C++ Overloading (Operator and Function) - Tutorialspoint
C++ Overloading (Operator and Function) - Tutorialspoint
C++ allows you to specify more than one definition for a function name or an operator in the same
scope, which is called function overloading and operator overloading respectively.
An overloaded declaration is a declaration that is declared with the same name as a previously
declared declaration in the same scope, except that both declarations have different arguments
and obviously different definition (implementation).
When you call an overloaded function or operator, the compiler determines the most appropriate
definition to use, by comparing the argument types you have used to call the function or operator
with the parameter types specified in the definitions. The process of selecting the most appropriate
overloaded function or operator is called overload resolution.
Live Demo
#include <iostream>
using namespace std;
class printData {
public:
void print(int i) {
cout << "Printing int: " << i << endl;
}
void print(double f) {
cout << "Printing float: " << f << endl;
}
void print(char* c) {
cout << "Printing character: " << c << endl;
}
};
int main(void) {
printData pd;
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pd.print(5);
return 0;
}
When the above code is compiled and executed, it produces the following result −
Printing int: 5
Printing float: 500.263
Printing character: Hello C++
You can redefine or overload most of the built-in operators available in C++. Thus, a programmer
can use operators with user-defined types as well.
Overloaded operators are functions with special names: the keyword "operator" followed by the
symbol for the operator being defined. Like any other function, an overloaded operator has a return
type and a parameter list.
declares the addition operator that can be used to add two Box objects and returns final Box
object. Most overloaded operators may be defined as ordinary non-member functions or as class
member functions. In case we define above function as non-member function of a class then we
would have to pass two arguments for each operand as follows −
Following is the example to show the concept of operator over loading using a member function.
Here an object is passed as an argument whose properties will be accessed using this object, the
object which will call this operator can be accessed using this operator as explained below −
Live Demo
#include <iostream>
using namespace std;
class Box {
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public:
double getVolume(void) {
return length * breadth * height;
}
void setLength( double len ) {
length = len;
}
void setBreadth( double bre ) {
breadth = bre;
}
void setHeight( double hei ) {
height = hei;
}
private:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
};
// box 1 specification
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// box 2 specification
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
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25/01/2021 C++ Overloading (Operator and Function) - Tutorialspoint
// volume of box 1
volume = Box1.getVolume();
cout << "Volume of Box1 : " << volume <<endl;
// volume of box 2
volume = Box2.getVolume();
cout << "Volume of Box2 : " << volume <<endl;
// volume of box 3
volume = Box3.getVolume();
cout << "Volume of Box3 : " << volume <<endl;
return 0;
}
When the above code is compiled and executed, it produces the following result −
Overloadable/Non-overloadableOperators
+ - * / % ^
& | ~ ! , =
+= -= /= %= ^= &=
|= *= <<= >>= [] ()
:: .* . ?:
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Here are various operator overloading examples to help you in understanding the concept.
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