Java 2
Java 2
class Bike{
void run(){System.out.println("running");}
}
class Splendor extends Bike{
void run(){System.out.println("running safely with 60km");}
public static void main(String args[]){
Bike b = new Splendor();//upcasting
b.run();
}
}
Test it Now
Output:
In this process, an overridden method is called through the reference variable of a superclass. The determination
of the method to be called is based on the object being referred to by the reference variable.
More details.
class Bike{
int speedlimit=90;
}
class Honda3 extends Bike{
int speedlimit=150;
public static void main(String args[]){
Bike obj=new Honda3();
System.out.println(obj.speedlimit);//90
}
Test it Now
Output:
90
More details.
104) What is the difference between static binding and dynamic binding?
In case of the static binding, the type of the object is determined at compile-time whereas, in the dynamic
binding, the type of the object is determined at runtime.
Static Binding
class Dog{
private void eat(){System.out.println("dog is eating...");}
Dynamic Binding
class Animal{
void eat(){System.out.println("animal is eating...");}
}
More details.
class BaseTest
{
void print()
{
System.out.println("BaseTest:print() called");
}
}
public class Test extends BaseTest
{
void print()
{
System.out.println("Test:print() called");
}
public static void main (String args[])
{
BaseTest b = new Test();
b.print();
}
}
Output
Test:print() called
Explanation
It is an example of Dynamic method dispatch. The type of reference variable b is determined at runtime. At
compile-time, it is checked whether that method is present in the Base class. In this case, it is overridden in the
child class, therefore, at runtime the derived class method is called.
class Simple1{
public static void main(String args[]){
Simple1 s=new Simple1();
System.out.println(s instanceof Simple1);//true
}
}
Test it Now
Output
true
An object of subclass type is also a type of parent class. For example, if Dog extends Animal then object of Dog
can be referred by either Dog or Animal class.
Abstract Class
Interface
More details.
More details.
Test it Now
Output
running safely
More details.
111) Is the following program written correctly? If yes then what will be the output
of the program?
Yes, the program is written correctly. The Main class provides the definition of abstract method multiply declared
in abstract class Calculation. The output of the program will be:
Output
384
112) Can you use abstract and final both with a method?
No, because we need to override the abstract method to provide its implementation, whereas we can't override
the final method.
More details.
118) What are the differences between abstract class and interface?
An abstract class can have a method body (non- The interface has only abstract methods.
abstract methods).
An abstract class can have instance variables. An interface cannot have instance variables.
An abstract class can have the constructor. The interface cannot have the constructor.
An abstract class can have static methods. The interface cannot have static methods.
You can extend one abstract class. You can implement multiple interfaces.
The abstract class can provide the The Interface can't provide the implementation
implementation of the interface. of the abstract class.
The abstract keyword is used to declare an The interface keyword is used to declare an
abstract class. interface.
An abstract class can extend another Java class An interface can extend another Java interface
and implement multiple Java interfaces. only.
An abstract class can be extended using An interface class can be implemented using
keyword extends keyword implements
A Java abstract class can have class members like Members of a Java interface are public by default.
private, protected, etc.
Example: Example:
public abstract class Shape{ public interface Drawable{
public abstract void draw(); void draw();
} }
119) Can we define private and protected modifiers for the members in
interfaces?
No, they are implicitly public.
By providing only the setter or getter method, you can make the class read-only or write-only. In
other words, you can skip the getter or setter methods.
It provides you the control over the data. Suppose you want to set the value of id which should be
greater than 100 only, you can write the logic inside the setter method. You can write the logic not
to store the negative numbers in the setter methods.
It is a way to achieve data hiding in Java because other class will not be able to access the data
through the private data members.
The encapsulate class is easy to test. So, it is better for unit testing.
The standard IDE's are providing the facility to generate the getters and setters. So, it is easy and fast
to create an encapsulated class in Java.
//save as Simple.java
package mypack;
public class Simple{
public static void main(String args[]){
System.out.println("Welcome to package");
}
}
More details.
Define a package package_name. Create the class with the name class_name and save this file
with your_class_name.java.
Now compile the file by running the following command on the terminal.
javac -d . your_class_name.java
The above command creates the package with the name package_name in the present working directory.
Now, run the class file by using the absolute class file name, like following.
java package_name.class_name
By using the fully qualified name: To access a class in a different package, either we must use the
fully qualified name of that class, or we must import the package containing that class.
