
applications to create their works which can appear in an entire range of media—whether as a physical
output or a virtual experience.

There are types of technology-based art being by the artists such as


• Computer Digital art
• Mobile phone art
• Digital photography
• Video games, digital painting, and imaging videos

Computer/Digital Arts

Computer art or digital art first came on the scene in the early 1960s. Thus, the early
experimenters were not necessarily artists, but engineers and scientists who had access to and
experience with the hardware needed. It was they who began to recognize the potential of artistic
expression through the application of scientific and mathematical principles. In fact, even in the sample
works we present here, you will note a strong scientific or mathematical look and feel to the creations
of many digital artists. Geometric forms and repeating patterns appear frequently. More traditional
subjects like human beings, landscapes, animals, and still life elements are simply incorporated as part
of those forms and patterns—rather than as the main focus.
Also understandable was the initial reaction of the public to computer-generated art. There were
questions as to whether it was, in fact, “true art” since it made use of electronic and mechanical devices,
rather than the artist’s own hand, to produce the images and effects. Within a few years, however,
there was a general acceptance of digital art as an exciting and thought-provoking form of modern art.

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Some digital artists have even used their works to express their views on political, social, and
cultural issues; as well as to advocate causes that are critical to modern life, such as the environment and
climate change. Others even explore the philosophical relationship between science and technology and the
arts.

The Philippine Scene


In our country, Filipino artists were likewise influenced by the technology trend in art.
However, this was more in the commercial sphere. From the 1960s to the 1990s, their computer-generated
works were primarily geared towards illustrating for international comic books. In fact, Filipino illustrators
earned quite a reputation for their talents and were highly in demand in this field.
Eventually, however, the concept of computer-generated works as a means of serious artistic expression
gained ground among the younger generation of local artists. Today, even the more established names in the
field—artists and critics alike—have come to accept and recognize digital works as fine art. To view works
by Philippine artists employing digital art techniques, you may visit the websites of the more progressive
museums and art organizations. Among these are:

• The Center for Art and Thought – http://www.centerforartandthought.org/


• Deviant Art – http://www.deviantart.com/browse/all/digitalart/
• The Ateneo Art Gallery – http://www.ateneoartgallery.org/
• Yuchengco Museum – http://yuchengcomuseum.org/

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Cityscape
Antonio Gorordo, c 2010-2012
Digital art

Digital Art in the Hands of Everyone

Computer technology has by now invaded every aspect of modern


life. It was, therefore, inevitable that it would develop into forms and
devices that could be mass produced, mass distributed and thus
widely accessible to everyone. In other words, anyone with a
computer device- from a desktop PC to a laptop, to a tablet or android
phone – can now capture and edit images and videos; create,
manipulate, and share works of art; and even compose music. You
can be- and probably already are- a digital artist in your own right.

ACTIVITY 1. Answer the following questions

1. What devices can now be used to create digital art? Do you own one such device?

2. Name one or two computer programs that can enable you to create an original illustration from
scratch.

3. How do you describe the characteristics of Computer/Digital Art?

4. Do you find yourself exposed to or involved in using digital devices and applications in most
aspects of your life? What are the benefits? What are the risks or disadvantages?

Mobile Phone Art/ Computer- generated Images

The mobile phone that you constantly hold has evolved from a mere communication tool into
a creative device that allows you to generate original works of art for an entire range of purposes.
These could be personal photographs and videos that you can manipulate with myriad special
efforts, both visual as well as sound and music. They could also be school projects or reports that
require you to combine images, incorporate text, even include simple animation.
And the wonder of it all is that you can do all these right on your own mobile devices,
particularly the new- generation models known “phablets.” The tasks that traditional photo editors
used to perform manually- cropping, retouching, airbrushing- are now just a few of the many editing
effects done for you with split-second ease at the click of a mouse, a keyboard command, or a few
taps and drags of your finger on a touch screen.

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Each of these has an extensive array of special features you can use to modify your images.
Among these are: frames, borders, and banners; filters, cropping in different shapes, automatic
collage or color change, stickers, text bubbles; effects such as warp, skew, tunnel, fish eye, and
negative; adding “spot color” to only certain elements of an image; creating a photo montage with
music. Some programs even make it possible to have any photo simulate a work of art in a whole
range of media – from oil to watercolor to pen and ink to charcoal to oil pastels to a Warhol poster
to a Japanese woodblock print.

