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Optical Design Basics for PhD Students

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243 views40 pages

Optical Design Basics for PhD Students

Uploaded by

sunxiaomin88
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Optical Design with Zemax

for PhD - Basics

Lecture 2: Fundamentals
2013-05-16
Herbert Gross

Summer term 2013 www.iap.uni-jena.de


2

Preliminary Schedule

No Date Subject Detailed content

Zemax interface, menus, file handling, system description, editors,


preferences, updates, system reports, coordinate systems, aperture, field,
1 02.05. Introduction
wavelength, glass catalogs, layouts, raytrace, system insertion, scaling,
component reversal
Diameters, stop and pupil,pick ups, solves, variables, ray fans, quick focus,
2 16.05. Fundamentals
3D geometry, ideal lenses, vignetting, footprints, afocal systems,
Aspheres, gratings and diffractive surfaces, special types of surfaces,
3 23.05. Properties of optical systems I
telecentricity
4 30.05. Properties of optical systems II Ray aiming, Delano diagram, lens catalogs
Representations, geometrical aberrations, spot, Seidel, transverse aberration
5 06.06. Aberrations I
curves, Zernike wave aberrations
6 13.06. Aberrations II PSF, MTF, ESF

7 20.06. Imaging Fourier imaging, geometrical images

8 27.06. Advanced handling I Slider, universal plot, I/O of data, multi configurations

9 04.07. Optimization Algorithms, merit function, methodology, correction process, examples

10 11.07. Correction I Principles, simple systems


3

Contents

1. Diameters
2. stop and pupil
3. Vignetting
4. Solves
5. Ray fans
6. 3D geometry
7. Afocal constellations
8. Miscellaneous
Definition of aperture and field

 Imaging on axis: circular / rotational symmetry


Only spherical aberration and chromatical aberrations

 Finite field size, object point off-axis:

- chief ray as reference y yp y'p y'

- skew ray bundels:


coma and distortion O'
marginal/rim
ray
- Vignetting, cone of ray bundle R'AP
not circular symmetric u chief ray w' u'
w
chief ray
- to distinguish:
tangential and sagittal
O
plane entrance
object exit image
plane pupil
pupil plane
Aperture definition

Quantitative measures of relative opening / size of accepted light cone

 Numerical aperture

NA  n  sin u'
exit image
 F-number pupil plane

f'
F#
DEX chief ray

 Approximation for small DEX


apertures: W' U'

1
F#
2  NA
marginal ray

f'
Optical system stop

 The physical stop defines black box


the aperture cone angle u details complicated

 The real system may be complex ? ?


image

object

real
system

 The entrance pupil fixes the


acceptance cone in the
object space

 The exit pupil fixes the object


image
u
acceptance cone in the
image space

stop ExP

EnP

Ref: Julie Bentley


Properties of the pupil

Relevance of the system pupil :

 Brightness of the image


Transfer of energy

 Resolution of details
Information transfer

 Image quality
Aberrations due to aperture

 Image perspective
Perception of depth

 Compound systems:
matching of pupils is necessary, location and size
Entrance and exit pupil

field point
of image
upper
object marginal ray
point
U
on axis U'
W
on axis
lower marginal chief point of
ray ray image
upper coma
ray

lower coma
ray
stop
outer field
point of
object exit entrance
pupil pupil
9

Nested Ray Path

Optical Image formation:

 Sequence of pupil and image planes


 Matching of location and size of image planes necessary (trivial)
 Matching of location and size of pupils necessary for invariance of energy density
 In microscopy known as Köhler illumination

entrance 2nd intermediate


pupil image
exit
object pupil
1st stop
intermediate
image

marginal
ray chief ray
10

Pupil Mismatch

 Telescopic observation with different f-numbers


 Bad match of pupil location: key hole effect

F# = 2.8 F# = 8 F# = 22
a) pupil
adapted

b) pupil
location
mismatch

Ref: H. Schlemmer
11

Vignetting

field

 Artificial vignetting: stop truncation

Truncation of the free area


of the aperture light cone

axis
0.8 D

truncation
AExp
 Natural Vignetting:
Decrease of brightness
according to cos w 4 due
to oblique projection of areas
and changed photometric
distances field
angle
w
imaging with imaging without vignetting imaging with
vignetting vignetting

complete field of view


12

Vignetting

 Illumination fall off in the image due to vignetting at the field boundary
13

Vignetting

projection of the
 Truncation of the light cone free area of the rim of the 1st lens
with asymmetric ray path aperture
for off-axis field points
meridional
 Intensity decrease towards chief coma rays
ray
the edge of the image