By using the relative path, We can use the path of the class that is related to the package that
contains our class. It can be the same or subpackage.
129) Can I import same package/class twice? Will the JVM load the package
twice at runtime?
One can import the same package or the same class multiple times. Neither compiler nor JVM complains about
it. However, the JVM will internally load the class only once no matter how many times you import the same class.
More details.
Checked Exception: Checked exceptions are the one which are checked at compile-time. For
example, SQLException, ClassNotFoundException, etc.
Unchecked Exception: Unchecked exceptions are the one which are handled at runtime because
they can not be checked at compile-time. For example, ArithmaticException, NullPointerException,
ArrayIndexOutOfBoundsException, etc.
Error: Error cause the program to exit since they are not recoverable. For Example,
OutOfMemoryError, AssertionError, etc.
More details.
1) Checked Exception
The classes that extend Throwable class except RuntimeException and Error are known as checked exceptions,
e.g., IOException, SQLException, etc. Checked exceptions are checked at compile-time.
2) Unchecked Exception
The classes that extend RuntimeException are known as unchecked exceptions, e.g., ArithmeticException,
NullPointerException, etc. Unchecked exceptions are not checked at compile-time.
More details.
136) Is it necessary that each try block must be followed by a catch block?
It is not necessary that each try block must be followed by a catch block. It should be followed by either a catch
block OR a finally block. So whatever exceptions are likely to be thrown should be declared in the throws clause of
the method. Consider the following example.
Output:
Output
Explanation
ArithmaticException is the subclass of Exception. Therefore, it can not be used after Exception. Since Exception is
the base class for all the exceptions, therefore, it must be used at last to handle the exception. No class can be
used after this.
More details.
1) The throw keyword is used to throw an The throws keyword is used to declare an
exception explicitly. exception.
2) The checked exceptions cannot be propagated The checked exception can be propagated with
with throw only. throws
3) The throw keyword is followed by an instance. The throws keyword is followed by class.
4) The throw keyword is used within the method. The throws keyword is used with the method
signature.
5) You cannot throw multiple exceptions. You can declare multiple exceptions, e.g., public
void method()throws IOException, SQLException.
More details.
}
}
Output
Explanation
In Java, the throwable objects can only be thrown. If we try to throw an integer object, The compiler will show an
error since we can not throw basic data type from a block of code.
Output
Explanation
The object of Calculation is thrown from the try block which is caught in the catch block. The add() of Calculation
class is called with the integer values 10 and 20 by using the object of this class. Therefore there sum 30 is printed.
The object of the Main class can only be thrown in the case when the type of the object is throwable. To do so, we
need to extend the throwable class.
145) Can subclass overriding method declare an exception if parent class method
More details.
class TestExceptionPropagation1{
void m(){
int data=50/0;
}
void n(){
m();
}
void p(){
try{
n();
}catch(Exception e){System.out.println("exception handled");}
}
public static void main(String args[]){
TestExceptionPropagation1 obj=new TestExceptionPropagation1();
obj.p();
System.out.println("normal flow...");
}
}
Test it Now
Output:
exception handled
normal flow...
More details.
Output
Explanation
In the main method, a() of Main is called which prints a message and call b(). The method b() prints some
message and then call c(). The method c() throws an exception which is handled by the catch block of method b.
However, It propagates this exception by using throw Exception() to be handled by the method a(). As we know,
finally block is always executed therefore the finally block in the method b() is executed first and prints a
message. At last, the exception is handled by the catch block of the method a().
Output
result = 290
Explanation
The instance variable a of class Calculation is initialized to 10 using the class constructor which is called while
instantiating the class. The add method is called which returns an integer value result. In add() method, a is
incremented by 10 to be 20. Then, in the first try block, 10 is again incremented by 10 to be 30. In the second try
block, a is multiplied by 10 to be 300. The second try block throws the exception which is caught by the catch
block associated with this try block. The catch block again alters the value of a by decrementing it by 10 to make
it 290. Thus the add() method returns 290 which is assigned to result. However, the catch block associated with
the outermost try block will never be executed since there is no exception which can be handled by this catch
block.
class Testimmutablestring{
public static void main(String args[]){
String s="Sachin";
s.concat(" Tendulkar");//concat() method appends the string at the end
System.out.println(s);//will print Sachin because strings are immutable objects
}
}
Test it Now
Output:
Sachin
More details.