Original Image Modified to a multi-image collage in different tints

Digital Photography

Another means of generating an original image is to capture it first as a digital file. In the case
of today’s electronic technology, that would mean recording the image using a digital camera or a
device with a built-in camera, like your mobile phone, android device, or tablet.

Prior to the development of digital photography, cameras were essentially sealed boxes that
would allow a split-second entry of light to strike a section of light sensitive film inside it. The
result was that whatever was in front of the camera at the precise instance that the light entered it
would be imprinted on that exposed section of film as a photographic image. The photographer (or
a commercial developing service) would then have to process the exposed film in a special enclosed
space known as a “dark room”—and only then would the recorded images be seen.

Point-and-shoot vs. DSLR

The multi-step process described above has since been overtaken by the magic of digital
photography. Today’s users have the option of a “point-and-shoot” type of digital camera which
automatically makes all the adjustments in lighting, focus, zoom-in and zoom-out, even removal of
“red eye” with the user being given some leeway for slight adjustments. It offers image
enhancement features like adjusting color and brightness imbalances, as well as sharpening or
blurring the image. It may even offer unique effects like “fish eye” or filters that allow pre-setting
of the photo to be taken with a colored tint or a special texture. Plus, it allows the user to immediately
review the photos taken without waiting for a complex developing process—and to delete any
unsatisfactory images while storing the good ones for future needs.

A second option is the digital single lens reflex (DSLR) camera. This also provides the film-
less and instant review features of a “point-and-shoot” type of digital camera, but gives the

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photographer much more artistic freedom and control to select the camera settings to create the
desired final image with the preferred visual effects.

Many professional photographers remain loyal to the traditional (i.e., non-digital) single lens
reflex camera which still uses film. They believe that film photography has an authenticity and
genuineness to its images that is lost in the artificial and automatic manipulations of digital
photography. There is no denying, however, the ease and convenience that digital photography
offers to the millions of amateur photographers out there. Without needing years of training and
experience, we are now able to capture images with professional-quality results.

Basic Tips for Taking Good Photographs


Whether you are using a point-and-shoot camera or a DSLR, there are basic guidelines for
capturing a good quality photographic image:
1. Choose a good location. An interesting location can sometimes make the difference between
a good and a great photo.
2. Check that the available background is relatively simple and not too cluttered, so that the
focus will be on your chosen subject.
3. Natural light in the outdoors or near a window is usually the most flattering or effective for
any kind of subject. Ideally, the best light for photos is within the first hour after sunrise and the
last hour before sunset.
4. Avoid taking shots facing the light, as this would make your subject back-lit and most of the
details would be lost in shadow.
5. If you intend to take a posed shot, position your subject where you want in relation to the
location, background, and source of light.
6. If you intend to take a candid shot, position yourself where you can capture the most
interesting, amusing, touching, or engaging moment or expression.
7. Take a variety of shots—ranging from far shots showing the surroundings, to medium-
distance shots concentrating on the main subject, to tight or close-up shots that focus on details of
the subject. You can then choose from among all these for the best photo or photos.

ACTIVITY 2: Answer the following guide questions:

1. What is digital photography?

2. Briefly describe the basic technology behind the earliest cameras.

3. In place of the previous light-sensitive film, how are today’s digital images captured and
stored?

4. What are the two main types of digital photography in use today?

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5. Why is one of them called point-and-shoot photography?

6. What does the acronym DSLR stand for?

7. Cite two or three differences between these forms of digital photography.

Video Games

Like image creation and manipulation, it is now possible for video game fans to become video
game creators themselves. Online tutorials and guides are available on sites like e-how, Instructables,
and YouTube. Plus there are available programs that can be downloadable and used immediately, with
no need for prior knowledge on coding or web development.