 Definition of the chief ray: sagittal


ray through energetic centroid coma rays

 Vignetting can be used to avoid projection of


aperture stop
uncorrectable coma aberrations
in the outer field

 Effective free area with extrem


aspect ratio: projection of the
anamorphic resolution rim of the 2nd lens
Aperture data in Zemax

 Different possible options for specification of the aperture in Zemax:


1. Entrance pupil diameter
2. Image space F#
3. Object space NA
4. Paraxial working F#
5. Object cone angle
6. Floating by stop size

 Stop location:
1. Fixes the chief ray intersection point
2. input not necessary for telecentric object space
3. is used for aperture determination in case of aiming

 Special cases:
1. Object in infinity (NA, cone angle input impossible)
2. Image in infinity (afocal)
3. Object space telecentric
15

Diameters in Zemax

There are several different types of


diameters in Zemax:

1. Surface stop
- defines the axis intersection of the chief
ray
- usually no influence on aperture size
- only one stop in the system
- is indicated in the Lens Data Editor
by STO
- if the initial aperture is defined, the size
of the stop semi-diameter is determined
by marginal raytrace
16

Diameters in Zemax

2. Userdefined diameter at a surface in


the Lens Data Editor (U)
- serves also as drawing size in the
layout (for nice layouts)
- if at least one diameter is fixed, the
initial aperture can be computed
automatically by
General / Aperture Type /
Float by Stop Size
This corresponds to a ray aiming

3. Individual diameter of perhaps


complicated shape at every surface
(‚apertures‘)
- no impact on the drawing
- is indicated in the Lens Data Editor
by a star
- the drawing of vignetted rays can
by switched on/off
Diameters and stop sizes
4. Individual aperture sizes for every field point can be set by the vignetting factors of the
Field menu
- real diameters at surfaces must be set
- reduces light cones are drawn in the layout
VDX, VDY: relative decenter of light cone in x, y
VCX, VCY: compressian factors in x, y
VAN: azimuthal rotation angle of light cone
- If limiting diameters are set in the system, the corresponding factors can be calculated by
the Set Vig command

17
18

Diameters in Zemax

 In the Tools-menue, the diameters


and apertures can be converted
automatically
Solves

 Value of the parameter dependents on other requirement


 Pickup of radius/thickness: linear dependence on other system parameter
 Determined to have fixed: - marginal ray height
- chief ray angle
- marginal ray normal
- chief ray normal
- aplanatic surface
- element power
- concentric surface
- concentric radius
- F number
- marginal ray height
- chief ray height
- edge thickness
- optical path difference
- position
- compensator
- center of curvature
- pupil position
Solves

 Examples for solves:


1. last radius forces given image aperture
2. get symmetry of system parts
3. multiple used system parts
4. moving lenses with constant system length
5. bending of a lens with constant focal length
6. non-negative edge thickness of a lens
7. bending angle of a mirror (i'=i)
8. decenter/tilt of a component with return
Solves

 Open different menus with a right-mouse-click in the corresponding editor cell


 Solves can be chosen individually
 Individual data for every surface in this menu
22

3D geometry

 General input of tilt and decenter:


Coordinate break surface
 Change of coordinate system with lateral translation and 3 rotations angles
 Direct listing in lens editor
 Not shown in layout drawing
23

3D geometry

 Auxiliary menus:

1. Tilt/Decenter element

2. Folding mirror
24

3D geometry

 Local tilt and decenter of a surface


1. no direct visibility in lens editor
only + near surface index
2. input in surface properties
3. with effect on following system surfaces
Special rays in 3D