More details.
1) String Literal
Java String literal is created by using double quotes. For Example:
String s="welcome";
Each time you create a string literal, the JVM checks the "string constant pool" first. If the string already exists in
the pool, a reference to the pooled instance is returned. If the string doesn't exist in the pool, a new string
instance is created and placed in the pool. String objects are stored in a special memory area known as the string
constant pool For example:
String s1="Welcome";
String s2="Welcome";//It doesn't create a new instance
2) By new keyword
In such case, JVM will create a new string object in normal (non-pool) heap memory, and the literal "Welcome"
will be placed in the constant string pool. The variable s will refer to the object in a heap (non-pool).
String s1="Welcome";
String s2="Welcome";
String s3="Welcome";
Only one object will be created using the above code because strings in Java are immutable.
More details.
More details.
More details.
Output
a equals b
Explanation
The operator == also check whether the references of the two string objects are equal or not. Although both of
the strings contain the same content, their references are not equal because both are created by different
ways(Constructor and String literal) therefore, a == b is unequal. On the other hand, the equal() method always
check for the content. Since their content is equal hence, a equals b is printed.
Output
true
Explanation
The intern method returns the String object reference from the string pool. In this case, s1 is created by using
string literal whereas, s2 is created by using the String pool. However, s2 is changed to the reference of s1, and the
operator == returns true.
More details.
class Student{
int rollno;
String name;
String city;
Output:
More details.
163) Write a Java program to count the number of words present in a string?
Program:
Output
MatchResult Interface
Matcher class
Pattern class
PatternSyntaxException class
165) How the metacharacters are different from the ordinary characters?
Metacharacters have the special meaning to the regular expression engine. The metacharacters are ^, $, ., *, +, etc.
The regular expression engine does not consider them as the regular characters. To enable the regular expression
engine treating the metacharacters as ordinary characters, we need to escape the metacharacters with the
backslash.
between 8 to 20.
The regular expression for the above criteria will be: ^[a-zA-Z][a-zA-Z0-9]{8,19} where ^ represents the start of
the regex, [a-zA-Z] represents that the first character must be an alphabet, [a-zA-Z0-9] represents the
alphanumeric character, {8,19} represents that the length of the password must be in between 8 and 20.
import java.util.regex.*;
class RegexExample2{
public static void main(String args[]){
System.out.println(Pattern.matches(".s", "as")); //line 4
System.out.println(Pattern.matches(".s", "mk")); //line 5
System.out.println(Pattern.matches(".s", "mst")); //line 6
System.out.println(Pattern.matches(".s", "amms")); //line 7
System.out.println(Pattern.matches("..s", "mas")); //line 8
}}
Output
true
false
false
false
true
Explanation
line 4 prints true since the second character of string is s, line 5 prints false since the second character is not s, line
6 prints false since there are more than 3 characters in the string, line 7 prints false since there are more than 2
characters in the string, and it contains more than 2 characters as well, line 8 prints true since the third character
of the string is s.
Nested classes represent a special type of relationship that is it can access all the members (data
members and methods) of the outer class including private.
Nested classes are used to develop a more readable and maintainable code because it logically
groups classes and interfaces in one place only.
class Java_Outer_class{
//code
class Java_Nested_class{
//code
}
}
There are two types of nested classes, static nested class, and non-static nested class. The non-static nested class
can also be called as inner-class
More details.
Inner classes increase the total number of classes used by the developer and therefore increases
the workload of JVM since it has to perform some routine operations for those extra classes which
result in slower performance.
IDEs provide less support to the inner classes as compare to the top level classes and therefore it
annoys the developers while working with inner classes.
171) What are the types of inner classes (non-static nested class) used in Java?
There are mainly three types of inner classes used in Java.
Type Description
Member Inner Class A class created within class and outside method.
172) Is there any difference between nested classes and inner classes?
Yes, inner classes are non-static nested classes. In other words, we can say that inner classes are the part of
nested classes.
More details.
173) Can we access the non-final local variable, inside the local inner class?
No, the local variable must be constant if you want to access it in the local inner class.
More details.
174) How many class files are created on compiling the OuterClass in the
following program?
Test it Now
Output:
nice fruits
Consider the following example for the working of the anonymous class using interface.
interface Eatable{
void eat();
}
class TestAnnonymousInner1{
public static void main(String args[]){
Eatable e=new Eatable(){
public void eat(){System.out.println("nice fruits");}
};
e.eat();
}
}
Test it Now
Output:
nice fruits
interface interface_name{
...
interface nested_interface_name{
...