Digital Painting

It is a method of creating an artwork using computer. This is, however, different from the
image-generating devices and programs discussed above, which create, modify, store, and share
images entirely on a laptop, tablet, or android phone. Digital painting still makes use of traditional
painting mediums such as acrylic paint, oils, ink, and watercolor and also applies the pigment to
traditional surfaces, such as canvas, paper, polyester, etc. However, it does so by employing computer
software that drives a type of robot device (such as a plotter) or an office machine (such as a printer)
that takes place of the artist’s hand.
Digital painting also refers to a technique using graphics software program to create an artwork
that is totally virtual. The canvas, brushes, paints, and other tools are all virtual, existing only within
the computer. And the finished work is also stored in virtual format, to be shared through cyber space.

ACTIVITY 3: Directions: Cite the different technique or style that is used in every Technology-based
arts.
(Refer to page 236-2 of your Learner’s Manual)

Technology- based Arts Technique or style

Computer/ Digital Arts

Mobile Phone art

Point-and-shoot

DSLR

PRACTICE TASK 1:

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Directions:
1. Choose any subject of photography (landscape, portrait, etc.)
2. Take a photo using your mobile phones and print or cut out from an old magazine a picture of
your chosen subject if no gadgets available.
3. Create or modify the picture to make it your own art. Example are shown below.

Criteria
• Creativity ----- 10
• Uniqueness –-- 7
• Image quality – 8
Total 25

Original Modified

PRACTICE TASK 2:

Directions:
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1. Pixel Art Making – Using graphing paper (If it is not available, you can make your own
graphing paper or grid in any clean sheet of paper)
2. Sketch your own hero using pixel art, whom you think can save us in this pandemic crisis.
Below are examples of pixel art images (a. Captain America b. a nurse).

3. You may use any kind of coloring materials, or even indigenous one from your kitchen
(coffee, charcoal, gumamela flower, etc).

RUBRICS:

CRITERIA 20 POINTS 15 POINTS 10 POINTS 5 POINTS 3 POINTS


Creativity Artwork is Artwork Artwork Artwork Artwork is
exceptionally generally somewhat occasionally not unique, or
unique, unique, unique, unique, interesting,
detailed, and explore some interesting interesting does not
interesting. different and shows but shows show any
Explores options. some minimal risks ideas or risks.
different developing taken, like
options and ideas. sample
creative risks. shown.
Craftmanship Work done Work done Work done Work done Work done
and with good with basic with minimal with no care
exceptional care and care and care and and attention
care and attention to attention to attention to to detail and
attention to detail and detail and detail and neatness.
detail and neatness. neatness. neatness.
neatness.
Understanding, Exceptional Good Basic Minimal Lack of
Achievement, understanding understanding understanding understanding understanding
& Completion of project of project of project of project of project
requirements requirements requirements requirements requirements
and work is and work is and work is and work is and work is
all complete all complete all complete all complete all complete
and and and and and
consistent. consistent. consistent. consistent. consistent.
Effort and Artwork Artwork Artwork Artwork Artwork
Participation shows shows good shows basic shows shows lack of
exceptional effort, effort, minimal effort,
effort, planning and planning and effort, planning and
planning and pride. pride. planning and pride.
pride. pride.

POST TEST:

Directions: Read each statement carefully then write True if the statement is correct and False if the
statement is wrong. Write your answers on a separate sheet of paper and label it as “Post Test”.

__________ 1. You need to buy an expensive digital camera to enjoy photography.


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__________ 2. To capture a great picture, the subject must be at the center of the frame.
__________ 3. It is acceptable to have portions of your picture that are not in focus.
__________ 4. Colored pictures always look better than black and white pictures.
__________ 5. Composition is the way details are selected and organized in a picture to
express meaning.
__________ 6. Flash photography makes it possible to take pictures in low light or at night.
__________ 7. Taking pictures from different angles, such as the ground, can make a more
interesting result.
__________ 8. You must stand at least 6 feet away from the subject to take a picture.
__________ 9. Individuals have legal rights to privacy when pictures are being taken and when they
are published.
__________ 10. Practice will make you a better photographer.

REFERENCES
MAPEH10 book; HORIZONS -Music and Art Appreciation for young Filipinos;
on pages 236-256
Region V- Grade 10 Arts Module

Prepared by:
MAPEH Department

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