 Meridional rays:
in main cross section plane
yp
 Sagittal rays: upper
perpendicular to main cross meridional
coma ray axis
section plane
sagittal coma
ray
 Coma rays:
Going through field point
chief ray skew ray
and edge of pupil
xp
meridional
 Oblique rays: marginal ray
without symmetry pupil plane
y
field
point

lower
meridional
coma ray
sagittal ray
axis point axis

x
object plane
Ray fans and ray cones

 Ray fan:
2-dimensional plane set of rays

object
 Ray cone: point

3-dimensional filled ray cone pupil


grid
Tangential and sagittal plane

 Off-axis object point:


1. Meridional plane / tangential plane / main cross section plane
contains object point and optical axis
2. Sagittal plane:
perpendicular to meridional plane through object point

y
y'

object
image
plane
plane
x x'

z
sagittal
plane

lens
meridional
plane
Ray fan selection for transverse aberrations plots

 Transverse aberrations:
Ray deviation form ideal image point in meridional and sagittal plane respectively

 The sampling of the pupil is only filled in two perpendicular directions along the axes

 No information on the performance of rays in the quadrants of the pupil

x tangential
ray fan

pupil
object sagittal
point ray fan
Pupil sampling

 Pupil sampling for calculation of transverse aberrations:


all rays from one object point to all pupil points on x- and y-axis

 Two planes with 1-dimensional ray fans

 No complete information: no skew rays

object entrance exit image


plane pupil pupil plane
yo yp y'p y'
tangential

xp x'p x'
xo
z

sagittal
Sampling of pupil area

 Pupil sampling in 3D for spot diagram:


all rays from one object point through all pupil points in 2D

 Light cone completly filled with rays

object entrance exit image


plane pupil pupil plane
yo yp y'p y'

xo xp x'p x'

z
Pupil sampling

 Different types of sampling with pro and con‘s:


1. Polar grid: not isoenergetic
2. Cartesian: good for FFT, boundary discretization bad
3. Isoenergetic circular: good
4. Hexagonal: good
5. Statistical: good non-regularity, polar grid cartesian isoenergetic circular

holes ?

hexagonal statistical
Artefacts of pupil sampling

 Artefacts due to regular gridding of the pupil of the spot in the image plane

 In reality a smooth density of the spot is true

 The line structures are discretization effects of the sampling

cartesian hexagonal statistical


Single Ray Selection

 Definition of a single ray by two points


 First point in object plane:
yp
relative normalized coordinates: Hx, Hy
 Second point in entrance pupil plane: axis

relative normalized coordinates Px, Py Px


second
point

Py

xp

pupil plane
y

Hx
Hy

first
point

x
object plane
34

Cardinal Elements in Zemax

 Cardinal elements of a selected index range


(lens or group)
Footprints

 Looking for the


ray bundle cross
ections

35
Object or field at infinity

 Image in infinity: image


- collimated exit ray bundle image at
infinity
- realized in binoculars

eye lens
 Object in infinity field lens stop
- input ray bundle collimated
- realized in telescopes
- aperture defined by diameter lens acts as
aperture stop
not by angle
collimated
entrance bundle
object at
infinity

image in
focal
plane
Basic Refractive Telescopes

 Kepler typ:
- internal focus Telescope
pupil a) Kepler/Fraunhofer
- longer total track
intermediate Eyepiece
-G>0 focus

Eye pupil

telescope focal length f T


 Galilei typ: eyepiece focal
length f E
Telescope
- no internal focus pupil
b) Galilei
- shorter total track
-G<0

Eye pupil

telescope focal length f T

eyepiece focal
length f E
38

Telecentricity

 Special stop positions:


1. stop in back focal plane: object sided telecentricity
2. stop in front focal plane: image sided telecentricity
3. stop in intermediate focal plane: both-sided telecentricity

 Telecentricity:
1. pupil in infinity
2. chief ray parallel to the optical axis
object object sides chief rays telecentric image
parallel to the optical axis stop
39

Telecentricity

 Double telecentric system: stop in intermediate focus


 Realization in lithographic projection systems
object lens f1 telecentric lens f2 image
stop

f1 f2
f1 f2
Ideal lens
 Ideal lens
- one principal plane
P = P'

 Aplanatic lens
- principal surfaces are spheres
- the marginal ray heights in the vortex plane are different for larger angles
- inconsistencies in the layout drawings

P P'

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