}
}
More details.
More details.
More details.
More details.
Test it Now
1) By nulling a reference:
3) By anonymous object:
new Employee();
InputStream Hierarchy
191) What is the difference between the Reader/Writer class hierarchy and the
InputStream/OutputStream class hierarchy?
The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy is
byte-oriented. The ByteStream classes are used to perform input-output of 8-bit bytes whereas the
CharacterStream classes are used to perform the input/output for the 16-bit Unicode system. There are many
classes in the ByteStream class hierarchy, but the most frequently used classes are FileInputStream and
FileOutputStream. The most frequently used classes CharacterStream class hierarchy is FileReader and
FileWriter.
192) What are the super most classes for all the streams?
All the stream classes can be divided into two types of classes that are ByteStream classes and CharacterStream
Classes. The ByteStream classes are further divided into InputStream classes and OutputStream classes.
CharacterStream classes are also divided into Reader classes and Writer classes. The SuperMost classes for all the
InputStream classes is java.io.InputStream and for all the output stream classes is java.io.OutPutStream. Similarly,
for all the reader classes, the super-most class is java.io.Reader, and for all the writer classes, it is java.io.Writer.
import java.io.FileOutputStream;
public class FileOutputStreamExample {
public static void main(String args[]){
try{
FileOutputStream fout=new FileOutputStream("D:\\testout.txt");
fout.write(65);
fout.close();
System.out.println("success...");
}catch(Exception e){System.out.println(e);}
}
}
Java FileInputStream class obtains input bytes from a file. It is used for reading byte-oriented data (streams of
raw bytes) such as image data, audio, video, etc. You can also read character-stream data. However, for reading
streams of characters, it is recommended to use FileReader class. Consider the following example for reading
bytes from a file.
import java.io.FileInputStream;
public class DataStreamExample {
public static void main(String args[]){
try{
FileInputStream fin=new FileInputStream("D:\\testout.txt");
int i=fin.read();
System.out.print((char)i);
fin.close();
}catch(Exception e){System.out.println(e);}
}
}
D:\\IO\\-: It indicates that the permission is associated with all subdirectories and files recursively.
D:\\IO\\*: It indicates that the permission is associated with all directory and files within this directory
excluding subdirectories.
Let's see the simple example in which permission of a directory path is granted with read permission and a file of
this directory is granted for write permission.
package com.javatpoint;
import java.io.*;
import java.security.PermissionCollection;
public class FilePermissionExample{
public static void main(String[] args) throws IOException {
String srg = "D:\\IO Package\\ java.txt";
FilePermission file1 = new FilePermission("D:\\IO Package\\-", "read");
PermissionCollection permission = file1.newPermissionCollection();
permission.add(file1);
FilePermission file2 = new FilePermission(srg, "write");
permission.add(file2);
if(permission.implies(new FilePermission(srg, "read,write"))) {
System.out.println("Read, Write permission is granted for the path "+srg );
}else {
System.out.println("No Read, Write permission is granted for the path "+srg); }
}
}
Output
198) In Java, How many ways you can take input from the console?
In Java, there are three ways by using which, we can take input from the console.
Using BufferedReader class: we can take input from the console by wrapping System.in into an
InputStreamReader and passing it into the BufferedReader. It provides an efficient reading as the
input gets buffered. Consider the following example.
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class Person
{
public static void main(String[] args) throws IOException
{
System.out.println("Enter the name of the person");
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
String name = reader.readLine();
System.out.println(name);
}
}
Using Scanner class: The Java Scanner class breaks the input into tokens using a delimiter that is
whitespace by default. It provides many methods to read and parse various primitive values. Java
Scanner class is widely used to parse text for string and primitive types using a regular expression.
Java Scanner class extends Object class and implements Iterator and Closeable interfaces. Consider
the following example.
import java.util.*;
public class ScannerClassExample2 {
public static void main(String args[]){
String str = "Hello/This is JavaTpoint/My name is Abhishek.";
//Create scanner with the specified String Object
Scanner scanner = new Scanner(str);
System.out.println("Boolean Result: "+scanner.hasNextBoolean());
//Change the delimiter of this scanner
scanner.useDelimiter("/");
//Printing the tokenized Strings
System.out.println("---Tokenizes String---");
while(scanner.hasNext()){
System.out.println(scanner.next());
}
//Display the new delimiter
System.out.println("Delimiter used: " +scanner.delimiter());
scanner.close();
}
}
Using Console class: The Java Console class is used to get input from the console. It provides
methods to read texts and passwords. If you read the password using the Console class, it will not be
displayed to the user. The java.io.Console class is attached to the system console internally. The
Console class is introduced since 1.5. Consider the following example.
import java.io.Console;
class ReadStringTest{
public static void main(String args[]){
Console c=System.console();
System.out.println("Enter your name: ");
String n=c.readLine();
System.out.println("Welcome "+n);
}
}
More details.
201) How can you avoid serialization in child class if the base class is
implementing the Serializable interface?
It is very tricky to prevent serialization of child class if the base class is intended to implement the Serializable
interface. However, we cannot do it directly, but the serialization can be avoided by implementing the
writeObject() or readObject() methods in the subclass and throw NotSerializableException from these methods.
Consider the following example.
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.NotSerializableException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
class Person implements Serializable
{
String name = " ";
public Person(String name)
{
this.name = name;
}
}
class Employee extends Person
{
float salary;
public Employee(String name, float salary)
{
super(name);
this.salary = salary;
}
private void writeObject(ObjectOutputStream out) throws IOException
{
throw new NotSerializableException();
}
private void readObject(ObjectInputStream in) throws IOException
{
throw new NotSerializableException();
}
}
public class Test
{
public static void main(String[] args)
throws Exception
{
Employee emp = new Employee("Sharma", 10000);
oos.writeObject(emp);
oos.close();
fos.close();
o.close();
f.close();
import java.io.*;
class Depersist{
public static void main(String args[])throws Exception{
in.close();
}
}
211 ravi
port number
209) What are the steps that are followed when two computers connect through
TCP?
There are the following steps that are performed when two computers connect through TCP.
The ServerSocket object is instantiated by the server which denotes the port number to which, the
connection will be made.
After instantiating the ServerSocket object, the server invokes accept() method of ServerSocket
class which makes server wait until the client attempts to connect to the server on the given port.
Meanwhile, the server is waiting, a socket is created by the client by instantiating Socket class. The
socket class constructor accepts the server port number and server name.
The Socket class constructor attempts to connect with the server on the specified name. If the
connection is established, the client will have a socket object that can communicate with the
server.
The accept() method invoked by the server returns a reference to the new socket on the server that
is connected with the server.
File: MyServer.java
import java.io.*;
import java.net.*;
public class MyServer {
public static void main(String[] args){
try{
ServerSocket ss=new ServerSocket(6666);
Socket s=ss.accept();//establishes connection
DataInputStream dis=new DataInputStream(s.getInputStream());
String str=(String)dis.readUTF();
System.out.println("message= "+str);
ss.close();
}catch(Exception e){System.out.println(e);}
}
}
File: MyClient.java
import java.io.*;
import java.net.*;
public class MyClient {
public static void main(String[] args) {
try{
Socket s=new Socket("localhost",6666);
DataOutputStream dout=new DataOutputStream(s.getOutputStream());
dout.writeUTF("Hello Server");
dout.flush();
dout.close();
s.close();
}catch(Exception e){System.out.println(e);}
}
}
211) How do I convert a numeric IP address like 192.18.97.39 into a hostname like
java.sun.com?
By InetAddress.getByName("192.18.97.39").getHostName() where 192.18.97.39 is the IP address. Consider the
following example.
import java.io.*;
import java.net.*;
public class InetDemo{
public static void main(String[] args){
try{
InetAddress ip=InetAddress.getByName("195.201.10.8");
Debugger
forName() method of Class class: The forName() method is used to load the class dynamically. It
returns the instance of Class class. It should be used if you know the fully qualified name of the class.
This cannot be used for primitive types.
getClass() method of Object class: It returns the instance of Class class. It should be used if you
know the type. Moreover, it can be used with primitives.
the .class syntax: If a type is available, but there is no instance then it is possible to obtain a Class by
appending ".class" to the name of the type. It can be used for primitive data type also.
class Simple{
public Simple()
{
System.out.println("Constructor of Simple class is invoked");
}
void message(){System.out.println("Hello Java");}
}
class Test1{
public static void main(String args[]){
try{
Class c=Class.forName("Simple");
Simple s=(Simple)c.newInstance();
s.message();
}catch(Exception e){System.out.println(e);}
}
}
Output
Explanation
The newInstance() method of the Class class is used to invoke the constructor at runtime. In this program, the
instance of the Simple class is created.
Syntax
javap fully_class_name
217) Can you access the private method from outside the class?
Yes, by changing the runtime behavior of a class if the class is not secured.
More details.
boolean Boolean
char Character
byte Byte
short Short
int Integer
long Long
float Float
double Double
It can occur whenever a wrapper class object is expected, and primitive data type is provided or vice versa.
Java automatically converts primitive to object whenever one is required and another is provided in
the method calling.
Output
bye
Explanation
The Integer class caches integer values from -127 to 127. Therefore, the Integer objects can only be created in the
range -128 to 127. The operator == will not work for the value greater than 127; thus bye is printed.
You don't need to write lengthy and repetitive codes. Just use an abstract class with a 4- or 5-line
long clone() method.
It is the easiest and most efficient way of copying objects, especially if we are applying it to an
already developed or an old project. Just define a parent class, implement Cloneable in it, provide
the definition of the clone() method and the task will be done.
To use the Object.clone() method, we have to change many syntaxes to our code, like
implementing a Cloneable interface, defining the clone() method and handling
CloneNotSupportedException, and finally, calling Object.clone(), etc.
We have to implement the Cloneable interface while it does not have any methods in it. We have to
use it to tell the JVM that we can perform a clone() on our object.
Object.clone() is protected, so we have to provide our own clone() and indirectly call Object.clone()
from it.
Object.clone() does not invoke any constructor, so we do not have any control over object
construction.
If you want to write a clone method in a child class, then all of its superclasses should define the
clone() method in them or inherit it from another parent class. Otherwise, the super.clone() chain will
fail.
Object.clone() supports only shallow copying, but we will need to override it if we need deep cloning.
Standard input
Standard output
There are the three fields of Java System class, i.e., static printstream err, static inputstream in, and standard
output stream.
226) What comes to mind when someone mentions a shallow copy in Java?
Object cloning.
class Singleton{
private static Singleton single_instance = null;
int i;
private Singleton ()
{
i=90;
}
public static Singleton getInstance()
{
if(single_instance == null)
{
single_instance = new Singleton();
}
return single_instance;
}
}
public class Main
{
public static void main (String args[])
{
Singleton first = Singleton.getInstance();
System.out.println("First instance integer value:"+first.i);
first.i=first.i+90;
Singleton second = Singleton.getInstance();
System.out.println("Second instance integer value:"+second.i);
}
}
228) Write a Java program that prints all the values given at command-line.
Program
class A{
public static void main(String args[]){
for(int i=0;i<args.length;i++)
System.out.println(args[i]);
}
}
Output
sonoo
jaiswal
1
3
abc
init()
start()
paint()
stop()
destroy()
236) Can you write a Java class that could be used both as an applet as well as
an application?
Yes. Add a main() method to the applet.
import java.util.*;
public class LocaleExample {
public static void main(String[] args) {
Locale locale=Locale.getDefault();
//Locale locale=new Locale("fr","fr");//for the specific locale
System.out.println(locale.getDisplayCountry());
System.out.println(locale.getDisplayLanguage());
System.out.println(locale.getDisplayName());
System.out.println(locale.getISO3Country());
System.out.println(locale.getISO3Language());
System.out.println(locale.getLanguage());
System.out.println(locale.getCountry());
}
}
Output:
United States
English
English (United States)
USA
eng
en
US
//Employee.java
package mypack;
public class Employee implements java.io.Serializable{
private int id;
private String name;
public Employee(){}
public void setId(int id){this.id=id;}
public int getId(){return id;}
public void setName(String name){this.name=name;}
public String getName(){return name;}
}
The stub is an object, acts as a gateway for the client side. All the outgoing requests are routed through it. It
resides at the client side and represents the remote object. When the caller invokes the method on the stub
object, it does the following tasks:
It writes and transmits (marshals) the parameters to the remote Virtual Machine (JVM).
Skeleton
The skeleton is an object, acts as a gateway for the server side object. All the incoming requests are routed
through it. When the skeleton receives the incoming request, it does the following tasks:
244) What are the steps involved to write RMI based programs?
There are 6 steps which are performed to write RMI based programs.
Compile the implementation class and create the stub and skeleton objects using the rmic tool.